mirror of
https://github.com/pmret/papermario.git
synced 2024-11-23 13:49:51 +00:00
Work on 1b40 (#213)
* rodata migration * a5dd0 rodata migration * e79b0 rodata migration * more rodata migration * more migration * goombario rodata * SetNpcCollision32 * removing old stuff * oops * UnkBackgroundFunc * removing unnecessary files * UnkBackgroundFunc2 * UnkStarFuncs * . * misc star decomp and AddHP * oops * AddFP * fix offset, update symbol_addrs * . * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "f602284b3e" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "f602284b3e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * re-disasm * fix effect disasm * oops * fix lullaby * fixing rodata * load_engine_data * removing undefined syms * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "3a68ae30a7" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "3a68ae30a7" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Skip exceptasm extraction
This commit is contained in:
parent
44260c5bff
commit
943f612050
@ -88,6 +88,8 @@ s32 do_lateral_collision(s32, PlayerStatus*, f32*, f32*, f32*, f32, f32);
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Npc* make_disguise_npc(s32 peachDisguise);
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s32 partner_player_can_pause(void);
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s32 disable_player_static_collisions(void);
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s32 disable_player_input(void);
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void func_80027088(s32);
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@ -1,12 +1,6 @@
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#include "common.h"
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#include "map.h"
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MapConfig* get_current_map_header(void);
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void disable_player_input(void);
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void disable_player_static_collisions(void);
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void move_player(s32, f32, f32);
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s32 func_802E854C();
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typedef struct struct802E7DE0 {
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/* 0x000 */ s32 unk_000;
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/* 0x004 */ s32 unk_004;
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@ -95,185 +89,3 @@ void func_802E88EC(Entity* entity, f32 arg1) {
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}
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}
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}
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typedef struct struct802E89B0 {
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/* 0x00 */ s32 unk_00;
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/* 0x04 */ s32 unk_04;
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/* 0x08 */ s32 unk_08;
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/* 0x0C */ s32 unk_0C;
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/* 0x10 */ s32 unk_10;
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/* 0x14 */ s32 unk_14;
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/* 0x18 */ f32 unk_18;
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} struct802E89B0;
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void func_802E89B0(Entity* entity) {
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struct802E89B0* temp_s0;
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temp_s0 = entity->dataBuf;
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if (get_global_flag(temp_s0->unk_14)) {
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temp_s0->unk_04 = 0x10;
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exec_entity_updatecmd(entity);
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}
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}
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extern f64 D_802EB380;
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void func_802E89F8(Entity* entity) {
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s32 temp_v0;
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struct802E89B0* temp;
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temp = entity->dataBuf;
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temp->unk_04--;
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if ((temp->unk_04 != -1) && (temp->unk_08 == 0)) {
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entity->position.y += D_802EB380;
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return;
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}
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temp->unk_04 = 0;
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exec_entity_updatecmd(entity);
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}
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void func_802E8A58(Entity* entity) {
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struct802E89B0* temp = entity->dataBuf;
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if (temp->unk_0C == (*gGameStatusPtr)->entryID) {
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switch (temp->unk_04) {
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case 0:
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if (gCollisionStatus.currentFloor > 0) {
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temp->unk_04 = 1;
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}
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return;
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case 1:
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if (gCollisionStatus.currentFloor < 0) {
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temp->unk_04 = 2;
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}
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return;
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default:
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exec_entity_updatecmd(entity);
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return;
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}
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} else {
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exec_entity_updatecmd(entity);
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}
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}
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#ifdef NON_MATCHING
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// small regalloc issue
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void func_802E8ADC(Entity* entity) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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if ((entity->unk_06 & 1) != 0) {
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*D_8009A650 |= 0x40;
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if ((playerStatus->flags & 0x3000) == 0) {
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s32 phi_v0 = playerStatus->stickAxis[0];
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s32 temp_a0 = playerStatus->stickAxis[1];
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if (phi_v0 < 0) {
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phi_v0 = -phi_v0;
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}
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if ((phi_v0 != 0) || (temp_a0 != 0)) {
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if (atan2(0.0f, 0.0f, phi_v0, temp_a0) < 60.0f) {
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exec_entity_updatecmd(entity);
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return;
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}
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}
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}
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} else {
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*D_8009A650 &= ~0x40;
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}
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}
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#else
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INCLUDE_ASM(s32, "code_109660_len_1270", func_802E8ADC);
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#endif
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void func_802E8BC0(Entity* entity) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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PlayerStatus* playerStatus2 = &gPlayerStatus;
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struct802E89B0* temp = entity->dataBuf;
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MapConfig* mapConfig = get_current_map_header();
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f32 temp_f20;
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f32 entryX;
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f32 entryZ;
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entryX = GET_MAP_ENTRY(mapConfig, temp->unk_0C)->x;
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entryZ = GET_MAP_ENTRY(mapConfig, temp->unk_0C)->z;
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temp->unk_04 = func_800E0088(entryX, entryZ) / playerStatus->runSpeed;
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if (temp->unk_04 == 0) {
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temp->unk_04 = 1;
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}
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entryX = GET_MAP_ENTRY(mapConfig, temp->unk_0C)->x;
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entryZ = GET_MAP_ENTRY(mapConfig, temp->unk_0C)->z;
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temp_f20 = atan2(playerStatus2->position.x, playerStatus2->position.z, entryX, entryZ);
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disable_player_input();
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disable_player_static_collisions();
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move_player(temp->unk_04, temp_f20, playerStatus2->runSpeed);
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}
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void func_802E8C94(Entity* entity) {
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Trigger* trigger = (Trigger*)entity->dataBuf; // TODO: is Trigger correct?
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if (--trigger->params1 == -1) {
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exec_entity_updatecmd(entity);
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}
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}
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void player_enter_blue_pipe(Entity* bluePipe) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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Trigger* pipeTrigger = (Trigger*)bluePipe->dataBuf; // TODO: is Trigger correct?
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playerStatus->targetYaw = CURRENT_CAM->currentYaw + 180.0f;
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pipeTrigger->params1 = 0x19;
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playerStatus->renderMode = 0xD;
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func_802DDFF8(0x10002, 5, 2, 1, 1, 0, 0);
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play_sound(0x163);
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disable_player_shadow();
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}
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void func_802E8D74(Entity* entity) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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Trigger* entityTrigger = (Trigger*)entity->dataBuf; // TODO: is Trigger correct?
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playerStatus->position.y--;
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entityTrigger->params1--;
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if (entityTrigger->params1 == -1) {
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playerStatus->renderMode = 0xD;
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playerStatus->position.y -= 50.0f;
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func_802DDFF8(0x10002, 0, 0, 0, 0, 0, 0);
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exec_entity_updatecmd(entity);
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}
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}
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void func_802E8E10(Entity* entity) {
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Bytecode* triggerScriptStart = ((Trigger*)entity->dataBuf)->scriptStart;
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D_8009A650[0] &= ~0x40;
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entity->boundScript = triggerScriptStart;
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func_80110678(entity);
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}
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INCLUDE_ASM(s32, "code_109660_len_1270", push_entity_matrix);
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f32 func_802E8F94(Entity* entity) {
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struct802E89B0* temp_s0;
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s32* temp = &D_8015C7D0;
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s32 temp2;
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s32 temp3;
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s32 temp4;
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f32* temp5;
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temp2 = temp[0];
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temp3 = temp[1];
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temp4 = temp[2];
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entity->unk_3C = &push_entity_matrix;
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temp_s0 = entity->dataBuf;
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temp5 = &entity->position.y; // required... wtf
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temp_s0->unk_0C = temp2;
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temp_s0->unk_10 = temp3;
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temp_s0->unk_14 = temp4;
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temp_s0->unk_18 = entity->position.y;
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temp_s0->unk_08 = get_global_flag(temp_s0->unk_14);
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*temp5 = entity->position.y - (temp_s0->unk_08 ? 15.0 : 52.0);
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}
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182
src/code_10A230.c
Normal file
182
src/code_10A230.c
Normal file
@ -0,0 +1,182 @@
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#include "common.h"
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#include "map.h"
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typedef struct struct802E89B0 {
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/* 0x00 */ s32 unk_00;
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/* 0x04 */ s32 unk_04;
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/* 0x08 */ s32 unk_08;
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/* 0x0C */ s32 unk_0C;
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/* 0x10 */ s32 unk_10;
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/* 0x14 */ s32 unk_14;
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/* 0x18 */ f32 unk_18;
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} struct802E89B0;
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void func_802E89B0(Entity* entity) {
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struct802E89B0* temp_s0;
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temp_s0 = entity->dataBuf;
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if (get_global_flag(temp_s0->unk_14)) {
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temp_s0->unk_04 = 0x10;
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exec_entity_updatecmd(entity);
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}
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}
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void func_802E89F8(Entity* entity) {
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s32 temp_v0;
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struct802E89B0* temp;
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temp = entity->dataBuf;
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temp->unk_04--;
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if ((temp->unk_04 != -1) && (temp->unk_08 == 0)) {
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entity->position.y += 2.3125;
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return;
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}
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temp->unk_04 = 0;
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exec_entity_updatecmd(entity);
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}
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void func_802E8A58(Entity* entity) {
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struct802E89B0* temp = entity->dataBuf;
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if (temp->unk_0C == (*gGameStatusPtr)->entryID) {
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switch (temp->unk_04) {
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case 0:
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if (gCollisionStatus.currentFloor > 0) {
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temp->unk_04 = 1;
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}
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return;
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case 1:
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if (gCollisionStatus.currentFloor < 0) {
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temp->unk_04 = 2;
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}
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return;
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default:
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exec_entity_updatecmd(entity);
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return;
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}
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} else {
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exec_entity_updatecmd(entity);
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}
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}
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#ifdef NON_MATCHING
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// small regalloc issue
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void func_802E8ADC(Entity* entity) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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if ((entity->unk_06 & 1) != 0) {
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*D_8009A650 |= 0x40;
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if ((playerStatus->flags & 0x3000) == 0) {
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s32 phi_v0 = playerStatus->stickAxis[0];
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s32 temp_a0 = playerStatus->stickAxis[1];
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if (phi_v0 < 0) {
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phi_v0 = -phi_v0;
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}
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if ((phi_v0 != 0) || (temp_a0 != 0)) {
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if (atan2(0.0f, 0.0f, phi_v0, temp_a0) < 60.0f) {
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exec_entity_updatecmd(entity);
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return;
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}
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}
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}
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} else {
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*D_8009A650 &= ~0x40;
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}
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}
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#else
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INCLUDE_ASM(s32, "code_10A230", func_802E8ADC);
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#endif
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void func_802E8BC0(Entity* entity) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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PlayerStatus* playerStatus2 = &gPlayerStatus;
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struct802E89B0* temp = entity->dataBuf;
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MapConfig* mapConfig = get_current_map_header();
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f32 temp_f20;
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f32 entryX;
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f32 entryZ;
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entryX = GET_MAP_ENTRY(mapConfig, temp->unk_0C)->x;
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entryZ = GET_MAP_ENTRY(mapConfig, temp->unk_0C)->z;
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temp->unk_04 = func_800E0088(entryX, entryZ) / playerStatus->runSpeed;
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if (temp->unk_04 == 0) {
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temp->unk_04 = 1;
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}
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entryX = GET_MAP_ENTRY(mapConfig, temp->unk_0C)->x;
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entryZ = GET_MAP_ENTRY(mapConfig, temp->unk_0C)->z;
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temp_f20 = atan2(playerStatus2->position.x, playerStatus2->position.z, entryX, entryZ);
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disable_player_input();
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disable_player_static_collisions();
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move_player(temp->unk_04, temp_f20, playerStatus2->runSpeed);
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}
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void func_802E8C94(Entity* entity) {
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Trigger* trigger = (Trigger*)entity->dataBuf; // TODO: is Trigger correct?
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if (--trigger->params1 == -1) {
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exec_entity_updatecmd(entity);
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}
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}
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void player_enter_blue_pipe(Entity* bluePipe) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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Trigger* pipeTrigger = (Trigger*)bluePipe->dataBuf; // TODO: is Trigger correct?
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playerStatus->targetYaw = CURRENT_CAM->currentYaw + 180.0f;
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pipeTrigger->params1 = 0x19;
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playerStatus->renderMode = 0xD;
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func_802DDFF8(0x10002, 5, 2, 1, 1, 0, 0);
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play_sound(0x163);
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disable_player_shadow();
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}
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void func_802E8D74(Entity* entity) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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Trigger* entityTrigger = (Trigger*)entity->dataBuf; // TODO: is Trigger correct?
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playerStatus->position.y--;
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entityTrigger->params1--;
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if (entityTrigger->params1 == -1) {
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playerStatus->renderMode = 0xD;
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playerStatus->position.y -= 50.0f;
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func_802DDFF8(0x10002, 0, 0, 0, 0, 0, 0);
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exec_entity_updatecmd(entity);
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}
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}
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void func_802E8E10(Entity* entity) {
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Bytecode* triggerScriptStart = ((Trigger*)entity->dataBuf)->scriptStart;
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D_8009A650[0] &= ~0x40;
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entity->boundScript = triggerScriptStart;
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func_80110678(entity);
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}
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INCLUDE_ASM(s32, "code_10A230", push_entity_matrix);
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f32 func_802E8F94(Entity* entity) {
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struct802E89B0* temp_s0;
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s32* temp = &D_8015C7D0;
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s32 temp2;
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s32 temp3;
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s32 temp4;
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f32* temp5;
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temp2 = temp[0];
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temp3 = temp[1];
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temp4 = temp[2];
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entity->unk_3C = &push_entity_matrix;
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temp_s0 = entity->dataBuf;
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temp5 = &entity->position.y; // required... wtf
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temp_s0->unk_0C = temp2;
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temp_s0->unk_10 = temp3;
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temp_s0->unk_14 = temp4;
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temp_s0->unk_18 = entity->position.y;
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temp_s0->unk_08 = get_global_flag(temp_s0->unk_14);
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*temp5 = entity->position.y - (temp_s0->unk_08 ? 15.0 : 52.0);
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}
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@ -1,31 +1,38 @@
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#include "common.h"
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extern Gfx D_80074210[];
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extern Gfx D_80074230[];
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s8 D_80074020 = 1;
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s8 D_80074021 = 5;
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GameStatus gGameStatus = {0};
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GameStatus* gGameStatusPtr[1] = { &gGameStatus };
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s16 D_800741A0 = 0;
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s16 D_800741A2 = 0;
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s32 D_800741A4 = 0;
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s32 D_800741A8[] = { 0x00010000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00010000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, };
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||||
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||||
s32 D_800741A8[] = { 0x00010000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00010000, 0x00000000, 0x00000001,
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0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
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||||
0x00000000, 0x00000000, };
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u16 gMatrixListPos = 0;
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u16 D_800741F2 = 0;
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||||
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u16 gCurrentDisplayContextIndex = 0;
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s32 D_800741F8 = 0;
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s32 D_800741FC = 0;
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s32 D_80074200[] = { 0x028001E0, 0x01FF0000, 0x028001E0, 0x01FF0000 };
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|
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s32 D_800741F8[] = { 0x00000000, 0x00000000, 0x028001E0, 0x01FF0000, 0x028001E0, 0x01FF0000, 0xE200001C, 0x0F0A4000, 0xFCFFFFFF, 0xFFFE793C, 0xE3001801, 0x00000040, 0xDF000000, 0x00000000, 0xDC080008, 0x80074200, 0xD9000000, 0x00000000, 0xD9FFFFFF, 0x00200405, 0xD7000000, 0x00000000, 0xDF000000, 0x00000000, 0x00000000, 0x00000000, };
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Gfx D_80074210[] = {
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gsDPSetRenderMode(G_RM_OPA_SURF, G_RM_OPA_SURF2),
|
||||
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
||||
gsDPSetColorDither(G_CD_BAYER),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
Gfx D_80074230[] = {
|
||||
gsSPViewport(&D_80074200),
|
||||
gsSPClearGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BOTH | G_FOG | G_LIGHTING | G_TEXTURE_GEN |
|
||||
G_TEXTURE_GEN_LINEAR | G_LOD | G_SHADING_SMOOTH | G_CLIPPING | 0x0040F9FA),
|
||||
gsSPSetGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH),
|
||||
gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_OFF),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
INCLUDE_ASM(void, "code_1b40_len_20b0", step_game_loop);
|
||||
|
||||
@ -33,23 +40,24 @@ INCLUDE_ASM(s32, "code_1b40_len_20b0", gfx_task_background);
|
||||
|
||||
INCLUDE_ASM(s32, "code_1b40_len_20b0", gfx_draw_frame);
|
||||
|
||||
#ifdef NON_MATCHING
|
||||
void load_engine_data(void) {
|
||||
GameStatus* phi_s0;
|
||||
GameStatus** gameStatusPtrTemp = gGameStatusPtr;
|
||||
GameStatus** gameStatusPtrTemp2 = gGameStatusPtr;
|
||||
GameStatus* gameStatus3;
|
||||
s32 i;
|
||||
|
||||
dma_copy(code_code_FEE30_ROM_START, code_code_FEE30_ROM_END, code_code_FEE30_VRAM);
|
||||
dma_copy(code_code_759B0_ROM_START, code_code_759B0_ROM_END, code_code_759B0_VRAM);
|
||||
dma_copy(code_code_E79B0_ROM_START, code_code_E79B0_ROM_END, code_code_E79B0_VRAM);
|
||||
dma_copy(code_code_102610_ROM_START, code_code_102610_ROM_END, code_code_102610_VRAM);
|
||||
dma_copy(code_code_A5DD0_ROM_START, code_code_A5DD0_ROM_END, code_code_A5DD0_VRAM);
|
||||
dma_copy(D_0010CC10, D_0010CC10_end, D_802EB3D0); // new segment required to fix this
|
||||
dma_copy(&code_code_FEE30_ROM_START, &code_code_FEE30_ROM_END, &code_code_FEE30_VRAM);
|
||||
dma_copy(&code_code_759B0_ROM_START, &code_code_759B0_ROM_END, &code_code_759B0_VRAM);
|
||||
dma_copy(&code_code_E79B0_ROM_START, &code_code_E79B0_ROM_END, &code_code_E79B0_VRAM);
|
||||
dma_copy(&code_code_102610_ROM_START, &code_code_102610_ROM_END, &code_code_102610_VRAM);
|
||||
dma_copy(&code_code_A5DD0_ROM_START, &code_code_A5DD0_ROM_END, &code_code_A5DD0_VRAM);
|
||||
dma_copy(&code_code_10CC10_ROM_START, &code_code_10CC10_ROM_END, &code_code_10CC10_VRAM);
|
||||
|
||||
D_8009A650[0] = 0;
|
||||
phi_s0 = *gGameStatusPtr;
|
||||
(*gGameStatusPtr)->unk_79 = 0;
|
||||
(*gameStatusPtrTemp2)->enableBackground = 0;
|
||||
(*gGameStatusPtr)->musicEnabled = 1;
|
||||
phi_s0->unk_148 = 0;
|
||||
(*gGameStatusPtr)->unk_7C = 1;
|
||||
(*gameStatusPtrTemp)->unk_7C = 1;
|
||||
(*gGameStatusPtr)->unk_A8 = -1;
|
||||
(*gGameStatusPtr)->unk_AA = 0;
|
||||
(*gGameStatusPtr)->unk_81 = 0;
|
||||
@ -58,12 +66,12 @@ void load_engine_data(void) {
|
||||
D_8009A5D8 = 0;
|
||||
(*gGameStatusPtr)->unk_75 = (*gGameStatusPtr)->unk_13C = 0;
|
||||
D_80074021 = 5;
|
||||
(*gGameStatusPtr)->unk_168 = 0;
|
||||
(*gGameStatusPtr)->saveCount = 0;
|
||||
fio_init_flash();
|
||||
func_80028838();
|
||||
general_heap_create();
|
||||
func_8011D890();
|
||||
func_801230B8();
|
||||
clear_dynamic_entity_list();
|
||||
clear_script_list();
|
||||
create_cameras_a();
|
||||
clear_player_status();
|
||||
@ -76,10 +84,10 @@ void load_engine_data(void) {
|
||||
clear_character_set();
|
||||
clear_printers();
|
||||
func_80112B98();
|
||||
func_800384BC();
|
||||
clear_npcs();
|
||||
func_80141100();
|
||||
clear_trigger_data();
|
||||
func_80110CB8(0);
|
||||
clear_entity_data(0);
|
||||
clear_player_data();
|
||||
func_8003E338();
|
||||
clear_transition_stencil();
|
||||
@ -90,21 +98,18 @@ void load_engine_data(void) {
|
||||
reset_ambient_sounds();
|
||||
func_80149618();
|
||||
clear_windows();
|
||||
curtains_init();
|
||||
initialize_curtains();
|
||||
poll_rumble();
|
||||
|
||||
phi_s0 = *gGameStatusPtr;
|
||||
gameStatus3 = gGameStatusPtr[0];
|
||||
for (i = 0; i < 4; i++) {
|
||||
phi_s0->unk_50[i] = 3;
|
||||
phi_s0->unk_48[i] = 0xC;
|
||||
gameStatus3->unk_50[i] = 3;
|
||||
gameStatus3->unk_48[i] = 0xC;
|
||||
}
|
||||
|
||||
D_8009A650[0] |= 8;
|
||||
set_game_mode(0);
|
||||
}
|
||||
#else
|
||||
INCLUDE_ASM(s32, "code_1b40_len_20b0", load_engine_data);
|
||||
#endif
|
||||
|
||||
//weird ordering issue
|
||||
#ifdef NON_MATCHING
|
||||
@ -149,20 +154,17 @@ s32 func_80027190(void) {
|
||||
|
||||
#ifdef NON_MATCHING
|
||||
void gfx_init_state(void) {
|
||||
Gfx* temp;
|
||||
|
||||
gSPSegment(gMasterGfxPos++, 0x00, 0x0);
|
||||
gSPDisplayList(gMasterGfxPos++, OS_K0_TO_PHYSICAL(&D_80074230));
|
||||
temp = gMasterGfxPos++;
|
||||
gSPDisplayList(gMasterGfxPos++, OS_K0_TO_PHYSICAL(&D_80074210));
|
||||
}
|
||||
#else
|
||||
INCLUDE_ASM(s32, "code_1b40_len_20b0", gfx_init_state);
|
||||
#endif
|
||||
|
||||
// void gfx_init_state(void) {
|
||||
// gSPSegment(gMasterGfxPos++, 0x00, 0x00000000);
|
||||
// gSPDisplayList(gMasterGfxPos++, D_00074230);
|
||||
// gSPDisplayList(gMasterGfxPos++, D_00074210);
|
||||
// }
|
||||
|
||||
INCLUDE_ASM(s32, "code_1b40_len_20b0", func_800271FC);
|
||||
|
||||
INCLUDE_ASM(s32, "code_1b40_len_20b0", func_8002725C);
|
||||
|
@ -6,7 +6,7 @@
|
||||
[subrepo]
|
||||
remote = https://github.com/ethteck/splat.git
|
||||
branch = master
|
||||
commit = f602284b3e7bc6513e412097c35b002a1d844c33
|
||||
parent = 6fb912cb08e7ec2d4f8a49129ee0011e1b253938
|
||||
commit = 3a68ae30a79639e2163dda9740c27098577e0faf
|
||||
parent = f4d3ed342967e19607bf9c9ef70c280c474e2f6e
|
||||
method = merge
|
||||
cmdver = 0.4.3
|
||||
|
@ -109,7 +109,7 @@ class Subsegment():
|
||||
pass
|
||||
|
||||
def split(self, segment, rom_bytes, base_path):
|
||||
if self.should_run(segment.options) and not self.name.startswith("."):
|
||||
if "skip" not in self.args and self.should_run(segment.options) and not self.name.startswith("."):
|
||||
self.split_inner(segment, rom_bytes, base_path, self.get_generic_out_path(base_path, segment.options))
|
||||
|
||||
@staticmethod
|
||||
|
@ -1,176 +0,0 @@
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
|
||||
glabel load_engine_data
|
||||
/* 21DC 80026DDC 27BDFFE8 */ addiu $sp, $sp, -0x18
|
||||
/* 21E0 80026DE0 3C040010 */ lui $a0, 0x10
|
||||
/* 21E4 80026DE4 2484EE30 */ addiu $a0, $a0, -0x11d0
|
||||
/* 21E8 80026DE8 3C050010 */ lui $a1, 0x10
|
||||
/* 21EC 80026DEC 24A52610 */ addiu $a1, $a1, 0x2610
|
||||
/* 21F0 80026DF0 3C06802E */ lui $a2, %hi(func_802DBD40)
|
||||
/* 21F4 80026DF4 24C6BD40 */ addiu $a2, $a2, %lo(func_802DBD40)
|
||||
/* 21F8 80026DF8 AFBF0014 */ sw $ra, 0x14($sp)
|
||||
/* 21FC 80026DFC 0C00A5CF */ jal dma_copy
|
||||
/* 2200 80026E00 AFB00010 */ sw $s0, 0x10($sp)
|
||||
/* 2204 80026E04 3C040007 */ lui $a0, 7
|
||||
/* 2208 80026E08 248459B0 */ addiu $a0, $a0, 0x59b0
|
||||
/* 220C 80026E0C 3C05000A */ lui $a1, 0xa
|
||||
/* 2210 80026E10 24A55DD0 */ addiu $a1, $a1, 0x5dd0
|
||||
/* 2214 80026E14 3C06800E */ lui $a2, %hi(func_800DC500)
|
||||
/* 2218 80026E18 24C6C500 */ addiu $a2, $a2, %lo(func_800DC500)
|
||||
/* 221C 80026E1C 0C00A5CF */ jal dma_copy
|
||||
/* 2220 80026E20 00000000 */ nop
|
||||
/* 2224 80026E24 3C04000E */ lui $a0, 0xe
|
||||
/* 2228 80026E28 248479B0 */ addiu $a0, $a0, 0x79b0
|
||||
/* 222C 80026E2C 3C050010 */ lui $a1, 0x10
|
||||
/* 2230 80026E30 24A5EE30 */ addiu $a1, $a1, -0x11d0
|
||||
/* 2234 80026E34 3C06802C */ lui $a2, %hi(sort_scripts)
|
||||
/* 2238 80026E38 24C63000 */ addiu $a2, $a2, %lo(sort_scripts)
|
||||
/* 223C 80026E3C 0C00A5CF */ jal dma_copy
|
||||
/* 2240 80026E40 00000000 */ nop
|
||||
/* 2244 80026E44 3C040010 */ lui $a0, 0x10
|
||||
/* 2248 80026E48 24842610 */ addiu $a0, $a0, 0x2610
|
||||
/* 224C 80026E4C 3C050011 */ lui $a1, 0x11
|
||||
/* 2250 80026E50 24A5CC10 */ addiu $a1, $a1, -0x33f0
|
||||
/* 2254 80026E54 3C06802E */ lui $a2, %hi(create_shadow_callback)
|
||||
/* 2258 80026E58 24C60D90 */ addiu $a2, $a2, %lo(create_shadow_callback)
|
||||
/* 225C 80026E5C 0C00A5CF */ jal dma_copy
|
||||
/* 2260 80026E60 00000000 */ nop
|
||||
/* 2264 80026E64 3C04000A */ lui $a0, 0xa
|
||||
/* 2268 80026E68 24845DD0 */ addiu $a0, $a0, 0x5dd0
|
||||
/* 226C 80026E6C 3C05000E */ lui $a1, 0xe
|
||||
/* 2270 80026E70 24A579B0 */ addiu $a1, $a1, 0x79b0
|
||||
/* 2274 80026E74 3C068011 */ lui $a2, %hi(update_entities)
|
||||
/* 2278 80026E78 24C6F6D0 */ addiu $a2, $a2, %lo(update_entities)
|
||||
/* 227C 80026E7C 0C00A5CF */ jal dma_copy
|
||||
/* 2280 80026E80 00000000 */ nop
|
||||
/* 2284 80026E84 3C040011 */ lui $a0, 0x11
|
||||
/* 2288 80026E88 2484CC10 */ addiu $a0, $a0, -0x33f0
|
||||
/* 228C 80026E8C 3C050011 */ lui $a1, 0x11
|
||||
/* 2290 80026E90 24A5F1B0 */ addiu $a1, $a1, -0xe50
|
||||
/* 2294 80026E94 3C06802F */ lui $a2, %hi(D_802EB3D0)
|
||||
/* 2298 80026E98 24C6B3D0 */ addiu $a2, $a2, %lo(D_802EB3D0)
|
||||
/* 229C 80026E9C 0C00A5CF */ jal dma_copy
|
||||
/* 22A0 80026EA0 00000000 */ nop
|
||||
/* 22A4 80026EA4 3C108007 */ lui $s0, %hi(gGameStatusPtr)
|
||||
/* 22A8 80026EA8 2610419C */ addiu $s0, $s0, %lo(gGameStatusPtr)
|
||||
/* 22AC 80026EAC 8E020000 */ lw $v0, ($s0)
|
||||
/* 22B0 80026EB0 3C01800A */ lui $at, %hi(D_8009A650)
|
||||
/* 22B4 80026EB4 AC20A650 */ sw $zero, %lo(D_8009A650)($at)
|
||||
/* 22B8 80026EB8 A0400079 */ sb $zero, 0x79($v0)
|
||||
/* 22BC 80026EBC 8E030000 */ lw $v1, ($s0)
|
||||
/* 22C0 80026EC0 24040001 */ addiu $a0, $zero, 1
|
||||
/* 22C4 80026EC4 A064007A */ sb $a0, 0x7a($v1)
|
||||
/* 22C8 80026EC8 8E020000 */ lw $v0, ($s0)
|
||||
/* 22CC 80026ECC A4600148 */ sh $zero, 0x148($v1)
|
||||
/* 22D0 80026ED0 A044007C */ sb $a0, 0x7c($v0)
|
||||
/* 22D4 80026ED4 8E030000 */ lw $v1, ($s0)
|
||||
/* 22D8 80026ED8 2402FFFF */ addiu $v0, $zero, -1
|
||||
/* 22DC 80026EDC A06200A8 */ sb $v0, 0xa8($v1)
|
||||
/* 22E0 80026EE0 8E020000 */ lw $v0, ($s0)
|
||||
/* 22E4 80026EE4 A04000AA */ sb $zero, 0xaa($v0)
|
||||
/* 22E8 80026EE8 8E020000 */ lw $v0, ($s0)
|
||||
/* 22EC 80026EEC A0400081 */ sb $zero, 0x81($v0)
|
||||
/* 22F0 80026EF0 8E030000 */ lw $v1, ($s0)
|
||||
/* 22F4 80026EF4 2402FFF8 */ addiu $v0, $zero, -8
|
||||
/* 22F8 80026EF8 A0620082 */ sb $v0, 0x82($v1)
|
||||
/* 22FC 80026EFC 8E030000 */ lw $v1, ($s0)
|
||||
/* 2300 80026F00 24020004 */ addiu $v0, $zero, 4
|
||||
/* 2304 80026F04 A0620083 */ sb $v0, 0x83($v1)
|
||||
/* 2308 80026F08 8E020000 */ lw $v0, ($s0)
|
||||
/* 230C 80026F0C 3C01800A */ lui $at, %hi(D_8009A5D8)
|
||||
/* 2310 80026F10 AC20A5D8 */ sw $zero, %lo(D_8009A5D8)($at)
|
||||
/* 2314 80026F14 A440013C */ sh $zero, 0x13c($v0)
|
||||
/* 2318 80026F18 A0400075 */ sb $zero, 0x75($v0)
|
||||
/* 231C 80026F1C 8E030000 */ lw $v1, ($s0)
|
||||
/* 2320 80026F20 24020005 */ addiu $v0, $zero, 5
|
||||
/* 2324 80026F24 3C018007 */ lui $at, %hi(D_80074021)
|
||||
/* 2328 80026F28 A0224021 */ sb $v0, %lo(D_80074021)($at)
|
||||
/* 232C 80026F2C 0C00AE13 */ jal fio_init_flash
|
||||
/* 2330 80026F30 AC600168 */ sw $zero, 0x168($v1)
|
||||
/* 2334 80026F34 0C00A20E */ jal func_80028838
|
||||
/* 2338 80026F38 00000000 */ nop
|
||||
/* 233C 80026F3C 0C00AB00 */ jal general_heap_create
|
||||
/* 2340 80026F40 00000000 */ nop
|
||||
/* 2344 80026F44 0C047624 */ jal func_8011D890
|
||||
/* 2348 80026F48 00000000 */ nop
|
||||
/* 234C 80026F4C 0C048C2E */ jal clear_dynamic_entity_list
|
||||
/* 2350 80026F50 00000000 */ nop
|
||||
/* 2354 80026F54 0C0B0C77 */ jal clear_script_list
|
||||
/* 2358 80026F58 00000000 */ nop
|
||||
/* 235C 80026F5C 0C00B7BD */ jal create_cameras_a
|
||||
/* 2360 80026F60 00000000 */ nop
|
||||
/* 2364 80026F64 0C037F14 */ jal clear_player_status
|
||||
/* 2368 80026F68 00000000 */ nop
|
||||
/* 236C 80026F6C 0C0B763E */ jal func_802DD8F8
|
||||
/* 2370 80026F70 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 2374 80026F74 0C0482EC */ jal clear_entity_models
|
||||
/* 2378 80026F78 00000000 */ nop
|
||||
/* 237C 80026F7C 0C047889 */ jal func_8011E224
|
||||
/* 2380 80026F80 00000000 */ nop
|
||||
/* 2384 80026F84 0C045751 */ jal clear_model_data
|
||||
/* 2388 80026F88 00000000 */ nop
|
||||
/* 238C 80026F8C 0C052010 */ jal func_80148040
|
||||
/* 2390 80026F90 00000000 */ nop
|
||||
/* 2394 80026F94 0C05177E */ jal use_default_background_settings
|
||||
/* 2398 80026F98 00000000 */ nop
|
||||
/* 239C 80026F9C 0C048D98 */ jal clear_character_set
|
||||
/* 23A0 80026FA0 00000000 */ nop
|
||||
/* 23A4 80026FA4 0C048D9D */ jal clear_printers
|
||||
/* 23A8 80026FA8 00000000 */ nop
|
||||
/* 23AC 80026FAC 0C044AE6 */ jal func_80112B98
|
||||
/* 23B0 80026FB0 00000000 */ nop
|
||||
/* 23B4 80026FB4 0C00E12F */ jal clear_npcs
|
||||
/* 23B8 80026FB8 00000000 */ nop
|
||||
/* 23BC 80026FBC 0C050440 */ jal func_80141100
|
||||
/* 23C0 80026FC0 00000000 */ nop
|
||||
/* 23C4 80026FC4 0C0515A0 */ jal clear_trigger_data
|
||||
/* 23C8 80026FC8 00000000 */ nop
|
||||
/* 23CC 80026FCC 0C04432E */ jal clear_entity_data
|
||||
/* 23D0 80026FD0 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 23D4 80026FD4 0C039CE8 */ jal clear_player_data
|
||||
/* 23D8 80026FD8 00000000 */ nop
|
||||
/* 23DC 80026FDC 0C00F8CE */ jal func_8003E338
|
||||
/* 23E0 80026FE0 00000000 */ nop
|
||||
/* 23E4 80026FE4 0C04E042 */ jal clear_transition_stencil
|
||||
/* 23E8 80026FE8 00000000 */ nop
|
||||
/* 23EC 80026FEC 0C016727 */ jal clear_effect_data
|
||||
/* 23F0 80026FF0 00000000 */ nop
|
||||
/* 23F4 80026FF4 0C0514C8 */ jal clear_saved_variables
|
||||
/* 23F8 80026FF8 00000000 */ nop
|
||||
/* 23FC 80026FFC 0C04C3FC */ jal clear_item_entity_data
|
||||
/* 2400 80027000 00000000 */ nop
|
||||
/* 2404 80027004 0C052926 */ jal func_8014A498
|
||||
/* 2408 80027008 00000000 */ nop
|
||||
/* 240C 8002700C 0C051C8C */ jal reset_ambient_sounds
|
||||
/* 2410 80027010 00000000 */ nop
|
||||
/* 2414 80027014 0C052586 */ jal func_80149618
|
||||
/* 2418 80027018 00000000 */ nop
|
||||
/* 241C 8002701C 0C051CFC */ jal clear_windows
|
||||
/* 2420 80027020 00000000 */ nop
|
||||
/* 2424 80027024 0C00AE90 */ jal initialize_curtains
|
||||
/* 2428 80027028 00000000 */ nop
|
||||
/* 242C 8002702C 0C00A3B8 */ jal poll_rumble
|
||||
/* 2430 80027030 00000000 */ nop
|
||||
/* 2434 80027034 0000182D */ daddu $v1, $zero, $zero
|
||||
/* 2438 80027038 24050003 */ addiu $a1, $zero, 3
|
||||
/* 243C 8002703C 2404000C */ addiu $a0, $zero, 0xc
|
||||
/* 2440 80027040 8E100000 */ lw $s0, ($s0)
|
||||
.L80027044:
|
||||
/* 2444 80027044 A6050050 */ sh $a1, 0x50($s0)
|
||||
/* 2448 80027048 A6040048 */ sh $a0, 0x48($s0)
|
||||
/* 244C 8002704C 24630001 */ addiu $v1, $v1, 1
|
||||
/* 2450 80027050 28620004 */ slti $v0, $v1, 4
|
||||
/* 2454 80027054 1440FFFB */ bnez $v0, .L80027044
|
||||
/* 2458 80027058 26100002 */ addiu $s0, $s0, 2
|
||||
/* 245C 8002705C 3C03800A */ lui $v1, %hi(D_8009A650)
|
||||
/* 2460 80027060 2463A650 */ addiu $v1, $v1, %lo(D_8009A650)
|
||||
/* 2464 80027064 8C620000 */ lw $v0, ($v1)
|
||||
/* 2468 80027068 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 246C 8002706C 34420008 */ ori $v0, $v0, 8
|
||||
/* 2470 80027070 0C00CD3C */ jal set_game_mode
|
||||
/* 2474 80027074 AC620000 */ sw $v0, ($v1)
|
||||
/* 2478 80027078 8FBF0014 */ lw $ra, 0x14($sp)
|
||||
/* 247C 8002707C 8FB00010 */ lw $s0, 0x10($sp)
|
||||
/* 2480 80027080 03E00008 */ jr $ra
|
||||
/* 2484 80027084 27BD0018 */ addiu $sp, $sp, 0x18
|
@ -200,7 +200,7 @@ segments:
|
||||
- [0x457c0, c, os/code_457c0_len_270]
|
||||
- [0x45a30, c, os/code_45a30_len_20]
|
||||
- [0x45a50, c, os/code_45a50_len_3a0]
|
||||
- [0x45df0, hasm, os/exceptasm]
|
||||
- [0x45df0, hasm, os/exceptasm, skip]
|
||||
- [0x46760, hasm, os/__osDisableInt]
|
||||
- [0x467D0, hasm, os/__osRestoreInt]
|
||||
- [0x467f0, c, os/code_467f0_len_90]
|
||||
@ -427,6 +427,7 @@ segments:
|
||||
- [0x107830, c, code_107830_len_e70]
|
||||
- [0x1086a0, c, code_1086a0_len_fc0]
|
||||
- [0x109660, c, code_109660_len_1270]
|
||||
- [0x10A230, c, code_10A230]
|
||||
- [0x10A8D0, c, code_10A8D0]
|
||||
- [0x10A9F0, data]
|
||||
#- [0x10A9F0, i4, shadow/square, 16, 16]
|
||||
@ -443,7 +444,13 @@ segments:
|
||||
- [0x10CB30, .rodata, code_107830_len_e70]
|
||||
- [0x10CB70, .rodata, code_1086a0_len_fc0]
|
||||
- [0x10CBD0, .rodata, code_109660_len_1270]
|
||||
- [0x10CC00, bin]
|
||||
- [0x10CC00, .rodata, code_10A230]
|
||||
- type: code
|
||||
start: 0x10CC10
|
||||
vram: 0x802EB3D0
|
||||
subsections:
|
||||
- [0x10CC10, bin]
|
||||
- [0x10F1B0, bin]
|
||||
- [0x1164B8, ci8, peach_letter, 150, 105]
|
||||
- [0x11A23E, bin]
|
||||
- [0x11A240, palette, peach_letter]
|
||||
|
@ -39,68 +39,14 @@ func_80246500_806D80 = 0x80246500;
|
||||
func_80242040_8B20B0 = 0x80242040;
|
||||
EnterWalk = 0x80285960;
|
||||
ExitWalk = 0x80285CF4;
|
||||
func_802440E8_804968 = 0x802440E8;
|
||||
spiked_goomba = 0x8021B0AC;
|
||||
paragoomba = 0x8021CD00;
|
||||
StartRumbleWithParams = 0x80267D9C;
|
||||
rdpstateinit_dl = 0x80093bb8;
|
||||
LeoDiskHandle = 0x800B1B08;
|
||||
CartRomHandle = 0x800B4518;
|
||||
D_802BFEFC = 0x802BFEFC;
|
||||
D_802E9170 = 0x802E9170;
|
||||
D_802E91F0 = 0x802E91F0;
|
||||
D_802E9270 = 0x802E9270;
|
||||
D_802E92B0 = 0x802E92B0;
|
||||
D_802E98E0 = 0x802E98E0;
|
||||
D_802E9904 = 0x802E9904;
|
||||
D_802E99DC = 0x802E99DC;
|
||||
nusched = 0x800DA440;
|
||||
D_80283770 = 0x80283770;
|
||||
D_80291FA8 = 0x80291FA8;
|
||||
D_80291FD0 = 0x80291FD0;
|
||||
D_80291FF8 = 0x80291FF8;
|
||||
D_80292020 = 0x80292020;
|
||||
D_80292048 = 0x80292048;
|
||||
D_80292070 = 0x80292070;
|
||||
D_80292098 = 0x80292098;
|
||||
D_802920C0 = 0x802920C0;
|
||||
D_802920E8 = 0x802920E8;
|
||||
D_80292110 = 0x80292110;
|
||||
D_8028358C = 0x8028358C;
|
||||
D_800F7BE8 = 0x800F7BE8;
|
||||
D_800F7BBC = 0x800F7BBC;
|
||||
D_800F7B94 = 0x800F7B94;
|
||||
D_802C05CC = 0x802C05CC;
|
||||
D_80107CA8 = 0x80107CA8;
|
||||
D_80107CF8 = 0x80107CF8;
|
||||
D_80107D48 = 0x80107D48;
|
||||
D_80107D98 = 0x80107D98;
|
||||
D_80107DE8 = 0x80107DE8;
|
||||
D_80107CA8 = 0x80107CA8;
|
||||
D_80107E88 = 0x80107E88;
|
||||
D_80107ED8 = 0x80107ED8;
|
||||
D_80107F28 = 0x80107F28;
|
||||
D_80107E38 = 0x80107E38;
|
||||
D_80107FC8 = 0x80107FC8;
|
||||
D_80107CD0 = 0x80107CD0;
|
||||
D_80107D20 = 0x80107D20;
|
||||
D_80107D70 = 0x80107D70;
|
||||
D_80107DC0 = 0x80107DC0;
|
||||
D_80107E10 = 0x80107E10;
|
||||
D_80107CD0 = 0x80107CD0;
|
||||
D_80107EB0 = 0x80107EB0;
|
||||
D_80107F00 = 0x80107F00;
|
||||
D_80107F50 = 0x80107F50;
|
||||
D_80107E60 = 0x80107E60;
|
||||
D_80107FF0 = 0x80107FF0;
|
||||
D_801080B8 = 0x801080B8;
|
||||
D_801080E0 = 0x801080E0;
|
||||
D_80108108 = 0x80108108;
|
||||
D_80108130 = 0x80108130;
|
||||
D_80108158 = 0x80108158;
|
||||
D_80108180 = 0x80108180;
|
||||
D_801081A8 = 0x801081A8;
|
||||
D_801081D0 = 0x801081D0;
|
||||
D_801081F8 = 0x801081F8;
|
||||
D_80108220 = 0x80108220;
|
||||
D_80097D30 = 0x80097D30;
|
||||
|
@ -3759,7 +3759,6 @@ D_802E9CF8 = 0x802E9CF8;
|
||||
D_802E9D1C = 0x802E9D1C;
|
||||
D_802E9D40 = 0x802E9D40;
|
||||
D_802E9D64 = 0x802E9D64;
|
||||
D_802EB380 = 0x802EB380;
|
||||
D_802EB390 = 0x802EB390;
|
||||
D_802EB394 = 0x802EB394;
|
||||
D_802EB398 = 0x802EB398;
|
||||
|
Loading…
Reference in New Issue
Block a user