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More data fixes (#1929)
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@ -100,7 +100,11 @@ f32 D_801305E4[4] = { 1.0f, 1.12246f, 1.33484f, 1.33484f }; // 2**({0, 2, 5, 5}/
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f32 D_801305F4 = 1.0f;
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u8 sGanonsTowerLevelsVol[8] = { 127, 80, 75, 73, 70, 68, 65, 60 };
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u8 sEnterGanonsTowerTimer = 0;
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#if OOT_DEBUG
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s8 sSoundMode = SOUNDMODE_SURROUND;
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#else
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s8 sSoundMode = SOUNDMODE_STEREO;
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#endif
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s8 D_80130608 = 0;
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s8 sAudioCutsceneFlag = 0;
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s8 sSpecReverb = 0;
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@ -13,7 +13,11 @@ typedef struct InitFunc {
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// .data
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void* sInitFuncs = NULL;
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#if OOT_DEBUG
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char sNew[] = "new";
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#else
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char sNew[] = "";
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#endif
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char D_80134488[0x18] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x80, 0x00, 0x00,
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@ -58,7 +58,9 @@ static void* sEyeTextures[] = {
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gImpaEyeClosedTex,
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};
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#if OOT_DEBUG
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static u32 D_8098783C = 0;
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#endif
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static ColliderCylinderInitType1 sCylinderInit = {
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{
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@ -69,7 +69,9 @@ static void* sMouthTextures[] = {
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gSariaMouthSmilingOpenTex, gSariaMouthFrowningTex,
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};
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#if OOT_DEBUG
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static u32 D_80990108 = 0;
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#endif
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#include "z_demo_sa_cutscene_data.inc.c"
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@ -83,7 +83,9 @@ static void* sEyeTextures[] = {
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gNabooruEyeClosedTex,
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};
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#if OOT_DEBUG
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static s32 D_80AB4318 = 0;
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#endif
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#include "z_en_nb_cutscene_data.inc.c"
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@ -61,7 +61,9 @@ static void* sEyeTextures[] = {
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gAdultRutoEyeClosedTex,
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};
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#if OOT_DEBUG
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static UNK_TYPE D_80AF4118 = 0;
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#endif
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#include "z_en_ru2_cutscene_data.inc.c"
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@ -472,7 +472,6 @@ void EnXc_SetColossusWindSFX(PlayState* play) {
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if (gSaveContext.sceneLayer == 4) {
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static s32 D_80B41D90 = 0;
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static Vec3f sPos = { 0.0f, 0.0f, 0.0f };
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static f32 sMaxSpeed = 0.0f;
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static Vec3f D_80B42DB0;
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s32 pad;
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s16 sceneId = play->sceneId;
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@ -487,8 +486,9 @@ void EnXc_SetColossusWindSFX(PlayState* play) {
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if (D_80B41D90 != 0) {
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f32 speed = Math3D_Vec3f_DistXYZ(&D_80B42DB0, eye) / 7.058922f;
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#if OOT_DEBUG
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static f32 sMaxSpeed = 0.0f;
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sMaxSpeed = CLAMP_MIN(sMaxSpeed, speed);
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PRINTF("MAX speed = %f\n", sMaxSpeed);
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#endif
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