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https://gitlab.com/ryandwyer/perfect-dark.git
synced 2025-02-17 04:17:44 +00:00
Remove support for qemu-irix and require the use of recomp
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[submodule "tools/recomp"]
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path = tools/recomp
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url = https://github.com/Emill/ido-static-recomp.git
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101
Makefile
101
Makefile
@ -4,18 +4,14 @@ ROMID ?= ntsc-final
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PIRACYCHECKS ?= 1
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# In PD, some code is compiled with IDO 5.3 and some is IDO 7.1.
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# The project provides both versions of the IDO compiler so that the project can
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# be compiled out of the box by running these compilers using qemu-irix.
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# Recomp can be used for almost all files, but some must be compiled with qemu.
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# The project requires the ido-static-recomp project, which deconstructs the IDO
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# compiler and related binaries and recompiles them for your computer's
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# architecture. These recompiled compilers and binaries are then used to compile
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# the game's source.
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# These are the qemu-irix versions. These variables are constant.
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CCQEMU53 = tools/irix/qemu-irix -silent -L tools/irix/root53 tools/irix/root53/usr/bin/cc
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CCQEMU71 = tools/irix/qemu-irix -silent -L tools/irix/root71 tools/irix/root71/usr/bin/cc
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# The user can use recomp by setting $CC53 and $CC71 in their environment.
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# If not set, fall back to using the qemu-irix compilers.
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CC53 ?= $(CCQEMU53)
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CC71 ?= $(CCQEMU71)
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# These are paths to the recompiled compilers
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CC53 ?= build/recomp/5.3/cc
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CC71 ?= build/recomp/7.1/cc
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# By default we'll compile everything using 5.3,
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# as this is what most of the project uses.
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@ -235,12 +231,12 @@ $(GLOBALASM_O_FILES): CC := /usr/bin/env python3 tools/asm_processor/build.py $(
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# Create names such as $(B_DIR)/assets/files/PfooZ.
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# These names (with .o added) will be dependenices for ld.
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ASSET_FILES := \
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$(patsubst $(A_DIR)/files/audio/%.mp3, $(B_DIR)/assets/files/A%M, $(shell find $(A_DIR)/files/audio -name '*.mp3')) \
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$(patsubst $(A_DIR)/files/chrs/%.bin, $(B_DIR)/assets/files/C%Z, $(shell find $(A_DIR)/files/chrs -name '*.bin')) \
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$(patsubst $(A_DIR)/files/guns/%.bin, $(B_DIR)/assets/files/G%Z, $(shell find $(A_DIR)/files/guns -name '*.bin')) \
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$(patsubst $(A_DIR)/files/props/%.bin, $(B_DIR)/assets/files/P%Z, $(shell find $(A_DIR)/files/props -name '*.bin')) \
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$(patsubst $(A_DIR)/files/audio/%.mp3, $(B_DIR)/assets/files/A%M, $(shell find $(A_DIR) -path '*/files/audio/*.mp3')) \
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$(patsubst $(A_DIR)/files/chrs/%.bin, $(B_DIR)/assets/files/C%Z, $(shell find $(A_DIR) -path '*/files/chrs/*.bin')) \
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$(patsubst $(A_DIR)/files/guns/%.bin, $(B_DIR)/assets/files/G%Z, $(shell find $(A_DIR) -path '*/files/guns/*.bin')) \
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$(patsubst $(A_DIR)/files/props/%.bin, $(B_DIR)/assets/files/P%Z, $(shell find $(A_DIR) -path '*/files/props/*.bin')) \
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$(patsubst src/files/setup/%.c, $(B_DIR)/assets/files/U%Z, $(shell find src/files/setup -name '*.c')) \
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$(patsubst $(A_DIR)/files/bgdata/%.seg, $(B_DIR)/assets/files/bgdata/%.seg, $(shell find $(A_DIR)/files/bgdata -name '*.seg')) \
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$(patsubst $(A_DIR)/files/bgdata/%.seg, $(B_DIR)/assets/files/bgdata/%.seg, $(shell find $(A_DIR) -path '*/files/bgdata/*.seg')) \
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$(B_DIR)/assets/files/ob/ob_mid.seg.o
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LANG_JSON_FILES := $(shell find $(A_DIR) -path '*/lang/*.json')
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@ -325,6 +321,69 @@ $(B_DIR)/pd.z64: $(B_DIR)/stage1.bin tools/mkrom/mkrom
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tools/mkrom/mkrom:
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$(MAKE) -C tools/mkrom
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################################################################################
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# Recomp
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# ---------------------
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# The ido-static-recomp project is installed as a git submodule at tools/recomp.
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# The IRIX binaries are taken from that project and they are recompiled to
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# build/recomp/<version>/
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RECOMP_FILES := \
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build/recomp/5.3/as1 \
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build/recomp/5.3/cc \
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build/recomp/5.3/cfe \
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build/recomp/5.3/err.english.cc \
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build/recomp/5.3/ugen \
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build/recomp/5.3/ujoin \
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build/recomp/5.3/uld \
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build/recomp/5.3/umerge \
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build/recomp/5.3/uopt \
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build/recomp/5.3/usplit \
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build/recomp/7.1/as1 \
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build/recomp/7.1/cc \
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build/recomp/7.1/cfe \
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build/recomp/7.1/err.english.cc \
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build/recomp/7.1/ugen \
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build/recomp/7.1/uopt
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tools/recomp/recomp.cpp:
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@echo "Please install ido-static-recomp by running:"
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@echo
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@echo " git submodule update --init --recursive"
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@echo
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@exit 1
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build/recomp/recomp: tools/recomp/recomp.cpp
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@mkdir -p build/recomp/5.3
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@mkdir -p build/recomp/7.1
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g++ tools/recomp/recomp.cpp -o build/recomp/recomp -g -lcapstone
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build/recomp/5.3/ugen:
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@mkdir -p build/recomp/5.3
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g++ tools/recomp/recomp.cpp -o build/recomp/recomp-ugen53 -g -lcapstone -Dugen53
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./build/recomp/recomp-ugen53 tools/recomp/ido/5.3/usr/lib/ugen > build/recomp/5.3/ugen.c
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gcc tools/recomp/libc_impl.c build/recomp/5.3/ugen.c -Itools/recomp -o build/recomp/5.3/ugen -O2 -fno-strict-aliasing -lm -no-pie -DIDO53
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build/recomp/5.3/cc: build/recomp/recomp
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./build/recomp/recomp tools/recomp/ido/5.3/usr/bin/cc > build/recomp/5.3/cc.c
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gcc tools/recomp/libc_impl.c build/recomp/5.3/cc.c -Itools/recomp -o build/recomp/5.3/cc -O2 -fno-strict-aliasing -lm -no-pie -DIDO53
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build/recomp/5.3/%: build/recomp/recomp
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./build/recomp/recomp tools/recomp/ido/5.3/usr/lib/$* > build/recomp/5.3/$*.c
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gcc tools/recomp/libc_impl.c build/recomp/5.3/$*.c -Itools/recomp -o build/recomp/5.3/$* -O2 -fno-strict-aliasing -lm -no-pie -DIDO53
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build/recomp/7.1/cc: build/recomp/recomp
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./build/recomp/recomp tools/recomp/ido/7.1/usr/bin/cc > build/recomp/7.1/cc.c
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gcc tools/recomp/libc_impl.c build/recomp/7.1/cc.c -Itools/recomp -o build/recomp/7.1/cc -O2 -fno-strict-aliasing -lm -no-pie -DIDO71
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build/recomp/7.1/%: build/recomp/recomp
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./build/recomp/recomp tools/recomp/ido/7.1/usr/lib/$* > build/recomp/7.1/$*.c
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gcc tools/recomp/libc_impl.c build/recomp/7.1/$*.c -Itools/recomp -o build/recomp/7.1/$* -O2 -fno-strict-aliasing -lm -no-pie -DIDO71
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build/recomp/%/err.english.cc:
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@mkdir -p build/recomp/$?
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cp tools/err.english.cc build/recomp/$*
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################################################################################
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# Testing Related
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# ---------------------
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@ -453,7 +512,7 @@ $(B_DIR)/assets/files/P%Z: $(A_DIR)/files/props/%.bin
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# -> B_DIR/assets/files/setup/foo.bin (done here)
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# -> B_DIR/assets/files/UsetupfooZ (done here)
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# -> B_DIR/assets/files/UsetupfooZ.o (done elsewhere)
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$(B_DIR)/assets/files/setup/%.o: src/files/setup/%.c $(ASSETMGR_O_FILES)
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$(B_DIR)/assets/files/setup/%.o: src/files/setup/%.c $(ASSETMGR_O_FILES) $(RECOMP_FILES)
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@mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS) -o $@ $<
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@ -508,17 +567,17 @@ $(B_DIR)/rsp/%.bin: $(E_DIR)/rsp/%.bin
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$(B_DIR)/rsp/%.o: $(B_DIR)/rsp/%.bin
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TOOLCHAIN=$(TOOLCHAIN) ROMID=$(ROMID) tools/mkrawobject $< $@
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$(B_DIR)/lib/ultra/libc/llcvt.o: src/lib/ultra/libc/llcvt.c $(ASSETMGR_O_FILES)
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$(B_DIR)/lib/ultra/libc/llcvt.o: src/lib/ultra/libc/llcvt.c $(ASSETMGR_O_FILES) $(RECOMP_FILES)
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@mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS) -o $@ $<
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tools/patchmips3 $@ || rm $@
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$(B_DIR)/lib/ultra/libc/ll.o: src/lib/ultra/libc/ll.c $(ASSETMGR_O_FILES)
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$(B_DIR)/lib/ultra/libc/ll.o: src/lib/ultra/libc/ll.c $(ASSETMGR_O_FILES) $(RECOMP_FILES)
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@mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS) $< -o $@
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tools/patchmips3 $@ || rm $@
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$(B_DIR)/%.o: src/%.c $(ASSETMGR_O_FILES)
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$(B_DIR)/%.o: src/%.c $(ASSETMGR_O_FILES) $(RECOMP_FILES)
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@mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS) -o $@ $<
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@ -526,7 +585,7 @@ $(B_DIR)/%.o: src/%.s
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@mkdir -p $(dir $@)
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cpp -P -Wno-trigraphs -I include -I include/PR -I src/include $(C_DEFINES) -D_LANGUAGE_ASSEMBLY -D_MIPSEB $< | $(AS) $(ASFLAGS) -o $@
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$(B_DIR)/assets/%.o: $(A_DIR)/%.c
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$(B_DIR)/assets/%.o: $(A_DIR)/%.c $(RECOMP_FILES)
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@mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS) -o $@ $<
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19
README.md
19
README.md
@ -15,21 +15,21 @@ For Arch Linux:
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For Debian and Ubuntu:
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* Install these packages: `binutils-mips-linux-gnu make`
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* Install these packages: `binutils-mips-linux-gnu build-essential libc6-dev-i386 libcapstone3 libcapstone-dev make`
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* Compile and install `armips`
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## ROM Versions
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Perfect Dark has six known versions:
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| ROM ID | Description |
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|------------|---------------------------------------------------------------|
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| ntsc-beta | NTSC 6.4 beta - supported but mismatching |
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| ntsc-1.0 | NTSC 8.7 final (the initial, buggy release) - fully supported |
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| ntsc-final | NTSC 8.7 final - fully supported |
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| pal-beta | PAL 28.7 beta - can extract assets only |
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| pal-final | PAL 8.7 final - supported but mismatching |
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| jpn-final | Japanese 8.7 final - can extract assets only |
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| ROM ID | Description | MD5 Checksum |
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|------------|---------------------------------------------|----------------------------------|
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| ntsc-beta | NTSC 6.4 beta | aa93f4df16fceada399a749f5ad2f273 |
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| ntsc-1.0 | NTSC 8.7 final (the initial, buggy release) | 7f4171b0c8d17815be37913f535e4e93 |
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| ntsc-final | NTSC 8.7 final | e03b088b6ac9e0080440efed07c1e40f |
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| pal-beta | PAL 28.7 beta | ad2de210a3455ba5ec541f0c78d91444 |
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| pal-final | PAL 8.7 final | d9b5cd305d228424891ce38e71bc9213 |
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| jpn-final | JPN 8.9 final | 538d2b75945eae069b29c46193e74790 |
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The project uses the `$ROMID` environment variable to know which version to work with. If not set, it defaults to `ntsc-final`. You can change it by running something like `export ROMID=ntsc-1.0`.
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@ -46,6 +46,7 @@ The extract command will also create an `extracted/ntsc-final` directory. This d
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## Compiling
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* Run `git submodule update --init --recursive`. You only have to do this once.
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* Run `make -j` to build the ROM. The ROM will be written to `build/ntsc-final/pd.z64`.
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## How do I know the built files are matching?
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1
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Subproject commit 421e546956ceae984927e609b083195e9e81659e
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