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TwoHeadArena and TwoHeadGfxArena docs (#1349)
* TwoHeadArena and TwoHeadGfxArena docs, ALIGNOF macro * AllocStart -> AllocHead , AllocEnd -> AllocTail * Format * Suggested changes * Fix * Further suggested changes
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@ -13,4 +13,16 @@
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#define ALIGNED8
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#endif
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#ifdef __sgi /* IDO compiler */
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#define ALIGNOF(x) __builtin_alignof(x)
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#elif (__STDC_VERSION__ >= 201112L) /* C11 */
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#define ALIGNOF(x) _Alignof(x)
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#else /* __GNUC__ */
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#define ALIGNOF(x) __alignof__(x)
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#endif
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#define ALIGN_MASK(n) (~((n) - 1))
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#define ALIGNOF_MASK(x) ALIGN_MASK(ALIGNOF(x))
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#endif
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@ -1460,35 +1460,6 @@ void func_800C213C(PreRender* this, Gfx** gfxp);
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void PreRender_RestoreFramebuffer(PreRender* this, Gfx** gfxp);
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void PreRender_CopyImageRegion(PreRender* this, Gfx** gfxp);
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void PreRender_ApplyFilters(PreRender* this);
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void THGA_Ct(TwoHeadGfxArena* thga, Gfx* start, u32 size);
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void THGA_Dt(TwoHeadGfxArena* thga);
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u32 THGA_IsCrash(TwoHeadGfxArena* thga);
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void THGA_Init(TwoHeadGfxArena* thga);
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s32 THGA_GetSize(TwoHeadGfxArena* thga);
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Gfx* THGA_GetHead(TwoHeadGfxArena* thga);
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void THGA_SetHead(TwoHeadGfxArena* thga, Gfx* start);
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Gfx* THGA_GetTail(TwoHeadGfxArena* thga);
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Gfx* THGA_AllocStartArray8(TwoHeadGfxArena* thga, u32 count);
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Gfx* THGA_AllocStart8(TwoHeadGfxArena* thga);
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Gfx* THGA_AllocStart8Wrapper(TwoHeadGfxArena* thga);
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Gfx* THGA_AllocEnd(TwoHeadGfxArena* thga, u32 size);
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Gfx* THGA_AllocEndArray64(TwoHeadGfxArena* thga, u32 count);
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Gfx* THGA_AllocEnd64(TwoHeadGfxArena* thga);
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Gfx* THGA_AllocEndArray16(TwoHeadGfxArena* thga, u32 count);
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Gfx* THGA_AllocEnd16(TwoHeadGfxArena* thga);
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void* THA_GetHead(TwoHeadArena* tha);
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void THA_SetHead(TwoHeadArena* tha, void* start);
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void* THA_GetTail(TwoHeadArena* tha);
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void* THA_AllocStart(TwoHeadArena* tha, u32 size);
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void* THA_AllocStart1(TwoHeadArena* tha);
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void* THA_AllocEnd(TwoHeadArena* tha, u32 size);
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void* THA_AllocEndAlign16(TwoHeadArena* tha, u32 size);
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void* THA_AllocEndAlign(TwoHeadArena* tha, u32 size, u32 mask);
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s32 THA_GetSize(TwoHeadArena* tha);
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u32 THA_IsCrash(TwoHeadArena* tha);
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void THA_Init(TwoHeadArena* tha);
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void THA_Ct(TwoHeadArena* tha, void* ptr, u32 size);
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void THA_Dt(TwoHeadArena* tha);
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void AudioMgr_StopAllSfx(void);
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void func_800C3C80(AudioMgr* audioMgr);
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void AudioMgr_HandleRetrace(AudioMgr* audioMgr);
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28
include/tha.h
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28
include/tha.h
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@ -0,0 +1,28 @@
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#ifndef THA_H
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#define THA_H
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#include "ultra64.h"
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#include "alignment.h"
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typedef struct {
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/* 0x00 */ size_t size;
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/* 0x04 */ void* start;
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/* 0x08 */ void* head;
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/* 0x0C */ void* tail;
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} TwoHeadArena; // size = 0x10
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void* THA_GetHead(TwoHeadArena* tha);
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void THA_SetHead(TwoHeadArena* tha, void* newHead);
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void* THA_GetTail(TwoHeadArena* tha);
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void* THA_AllocHead(TwoHeadArena* tha, size_t size);
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void* THA_AllocHeadByte(TwoHeadArena* tha);
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void* THA_AllocTail(TwoHeadArena* tha, size_t size);
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void* THA_AllocTailAlign16(TwoHeadArena* tha, size_t size);
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void* THA_AllocTailAlign(TwoHeadArena* tha, size_t size, uintptr_t mask);
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s32 THA_GetRemaining(TwoHeadArena* tha);
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u32 THA_IsCrash(TwoHeadArena* tha);
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void THA_Reset(TwoHeadArena* tha);
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void THA_Init(TwoHeadArena* tha, void* start, size_t size);
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void THA_Destroy(TwoHeadArena* tha);
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#endif
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33
include/thga.h
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33
include/thga.h
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@ -0,0 +1,33 @@
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#ifndef THGA_H
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#define THGA_H
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#include "tha.h"
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typedef union {
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/* 0x00 */ TwoHeadArena tha;
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struct { // Same as TwoHeadArena, with different types and field names for the head and tail pointers
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/* 0x00 */ size_t size;
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/* 0x04 */ void* start;
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/* 0x08 */ Gfx* p;
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/* 0x0C */ void* d;
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};
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} TwoHeadGfxArena; // size = 0x10
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void THGA_Init(TwoHeadGfxArena* thga, void* start, size_t size);
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void THGA_Destroy(TwoHeadGfxArena* thga);
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u32 THGA_IsCrash(TwoHeadGfxArena* thga);
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void THGA_Reset(TwoHeadGfxArena* thga);
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s32 THGA_GetRemaining(TwoHeadGfxArena* thga);
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Gfx* THGA_GetHead(TwoHeadGfxArena* thga);
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void THGA_SetHead(TwoHeadGfxArena* thga, Gfx* newHead);
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void* THGA_GetTail(TwoHeadGfxArena* thga);
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Gfx* THGA_AllocDisplayList(TwoHeadGfxArena* thga, size_t num);
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Gfx* THGA_AllocGfx(TwoHeadGfxArena* thga);
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Gfx* THGA_AllocGfx2(TwoHeadGfxArena* thga);
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void* THGA_AllocTail(TwoHeadGfxArena* thga, size_t size);
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Mtx* THGA_AllocMtxArray(TwoHeadGfxArena* thga, size_t num);
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Mtx* THGA_AllocMtx(TwoHeadGfxArena* thga);
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Vtx* THGA_AllocVtxArray(TwoHeadGfxArena* thga, size_t num);
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Vtx* THGA_AllocVtx(TwoHeadGfxArena* thga);
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#endif
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@ -38,6 +38,8 @@
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#include "fault.h"
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#include "sched.h"
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#include "rumble.h"
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#include "tha.h"
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#include "thga.h"
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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@ -106,20 +108,6 @@ typedef struct {
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/* 0x12408 */ u16 tailMagic; // GFXPOOL_TAIL_MAGIC
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} GfxPool; // size = 0x12410
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typedef struct {
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/* 0x0000 */ u32 size;
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/* 0x0004 */ void* bufp;
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/* 0x0008 */ void* head;
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/* 0x000C */ void* tail;
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} TwoHeadArena; // size = 0x10
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typedef struct {
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/* 0x0000 */ u32 size;
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/* 0x0004 */ Gfx* bufp;
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/* 0x0008 */ Gfx* p;
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/* 0x000C */ Gfx* d;
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} TwoHeadGfxArena; // size = 0x10
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typedef struct GraphicsContext {
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/* 0x0000 */ Gfx* polyOpaBuffer; // Pointer to "Zelda 0"
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/* 0x0004 */ Gfx* polyXluBuffer; // Pointer to "Zelda 1"
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1
spec
1
spec
@ -385,6 +385,7 @@ beginseg
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include "build/src/code/z_kaleido_scope_call.o"
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include "build/src/code/z_play.o"
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include "build/src/code/PreRender.o"
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include "build/src/code/TwoHeadGfxArena.o"
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include "build/src/code/TwoHeadArena.o"
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include "build/src/code/code_800C3C20.o"
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include "build/src/code/audioMgr.o"
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@ -1,140 +1,135 @@
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/**
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* @file TwoHeadArena.c
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*
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* This file implements a simple general purpose double-ended stack allocator.
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*
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* A double-ended stack allocator accepts allocations at either the "head" or "tail" of its allotted memory region.
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* While in general this type of allocator could accept deallocations on the most recently allocated block at either
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* end, this implementation does not support any individual deallocations; the only provided way to deallocate anything
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* is to reset the entire arena, deallocating everything. This scheme is most applicable to allocating similar data
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* with identical lifetime.
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*/
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#include "global.h"
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void THGA_Ct(TwoHeadGfxArena* thga, Gfx* start, u32 size) {
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THA_Ct((TwoHeadArena*)thga, start, size);
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}
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void THGA_Dt(TwoHeadGfxArena* thga) {
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THA_Dt((TwoHeadArena*)thga);
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}
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u32 THGA_IsCrash(TwoHeadGfxArena* thga) {
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return THA_IsCrash((TwoHeadArena*)thga);
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}
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void THGA_Init(TwoHeadGfxArena* thga) {
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THA_Init((TwoHeadArena*)thga);
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}
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s32 THGA_GetSize(TwoHeadGfxArena* thga) {
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return THA_GetSize((TwoHeadArena*)thga);
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}
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Gfx* THGA_GetHead(TwoHeadGfxArena* thga) {
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return THA_GetHead((TwoHeadArena*)thga);
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}
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void THGA_SetHead(TwoHeadGfxArena* thga, Gfx* start) {
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THA_SetHead((TwoHeadArena*)thga, start);
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}
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Gfx* THGA_GetTail(TwoHeadGfxArena* thga) {
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return THA_GetTail((TwoHeadArena*)thga);
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}
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Gfx* THGA_AllocStartArray8(TwoHeadGfxArena* thga, u32 count) {
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return THA_AllocStart((TwoHeadArena*)thga, count * 8);
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}
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Gfx* THGA_AllocStart8(TwoHeadGfxArena* thga) {
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return THGA_AllocStartArray8(thga, 1);
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}
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Gfx* THGA_AllocStart8Wrapper(TwoHeadGfxArena* thga) {
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return THGA_AllocStart8(thga);
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}
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Gfx* THGA_AllocEnd(TwoHeadGfxArena* thga, u32 size) {
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return THA_AllocEnd((TwoHeadArena*)thga, size);
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}
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Gfx* THGA_AllocEndArray64(TwoHeadGfxArena* thga, u32 count) {
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return THGA_AllocEnd(thga, count * 0x40);
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}
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Gfx* THGA_AllocEnd64(TwoHeadGfxArena* thga) {
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return THGA_AllocEnd(thga, 0x40);
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}
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Gfx* THGA_AllocEndArray16(TwoHeadGfxArena* thga, u32 count) {
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return THGA_AllocEnd(thga, count * 0x10);
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}
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Gfx* THGA_AllocEnd16(TwoHeadGfxArena* thga) {
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return THGA_AllocEnd(thga, 0x10);
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}
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void* THA_GetHead(TwoHeadArena* tha) {
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return tha->head;
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}
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void THA_SetHead(TwoHeadArena* tha, void* start) {
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tha->head = start;
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void THA_SetHead(TwoHeadArena* tha, void* newHead) {
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tha->head = newHead;
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}
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void* THA_GetTail(TwoHeadArena* tha) {
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return tha->tail;
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}
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void* THA_AllocStart(TwoHeadArena* tha, u32 size) {
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/**
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* Allocates to the head of the Two Head Arena. The allocation will not have any alignment guarantees.
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*/
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void* THA_AllocHead(TwoHeadArena* tha, size_t size) {
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void* start = tha->head;
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tha->head = (void*)((u32)tha->head + size);
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tha->head = (u8*)tha->head + size;
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return start;
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}
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void* THA_AllocStart1(TwoHeadArena* tha) {
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return THA_AllocStart(tha, 1);
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void* THA_AllocHeadByte(TwoHeadArena* tha) {
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return THA_AllocHead(tha, 1);
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}
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void* THA_AllocEnd(TwoHeadArena* tha, u32 size) {
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u32 mask;
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/**
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* Allocates to the tail end of the Two Head Arena. The allocation will be aligned based on the size of the allocation.
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* All allocations of 16 bytes or more will be aligned to 16-bytes. Otherwise, the alignment will be the largest power
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* of 2 for which the size is a multiple, in order to accommodate the alignment requirements of any data types that can
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* fit within the allocation.
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*/
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void* THA_AllocTail(TwoHeadArena* tha, size_t size) {
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uintptr_t mask;
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if (size == 8) {
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mask = ~7;
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// Align 8 for multiples of 8
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mask = ALIGN_MASK(8);
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} else if (size == 4 || size == 12) {
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mask = ~3;
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// Align 4 for multiples of 4
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mask = ALIGN_MASK(4);
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} else if (size == 2 || size == 6 || size == 10 || size == 12 || size == 14) {
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mask = ~1;
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// Align 2 for multiples of 2
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mask = ALIGN_MASK(2);
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} else if (size >= 0x10) {
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// Align 0x10 for allocations greater than 0x10
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mask = ALIGN_MASK(0x10);
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} else {
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mask = (size >= 0x10) ? ~0xF : 0;
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//! @bug if size is less than 16 and odd the computation below will give NULL. The mask for this case would be
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//! more sensible as ~0, for no extra alignment
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mask = 0;
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}
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tha->tail = (void*)((((u32)tha->tail & mask) - size) & mask);
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tha->tail = (void*)((((uintptr_t)tha->tail & mask) - size) & mask);
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return tha->tail;
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}
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void* THA_AllocEndAlign16(TwoHeadArena* tha, u32 size) {
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u32 mask = ~0xF;
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/**
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* Allocates to the tail end of the Two Head Arena with guaranteed 16-byte alignment.
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*/
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void* THA_AllocTailAlign16(TwoHeadArena* tha, size_t size) {
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uintptr_t mask = ALIGN_MASK(0x10);
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tha->tail = (void*)((((u32)tha->tail & mask) - size) & (u32)(u64)mask);
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tha->tail = (void*)((((uintptr_t)tha->tail & mask) - size) & (uintptr_t)(u64)mask);
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return tha->tail;
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}
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void* THA_AllocEndAlign(TwoHeadArena* tha, u32 size, u32 mask) {
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tha->tail = (void*)((((u32)tha->tail & mask) - size) & mask);
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/**
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* Allocates to the tail end of the Two Head Arena using the provided mask to align the allocated region.
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*
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* @param tha Arena to allocate to
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* @param size Size of the allocation
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* @param mask Mask to use to align the allocated region. To align to n-bytes where n is a power of 2, use the
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* ALIGN_MASK(n) macro
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*
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* @return Pointer to the start of the allocated block
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*/
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void* THA_AllocTailAlign(TwoHeadArena* tha, size_t size, uintptr_t mask) {
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tha->tail = (void*)((((uintptr_t)tha->tail & mask) - size) & mask);
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return tha->tail;
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}
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s32 THA_GetSize(TwoHeadArena* tha) {
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return (u32)tha->tail - (u32)tha->head;
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/**
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* Gets the remaining size of the Two Head Arena
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*
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* @return Remaining size. A negative number indicates an overflow.
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*/
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s32 THA_GetRemaining(TwoHeadArena* tha) {
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return (s32)((u8*)tha->tail - (u8*)tha->head);
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}
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/**
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* @return true if the Two Head Arena has overflowed, false otherwise
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*/
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u32 THA_IsCrash(TwoHeadArena* tha) {
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return THA_GetSize(tha) < 0;
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return THA_GetRemaining(tha) < 0;
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}
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void THA_Init(TwoHeadArena* tha) {
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tha->head = tha->bufp;
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tha->tail = (void*)((u32)tha->bufp + tha->size);
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/**
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* Resets the head and tail positions of the Two Head Arena, all prior allocations are effectively considered free
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* as any new allocations will begin to overwrite them.
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*/
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void THA_Reset(TwoHeadArena* tha) {
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tha->head = tha->start;
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tha->tail = (u8*)tha->start + tha->size;
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}
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void THA_Ct(TwoHeadArena* tha, void* ptr, u32 size) {
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tha->bufp = ptr;
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/**
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* Creates a new Two Head Arena at `start` with available size `size`
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*/
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void THA_Init(TwoHeadArena* tha, void* start, size_t size) {
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tha->start = start;
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tha->size = size;
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THA_Init(tha);
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THA_Reset(tha);
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}
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void THA_Dt(TwoHeadArena* tha) {
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/**
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* Destroys the Two Head Arena, no further allocations are possible
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*/
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void THA_Destroy(TwoHeadArena* tha) {
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bzero(tha, sizeof(TwoHeadArena));
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}
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102
src/code/TwoHeadGfxArena.c
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102
src/code/TwoHeadGfxArena.c
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/**
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* @file TwoHeadGfxArena.c
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*
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* This file implements a particular use of the double-ended stack allocator from TwoHeadArena.c for graphics data.
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*
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* Display list commands are allocated from the head while other graphics data such as matrices and vertices are
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* allocated from the tail end.
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*
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* @see TwoHeadArena.c
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*/
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#include "global.h"
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void THGA_Init(TwoHeadGfxArena* thga, void* start, size_t size) {
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THA_Init(&thga->tha, start, size);
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}
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|
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void THGA_Destroy(TwoHeadGfxArena* thga) {
|
||||
THA_Destroy(&thga->tha);
|
||||
}
|
||||
|
||||
u32 THGA_IsCrash(TwoHeadGfxArena* thga) {
|
||||
return THA_IsCrash(&thga->tha);
|
||||
}
|
||||
|
||||
void THGA_Reset(TwoHeadGfxArena* thga) {
|
||||
THA_Reset(&thga->tha);
|
||||
}
|
||||
|
||||
s32 THGA_GetRemaining(TwoHeadGfxArena* thga) {
|
||||
return THA_GetRemaining(&thga->tha);
|
||||
}
|
||||
|
||||
Gfx* THGA_GetHead(TwoHeadGfxArena* thga) {
|
||||
return THA_GetHead(&thga->tha);
|
||||
}
|
||||
|
||||
void THGA_SetHead(TwoHeadGfxArena* thga, Gfx* newHead) {
|
||||
THA_SetHead(&thga->tha, newHead);
|
||||
}
|
||||
|
||||
void* THGA_GetTail(TwoHeadGfxArena* thga) {
|
||||
return THA_GetTail(&thga->tha);
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocates a display list of `num` Gfx commands to the head of the Two Head Gfx Arena.
|
||||
*/
|
||||
Gfx* THGA_AllocDisplayList(TwoHeadGfxArena* thga, size_t num) {
|
||||
return THA_AllocHead(&thga->tha, num * sizeof(Gfx));
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocates a single Gfx command to the head of the Two Head Gfx Arena.
|
||||
*/
|
||||
Gfx* THGA_AllocGfx(TwoHeadGfxArena* thga) {
|
||||
return THGA_AllocDisplayList(thga, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Identical to `THGA_AllocGfx`
|
||||
*
|
||||
* @see THGA_AllocGfx
|
||||
*/
|
||||
Gfx* THGA_AllocGfx2(TwoHeadGfxArena* thga) {
|
||||
return THGA_AllocGfx(thga);
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocates to the end of the Two Head Gfx Arena. Intended for data complementary to the display lists such as
|
||||
* matrices and vertices that are only needed for a single graphics task.
|
||||
*/
|
||||
void* THGA_AllocTail(TwoHeadGfxArena* thga, size_t size) {
|
||||
return THA_AllocTail(&thga->tha, size);
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocates `num` matrices to the tail end of the Two Head Gfx Arena.
|
||||
*/
|
||||
Mtx* THGA_AllocMtxArray(TwoHeadGfxArena* thga, size_t num) {
|
||||
return THGA_AllocTail(thga, num * sizeof(Mtx));
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocates a matrix to the tail end of the Two Head Gfx Arena.
|
||||
*/
|
||||
Mtx* THGA_AllocMtx(TwoHeadGfxArena* thga) {
|
||||
return THGA_AllocTail(thga, sizeof(Mtx));
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocates `num` vertices to the tail end of the Two Head Gfx Arena.
|
||||
*/
|
||||
Vtx* THGA_AllocVtxArray(TwoHeadGfxArena* thga, size_t num) {
|
||||
return THGA_AllocTail(thga, num * sizeof(Vtx));
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocates a vertex to the tail end of the Two Head Gfx Arena.
|
||||
*/
|
||||
Vtx* THGA_AllocVtx(TwoHeadGfxArena* thga) {
|
||||
return THGA_AllocTail(thga, sizeof(Vtx));
|
||||
}
|
@ -173,7 +173,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
|
||||
DebugArena_Display();
|
||||
SystemArena_Display();
|
||||
// "%08x bytes left until the death of Hyrule (game_alloc)"
|
||||
osSyncPrintf("ハイラル滅亡まであと %08x バイト(game_alloc)\n", THA_GetSize(&gameState->tha));
|
||||
osSyncPrintf("ハイラル滅亡まであと %08x バイト(game_alloc)\n", THA_GetRemaining(&gameState->tha));
|
||||
R_ENABLE_ARENA_DBG = 0;
|
||||
}
|
||||
|
||||
@ -325,10 +325,10 @@ void GameState_InitArena(GameState* gameState, size_t size) {
|
||||
osSyncPrintf("ハイラル確保 サイズ=%u バイト\n"); // "Hyrule reserved size = %u bytes"
|
||||
arena = GameAlloc_MallocDebug(&gameState->alloc, size, "../game.c", 992);
|
||||
if (arena != NULL) {
|
||||
THA_Ct(&gameState->tha, arena, size);
|
||||
THA_Init(&gameState->tha, arena, size);
|
||||
osSyncPrintf("ハイラル確保成功\n"); // "Successful Hyral"
|
||||
} else {
|
||||
THA_Ct(&gameState->tha, NULL, 0);
|
||||
THA_Init(&gameState->tha, NULL, 0);
|
||||
osSyncPrintf("ハイラル確保失敗\n"); // "Failure to secure Hyrule"
|
||||
Fault_AddHungupAndCrash("../game.c", 999);
|
||||
}
|
||||
@ -340,10 +340,10 @@ void GameState_Realloc(GameState* gameState, size_t size) {
|
||||
u32 systemMaxFree;
|
||||
u32 systemFree;
|
||||
u32 systemAlloc;
|
||||
void* thaBufp = gameState->tha.bufp;
|
||||
void* thaStart = gameState->tha.start;
|
||||
|
||||
THA_Dt(&gameState->tha);
|
||||
GameAlloc_Free(alloc, thaBufp);
|
||||
THA_Destroy(&gameState->tha);
|
||||
GameAlloc_Free(alloc, thaStart);
|
||||
osSyncPrintf("ハイラル一時解放!!\n"); // "Hyrule temporarily released!!"
|
||||
SystemArena_GetSizes(&systemMaxFree, &systemFree, &systemAlloc);
|
||||
if ((systemMaxFree - 0x10) < size) {
|
||||
@ -360,10 +360,10 @@ void GameState_Realloc(GameState* gameState, size_t size) {
|
||||
osSyncPrintf("ハイラル再確保 サイズ=%u バイト\n", size); // "Hyral reallocate size = %u bytes"
|
||||
gameArena = GameAlloc_MallocDebug(alloc, size, "../game.c", 1033);
|
||||
if (gameArena != NULL) {
|
||||
THA_Ct(&gameState->tha, gameArena, size);
|
||||
THA_Init(&gameState->tha, gameArena, size);
|
||||
osSyncPrintf("ハイラル再確保成功\n"); // "Successful reacquisition of Hyrule"
|
||||
} else {
|
||||
THA_Ct(&gameState->tha, NULL, 0);
|
||||
THA_Init(&gameState->tha, NULL, 0);
|
||||
osSyncPrintf("ハイラル再確保失敗\n"); // "Failure to secure Hyral"
|
||||
SystemArena_Display();
|
||||
Fault_AddHungupAndCrash("../game.c", 1044);
|
||||
@ -441,7 +441,7 @@ void GameState_Destroy(GameState* gameState) {
|
||||
if (R_VI_MODE_EDIT_STATE == VI_MODE_EDIT_STATE_INACTIVE) {
|
||||
ViMode_Destroy(&sViMode);
|
||||
}
|
||||
THA_Dt(&gameState->tha);
|
||||
THA_Destroy(&gameState->tha);
|
||||
GameAlloc_Cleanup(&gameState->alloc);
|
||||
SystemArena_Display();
|
||||
Fault_RemoveClient(&sGameFaultClient);
|
||||
@ -467,13 +467,13 @@ void* GameState_Alloc(GameState* gameState, size_t size, char* file, s32 line) {
|
||||
if (THA_IsCrash(&gameState->tha)) {
|
||||
osSyncPrintf("ハイラルは滅亡している\n");
|
||||
ret = NULL;
|
||||
} else if ((u32)THA_GetSize(&gameState->tha) < size) {
|
||||
} else if ((u32)THA_GetRemaining(&gameState->tha) < size) {
|
||||
// "Hyral on the verge of extinction does not have %d bytes left (%d bytes until extinction)"
|
||||
osSyncPrintf("滅亡寸前のハイラルには %d バイトの余力もない(滅亡まであと %d バイト)\n", size,
|
||||
THA_GetSize(&gameState->tha));
|
||||
THA_GetRemaining(&gameState->tha));
|
||||
ret = NULL;
|
||||
} else {
|
||||
ret = THA_AllocEndAlign16(&gameState->tha, size);
|
||||
ret = THA_AllocTailAlign16(&gameState->tha, size);
|
||||
if (THA_IsCrash(&gameState->tha)) {
|
||||
osSyncPrintf("ハイラルは滅亡してしまった\n"); // "Hyrule has been destroyed"
|
||||
ret = NULL;
|
||||
@ -488,9 +488,9 @@ void* GameState_Alloc(GameState* gameState, size_t size, char* file, s32 line) {
|
||||
}
|
||||
|
||||
void* GameState_AllocEndAlign16(GameState* gameState, size_t size) {
|
||||
return THA_AllocEndAlign16(&gameState->tha, size);
|
||||
return THA_AllocTailAlign16(&gameState->tha, size);
|
||||
}
|
||||
|
||||
s32 GameState_GetArenaSize(GameState* gameState) {
|
||||
return THA_GetSize(&gameState->tha);
|
||||
return THA_GetRemaining(&gameState->tha);
|
||||
}
|
||||
|
@ -93,10 +93,10 @@ void Graph_InitTHGA(GraphicsContext* gfxCtx) {
|
||||
|
||||
pool->headMagic = GFXPOOL_HEAD_MAGIC;
|
||||
pool->tailMagic = GFXPOOL_TAIL_MAGIC;
|
||||
THGA_Ct(&gfxCtx->polyOpa, pool->polyOpaBuffer, sizeof(pool->polyOpaBuffer));
|
||||
THGA_Ct(&gfxCtx->polyXlu, pool->polyXluBuffer, sizeof(pool->polyXluBuffer));
|
||||
THGA_Ct(&gfxCtx->overlay, pool->overlayBuffer, sizeof(pool->overlayBuffer));
|
||||
THGA_Ct(&gfxCtx->work, pool->workBuffer, sizeof(pool->workBuffer));
|
||||
THGA_Init(&gfxCtx->polyOpa, pool->polyOpaBuffer, sizeof(pool->polyOpaBuffer));
|
||||
THGA_Init(&gfxCtx->polyXlu, pool->polyXluBuffer, sizeof(pool->polyXluBuffer));
|
||||
THGA_Init(&gfxCtx->overlay, pool->overlayBuffer, sizeof(pool->overlayBuffer));
|
||||
THGA_Init(&gfxCtx->work, pool->workBuffer, sizeof(pool->workBuffer));
|
||||
|
||||
gfxCtx->polyOpaBuffer = pool->polyOpaBuffer;
|
||||
gfxCtx->polyXluBuffer = pool->polyXluBuffer;
|
||||
@ -458,20 +458,20 @@ void* Graph_Alloc(GraphicsContext* gfxCtx, size_t size) {
|
||||
TwoHeadGfxArena* thga = &gfxCtx->polyOpa;
|
||||
|
||||
if (HREG(59) == 1) {
|
||||
osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->bufp,
|
||||
osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->start,
|
||||
thga->p, thga->d);
|
||||
}
|
||||
return THGA_AllocEnd(&gfxCtx->polyOpa, ALIGN16(size));
|
||||
return THGA_AllocTail(&gfxCtx->polyOpa, ALIGN16(size));
|
||||
}
|
||||
|
||||
void* Graph_Alloc2(GraphicsContext* gfxCtx, size_t size) {
|
||||
TwoHeadGfxArena* thga = &gfxCtx->polyOpa;
|
||||
|
||||
if (HREG(59) == 1) {
|
||||
osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->bufp,
|
||||
osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->start,
|
||||
thga->p, thga->d);
|
||||
}
|
||||
return THGA_AllocEnd(&gfxCtx->polyOpa, ALIGN16(size));
|
||||
return THGA_AllocTail(&gfxCtx->polyOpa, ALIGN16(size));
|
||||
}
|
||||
|
||||
void Graph_OpenDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file, s32 line) {
|
||||
|
@ -231,25 +231,26 @@ void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, GraphicsContext* gfxCtx, Gam
|
||||
}
|
||||
|
||||
thga = (TwoHeadGfxArena*)&state->tha;
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THA_GetSize((TwoHeadArena*)thga),
|
||||
//! @bug THA_GetRemaining call should be THGA_GetRemaining like the others below, harmless as-is
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THA_GetRemaining(&thga->tha),
|
||||
GPACK_RGBA5551(0, 0, 255, 1), GPACK_RGBA5551(0, 255, 0, 1), ulx, lrx, y, y);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
|
||||
thga = &gfxCtx->polyOpa;
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetSize(thga), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
GPACK_RGBA5551(255, 0, 255, 1), ulx, lrx, y, y);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
|
||||
thga = &gfxCtx->polyXlu;
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetSize(thga), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
GPACK_RGBA5551(255, 255, 0, 1), ulx, lrx, y, y);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
|
||||
thga = &gfxCtx->overlay;
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetSize(thga), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
SpeedMeter_InitAllocEntry(&entry, thga->size, thga->size - THGA_GetRemaining(thga), GPACK_RGBA5551(0, 0, 255, 1),
|
||||
GPACK_RGBA5551(255, 0, 0, 1), ulx, lrx, y, y);
|
||||
SpeedMeter_DrawAllocEntry(&entry, gfxCtx);
|
||||
y++;
|
||||
|
@ -149,7 +149,7 @@ void DynaSSNodeList_Initialize(PlayState* play, DynaSSNodeList* nodeList) {
|
||||
* Initialize DynaSSNodeList tbl
|
||||
*/
|
||||
void DynaSSNodeList_Alloc(PlayState* play, DynaSSNodeList* nodeList, s32 max) {
|
||||
nodeList->tbl = THA_AllocEndAlign(&play->state.tha, max * sizeof(SSNode), -2);
|
||||
nodeList->tbl = THA_AllocTailAlign(&play->state.tha, max * sizeof(SSNode), ALIGNOF_MASK(SSNode));
|
||||
|
||||
ASSERT(nodeList->tbl != NULL, "psst->tbl != NULL", "../z_bgcheck.c", 1811);
|
||||
|
||||
@ -1613,9 +1613,10 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
|
||||
colCtx->subdivAmount.z = 16;
|
||||
}
|
||||
}
|
||||
colCtx->lookupTbl = THA_AllocEndAlign(
|
||||
&play->state.tha,
|
||||
colCtx->subdivAmount.x * sizeof(StaticLookup) * colCtx->subdivAmount.y * colCtx->subdivAmount.z, ~1);
|
||||
colCtx->lookupTbl = THA_AllocTailAlign(&play->state.tha,
|
||||
colCtx->subdivAmount.x * sizeof(StaticLookup) * colCtx->subdivAmount.y *
|
||||
colCtx->subdivAmount.z,
|
||||
ALIGNOF_MASK(StaticLookup));
|
||||
if (colCtx->lookupTbl == NULL) {
|
||||
LogUtils_HungupThread("../z_bgcheck.c", 4176);
|
||||
}
|
||||
@ -2501,7 +2502,7 @@ void SSNodeList_Initialize(SSNodeList* this) {
|
||||
void SSNodeList_Alloc(PlayState* play, SSNodeList* this, s32 tblMax, s32 numPolys) {
|
||||
this->max = tblMax;
|
||||
this->count = 0;
|
||||
this->tbl = THA_AllocEndAlign(&play->state.tha, tblMax * sizeof(SSNode), -2);
|
||||
this->tbl = THA_AllocTailAlign(&play->state.tha, tblMax * sizeof(SSNode), ALIGNOF_MASK(SSNode));
|
||||
|
||||
ASSERT(this->tbl != NULL, "this->short_slist_node_tbl != NULL", "../z_bgcheck.c", 5975);
|
||||
|
||||
@ -2636,7 +2637,7 @@ void DynaPoly_NullPolyList(CollisionPoly** polyList) {
|
||||
* Allocate dyna.polyList
|
||||
*/
|
||||
void DynaPoly_AllocPolyList(PlayState* play, CollisionPoly** polyList, s32 numPolys) {
|
||||
*polyList = THA_AllocEndAlign(&play->state.tha, numPolys * sizeof(CollisionPoly), -2);
|
||||
*polyList = THA_AllocTailAlign(&play->state.tha, numPolys * sizeof(CollisionPoly), ALIGNOF_MASK(CollisionPoly));
|
||||
ASSERT(*polyList != NULL, "ptbl->pbuf != NULL", "../z_bgcheck.c", 6247);
|
||||
}
|
||||
|
||||
@ -2651,7 +2652,7 @@ void DynaPoly_NullVtxList(Vec3s** vtxList) {
|
||||
* Allocate dyna.vtxList
|
||||
*/
|
||||
void DynaPoly_AllocVtxList(PlayState* play, Vec3s** vtxList, s32 numVtx) {
|
||||
*vtxList = THA_AllocEndAlign(&play->state.tha, numVtx * sizeof(Vec3s), -2);
|
||||
*vtxList = THA_AllocTailAlign(&play->state.tha, numVtx * sizeof(Vec3s), ALIGNOF_MASK(Vec3s));
|
||||
ASSERT(*vtxList != NULL, "ptbl->pbuf != NULL", "../z_bgcheck.c", 6277);
|
||||
}
|
||||
|
||||
|
@ -393,8 +393,8 @@ void Play_Init(GameState* thisx) {
|
||||
D_801614B0.a = 0;
|
||||
Flags_UnsetAllEnv(this);
|
||||
|
||||
osSyncPrintf("ZELDA ALLOC SIZE=%x\n", THA_GetSize(&this->state.tha));
|
||||
zAllocSize = THA_GetSize(&this->state.tha);
|
||||
osSyncPrintf("ZELDA ALLOC SIZE=%x\n", THA_GetRemaining(&this->state.tha));
|
||||
zAllocSize = THA_GetRemaining(&this->state.tha);
|
||||
zAlloc = (u32)GameState_Alloc(&this->state, zAllocSize, "../z_play.c", 2918);
|
||||
zAllocAligned = (zAlloc + 8) & ~0xF;
|
||||
ZeldaArena_Init((void*)zAllocAligned, zAllocSize - zAllocAligned + zAlloc);
|
||||
|
Loading…
Reference in New Issue
Block a user