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Even more samus graphics data
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@ -1672,7 +1672,7 @@ samus/graphics/full_suit/Bottom_TurningAroundMidAir_Frame0.gfx;256;0x27ab20;1
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samus/graphics/full_suit/Top_FacingTheForeground_Frame0.gfx;480;0x27ac22;1
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samus/graphics/full_suit/Top_FacingTheForeground_Frame1.gfx;480;0x27ae04;1
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samus/graphics/full_suit/Top_FacingTheForeground_Frame2.gfx;480;0x27afe6;1
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samus/graphics/full_suit/Bottom_UsingAnElevator_Frame1.gfx;672;0x27b1c8;1
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samus/graphics/full_suit/Top_UsingAnElevator_Frame1.gfx;672;0x27b1c8;1
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samus/graphics/full_suit/Top_Left_TurningFromFacingTheForeground_Frame0.gfx;480;0x27b46a;1
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samus/graphics/full_suit/Top_Right_TurningFromFacingTheForeground_Frame0.gfx;480;0x27b64c;1
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samus/graphics/full_suit/Top_TurningOnZipline_Frame1.gfx;352;0x27b82e;1
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@ -2110,7 +2110,7 @@ extern const u8 sSamusGfx_Top_FullSuit_FacingTheForeground_Frame0[SAMUS_GFX_SIZE
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extern const u8 sSamusGfx_Top_FullSuit_FacingTheForeground_Frame1[SAMUS_GFX_SIZE(9, 6)];
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extern const u8 sSamusGfx_Top_FullSuit_FacingTheForeground_Frame2[SAMUS_GFX_SIZE(9, 6)];
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extern const u8 sSamusGfx_Bottom_FullSuit_UsingAnElevator_Frame1[SAMUS_GFX_SIZE(12, 9)];
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extern const u8 sSamusGfx_Top_FullSuit_UsingAnElevator_Frame1[SAMUS_GFX_SIZE(12, 9)];
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extern const u8 sSamusGfx_Top_FullSuit_Left_TurningFromFacingTheForeground_Frame0[SAMUS_GFX_SIZE(9, 6)];
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extern const u8 sSamusGfx_Top_FullSuit_Right_TurningFromFacingTheForeground_Frame0[SAMUS_GFX_SIZE(9, 6)];
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@ -2224,9 +2224,8 @@ extern const u16 sSamusOam_FullSuit_Down_TurningOnZipline_Frame0[OAM_DATA_SIZE(6
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extern const u16 sSamusOam_FullSuit_MorphballMotionless_Frame3[OAM_DATA_SIZE(2)];
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// ?
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// extern const u16 sSamusOam_FullSuit_Shinesparking_Frame4[OAM_DATA_SIZE(2)];
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// extern const u16 sSamusOam_FullSuit_Shinesparking_Frame2[OAM_DATA_SIZE(2)];
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extern const u16 sSamusOam_FullSuit_Ballsparking_Frame4[OAM_DATA_SIZE(2)];
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extern const u16 sSamusOam_FullSuit_Ballsparking_Frame2[OAM_DATA_SIZE(2)];
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extern const u16 sSamusOam_FullSuit_SavingLoadingGame_Frame1[OAM_DATA_SIZE(8)];
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extern const u16 sSamusOam_FullSuit_SavingLoadingGame_Frame3[OAM_DATA_SIZE(8)];
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