2022-04-27 03:48:42 +00:00
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ReadMainFS = 0x800145B0;
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FreeMainFS = 0x80014730;
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ReadImgPackand = 0x800177F4;
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GetRandomByte = 0x8001758C;
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2022-04-27 04:47:34 +00:00
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LoadOverlay = 0x800175C0;
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InitSprite = 0x80018910;
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ShowBasicSprite = 0x80018C50;
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SetBasicSpritePos = 0x80018CD0;
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LoadFormFile = 0x80017528;
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SetBasicSpriteSize = 0x80018F18;
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LoadFormBinary = 0x80023C14;
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MakePermHeap = 0x8003B680;
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MallocPerm = 0x8003B6A4;
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FreePerm = 0x8003B6C8;
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MakeTempHeap = 0x8003B750;
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MallocTemp = 0x8003B774;
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DirectionPrompt = 0x8003C14C;
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RunDecisionTree = 0x8003E9B0;
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ShowPlayerCoinChange = 0x80045778;
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GetSpaceData = 0x8004C1EC;
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GetAbsSpaceIndexFromChainSpaceIndex = 0x8004C204;
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GetChainLength = 0x8004C230;
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GetChainSpaceIndexFromAbsSpaceIndex = 0x8004C24C;
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SetSpaceType = 0x8004C48C;
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EventTableHydrate = 0x8004C900;
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SetCurrentSpaceIndex = 0x8004CB2C;
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GetCurrentSpaceIndex = 0x8004CB38;
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SwapPlayerLocationData = 0x8004CE70;
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SetPlayerLandedSpaceType = 0x8004CEF4;
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GetSumOfPlayerStars = 0x8004CF70;
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RNGPercentChance = 0x8004CFC0;
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GetTurnsRemaining = 0x8004D008;
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SetPlayerOntoChain = 0x8004D7D8;
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SetNextChainAndSpace = 0x8004D844;
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CreateTextWindow = 0x8004D930;
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ShowTextWindow = 0x8004D9D8;
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HideTextWindow = 0x8004DAD0;
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WaitForTextConfirmation = 0x8004DE64;
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GetCurrentPlayerIndex = 0x80052A80;
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GetPlayerStruct = 0x80052A8C;
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PlayerIsCurrent = 0x80052ACC;
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PlayerStructIsCurrent = 0x80052AE8;
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PlayerIsCPU = 0x80052B20;
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AdjustPlayerCoins = 0x80052B48;
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PlayerHasCoins = 0x80052BB8;
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ExecBoardScene = 0x80058750;
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IsBoardFeatureFlagSet = 0x80059798;
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SetBoardFeatureFlag = 0x800597DC;
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ClearBoardFeatureFlag = 0x8005982C;
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MakeHeap = 0x80059880;
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Malloc = 0x800598A0;
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Free = 0x8005992C;
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2022-05-04 04:10:01 +00:00
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Align16 = 0x80059B00;
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2022-05-10 07:37:15 +00:00
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sqrtf = 0x800855B0;
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2022-07-14 20:24:44 +00:00
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bzero = 0x8008C360;
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bcopy = 0x8008C040;
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bcmp = 0x80095360;
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Realloc = 0x800599DC;
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GetAllocatedHeapSize = 0x80059AA4;
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GetUsedMemoryBlockCount = 0x80059AD8;
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osInitialize = 0x80093240;
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osCreateThread = 0x80088650;
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ultraMain = 0x80000460;
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thread1_idle = 0x800004B8;
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gThread1Stack = 0x800CCE50;
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gThread3Stack = 0x800F2A70;
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gInitThread = 0x800CD650;
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gMainThread = 0x800CD800;
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2022-07-14 22:11:46 +00:00
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osStartThread = 0x80088D10;
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DecodeFile = 0x8001745C;
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MallocTemp = 0x8003B774;
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gPlayers = 0x800F32B0;
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SetPlayerAnimation = 0x80052BE8;
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GetCurrentProcess = 0x800633A8;
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2022-07-14 23:44:31 +00:00
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SleepVProcess = 0x800635B4;
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InitProcess = 0x8005DC28;
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EndProcess = 0x8005DD90;
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CallProcess = 0x80063610;
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