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func_802D3474
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@ -266,6 +266,7 @@ ApiStatus func_802CFE2C(ScriptInstance* script, s32 isInitialCall);
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ApiStatus func_802CFD30(ScriptInstance* script, s32 isInitialCall);
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ApiStatus func_800441F0(ScriptInstance* script, s32 isInitialCall);
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ApiStatus func_802D5830(ScriptInstance* script, s32 isInitialCall);
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ApiStatus func_802D3474(ScriptInstance* script, s32 isInitialCall);
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extern Script EnemyNpcHit;
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extern Script EnemyNpcDefeat;
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@ -207,7 +207,7 @@ Script D_802A1B6C_7304B0 = SCRIPT({
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SetAnimation(0, 0, 0x10016);
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PlaySound(1018);
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sleep 3;
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0x802D3474(SI_VAR(10), D_802A1B50_7304B0);
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func_802D3474(SI_VAR(10), D_802A1B50_7304B0);
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SI_VAR(0) = 1.0;
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MultiplyByActorScale(SI_VAR(0));
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0x802D38EC(SI_VAR(10), SI_VAR(0), SI_VAR(0), SI_VAR(0));
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@ -8870,3 +8870,4 @@ battle_item_snowman_doll_FadeBackgroundToBlack = 0x802A1320; // type:func rom:0x
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battle_item_thunder_bolt_FadeBackgroundToBlack = 0x802A1388; // type:func rom:0x722EC8
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battle_item_stop_watch_FadeBackgroundToBlack = 0x802A123C; // type:func rom:0x72700C
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battle_item_fright_jar_FadeBackgroundToBlack = 0x802A123C; // type:func rom:0x72BB4C
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func_802D3474 = 0x802D3474; // type:func rom:0xF7E24
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