Decompilation of The Legend of Zelda: Majora's Mask
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Ethan Roseman d61a7a9ef2
Jenkins update (#79)
* Jenkins update

* reorder
2021-03-22 06:14:27 -05:00
include en_scopecoin OK (#67) 2021-03-17 00:22:23 -04:00
linker_scripts bg_ikana_shutter OK (#56) 2021-03-20 22:45:22 -04:00
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.gitattributes Fixes IDO recomp and allows git to detect binary files. (#50) 2021-02-25 18:21:51 -05:00
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checksum_uncompressed.md5 Makefile rework. Add init and uncompressed targets. (#15) 2020-09-11 19:00:17 -04:00
checksum.md5 Makefile rework. Add init and uncompressed targets. (#15) 2020-09-11 19:00:17 -04:00
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file_setup.sh Decompiles z_vr_box (from zel) (#73) 2021-03-16 21:27:14 -04:00
first_diff.py Add some OOT tools (#17) 2020-09-17 17:11:59 -04:00
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sym_info.py Add some OOT tools (#17) 2020-09-17 17:11:59 -04:00
undef.txt yaz0.c OK (#71) 2021-03-16 21:49:27 -04:00

Legend of Zelda: Majora's Mask (U) 1.0

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a decompilation of Legend of Zelda: Majora's Mask (U) 1.0

It builds the following ROM:

  • rom.z64 md5: 2a0a8acb61538235bc1094d297fb6556

Please refer to the Installation guide in the Wiki for setup instructions.

Website: https://zelda64.dev/

Discord: https://discord.zelda64.dev