y.demaisonregne
|
78b6944153
|
Match BgClipGetNewBldalphaValue
|
2023-04-04 23:36:27 +02:00 |
|
y.demaisonregne
|
0325e2a2e8
|
Add sram_misc.c
|
2023-04-04 21:06:08 +02:00 |
|
YohannDR
|
3979d480bd
|
Link mother_brain_close_up cutscene code
|
2023-04-04 09:17:28 +02:00 |
|
y.demaisonregne
|
3fd940d0a5
|
Link enter tourian and samus in blue ship code
|
2023-04-03 22:12:26 +02:00 |
|
YohannDR
|
356576bf26
|
Start EnterTourianUpdateMetroid
|
2023-04-03 15:56:44 +02:00 |
|
YohannDR
|
a37922949d
|
Match and link ridley_in_space cutscene code
|
2023-04-03 09:24:05 +02:00 |
|
y.demaisonregne
|
1edc9dbb2b
|
Start decompiling pause screen code
|
2023-03-31 00:31:54 +02:00 |
|
y.demaisonregne
|
e5f8dfcacb
|
Decompile almost all of cable link code
|
2023-03-30 17:41:55 +02:00 |
|
y.demaisonregne
|
7733987f90
|
Use symbol instead of addr for non gameplay ram pointer
|
2023-03-26 22:52:14 +02:00 |
|
y.demaisonregne
|
735b24946b
|
Decompile more cutscene_utils.c code
|
2023-03-26 12:55:49 +02:00 |
|
y.demaisonregne
|
e77420d50d
|
Some cutscene_utils.c code
|
2023-03-26 03:29:22 +02:00 |
|
y.demaisonregne
|
62547aa328
|
Decompile a few samus gfx subroutine
|
2023-03-17 21:40:31 +01:00 |
|
y.demaisonregne
|
7e672a7d2f
|
Add room_music.c
|
2023-03-13 23:50:03 +01:00 |
|
y.demaisonregne
|
fb1d1d2444
|
Add demo.c
|
2023-03-13 23:17:03 +01:00 |
|
YohannDR
|
b208ea141b
|
Finish replacing IWRAM pointers
|
2023-03-13 09:30:22 +01:00 |
|
y.demaisonregne
|
6d7af6c636
|
Start replacing IWRAM pointers by symbols
|
2023-03-12 23:54:08 +01:00 |
|
y.demaisonregne
|
e20622d5a3
|
More chozodia_escape.c code
|
2023-03-12 22:53:58 +01:00 |
|
y.demaisonregne
|
e00d0d6189
|
Start decompiling chozodia_escape.c
|
2023-03-12 16:40:07 +01:00 |
|
y.demaisonregne
|
c8da02847d
|
Link fusion_gallery.c
|
2023-03-12 15:11:24 +01:00 |
|
y.demaisonregne
|
44e5f349d6
|
Some more ending_and_gallery.c
|
2023-03-11 02:04:14 +01:00 |
|
y.demaisonregne
|
9ff0cc0390
|
Finish dragon.c and link it
|
2023-03-10 21:23:57 +01:00 |
|
y.demaisonregne
|
febbd91b98
|
Decompile ProcessPauseButtonPress
|
2023-03-09 21:12:53 +01:00 |
|
y.demaisonregne
|
25878e698c
|
Declare haze.h
|
2023-03-09 01:14:44 +01:00 |
|
y.demaisonregne
|
f677db2f76
|
Complete display.c
|
2023-03-09 00:33:52 +01:00 |
|
y.demaisonregne
|
ed7221447c
|
Decompile animated_graphics.c
|
2023-03-09 00:00:51 +01:00 |
|
y.demaisonregne
|
1d8aebe8f9
|
Complete in_game_cutscene.c
|
2023-03-08 02:05:24 +01:00 |
|
YohannDR
|
dd76041740
|
Finish color_fading.c, add to linker
|
2023-03-06 15:47:32 +01:00 |
|
y.demaisonregne
|
c6ee9c7b23
|
Add color_fading.h
|
2023-03-05 23:06:19 +01:00 |
|
y.demaisonregne
|
7a85261e65
|
More file_select.c code
|
2023-03-04 02:17:15 +01:00 |
|
y.demaisonregne
|
60ca5ea96c
|
Decompile softreset.c
|
2023-03-02 18:14:29 +01:00 |
|
y.demaisonregne
|
4f25de2a73
|
Start decompiling save file code
|
2023-03-02 02:13:08 +01:00 |
|
y.demaisonregne
|
e0e1d723fc
|
Decompile erase SRAM menu
|
2023-02-28 22:03:51 +01:00 |
|
y.demaisonregne
|
3ed34562fc
|
Finish decompiling title screen
|
2023-02-28 16:30:57 +01:00 |
|
y.demaisonregne
|
e5b2af3e97
|
Start decompiling status screen
|
2023-02-28 01:38:41 +01:00 |
|
YohannDR
|
7d449fb94d
|
Decompile update oam id functions
|
2023-02-08 15:17:23 +01:00 |
|
YohannDR
|
fa5b2be4ab
|
Decompile EndingImageInit
|
2023-02-07 19:08:17 +01:00 |
|
YohannDR
|
8d0bedb091
|
Decompile statue opening cutscene
|
2023-02-07 10:39:28 +01:00 |
|
YohannDR
|
54aa92040a
|
Decompile before charlie cutscene
|
2023-02-06 22:56:29 +01:00 |
|
YohannDR
|
623f9e14b3
|
Decompile getting_fully_powered_suit.c cutscene
|
2023-02-06 15:58:39 +01:00 |
|
YohannDR
|
55699eda45
|
Fix CutsceneOamData type, match few more functions
|
2023-02-06 09:05:02 +01:00 |
|
YohannDR
|
152d2499f3
|
Add cutscene data to linker, full story_text_cutscenes.c
|
2023-02-05 21:53:44 +01:00 |
|
YohannDR
|
75001803e2
|
Start of complex_oam.c
|
2023-02-05 00:48:52 +01:00 |
|
YohannDR
|
6b67b56968
|
Complete ridley_landing.c
|
2023-02-03 18:52:02 +01:00 |
|
YohannDR
|
2a19eb57e1
|
Finish ridley_spawn.c (unmatching, but same behavior)
|
2023-02-02 10:47:55 +01:00 |
|
YohannDR
|
c1517ab975
|
Add mecha_sees_samus.c
|
2023-02-01 14:50:25 +01:00 |
|
YohannDR
|
361f400f7c
|
Properly link non gameplay ram pointer
|
2023-01-31 17:45:08 +01:00 |
|
YohannDR
|
04ca66c9b2
|
Most of intro.c code, add intro_data.c
|
2023-01-31 16:44:13 +01:00 |
|
YohannDR
|
30f50a9efe
|
Try at UpdateFreeMovement_Debug
|
2023-01-30 15:56:38 +01:00 |
|
YohannDR
|
d85576fee4
|
Add in_game.c to linker
|
2023-01-30 10:52:19 +01:00 |
|
YohannDR
|
67c7651e2e
|
Match InGameMainLoop
|
2023-01-30 09:32:31 +01:00 |
|