mm/include/ultra64.h
Derek Hensley 9bf84176d4
Load OK (#792)
* Progress

* cleanup

* Fix comment

* progress

* OK

* Review pt1

* Update comments

* update comments some more

* Renamings

* Add headers and some parens cleanup

* Remove zelda64

* PR review

* bss

* Explain each relocation type a bit in the header comment

* Relocate_Addr macro

* Split off into z64load.h

* Adjust comment slightly based on OOT review

* OverlayRelocationType -> MIPSRelocationType

* Last bit of cleanup from OoT

* format

* Split off functions
2022-06-19 03:28:55 +01:00

20 lines
356 B
C

#ifndef _ULTRA64_H_
#define _ULTRA64_H_
#include "PR/ultratypes.h"
#include "PR/gbi.h"
#include "unk.h"
#include "ultra64/hardware.h"
#include "ultra64/message.h"
#include "ultra64/sptask.h"
#include "ultra64/thread.h"
#include "ultra64/rcp.h"
#include "ultra64/rdp.h"
#include "ultra64/rsp.h"
#include "ultra64/r4300.h"
#include "ultra64/vi.h"
#endif