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Fix spelling mistake
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@ -1948,7 +1948,7 @@ void ProjectileChargedIceBeamHittingSprite(struct SpriteData* pSprite, u16 yPosi
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/**
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* 50914 | 60 | Sets the projectile to a tumbling state (reserved for missile and super missile)
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*
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* @param pSprite Sprite data pointere
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* @param pSprite Sprite data pointer
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* @param pProj Projectile data pointer
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* @param type The type of the projectile
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*/
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