perfect_dark/Makefile

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Makefile
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# User configurable
REGION=ntsc
RELEASE=final
################################################################################
# Not user configurable
ROMID := $(REGION)-$(RELEASE)
E_DIR := extracted/$(ROMID)
B_DIR := build/$(ROMID)
QEMU_IRIX := tools/irix/qemu-irix
IRIX_ROOT := tools/irix/root
ifeq ($(shell type mips-linux-gnu-ld >/dev/null 2>/dev/null; echo $$?), 0)
TOOLCHAIN := mips-linux-gnu
else
TOOLCHAIN := mips64-elf
endif
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ifeq ($(REGION),ntsc)
VERSION_CFLAGS := -DNTSC=1 -DPAL=0 -DJAP=0
endif
ifeq ($(REGION),pal)
VERSION_CFLAGS := -DNTSC=0 -DPAL=1 -DJAP=0
endif
ifeq ($(REGION),jap)
VERSION_CFLAGS := -DNTSC=0 -DPAL=0 -DJAP=1
endif
ifeq ($(RELEASE),beta)
RELEASE_CFLAGS := -DBETA=1 -DREL1_0 -DFINAL=0
endif
ifeq ($(RELEASE),1.0)
RELEASE_CFLAGS := -DBETA=0 -DREL1_1 -DFINAL=0
endif
ifeq ($(RELEASE),final)
RELEASE_CFLAGS := -DBETA=0 -DREL1_0 -DFINAL=1
endif
CFLAGS := $(VERSION_CFLAGS) $(RELEASE_CFLAGS) -Wo,-loopunroll,0 -Wab,-r4300_mul -non_shared -G 0 -Xcpluscomm -woff 819,820,852,821 -signed -I src/include -mips2
C_FILES := $(shell find src -name '*.c')
O_FILES := $(patsubst %.c, %.o, $(C_FILES))
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default: all
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################################################################################
# Extract related
extract:
tools/extract $(ROMID)
################################################################################
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# Stage setup files
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SETUP_C_FILES := $(wildcard src/files/setup/*.c)
SETUP_BIN_FILES := $(patsubst src/files/setup/%.c, $(B_DIR)/files/setup/U%.bin, $(SETUP_C_FILES))
SETUP_BINZ_FILES := $(patsubst src/files/setup/%.c, $(B_DIR)/files/U%Z, $(SETUP_C_FILES))
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$(B_DIR)/files/setup/%.elf: src/files/setup/%.o
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mkdir -p $(B_DIR)/files/setup
cp $< build/zero.tmp.o
$(TOOLCHAIN)-ld -T ld/zero.ld -o $@
rm -f build/zero.tmp.o
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$(B_DIR)/files/setup/U%.bin: $(B_DIR)/files/setup/%.elf
$(TOOLCHAIN)-objcopy $< $@ -O binary
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$(B_DIR)/files/U%Z: $(B_DIR)/files/setup/U%.bin
tools/rarezip $< > $@
stagesetup: $(SETUP_BIN_FILES)
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################################################################################
# Tile files
TILE_S_FILES := $(wildcard src/files/bgdata/bg_*_tiles.s)
TILE_BIN_FILES := $(patsubst src/files/bgdata/%.s, $(B_DIR)/files/bgdata/bgdata/%.bin, $(TILE_S_FILES))
src/files/bgdata/%.o: src/files/bgdata/%.s
$(TOOLCHAIN)-as -I src/include -EB -o $@ $<
$(B_DIR)/files/bgdata/bgdata/%.elf: src/files/bgdata/%.o
mkdir -p $(B_DIR)/files/bgdata/bgdata
cp $< build/zero.tmp.o
$(TOOLCHAIN)-ld -T ld/zero.ld -o $@
rm -f build/zero.tmp.o
$(B_DIR)/files/bgdata/bgdata/%.bin: $(B_DIR)/files/bgdata/bgdata/%.elf
$(TOOLCHAIN)-objcopy $< $@ -O binary
tiles: $(TILE_BIN_FILES)
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################################################################################
# Lang files
LANG_C_FILES := $(wildcard src/files/lang/*.c)
LANG_BIN_FILES := $(patsubst src/files/lang/%.c, $(B_DIR)/files/lang/L%.bin, $(LANG_C_FILES))
LANG_BINZ_FILES := $(patsubst src/files/lang/%.c, $(B_DIR)/files/L%, $(LANG_C_FILES))
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$(B_DIR)/files/lang/%.elf: src/files/lang/%.o
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mkdir -p $(B_DIR)/files/lang
cp $< build/zero.tmp.o
$(TOOLCHAIN)-ld -T ld/zero.ld -o $@
rm -f build/zero.tmp.o
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$(B_DIR)/files/lang/L%.bin: $(B_DIR)/files/lang/%.elf
$(TOOLCHAIN)-objcopy $< $@ -O binary
$(B_DIR)/files/L%E: $(B_DIR)/files/lang/L%E.bin
tools/rarezip $< > $@
$(B_DIR)/files/L%J: $(B_DIR)/files/lang/L%J.bin
tools/rarezip $< > $@
$(B_DIR)/files/L%P: $(B_DIR)/files/lang/L%P.bin
tools/rarezip $< > $@
$(B_DIR)/files/L%Z: $(B_DIR)/files/lang/L%.bin
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tools/rarezip $< > $@
lang: $(LANG_BIN_FILES)
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################################################################################
# Boot
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$(B_DIR)/ucode/boot.bin: $(B_DIR)/stage1.bin
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mkdir -p $(B_DIR)/ucode
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B_DIR=$(B_DIR) tools/extract-segment boot
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boot: $(B_DIR)/ucode/boot.bin
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################################################################################
# Library
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$(B_DIR)/ucode/library.bin: $(B_DIR)/stage1.bin
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mkdir -p $(B_DIR)/ucode
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B_DIR=$(B_DIR) tools/extract-segment library
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library: $(B_DIR)/ucode/library.bin
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################################################################################
# Game setup file
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$(B_DIR)/ucode/setup.bin: $(B_DIR)/stage1.bin
mkdir -p $(B_DIR)/ucode
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B_DIR=$(B_DIR) tools/extract-segment setup
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setup: $(B_DIR)/ucode/setup.bin
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################################################################################
# Rarezip
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$(B_DIR)/ucode/rarezip.bin: $(B_DIR)/stage1.bin
mkdir -p $(B_DIR)/ucode
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B_DIR=$(B_DIR) tools/extract-segment rarezip
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rarezip: $(B_DIR)/ucode/rarezip.bin
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################################################################################
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# Main game
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$(B_DIR)/ucode/game.bin: $(B_DIR)/stage1.bin
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mkdir -p $(B_DIR)/ucode
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B_DIR=$(B_DIR) tools/extract-segment game
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game: $(B_DIR)/ucode/game.bin
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################################################################################
# gVars
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$(B_DIR)/ucode/gvars.bin: $(B_DIR)/stage1.bin
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mkdir -p $(B_DIR)/ucode
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B_DIR=$(B_DIR) tools/extract-segment gvars
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gvars: $(B_DIR)/ucode/gvars.bin
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################################################################################
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# Test related
test: all
@rm -f $(B_DIR)/*.elf
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@diff -q $(E_DIR)/files/bgdata/bgdata/ $(B_DIR)/files/bgdata/bgdata/
@diff -q $(E_DIR)/files/lang/ $(B_DIR)/files/lang/
@diff -q $(E_DIR)/files/setup/ $(B_DIR)/files/setup/
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@diff -rq --exclude=gvars.bin --exclude=rspboot.bin $(E_DIR)/ucode/ $(B_DIR)/ucode/
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################################################################################
# Miscellaneous
%.o: %.c
python tools/asmpreproc/asm-processor.py -O2 $< | $(QEMU_IRIX) -silent -L $(IRIX_ROOT) $(IRIX_ROOT)/usr/bin/cc -c $(CFLAGS) tools/asmpreproc/include-stdin.c -o $@ -O2
python tools/asmpreproc/asm-processor.py -O2 $< --post-process $@ --assembler "$(TOOLCHAIN)-as -march=vr4300 -mabi=32" --asm-prelude tools/asmpreproc/prelude.s
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$(B_DIR)/stage1.elf: $(O_FILES)
mkdir -p $(B_DIR)
$(TOOLCHAIN)-ld -T ld/stage1.ld --print-map -o $@ > $(B_DIR)/stage1.map
$(B_DIR)/stage1.bin: $(B_DIR)/stage1.elf
mkdir -p $(B_DIR)/ucode
$(TOOLCHAIN)-objcopy $< $@ -O binary
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all: stagesetup lang boot library setup tiles rarezip game gvars
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rom: all
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tools/inject pd.$(ROMID).z64
clean:
rm -rf build/*
find src -name '*.o' -delete
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binclean:
rm -f build/ntsc-final/ucode/*.bin
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find src/{boot,game,gvars,library,rarezip,setup} -name '*.o' -delete