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e6bc4bd8cb
* Add names to all typedef'd structs, unions, and enums * wtf vs code * Use a better regex
34 lines
931 B
C
34 lines
931 B
C
#ifndef AUDIOMGR_H
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#define AUDIOMGR_H
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#include "sched.h"
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#include "z64audio.h"
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typedef enum AudioMgrDebugLevel {
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/* 0 */ AUDIOMGR_DEBUG_LEVEL_NONE,
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/* 1 */ AUDIOMGR_DEBUG_LEVEL_NO_RSP,
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/* 2 */ AUDIOMGR_DEBUG_LEVEL_NO_UPDATE
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} AudioMgrDebugLevel;
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typedef struct AudioMgr {
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/* 0x0000 */ IrqMgr* irqMgr;
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/* 0x0004 */ Scheduler* sched;
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/* 0x0008 */ OSScTask audioTask;
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/* 0x0070 */ AudioTask* rspTask;
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/* 0x0074 */ OSMesgQueue interruptQueue;
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/* 0x008C */ OSMesg interruptMsgBuf[8];
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/* 0x00AC */ OSMesgQueue taskDoneQueue;
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/* 0x00C4 */ OSMesg taskDoneMsg;
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/* 0x00C8 */ OSMesgQueue initQueue;
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/* 0x00E0 */ OSMesg initMsg;
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/* 0x00E8 */ OSThread thread;
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} AudioMgr; // size = 0x298
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void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, Scheduler* sched, IrqMgr* irqMgr);
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void AudioMgr_WaitForInit(AudioMgr* audioMgr);
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void AudioMgr_StopAllSfx(void);
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#endif
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