mirror of
https://github.com/YohannDR/mzm.git
synced 2024-11-23 13:09:43 +00:00
Rename GFX to Gfx and RAM to Ram
This commit is contained in:
parent
24d36092f8
commit
b19517aee4
@ -4680,8 +4680,8 @@ lbl_080078c2:
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lbl_080078d8: .4byte 0x08239464
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lbl_080078dc: .4byte 0x0823a554
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thumb_func_start SamusCallGFXFunctions
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SamusCallGFXFunctions: @ 0x080078e0
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thumb_func_start SamusCallGfxFunctions
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SamusCallGfxFunctions: @ 0x080078e0
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push {r4, lr}
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ldr r4, lbl_08007914 @ =gSamusData
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ldr r0, lbl_08007918 @ =gGameModeSub1
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@ -6217,8 +6217,8 @@ lbl_080085aa:
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pop {r1}
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bx r1
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thumb_func_start SamusRunningGFX
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SamusRunningGFX: @ 0x080085b0
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thumb_func_start SamusRunningGfx
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SamusRunningGfx: @ 0x080085b0
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push {r4, r5, lr}
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adds r2, r0, #0
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ldr r5, lbl_080085c8 @ =gScrewSpeedAnimation
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@ -6538,8 +6538,8 @@ lbl_08008816:
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pop {r1}
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bx r1
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thumb_func_start SamusStandingGFX
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SamusStandingGFX: @ 0x0800881c
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thumb_func_start SamusStandingGfx
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SamusStandingGfx: @ 0x0800881c
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -6652,8 +6652,8 @@ lbl_080088f2:
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pop {r1}
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bx r1
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thumb_func_start SamusTurningAroundGFX
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SamusTurningAroundGFX: @ 0x080088f8
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thumb_func_start SamusTurningAroundGfx
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SamusTurningAroundGfx: @ 0x080088f8
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -6693,8 +6693,8 @@ lbl_0800893a:
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pop {r1}
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bx r1
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thumb_func_start SamusShootingGFX
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SamusShootingGFX: @ 0x08008940
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thumb_func_start SamusShootingGfx
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SamusShootingGfx: @ 0x08008940
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push {lr}
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movs r1, #0
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bl sub_0800847c
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@ -7084,8 +7084,8 @@ lbl_08008c1e:
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pop {r1}
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bx r1
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thumb_func_start SamusTurningAroundAndCrouchingGFX
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SamusTurningAroundAndCrouchingGFX: @ 0x08008c24
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thumb_func_start SamusTurningAroundAndCrouchingGfx
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SamusTurningAroundAndCrouchingGfx: @ 0x08008c24
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push {lr}
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movs r1, #0
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bl sub_0800847c
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@ -7111,8 +7111,8 @@ lbl_08008c4a:
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bx r1
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.align 2, 0
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thumb_func_start SamusShootingAndCrouchingGFX
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SamusShootingAndCrouchingGFX: @ 0x08008c50
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thumb_func_start SamusShootingAndCrouchingGfx
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SamusShootingAndCrouchingGfx: @ 0x08008c50
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push {lr}
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movs r1, #0
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bl sub_0800847c
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@ -7342,8 +7342,8 @@ lbl_08008dec:
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.align 2, 0
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lbl_08008df4: .4byte gButtonInput
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thumb_func_start SamusMidAirGFX
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SamusMidAirGFX: @ 0x08008df8
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thumb_func_start SamusMidAirGfx
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SamusMidAirGfx: @ 0x08008df8
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0x18
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@ -7448,8 +7448,8 @@ lbl_08008eb0:
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.align 2, 0
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lbl_08008eb4: .4byte gButtonInput
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thumb_func_start SamusTurningAroundMidAirGFX
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SamusTurningAroundMidAirGFX: @ 0x08008eb8
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thumb_func_start SamusTurningAroundMidAirGfx
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SamusTurningAroundMidAirGfx: @ 0x08008eb8
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -7468,8 +7468,8 @@ lbl_08008ed2:
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pop {r1}
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bx r1
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thumb_func_start SamusStartingSpinJumpGFX
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SamusStartingSpinJumpGFX: @ 0x08008ed8
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thumb_func_start SamusStartingSpinJumpGfx
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SamusStartingSpinJumpGfx: @ 0x08008ed8
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -7657,8 +7657,8 @@ lbl_08009030:
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lbl_08009038: .4byte gSamusPhysics
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lbl_0800903c: .4byte gButtonInput
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thumb_func_start SamusSpinningGFX
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SamusSpinningGFX: @ 0x08009040
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thumb_func_start SamusSpinningGfx
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SamusSpinningGfx: @ 0x08009040
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push {r4, r5, lr}
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adds r4, r0, #0
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ldr r0, lbl_08009074 @ =gSamusPhysics
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@ -7743,8 +7743,8 @@ lbl_080090da:
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bx r1
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.align 2, 0
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thumb_func_start SamusStartingWallJumpGFX
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SamusStartingWallJumpGFX: @ 0x080090e0
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thumb_func_start SamusStartingWallJumpGfx
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SamusStartingWallJumpGfx: @ 0x080090e0
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -7765,8 +7765,8 @@ lbl_080090fc:
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bx r1
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.align 2, 0
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thumb_func_start SamusSpaceJumpingGFX
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SamusSpaceJumpingGFX: @ 0x08009104
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thumb_func_start SamusSpaceJumpingGfx
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SamusSpaceJumpingGfx: @ 0x08009104
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push {r4, lr}
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adds r4, r0, #0
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ldrh r0, [r4, #0x1c]
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@ -7805,8 +7805,8 @@ lbl_08009142:
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.align 2, 0
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lbl_0800914c: .4byte gSamusPhysics
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thumb_func_start SamusScrewAttackingGFX
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SamusScrewAttackingGFX: @ 0x08009150
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thumb_func_start SamusScrewAttackingGfx
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SamusScrewAttackingGfx: @ 0x08009150
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push {r4, r5, lr}
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adds r4, r0, #0
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ldr r0, lbl_08009174 @ =gEquipment
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@ -7921,8 +7921,8 @@ lbl_08009224:
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.align 2, 0
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lbl_0800922c: .4byte gChangedInput
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thumb_func_start SamusMorphingGFX
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SamusMorphingGFX: @ 0x08009230
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thumb_func_start SamusMorphingGfx
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SamusMorphingGfx: @ 0x08009230
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push {lr}
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movs r1, #0
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bl sub_0800847c
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@ -8227,8 +8227,8 @@ lbl_08009482:
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pop {r1}
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bx r1
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thumb_func_start SamusRollingGFX
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SamusRollingGFX: @ 0x08009488
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thumb_func_start SamusRollingGfx
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SamusRollingGfx: @ 0x08009488
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -8299,8 +8299,8 @@ lbl_08009502:
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pop {r1}
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bx r1
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thumb_func_start SamusUnmorphingGFX
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SamusUnmorphingGFX: @ 0x08009508
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thumb_func_start SamusUnmorphingGfx
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SamusUnmorphingGfx: @ 0x08009508
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -8632,8 +8632,8 @@ lbl_0800976a:
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pop {r1}
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bx r1
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thumb_func_start SamusHangingOnLedgeGFX
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SamusHangingOnLedgeGFX: @ 0x08009770
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thumb_func_start SamusHangingOnLedgeGfx
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SamusHangingOnLedgeGfx: @ 0x08009770
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push {r4, lr}
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adds r4, r0, #0
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ldr r0, lbl_08009794 @ =gSamusPhysics
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@ -8762,8 +8762,8 @@ lbl_0800985a:
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pop {r1}
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bx r1
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thumb_func_start SamusTurningToAimWhileHangingGFX
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SamusTurningToAimWhileHangingGFX: @ 0x08009860
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thumb_func_start SamusTurningToAimWhileHangingGfx
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SamusTurningToAimWhileHangingGfx: @ 0x08009860
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push {lr}
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ldr r1, lbl_08009878 @ =gSamusPhysics
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adds r1, #0x5b
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@ -8784,8 +8784,8 @@ lbl_0800987e:
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bx r1
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.align 2, 0
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thumb_func_start SamusHidingArmCannonWhileHangingGFX
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SamusHidingArmCannonWhileHangingGFX: @ 0x08009884
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thumb_func_start SamusHidingArmCannonWhileHangingGfx
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SamusHidingArmCannonWhileHangingGfx: @ 0x08009884
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push {r4, lr}
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adds r4, r0, #0
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ldr r0, lbl_080098a0 @ =gSamusPhysics
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@ -9045,8 +9045,8 @@ lbl_08009a56:
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.align 2, 0
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lbl_08009a64: .4byte 0x0823a5b4
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thumb_func_start SamusPullingSelfUpGFX
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SamusPullingSelfUpGFX: @ 0x08009a68
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thumb_func_start SamusPullingSelfUpGfx
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SamusPullingSelfUpGfx: @ 0x08009a68
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push {r4, lr}
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adds r4, r0, #0
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ldrb r1, [r4, #0xa]
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@ -9092,8 +9092,8 @@ lbl_08009aac:
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pop {r1}
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bx r1
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thumb_func_start SamusPullingSelfForwardGFX
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SamusPullingSelfForwardGFX: @ 0x08009ab4
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thumb_func_start SamusPullingSelfForwardGfx
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SamusPullingSelfForwardGfx: @ 0x08009ab4
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push {lr}
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movs r1, #0
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bl sub_0800847c
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@ -9119,8 +9119,8 @@ lbl_08009ada:
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bx r1
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.align 2, 0
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thumb_func_start SamusPullingSelfIntoMorphballTunnelGFX
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SamusPullingSelfIntoMorphballTunnelGFX: @ 0x08009ae0
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thumb_func_start SamusPullingSelfIntoMorphballTunnelGfx
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SamusPullingSelfIntoMorphballTunnelGfx: @ 0x08009ae0
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push {r4, lr}
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adds r4, r0, #0
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ldrb r1, [r4, #0xa]
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@ -9232,8 +9232,8 @@ lbl_08009ba6:
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.align 2, 0
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lbl_08009bb0: .4byte 0x0000ffc0
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thumb_func_start SamusUsingAnElevatorGFX
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SamusUsingAnElevatorGFX: @ 0x08009bb4
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thumb_func_start SamusUsingAnElevatorGfx
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SamusUsingAnElevatorGfx: @ 0x08009bb4
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push {r4, lr}
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adds r2, r0, #0
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ldrh r1, [r2, #0x10]
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@ -9305,8 +9305,8 @@ lbl_08009c26:
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bx r1
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.align 2, 0
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thumb_func_start SamusTurningFromFacningForegroundGFX
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SamusTurningFromFacningForegroundGFX: @ 0x08009c2c
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thumb_func_start SamusTurningFromFacningForegroundGfx
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SamusTurningFromFacningForegroundGfx: @ 0x08009c2c
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push {lr}
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adds r1, r0, #0
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ldrb r0, [r1, #0x1c]
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@ -9342,8 +9342,8 @@ lbl_08009c62:
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bx r1
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.align 2, 0
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thumb_func_start SamusDelayBeforeShinesparkingGFX
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SamusDelayBeforeShinesparkingGFX: @ 0x08009c68
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thumb_func_start SamusDelayBeforeShinesparkingGfx
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SamusDelayBeforeShinesparkingGfx: @ 0x08009c68
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -9472,8 +9472,8 @@ lbl_08009d48:
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pop {r1}
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bx r1
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thumb_func_start SamusShinesparkingGFX
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SamusShinesparkingGFX: @ 0x08009d50
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thumb_func_start SamusShinesparkingGfx
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SamusShinesparkingGfx: @ 0x08009d50
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push {r4, lr}
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adds r1, r0, #0
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ldrb r0, [r1, #4]
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@ -9546,8 +9546,8 @@ lbl_08009dd0: .4byte 0x08238f64
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lbl_08009dd4: .4byte gScrewSpeedAnimation
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lbl_08009dd8: .4byte 0x08288f94
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thumb_func_start SamusShinesparkCollisionGFX
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SamusShinesparkCollisionGFX: @ 0x08009ddc
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thumb_func_start SamusShinesparkCollisionGfx
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SamusShinesparkCollisionGfx: @ 0x08009ddc
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push {lr}
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ldrb r0, [r0, #0x1c]
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cmp r0, #0x10
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@ -9561,8 +9561,8 @@ lbl_08009dea:
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bx r1
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.align 2, 0
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thumb_func_start SamusDelayAfterShinesparkingGFX
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SamusDelayAfterShinesparkingGFX: @ 0x08009df0
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thumb_func_start SamusDelayAfterShinesparkingGfx
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SamusDelayAfterShinesparkingGfx: @ 0x08009df0
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push {lr}
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movs r1, #0
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bl sub_0800847c
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@ -9602,8 +9602,8 @@ lbl_08009e26:
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.align 2, 0
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lbl_08009e30: .4byte gButtonInput
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thumb_func_start SamusDelayBeforeBallsparkingGFX
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SamusDelayBeforeBallsparkingGFX: @ 0x08009e34
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thumb_func_start SamusDelayBeforeBallsparkingGfx
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SamusDelayBeforeBallsparkingGfx: @ 0x08009e34
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push {r4, r5, lr}
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adds r4, r0, #0
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ldrb r0, [r4, #0xa]
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@ -9675,8 +9675,8 @@ lbl_08009eac:
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lbl_08009eb4: .4byte gScrewSpeedAnimation
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lbl_08009eb8: .4byte 0x08288f28
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thumb_func_start SamusBallsparkingGFX
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SamusBallsparkingGFX: @ 0x08009ebc
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thumb_func_start SamusBallsparkingGfx
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SamusBallsparkingGfx: @ 0x08009ebc
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push {r4, lr}
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adds r2, r0, #0
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ldr r1, lbl_08009f2c @ =0x08238b74
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@ -9740,8 +9740,8 @@ lbl_08009f2c: .4byte 0x08238b74
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lbl_08009f30: .4byte gScrewSpeedAnimation
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lbl_08009f34: .4byte 0x08288f94
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thumb_func_start SamusBallsparkCollisionGFX
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SamusBallsparkCollisionGFX: @ 0x08009f38
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thumb_func_start SamusBallsparkCollisionGfx
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SamusBallsparkCollisionGfx: @ 0x08009f38
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push {lr}
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ldrb r0, [r0, #0x1c]
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cmp r0, #0x10
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@ -9804,8 +9804,8 @@ lbl_08009fa0:
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pop {r1}
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bx r1
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thumb_func_start SamusShootingOnZiplineGFX
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SamusShootingOnZiplineGFX: @ 0x08009fa4
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thumb_func_start SamusShootingOnZiplineGfx
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SamusShootingOnZiplineGfx: @ 0x08009fa4
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push {lr}
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movs r1, #0
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bl sub_0800847c
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@ -9868,8 +9868,8 @@ lbl_0800a000:
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bx r1
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.align 2, 0
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thumb_func_start SamusTurningAroundToDownloadMapDataGFX
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SamusTurningAroundToDownloadMapDataGFX: @ 0x0800a008
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thumb_func_start SamusTurningAroundToDownloadMapDataGfx
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SamusTurningAroundToDownloadMapDataGfx: @ 0x0800a008
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push {lr}
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movs r1, #0
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bl sub_0800847c
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@ -9945,8 +9945,8 @@ lbl_0800a086:
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bx r1
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.align 2, 0
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thumb_func_start SamusGettingHurtGFX
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SamusGettingHurtGFX: @ 0x0800a08c
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thumb_func_start SamusGettingHurtGfx
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SamusGettingHurtGfx: @ 0x0800a08c
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -10144,8 +10144,8 @@ lbl_0800a1d8:
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lbl_0800a1e0: .4byte gMainGameMode
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lbl_0800a1e4: .4byte gGameModeSub1
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thumb_func_start SamusCrouchingToCrawlGFX
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SamusCrouchingToCrawlGFX: @ 0x0800a1e8
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thumb_func_start SamusCrouchingToCrawlGfx
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SamusCrouchingToCrawlGfx: @ 0x0800a1e8
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push {r4, lr}
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adds r4, r0, #0
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movs r1, #0
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@ -10232,8 +10232,8 @@ lbl_0800a27c:
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bx r1
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.align 2, 0
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thumb_func_start SamusStartingToCrawlGFX
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SamusStartingToCrawlGFX: @ 0x0800a284
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thumb_func_start SamusStartingToCrawlGfx
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SamusStartingToCrawlGfx: @ 0x0800a284
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push {lr}
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movs r1, #0
|
||||
bl sub_0800847c
|
||||
@ -10312,8 +10312,8 @@ lbl_0800a30e:
|
||||
pop {r1}
|
||||
bx r1
|
||||
|
||||
thumb_func_start SamusDyingGFX
|
||||
SamusDyingGFX: @ 0x0800a314
|
||||
thumb_func_start SamusDyingGfx
|
||||
SamusDyingGfx: @ 0x0800a314
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r1, #0
|
||||
@ -10369,8 +10369,8 @@ lbl_0800a36e:
|
||||
bx r1
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start SamusCrawlingGFX
|
||||
SamusCrawlingGFX: @ 0x0800a374
|
||||
thumb_func_start SamusCrawlingGfx
|
||||
SamusCrawlingGfx: @ 0x0800a374
|
||||
push {lr}
|
||||
movs r1, #0
|
||||
bl sub_0800847c
|
||||
@ -10387,8 +10387,8 @@ lbl_0800a38a:
|
||||
bx r1
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start SamusGrabbingALedgeSuitlessGFX
|
||||
SamusGrabbingALedgeSuitlessGFX: @ 0x0800a390
|
||||
thumb_func_start SamusGrabbingALedgeSuitlessGfx
|
||||
SamusGrabbingALedgeSuitlessGfx: @ 0x0800a390
|
||||
push {lr}
|
||||
movs r1, #0
|
||||
bl sub_0800847c
|
||||
@ -10430,8 +10430,8 @@ lbl_0800a3ce:
|
||||
bx r1
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start SamusTurningFromFacingTheBackgroundGFX
|
||||
SamusTurningFromFacingTheBackgroundGFX: @ 0x0800a3d4
|
||||
thumb_func_start SamusTurningFromFacingTheBackgroundGfx
|
||||
SamusTurningFromFacingTheBackgroundGfx: @ 0x0800a3d4
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r1, #0
|
||||
@ -10477,8 +10477,8 @@ lbl_0800a422:
|
||||
pop {r1}
|
||||
bx r1
|
||||
|
||||
thumb_func_start SamusTurningToEnterEscapeShipGFX
|
||||
SamusTurningToEnterEscapeShipGFX: @ 0x0800a428
|
||||
thumb_func_start SamusTurningToEnterEscapeShipGfx
|
||||
SamusTurningToEnterEscapeShipGfx: @ 0x0800a428
|
||||
push {lr}
|
||||
movs r1, #0
|
||||
bl sub_0800847c
|
||||
|
@ -2073,7 +2073,7 @@ load_spriteset: @ 0x0800df84
|
||||
ldr r4, lbl_0800e064 @ =gSpritesetSpritesID
|
||||
movs r3, #0
|
||||
movs r2, #0x10
|
||||
ldr r1, lbl_0800e068 @ =gSpritesetGFXSlots
|
||||
ldr r1, lbl_0800e068 @ =gSpritesetGfxSlots
|
||||
lbl_0800df9c:
|
||||
adds r0, r7, r4
|
||||
strb r2, [r0]
|
||||
@ -2109,7 +2109,7 @@ lbl_0800dfd6:
|
||||
ldr r0, lbl_0800e064 @ =gSpritesetSpritesID
|
||||
adds r0, r7, r0
|
||||
strb r5, [r0]
|
||||
ldr r1, lbl_0800e068 @ =gSpritesetGFXSlots
|
||||
ldr r1, lbl_0800e068 @ =gSpritesetGfxSlots
|
||||
adds r1, r7, r1
|
||||
movs r2, #7
|
||||
adds r0, r6, #0
|
||||
@ -2178,7 +2178,7 @@ lbl_0800e04e:
|
||||
lbl_0800e05c: .4byte gSpriteset
|
||||
lbl_0800e060: .4byte 0x0875f31c
|
||||
lbl_0800e064: .4byte gSpritesetSpritesID
|
||||
lbl_0800e068: .4byte gSpritesetGFXSlots
|
||||
lbl_0800e068: .4byte gSpritesetGfxSlots
|
||||
lbl_0800e06c: .4byte gCurrentArea
|
||||
lbl_0800e070: .4byte 0x0875ebf8
|
||||
lbl_0800e074: .4byte 0x06014000
|
||||
@ -2186,8 +2186,8 @@ lbl_0800e078: .4byte 0x040000d4
|
||||
lbl_0800e07c: .4byte 0x0875eef0
|
||||
lbl_0800e080: .4byte 0x05000300
|
||||
|
||||
thumb_func_start SpriteLoadGFX
|
||||
SpriteLoadGFX: @ 0x0800e084
|
||||
thumb_func_start SpriteLoadGfx
|
||||
SpriteLoadGfx: @ 0x0800e084
|
||||
push {lr}
|
||||
lsls r0, r0, #0x18
|
||||
lsls r1, r1, #0x18
|
||||
@ -2371,7 +2371,7 @@ lbl_0800e1be:
|
||||
lsls r0, r0, #0x14
|
||||
ands r0, r1
|
||||
lsrs r4, r0, #0x18
|
||||
ldr r1, lbl_0800e1f8 @ =gSpritesetGFXSlots
|
||||
ldr r1, lbl_0800e1f8 @ =gSpritesetGfxSlots
|
||||
adds r0, r4, r1
|
||||
ldrb r0, [r0]
|
||||
mov r1, ip
|
||||
@ -2382,7 +2382,7 @@ lbl_0800e1be:
|
||||
b lbl_0800e206
|
||||
.align 2, 0
|
||||
lbl_0800e1f4: .4byte gSpriteData
|
||||
lbl_0800e1f8: .4byte gSpritesetGFXSlots
|
||||
lbl_0800e1f8: .4byte gSpritesetGfxSlots
|
||||
lbl_0800e1fc: .4byte gSpritesetSpritesID
|
||||
lbl_0800e200:
|
||||
mov r0, ip
|
||||
@ -2743,7 +2743,7 @@ lbl_0800e494: .4byte gSpritesetSpritesID
|
||||
thumb_func_start SpriteUtilInitLocationText
|
||||
SpriteUtilInitLocationText: @ 0x0800e498
|
||||
push {r4, lr}
|
||||
bl LocationTextGetGFXSlot
|
||||
bl LocationTextGetGfxSlot
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r4, r0, #0x18
|
||||
cmp r4, #7
|
||||
|
@ -548,7 +548,7 @@ DeoremSpawnChargeBeam: @ 0x08021094
|
||||
bl SpriteSpawnPrimary
|
||||
movs r0, #0x44
|
||||
adds r1, r4, #0
|
||||
bl SpriteLoadGFX
|
||||
bl SpriteLoadGfx
|
||||
movs r0, #0x44
|
||||
adds r1, r4, #0
|
||||
movs r2, #1
|
||||
@ -4805,8 +4805,8 @@ lbl_08023164:
|
||||
.align 2, 0
|
||||
lbl_0802316c: .4byte gCurrentSprite
|
||||
|
||||
thumb_func_start DeoremEyeDyingGFXInit
|
||||
DeoremEyeDyingGFXInit: @ 0x08023170
|
||||
thumb_func_start DeoremEyeDyingGfxInit
|
||||
DeoremEyeDyingGfxInit: @ 0x08023170
|
||||
ldr r3, lbl_0802319c @ =gCurrentSprite
|
||||
adds r0, r3, #0
|
||||
adds r0, #0x23
|
||||
@ -5854,7 +5854,7 @@ lbl_08023ae4:
|
||||
bl sub_080230d4
|
||||
b lbl_08023af8
|
||||
lbl_08023aea:
|
||||
bl DeoremEyeDyingGFXInit
|
||||
bl DeoremEyeDyingGfxInit
|
||||
lbl_08023aee:
|
||||
bl DeoremEyeDyingSpinningAnim
|
||||
b lbl_08023af8
|
||||
|
@ -2133,8 +2133,8 @@ lbl_0803e930: .4byte gEffectYPosition
|
||||
lbl_0803e934: .4byte gCurrentSprite
|
||||
lbl_0803e938: .4byte gSubSpriteData1
|
||||
|
||||
thumb_func_start AcidWormDeathGFXInit
|
||||
AcidWormDeathGFXInit: @ 0x0803e93c
|
||||
thumb_func_start AcidWormDeathGfxInit
|
||||
AcidWormDeathGfxInit: @ 0x0803e93c
|
||||
ldr r0, lbl_0803e958 @ =gCurrentSprite
|
||||
ldr r1, lbl_0803e95c @ =0x082fc138
|
||||
str r1, [r0, #0x18]
|
||||
@ -3313,8 +3313,8 @@ lbl_0803f278:
|
||||
.align 2, 0
|
||||
lbl_0803f280: .4byte gPreviousCollisionCheck
|
||||
|
||||
thumb_func_start AcidWormSpitExplodingGFXInit
|
||||
AcidWormSpitExplodingGFXInit: @ 0x0803f284
|
||||
thumb_func_start AcidWormSpitExplodingGfxInit
|
||||
AcidWormSpitExplodingGfxInit: @ 0x0803f284
|
||||
push {lr}
|
||||
ldr r2, lbl_0803f2c0 @ =gCurrentSprite
|
||||
ldr r0, lbl_0803f2c4 @ =0x082fc2e8
|
||||
@ -3559,7 +3559,7 @@ lbl_0803f52c:
|
||||
bl AcidWormAcidGoDown
|
||||
b lbl_0803f542
|
||||
lbl_0803f532:
|
||||
bl AcidWormDeathGFXInit
|
||||
bl AcidWormDeathGfxInit
|
||||
b lbl_0803f542
|
||||
lbl_0803f538:
|
||||
bl AcidWormDeathFlashingAnim
|
||||
@ -3718,7 +3718,7 @@ lbl_0803f658:
|
||||
bl AcidWormSpitMove
|
||||
b lbl_0803f67e
|
||||
lbl_0803f65e:
|
||||
bl AcidWormSpitExplodingGFXInit
|
||||
bl AcidWormSpitExplodingGfxInit
|
||||
lbl_0803f662:
|
||||
bl acid_worm_check_exploding_anim_ended
|
||||
b lbl_0803f67e
|
||||
|
@ -3303,8 +3303,8 @@ lbl_08056e1a:
|
||||
pop {r1}
|
||||
bx r1
|
||||
|
||||
thumb_func_start RoomUpdateGFXInfo
|
||||
RoomUpdateGFXInfo: @ 0x08056e28
|
||||
thumb_func_start RoomUpdateGfxInfo
|
||||
RoomUpdateGfxInfo: @ 0x08056e28
|
||||
push {lr}
|
||||
ldr r0, lbl_08056e40 @ =gSamusData
|
||||
ldrb r0, [r0]
|
||||
|
@ -8705,8 +8705,8 @@ lbl_0806c6a8: .4byte 0x000003ff
|
||||
lbl_0806c6ac: .4byte gLanguage
|
||||
lbl_0806c6b0: .4byte 0x08760298
|
||||
|
||||
thumb_func_start MinimapCopyTileGFX
|
||||
MinimapCopyTileGFX: @ 0x0806c6b4
|
||||
thumb_func_start MinimapCopyTileGfx
|
||||
MinimapCopyTileGfx: @ 0x0806c6b4
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
@ -8814,8 +8814,8 @@ lbl_0806c780: .4byte 0x0840e0c4
|
||||
lbl_0806c784: .4byte 0x0840d74c
|
||||
lbl_0806c788: .4byte 0x0840d6fc
|
||||
|
||||
thumb_func_start MinimapCopyTileXFlippedGFX
|
||||
MinimapCopyTileXFlippedGFX: @ 0x0806c78c
|
||||
thumb_func_start MinimapCopyTileXFlippedGfx
|
||||
MinimapCopyTileXFlippedGfx: @ 0x0806c78c
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
@ -8934,8 +8934,8 @@ lbl_0806c86c: .4byte 0x0840e0c4
|
||||
lbl_0806c870: .4byte 0x0840d74c
|
||||
lbl_0806c874: .4byte 0x0840d6fc
|
||||
|
||||
thumb_func_start MinimapCopyTileYFlippedGFX
|
||||
MinimapCopyTileYFlippedGFX: @ 0x0806c878
|
||||
thumb_func_start MinimapCopyTileYFlippedGfx
|
||||
MinimapCopyTileYFlippedGfx: @ 0x0806c878
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
@ -9045,8 +9045,8 @@ lbl_0806c948: .4byte 0x0840e0c4
|
||||
lbl_0806c94c: .4byte 0x0840d74c
|
||||
lbl_0806c950: .4byte 0x0840d6fc
|
||||
|
||||
thumb_func_start MinimapCopyTileXYFlippedGFX
|
||||
MinimapCopyTileXYFlippedGFX: @ 0x0806c954
|
||||
thumb_func_start MinimapCopyTileXYFlippedGfx
|
||||
MinimapCopyTileXYFlippedGfx: @ 0x0806c954
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
u8 BeforeCharlieSamusCloseUp(void);
|
||||
u8 BeforeCharlieWallAndGreyVoice(void);
|
||||
void BeforeCharlieWallAndGreyVoiceScrollAndLoadYoungSamusGFX(struct CutsceneGraphicsData* pGraphics);
|
||||
void BeforeCharlieWallAndGreyVoiceScrollAndLoadYoungSamusGfx(struct CutsceneGraphicsData* pGraphics);
|
||||
void BeforeCharlieWallAndGreyVoiceApplyMonochrome(struct CutsceneGraphicsData* pGraphics);
|
||||
void BeforeCharlieWallAndGreyScrollCloseUp(struct CutsceneGraphicsData* pGraphics);
|
||||
u8 BeforeCharlieChozoWallSides(void);
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
#include "types.h"
|
||||
|
||||
extern const u8 sAnimatedTilesGFX[100 * 128];
|
||||
extern const u8 sAnimatedTankGFX[4 * 512];
|
||||
extern const u8 sAnimatedLiquidsGFX[12 * 512];
|
||||
extern const u8 sAnimatedTilesGfx[100 * 128];
|
||||
extern const u8 sAnimatedTankGfx[4 * 512];
|
||||
extern const u8 sAnimatedLiquidsGfx[12 * 512];
|
||||
|
||||
#endif /* ANIMATED_TILES_DATA_H */
|
||||
|
@ -30,18 +30,18 @@ extern const struct FrameData* const sChozodiaEscape_5ca0c4[5];
|
||||
|
||||
// ...
|
||||
|
||||
extern const u32 sChozodiaEscapeCraterBackgroundGFX[5227];
|
||||
extern const u32 sChozodiaEscapeCraterBackgroundGfx[5227];
|
||||
extern const u32 sChozodiaEscapeCraterBackgroundTileTable[418];
|
||||
|
||||
extern const u32 sChozodiaEscapeBlueShipVeryCloseGFX[1079];
|
||||
extern const u32 sChozodiaEscapeBlueShipVeryCloseGfx[1079];
|
||||
|
||||
extern const u32 sChozodiaEscapeZebesBackgroundTileTable[176];
|
||||
extern const u32 sChozodiaEscapeZebesAndSkyGFX[4574];
|
||||
extern const u32 sChozodiaEscapeZebesAndSkyGfx[4574];
|
||||
extern const u32 sChozodiaEscapeZebesSkyTileTable[418];
|
||||
|
||||
extern const u32 sChozodiaEscapeSamusInBlueShipGFX[2699];
|
||||
extern const u32 sChozodiaEscapeSamusInBlueShipGfx[2699];
|
||||
extern const u32 sChozodiaEscapeSamusInBlueShipTileTable[368];
|
||||
|
||||
extern const u32 sChozodiaEscapeMissionAccomplishedLettersGFX[414];
|
||||
extern const u32 sChozodiaEscapeMissionAccomplishedLettersGfx[414];
|
||||
|
||||
#endif /* CHOZODIA_ESCAPE_DATA_H */
|
||||
|
@ -6,7 +6,7 @@
|
||||
extern const u16 sClipdataCollisionTypes[176];
|
||||
extern const u16 sClipdataBehaviorTypes[176];
|
||||
|
||||
extern const u8 sCommonTilesGFX[4096];
|
||||
extern const u8 sCommonTilesMothershipGFX[4096];
|
||||
extern const u8 sCommonTilesGfx[4096];
|
||||
extern const u8 sCommonTilesMothershipGfx[4096];
|
||||
|
||||
#endif /* CLIPDATA_TYPES_H */
|
||||
|
@ -9,13 +9,13 @@ extern const u16 sBeforeCharlieChozoWallSidesPAL[10 * 16];
|
||||
extern const u16 sBeforeCharlieChozoWallPAL[8 * 16];
|
||||
extern const u16 sBeforeCharlieSamusCloseUpPAL[16 * 16];
|
||||
|
||||
extern const u32 sBeforeCharlieLeftSideOfChozoWallGFX[4049];
|
||||
extern const u32 sBeforeCharlieRightSideOfChozoWallGFX[3987];
|
||||
extern const u32 sBeforeCharlieChozoWallBackgroundGFX[6446];
|
||||
extern const u32 sBeforeCharlieYoungSamusAndGreyVoiceGFX[1792];
|
||||
extern const u32 sBeforeCharlieYoungSamusAndGreyVoiceCloseUpGFX[3818];
|
||||
extern const u32 sBeforeCharlieYoungSamusCloseUpGFX[2979];
|
||||
extern const u32 sBeforeCharlieSamusCloseUpGFX[5285];
|
||||
extern const u32 sBeforeCharlieLeftSideOfChozoWallGfx[4049];
|
||||
extern const u32 sBeforeCharlieRightSideOfChozoWallGfx[3987];
|
||||
extern const u32 sBeforeCharlieChozoWallBackgroundGfx[6446];
|
||||
extern const u32 sBeforeCharlieYoungSamusAndGreyVoiceGfx[1792];
|
||||
extern const u32 sBeforeCharlieYoungSamusAndGreyVoiceCloseUpGfx[3818];
|
||||
extern const u32 sBeforeCharlieYoungSamusCloseUpGfx[2979];
|
||||
extern const u32 sBeforeCharlieSamusCloseUpGfx[5285];
|
||||
|
||||
extern const u32 sBeforeCharlieLeftSideOfChozoWallTileTable[368];
|
||||
extern const u32 sBeforeCharlieRightSideOfChozoWallTileTable[369];
|
||||
|
@ -8,11 +8,11 @@ extern const struct OamArray sEnterTourianOam[7];
|
||||
|
||||
extern const u16 sEnterTourianBackgroundPAL[10 * 16];
|
||||
extern const u16 sEnterTourianMetroidPAL[6 * 16];
|
||||
extern const u32 sEnterTourianBackgroundGFX[3110];
|
||||
extern const u32 sEnterTourianForegroundGFX[2483];
|
||||
extern const u32 sEnterTourianDeadSpacePirateGFX_1[55];
|
||||
extern const u32 sEnterTourianDeadSpacePirateGFX_2[77];
|
||||
extern const u32 sEnterTourianDeadSpacePirateGFX_3[32];
|
||||
extern const u32 sEnterTourianBackgroundGfx[3110];
|
||||
extern const u32 sEnterTourianForegroundGfx[2483];
|
||||
extern const u32 sEnterTourianDeadSpacePirateGfx_1[55];
|
||||
extern const u32 sEnterTourianDeadSpacePirateGfx_2[77];
|
||||
extern const u32 sEnterTourianDeadSpacePirateGfx_3[32];
|
||||
extern const u32 sEnterTourianBackgroundTileTable[385];
|
||||
extern const u32 sEnterTourianForegroundTileTable[385];
|
||||
|
||||
|
@ -13,10 +13,10 @@ extern const struct OamArray sGettingFullyPoweredSuitCutsceneOAM[6];
|
||||
|
||||
|
||||
extern const u16 sGettingFullyPoweredSuitPAL[19 * 16];
|
||||
extern const u32 sGettingFullyPoweredSuitSamusGFX[2608];
|
||||
extern const u32 sGettingFullyPoweredSuitRingSparklesGFX[646];
|
||||
extern const u32 sGettingFullyPoweredSuitSamusGfx[2608];
|
||||
extern const u32 sGettingFullyPoweredSuitRingSparklesGfx[646];
|
||||
extern const u32 sGettingFullyPoweredSuitSamusTileTable[387];
|
||||
extern const u8 sGettingFullyPoweredSuitBackgroundGFX[13872];
|
||||
extern const u8 sGettingFullyPoweredSuitBackgroundGfx[13872];
|
||||
extern const u32 sGettingFullyPoweredSuitBackgroundTileTable[734];
|
||||
extern const u16 sGettingFullyPoweredSuitRingPAL[7 * 16];
|
||||
|
||||
|
@ -55,10 +55,10 @@ extern const u16 sKraidRisingSamusPAL[1 * 16];
|
||||
extern const u16 sKraidRisingParticlesPAL[1 * 16];
|
||||
extern const u16 sKraidRisingSamusVariaPAL[1 * 16];
|
||||
extern const u16 sKraidRisingRisingPAL[7 * 16];
|
||||
extern const u32 sKraidRisingKraidCloseUpGFX[3087];
|
||||
extern const u32 sKraidRisingOAMGFX[753];
|
||||
extern const u32 sKraidRisingKraidRisingGFX[1609];
|
||||
extern const u32 sKraidRisingCaveBackroundGFX[1327];
|
||||
extern const u32 sKraidRisingKraidCloseUpGfx[3087];
|
||||
extern const u32 sKraidRisingOAMGfx[753];
|
||||
extern const u32 sKraidRisingKraidRisingGfx[1609];
|
||||
extern const u32 sKraidRisingCaveBackroundGfx[1327];
|
||||
extern const u32 sKraidRisingKraidCloseUpEyesClosedTileTable[368];
|
||||
extern const u32 sKraidRisingKraidCloseUpEyesBarelyOpenedTileTable[368];
|
||||
extern const u32 sKraidRisingKraidCloseUpEyesALittleOpenedTileTable[368];
|
||||
|
@ -14,8 +14,8 @@ extern const struct FrameData sMechaSeesSamusOAM_FocusingEye[4];
|
||||
|
||||
extern const struct FrameData sMechaSeesSamusOAM_OpeningEye[4];
|
||||
|
||||
extern const u32 sMechaSeesSamusMetalGFX[2382];
|
||||
extern const u32 sMechaSeesSamusCoverEyeGFX[2671];
|
||||
extern const u32 sMechaSeesSamusMetalGfx[2382];
|
||||
extern const u32 sMechaSeesSamusCoverEyeGfx[2671];
|
||||
extern const u16 sMechaSeesSamusPAL[10 * 16];
|
||||
extern const u32 sMechaSeesSamusCoverMetalTileTable[368];
|
||||
|
||||
|
@ -18,18 +18,18 @@ extern const u16 sMotherBrainCloseUpSamusVariaPAL[5 * 16];
|
||||
extern const u16 sMotherBrainCloseUpEyePAL[2 * 16];
|
||||
extern const u16 sMotherBrainCloseUpBigEyePAL[2 * 16];
|
||||
|
||||
extern const u32 sMotherBrainCloseUpMotherBrainGFX[2722];
|
||||
extern const u32 sMotherBrainCloseUpBackgroundGFX[2422];
|
||||
extern const u32 sMotherBrainCloseUpSamusGFX[2999];
|
||||
extern const u32 sMotherBrainCloseUpEyeGFX[1134];
|
||||
extern const u32 sMotherBrainCloseUpBigEyeGFX[2309];
|
||||
extern const u32 sMotherBrainCloseUpMotherBrainGfx[2722];
|
||||
extern const u32 sMotherBrainCloseUpBackgroundGfx[2422];
|
||||
extern const u32 sMotherBrainCloseUpSamusGfx[2999];
|
||||
extern const u32 sMotherBrainCloseUpEyeGfx[1134];
|
||||
extern const u32 sMotherBrainCloseUpBigEyeGfx[2309];
|
||||
|
||||
extern const u32 sMotherBrainCloseUpMotherBrainTileTable[369];
|
||||
extern const u32 sMotherBrainCloseUpBackgroundTileTable[369];
|
||||
extern const u32 sMotherBrainCloseUpSamusTileTable[368];
|
||||
extern const u32 sMotherBrainCloseUpGlassTileTable[67];
|
||||
|
||||
extern const u32 sMotherBrainCloseUpTankViewGFX[3944];
|
||||
extern const u32 sMotherBrainCloseUpTankViewGfx[3944];
|
||||
extern const u32 sMotherBrainCloseUpTankViewTileTable[368];
|
||||
extern const u16 sMotherBrainCloseUpTankViewPAL[8 * 16];
|
||||
|
||||
|
@ -14,13 +14,13 @@ extern const u8 sRidleyInSpaceRedAlertPaletteRows[10];
|
||||
|
||||
extern const struct OamArray sRidleyInSpaceCutsceneOAM[11];
|
||||
|
||||
extern const u32 sRidleyInSpaceShipsGFX[1565];
|
||||
extern const u32 sRidleyInSpaceRidleySittingGFX[3848];
|
||||
extern const u32 sRidleyInSpaceShipInteriorGFX[4391];
|
||||
extern const u32 sRidleyInSpaceRidleySuspiciousGFX[1961];
|
||||
extern const u32 sRidleyInSpaceShipInterior2GFX[4235];
|
||||
extern const u32 sRidleyInSpaceMotherShipLeavingGFX[1497];
|
||||
extern const u32 sRidleyInSpaceSpaceBackgroundGFX[5470];
|
||||
extern const u32 sRidleyInSpaceShipsGfx[1565];
|
||||
extern const u32 sRidleyInSpaceRidleySittingGfx[3848];
|
||||
extern const u32 sRidleyInSpaceShipInteriorGfx[4391];
|
||||
extern const u32 sRidleyInSpaceRidleySuspiciousGfx[1961];
|
||||
extern const u32 sRidleyInSpaceShipInterior2Gfx[4235];
|
||||
extern const u32 sRidleyInSpaceMotherShipLeavingGfx[1497];
|
||||
extern const u32 sRidleyInSpaceSpaceBackgroundGfx[5470];
|
||||
|
||||
extern const u16 sRidleyInSpaceShipsPAL[3 * 16];
|
||||
extern const u16 sRidleyInSpace_39d910_PAL[6 * 16];
|
||||
|
@ -18,22 +18,22 @@ extern const u16 sCutsceneMotherShipPAL[5 * 16];
|
||||
extern const u16 sRidleyLandingRidleyAndRocksPAL[2 * 16];
|
||||
extern const u16 sRidleyLandingSkyBackgroundPAL[5 * 16];
|
||||
|
||||
extern const u32 sRidleyLandingZebesBackgroundGFX[3167];
|
||||
extern const u32 sRidleyLandingMotherShipGFX_1[38];
|
||||
extern const u32 sRidleyLandingMotherShipGFX_2[59];
|
||||
extern const u32 sRidleyLandingMotherShipGFX_3[65];
|
||||
extern const u32 sRidleyLandingMotherShipGFX_4[88];
|
||||
extern const u32 sRidleyLandingMotherShipGFX_5[90];
|
||||
extern const u32 sRidleyLandingMotherShipGFX_6[97];
|
||||
extern const u32 sRidleyLandingMotherShipGFX_7[75];
|
||||
extern const u32 sRidleyLandingMotherShipGFX_8[40];
|
||||
extern const u32 sRidleyLandingMotherShipGFX_9[18];
|
||||
extern const u32 sCutsceneZebesMotherShipBackgroundGFX[5067];
|
||||
extern const u32 sCutsceneZebesGroundGFX[477];
|
||||
extern const u32 sCutsceneZebesRockyBackgroundGFX[1514];
|
||||
extern const u32 sCutsceneMotherShipEscapeShipParticlesGFX[2955];
|
||||
extern const u32 sRidleyLandingRidleyAndRockShadowGFX[2788];
|
||||
extern const u32 sRidleyLandingRidleyFlyingBackgroundGFX[2970];
|
||||
extern const u32 sRidleyLandingZebesBackgroundGfx[3167];
|
||||
extern const u32 sRidleyLandingMotherShipGfx_1[38];
|
||||
extern const u32 sRidleyLandingMotherShipGfx_2[59];
|
||||
extern const u32 sRidleyLandingMotherShipGfx_3[65];
|
||||
extern const u32 sRidleyLandingMotherShipGfx_4[88];
|
||||
extern const u32 sRidleyLandingMotherShipGfx_5[90];
|
||||
extern const u32 sRidleyLandingMotherShipGfx_6[97];
|
||||
extern const u32 sRidleyLandingMotherShipGfx_7[75];
|
||||
extern const u32 sRidleyLandingMotherShipGfx_8[40];
|
||||
extern const u32 sRidleyLandingMotherShipGfx_9[18];
|
||||
extern const u32 sCutsceneZebesMotherShipBackgroundGfx[5067];
|
||||
extern const u32 sCutsceneZebesGroundGfx[477];
|
||||
extern const u32 sCutsceneZebesRockyBackgroundGfx[1514];
|
||||
extern const u32 sCutsceneMotherShipEscapeShipParticlesGfx[2955];
|
||||
extern const u32 sRidleyLandingRidleyAndRockShadowGfx[2788];
|
||||
extern const u32 sRidleyLandingRidleyFlyingBackgroundGfx[2970];
|
||||
extern const u32 sRidleyLandingZebesBackgroundTileTable[545];
|
||||
extern const u32 sCutsceneZebesMotherShipBackgroundTileTable[640];
|
||||
extern const u32 sCutscene_3b5168_TileTable[261];
|
||||
|
@ -15,10 +15,10 @@ extern const u16 sRidleySpawnSamusPAL[3 * 16];
|
||||
extern const u16 sRidleySpawnSamusVariaPAL[3 * 16];
|
||||
extern const u16 sRidleySpawnBackgroundPAL[13 * 16];
|
||||
extern const u16 sRidleySpawnRidleyScreamingPAL[1 * 16];
|
||||
extern const u32 sRidleySpawnBackgroundGFX[2830];
|
||||
extern const u32 sRidleySpawnSamusAndRidleyGFX[2215];
|
||||
extern const u32 sRidleySpawnSamusHelmetFaceGFX[3164];
|
||||
extern const u32 sRidleySpawnScreamingGFX[1663];
|
||||
extern const u32 sRidleySpawnBackgroundGfx[2830];
|
||||
extern const u32 sRidleySpawnSamusAndRidleyGfx[2215];
|
||||
extern const u32 sRidleySpawnSamusHelmetFaceGfx[3164];
|
||||
extern const u32 sRidleySpawnScreamingGfx[1663];
|
||||
extern const u32 sRidleySpawnBackgroundTileTable[368];
|
||||
extern const u32 sRidleySpawnSamusHelmetTileTable[368];
|
||||
extern const u32 sRidleySpawnSamusFaceTileTable[189];
|
||||
|
@ -10,8 +10,8 @@ extern const struct CutscenePageData sSamusInBlueShipPageData[1];
|
||||
extern const struct OamArray sSamusInBlueShipOam[3];
|
||||
|
||||
extern const u16 sSamusInBlueShipPAL[9 * 16];
|
||||
extern const u32 sSamusInBlueShipSamusGFX[3641];
|
||||
extern const u32 sSamusInBlueShipControlsGFX[1642];
|
||||
extern const u32 sSamusInBlueShipSamusGfx[3641];
|
||||
extern const u32 sSamusInBlueShipControlsGfx[1642];
|
||||
extern const u32 sSamusInBlueShipSamusTileTable[368];
|
||||
|
||||
#endif /* SAMUS_IN_BLUE_SHIP_DATA_H */
|
||||
|
@ -12,7 +12,7 @@ extern const u8 sStatueOpening_Padding3ed4b0[4];
|
||||
extern const struct OamArray sStatueOpeningOam[9];
|
||||
|
||||
extern const u16 sStatueOpeningPAL[8 * 16];
|
||||
extern const u32 sStatueOpeningRoomGFX[2357];
|
||||
extern const u32 sStatueOpeningRoomGfx[2357];
|
||||
extern const u32 sStatueOpeningRoomTileTable[318];
|
||||
extern const u32 sStatueOpening_3effc8[242];
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
||||
|
||||
extern const struct CutscenePageData sStoryTextCutscenePagesData[1];
|
||||
|
||||
extern const u32 sStoryTextCutsceneGFX_Unused[645];
|
||||
extern const u32 sStoryTextCutsceneGfx_Unused[645];
|
||||
extern const u16 sStoryTextCutscenePAL[1 * 16];
|
||||
extern const u32 sStoryTextCutsceneTileTable[347];
|
||||
|
||||
|
@ -10,7 +10,7 @@ extern const u16 sEndingImageTextPAL[14 * 16];
|
||||
|
||||
// ...
|
||||
|
||||
extern const u32 sEndingImageNumbersMiscGFX[218];
|
||||
extern const u32 sEndingImageNumbersMiscGfx[218];
|
||||
|
||||
// ...
|
||||
|
||||
@ -53,48 +53,48 @@ extern const u16* const sEndingWhitePalPointers[4];
|
||||
extern const u8 sEndingImage_54e2dc[8];
|
||||
extern const u8 sEndingImage_54e2e4[12];
|
||||
|
||||
extern const u32 sCreditsCharactersGFX[615];
|
||||
extern const u32 sCreditsCharactersGfx[615];
|
||||
|
||||
// ...
|
||||
|
||||
extern const u32 sEndingImageTextGFX[803];
|
||||
extern const u32 sEndingImageTextJapGFX[511];
|
||||
extern const u32 sEndingImageTextGfx[803];
|
||||
extern const u32 sEndingImageTextJapGfx[511];
|
||||
|
||||
extern const u8 sEndingImageNumbersGFX_Upper[10 * 64];
|
||||
extern const u8 sEndingImageNumbersGFX_Lower[10 * 64];
|
||||
extern const u8 sEndingImageNumbersGfx_Upper[10 * 64];
|
||||
extern const u8 sEndingImageNumbersGfx_Lower[10 * 64];
|
||||
|
||||
extern const u32 sEndingNumbersMiscGX[218];
|
||||
extern const u32 sEndingSamusPosingSpaceBackgroundGFX[2938];
|
||||
extern const u32 sEndingSamusPosingSpaceBackgroundGfx[2938];
|
||||
extern const u32 sEndingSamusPosingSpaceBackgroundTileTable[412];
|
||||
extern const u32 sEndingSamusPosingSpaceBackgroundTileTable[412];
|
||||
extern const u32 sEndingLightGFX[743];
|
||||
extern const u32 sEndingLightGfx[743];
|
||||
extern const u32 sEndingLightTileTable[145];
|
||||
|
||||
extern const u32 sEndingSamusPosingGFX_1[1481];
|
||||
extern const u32 sEndingSamusPosingGfx_1[1481];
|
||||
extern const u32 sEndingSamusPosingTileTable_1[209];
|
||||
extern const u32 sEndingSamusPosingGFX_2[1562];
|
||||
extern const u32 sEndingSamusPosingGfx_2[1562];
|
||||
extern const u32 sEndingSamusPosingTileTable_2[230];
|
||||
extern const u32 sEndingSamusPosingGFX_3[1712];
|
||||
extern const u32 sEndingSamusPosingGfx_3[1712];
|
||||
extern const u32 sEndingSamusPosingTileTable_3[238];
|
||||
extern const u32 sEndingSamusPosingGFX_4[1692];
|
||||
extern const u32 sEndingSamusPosingGfx_4[1692];
|
||||
extern const u32 sEndingSamusPosingTileTable_4[221];
|
||||
extern const u32 sEndingSamusPosingGFX_5[1279];
|
||||
extern const u32 sEndingSamusPosingGfx_5[1279];
|
||||
extern const u32 sEndingSamusPosingTileTable_5[181];
|
||||
|
||||
extern const u32 sEndingSamusPosingSuitlessGFX[1167];
|
||||
extern const u32 sEndingSamusPosingSuitlessGfx[1167];
|
||||
extern const u32 sEndingSamusPosingSuitlessTileTable[135];
|
||||
extern const u32 sEndingSamusPosingFullSuitGFX[1557];
|
||||
extern const u32 sEndingSamusPosingFullSuitGfx[1557];
|
||||
extern const u32 sEndingSamusPosingFullSuitTileTable[226];
|
||||
extern const u32 sEndingSamusPosingHelmetOffGFX[1568];
|
||||
extern const u32 sEndingSamusPosingHelmetOffGfx[1568];
|
||||
extern const u32 sEndingSamusPosingHelmetOffTileTable[226];
|
||||
|
||||
extern const u32 sCreditsChozoWallBackgroundGFX[7710];
|
||||
extern const u32 sCreditsChozoWallBackgroundGfx[7710];
|
||||
extern const u32 sCreditsChozoWallBackgroundTileTable[551];
|
||||
extern const u32 sCreditsChozoWallBottomGFX[3909];
|
||||
extern const u32 sCreditsChozoWallBottomGfx[3909];
|
||||
extern const u32 sCreditsChozoWallBottomTileTable[307];
|
||||
extern const u32 sCreditsChozoWallBottomZoomedGFX[5160];
|
||||
extern const u32 sCreditsChozoWallBottomZoomedGfx[5160];
|
||||
extern const u32 sCreditsChozoWallBottomZoomedTileTable[368];
|
||||
extern const u32 sCreditsChozoDrawingGFX[4770];
|
||||
extern const u32 sCreditsChozoDrawingGfx[4770];
|
||||
extern const u32 sCreditsChozoDrawingTileTable[368];
|
||||
|
||||
extern const u32 sUnlockedOptionsTileTable[127];
|
||||
|
@ -6,66 +6,66 @@
|
||||
// 32ba08
|
||||
|
||||
extern const u16 sCommonSpritesPAL[96];
|
||||
extern const u32 sCommonSpritesGFX[3584];
|
||||
extern const u32 sCommonSpritesGfx[3584];
|
||||
|
||||
extern const u8 sMissileDigitsGFX[2304];
|
||||
extern const u8 sPowerBombDigitsGFX[2304];
|
||||
extern const u8 sMissileDigitsGfx[2304];
|
||||
extern const u8 sPowerBombDigitsGfx[2304];
|
||||
|
||||
extern const u8 sMissileHUDGFX_Inactive[64];
|
||||
extern const u8 sMissileHUDGFX_Selected[64];
|
||||
extern const u8 sMissileHUDGFX_Active[64];
|
||||
extern const u8 sMissileHUDGFX_Refill1[64];
|
||||
extern const u8 sMissileHUDGFX_Refill2[64];
|
||||
extern const u8 sMissileHUDGFX_Refill3[64];
|
||||
extern const u8 sMissileHUDGfx_Inactive[64];
|
||||
extern const u8 sMissileHUDGfx_Selected[64];
|
||||
extern const u8 sMissileHUDGfx_Active[64];
|
||||
extern const u8 sMissileHUDGfx_Refill1[64];
|
||||
extern const u8 sMissileHUDGfx_Refill2[64];
|
||||
extern const u8 sMissileHUDGfx_Refill3[64];
|
||||
|
||||
extern const u8 sSuperMissileHUDGFX_Inactive[64];
|
||||
extern const u8 sSuperMissileHUDGFX_Selected[64];
|
||||
extern const u8 sSuperMissileHUDGFX_Active[64];
|
||||
extern const u8 sSuperMissileHUDGFX_Refill1[64];
|
||||
extern const u8 sSuperMissileHUDGFX_Refill2[64];
|
||||
extern const u8 sSuperMissileHUDGFX_Refill3[64];
|
||||
extern const u8 sSuperMissileHUDGfx_Inactive[64];
|
||||
extern const u8 sSuperMissileHUDGfx_Selected[64];
|
||||
extern const u8 sSuperMissileHUDGfx_Active[64];
|
||||
extern const u8 sSuperMissileHUDGfx_Refill1[64];
|
||||
extern const u8 sSuperMissileHUDGfx_Refill2[64];
|
||||
extern const u8 sSuperMissileHUDGfx_Refill3[64];
|
||||
|
||||
extern const u8 sPowerBombHUDGFX_Inactive[64];
|
||||
extern const u8 sPowerBombHUDGFX_Selected[64];
|
||||
extern const u8 sPowerBombHUDGFX_Active[64];
|
||||
extern const u8 sPowerBombHUDGFX_Refill1[64];
|
||||
extern const u8 sPowerBombHUDGFX_Refill2[64];
|
||||
extern const u8 sPowerBombHUDGFX_Refill3[64];
|
||||
extern const u8 sPowerBombHUDGfx_Inactive[64];
|
||||
extern const u8 sPowerBombHUDGfx_Selected[64];
|
||||
extern const u8 sPowerBombHUDGfx_Active[64];
|
||||
extern const u8 sPowerBombHUDGfx_Refill1[64];
|
||||
extern const u8 sPowerBombHUDGfx_Refill2[64];
|
||||
extern const u8 sPowerBombHUDGfx_Refill3[64];
|
||||
|
||||
extern const u8 sEnergyDigitsTensGFX[10 * 32];
|
||||
extern const u8 sEnergyDigitsOnesGFX[10 * 32];
|
||||
extern const u8 sEnergyDigitsRefill1GFX[20 * 32];
|
||||
extern const u8 sEnergyDigitsRefill2GFX[20 * 32];
|
||||
extern const u8 sEnergyDigitsRefill3GFX[20 * 32];
|
||||
extern const u8 sEnergyDigitsTensGfx[10 * 32];
|
||||
extern const u8 sEnergyDigitsOnesGfx[10 * 32];
|
||||
extern const u8 sEnergyDigitsRefill1Gfx[20 * 32];
|
||||
extern const u8 sEnergyDigitsRefill2Gfx[20 * 32];
|
||||
extern const u8 sEnergyDigitsRefill3Gfx[20 * 32];
|
||||
|
||||
extern const u8 sEnergyTanksGFX_Zero[160 * 1];
|
||||
extern const u8 sEnergyTanksGFX_One[160 * 2];
|
||||
extern const u8 sEnergyTanksGFX_Two[160 * 3];
|
||||
extern const u8 sEnergyTanksGFX_Three[160 * 4];
|
||||
extern const u8 sEnergyTanksGFX_Four[160 * 5];
|
||||
extern const u8 sEnergyTanksGFX_Five[160 * 6];
|
||||
extern const u8 sEnergyTanksGFX_Six[160 * 7];
|
||||
extern const u8 sEnergyTanksGFX_Seven[160 * 8];
|
||||
extern const u8 sEnergyTanksGFX_Eight[160 * 9];
|
||||
extern const u8 sEnergyTanksGFX_Nine[160 * 10];
|
||||
extern const u8 sEnergyTanksGFX_Ten[160 * 11];
|
||||
extern const u8 sEnergyTanksGFX_Eleven[160 * 12];
|
||||
extern const u8 sEnergyTanksGFX_Twelve[160 * 13];
|
||||
extern const u8 sEnergyTanksGfx_Zero[160 * 1];
|
||||
extern const u8 sEnergyTanksGfx_One[160 * 2];
|
||||
extern const u8 sEnergyTanksGfx_Two[160 * 3];
|
||||
extern const u8 sEnergyTanksGfx_Three[160 * 4];
|
||||
extern const u8 sEnergyTanksGfx_Four[160 * 5];
|
||||
extern const u8 sEnergyTanksGfx_Five[160 * 6];
|
||||
extern const u8 sEnergyTanksGfx_Six[160 * 7];
|
||||
extern const u8 sEnergyTanksGfx_Seven[160 * 8];
|
||||
extern const u8 sEnergyTanksGfx_Eight[160 * 9];
|
||||
extern const u8 sEnergyTanksGfx_Nine[160 * 10];
|
||||
extern const u8 sEnergyTanksGfx_Ten[160 * 11];
|
||||
extern const u8 sEnergyTanksGfx_Eleven[160 * 12];
|
||||
extern const u8 sEnergyTanksGfx_Twelve[160 * 13];
|
||||
|
||||
extern const u8 sEnergyTanksRefillGFX_One[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Two[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Three[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Four[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Five[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Six[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Seven[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Eight[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Nine[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Ten[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Eleven[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGFX_Twelve[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_One[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Two[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Three[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Four[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Five[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Six[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Seven[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Eight[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Nine[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Ten[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Eleven[160 * 3];
|
||||
extern const u8 sEnergyTanksRefillGfx_Twelve[160 * 3];
|
||||
|
||||
extern const u8 sSuitlessHUDChargeBarGFX[56 * 256];
|
||||
extern const u8 sSuitlessHUDChargeBarGfx[56 * 256];
|
||||
|
||||
// 8339aa8
|
||||
|
||||
|
@ -39,17 +39,17 @@ extern const u8 sIntroEmergencyOrderActions[16];
|
||||
extern const u8 sIntroExterminateAllActions[52];
|
||||
extern const u8 sIntroDefeatTheActions[50];
|
||||
|
||||
extern const u32 sIntroTextAndShipFlyingInGFX[1310];
|
||||
extern const u32 sIntroSpaceBackgroundGFX[3181];
|
||||
extern const u32 sIntroTextAndShipFlyingInGfx[1310];
|
||||
extern const u32 sIntroSpaceBackgroundGfx[3181];
|
||||
extern const u32 sIntroSpaceBackgroundTileTable[577];
|
||||
extern const u32 sIntroSamusInHerShipGFX[4800];
|
||||
extern const u32 sIntroSamusInHerShipGfx[4800];
|
||||
extern const u32 sIntroSamusInHerShipTileTable[418];
|
||||
extern const u32 sIntroSamusShipViewOfZebesGFX[1224];
|
||||
extern const u32 sIntroViewOfZebesGFX[2986];
|
||||
extern const u32 sIntroSamusShipViewOfZebesGfx[1224];
|
||||
extern const u32 sIntroViewOfZebesGfx[2986];
|
||||
extern const u32 sIntroViewOfZebesTileTable[577];
|
||||
extern const u32 sIntroMotherBrainGFX[5004];
|
||||
extern const u32 sIntroMotherBrainGfx[5004];
|
||||
extern const u32 sIntroMotherBrainTileTable[577];
|
||||
extern const u32 sIntroFuzzGFX[5224];
|
||||
extern const u32 sIntroFuzzGfx[5224];
|
||||
extern const u32 sIntro_47920c[125];
|
||||
|
||||
// TODO move to another file
|
||||
|
@ -9,12 +9,12 @@ extern const u16 sEraseSramMenuBackgroundPAL[15 * 16 - 1];
|
||||
|
||||
// ...
|
||||
|
||||
extern const u32 sEraseSramMenuObjectsGFX[477];
|
||||
extern const u32 sEraseSramMenuFirstBoxGFX[118];
|
||||
extern const u32 sEraseSramMenuConfirmJapanseGFX[245];
|
||||
extern const u32 sEraseSramMenuConfirmEnglishGFX[1027];
|
||||
extern const u32 sEraseSramMenuQuestionJapaneseGFX[245];
|
||||
extern const u32 sEraseSramMenuQuestionEnglishGFX[1006];
|
||||
extern const u32 sEraseSramMenuObjectsGfx[477];
|
||||
extern const u32 sEraseSramMenuFirstBoxGfx[118];
|
||||
extern const u32 sEraseSramMenuConfirmJapanseGfx[245];
|
||||
extern const u32 sEraseSramMenuConfirmEnglishGfx[1027];
|
||||
extern const u32 sEraseSramMenuQuestionJapaneseGfx[245];
|
||||
extern const u32 sEraseSramMenuQuestionEnglishGfx[1006];
|
||||
extern const u32 sEraseSramMenuBoxTileTable[137];
|
||||
extern const u32 sEraseSramMenuBackgroundTileTable[368];
|
||||
|
||||
|
@ -12,10 +12,10 @@ extern const u16 sFileSelectIconsPAL[6 * 16];
|
||||
|
||||
// ...
|
||||
|
||||
extern const u32 sFileSelectChozoBackgroundGFX[2985];
|
||||
extern const u32 sFileSelectCharactersGFX[1531];
|
||||
extern const u32 sFileSelectTextGFX[1725];
|
||||
extern const u32 sFileSelectIconsGFX[1722];
|
||||
extern const u32 sFileSelectChozoBackgroundGfx[2985];
|
||||
extern const u32 sFileSelectCharactersGfx[1531];
|
||||
extern const u32 sFileSelectTextGfx[1725];
|
||||
extern const u32 sFileSelectIconsGfx[1722];
|
||||
extern const u32 sFileSelectChozoBackgroundTileTable[368];
|
||||
extern const u32 sFileSelectMenuTileTable[148];
|
||||
extern const u32 sFileSelectOptionsTileTable[188];
|
||||
|
@ -7,9 +7,9 @@
|
||||
#include "structs/cutscene.h"
|
||||
|
||||
extern const u16 sGameOverMenuPAL[16 * 5];
|
||||
extern const u32 sGameOverTextAndBackgroundGFX[2738];
|
||||
extern const u32 sGameOverTextPromptEnglishGFX[333];
|
||||
extern const u32 sGameOverTextPromptHiragnaGFX[1780];
|
||||
extern const u32 sGameOverTextAndBackgroundGfx[2738];
|
||||
extern const u32 sGameOverTextPromptEnglishGfx[333];
|
||||
extern const u32 sGameOverTextPromptHiragnaGfx[1780];
|
||||
extern const u32 sGameOverBackgroundTileTable[370];
|
||||
extern const u32 sGameOverTextTileTable[116];
|
||||
extern const u32 sGameOver_454520[160];
|
||||
|
@ -26,7 +26,7 @@ extern const u8* const sStatusScreenMiscFlagsOrderPointer;
|
||||
extern const u32* const sMinimapDataPointers[11];
|
||||
|
||||
extern const u32 sExploredMinimapBitFlags[32];
|
||||
extern const MinimapFunc_T sMinimapTilesCopyGFXFunctionPointers[4];
|
||||
extern const MinimapFunc_T sMinimapTilesCopyGfxFunctionPointers[4];
|
||||
|
||||
extern u32* sPauseScreen_7602a8;
|
||||
|
||||
|
@ -9,11 +9,11 @@
|
||||
extern const u16 sTitleScreenPAL[15 * 16];
|
||||
extern const u16 sTitleScreenPromptPAL[5 * 16];
|
||||
|
||||
extern const u32 sTitleScreenTitleGFX[1095];
|
||||
extern const u32 sTitleScreenSparklesGFX[256];
|
||||
extern const u32 sTitleScreenSpaceBackgroundGFX[3203];
|
||||
extern const u32 sTitleScreenSpaceBackgroundDecorationGFX[797];
|
||||
extern const u32 sTitleScreenSpaceAndGroundBackgroundGFX[1920];
|
||||
extern const u32 sTitleScreenTitleGfx[1095];
|
||||
extern const u32 sTitleScreenSparklesGfx[256];
|
||||
extern const u32 sTitleScreenSpaceBackgroundGfx[3203];
|
||||
extern const u32 sTitleScreenSpaceBackgroundDecorationGfx[797];
|
||||
extern const u32 sTitleScreenSpaceAndGroundBackgroundGfx[1920];
|
||||
extern const u32 sTitleScreenTitleTileTable[199];
|
||||
extern const u32 sTitleScreenSpaceBackgroundTileTable[702];
|
||||
|
||||
|
@ -128,10 +128,10 @@ extern const struct FrameData sParticleSuperMissileTrailOAM[9];
|
||||
|
||||
extern const u16 sBeamPAL[96];
|
||||
|
||||
extern const u8 sNormalBeamGFX_Top[512];
|
||||
extern const u8 sNormalBeamGFX_Bottom[512];
|
||||
extern const u8 sNormalBeamGFX_Charged_Top[512];
|
||||
extern const u8 sNormalBeamGFX_Charged_Bottom[512];
|
||||
extern const u8 sNormalBeamGfx_Top[512];
|
||||
extern const u8 sNormalBeamGfx_Bottom[512];
|
||||
extern const u8 sNormalBeamGfx_Charged_Top[512];
|
||||
extern const u8 sNormalBeamGfx_Charged_Bottom[512];
|
||||
|
||||
extern const u16 sNormalBeamOAM_Horizontal_Frame0[4];
|
||||
|
||||
@ -197,10 +197,10 @@ extern const struct FrameData sChargedNormalBeamOAM_Vertical[3];
|
||||
|
||||
extern const struct FrameData sChargedNormalBeamOAM_Horizontal_Unused[5];
|
||||
|
||||
extern const u8 sLongBeamGFX_Top[512];
|
||||
extern const u8 sLongBeamGFX_Bottom[512];
|
||||
extern const u8 sLongBeamGFX_Charged_Top[512];
|
||||
extern const u8 sLongBeamGFX_Charged_Bottom[512];
|
||||
extern const u8 sLongBeamGfx_Top[512];
|
||||
extern const u8 sLongBeamGfx_Bottom[512];
|
||||
extern const u8 sLongBeamGfx_Charged_Top[512];
|
||||
extern const u8 sLongBeamGfx_Charged_Bottom[512];
|
||||
|
||||
extern const u16 sLongBeamOAM_Horizontal_Frame0[4];
|
||||
|
||||
@ -248,10 +248,10 @@ extern const struct FrameData sChargedLongBeamOAM_Vertical[3];
|
||||
|
||||
extern const struct FrameData sParticleChargedLongBeamTrailOAM[5];
|
||||
|
||||
extern const u8 sIceBeamGFX_Top[512];
|
||||
extern const u8 sIceBeamGFX_Bottom[512];
|
||||
extern const u8 sIceBeamGFX_Charged_Top[512];
|
||||
extern const u8 sIceBeamGFX_Charged_Bottom[512];
|
||||
extern const u8 sIceBeamGfx_Top[512];
|
||||
extern const u8 sIceBeamGfx_Bottom[512];
|
||||
extern const u8 sIceBeamGfx_Charged_Top[512];
|
||||
extern const u8 sIceBeamGfx_Charged_Bottom[512];
|
||||
|
||||
extern const u16 sIceBeamOAM_Horizontal_Frame0[4];
|
||||
|
||||
@ -319,10 +319,10 @@ extern const struct FrameData sChargedIceBeamOAM_Vertical[3];
|
||||
|
||||
extern const struct FrameData sParticleChargedIceBeamTrailOAM[6];
|
||||
|
||||
extern const u8 sWaveBeamGFX_Top[512];
|
||||
extern const u8 sWaveBeamGFX_Bottom[512];
|
||||
extern const u8 sWaveBeamGFX_Charged_Top[512];
|
||||
extern const u8 sWaveBeamGFX_Charged_Bottom[512];
|
||||
extern const u8 sWaveBeamGfx_Top[512];
|
||||
extern const u8 sWaveBeamGfx_Bottom[512];
|
||||
extern const u8 sWaveBeamGfx_Charged_Top[512];
|
||||
extern const u8 sWaveBeamGfx_Charged_Bottom[512];
|
||||
|
||||
extern const u16 sWaveBeamOAM_Horizontal_Frame0[4];
|
||||
|
||||
@ -416,10 +416,10 @@ extern const struct FrameData sChargedWaveBeamOAM_Vertical[8];
|
||||
|
||||
extern const struct FrameData sParticleChargedWaveBeamTrailOAM[5];
|
||||
|
||||
extern const u8 sPlasmaBeamGFX_Top[512];
|
||||
extern const u8 sPlasmaBeamGFX_Bottom[512];
|
||||
extern const u8 sPlasmaBeamGFX_Charged_Top[512];
|
||||
extern const u8 sPlasmaBeamGFX_Charged_Bottom[512];
|
||||
extern const u8 sPlasmaBeamGfx_Top[512];
|
||||
extern const u8 sPlasmaBeamGfx_Bottom[512];
|
||||
extern const u8 sPlasmaBeamGfx_Charged_Top[512];
|
||||
extern const u8 sPlasmaBeamGfx_Charged_Bottom[512];
|
||||
|
||||
extern const u16 sPlasmaBeamOAM_Horizontal_NoWave_Frame0[4];
|
||||
|
||||
@ -567,10 +567,10 @@ extern const struct FrameData sParticleChargedPlasmaBeamTrailOAM[5];
|
||||
|
||||
extern const struct FrameData sParticleChargedFullBeamTrailOAM[9];
|
||||
|
||||
extern const u8 sPistolBeamGFX_Top[512];
|
||||
extern const u8 sPistolBeamGFX_Bottom[512];
|
||||
extern const u8 sPistolBeamGFX_Charged_Top[512];
|
||||
extern const u8 sPistolBeamGFX_Charged_Bottom[512];
|
||||
extern const u8 sPistolBeamGfx_Top[512];
|
||||
extern const u8 sPistolBeamGfx_Bottom[512];
|
||||
extern const u8 sPistolBeamGfx_Charged_Top[512];
|
||||
extern const u8 sPistolBeamGfx_Charged_Bottom[512];
|
||||
|
||||
extern const u16 sPistolOAM_Horizontal_Frame0[4];
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include "structs/samus.h"
|
||||
|
||||
// 2 tiles in size
|
||||
#define SAMUS_ARM_CANNON_GFX_SIZE (2 * 32)
|
||||
#define SAMUS_ARM_CANNON_Gfx_SIZE (2 * 32)
|
||||
|
||||
// Naming :
|
||||
// Part of the gfx, arm cannon direction, facing direction, pose
|
||||
@ -14,139 +14,139 @@
|
||||
// of the arm cannon facing forward left, when samus is on a zipline
|
||||
// The Armed attribute can also be used, it indicates that the gfx have the arm cannon open
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Left_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Left_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Right_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Right_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Right_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Right_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Left_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Left_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Right_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Right_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Right_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Right_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Right_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Armed_Default[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Right_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Armed_Default[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Unused[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Unused[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Armed_Down[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Armed_Down[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Right_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Right_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Left_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Left_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Right_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Right_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Up_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Left_Armed_Hanging[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Up_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Left_Armed_Hanging[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Right_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Right_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Armed_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Armed_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_Armed_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Right_Armed_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Right_Armed_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Down_Right_Armed_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Armed_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Armed_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Right_Armed_OnZipline[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Right_Armed_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Right_Armed_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Down_Right_Armed_OnZipline[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Armed_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Armed_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Armed_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_Forward_Armed_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalUp_Armed_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Upper_DiagonalDown_Armed_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Armed_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Armed_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Armed_Standing[SAMUS_ARM_CANNON_GFX_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_Forward_Armed_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalUp_Armed_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
extern const u8 sArmCannonGfx_Lower_DiagonalDown_Armed_Standing[SAMUS_ARM_CANNON_Gfx_SIZE];
|
||||
|
||||
// ...
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -4,11 +4,11 @@
|
||||
#include "types.h"
|
||||
|
||||
extern const u16 sSamusCloseUpPAL[6 * 16];
|
||||
extern const u32 sSamusCloseUpGFX[2319];
|
||||
extern const u32 sSamusCloseUpGfx[2319];
|
||||
|
||||
extern const u32 sSamusCloseUpEyesGFX_1[80];
|
||||
extern const u32 sSamusCloseUpEyesGFX_2[80];
|
||||
extern const u32 sSamusCloseUpEyesGFX_3[1376];
|
||||
extern const u32 sSamusCloseUpEyesGfx_1[80];
|
||||
extern const u32 sSamusCloseUpEyesGfx_2[80];
|
||||
extern const u32 sSamusCloseUpEyesGfx_3[1376];
|
||||
|
||||
extern const u32 sSamusCloseUpBackgroundMap[385];
|
||||
extern const u32 sSamusCloseUpEyesTiletable[98];
|
||||
|
@ -14,7 +14,7 @@
|
||||
|
||||
extern const SamusFunc_T sSamusPoseFunctionPointers[MAX_AMOUNT_OF_SAMUS_POSES];
|
||||
|
||||
extern const SamusFunc_T sSamusPoseGFXFunctionPointers[MAX_AMOUNT_OF_SAMUS_POSES];
|
||||
extern const SamusFunc_T sSamusPoseGfxFunctionPointers[MAX_AMOUNT_OF_SAMUS_POSES];
|
||||
|
||||
extern const Func_T sPrimarySpritesAIPointers[206];
|
||||
|
||||
|
@ -14,7 +14,7 @@ extern const i16 sAcidWormSwingingMovement[33];
|
||||
|
||||
extern const i16 sAcidWormHeadRandomXVelocity[45];
|
||||
|
||||
extern const u32 sAcidWormGFX[1000];
|
||||
extern const u32 sAcidWormGfx[1000];
|
||||
extern const u16 sAcidWormPAL[64];
|
||||
|
||||
extern const u16 sAcidWormBodyOAM_Unused2_Frame0[52];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sAreaBannerGFX[65];
|
||||
extern const u32 sAreaBannerGfx[65];
|
||||
extern const u16 sAreaBannerPAL[16];
|
||||
extern const u16 sAreaBannerLocationTextPAL[16];
|
||||
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sAtomicIdleYMovement[65];
|
||||
|
||||
extern const i16 sAtomicIdleXMovement[81];
|
||||
|
||||
extern const u32 sAtomicGFX[752];
|
||||
extern const u32 sAtomicGfx[752];
|
||||
extern const u16 sAtomicPAL[64];
|
||||
|
||||
extern const u16 sAtomicOAM_Idle_Frame0[13];
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sBaristuteFallingYVelocity[8];
|
||||
|
||||
extern const i16 sBaristuteJumpingYVelocity[10];
|
||||
|
||||
extern const u32 sBaristuteGFX[596];
|
||||
extern const u32 sBaristuteGfx[596];
|
||||
extern const u16 sBaristutePAL[80];
|
||||
|
||||
extern const u16 sBaristuteOAM_Idle_Frame0[49];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sBossStatuesGFX[2388];
|
||||
extern const u32 sBossStatuesGfx[2388];
|
||||
extern const u16 sBossStatuesPAL[128];
|
||||
|
||||
extern const u16 sKraidStatueOAM_Idle_Frame0[16];
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
extern const i16 sChargeBeamIdleYMovement[66];
|
||||
|
||||
extern const u32 sChargeBeamGFX[243];
|
||||
extern const u32 sChargeBeamGfx[243];
|
||||
extern const u16 sChargeBeamPAL[16];
|
||||
|
||||
extern const u16 sChargeBeamOAM_Visible_Frame0[4];
|
||||
|
@ -34,7 +34,7 @@ extern const struct FrameData sChozoStatueMultiSpriteData_Seated[2];
|
||||
|
||||
extern const u8 sChozoStatueFlashingPaletteRows[4];
|
||||
|
||||
extern const u32 sChozoStatueLongBeamGFX[1335];
|
||||
extern const u32 sChozoStatueLongBeamGfx[1335];
|
||||
extern const u16 sChozoStatueLongBeamPAL[80];
|
||||
|
||||
extern const u16 sChozoStatuePartOAM_LegStanding_Frame0[16];
|
||||
@ -169,25 +169,25 @@ extern const struct FrameData sChozoStatueRefillOAM[41];
|
||||
|
||||
extern const struct FrameData sChozoStatuePartOAM_GlowIdle[41];
|
||||
|
||||
extern const u32 sChozoStatueIceBeamGFX[1335];
|
||||
extern const u32 sChozoStatueIceBeamGfx[1335];
|
||||
extern const u16 sChozoStatueIceBeamPAL[80];
|
||||
|
||||
extern const u32 sChozoStatueWaveBeamGFX[1335];
|
||||
extern const u32 sChozoStatueWaveBeamGfx[1335];
|
||||
extern const u16 sChozoStatueWaveBeamPAL[80];
|
||||
|
||||
extern const u32 sChozoStatueBombsGFX[1339];
|
||||
extern const u32 sChozoStatueBombsGfx[1339];
|
||||
extern const u16 sChozoStatueBombsPAL[80];
|
||||
|
||||
extern const u32 sChozoStatueSpeedboosterGFX[1342];
|
||||
extern const u32 sChozoStatueSpeedboosterGfx[1342];
|
||||
extern const u16 sChozoStatueSpeedboosterPAL[80];
|
||||
|
||||
extern const u32 sChozoStatueHighJumpGFX[1372];
|
||||
extern const u32 sChozoStatueHighJumpGfx[1372];
|
||||
extern const u16 sChozoStatueHighJumpPAL[80];
|
||||
|
||||
extern const u32 sChozoStatueScrewAttackGFX[1378];
|
||||
extern const u32 sChozoStatueScrewAttackGfx[1378];
|
||||
extern const u16 sChozoStatueScrewAttackPAL[80];
|
||||
|
||||
extern const u32 sChozoStatueVariaGFX[1348];
|
||||
extern const u32 sChozoStatueVariaGfx[1348];
|
||||
extern const u16 sChozoStatueVariaPAL[80];
|
||||
|
||||
#endif
|
@ -36,7 +36,7 @@ extern const struct FrameData sCrocomireMultiSpriteData_Dying[2];
|
||||
|
||||
extern const struct FrameData sCrocomireMultiSpriteData_Angry[2];
|
||||
|
||||
extern const u32 sCrocomireGFX[1954];
|
||||
extern const u32 sCrocomireGfx[1954];
|
||||
extern const u16 sCrocomirePAL[128];
|
||||
|
||||
extern const u16 sCrocomireOAM_Screaming_Frame1[22];
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sDessgeegaHighJumpYVelocity[10];
|
||||
|
||||
extern const i16 sDessgeegaLowJumpYVelocity[10];
|
||||
|
||||
extern const u32 sDessgeegaGFX[270];
|
||||
extern const u32 sDessgeegaGfx[270];
|
||||
extern const u16 sDessgeegaPAL[16];
|
||||
|
||||
extern const u16 sDessgeegaOAM_Idle_Frame0[31];
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sDragonFireballYMovement[40];
|
||||
|
||||
extern const i16 sDragonFireballOAMRotation[40];
|
||||
|
||||
extern const u32 sDragonGFX[512];
|
||||
extern const u32 sDragonGfx[512];
|
||||
extern const u16 sDragonPAL[32];
|
||||
|
||||
extern const u16 sDragonOAM_Spitting_Frame0[7];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sElevatorPadGFX[136];
|
||||
extern const u32 sElevatorPadGfx[136];
|
||||
extern const u16 sElevatorPadPAL[16];
|
||||
|
||||
extern const u16 sElevatorPadOAM_Moving_Frame0[4];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sElevatorStatuesGFX[1122];
|
||||
extern const u32 sElevatorStatuesGfx[1122];
|
||||
extern const u16 sElevatorStatuesPAL[64];
|
||||
|
||||
extern const u16 sKraidElevatorStatueOAM_Idle_Frame0[64];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u8 sEscapeGateAndTimerGFX[2048];
|
||||
extern const u8 sEscapeGateAndTimerGfx[2048];
|
||||
extern const u16 sEscapeGateAndTimerPAL[16];
|
||||
extern const u16 sEscapeGateFlashingPAL[96];
|
||||
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sEscapeShipHoveringYMovement[65];
|
||||
|
||||
extern const i16 sEscapeShipHoveringXMovement[57];
|
||||
|
||||
extern const u32 sEscapeShipGFX[919];
|
||||
extern const u32 sEscapeShipGfx[919];
|
||||
extern const u16 sEscapeShipPAL[64];
|
||||
extern const u16 sEscapeShipFlashingPAL[3 * 16];
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sFallingChozoPillarGFX[219];
|
||||
extern const u32 sFallingChozoPillarGfx[219];
|
||||
extern const u16 sFallingChozoPillarPAL[16];
|
||||
|
||||
extern const u16 sFallingChozoPillarOAM_Falling_Frame0[25];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sGadoraGFX[585];
|
||||
extern const u32 sGadoraGfx[585];
|
||||
extern const u16 sGadoraPAL[32];
|
||||
|
||||
extern const u16 sGadoraOAM_EyeClosed_Frame2[22];
|
||||
|
@ -4,9 +4,9 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sGametBlueGFX[168];
|
||||
extern const u32 sGametBlueGfx[168];
|
||||
extern const u16 sGametBluePAL[16];
|
||||
extern const u32 sGametRedGFX[168];
|
||||
extern const u32 sGametRedGfx[168];
|
||||
extern const u16 sGametRedPAL[16];
|
||||
|
||||
extern const u16 sGametOAM_Idle_Frame0[10];
|
||||
|
@ -4,9 +4,9 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sGeegaGFX[153];
|
||||
extern const u32 sGeegaGfx[153];
|
||||
extern const u16 sGeegaPAL[16];
|
||||
extern const u32 sGeegaWhiteGFX[153];
|
||||
extern const u32 sGeegaWhiteGfx[153];
|
||||
extern const u16 sGeegaWhitePAL[16];
|
||||
|
||||
extern const u16 sGeegaOAM_Idle_Frame0[4];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sGekitaiMachineGFX[364];
|
||||
extern const u32 sGekitaiMachineGfx[364];
|
||||
extern const u16 sGekitaiMachinePAL[80];
|
||||
|
||||
extern const i16 sGekitaiMachine_array_2f1c7c[96];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sGeronGFX[711];
|
||||
extern const u32 sGeronGfx[711];
|
||||
extern const u16 sGeronPAL[48];
|
||||
|
||||
extern const u16 sGeronOAM_Idle_Frame0[40];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sGeronNorfairGFX[270];
|
||||
extern const u32 sGeronNorfairGfx[270];
|
||||
extern const u16 sGeronNorfairPAL[16];
|
||||
|
||||
extern const u16 sGeronNorfairOAM_Idle_Frame0[43];
|
||||
|
@ -4,9 +4,9 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sGerutaRedGFX[321];
|
||||
extern const u32 sGerutaRedGfx[321];
|
||||
extern const u16 sGerutaRedPAL[16];
|
||||
extern const u32 sGerutaGreenGFX[308];
|
||||
extern const u32 sGerutaGreenGfx[308];
|
||||
extern const u16 sGerutaGreenPAL[16];
|
||||
|
||||
extern const u16 sGerutaOAM_Idle_Frame0[16];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sGlassTubeGFX[514];
|
||||
extern const u32 sGlassTubeGfx[514];
|
||||
extern const u16 sGlassTubePAL[80];
|
||||
|
||||
extern const u16 sGlassTubeOAM_Intact_Frame0[37];
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sGunshipTakingOffYVelocity[153];
|
||||
|
||||
extern const i16 sGunshipFlyingYVelocity[22];
|
||||
|
||||
extern const u32 sGunshipGFX[1027];
|
||||
extern const u32 sGunshipGfx[1027];
|
||||
extern const u16 sGunshipPAL[48];
|
||||
extern const u16 sGunshipFlashingPAL[8 * 16];
|
||||
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sMellowIdleYVelocity[65];
|
||||
|
||||
extern const i16 sMellowIdleXVelocity[81];
|
||||
|
||||
extern const u32 sHiveGFX[1799];
|
||||
extern const u32 sHiveGfx[1799];
|
||||
extern const u16 sHivePAL[96];
|
||||
|
||||
extern const u16 sMellowOAM_Idle_Frame0[4];
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
extern const i16 sHoltzIdleYVelocity[65];
|
||||
|
||||
extern const u32 sHoltzGFX[200];
|
||||
extern const u32 sHoltzGfx[200];
|
||||
extern const u16 sHoltzPAL[16];
|
||||
|
||||
extern const u16 sHoltzOAM_Idle_Frame0[13];
|
||||
|
@ -32,7 +32,7 @@ extern const i16 sImagoAttackingXVelocity[49];
|
||||
|
||||
extern const u8 sImagoDynamicPaletteData[9][2];
|
||||
|
||||
extern const u32 sImagoGFX[1503];
|
||||
extern const u32 sImagoGfx[1503];
|
||||
extern const u16 sImagoPAL[96];
|
||||
|
||||
extern const u16 sImagoPartOAM_BodyIdle_Frame0[55];
|
||||
|
@ -32,7 +32,7 @@ extern const i16 sImagoCocoon_ArrayUnused1[36];
|
||||
|
||||
extern const i16 sImagoCocoon_ArrayUnused2[48];
|
||||
|
||||
extern const u32 sImagoCocoonGFX[1758];
|
||||
extern const u32 sImagoCocoonGfx[1758];
|
||||
extern const u16 sImagoCocoonPAL[96];
|
||||
|
||||
extern const u16 sImagoCocoonOAM_Idle_Frame0[4];
|
||||
|
@ -92,7 +92,7 @@ extern const struct FrameData sImagoLarvaMultiSpriteData_TakingDamage[5] ;
|
||||
|
||||
extern const u8 sImagoLarvaPaletteRows[4];
|
||||
|
||||
extern const u32 sImagoLarvaGFX[1195];
|
||||
extern const u32 sImagoLarvaGfx[1195];
|
||||
extern const u16 sImagoLarvaPAL[80];
|
||||
|
||||
extern const u16 sImagoLarvaPartOAM_ShellAttacking_Frame0[82];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sImagoLarvaRightSideGFX[592];
|
||||
extern const u32 sImagoLarvaRightSideGfx[592];
|
||||
extern const u16 sImagoLarvaRightSidePAL[32];
|
||||
|
||||
extern const u16 sImagoLarvaRightSideOAM_Frame0[37];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sItemBannerGFX[139];
|
||||
extern const u32 sItemBannerGfx[139];
|
||||
extern const u16 sItemBannerPAL[32];
|
||||
|
||||
extern const u16 sSaveYesNoCursorOAM_Idle_Frame0[4];
|
||||
|
@ -76,7 +76,7 @@ extern const struct FrameData sKraidMultiSpriteData_Dying1[2];
|
||||
|
||||
extern const struct FrameData sKraidMultiSpriteData_Dying2[2];
|
||||
|
||||
extern const u32 sKraidGFX[2725];
|
||||
extern const u32 sKraidGfx[2725];
|
||||
extern const u16 sKraidPAL[128];
|
||||
|
||||
extern const u16 sKraidOAM_MouthClosed_Frame0[31];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sMapStationGFX[680];
|
||||
extern const u32 sMapStationGfx[680];
|
||||
extern const u16 sMapStationPAL[64];
|
||||
|
||||
extern const u16 sMapStationOAM_Inactive_Frame19[76];
|
||||
|
@ -426,9 +426,9 @@ extern const struct FrameData sMechaRidleyMultiSpriteData_CrawlingBackwardsHigh[
|
||||
|
||||
extern const u8 sMechaRidleyGreenGlowPaletteData[7][2];
|
||||
|
||||
extern const u32 sMechaRidleyGFX[2525];
|
||||
extern const u32 sMechaRidleyWeaponsGFX[1024];
|
||||
extern const u32 sMechaRidleyDestroyedGFX[336];
|
||||
extern const u32 sMechaRidleyGfx[2525];
|
||||
extern const u32 sMechaRidleyWeaponsGfx[1024];
|
||||
extern const u32 sMechaRidleyDestroyedGfx[336];
|
||||
|
||||
extern const u16 sMechaRidleyPAL[129];
|
||||
|
||||
|
@ -14,7 +14,7 @@ extern const u16 sMellaGoingUpYMovement[7];
|
||||
|
||||
extern const u16 sMellaMovingXMovement[7];
|
||||
|
||||
extern const u32 sMellaGFX[162];
|
||||
extern const u32 sMellaGfx[162];
|
||||
extern const u16 sMellaPAL[16];
|
||||
|
||||
extern const u16 sMellaOAM_Idle_Frame0[4];
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sMetroidSpawningYMovement[65];
|
||||
|
||||
extern const i16 sMetroidSpawningXMovement[81];
|
||||
|
||||
extern const u32 sMetroidGFX[793];
|
||||
extern const u32 sMetroidGfx[793];
|
||||
extern const u16 sMetroidPAL[80];
|
||||
extern const u16 sMetroidPAL_SamusGrabbed[80];
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sMorphBallGFX[168];
|
||||
extern const u32 sMorphBallGfx[168];
|
||||
extern const u16 sMorphBallPAL[16];
|
||||
|
||||
extern const u16 sMorphBallOAM_Idle_Frame0[4];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sMorphBallLauncherGFX[303];
|
||||
extern const u32 sMorphBallLauncherGfx[303];
|
||||
extern const u16 sMorphBallLauncherPAL[16];
|
||||
|
||||
extern const u16 sMorphBallLauncherOAM_Idle_Frame0[37];
|
||||
|
@ -16,7 +16,7 @@ extern const struct FrameData sMotherBrainMultiSpriteData[7];
|
||||
|
||||
extern const u8 sMotherBrainDynamicPaletteData[19][2];
|
||||
|
||||
extern const u32 sMotherBrainGFX[1871];
|
||||
extern const u32 sMotherBrainGfx[1871];
|
||||
extern const u16 sMotherBrainPAL[96];
|
||||
|
||||
extern const u16 sMotherBrainOAM_Idle_Frame0[58];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sMultiviolaGFX[221];
|
||||
extern const u32 sMultiviolaGfx[221];
|
||||
extern const u16 sMultiviolaPAL[16];
|
||||
|
||||
extern const u16 sMultiviolaOAM_Moving_Frame0[22];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sParasiteGFX[309];
|
||||
extern const u32 sParasiteGfx[309];
|
||||
extern const u16 sParasitePAL[16];
|
||||
|
||||
extern const u16 sParasiteOAM_Idle_Frame0[4];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sPistonGFX[179];
|
||||
extern const u32 sPistonGfx[179];
|
||||
extern const u16 sPistonPAL[16];
|
||||
|
||||
extern const u16 sPistonOAM_Idle_Frame0[34];
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
extern const i16 sPolypProjectileYVelocity[44];
|
||||
|
||||
extern const u32 sPolypGFX[241];
|
||||
extern const u32 sPolypGfx[241];
|
||||
extern const u16 sPolypPAL[16];
|
||||
|
||||
extern const u16 sPolypOAM_Idle_Frame0[13];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sPowerGripGFX[279];
|
||||
extern const u32 sPowerGripGfx[279];
|
||||
extern const u16 sPowerGripPAL[32];
|
||||
|
||||
extern const u16 sPowerGripOAM_Idle_Frame0[4];
|
||||
|
@ -8,9 +8,9 @@ extern const i16 sReoIdleYMovement[65];
|
||||
|
||||
extern const i16 sReoIdleXMovement[81];
|
||||
|
||||
extern const u32 sReoGreenWingsGFX[277];
|
||||
extern const u32 sReoGreenWingsGfx[277];
|
||||
extern const u16 sReoGreenWingsPAL[16];
|
||||
extern const u32 sReoPurpleWingsGFX[277];
|
||||
extern const u32 sReoPurpleWingsGfx[277];
|
||||
extern const u16 sReoPurpleWingsPAL[16];
|
||||
|
||||
extern const u16 sReoOAM_Idle_Frame0[10];
|
||||
|
@ -134,7 +134,7 @@ extern const i16 sRidleySpawningSpittingFireballsYOffsets[81];
|
||||
|
||||
extern const i16 sRidleyIdleYOffsets[65];
|
||||
|
||||
extern const u32 sRidleyGFX[2211];
|
||||
extern const u32 sRidleyGfx[2211];
|
||||
extern const u16 sRidleyPAL[128];
|
||||
|
||||
extern const u16 sRidleyOAM_Idle_Frame0[49];
|
||||
|
@ -4,9 +4,9 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sRinkaOrangeGFX[242];
|
||||
extern const u32 sRinkaOrangeGfx[242];
|
||||
extern const u16 sRinkaOrangePAL[16];
|
||||
extern const u32 sRinkaGreenGFX[242];
|
||||
extern const u32 sRinkaGreenGfx[242];
|
||||
extern const u16 sRinkaGreenPAL[16];
|
||||
|
||||
extern const u16 sRinkaOrangeOAM_Moving_Frame0[4];
|
||||
|
@ -4,9 +4,9 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sRipperBrownGFX[141];
|
||||
extern const u32 sRipperBrownGfx[141];
|
||||
extern const u16 sRipperBrownPAL[16];
|
||||
extern const u32 sRipperPurpleGFX[141];
|
||||
extern const u32 sRipperPurpleGfx[141];
|
||||
extern const u16 sRipperPurplePAL[16];
|
||||
|
||||
extern const u16 sRipperOAM_Moving_Frame0[4];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sRipper2GFX[212];
|
||||
extern const u32 sRipper2Gfx[212];
|
||||
extern const u16 sRipper2PAL[16];
|
||||
|
||||
extern const u16 sRipper2OAM_Moving_Frame0[7];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sRisingChozoPillarGFX[671];
|
||||
extern const u32 sRisingChozoPillarGfx[671];
|
||||
extern const u16 sRisingChozoPillarPAL[64];
|
||||
|
||||
extern const u16 sRisingChozoPillarPlatformOAM_Slot0Spawning_Frame0[7];
|
||||
|
@ -5,15 +5,15 @@
|
||||
#include "macros.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sRuinsTestGFX[1951];
|
||||
extern const u32 sRuinsTestGFX_SamusReflectionTurningRightTop[96];
|
||||
extern const u32 sRuinsTestGFX_SamusReflectionTurningRightBottom[64];
|
||||
extern const u32 sRuinsTestGFX_SamusReflectionTurningLeftTop[96];
|
||||
extern const u32 sRuinsTestGFX_SamusReflectionTurningLeftBottom[64];
|
||||
extern const u32 sRuinsTestGFX_SamusReflectionFullSuitTop[96];
|
||||
extern const u32 sRuinsTestGFX_SamusReflectionFullSuitBottom[64];
|
||||
extern const u32 sRuinsTestGFX_SamusReflectionSuitlessTop[96];
|
||||
extern const u32 sRuinsTestGFX_SamusReflectionSuitlessBottom[64];
|
||||
extern const u32 sRuinsTestGfx[1951];
|
||||
extern const u32 sRuinsTestGfx_SamusReflectionTurningRightTop[96];
|
||||
extern const u32 sRuinsTestGfx_SamusReflectionTurningRightBottom[64];
|
||||
extern const u32 sRuinsTestGfx_SamusReflectionTurningLeftTop[96];
|
||||
extern const u32 sRuinsTestGfx_SamusReflectionTurningLeftBottom[64];
|
||||
extern const u32 sRuinsTestGfx_SamusReflectionFullSuitTop[96];
|
||||
extern const u32 sRuinsTestGfx_SamusReflectionFullSuitBottom[64];
|
||||
extern const u32 sRuinsTestGfx_SamusReflectionSuitlessTop[96];
|
||||
extern const u32 sRuinsTestGfx_SamusReflectionSuitlessBottom[64];
|
||||
extern const u16 sRuinsTestPAL[128];
|
||||
extern const u16 sRuinsTestPAL_SymbolShot_Frame1[8];
|
||||
extern const u16 sRuinsTestPAL_SymbolShot_Frame2[8];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sSavePlatformGFX[603];
|
||||
extern const u32 sSavePlatformGfx[603];
|
||||
extern const u16 sSavePlatformPAL[64];
|
||||
|
||||
extern const u16 sSavePlatformOAM_Idle_Frame0[28];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sSavePlatformChozodiaGFX[552];
|
||||
extern const u32 sSavePlatformChozodiaGfx[552];
|
||||
extern const u16 sSavePlatformChozodiaPAL[64];
|
||||
|
||||
extern const u16 sSavePlatformChozodiaOAM_Idle_Frame0[61];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sSearchlightGFX[172];
|
||||
extern const u32 sSearchlightGfx[172];
|
||||
extern const u16 sSearchlightPAL[16];
|
||||
|
||||
extern const u16 sSearchlightOAM_Moving_Frame0[25];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sSearchlightEyeGFX[177];
|
||||
extern const u32 sSearchlightEyeGfx[177];
|
||||
extern const u16 sSearchlightEyePAL[16];
|
||||
|
||||
extern const u16 sSearchlightEyeOAM_Idle_Frame0[10];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sSecurityGateGFX[122];
|
||||
extern const u32 sSecurityGateGfx[122];
|
||||
extern const u16 sSecurityGatePAL[16];
|
||||
|
||||
extern const u16 sSecurityGateOAM_Opened_Frame0[4];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sSecurityLaserGFX[104];
|
||||
extern const u32 sSecurityLaserGfx[104];
|
||||
extern const u16 sSecurityLaserPAL[16];
|
||||
|
||||
extern const u16 sSecurityLaserOAM_VerticalSmall_Frame0[10];
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sSidehopperHighJumpVelocity[10];
|
||||
|
||||
extern const i16 sSidehopperLowJumpVelocity[10];
|
||||
|
||||
extern const u32 sSidehopperGFX[303];
|
||||
extern const u32 sSidehopperGfx[303];
|
||||
extern const u16 sSidehopperPAL[16];
|
||||
|
||||
extern const u16 sSidehopperOAM_Idle_Frame0[19];
|
||||
|
@ -6,9 +6,9 @@
|
||||
|
||||
extern const i16 sSkreeFallingSpeed[8];
|
||||
|
||||
extern const u32 sSkreeGreenGFX[264];
|
||||
extern const u32 sSkreeGreenGfx[264];
|
||||
extern const u16 sSkreeGreenPAL[16];
|
||||
extern const u32 sSkreeBlueGFX[264];
|
||||
extern const u32 sSkreeBlueGfx[264];
|
||||
extern const u16 sSkreeBluePAL[16];
|
||||
|
||||
extern const u16 sSkreeOAM_Idle_Frame0[13];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sSkulteraGFX[285];
|
||||
extern const u32 sSkulteraGfx[285];
|
||||
extern const u16 sSkulteraPAL[16];
|
||||
|
||||
extern const u16 sSkulteraOAM_Idle_Frame0[19];
|
||||
|
@ -14,7 +14,7 @@ extern const i16 sSpacePirate_2e105a[11];
|
||||
|
||||
extern const i16 sSpacePirate_2e1070[12];
|
||||
|
||||
extern const u32 sSpacePirateGFX[810];
|
||||
extern const u32 sSpacePirateGfx[810];
|
||||
extern const u16 sSpacePiratePAL[48];
|
||||
|
||||
extern const u16 sSpacePirateOAM_Crouched_Frame0[43];
|
||||
|
@ -5,7 +5,7 @@
|
||||
#include "macros.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sFakePowerBombGFX[115];
|
||||
extern const u32 sFakePowerBombGfx[115];
|
||||
extern const u16 sFakePowerBombPAL[16];
|
||||
|
||||
extern const u16 sFakePowerBombOAM_Idle_Frame0[4];
|
||||
|
@ -8,7 +8,7 @@ extern const i16 sSqueeptRisingMovement[65];
|
||||
|
||||
extern const i16 sSqueeptFallingMovement[16];
|
||||
|
||||
extern const u32 sSqueeptGFX[263];
|
||||
extern const u32 sSqueeptGfx[263];
|
||||
extern const u16 sSqueeptPAL[16];
|
||||
|
||||
extern const u16 sSqueeptOAM_GoingUp_Frame0[25];
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "types.h"
|
||||
#include "oam.h"
|
||||
|
||||
extern const u32 sSteamGFX[195];
|
||||
extern const u32 sSteamGfx[195];
|
||||
extern const u16 sSteamPAL[16];
|
||||
|
||||
extern const u16 sSteamOAM_HorizontalLarge_Frame0[4];
|
||||
|
@ -14,7 +14,7 @@ extern const i16 sTangleVineGerutaMultiSpriteData_Idle_Frame3[9];
|
||||
|
||||
extern const struct FrameData sTangleVineGerutaMultiSpriteData_Idle[5];
|
||||
|
||||
extern const u32 sTangleVineGFX[1298];
|
||||
extern const u32 sTangleVineGfx[1298];
|
||||
extern const u16 sTangleVinePAL[80];
|
||||
|
||||
extern const u16 sTangleVineTallOAM_OnGround_Frame3[13];
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user