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ovl_Bg_Ice_Shutter (#377)
* Starting work on Bg_Ice_Shutter, want to commit before attempting to use the permuter. * Forgot to use the new UNK_TPYE in DynaPolyInfo_Alloc * Resolving last asm issues by re-ordering and updating .c file. * Attempting to match by reordering things, removing no longer used .s files from spec file. * Adding in proper include path for _reloc file * Removing unneeded parens and casts * Removing extra space. * Updated with review fixes * Another round of review comments. * Adding description to comment to clarify what these are. * Adding in newline before draw function
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@ -1,14 +0,0 @@
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glabel BgIceShutter_Destroy
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/* 00204 80891CC4 27BDFFE8 */ addiu $sp, $sp, 0xFFE8 ## $sp = FFFFFFE8
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/* 00208 80891CC8 AFA40018 */ sw $a0, 0x0018($sp)
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/* 0020C 80891CCC 8FAE0018 */ lw $t6, 0x0018($sp)
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/* 00210 80891CD0 AFBF0014 */ sw $ra, 0x0014($sp)
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/* 00214 80891CD4 00A02025 */ or $a0, $a1, $zero ## $a0 = 00000000
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/* 00218 80891CD8 24A50810 */ addiu $a1, $a1, 0x0810 ## $a1 = 00000810
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/* 0021C 80891CDC 0C00FB56 */ jal DynaPolyInfo_Free
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## DynaPolyInfo_delReserve
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/* 00220 80891CE0 8DC6014C */ lw $a2, 0x014C($t6) ## 0000014C
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/* 00224 80891CE4 8FBF0014 */ lw $ra, 0x0014($sp)
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/* 00228 80891CE8 27BD0018 */ addiu $sp, $sp, 0x0018 ## $sp = 00000000
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/* 0022C 80891CEC 03E00008 */ jr $ra
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/* 00230 80891CF0 00000000 */ nop
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@ -1,14 +0,0 @@
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glabel BgIceShutter_Draw
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/* 003A0 80891E60 27BDFFE8 */ addiu $sp, $sp, 0xFFE8 ## $sp = FFFFFFE8
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/* 003A4 80891E64 AFA40018 */ sw $a0, 0x0018($sp)
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/* 003A8 80891E68 00A02025 */ or $a0, $a1, $zero ## $a0 = 00000000
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/* 003AC 80891E6C AFBF0014 */ sw $ra, 0x0014($sp)
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/* 003B0 80891E70 3C050600 */ lui $a1, 0x0600 ## $a1 = 06000000
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/* 003B4 80891E74 0C00D498 */ jal Gfx_DrawDListOpa
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/* 003B8 80891E78 24A52740 */ addiu $a1, $a1, 0x2740 ## $a1 = 06002740
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/* 003BC 80891E7C 8FBF0014 */ lw $ra, 0x0014($sp)
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/* 003C0 80891E80 27BD0018 */ addiu $sp, $sp, 0x0018 ## $sp = 00000000
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/* 003C4 80891E84 03E00008 */ jr $ra
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/* 003C8 80891E88 00000000 */ nop
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/* 003CC 80891E8C 00000000 */ nop
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@ -1,115 +0,0 @@
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glabel BgIceShutter_Init
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/* 0008C 80891B4C 27BDFFC8 */ addiu $sp, $sp, 0xFFC8 ## $sp = FFFFFFC8
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/* 00090 80891B50 AFA5003C */ sw $a1, 0x003C($sp)
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/* 00094 80891B54 AFBF001C */ sw $ra, 0x001C($sp)
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/* 00098 80891B58 AFB00018 */ sw $s0, 0x0018($sp)
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/* 0009C 80891B5C 3C058089 */ lui $a1, %hi(D_80891EB0) ## $a1 = 80890000
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/* 000A0 80891B60 00808025 */ or $s0, $a0, $zero ## $s0 = 00000000
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/* 000A4 80891B64 AFA0002C */ sw $zero, 0x002C($sp)
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/* 000A8 80891B68 0C01E037 */ jal Actor_ProcessInitChain
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/* 000AC 80891B6C 24A51EB0 */ addiu $a1, $a1, %lo(D_80891EB0) ## $a1 = 80891EB0
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/* 000B0 80891B70 02002025 */ or $a0, $s0, $zero ## $a0 = 00000000
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/* 000B4 80891B74 0C010D20 */ jal DynaPolyInfo_SetActorMove
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/* 000B8 80891B78 00002825 */ or $a1, $zero, $zero ## $a1 = 00000000
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/* 000BC 80891B7C 8602001C */ lh $v0, 0x001C($s0) ## 0000001C
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/* 000C0 80891B80 3C040600 */ lui $a0, 0x0600 ## $a0 = 06000000
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/* 000C4 80891B84 24842854 */ addiu $a0, $a0, 0x2854 ## $a0 = 06002854
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/* 000C8 80891B88 304E00FF */ andi $t6, $v0, 0x00FF ## $t6 = 00000000
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/* 000CC 80891B8C 00027A03 */ sra $t7, $v0, 8
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/* 000D0 80891B90 AFAE0028 */ sw $t6, 0x0028($sp)
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/* 000D4 80891B94 31F800FF */ andi $t8, $t7, 0x00FF ## $t8 = 00000000
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/* 000D8 80891B98 A618001C */ sh $t8, 0x001C($s0) ## 0000001C
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/* 000DC 80891B9C 0C010620 */ jal DynaPolyInfo_Alloc
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/* 000E0 80891BA0 27A5002C */ addiu $a1, $sp, 0x002C ## $a1 = FFFFFFF4
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/* 000E4 80891BA4 8FA4003C */ lw $a0, 0x003C($sp)
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/* 000E8 80891BA8 02003025 */ or $a2, $s0, $zero ## $a2 = 00000000
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/* 000EC 80891BAC 8FA7002C */ lw $a3, 0x002C($sp)
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/* 000F0 80891BB0 0C00FA9D */ jal DynaPolyInfo_RegisterActor
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## DynaPolyInfo_setActor
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/* 000F4 80891BB4 24850810 */ addiu $a1, $a0, 0x0810 ## $a1 = 00000810
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/* 000F8 80891BB8 8FA30028 */ lw $v1, 0x0028($sp)
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/* 000FC 80891BBC 24010002 */ addiu $at, $zero, 0x0002 ## $at = 00000002
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/* 00100 80891BC0 AE02014C */ sw $v0, 0x014C($s0) ## 0000014C
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/* 00104 80891BC4 14610002 */ bne $v1, $at, .L80891BD0
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/* 00108 80891BC8 2419C000 */ addiu $t9, $zero, 0xC000 ## $t9 = FFFFC000
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/* 0010C 80891BCC A61900B4 */ sh $t9, 0x00B4($s0) ## 000000B4
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.L80891BD0:
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/* 00110 80891BD0 24010001 */ addiu $at, $zero, 0x0001 ## $at = 00000001
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/* 00114 80891BD4 1061000D */ beq $v1, $at, .L80891C0C
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/* 00118 80891BD8 8FA4003C */ lw $a0, 0x003C($sp)
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/* 0011C 80891BDC 8FA4003C */ lw $a0, 0x003C($sp)
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/* 00120 80891BE0 0C00B337 */ jal Flags_GetClear
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/* 00124 80891BE4 82050003 */ lb $a1, 0x0003($s0) ## 00000003
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/* 00128 80891BE8 10400005 */ beq $v0, $zero, .L80891C00
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/* 0012C 80891BEC 3C088089 */ lui $t0, %hi(func_80891CF4) ## $t0 = 80890000
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/* 00130 80891BF0 0C00B55C */ jal Actor_Kill
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/* 00134 80891BF4 02002025 */ or $a0, $s0, $zero ## $a0 = 00000000
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/* 00138 80891BF8 1000000F */ beq $zero, $zero, .L80891C38
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/* 0013C 80891BFC 8FAA0028 */ lw $t2, 0x0028($sp)
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.L80891C00:
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/* 00140 80891C00 25081CF4 */ addiu $t0, $t0, %lo(func_80891CF4) ## $t0 = 00001CF4
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/* 00144 80891C04 1000000B */ beq $zero, $zero, .L80891C34
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/* 00148 80891C08 AE080164 */ sw $t0, 0x0164($s0) ## 00000164
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.L80891C0C:
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/* 0014C 80891C0C 0C00B2D0 */ jal Flags_GetSwitch
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/* 00150 80891C10 8605001C */ lh $a1, 0x001C($s0) ## 0000001C
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/* 00154 80891C14 10400005 */ beq $v0, $zero, .L80891C2C
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/* 00158 80891C18 3C098089 */ lui $t1, %hi(func_80891D6C) ## $t1 = 80890000
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/* 0015C 80891C1C 0C00B55C */ jal Actor_Kill
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/* 00160 80891C20 02002025 */ or $a0, $s0, $zero ## $a0 = 00000000
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/* 00164 80891C24 10000004 */ beq $zero, $zero, .L80891C38
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/* 00168 80891C28 8FAA0028 */ lw $t2, 0x0028($sp)
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.L80891C2C:
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/* 0016C 80891C2C 25291D6C */ addiu $t1, $t1, %lo(func_80891D6C) ## $t1 = 00001D6C
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/* 00170 80891C30 AE090164 */ sw $t1, 0x0164($s0) ## 00000164
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.L80891C34:
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/* 00174 80891C34 8FAA0028 */ lw $t2, 0x0028($sp)
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.L80891C38:
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/* 00178 80891C38 24010002 */ addiu $at, $zero, 0x0002 ## $at = 00000002
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/* 0017C 80891C3C 02002025 */ or $a0, $s0, $zero ## $a0 = 00000000
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/* 00180 80891C40 15410019 */ bne $t2, $at, .L80891CA8
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/* 00184 80891C44 00000000 */ nop
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/* 00188 80891C48 0C01DE1C */ jal Math_Sins
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## sins?
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/* 0018C 80891C4C 860400B4 */ lh $a0, 0x00B4($s0) ## 000000B4
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/* 00190 80891C50 3C014248 */ lui $at, 0x4248 ## $at = 42480000
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/* 00194 80891C54 44812000 */ mtc1 $at, $f4 ## $f4 = 50.00
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/* 00198 80891C58 00000000 */ nop
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/* 0019C 80891C5C 46040182 */ mul.s $f6, $f0, $f4
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/* 001A0 80891C60 E7A60024 */ swc1 $f6, 0x0024($sp)
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/* 001A4 80891C64 0C01DE1C */ jal Math_Sins
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## sins?
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/* 001A8 80891C68 860400B6 */ lh $a0, 0x00B6($s0) ## 000000B6
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/* 001AC 80891C6C C7A80024 */ lwc1 $f8, 0x0024($sp)
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/* 001B0 80891C70 C6100008 */ lwc1 $f16, 0x0008($s0) ## 00000008
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/* 001B4 80891C74 C604000C */ lwc1 $f4, 0x000C($s0) ## 0000000C
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/* 001B8 80891C78 46080282 */ mul.s $f10, $f0, $f8
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/* 001BC 80891C7C 860400B6 */ lh $a0, 0x00B6($s0) ## 000000B6
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/* 001C0 80891C80 E604003C */ swc1 $f4, 0x003C($s0) ## 0000003C
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/* 001C4 80891C84 46105480 */ add.s $f18, $f10, $f16
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/* 001C8 80891C88 0C01DE0D */ jal Math_Coss
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## coss?
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/* 001CC 80891C8C E6120038 */ swc1 $f18, 0x0038($s0) ## 00000038
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/* 001D0 80891C90 C7A60024 */ lwc1 $f6, 0x0024($sp)
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/* 001D4 80891C94 C60A0010 */ lwc1 $f10, 0x0010($s0) ## 00000010
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/* 001D8 80891C98 46060202 */ mul.s $f8, $f0, $f6
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/* 001DC 80891C9C 460A4400 */ add.s $f16, $f8, $f10
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/* 001E0 80891CA0 10000003 */ beq $zero, $zero, .L80891CB0
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/* 001E4 80891CA4 E6100040 */ swc1 $f16, 0x0040($s0) ## 00000040
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.L80891CA8:
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/* 001E8 80891CA8 0C00B56E */ jal Actor_SetHeight
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/* 001EC 80891CAC 3C054248 */ lui $a1, 0x4248 ## $a1 = 42480000
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.L80891CB0:
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/* 001F0 80891CB0 8FBF001C */ lw $ra, 0x001C($sp)
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/* 001F4 80891CB4 8FB00018 */ lw $s0, 0x0018($sp)
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/* 001F8 80891CB8 27BD0038 */ addiu $sp, $sp, 0x0038 ## $sp = 00000000
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/* 001FC 80891CBC 03E00008 */ jr $ra
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/* 00200 80891CC0 00000000 */ nop
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@ -1,10 +0,0 @@
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glabel BgIceShutter_Update
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/* 0037C 80891E3C 27BDFFE8 */ addiu $sp, $sp, 0xFFE8 ## $sp = FFFFFFE8
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/* 00380 80891E40 AFBF0014 */ sw $ra, 0x0014($sp)
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/* 00384 80891E44 8C990164 */ lw $t9, 0x0164($a0) ## 00000164
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/* 00388 80891E48 0320F809 */ jalr $ra, $t9
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/* 0038C 80891E4C 00000000 */ nop
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/* 00390 80891E50 8FBF0014 */ lw $ra, 0x0014($sp)
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/* 00394 80891E54 27BD0018 */ addiu $sp, $sp, 0x0018 ## $sp = 00000000
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/* 00398 80891E58 03E00008 */ jr $ra
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/* 0039C 80891E5C 00000000 */ nop
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@ -1,40 +0,0 @@
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glabel func_80891AC0
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/* 00000 80891AC0 27BDFFD8 */ addiu $sp, $sp, 0xFFD8 ## $sp = FFFFFFD8
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/* 00004 80891AC4 AFB00018 */ sw $s0, 0x0018($sp)
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/* 00008 80891AC8 00808025 */ or $s0, $a0, $zero ## $s0 = 00000000
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/* 0000C 80891ACC AFBF001C */ sw $ra, 0x001C($sp)
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/* 00010 80891AD0 0C01DE1C */ jal Math_Sins
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## sins?
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/* 00014 80891AD4 848400B4 */ lh $a0, 0x00B4($a0) ## 000000B4
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/* 00018 80891AD8 C6040060 */ lwc1 $f4, 0x0060($s0) ## 00000060
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/* 0001C 80891ADC 46040182 */ mul.s $f6, $f0, $f4
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/* 00020 80891AE0 E7A60024 */ swc1 $f6, 0x0024($sp)
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/* 00024 80891AE4 0C01DE0D */ jal Math_Coss
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## coss?
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/* 00028 80891AE8 860400B4 */ lh $a0, 0x00B4($s0) ## 000000B4
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/* 0002C 80891AEC C6080060 */ lwc1 $f8, 0x0060($s0) ## 00000060
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/* 00030 80891AF0 C610000C */ lwc1 $f16, 0x000C($s0) ## 0000000C
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/* 00034 80891AF4 860400B6 */ lh $a0, 0x00B6($s0) ## 000000B6
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/* 00038 80891AF8 46080282 */ mul.s $f10, $f0, $f8
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/* 0003C 80891AFC 46105480 */ add.s $f18, $f10, $f16
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/* 00040 80891B00 0C01DE1C */ jal Math_Sins
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## sins?
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/* 00044 80891B04 E6120028 */ swc1 $f18, 0x0028($s0) ## 00000028
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/* 00048 80891B08 C7A40024 */ lwc1 $f4, 0x0024($sp)
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/* 0004C 80891B0C C6080008 */ lwc1 $f8, 0x0008($s0) ## 00000008
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/* 00050 80891B10 860400B6 */ lh $a0, 0x00B6($s0) ## 000000B6
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/* 00054 80891B14 46040182 */ mul.s $f6, $f0, $f4
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/* 00058 80891B18 46083280 */ add.s $f10, $f6, $f8
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/* 0005C 80891B1C 0C01DE0D */ jal Math_Coss
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## coss?
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/* 00060 80891B20 E60A0024 */ swc1 $f10, 0x0024($s0) ## 00000024
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/* 00064 80891B24 C7B00024 */ lwc1 $f16, 0x0024($sp)
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/* 00068 80891B28 C6040010 */ lwc1 $f4, 0x0010($s0) ## 00000010
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/* 0006C 80891B2C 46100482 */ mul.s $f18, $f0, $f16
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/* 00070 80891B30 46049180 */ add.s $f6, $f18, $f4
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/* 00074 80891B34 E606002C */ swc1 $f6, 0x002C($s0) ## 0000002C
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/* 00078 80891B38 8FBF001C */ lw $ra, 0x001C($sp)
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/* 0007C 80891B3C 8FB00018 */ lw $s0, 0x0018($sp)
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/* 00080 80891B40 27BD0028 */ addiu $sp, $sp, 0x0028 ## $sp = 00000000
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/* 00084 80891B44 03E00008 */ jr $ra
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/* 00088 80891B48 00000000 */ nop
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@ -1,35 +0,0 @@
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glabel func_80891CF4
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/* 00234 80891CF4 27BDFFE0 */ addiu $sp, $sp, 0xFFE0 ## $sp = FFFFFFE0
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/* 00238 80891CF8 AFB00018 */ sw $s0, 0x0018($sp)
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/* 0023C 80891CFC 00808025 */ or $s0, $a0, $zero ## $s0 = 00000000
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/* 00240 80891D00 AFBF001C */ sw $ra, 0x001C($sp)
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/* 00244 80891D04 AFA50024 */ sw $a1, 0x0024($sp)
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/* 00248 80891D08 00A02025 */ or $a0, $a1, $zero ## $a0 = 00000000
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/* 0024C 80891D0C 0C00B349 */ jal Flags_GetTempClear
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/* 00250 80891D10 82050003 */ lb $a1, 0x0003($s0) ## 00000003
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/* 00254 80891D14 10400010 */ beq $v0, $zero, .L80891D58
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/* 00258 80891D18 8FA40024 */ lw $a0, 0x0024($sp)
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/* 0025C 80891D1C 0C00B33C */ jal Flags_SetClear
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/* 00260 80891D20 82050003 */ lb $a1, 0x0003($s0) ## 00000003
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/* 00264 80891D24 8FA40024 */ lw $a0, 0x0024($sp)
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/* 00268 80891D28 26050024 */ addiu $a1, $s0, 0x0024 ## $a1 = 00000024
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/* 0026C 80891D2C 2406001E */ addiu $a2, $zero, 0x001E ## $a2 = 0000001E
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/* 00270 80891D30 0C01AEB6 */ jal Audio_PlaySoundAtPosition
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/* 00274 80891D34 24072814 */ addiu $a3, $zero, 0x2814 ## $a3 = 00002814
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/* 00278 80891D38 860F00B4 */ lh $t7, 0x00B4($s0) ## 000000B4
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/* 0027C 80891D3C 3C0E8089 */ lui $t6, %hi(func_80891DD4) ## $t6 = 80890000
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/* 00280 80891D40 25CE1DD4 */ addiu $t6, $t6, %lo(func_80891DD4) ## $t6 = 80891DD4
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/* 00284 80891D44 15E00004 */ bne $t7, $zero, .L80891D58
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/* 00288 80891D48 AE0E0164 */ sw $t6, 0x0164($s0) ## 00000164
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/* 0028C 80891D4C 8FA40024 */ lw $a0, 0x0024($sp)
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/* 00290 80891D50 0C020120 */ jal func_80080480
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/* 00294 80891D54 02002825 */ or $a1, $s0, $zero ## $a1 = 00000000
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.L80891D58:
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/* 00298 80891D58 8FBF001C */ lw $ra, 0x001C($sp)
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/* 0029C 80891D5C 8FB00018 */ lw $s0, 0x0018($sp)
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/* 002A0 80891D60 27BD0020 */ addiu $sp, $sp, 0x0020 ## $sp = 00000000
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/* 002A4 80891D64 03E00008 */ jr $ra
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/* 002A8 80891D68 00000000 */ nop
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@ -1,30 +0,0 @@
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glabel func_80891D6C
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/* 002AC 80891D6C 27BDFFE8 */ addiu $sp, $sp, 0xFFE8 ## $sp = FFFFFFE8
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/* 002B0 80891D70 AFA40018 */ sw $a0, 0x0018($sp)
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/* 002B4 80891D74 8FAE0018 */ lw $t6, 0x0018($sp)
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/* 002B8 80891D78 AFBF0014 */ sw $ra, 0x0014($sp)
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/* 002BC 80891D7C AFA5001C */ sw $a1, 0x001C($sp)
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/* 002C0 80891D80 00A02025 */ or $a0, $a1, $zero ## $a0 = 00000000
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/* 002C4 80891D84 0C00B2D0 */ jal Flags_GetSwitch
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/* 002C8 80891D88 85C5001C */ lh $a1, 0x001C($t6) ## 0000001C
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/* 002CC 80891D8C 1040000D */ beq $v0, $zero, .L80891DC4
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/* 002D0 80891D90 8FA4001C */ lw $a0, 0x001C($sp)
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/* 002D4 80891D94 8FA50018 */ lw $a1, 0x0018($sp)
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/* 002D8 80891D98 2406001E */ addiu $a2, $zero, 0x001E ## $a2 = 0000001E
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/* 002DC 80891D9C 24072814 */ addiu $a3, $zero, 0x2814 ## $a3 = 00002814
|
||||
/* 002E0 80891DA0 0C01AEB6 */ jal Audio_PlaySoundAtPosition
|
||||
|
||||
/* 002E4 80891DA4 24A50024 */ addiu $a1, $a1, 0x0024 ## $a1 = 00000024
|
||||
/* 002E8 80891DA8 8FB80018 */ lw $t8, 0x0018($sp)
|
||||
/* 002EC 80891DAC 3C0F8089 */ lui $t7, %hi(func_80891DD4) ## $t7 = 80890000
|
||||
/* 002F0 80891DB0 25EF1DD4 */ addiu $t7, $t7, %lo(func_80891DD4) ## $t7 = 80891DD4
|
||||
/* 002F4 80891DB4 AF0F0164 */ sw $t7, 0x0164($t8) ## 00000164
|
||||
/* 002F8 80891DB8 8FA50018 */ lw $a1, 0x0018($sp)
|
||||
/* 002FC 80891DBC 0C020120 */ jal func_80080480
|
||||
/* 00300 80891DC0 8FA4001C */ lw $a0, 0x001C($sp)
|
||||
.L80891DC4:
|
||||
/* 00304 80891DC4 8FBF0014 */ lw $ra, 0x0014($sp)
|
||||
/* 00308 80891DC8 27BD0018 */ addiu $sp, $sp, 0x0018 ## $sp = 00000000
|
||||
/* 0030C 80891DCC 03E00008 */ jr $ra
|
||||
/* 00310 80891DD0 00000000 */ nop
|
@ -1,32 +0,0 @@
|
||||
glabel func_80891DD4
|
||||
/* 00314 80891DD4 27BDFFE8 */ addiu $sp, $sp, 0xFFE8 ## $sp = FFFFFFE8
|
||||
/* 00318 80891DD8 AFBF0014 */ sw $ra, 0x0014($sp)
|
||||
/* 0031C 80891DDC AFA5001C */ sw $a1, 0x001C($sp)
|
||||
/* 00320 80891DE0 00803825 */ or $a3, $a0, $zero ## $a3 = 00000000
|
||||
/* 00324 80891DE4 AFA70018 */ sw $a3, 0x0018($sp)
|
||||
/* 00328 80891DE8 24840068 */ addiu $a0, $a0, 0x0068 ## $a0 = 00000068
|
||||
/* 0032C 80891DEC 3C0541F0 */ lui $a1, 0x41F0 ## $a1 = 41F00000
|
||||
/* 00330 80891DF0 0C01DE80 */ jal Math_ApproxF
|
||||
|
||||
/* 00334 80891DF4 3C064000 */ lui $a2, 0x4000 ## $a2 = 40000000
|
||||
/* 00338 80891DF8 8FA70018 */ lw $a3, 0x0018($sp)
|
||||
/* 0033C 80891DFC 3C054352 */ lui $a1, 0x4352 ## $a1 = 43520000
|
||||
/* 00340 80891E00 24E40060 */ addiu $a0, $a3, 0x0060 ## $a0 = 00000060
|
||||
/* 00344 80891E04 0C01DE80 */ jal Math_ApproxF
|
||||
|
||||
/* 00348 80891E08 8CE60068 */ lw $a2, 0x0068($a3) ## 00000068
|
||||
/* 0034C 80891E0C 10400005 */ beq $v0, $zero, .L80891E24
|
||||
/* 00350 80891E10 8FA70018 */ lw $a3, 0x0018($sp)
|
||||
/* 00354 80891E14 0C00B55C */ jal Actor_Kill
|
||||
|
||||
/* 00358 80891E18 00E02025 */ or $a0, $a3, $zero ## $a0 = 00000000
|
||||
/* 0035C 80891E1C 10000004 */ beq $zero, $zero, .L80891E30
|
||||
/* 00360 80891E20 8FBF0014 */ lw $ra, 0x0014($sp)
|
||||
.L80891E24:
|
||||
/* 00364 80891E24 0C2246B0 */ jal func_80891AC0
|
||||
/* 00368 80891E28 00E02025 */ or $a0, $a3, $zero ## $a0 = 00000000
|
||||
/* 0036C 80891E2C 8FBF0014 */ lw $ra, 0x0014($sp)
|
||||
.L80891E30:
|
||||
/* 00370 80891E30 27BD0018 */ addiu $sp, $sp, 0x0018 ## $sp = 00000000
|
||||
/* 00374 80891E34 03E00008 */ jr $ra
|
||||
/* 00378 80891E38 00000000 */ nop
|
@ -1,20 +0,0 @@
|
||||
.include "macro.inc"
|
||||
|
||||
# assembler directives
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
.set gp=64 # allow use of 64-bit general purpose registers
|
||||
|
||||
.section .data
|
||||
|
||||
.balign 16
|
||||
|
||||
glabel Bg_Ice_Shutter_InitVars
|
||||
.word 0x01C80600, 0x00000010, 0x006B0000, 0x00000168
|
||||
.word BgIceShutter_Init
|
||||
.word BgIceShutter_Destroy
|
||||
.word BgIceShutter_Update
|
||||
.word BgIceShutter_Draw
|
||||
glabel D_80891EB0
|
||||
.word 0x48500064, 0x00000000, 0x00000000, 0x00000000
|
||||
|
@ -1,13 +0,0 @@
|
||||
.include "macro.inc"
|
||||
|
||||
# assembler directives
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
.set gp=64 # allow use of 64-bit general purpose registers
|
||||
|
||||
.section .rodata
|
||||
|
||||
.balign 16
|
||||
|
||||
glabel D_80891EC0
|
||||
.incbin "baserom/ovl_Bg_Ice_Shutter", 0x400, 0x00000060
|
3
spec
3
spec
@ -933,8 +933,7 @@ endseg
|
||||
beginseg
|
||||
name "ovl_Bg_Ice_Shutter"
|
||||
include "build/src/overlays/actors/ovl_Bg_Ice_Shutter/z_bg_ice_shutter.o"
|
||||
include "build/data/overlays/actors/z_bg_ice_shutter.data.o"
|
||||
include "build/data/overlays/actors/z_bg_ice_shutter.reloc.o"
|
||||
include "build/src/overlays/actors/ovl_Bg_Ice_Shutter/ovl_Bg_Ice_Shutter_reloc.o"
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
@ -1,7 +1,7 @@
|
||||
/*
|
||||
* File: z_bg_ice_shutter.c
|
||||
* Overlay: ovl_Bg_Ice_Shutter
|
||||
* Description: 2D Ice Bars
|
||||
* Description: Vertical Ice Bars (Doors) in Ice Cavern
|
||||
*/
|
||||
|
||||
#include "z_bg_ice_shutter.h"
|
||||
@ -15,7 +15,10 @@ void BgIceShutter_Destroy(Actor* thisx, GlobalContext* globalCtx);
|
||||
void BgIceShutter_Update(Actor* thisx, GlobalContext* globalCtx);
|
||||
void BgIceShutter_Draw(Actor* thisx, GlobalContext* globalCtx);
|
||||
|
||||
/*
|
||||
void func_80891CF4(BgIceShutter* thisx, GlobalContext* globalCtx);
|
||||
void func_80891D6C(BgIceShutter* thisx, GlobalContext* globalCtx);
|
||||
void func_80891DD4(BgIceShutter* thisx, GlobalContext* globalCtx);
|
||||
|
||||
const ActorInit Bg_Ice_Shutter_InitVars = {
|
||||
ACTOR_BG_ICE_SHUTTER,
|
||||
ACTORTYPE_PROP,
|
||||
@ -27,19 +30,110 @@ const ActorInit Bg_Ice_Shutter_InitVars = {
|
||||
(ActorFunc)BgIceShutter_Update,
|
||||
(ActorFunc)BgIceShutter_Draw,
|
||||
};
|
||||
*/
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ice_Shutter/func_80891AC0.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ice_Shutter/BgIceShutter_Init.s")
|
||||
extern UNK_TYPE D_06002854;
|
||||
extern Gfx D_06002740[];
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ice_Shutter/BgIceShutter_Destroy.s")
|
||||
static InitChainEntry sInitChain[] = {
|
||||
ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP),
|
||||
};
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ice_Shutter/func_80891CF4.s")
|
||||
void func_80891AC0(BgIceShutter* this) {
|
||||
f32 sp24;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ice_Shutter/func_80891D6C.s")
|
||||
sp24 = Math_Sins(this->dyna.actor.shape.rot.x) * this->dyna.actor.velocity.y;
|
||||
this->dyna.actor.posRot.pos.y =
|
||||
(Math_Coss(this->dyna.actor.shape.rot.x) * this->dyna.actor.velocity.y) + this->dyna.actor.initPosRot.pos.y;
|
||||
this->dyna.actor.posRot.pos.x =
|
||||
(Math_Sins(this->dyna.actor.shape.rot.y) * sp24) + this->dyna.actor.initPosRot.pos.x;
|
||||
this->dyna.actor.posRot.pos.z =
|
||||
(Math_Coss(this->dyna.actor.shape.rot.y) * sp24) + this->dyna.actor.initPosRot.pos.z;
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ice_Shutter/func_80891DD4.s")
|
||||
void BgIceShutter_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
BgIceShutter* this = THIS;
|
||||
f32 sp24;
|
||||
s32 localC;
|
||||
s32 sp28;
|
||||
f32 temp_f6;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ice_Shutter/BgIceShutter_Update.s")
|
||||
localC = 0;
|
||||
Actor_ProcessInitChain(&this->dyna.actor, sInitChain);
|
||||
DynaPolyInfo_SetActorMove(&this->dyna, 0);
|
||||
sp28 = this->dyna.actor.params & 0xFF;
|
||||
this->dyna.actor.params = (this->dyna.actor.params >> 8) & 0xFF;
|
||||
DynaPolyInfo_Alloc(&D_06002854, &localC);
|
||||
this->dyna.dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, &this->dyna.actor, localC);
|
||||
if (sp28 == 2) {
|
||||
this->dyna.actor.shape.rot.x = -0x4000;
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ice_Shutter/BgIceShutter_Draw.s")
|
||||
if (sp28 != 1) {
|
||||
if (Flags_GetClear(globalCtx, this->dyna.actor.room)) {
|
||||
Actor_Kill(&this->dyna.actor);
|
||||
} else {
|
||||
this->actionFunc = func_80891CF4;
|
||||
}
|
||||
|
||||
} else {
|
||||
if (Flags_GetSwitch(globalCtx, this->dyna.actor.params)) {
|
||||
Actor_Kill(&this->dyna.actor);
|
||||
} else {
|
||||
this->actionFunc = func_80891D6C;
|
||||
}
|
||||
}
|
||||
|
||||
if (sp28 == 2) {
|
||||
temp_f6 = Math_Sins(this->dyna.actor.shape.rot.x) * 50.0f;
|
||||
this->dyna.actor.posRot2.pos.x =
|
||||
(Math_Sins(this->dyna.actor.shape.rot.y) * temp_f6) + this->dyna.actor.initPosRot.pos.x;
|
||||
this->dyna.actor.posRot2.pos.y = this->dyna.actor.initPosRot.pos.y;
|
||||
this->dyna.actor.posRot2.pos.z =
|
||||
this->dyna.actor.initPosRot.pos.z + (Math_Coss(this->dyna.actor.shape.rot.y) * temp_f6);
|
||||
} else {
|
||||
Actor_SetHeight(&this->dyna.actor, 50.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void BgIceShutter_Destroy(Actor* thisx, GlobalContext* globalCtx) {
|
||||
BgIceShutter* this = THIS;
|
||||
DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
|
||||
}
|
||||
|
||||
void func_80891CF4(BgIceShutter* this, GlobalContext* globalCtx) {
|
||||
if (Flags_GetTempClear(globalCtx, this->dyna.actor.room)) {
|
||||
Flags_SetClear(globalCtx, this->dyna.actor.room);
|
||||
Audio_PlaySoundAtPosition(globalCtx, &this->dyna.actor.posRot.pos, 30, NA_SE_EV_SLIDE_DOOR_OPEN);
|
||||
this->actionFunc = func_80891DD4;
|
||||
if (this->dyna.actor.shape.rot.x == 0) {
|
||||
func_80080480(globalCtx, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void func_80891D6C(BgIceShutter* this, GlobalContext* globalCtx) {
|
||||
if (Flags_GetSwitch(globalCtx, this->dyna.actor.params)) {
|
||||
Audio_PlaySoundAtPosition(globalCtx, &this->dyna.actor.posRot.pos, 30, NA_SE_EV_SLIDE_DOOR_OPEN);
|
||||
this->actionFunc = func_80891DD4;
|
||||
func_80080480(globalCtx, this);
|
||||
}
|
||||
}
|
||||
|
||||
void func_80891DD4(BgIceShutter* this, GlobalContext* globalCtx) {
|
||||
Math_ApproxF(&this->dyna.actor.speedXZ, 30.0f, 2.0f);
|
||||
if (Math_ApproxF(&this->dyna.actor.velocity.y, 210.0f, this->dyna.actor.speedXZ)) {
|
||||
Actor_Kill(&this->dyna.actor);
|
||||
return;
|
||||
}
|
||||
|
||||
func_80891AC0(this);
|
||||
}
|
||||
|
||||
void BgIceShutter_Update(Actor* thisx, GlobalContext* globalCtx) {
|
||||
BgIceShutter* this = THIS;
|
||||
this->actionFunc(this, globalCtx);
|
||||
}
|
||||
|
||||
void BgIceShutter_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
||||
Gfx_DrawDListOpa(globalCtx, D_06002740);
|
||||
}
|
||||
|
@ -1028,6 +1028,10 @@ D_040184B0 = 0x040184B0;
|
||||
// z_item_ocarina
|
||||
D_0200F870 = 0x0200F870;
|
||||
|
||||
//z_bg_ice_shutter
|
||||
D_06002854 = 0x6002854;
|
||||
D_06002740 = 0x6002740;
|
||||
|
||||
// z_bg_ingate
|
||||
D_060011B8 = 0x060011B8;
|
||||
D_06001040 = 0x06001040;
|
||||
|
Loading…
Reference in New Issue
Block a user