oot/include/z64frame_advance.h
cadmic e6bc4bd8cb
Add names to all typedef'd structs, unions, and enums (#2028)
* Add names to all typedef'd structs, unions, and enums

* wtf vs code

* Use a better regex
2024-08-12 03:07:48 -04:00

20 lines
436 B
C

#ifndef Z64FRAME_ADVANCE_H
#define Z64FRAME_ADVANCE_H
#include "ultra64.h"
struct Input;
struct PlayState;
typedef struct FrameAdvanceContext {
/* 0x0 */ s32 enabled;
/* 0x4 */ s32 timer;
} FrameAdvanceContext; // size = 0x8
void FrameAdvance_Init(FrameAdvanceContext* frameAdvCtx);
s32 FrameAdvance_Update(FrameAdvanceContext* frameAdvCtx, struct Input* input);
int FrameAdvance_IsEnabled(struct PlayState* this);
#endif