Decompilation of The Legend of Zelda: Ocarina of Time
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SkelAnime Updates (#78)
* update naming, minor updates

* rename postLimbUpdate to postLimbDraw

* recently decompiled actor naming update
2020-04-18 14:08:12 -04:00
asm Decompiled ovl_En_Ru1 (#72) 2020-04-18 04:50:41 -04:00
assets First proper commit. 2020-03-17 00:31:30 -04:00
data Decompiled ovl_En_Ru1 (#72) 2020-04-18 04:50:41 -04:00
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include SkelAnime Updates (#78) 2020-04-18 14:08:12 -04:00
scenes First proper commit. 2020-03-17 00:31:30 -04:00
src SkelAnime Updates (#78) 2020-04-18 14:08:12 -04:00
tools Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
.clang-format Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.clang-tidy Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
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fixbaserom.py fix make setup 2020-04-05 15:18:43 -04:00
fixle.sh Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
format.sh Fix format.sh to run clang-tidy inside NON_MATCHING functions 2020-03-24 00:35:35 +01:00
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undefined_syms.txt Decompiled ovl_En_Ru1 (#72) 2020-04-18 04:50:41 -04:00

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: f0b7f35375f9cc8ca1b2d59d78e35405

Please refer to the Getting Started guide in the Wiki for setup instructions.

Website: https://zelda64.dev/

Discord: https://discord.zelda64.dev