Ryan Dwyer
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8a1dd76fa4
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pal-beta: Get ROM fully matching
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2022-03-12 15:47:01 +10:00 |
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Ryan Dwyer
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1bb2f7ebc3
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pal-beta: Make it build
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2022-03-11 09:14:25 +10:00 |
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Ryan Dwyer
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a3d56e74e8
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Merge lang json files
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2022-03-10 23:43:52 +10:00 |
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Ryan Dwyer
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c51c4c1573
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Remove support for qemu-irix and require the use of recomp
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2022-02-15 23:24:53 +10:00 |
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Ryan Dwyer
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50b60dc92a
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Rename bot files and functions
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2021-12-26 15:12:58 +10:00 |
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Ryan Dwyer
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1c69db05b5
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Rename some propobj functions
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2021-11-27 23:14:49 +10:00 |
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Ryan Dwyer
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02fe6189f1
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Disassemble asp microcode
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2021-11-22 20:32:28 +10:00 |
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Ryan Dwyer
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bab24b7660
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Disassemble rspboot microcode
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2021-11-22 20:31:52 +10:00 |
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Ryan Dwyer
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8fff0d6eb3
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Convert tiles implementation to JSON
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2021-11-07 10:51:02 +10:00 |
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Ryan Dwyer
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b5eaaaeab2
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Use ld's fill command instead of doing it manually with mkrom
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2021-11-02 21:18:53 +10:00 |
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Ryan Dwyer
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5d40470f89
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ntsc-beta: Get ROM fully matching
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2021-10-26 17:15:43 +10:00 |
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Ryan Dwyer
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91ae15a32d
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Introduce mkrom
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2021-10-23 11:27:59 +10:00 |
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Ryan Dwyer
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3eb8137335
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Tidy up sched.c and related functions
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2021-10-18 17:10:28 +10:00 |
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Ryan Dwyer
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f1a239a8be
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Introduce IDO 7.1 to the project and decompile func0003b9d4
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2021-10-15 23:44:10 +10:00 |
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Ryan Dwyer
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3a283de32f
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Update asm_processor and make it only used where necessary
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2021-10-12 17:47:45 +10:00 |
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Ryan Dwyer
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bba63fe1fd
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Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
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2021-10-11 21:46:17 +10:00 |
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Ryan Dwyer
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c5d2900c56
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Rename init.c to boot.c
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2021-10-06 18:46:28 +10:00 |
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Ryan Dwyer
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d425d4f11c
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Introduce preamble segment and disassemble preamble
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2021-10-05 23:24:25 +10:00 |
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Ryan Dwyer
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ee1f882b5b
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Switch project to use host's assembler and disassemble osSetIntMask
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2021-10-05 20:51:32 +10:00 |
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Ryan Dwyer
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ac630cb0c1
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Decompile bmoveProcessInput
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2021-06-19 21:42:24 +10:00 |
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Ryan Dwyer
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7d44ea11e1
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Rename game_097ba0.c to bondgun.c, and related functions
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2021-06-13 17:19:11 +10:00 |
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Ryan Dwyer
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c9b36ac9b6
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Introduce JSON assets
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2021-06-11 14:30:20 +10:00 |
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Ryan Dwyer
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b48373e98b
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Decompile objDamage
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2021-05-28 12:20:52 +10:00 |
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Ryan Dwyer
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4484fe60a4
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Restructure assets directory to group all assets by ROM ID
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2021-03-26 17:46:16 +10:00 |
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Ryan Dwyer
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9583d0146e
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pal-final: Get ROM fully matching
|
2021-03-26 11:43:20 +10:00 |
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Ryan Dwyer
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040b13e4aa
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Rename some constants, fix some typos and fix documentation for if_chr_in_room command
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2021-03-24 20:11:45 +10:00 |
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Ryan Dwyer
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9d4f2ffd2a
|
Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
|
2021-03-24 20:03:37 +10:00 |
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Ryan Dwyer
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297a658088
|
pal-final: Get closer to fully matching
|
2021-03-13 22:45:32 +10:00 |
|
Ryan Dwyer
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e34fab7ab2
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mkgamezips: Solve checksum algorithm and remove hard coded sums
|
2021-03-13 15:00:39 +10:00 |
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Ryan Dwyer
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34438419e5
|
Merge boot segment into lib
|
2021-03-08 12:18:53 +10:00 |
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Ryan Dwyer
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c7f9f9c319
|
Attempt to decompile func0f0061dc
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2021-03-06 11:34:19 +10:00 |
|
Ryan Dwyer
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f9c3b64a16
|
Attempt to decompile bgInit
|
2021-02-19 16:14:43 +10:00 |
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Ryan Dwyer
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09ce66b009
|
Separate RSP segments from .data
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2021-02-17 14:52:58 +10:00 |
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Ryan Dwyer
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0b673d8648
|
Update asm-processor
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2021-02-14 10:08:55 +10:00 |
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Ryan Dwyer
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78bb8975d2
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Build textures back into the ROM
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2021-02-13 00:01:41 +10:00 |
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Ryan Dwyer
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a59640e34e
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Export individual animations and build them back into the ROM
|
2021-02-12 22:24:51 +10:00 |
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Ryan Dwyer
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d74d72893a
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Name each sequence file and use them when building the ROM
|
2021-02-12 18:50:05 +10:00 |
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Ryan Dwyer
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51c80db5be
|
Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
|
2021-02-12 17:07:02 +10:00 |
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Ryan Dwyer
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c3edb83df6
|
Attempt to decompile init
|
2021-01-27 22:58:44 +10:00 |
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Ryan Dwyer
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e967f581c2
|
Convert osMapTLBRdb to ASM
|
2021-01-26 15:33:42 +10:00 |
|
Ryan Dwyer
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18364b4e90
|
Decompile ll.c functions
|
2021-01-25 17:38:12 +10:00 |
|
Ryan Dwyer
|
3812eccb9e
|
Decompile __scHandleRetrace
|
2021-01-24 23:31:06 +10:00 |
|
Ryan Dwyer
|
f9a24932ed
|
Decompile handTickAttack
|
2021-01-08 14:52:47 +10:00 |
|
Ryan Dwyer
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1d3ba405dd
|
Rename JAP to JPN
|
2021-01-04 08:23:02 +10:00 |
|
Ryan Dwyer
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85515d4d1d
|
Rename game_167ae0.c to core.c and rename associated symbols
|
2021-01-02 11:01:02 +10:00 |
|
Ryan Dwyer
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bbd44a9953
|
ntsc-beta: Make boot segment nearly the correct size
|
2020-12-21 17:48:01 +10:00 |
|
Ryan Dwyer
|
be09d69402
|
ntsc-beta: Get it building without errors
|
2020-12-20 22:06:23 +10:00 |
|
Ryan Dwyer
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d50d8c15f6
|
Rename font variables and segments to have meaningful names
|
2020-12-19 23:54:22 +10:00 |
|
Ryan Dwyer
|
084a57082d
|
Add support for simultaneous build jobs (make -j)
|
2020-12-12 21:54:19 +10:00 |
|
Ryan Dwyer
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a73335640a
|
Fix build errors on Debian
|
2020-11-02 18:05:10 +10:00 |
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