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Move audio/general.c debug bss with the rest of bss (#2152)
* Move audio/general.c debug bss to own file and include with the rest of bss * just inline the bss instead of include
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@ -1,9 +1,3 @@
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u32 sDebugPadHold;
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u32 sDebugPadBtnLast;
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u32 sDebugPadPress;
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s32 sAudioUpdateTaskStart;
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s32 sAudioUpdateTaskEnd;
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f32 D_80131C8C = 0.0f;
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f32 sAudioUpdateDuration = 0.0f;
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f32 sAudioUpdateDurationMax = 0.0f;
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@ -1297,6 +1297,11 @@ OcarinaNote sScarecrowsLongSongSecondNote;
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#if OOT_DEBUG
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u8 sIsMalonSinging;
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f32 sMalonSingingDist;
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u32 sDebugPadHold;
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u32 sDebugPadBtnLast;
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u32 sDebugPadPress;
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s32 sAudioUpdateTaskStart;
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s32 sAudioUpdateTaskEnd;
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#endif
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void PadMgr_RequestPadData(PadMgr* padMgr, Input* inputs, s32 gameRequest);
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