.. |
audio
|
Name audio command functions
|
2023-11-23 23:50:56 +01:00 |
constants
|
Name audio command functions
|
2023-11-23 23:50:56 +01:00 |
cutscenes
|
Match all of cutscene_utils.h
|
2024-02-20 00:47:08 +01:00 |
data
|
Rename occurrences of 'PAL' to 'Pal' (#13)
|
2024-01-04 00:34:38 +01:00 |
gba
|
Cleanup ridley_in_space.c
|
2023-07-29 23:54:28 +02:00 |
libgcc
|
.C to .H files
|
2022-09-24 21:19:15 +02:00 |
menus
|
Math unk_68168 in pause_screen.c
|
2024-02-20 13:51:38 +01:00 |
sprites_AI
|
Rename occurrences of 'PAL' to 'Pal' (#13)
|
2024-01-04 00:34:38 +01:00 |
sram
|
Start decompiling save file code
|
2023-03-02 02:13:08 +01:00 |
structs
|
Name audio command functions
|
2023-11-23 23:50:56 +01:00 |
animated_graphics.h
|
Decompile animated_graphics.c
|
2023-03-09 00:00:51 +01:00 |
audio_wrappers.h
|
Match DoSoundAction
|
2023-05-29 22:01:18 +02:00 |
audio.h
|
Name audio command functions
|
2023-11-23 23:50:56 +01:00 |
bg_clip.h
|
Cleanup bg clip
|
2023-07-08 18:04:54 +02:00 |
block.h
|
Some cleanup
|
2023-08-08 23:43:33 +02:00 |
cable_link.h
|
Improve unk_891a0
|
2023-06-22 16:35:03 +02:00 |
callbacks.h
|
More music_wrappers.c
|
2022-12-21 16:59:33 +01:00 |
chozodia_escape.h
|
Start decompiling chozodia_escape.c
|
2023-03-12 16:40:07 +01:00 |
clipdata.h
|
Link and fix samus.c
|
2023-11-17 22:48:16 +01:00 |
color_effects.h
|
Raneme iXX types to sXX
|
2023-06-18 14:31:09 +02:00 |
color_fading.h
|
Finish color_fading.c, add to linker
|
2023-03-06 15:47:32 +01:00 |
complex_oam.h
|
Raneme iXX types to sXX
|
2023-06-18 14:31:09 +02:00 |
connection.h
|
Link bg_clip.c
|
2023-06-24 15:48:52 +02:00 |
demo_input.h
|
Add demo.c
|
2023-03-13 23:17:03 +01:00 |
demo.h
|
Add demo.c
|
2023-03-13 23:17:03 +01:00 |
display.h
|
Complete display.c
|
2023-03-09 00:33:52 +01:00 |
ending_and_gallery.h
|
Split fusion gallery, more ending code
|
2023-03-11 17:09:07 +01:00 |
escape.h
|
More cleanup
|
2023-07-13 02:54:53 +02:00 |
event.h
|
Finish entire codebase refactoring
|
2022-09-23 22:05:46 +02:00 |
fixed_point.h
|
Raneme iXX types to sXX
|
2023-06-18 14:31:09 +02:00 |
funcs.h
|
More cleanup
|
2023-07-11 16:27:10 +02:00 |
fusion_gallery.h
|
Split fusion gallery, more ending code
|
2023-03-11 17:09:07 +01:00 |
gba.h
|
Start decompiling cable link code
|
2023-03-29 16:00:00 +02:00 |
globals.h
|
Link scroll.c and block.c
|
2023-11-20 20:28:45 +01:00 |
haze.h
|
Declare haze.h
|
2023-03-09 01:14:44 +01:00 |
hud_generic.h
|
More cleanup
|
2023-07-13 02:54:53 +02:00 |
hud.h
|
Clean up color fading
|
2023-07-08 20:23:39 +02:00 |
in_game_cutscene.h
|
Complete in_game_cutscene.c
|
2023-03-08 02:05:24 +01:00 |
in_game.h
|
Try at UpdateFreeMovement_Debug
|
2023-01-30 15:56:38 +01:00 |
init_game.h
|
Create include file
|
2022-09-21 11:12:44 +02:00 |
init_helpers.h
|
More cleanup
|
2023-07-11 16:27:10 +02:00 |
input.h
|
More samus.c cleanup
|
2023-07-28 00:08:08 +02:00 |
interrupts.h
|
More cleanup
|
2023-07-11 16:27:10 +02:00 |
intro.h
|
Some intro code
|
2023-01-30 23:33:51 +01:00 |
io.h
|
More music_wrappers.c
|
2022-12-21 16:59:33 +01:00 |
location_text.h
|
Finish text data and add text pointers
|
2023-10-20 19:57:26 +02:00 |
macros.h
|
Use SPRITESET_IDX macro for clearer spriteset index specification in room data (#14)
|
2024-01-04 00:37:34 +01:00 |
memory.h
|
More cutscene code
|
2022-10-03 22:38:06 +02:00 |
minimap.h
|
Rename GFX to Gfx and RAM to Ram
|
2023-05-28 16:22:12 +02:00 |
music_wrappers.h
|
Match all of music_wrappers.h
|
2024-02-19 23:54:16 +01:00 |
music.h
|
Some music_wrappers functions
|
2022-12-21 01:55:36 +01:00 |
oam_id.h
|
Decompile update oam id functions
|
2023-02-08 15:17:23 +01:00 |
oam.h
|
Extract deorem data
|
2023-10-21 15:06:32 +02:00 |
particle.h
|
More cleanup, particles
|
2023-07-12 04:10:41 +02:00 |
power_bomb_explosion.h
|
Finish entire codebase refactoring
|
2022-09-23 22:05:46 +02:00 |
projectile_util.h
|
Split and link projectile.c
|
2023-11-20 08:51:35 +01:00 |
projectile.h
|
Split and link projectile.c
|
2023-11-20 08:51:35 +01:00 |
room_music.h
|
Add room_music.c
|
2023-03-13 23:50:03 +01:00 |
room.h
|
Cleanup ridley_in_space.c
|
2023-07-29 23:54:28 +02:00 |
samus.h
|
Link and fix samus.c
|
2023-11-17 22:48:16 +01:00 |
save_file.h
|
Try match SramLoad_DemoRamValues
|
2023-03-05 11:49:41 +01:00 |
screen_shake.h
|
Raneme iXX types to sXX
|
2023-06-18 14:31:09 +02:00 |
scroll.h
|
Some scroll.c documentation
|
2023-11-20 15:54:17 +01:00 |
softreset_input.h
|
Decompile softreset.c
|
2023-03-02 18:14:29 +01:00 |
softreset.h
|
Decompile softreset.c
|
2023-03-02 18:14:29 +01:00 |
sprite_debris.h
|
Link and fix sprite.c
|
2023-11-18 22:41:34 +01:00 |
sprite_util.h
|
Link space_pirate.c
|
2023-11-19 21:14:22 +01:00 |
sprite.h
|
Rename occurrences of 'PAL' to 'Pal' (#13)
|
2024-01-04 00:34:38 +01:00 |
sram_misc.h
|
Add sram_misc.c
|
2023-04-04 21:06:08 +02:00 |
syscall_wrappers.h
|
Match SpriteUtilSamusAndSpriteCollision
|
2023-08-24 19:42:32 +02:00 |
syscalls.h
|
Raneme iXX types to sXX
|
2023-06-18 14:31:09 +02:00 |
temp_globals.h
|
Link scroll.c and block.c
|
2023-11-20 20:28:45 +01:00 |
text.h
|
Match TextProcessItemBanner
|
2023-05-31 11:36:09 +02:00 |
time_attack.h
|
Link time_attack.c
|
2023-06-26 16:58:08 +02:00 |
tourian_escape.h
|
Start decompiling tourian_escape.c
|
2023-03-26 23:54:47 +02:00 |
transparency.h
|
Cleanup ridley_in_space.c
|
2023-07-29 23:54:28 +02:00 |
types.h
|
Link and fix sprite.c
|
2023-11-18 22:41:34 +01:00 |
update_input.h
|
Create include file
|
2022-09-21 11:12:44 +02:00 |