Adjust SkelAnime struct to 44 bytes, fix usage of SkelAnime to account for new size

This commit is contained in:
KrimtonZ 2020-03-18 09:41:18 -05:00
parent 5fc1f7aec5
commit e73ac1ed58
5 changed files with 4 additions and 6 deletions

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@ -1024,8 +1024,10 @@ typedef struct
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ u16 unk_3C;
/* 0x3E */ u16 unk_3E; /* Probably Padding */
} SkelAnime; // size = 0x40
/* 0x3E */ u16 unk_3E;
/* 0x40 */ u16 unk_40;
/* 0x42 */ u16 unk_42;
} SkelAnime; // size = 0x44
typedef struct
{

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@ -8,7 +8,6 @@ typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x018C */ char unk_18C[0x4];
/* 0x0190 */ s16 unk_190;
/* 0x0192 */ s16 unk_192;
/* 0x0194 */ s32 action;

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@ -11,7 +11,6 @@ typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x018C */ char unk_18C[0x4];
/* 0x0190 */ ActorFunc updateFunc;
/* 0x0194 */ u32 unk_194;
/* 0x0198 */ s32 unk_198;

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@ -11,7 +11,6 @@ typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x018C */ char unk_18C[0x4];
/* 0x0190 */ UNK_PTR unkSkelAnimeStruct;
/* 0x0194 */ char unk_194[0x32];
/* 0x01C6 */ s16 unk_1C6;

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@ -14,7 +14,6 @@ typedef struct
{
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x018C */ char unk_18C[0x4];
/* 0x0190 */ ActorFunc actionFunc;
/* 0x0194 */ s16 timer;
/* 0x0196 */ s16 switchFlag;