mm/tools/disasm
engineer124 fe32df0e82
Document Actor_DrawDamageEffects (#645)
* Being documenting `Actor_DrawDamageEffects` and apply to actors

* More doc progress

* Small cleanup

* Document display lists

* more cleanup

* Fix Typo

* PR Review

* Shock -> Spark

* Missed one

* Missed another

* Fix dust textures

* Remove `_tex` from `light_orb_tex` (so that it matches convention)

* electric stun -> electric spark

* Fix mistake

* Fix float

* spark -> sparks where applicable

* Missed even more shocks...

* Name `drawDmgEffTimer` for consistency

* Fix BSS
2022-03-09 20:37:27 -03:00
..
disasm.py Optional file disasm (#664) 2022-03-05 10:49:01 -03:00
dma_filenames.txt z_kaleido_manager and z_kaleido_scope_call OK (#489) 2021-12-27 03:59:50 +00:00
files.txt z_player_call OK (#693) 2022-03-05 11:51:51 -03:00
functions.txt Document Actor_DrawDamageEffects (#645) 2022-03-09 20:37:27 -03:00
mips_isa.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
variables.txt Document Actor_DrawDamageEffects (#645) 2022-03-09 20:37:27 -03:00