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Metroid - Zero Mission Decomp

This is a work in progress decompilation of Metroid - Zero Mission.

2587/2721 functions decompiled (95.08%, 134 left)

0x35075f/0x76b014 bytes of data not in blobs (44.68%, 0x41a8b5 left)

Progress can be seen here : https://docs.google.com/spreadsheets/d/1X8XarD5evY8ZI7r_GQqh1pYmdVMbBcINYfRBUlogmKY/edit#gid=0

This decomp is not shiftable, don't use it as a base to work on anything

This produces the following ROMs:

  • mzm_us.gba: sha1: 5de8536afe1f0078ee6fe1089f890e8c7aa0a6e8

Discords:

Dependencies

  • agbcc
  • binutils-arm-none-eabi
  • mzm_us_baserom.gba (sha1: 5de8536afe1f0078ee6fe1089f890e8c7aa0a6e8)
  • python3
  • g++

Setup

  • WINDOWS ONLY : Install and setup WSL
  • Install the dependencies (an apt update might be necessary for binutils)
  • Build agbcc (run ./build.sh)
  • Add agbcc to your path (export PATH="agbcc path:$PATH")
  • Build preproc (run make in tools/preproc)

Build

  • Run make clean if necessary
  • Run the extractor.py script in tools (python3 tools/extractor.py) if necessary
  • Run make (using the -j option is recommended to speed up the process)