Commit Graph

84 Commits

Author SHA1 Message Date
Ryan Dwyer
8a1dd76fa4 pal-beta: Get ROM fully matching 2022-03-12 15:47:01 +10:00
Ryan Dwyer
1bb2f7ebc3 pal-beta: Make it build 2022-03-11 09:14:25 +10:00
Ryan Dwyer
a3d56e74e8 Merge lang json files 2022-03-10 23:43:52 +10:00
Ryan Dwyer
c51c4c1573 Remove support for qemu-irix and require the use of recomp 2022-02-15 23:24:53 +10:00
Ryan Dwyer
50b60dc92a Rename bot files and functions 2021-12-26 15:12:58 +10:00
Ryan Dwyer
1c69db05b5 Rename some propobj functions 2021-11-27 23:14:49 +10:00
Ryan Dwyer
02fe6189f1 Disassemble asp microcode 2021-11-22 20:32:28 +10:00
Ryan Dwyer
bab24b7660 Disassemble rspboot microcode 2021-11-22 20:31:52 +10:00
Ryan Dwyer
8fff0d6eb3 Convert tiles implementation to JSON 2021-11-07 10:51:02 +10:00
Ryan Dwyer
b5eaaaeab2 Use ld's fill command instead of doing it manually with mkrom 2021-11-02 21:18:53 +10:00
Ryan Dwyer
5d40470f89 ntsc-beta: Get ROM fully matching 2021-10-26 17:15:43 +10:00
Ryan Dwyer
91ae15a32d Introduce mkrom 2021-10-23 11:27:59 +10:00
Ryan Dwyer
3eb8137335 Tidy up sched.c and related functions 2021-10-18 17:10:28 +10:00
Ryan Dwyer
f1a239a8be Introduce IDO 7.1 to the project and decompile func0003b9d4 2021-10-15 23:44:10 +10:00
Ryan Dwyer
3a283de32f Update asm_processor and make it only used where necessary 2021-10-12 17:47:45 +10:00
Ryan Dwyer
bba63fe1fd Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c 2021-10-11 21:46:17 +10:00
Ryan Dwyer
c5d2900c56 Rename init.c to boot.c 2021-10-06 18:46:28 +10:00
Ryan Dwyer
d425d4f11c Introduce preamble segment and disassemble preamble 2021-10-05 23:24:25 +10:00
Ryan Dwyer
ee1f882b5b Switch project to use host's assembler and disassemble osSetIntMask 2021-10-05 20:51:32 +10:00
Ryan Dwyer
ac630cb0c1 Decompile bmoveProcessInput 2021-06-19 21:42:24 +10:00
Ryan Dwyer
7d44ea11e1 Rename game_097ba0.c to bondgun.c, and related functions 2021-06-13 17:19:11 +10:00
Ryan Dwyer
c9b36ac9b6 Introduce JSON assets 2021-06-11 14:30:20 +10:00
Ryan Dwyer
b48373e98b Decompile objDamage 2021-05-28 12:20:52 +10:00
Ryan Dwyer
4484fe60a4 Restructure assets directory to group all assets by ROM ID 2021-03-26 17:46:16 +10:00
Ryan Dwyer
9583d0146e pal-final: Get ROM fully matching 2021-03-26 11:43:20 +10:00
Ryan Dwyer
040b13e4aa Rename some constants, fix some typos and fix documentation for if_chr_in_room command 2021-03-24 20:11:45 +10:00
Ryan Dwyer
9d4f2ffd2a Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
Ryan Dwyer
297a658088 pal-final: Get closer to fully matching 2021-03-13 22:45:32 +10:00
Ryan Dwyer
e34fab7ab2 mkgamezips: Solve checksum algorithm and remove hard coded sums 2021-03-13 15:00:39 +10:00
Ryan Dwyer
34438419e5 Merge boot segment into lib 2021-03-08 12:18:53 +10:00
Ryan Dwyer
c7f9f9c319 Attempt to decompile func0f0061dc 2021-03-06 11:34:19 +10:00
Ryan Dwyer
f9c3b64a16 Attempt to decompile bgInit 2021-02-19 16:14:43 +10:00
Ryan Dwyer
09ce66b009 Separate RSP segments from .data 2021-02-17 14:52:58 +10:00
Ryan Dwyer
0b673d8648 Update asm-processor 2021-02-14 10:08:55 +10:00
Ryan Dwyer
78bb8975d2 Build textures back into the ROM 2021-02-13 00:01:41 +10:00
Ryan Dwyer
a59640e34e Export individual animations and build them back into the ROM 2021-02-12 22:24:51 +10:00
Ryan Dwyer
d74d72893a Name each sequence file and use them when building the ROM 2021-02-12 18:50:05 +10:00
Ryan Dwyer
51c80db5be Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
2021-02-12 17:07:02 +10:00
Ryan Dwyer
c3edb83df6 Attempt to decompile init 2021-01-27 22:58:44 +10:00
Ryan Dwyer
e967f581c2 Convert osMapTLBRdb to ASM 2021-01-26 15:33:42 +10:00
Ryan Dwyer
18364b4e90 Decompile ll.c functions 2021-01-25 17:38:12 +10:00
Ryan Dwyer
3812eccb9e Decompile __scHandleRetrace 2021-01-24 23:31:06 +10:00
Ryan Dwyer
f9a24932ed Decompile handTickAttack 2021-01-08 14:52:47 +10:00
Ryan Dwyer
1d3ba405dd Rename JAP to JPN 2021-01-04 08:23:02 +10:00
Ryan Dwyer
85515d4d1d Rename game_167ae0.c to core.c and rename associated symbols 2021-01-02 11:01:02 +10:00
Ryan Dwyer
bbd44a9953 ntsc-beta: Make boot segment nearly the correct size 2020-12-21 17:48:01 +10:00
Ryan Dwyer
be09d69402 ntsc-beta: Get it building without errors 2020-12-20 22:06:23 +10:00
Ryan Dwyer
d50d8c15f6 Rename font variables and segments to have meaningful names 2020-12-19 23:54:22 +10:00
Ryan Dwyer
084a57082d Add support for simultaneous build jobs (make -j) 2020-12-12 21:54:19 +10:00
Ryan Dwyer
a73335640a Fix build errors on Debian 2020-11-02 18:05:10 +10:00