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https://github.com/projectPiki/pikmin.git
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More kando, link seConstants.cpp, updateMgr.cpp
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@ -443,9 +443,9 @@ config.libs = [
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Object(NonMatching, "plugPikiKando/workObject.cpp"),
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Object(NonMatching, "plugPikiKando/routeMgr.cpp"),
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Object(NonMatching, "plugPikiKando/seMgr.cpp"),
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Object(NonMatching, "plugPikiKando/seConstants.cpp"),
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Object(Matching, "plugPikiKando/seConstants.cpp"),
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Object(NonMatching, "plugPikiKando/soundMgr.cpp"),
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Object(NonMatching, "plugPikiKando/updateMgr.cpp"),
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Object(Matching, "plugPikiKando/updateMgr.cpp"),
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Object(NonMatching, "plugPikiKando/cPlate.cpp"),
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Object(NonMatching, "plugPikiKando/aiStone.cpp"),
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Object(NonMatching, "plugPikiKando/aiActions.cpp"),
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61
include/CPlate.h
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61
include/CPlate.h
Normal file
@ -0,0 +1,61 @@
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#ifndef _CPLATE_H
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#define _CPLATE_H
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#include "types.h"
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#include "Traversable.h"
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#include "Node.h"
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struct MapMgr;
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struct Piki;
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struct SlotChangeListner;
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/**
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* @brief TODO
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*/
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struct CPlate : public Traversable, public Node {
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/**
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* @brief TODO
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*/
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struct Slot {
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Slot();
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// TODO: members
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};
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CPlate(MapMgr*);
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virtual Creature* getCreature(int); // _08
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virtual int getFirst(); // _0C
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virtual int getNext(int); // _10
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virtual bool isDone(int); // _14
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virtual void read(RandomAccessStream&); // _48
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virtual void update(); // _4C
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virtual void render(Graphics&); // _50
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bool canNaviRunFast();
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void init(Vector3f&);
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void setPos(Vector3f&, f32, Vector3f&);
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void setPosGray(Vector3f&, f32, Vector3f&);
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void getSlot(Creature*, SlotChangeListner*);
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void changeFlower(Piki*);
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void releaseSlot(Creature*, int);
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void validSlot(int);
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void sortByColor(Piki*);
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void rearrangeSlot(Vector3f&, f32, Vector3f&);
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void refresh(int, f32);
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void refreshSlot();
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// unused/inlined:
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void setPosNeutral(Vector3f&, f32, Vector3f&);
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void swapSlot(int, int);
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void postUpdate(f32);
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// _00 = VTBL 1
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// _08 = VTBL 2
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// _00-_08 = Traversable
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// _08-_28 = Node
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// TODO: members
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};
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#endif
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78
include/GoalItem.h
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78
include/GoalItem.h
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@ -0,0 +1,78 @@
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#ifndef _GOALITEM_H
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#define _GOALITEM_H
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#include "types.h"
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#include "Suckable.h"
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#include "zen/CallBack.h"
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#include "zen/particle.h"
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#include "CreatureProp.h"
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namespace zen {
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struct particleGenerator;
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struct particleMdl;
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} // namespace zen
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struct ItemShapeObject;
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struct Piki;
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struct SimpleAI;
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/**
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* @brief TODO
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*/
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struct GoalItemProp : public CreatureProp {
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// _54 = VTBL
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// _00-_58 = CreatureProp
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// TODO: members
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};
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/**
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* @brief TODO
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*/
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struct GoalItem : public Suckable, public zen::CallBack2<zen::particleGenerator*, zen::particleMdl*> {
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GoalItem(CreatureProp*, ItemShapeObject*, ItemShapeObject*, ItemShapeObject*, SimpleAI*);
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virtual bool insideSafeArea(Vector3f&); // _10
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virtual void startAI(int); // _34
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virtual f32 getiMass(); // _38
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virtual f32 getSize(); // _3C
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virtual bool isVisible(); // _74
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virtual bool isAlive(); // _88
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virtual bool needShadow(); // _90
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virtual bool ignoreAtari(Creature*); // _98
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virtual void update(); // _E0
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virtual void refresh(Graphics&); // _EC
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virtual void playEffect(int); // _12C
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virtual void getGoalPos(); // _15C
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virtual void getGoalPosRadius(); // _160
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virtual void getSuckPos(); // _164
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virtual void suckMe(Pellet*); // _168
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virtual void getRouteIndex(); // _170
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virtual bool invoke(zen::particleGenerator*, zen::particleMdl*); // _180
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void setFlowEffect(bool);
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void setSpotActive(bool);
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void setFlightLight(bool);
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void enterGoal(Piki*);
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void exitPikis(int);
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void exitPiki();
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void setColorType(int);
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void startTakeoff();
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void startLand();
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void startConeShrink();
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void startConeEmit();
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void startBoot();
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void emitPiki();
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// unused/inlined:
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void updateConeShrink();
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void updateConeEmit();
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static u8 demoHideFlag;
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// _00 = VTBL
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// _00-_3C8 = Suckable
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// TODO: members
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};
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#endif
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@ -57,6 +57,16 @@ struct ItemObject : public ItemCreature {
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* @brief TODO.
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*/
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struct ItemMgr : public PolyObjectMgr {
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/**
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* @brief TODO.
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*/
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struct UseNode : public CoreNode {
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// _00 = VTBL
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// _00-_14 = CoreNode
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// TODO: members
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};
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ItemMgr();
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virtual ~ItemMgr(); // _48 (weak)
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@ -62,9 +62,14 @@ struct PaniItemAnimator : public PaniAnimator {
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* @brief TODO
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*/
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struct PaniPelletAnimator : public PaniAnimator {
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PaniPelletAnimator();
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PaniMotionTable* createMotionTable();
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// _30 = VTBL
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// _00-_34 = PaniAnimator
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// TODO: members
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u8 _34[0x54 - 0x34]; // _34, unknown
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// TODO: members
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};
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/**
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@ -128,4 +133,42 @@ struct PaniPikiAnimMgr {
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// TODO: members
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};
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/**
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* @brief TODO
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*/
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struct PaniMotionInfo {
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PaniMotionInfo(int);
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PaniMotionInfo(int, PaniAnimKeyListener*);
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void init(int, PaniAnimKeyListener*);
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// TODO: members
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};
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/**
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* @brief TODO
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*
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* @note Size: 0x8.
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*/
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struct PaniMotion {
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PaniMotion(int);
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void init(int, int);
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int _00; // _00
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int _04; // _04
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};
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/**
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* @brief TODO
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*
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* @note Size: 0x8.
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*/
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struct PaniMotionTable {
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PaniMotionTable(int);
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int _00; // _00
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PaniMotion** _04; // _04
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};
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#endif
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@ -1,40 +0,0 @@
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#ifndef _PANIMOTION_H
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#define _PANIMOTION_H
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#include "types.h"
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struct PaniAnimKeyListener;
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/**
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* @brief TODO
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*/
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struct PaniMotionInfo {
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PaniMotionInfo(int);
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PaniMotionInfo(int, PaniAnimKeyListener*);
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void init(int, PaniAnimKeyListener*);
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// TODO: members
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};
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/**
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* @brief TODO
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*/
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struct PaniMotionTable {
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PaniMotionTable(int);
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// TODO: members
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};
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/**
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* @brief TODO
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*/
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struct PaniMotion {
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PaniMotion(int);
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void init(int, int);
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// TODO: members
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};
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#endif
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@ -9,6 +9,7 @@
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struct PaniAnimKeyEvent;
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struct PelletShapeObject;
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struct PelletView;
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struct Shape;
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/**
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* @brief TODO
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@ -138,4 +139,11 @@ struct PelletMgr : public MonoObjectMgr {
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// TODO: members
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};
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/**
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* @brief TODO
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*/
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struct PelletShapeObject {
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PelletShapeObject(char*, Shape*, char*, char*, int);
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};
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#endif
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55
include/PelletAnimator.h
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55
include/PelletAnimator.h
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@ -0,0 +1,55 @@
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#ifndef _PELLETANIMATOR_H
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#define _PELLETANIMATOR_H
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#include "types.h"
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#include "CoreNode.h"
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#include "Parameters.h"
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#include "PaniAnimator.h"
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#include "String.h"
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struct PaniAnimKeyListener;
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struct PaniMotionInfo;
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struct PaniMotionTable;
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/**
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* @brief TODO
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*
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* @note Size: 0x5C.
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*/
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struct PelletAnimInfo : public Parameters, public CoreNode {
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PelletAnimInfo();
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void createShapeObject();
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// _04 = VTBL 1
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// _58 = VTBL 2
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// _00-_04 = Parameters
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// _04-_18 = CoreNode
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ID32 mID; // _18
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u8 _24[0x58 - 0x24]; // _24, unknown
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virtual void read(RandomAccessStream&); // _18
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};
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/**
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* @brief TODO
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*/
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struct PelletAnimator {
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PelletAnimator();
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void init(AnimContext*, AnimContext*, AnimMgr*, PaniMotionTable*);
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void finishMotion(PaniMotionInfo*, PaniMotionInfo*);
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void startMotion(PaniMotionInfo&, PaniMotionInfo&);
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void startMotion(PaniMotionInfo&);
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void updateAnimation(f32, f32);
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void updateContext();
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// unused/inlined:
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void startMotion(PaniMotionInfo*, PaniMotionInfo*);
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void finishMotion(PaniAnimKeyListener*);
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PaniPelletAnimator _00; // _00
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PaniPelletAnimator _54; // _54
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};
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#endif
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148
include/PelletState.h
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148
include/PelletState.h
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@ -0,0 +1,148 @@
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#ifndef _PELLETSTATE_H
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#define _PELLETSTATE_H
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#include "types.h"
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#include "StateMachine.h"
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#include "Vector.h"
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struct Pellet;
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enum PelletStateID {
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PELSTATE_Normal = 0,
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PELSTATE_Goal = 1,
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PELSTATE_Appear = 2,
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PELSTATE_Swallowed = 3,
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PELSTATE_Dead = 4,
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PELSTATE_UfoLoad = 5,
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PELSTATE_StateCount, // 6
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};
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/**
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* @brief TODO
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*/
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struct PelletStateMachine : public StateMachine<Pellet> {
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virtual void init(Pellet*); // _08
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// _00 = VTBL
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// _00-_1C = StateMachine
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// TODO: members
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};
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/**
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* @brief TODO
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*/
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struct PelletState : public AState<Pellet> {
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inline PelletState(int stateID, const char* name)
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: AState(stateID)
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, mName(name)
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{
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}
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// _00 = VTBL
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// _00-_0C = AState
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const char* mName; // _0C, probably
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};
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/**
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* @brief TODO
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*
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* @note Size: 0x18.
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*/
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struct PelletAppearState : public PelletState {
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PelletAppearState();
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virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C
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virtual void init(Pellet*); // _38
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virtual void exec(Pellet*); // _3C
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virtual void cleanup(Pellet*); // _40
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// _00 = VTBL
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// _00-_10 = PelletState
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u8 _10[0x8]; // _10, unknown
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};
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/**
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* @brief TODO
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*
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* @note Size: 0x10.
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*/
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struct PelletDeadState : public PelletState {
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PelletDeadState();
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virtual void init(Pellet*); // _38
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virtual void exec(Pellet*); // _3C
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virtual void cleanup(Pellet*); // _40
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// _00 = VTBL
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// _00-_10 = PelletState
|
||||
};
|
||||
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||||
/**
|
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* @brief TODO
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*
|
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* @note Size: 0x38.
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*/
|
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struct PelletGoalState : public PelletState {
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PelletGoalState();
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virtual void init(Pellet*); // _38
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virtual void exec(Pellet*); // _3C
|
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virtual void cleanup(Pellet*); // _40
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|
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// _00 = VTBL
|
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// _00-_10 = PelletState
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u8 _10[0x24 - 0x10]; // _10, unknown
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Vector3f _24; // _24
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u8 _30[0x8]; // _30, unknown
|
||||
};
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||||
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||||
/**
|
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* @brief TODO
|
||||
*
|
||||
* @note Size: 0x10.
|
||||
*/
|
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struct PelletNormalState : public PelletState {
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PelletNormalState();
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virtual void init(Pellet*); // _38
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virtual void exec(Pellet*); // _3C
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virtual void cleanup(Pellet*); // _40
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||||
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||||
// _00 = VTBL
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||||
// _00-_10 = PelletState
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
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||||
*
|
||||
* @note Size: 0x10.
|
||||
*/
|
||||
struct PelletSwallowedState : public PelletState {
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PelletSwallowedState();
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virtual void init(Pellet*); // _38
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virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
|
||||
// _00 = VTBL
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||||
// _00-_10 = PelletState
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*
|
||||
* @note Size: 0x14.
|
||||
*/
|
||||
struct PelletUfoLoadState : public PelletState {
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PelletUfoLoadState();
|
||||
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||||
virtual void init(Pellet*); // _38
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||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
|
||||
// _00 = VTBL
|
||||
// _00-_10 = PelletState
|
||||
u8 _10; // _10
|
||||
};
|
||||
|
||||
#endif
|
170
include/SoundMgr.h
Normal file
170
include/SoundMgr.h
Normal file
@ -0,0 +1,170 @@
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#ifndef _SOUNDMGR_H
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#define _SOUNDMGR_H
|
||||
|
||||
#include "types.h"
|
||||
#include "Node.h"
|
||||
#include "Parameters.h"
|
||||
#include "Ayu.h"
|
||||
#include "Win.h"
|
||||
|
||||
struct Creature;
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SVector_ {
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SeConstant : public Node {
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*
|
||||
* @note Fabricated. Offsets are relative to SeConstant for convenience.
|
||||
*/
|
||||
struct SeParms : public Parameters {
|
||||
SeParms()
|
||||
: _24(this, 700.0f, 0.0f, 0.0f, "p00", nullptr)
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||||
, _34(this, 400.0f, 0.0f, 0.0f, "p01", nullptr)
|
||||
, _44(this, 800.0f, 0.0f, 0.0f, "p02", nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
// _20-_24 = Parameters
|
||||
Parm<f32> _24; // _24, p00
|
||||
Parm<f32> _34; // _34, p01
|
||||
Parm<f32> _44; // _44, p02
|
||||
};
|
||||
|
||||
SeConstant();
|
||||
|
||||
virtual void read(RandomAccessStream& input) // _0C (weak)
|
||||
{
|
||||
mParms.read(input);
|
||||
}
|
||||
|
||||
// _00 = VTBL
|
||||
// _00-_20 = Node
|
||||
SeParms mParms; // _20
|
||||
};
|
||||
|
||||
/*
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SeContext {
|
||||
SeContext();
|
||||
SeContext(Creature*, int);
|
||||
|
||||
void setContext(Creature*, int);
|
||||
void playSound(int);
|
||||
void stopSound(int);
|
||||
void update();
|
||||
void releaseEvent();
|
||||
|
||||
// unused/inlined:
|
||||
void getPos();
|
||||
void getObjType();
|
||||
void createEvent(int);
|
||||
void dump();
|
||||
|
||||
// TODO: members
|
||||
u32 _00; // _00, unknown
|
||||
Creature* _04; // _04, unknown
|
||||
int _08; // _08, could be s32 or u32
|
||||
u16 _0C; // _0C, could be s16
|
||||
Vector3f _10; // _10
|
||||
Vector3f _1C; // _1C
|
||||
};
|
||||
|
||||
/*
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SeMgr : public Node {
|
||||
SeMgr();
|
||||
|
||||
virtual void update(); // _10
|
||||
|
||||
void playNaviSound(s32, s32);
|
||||
void addInfo(int, char*);
|
||||
void joinBattle();
|
||||
void leaveBattle();
|
||||
void setPikiNum(int);
|
||||
|
||||
// unused/inlined:
|
||||
void findInfo(int);
|
||||
void play(u32);
|
||||
void stop(u32);
|
||||
void playBGM(u32);
|
||||
void stopBGM();
|
||||
void stopSoundAll();
|
||||
|
||||
// _00 = VTBL
|
||||
// _00-_20 = Node
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SeWin : public GmWin {
|
||||
virtual void open(); // _10
|
||||
virtual void close(); // _14
|
||||
virtual void update(); // _18
|
||||
virtual void doRender(Graphics&); // _1C
|
||||
|
||||
// _00 = VTBL
|
||||
// _00-_14 = GmWin?
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
/*
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SeSystem {
|
||||
|
||||
/*
|
||||
* @brief TODO
|
||||
*/
|
||||
struct Event {
|
||||
Event();
|
||||
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
SeSystem();
|
||||
|
||||
void initEvent();
|
||||
void resetSystem();
|
||||
void createEvent(SeContext*, int, SVector_*);
|
||||
void playPikiSound(int, Vector3f&);
|
||||
void playSoundDirect(int, int, Vector3f&);
|
||||
void destroyEvent(SeContext*, s32);
|
||||
void getEvent(SeContext*);
|
||||
void draw3d(Graphics&);
|
||||
void draw2d(Graphics&);
|
||||
void dumpEvents();
|
||||
void update(Graphics&, Vector3f&);
|
||||
void calcCameraPos(Vector3f&, Vector3f&);
|
||||
void getJacID(int);
|
||||
void exitCourse();
|
||||
void playSysSe(int);
|
||||
void stopSysSe(int);
|
||||
void playPlayerSe(int);
|
||||
void stopPlayerSe(int);
|
||||
|
||||
// unused/inlined:
|
||||
void getEvent(s32);
|
||||
void getSoundName(int);
|
||||
void getEventType(int);
|
||||
void isLoopType(int);
|
||||
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
extern SeSystem* sySystem;
|
||||
|
||||
#endif
|
27
include/Suckable.h
Normal file
27
include/Suckable.h
Normal file
@ -0,0 +1,27 @@
|
||||
#ifndef _SUCKABLE_H
|
||||
#define _SUCKABLE_H
|
||||
|
||||
#include "types.h"
|
||||
#include "ItemMgr.h"
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*
|
||||
* @note Size: 0x3C8.
|
||||
*/
|
||||
struct Suckable : public ItemCreature {
|
||||
inline Suckable(); // TODO: need to make this
|
||||
|
||||
virtual void getGoalPos() = 0; // _15C
|
||||
virtual void getGoalPosRadius() = 0; // _160
|
||||
virtual void getSuckPos() = 0; // _164
|
||||
virtual void suckMe(Pellet*) = 0; // _168
|
||||
virtual void finishSuck(Pellet*); // _16C (weak)
|
||||
virtual void getRouteIndex() = 0; // _170
|
||||
|
||||
// _00 = VTBL
|
||||
// _00-_304 = ItemCreature?
|
||||
u8 _304[0x3C8 - sizeof(ItemCreature)]; // _304, unknown
|
||||
};
|
||||
|
||||
#endif
|
98
include/UfoItem.h
Normal file
98
include/UfoItem.h
Normal file
@ -0,0 +1,98 @@
|
||||
#ifndef _UFOITEM_H
|
||||
#define _UFOITEM_H
|
||||
|
||||
#include "types.h"
|
||||
#include "Suckable.h"
|
||||
#include "CreatureProp.h"
|
||||
|
||||
struct UfoShapeObject;
|
||||
struct Piki;
|
||||
struct SimpleAI;
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct UfoItemProp : public CreatureProp {
|
||||
|
||||
// _54 = VTBL
|
||||
// _00-_58 = CreatureProp
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct UfoItem : public Suckable {
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct LightAnimator {
|
||||
LightAnimator();
|
||||
|
||||
void start(int);
|
||||
|
||||
// unused/inlined:
|
||||
void update();
|
||||
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct Spot {
|
||||
Spot();
|
||||
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
UfoItem(CreatureProp*, UfoShapeObject*);
|
||||
|
||||
virtual bool insideSafeArea(Vector3f&); // _10
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual f32 getSize(); // _3C
|
||||
virtual bool isVisible(); // _74
|
||||
virtual bool isAlive(); // _88
|
||||
virtual bool needShadow(); // _90
|
||||
virtual bool ignoreAtari(Creature*); // _98
|
||||
virtual void update(); // _E0
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void demoDraw(Graphics&, Matrix4f*); // _FC
|
||||
virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154
|
||||
virtual void getGoalPos(); // _15C
|
||||
virtual void getGoalPosRadius(); // _160
|
||||
virtual void getSuckPos(); // _164
|
||||
virtual void suckMe(Pellet*); // _168
|
||||
virtual void finishSuck(Pellet*); // _16C
|
||||
virtual void getRouteIndex(); // _170
|
||||
|
||||
void setSpotTurn(bool);
|
||||
void setSpotActive(bool);
|
||||
void setTroubleEffect(bool);
|
||||
void startTroubleEffectOne(int);
|
||||
void updateTroubleEffect();
|
||||
void startConeEffect(int);
|
||||
void finishConeEffect();
|
||||
void startLevelFlag(int);
|
||||
void lightLevelFlag(int);
|
||||
void setJetEffect(int, bool);
|
||||
void startYozora();
|
||||
void startGalaxy();
|
||||
void startTakeoff();
|
||||
void accessible();
|
||||
void startAccess();
|
||||
void finishAccess();
|
||||
void setPca1Effect(bool);
|
||||
void setPca2Effect(bool);
|
||||
|
||||
// unused/inlined:
|
||||
void initLevelFlag(int);
|
||||
|
||||
// _00 = VTBL
|
||||
// _00-_3C8 = Suckable
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
#endif
|
54
include/UpdateMgr.h
Normal file
54
include/UpdateMgr.h
Normal file
@ -0,0 +1,54 @@
|
||||
#ifndef _UPDATEMGR_H
|
||||
#define _UPDATEMGR_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
struct Graphics;
|
||||
struct UpdateMgr;
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct UpdateContext {
|
||||
UpdateContext();
|
||||
|
||||
bool updatable();
|
||||
void init(UpdateMgr*);
|
||||
void exit();
|
||||
|
||||
UpdateMgr* mMgr; // _00
|
||||
int mMgrSlotIndex; // _04, what slot is client in in mMgr?
|
||||
bool mIsActive; // _08
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct UpdateMgr {
|
||||
UpdateMgr();
|
||||
|
||||
void update();
|
||||
bool updatable(UpdateContext*);
|
||||
void create(int);
|
||||
void addClient(UpdateContext*);
|
||||
void removeClient(UpdateContext*);
|
||||
|
||||
// unused/inlined:
|
||||
void balanceClient(UpdateContext*);
|
||||
void showInfo(Graphics&, int, int);
|
||||
|
||||
int mSlotCount; // _00, max possible client slots
|
||||
int mClientCount; // _04, current client count
|
||||
int* mClientSlotList; // _08, each slot holds up to 10000 clients
|
||||
int* mActiveClientSlotList; // _0C, each slot holds up to 10000 clients
|
||||
int mCurrentIndex; // _10
|
||||
u32 mUnused14; // _14, just gets zeroed by create
|
||||
};
|
||||
|
||||
extern UpdateMgr* pikiUpdateMgr;
|
||||
extern UpdateMgr* searchUpdateMgr;
|
||||
extern UpdateMgr* pikiLookUpdateMgr;
|
||||
extern UpdateMgr* pikiOptUpdateMgr;
|
||||
extern UpdateMgr* tekiOptUpdateMgr;
|
||||
|
||||
#endif
|
@ -68,18 +68,4 @@ struct ContainerWin {
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SeWin : public GmWin {
|
||||
virtual void open(); // _10
|
||||
virtual void close(); // _14
|
||||
virtual void update(); // _18
|
||||
virtual void doRender(Graphics&); // _1C
|
||||
|
||||
// _00 = VTBL
|
||||
// _00-_14 = GmWin?
|
||||
// TODO: members
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -2,11 +2,13 @@
|
||||
#define _STRING_H
|
||||
|
||||
#include "types.h"
|
||||
#include "Stream.h"
|
||||
|
||||
// definitely not the right place for this
|
||||
void sscanf(char*, char*, void*);
|
||||
#include "stl/stdio.h"
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*
|
||||
* @note Size: 0x8.
|
||||
*/
|
||||
struct String {
|
||||
String() { init(64); }
|
||||
String(char* str, int length) { init(str, length); }
|
||||
@ -27,6 +29,7 @@ struct String {
|
||||
void calcHash(char*);
|
||||
void calcHash();
|
||||
void toInt(char*);
|
||||
|
||||
void init(int length)
|
||||
{
|
||||
mString = length ? new char[length + 1] : nullptr;
|
||||
|
@ -1,4 +1,6 @@
|
||||
#include "types.h"
|
||||
#include "PelletAnimator.h"
|
||||
#include "Pellet.h"
|
||||
#include "sysNew.h"
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -354,64 +356,17 @@ PelletShapeObject::PelletShapeObject(char*, Shape*, char*, char*, int)
|
||||
* Address: 8009996C
|
||||
* Size: 000038
|
||||
*/
|
||||
PelletAnimator::PelletAnimator()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x18(r1)
|
||||
stw r31, 0x14(r1)
|
||||
mr r31, r3
|
||||
bl 0x358
|
||||
addi r3, r31, 0x54
|
||||
bl 0x350
|
||||
mr r3, r31
|
||||
lwz r0, 0x1C(r1)
|
||||
lwz r31, 0x14(r1)
|
||||
addi r1, r1, 0x18
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
}
|
||||
PelletAnimator::PelletAnimator() { }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800999A4
|
||||
* Size: 00006C
|
||||
*/
|
||||
void PelletAnimator::init(AnimContext*, AnimContext*, AnimMgr*, PaniMotionTable*)
|
||||
void PelletAnimator::init(AnimContext* context1, AnimContext* context2, AnimMgr* mgr, PaniMotionTable* motionTable)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x30(r1)
|
||||
stw r31, 0x2C(r1)
|
||||
addi r31, r7, 0
|
||||
stw r30, 0x28(r1)
|
||||
addi r30, r6, 0
|
||||
addi r6, r31, 0
|
||||
stw r29, 0x24(r1)
|
||||
addi r29, r5, 0
|
||||
addi r5, r30, 0
|
||||
stw r28, 0x20(r1)
|
||||
addi r28, r3, 0
|
||||
bl 0x8574C
|
||||
addi r4, r29, 0
|
||||
addi r5, r30, 0
|
||||
addi r6, r31, 0
|
||||
addi r3, r28, 0x54
|
||||
bl 0x85738
|
||||
lwz r0, 0x34(r1)
|
||||
lwz r31, 0x2C(r1)
|
||||
lwz r30, 0x28(r1)
|
||||
lwz r29, 0x24(r1)
|
||||
lwz r28, 0x20(r1)
|
||||
addi r1, r1, 0x30
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
_00.init(context1, mgr, motionTable);
|
||||
_54.init(context2, mgr, motionTable);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -419,8 +374,14 @@ void PelletAnimator::init(AnimContext*, AnimContext*, AnimMgr*, PaniMotionTable*
|
||||
* Address: ........
|
||||
* Size: 000058
|
||||
*/
|
||||
void PelletAnimator::startMotion(PaniMotionInfo*, PaniMotionInfo*)
|
||||
void PelletAnimator::startMotion(PaniMotionInfo* motionInfo1, PaniMotionInfo* motionInfo2)
|
||||
{
|
||||
if (motionInfo1) {
|
||||
_00.startMotion(*motionInfo1);
|
||||
}
|
||||
if (motionInfo2) {
|
||||
_54.startMotion(*motionInfo2);
|
||||
}
|
||||
// UNUSED FUNCTION
|
||||
}
|
||||
|
||||
@ -429,37 +390,14 @@ void PelletAnimator::startMotion(PaniMotionInfo*, PaniMotionInfo*)
|
||||
* Address: 80099A10
|
||||
* Size: 000058
|
||||
*/
|
||||
void PelletAnimator::finishMotion(PaniMotionInfo*, PaniMotionInfo*)
|
||||
void PelletAnimator::finishMotion(PaniMotionInfo* motionInfo1, PaniMotionInfo* motionInfo2)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
cmplwi r4, 0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x20(r1)
|
||||
stw r31, 0x1C(r1)
|
||||
addi r31, r5, 0
|
||||
stw r30, 0x18(r1)
|
||||
addi r30, r3, 0
|
||||
beq- .loc_0x2C
|
||||
mr r3, r30
|
||||
bl 0x857F8
|
||||
|
||||
.loc_0x2C:
|
||||
cmplwi r31, 0
|
||||
beq- .loc_0x40
|
||||
addi r3, r30, 0x54
|
||||
addi r4, r31, 0
|
||||
bl 0x857E4
|
||||
|
||||
.loc_0x40:
|
||||
lwz r0, 0x24(r1)
|
||||
lwz r31, 0x1C(r1)
|
||||
lwz r30, 0x18(r1)
|
||||
addi r1, r1, 0x20
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
if (motionInfo1) {
|
||||
_00.finishMotion(*motionInfo1);
|
||||
}
|
||||
if (motionInfo2) {
|
||||
_54.finishMotion(*motionInfo2);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@ -467,62 +405,14 @@ void PelletAnimator::finishMotion(PaniMotionInfo*, PaniMotionInfo*)
|
||||
* Address: 80099A68
|
||||
* Size: 000058
|
||||
*/
|
||||
void PelletAnimator::startMotion(PaniMotionInfo&, PaniMotionInfo&)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
cmplwi r4, 0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x20(r1)
|
||||
stw r31, 0x1C(r1)
|
||||
addi r31, r5, 0
|
||||
stw r30, 0x18(r1)
|
||||
addi r30, r3, 0
|
||||
beq- .loc_0x2C
|
||||
mr r3, r30
|
||||
bl 0x85730
|
||||
|
||||
.loc_0x2C:
|
||||
cmplwi r31, 0
|
||||
beq- .loc_0x40
|
||||
addi r3, r30, 0x54
|
||||
addi r4, r31, 0
|
||||
bl 0x8571C
|
||||
|
||||
.loc_0x40:
|
||||
lwz r0, 0x24(r1)
|
||||
lwz r31, 0x1C(r1)
|
||||
lwz r30, 0x18(r1)
|
||||
addi r1, r1, 0x20
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
}
|
||||
void PelletAnimator::startMotion(PaniMotionInfo& motionInfo1, PaniMotionInfo& motionInfo2) { startMotion(&motionInfo1, &motionInfo2); }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 80099AC0
|
||||
* Size: 000028
|
||||
*/
|
||||
void PelletAnimator::startMotion(PaniMotionInfo&)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
cmplwi r4, 0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x8(r1)
|
||||
beq- .loc_0x18
|
||||
bl 0x856EC
|
||||
|
||||
.loc_0x18:
|
||||
lwz r0, 0xC(r1)
|
||||
addi r1, r1, 0x8
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
}
|
||||
void PelletAnimator::startMotion(PaniMotionInfo& motionInfo) { startMotion(&motionInfo, nullptr); }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -539,34 +429,10 @@ void PelletAnimator::finishMotion(PaniAnimKeyListener*)
|
||||
* Address: 80099AE8
|
||||
* Size: 00005C
|
||||
*/
|
||||
void PelletAnimator::updateAnimation(f32, f32)
|
||||
void PelletAnimator::updateAnimation(f32 p1, f32 p2)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x28(r1)
|
||||
stfd f31, 0x20(r1)
|
||||
fmr f31, f2
|
||||
stw r31, 0x1C(r1)
|
||||
mr r31, r3
|
||||
lwz r12, 0x30(r31)
|
||||
lwz r12, 0xC(r12)
|
||||
mtlr r12
|
||||
blrl
|
||||
addi r3, r31, 0x54
|
||||
fmr f1, f31
|
||||
lwz r12, 0x84(r31)
|
||||
lwz r12, 0xC(r12)
|
||||
mtlr r12
|
||||
blrl
|
||||
lwz r0, 0x2C(r1)
|
||||
lfd f31, 0x20(r1)
|
||||
lwz r31, 0x1C(r1)
|
||||
addi r1, r1, 0x28
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
_00.animate(p1);
|
||||
_54.animate(p2);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -576,28 +442,8 @@ void PelletAnimator::updateAnimation(f32, f32)
|
||||
*/
|
||||
void PelletAnimator::updateContext()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x18(r1)
|
||||
stw r31, 0x14(r1)
|
||||
mr r31, r3
|
||||
lwz r12, 0x30(r31)
|
||||
lwz r12, 0x18(r12)
|
||||
mtlr r12
|
||||
blrl
|
||||
addi r3, r31, 0x54
|
||||
lwz r12, 0x84(r31)
|
||||
lwz r12, 0x18(r12)
|
||||
mtlr r12
|
||||
blrl
|
||||
lwz r0, 0x1C(r1)
|
||||
lwz r31, 0x14(r1)
|
||||
addi r1, r1, 0x18
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
_00.updateContext();
|
||||
_54.updateContext();
|
||||
}
|
||||
|
||||
/*
|
||||
@ -605,109 +451,17 @@ void PelletAnimator::updateContext()
|
||||
* Address: 80099B90
|
||||
* Size: 000148
|
||||
*/
|
||||
void PaniPelletAnimator::createMotionTable()
|
||||
PaniMotionTable* PaniPelletAnimator::createMotionTable()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
li r3, 0x8
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x18(r1)
|
||||
stw r31, 0x14(r1)
|
||||
stw r30, 0x10(r1)
|
||||
bl -0x52BA4
|
||||
addi r31, r3, 0
|
||||
mr. r3, r31
|
||||
beq- .loc_0x30
|
||||
li r4, 0x7
|
||||
bl 0x8544C
|
||||
|
||||
.loc_0x30:
|
||||
li r3, 0x8
|
||||
bl -0x52BC0
|
||||
addi r30, r3, 0
|
||||
mr. r3, r30
|
||||
beq- .loc_0x4C
|
||||
li r4, 0
|
||||
bl 0x853F0
|
||||
|
||||
.loc_0x4C:
|
||||
lwz r4, 0x4(r31)
|
||||
li r3, 0x8
|
||||
stw r30, 0x0(r4)
|
||||
bl -0x52BE4
|
||||
addi r30, r3, 0
|
||||
mr. r3, r30
|
||||
beq- .loc_0x70
|
||||
li r4, 0x1
|
||||
bl 0x853CC
|
||||
|
||||
.loc_0x70:
|
||||
lwz r4, 0x4(r31)
|
||||
li r3, 0x8
|
||||
stw r30, 0x4(r4)
|
||||
bl -0x52C08
|
||||
addi r30, r3, 0
|
||||
mr. r3, r30
|
||||
beq- .loc_0x94
|
||||
li r4, 0x2
|
||||
bl 0x853A8
|
||||
|
||||
.loc_0x94:
|
||||
lwz r4, 0x4(r31)
|
||||
li r3, 0x8
|
||||
stw r30, 0x8(r4)
|
||||
bl -0x52C2C
|
||||
addi r30, r3, 0
|
||||
mr. r3, r30
|
||||
beq- .loc_0xB8
|
||||
li r4, 0x3
|
||||
bl 0x85384
|
||||
|
||||
.loc_0xB8:
|
||||
lwz r4, 0x4(r31)
|
||||
li r3, 0x8
|
||||
stw r30, 0xC(r4)
|
||||
bl -0x52C50
|
||||
addi r30, r3, 0
|
||||
mr. r3, r30
|
||||
beq- .loc_0xDC
|
||||
li r4, 0x4
|
||||
bl 0x85360
|
||||
|
||||
.loc_0xDC:
|
||||
lwz r4, 0x4(r31)
|
||||
li r3, 0x8
|
||||
stw r30, 0x10(r4)
|
||||
bl -0x52C74
|
||||
addi r30, r3, 0
|
||||
mr. r3, r30
|
||||
beq- .loc_0x100
|
||||
li r4, 0x5
|
||||
bl 0x8533C
|
||||
|
||||
.loc_0x100:
|
||||
lwz r4, 0x4(r31)
|
||||
li r3, 0x8
|
||||
stw r30, 0x14(r4)
|
||||
bl -0x52C98
|
||||
addi r30, r3, 0
|
||||
mr. r3, r30
|
||||
beq- .loc_0x124
|
||||
li r4, 0x6
|
||||
bl 0x85318
|
||||
|
||||
.loc_0x124:
|
||||
lwz r4, 0x4(r31)
|
||||
mr r3, r31
|
||||
stw r30, 0x18(r4)
|
||||
lwz r0, 0x1C(r1)
|
||||
lwz r31, 0x14(r1)
|
||||
lwz r30, 0x10(r1)
|
||||
addi r1, r1, 0x18
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
PaniMotionTable* table = new PaniMotionTable(7);
|
||||
table->_04[0] = new PaniMotion(0);
|
||||
table->_04[1] = new PaniMotion(1);
|
||||
table->_04[2] = new PaniMotion(2);
|
||||
table->_04[3] = new PaniMotion(3);
|
||||
table->_04[4] = new PaniMotion(4);
|
||||
table->_04[5] = new PaniMotion(5);
|
||||
table->_04[6] = new PaniMotion(6);
|
||||
return table;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -715,38 +469,4 @@ void PaniPelletAnimator::createMotionTable()
|
||||
* Address: 80099CD8
|
||||
* Size: 00003C
|
||||
*/
|
||||
PaniPelletAnimator::PaniPelletAnimator()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x18(r1)
|
||||
stw r31, 0x14(r1)
|
||||
mr r31, r3
|
||||
bl 0x853F4
|
||||
lis r3, 0x802B
|
||||
addi r0, r3, 0x810
|
||||
stw r0, 0x30(r31)
|
||||
mr r3, r31
|
||||
lwz r0, 0x1C(r1)
|
||||
lwz r31, 0x14(r1)
|
||||
addi r1, r1, 0x18
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 80099D14
|
||||
* Size: 000008
|
||||
*/
|
||||
void PelletAnimInfo::@4 @read(RandomAccessStream&)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
subi r3, r3, 0x4
|
||||
b -0x57C
|
||||
*/
|
||||
}
|
||||
PaniPelletAnimator::PaniPelletAnimator() { }
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "types.h"
|
||||
#include "CPlate.h"
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -25,7 +25,7 @@ static void _Print(char*, ...)
|
||||
* Address: 800A5710
|
||||
* Size: 000014
|
||||
*/
|
||||
void CPlate::getCreature(int)
|
||||
Creature* CPlate::getCreature(int)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -217,7 +217,7 @@ CPlate::Slot::Slot()
|
||||
* Address: 800A5980
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 CPlate::canNaviRunFast() { return 0x1; }
|
||||
bool CPlate::canNaviRunFast() { return true; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -1832,15 +1832,16 @@ void CPlate::render(Graphics&)
|
||||
* Address: 800A6D30
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 CPlate::getFirst() { return 0x0; }
|
||||
int CPlate::getFirst() { return 0; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800A6D38
|
||||
* Size: 000008
|
||||
*/
|
||||
void CPlate::getNext(int)
|
||||
int CPlate::getNext(int idx)
|
||||
{
|
||||
return idx + 1;
|
||||
/*
|
||||
.loc_0x0:
|
||||
addi r3, r4, 0x1
|
||||
@ -1853,7 +1854,7 @@ void CPlate::getNext(int)
|
||||
* Address: 800A6D40
|
||||
* Size: 000018
|
||||
*/
|
||||
void CPlate::isDone(int)
|
||||
bool CPlate::isDone(int)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -1886,45 +1887,3 @@ void CPlate::read(RandomAccessStream&)
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800A6D7C
|
||||
* Size: 000008
|
||||
*/
|
||||
void CPlate::@8 @read(RandomAccessStream&)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
subi r3, r3, 0x8
|
||||
b -0x28
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800A6D84
|
||||
* Size: 000008
|
||||
*/
|
||||
void CPlate::@8 @render(Graphics&)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
subi r3, r3, 0x8
|
||||
b -0x324
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800A6D8C
|
||||
* Size: 000008
|
||||
*/
|
||||
void CPlate::@8 @update()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
subi r3, r3, 0x8
|
||||
b -0x364
|
||||
*/
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "types.h"
|
||||
#include "GoalItem.h"
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -35,7 +35,7 @@ void printMatrix(char*, Matrix4f&)
|
||||
* Address: 800EA714
|
||||
* Size: 000040
|
||||
*/
|
||||
void GoalItem::insideSafeArea(Vector3f&)
|
||||
bool GoalItem::insideSafeArea(Vector3f&)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -784,7 +784,7 @@ void GoalItem::setSpotActive(bool)
|
||||
* Address: 800EB0E0
|
||||
* Size: 000058
|
||||
*/
|
||||
void GoalItem::invoke(zen::particleGenerator*, zen::particleMdl*)
|
||||
bool GoalItem::invoke(zen::particleGenerator*, zen::particleMdl*)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -823,7 +823,7 @@ void GoalItem::invoke(zen::particleGenerator*, zen::particleMdl*)
|
||||
void GoalItem::setFlightLight(bool a1)
|
||||
{
|
||||
// Generated from stb r4, 0x3EC(r3)
|
||||
_3EC = a1;
|
||||
// _3EC = a1;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -1201,7 +1201,7 @@ void GoalItem::exitPiki()
|
||||
* Address: 800EB5B8
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 GoalItem::needShadow() { return 0x0; }
|
||||
bool GoalItem::needShadow() { return false; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -1290,7 +1290,7 @@ GoalItem::GoalItem(CreatureProp*, ItemShapeObject*, ItemShapeObject*, ItemShapeO
|
||||
* Address: 800EB6D0
|
||||
* Size: 00001C
|
||||
*/
|
||||
void GoalItem::ignoreAtari(Creature*)
|
||||
bool GoalItem::ignoreAtari(Creature*)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -1908,7 +1908,7 @@ void GoalItem::emitPiki()
|
||||
* Address: 800EBE28
|
||||
* Size: 000008
|
||||
*/
|
||||
void GoalItem::getSize()
|
||||
f32 GoalItem::getSize()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -1922,7 +1922,7 @@ void GoalItem::getSize()
|
||||
* Address: 800EBE30
|
||||
* Size: 000008
|
||||
*/
|
||||
void GoalItem::getiMass()
|
||||
f32 GoalItem::getiMass()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -2440,25 +2440,11 @@ void GoalItem::getRouteIndex()
|
||||
* Address: 800EC4B0
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 GoalItem::isVisible() { return 0x1; }
|
||||
bool GoalItem::isVisible() { return true; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800EC4B8
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 GoalItem::isAlive() { return 0x1; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800EC4C0
|
||||
* Size: 000008
|
||||
*/
|
||||
void GoalItem::@968 @invoke(zen::particleGenerator*, zen::particleMdl*)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
subi r3, r3, 0x3C8
|
||||
b -0x13E4
|
||||
*/
|
||||
}
|
||||
bool GoalItem::isAlive() { return true; }
|
||||
|
@ -1,14 +1,13 @@
|
||||
#include "types.h"
|
||||
#include "PelletState.h"
|
||||
#include "Suckable.h"
|
||||
#include "Dolphin/os.h"
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: ........
|
||||
* Size: 00009C
|
||||
*/
|
||||
static void _Error(char*, ...)
|
||||
{
|
||||
// UNUSED FUNCTION
|
||||
}
|
||||
static void _Error(char* fmt, ...) { OSPanic(__FILE__, __LINE__, fmt, "pelletState"); }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -356,29 +355,8 @@ void PelletStateMachine::init(Pellet*)
|
||||
* Size: 00004C
|
||||
*/
|
||||
PelletUfoLoadState::PelletUfoLoadState()
|
||||
: PelletState(PELSTATE_UfoLoad, "UFOLOAD")
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
lis r4, 0x802B
|
||||
addi r0, r4, 0xDD4
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xD84
|
||||
stw r0, 0x0(r3)
|
||||
li r0, 0x5
|
||||
lis r5, 0x802B
|
||||
stw r0, 0x4(r3)
|
||||
li r0, 0
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x8(r3)
|
||||
addi r0, r5, 0xD34
|
||||
subi r5, r13, 0x55F8
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xCE4
|
||||
stw r5, 0xC(r3)
|
||||
stw r0, 0x0(r3)
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
@ -386,11 +364,7 @@ PelletUfoLoadState::PelletUfoLoadState()
|
||||
* Address: 8009A478
|
||||
* Size: 00000C
|
||||
*/
|
||||
void PelletUfoLoadState::init(Pellet*)
|
||||
{
|
||||
// Generated from stb r0, 0x10(r3)
|
||||
_10 = 8;
|
||||
}
|
||||
void PelletUfoLoadState::init(Pellet*) { _10 = 8; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -485,29 +459,8 @@ void PelletUfoLoadState::cleanup(Pellet*)
|
||||
* Size: 00004C
|
||||
*/
|
||||
PelletDeadState::PelletDeadState()
|
||||
: PelletState(PELSTATE_Dead, "DEAD")
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
lis r4, 0x802B
|
||||
addi r0, r4, 0xDD4
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xD84
|
||||
stw r0, 0x0(r3)
|
||||
li r0, 0x4
|
||||
lis r5, 0x802B
|
||||
stw r0, 0x4(r3)
|
||||
li r0, 0
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x8(r3)
|
||||
addi r0, r5, 0xD34
|
||||
subi r5, r13, 0x55F0
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xC64
|
||||
stw r5, 0xC(r3)
|
||||
stw r0, 0x0(r3)
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
@ -537,28 +490,8 @@ void PelletDeadState::cleanup(Pellet*) { }
|
||||
* Size: 000048
|
||||
*/
|
||||
PelletNormalState::PelletNormalState()
|
||||
: PelletState(PELSTATE_Normal, "NORMAL")
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
lis r4, 0x802B
|
||||
addi r0, r4, 0xDD4
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xD84
|
||||
stw r0, 0x0(r3)
|
||||
li r0, 0
|
||||
lis r5, 0x802B
|
||||
stw r0, 0x4(r3)
|
||||
addi r6, r5, 0xD34
|
||||
subi r5, r13, 0x55E8
|
||||
stw r0, 0x8(r3)
|
||||
lis r4, 0x802B
|
||||
addi r0, r4, 0xBE8
|
||||
stw r6, 0x0(r3)
|
||||
stw r5, 0xC(r3)
|
||||
stw r0, 0x0(r3)
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
@ -588,30 +521,8 @@ void PelletNormalState::cleanup(Pellet*) { }
|
||||
* Size: 000050
|
||||
*/
|
||||
PelletSwallowedState::PelletSwallowedState()
|
||||
: PelletState(PELSTATE_Swallowed, "SWALLOWED")
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
lis r4, 0x802B
|
||||
addi r0, r4, 0xDD4
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xD84
|
||||
stw r0, 0x0(r3)
|
||||
li r0, 0x3
|
||||
lis r5, 0x802B
|
||||
stw r0, 0x4(r3)
|
||||
li r0, 0
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x8(r3)
|
||||
addi r0, r4, 0xD34
|
||||
addi r5, r5, 0x9DC
|
||||
stw r0, 0x0(r3)
|
||||
lis r4, 0x802B
|
||||
addi r0, r4, 0xB68
|
||||
stw r5, 0xC(r3)
|
||||
stw r0, 0x0(r3)
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
@ -677,29 +588,8 @@ void PelletSwallowedState::cleanup(Pellet*)
|
||||
* Size: 00004C
|
||||
*/
|
||||
PelletAppearState::PelletAppearState()
|
||||
: PelletState(PELSTATE_Appear, "APPEAR")
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
lis r4, 0x802B
|
||||
addi r0, r4, 0xDD4
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xD84
|
||||
stw r0, 0x0(r3)
|
||||
li r0, 0x2
|
||||
lis r5, 0x802B
|
||||
stw r0, 0x4(r3)
|
||||
li r0, 0
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x8(r3)
|
||||
addi r0, r5, 0xD34
|
||||
subi r5, r13, 0x55E0
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xAE4
|
||||
stw r5, 0xC(r3)
|
||||
stw r0, 0x0(r3)
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
@ -832,33 +722,8 @@ void PelletAppearState::cleanup(Pellet*) { }
|
||||
* Size: 00005C
|
||||
*/
|
||||
PelletGoalState::PelletGoalState()
|
||||
: PelletState(PELSTATE_Goal, "GOAL")
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
lis r4, 0x802B
|
||||
addi r0, r4, 0xDD4
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xD84
|
||||
stw r0, 0x0(r3)
|
||||
li r0, 0x1
|
||||
lis r5, 0x802B
|
||||
stw r0, 0x4(r3)
|
||||
li r0, 0
|
||||
lis r4, 0x802B
|
||||
stw r0, 0x8(r3)
|
||||
addi r0, r5, 0xD34
|
||||
subi r5, r13, 0x55D8
|
||||
stw r0, 0x0(r3)
|
||||
addi r0, r4, 0xA64
|
||||
stw r5, 0xC(r3)
|
||||
stw r0, 0x0(r3)
|
||||
lfs f0, -0x7358(r2)
|
||||
stfs f0, 0x2C(r3)
|
||||
stfs f0, 0x28(r3)
|
||||
stfs f0, 0x24(r3)
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1,12 +1,14 @@
|
||||
#include "types.h"
|
||||
#include "SoundMgr.h"
|
||||
#include "Dolphin/os.h"
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: ........
|
||||
* Size: 00009C
|
||||
*/
|
||||
static void _Error(char*, ...)
|
||||
static void _Error(char* fmt, ...)
|
||||
{
|
||||
OSPanic(__FILE__, __LINE__, fmt, "seConstant");
|
||||
// UNUSED FUNCTION
|
||||
}
|
||||
|
||||
@ -25,107 +27,4 @@ static void _Print(char*, ...)
|
||||
* Address: 800A3B04
|
||||
* Size: 000134
|
||||
*/
|
||||
SeConstant::SeConstant()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
lis r4, 0x8022
|
||||
stw r0, 0x4(r1)
|
||||
addi r0, r4, 0x738C
|
||||
subi r4, r13, 0x52F8
|
||||
stwu r1, -0x48(r1)
|
||||
stw r31, 0x44(r1)
|
||||
addi r31, r3, 0
|
||||
lis r3, 0x8022
|
||||
stw r30, 0x40(r1)
|
||||
li r30, 0
|
||||
stw r0, 0x0(r31)
|
||||
addi r0, r3, 0x737C
|
||||
addi r3, r31, 0
|
||||
stw r0, 0x0(r31)
|
||||
stw r30, 0x10(r31)
|
||||
stw r30, 0xC(r31)
|
||||
stw r30, 0x8(r31)
|
||||
bl -0x7EC78
|
||||
lis r3, 0x8023
|
||||
subi r0, r3, 0x71E0
|
||||
stw r0, 0x0(r31)
|
||||
addi r3, r31, 0
|
||||
subi r4, r13, 0x52F8
|
||||
bl -0x63428
|
||||
lis r3, 0x802B
|
||||
addi r0, r3, 0x1DC4
|
||||
stw r0, 0x0(r31)
|
||||
addi r5, r1, 0x20
|
||||
addi r3, r31, 0x24
|
||||
stw r30, 0x20(r31)
|
||||
addi r4, r31, 0x20
|
||||
lwz r0, -0x52F0(r13)
|
||||
stw r0, 0x28(r1)
|
||||
lwz r0, 0x28(r1)
|
||||
stw r0, 0x20(r1)
|
||||
bl -0x45114
|
||||
lis r3, 0x802A
|
||||
addi r30, r3, 0x6098
|
||||
stw r30, 0x2C(r31)
|
||||
addi r5, r1, 0x1C
|
||||
addi r3, r31, 0x34
|
||||
lfs f0, -0x7278(r2)
|
||||
addi r4, r31, 0x20
|
||||
stfs f0, 0x30(r31)
|
||||
lwz r0, -0x52EC(r13)
|
||||
stw r0, 0x30(r1)
|
||||
lwz r0, 0x30(r1)
|
||||
stw r0, 0x1C(r1)
|
||||
bl -0x45148
|
||||
stw r30, 0x3C(r31)
|
||||
addi r5, r1, 0x18
|
||||
addi r3, r31, 0x44
|
||||
lfs f0, -0x7274(r2)
|
||||
addi r4, r31, 0x20
|
||||
stfs f0, 0x40(r31)
|
||||
lwz r0, -0x52E8(r13)
|
||||
stw r0, 0x38(r1)
|
||||
lwz r0, 0x38(r1)
|
||||
stw r0, 0x18(r1)
|
||||
bl -0x45174
|
||||
stw r30, 0x4C(r31)
|
||||
lis r3, 0x802B
|
||||
addi r5, r3, 0x1D2C
|
||||
lfs f0, -0x7270(r2)
|
||||
mr r3, r31
|
||||
subi r4, r13, 0x52E4
|
||||
stfs f0, 0x50(r31)
|
||||
li r6, 0x1
|
||||
bl -0x63578
|
||||
mr r3, r31
|
||||
lwz r0, 0x4C(r1)
|
||||
lwz r31, 0x44(r1)
|
||||
lwz r30, 0x40(r1)
|
||||
addi r1, r1, 0x48
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800A3C38
|
||||
* Size: 000024
|
||||
*/
|
||||
void SeConstant::read(RandomAccessStream&)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
addi r3, r3, 0x20
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x8(r1)
|
||||
bl -0x450B0
|
||||
lwz r0, 0xC(r1)
|
||||
addi r1, r1, 0x8
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
}
|
||||
SeConstant::SeConstant() { load("parms/", "sound.bin", 1); }
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "types.h"
|
||||
#include "SoundMgr.h"
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
|
@ -1,4 +1,5 @@
|
||||
#include "types.h"
|
||||
#include "SoundMgr.h"
|
||||
#include "Boss.h"
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -1872,7 +1873,7 @@ void SeSystem::update(Graphics&, Vector3f&)
|
||||
* Address: 800A51C0
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 Boss::isBossBgm() { return 0x0; }
|
||||
bool Boss::isBossBgm() { return false; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "types.h"
|
||||
#include "UfoItem.h"
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -25,7 +25,7 @@ static void _Print(char*, ...)
|
||||
* Address: 800E7018
|
||||
* Size: 0000B4
|
||||
*/
|
||||
void UfoItem::insideSafeArea(Vector3f&)
|
||||
bool UfoItem::insideSafeArea(Vector3f&)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -1928,7 +1928,7 @@ void UfoItem::animationKeyUpdated(PaniAnimKeyEvent&)
|
||||
* Address: 800E86FC
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 UfoItem::needShadow() { return 0x0; }
|
||||
bool UfoItem::needShadow() { return false; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -2089,7 +2089,7 @@ UfoItem::Spot::Spot()
|
||||
* Address: 800E890C
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 UfoItem::ignoreAtari(Creature*) { return 0x0; }
|
||||
bool UfoItem::ignoreAtari(Creature*) { return false; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -2361,7 +2361,7 @@ void UfoItem::startAI(int)
|
||||
* Address: 800E8C90
|
||||
* Size: 000008
|
||||
*/
|
||||
void UfoItem::getSize()
|
||||
f32 UfoItem::getSize()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -2375,7 +2375,7 @@ void UfoItem::getSize()
|
||||
* Address: 800E8C98
|
||||
* Size: 000008
|
||||
*/
|
||||
void UfoItem::getiMass()
|
||||
f32 UfoItem::getiMass()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
@ -3242,25 +3242,11 @@ void UfoItem::getRouteIndex()
|
||||
* Address: 800E9794
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 UfoItem::isVisible() { return 0x1; }
|
||||
bool UfoItem::isVisible() { return true; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800E979C
|
||||
* Size: 000008
|
||||
*/
|
||||
u32 UfoItem::isAlive() { return 0x1; }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 800E97A4
|
||||
* Size: 000008
|
||||
*/
|
||||
void UfoItem::@696 @animationKeyUpdated(PaniAnimKeyEvent&)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
subi r3, r3, 0x2B8
|
||||
b -0x1500
|
||||
*/
|
||||
}
|
||||
bool UfoItem::isAlive() { return true; }
|
||||
|
@ -1,4 +1,11 @@
|
||||
#include "types.h"
|
||||
#include "UpdateMgr.h"
|
||||
#include "sysNew.h"
|
||||
|
||||
UpdateMgr* pikiUpdateMgr;
|
||||
UpdateMgr* searchUpdateMgr;
|
||||
UpdateMgr* pikiLookUpdateMgr;
|
||||
UpdateMgr* pikiOptUpdateMgr;
|
||||
UpdateMgr* tekiOptUpdateMgr;
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
@ -27,14 +34,8 @@ static void _Print(char*, ...)
|
||||
*/
|
||||
UpdateContext::UpdateContext()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
li r0, 0
|
||||
stw r0, 0x0(r3)
|
||||
li r0, -0x1
|
||||
stw r0, 0x4(r3)
|
||||
blr
|
||||
*/
|
||||
mMgr = nullptr;
|
||||
mMgrSlotIndex = -1;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -42,36 +43,17 @@ UpdateContext::UpdateContext()
|
||||
* Address: 800A5458
|
||||
* Size: 00004C
|
||||
*/
|
||||
void UpdateContext::updatable()
|
||||
bool UpdateContext::updatable()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
mr r4, r3
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x8(r1)
|
||||
lwz r3, 0x0(r3)
|
||||
cmplwi r3, 0
|
||||
bne- .loc_0x24
|
||||
li r3, 0
|
||||
b .loc_0x3C
|
||||
if (!mMgr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
.loc_0x24:
|
||||
bl 0xE4
|
||||
rlwinm. r0,r3,0,24,31
|
||||
beq- .loc_0x38
|
||||
li r3, 0x1
|
||||
b .loc_0x3C
|
||||
if (mMgr->updatable(this)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
.loc_0x38:
|
||||
li r3, 0
|
||||
|
||||
.loc_0x3C:
|
||||
lwz r0, 0xC(r1)
|
||||
addi r1, r1, 0x8
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -79,23 +61,10 @@ void UpdateContext::updatable()
|
||||
* Address: 800A54A4
|
||||
* Size: 000030
|
||||
*/
|
||||
void UpdateContext::init(UpdateMgr*)
|
||||
void UpdateContext::init(UpdateMgr* mgr)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
mr r5, r3
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x8(r1)
|
||||
stw r4, 0x0(r3)
|
||||
addi r3, r4, 0
|
||||
addi r4, r5, 0
|
||||
bl 0x164
|
||||
lwz r0, 0xC(r1)
|
||||
addi r1, r1, 0x8
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
mMgr = mgr;
|
||||
mgr->addClient(this);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -105,30 +74,11 @@ void UpdateContext::init(UpdateMgr*)
|
||||
*/
|
||||
void UpdateContext::exit()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x18(r1)
|
||||
stw r31, 0x14(r1)
|
||||
mr r31, r3
|
||||
lwz r3, 0x0(r3)
|
||||
cmplwi r3, 0
|
||||
beq- .loc_0x30
|
||||
mr r4, r31
|
||||
bl 0x1BC
|
||||
li r0, 0
|
||||
stw r0, 0x0(r31)
|
||||
|
||||
.loc_0x30:
|
||||
li r0, 0
|
||||
stb r0, 0x8(r31)
|
||||
lwz r0, 0x1C(r1)
|
||||
lwz r31, 0x14(r1)
|
||||
addi r1, r1, 0x18
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
if (mMgr) {
|
||||
mMgr->removeClient(this);
|
||||
mMgr = nullptr;
|
||||
}
|
||||
mIsActive = false;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -138,16 +88,11 @@ void UpdateContext::exit()
|
||||
*/
|
||||
UpdateMgr::UpdateMgr()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
li r0, 0
|
||||
stw r0, 0x8(r3)
|
||||
stw r0, 0xC(r3)
|
||||
stw r0, 0x0(r3)
|
||||
stw r0, 0x4(r3)
|
||||
stw r0, 0x10(r3)
|
||||
blr
|
||||
*/
|
||||
mClientSlotList = nullptr;
|
||||
mActiveClientSlotList = nullptr;
|
||||
mSlotCount = 0;
|
||||
mClientCount = 0;
|
||||
mCurrentIndex = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -157,18 +102,9 @@ UpdateMgr::UpdateMgr()
|
||||
*/
|
||||
void UpdateMgr::update()
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
lwz r4, 0x10(r3)
|
||||
addi r4, r4, 0x1
|
||||
stw r4, 0x10(r3)
|
||||
lwz r0, 0x0(r3)
|
||||
cmpw r4, r0
|
||||
bltlr-
|
||||
li r0, 0
|
||||
stw r0, 0x10(r3)
|
||||
blr
|
||||
*/
|
||||
if (++mCurrentIndex >= mSlotCount) {
|
||||
mCurrentIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@ -176,27 +112,17 @@ void UpdateMgr::update()
|
||||
* Address: 800A5560
|
||||
* Size: 000030
|
||||
*/
|
||||
void UpdateMgr::updatable(UpdateContext*)
|
||||
bool UpdateMgr::updatable(UpdateContext* client)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
cmplwi r4, 0
|
||||
bne- .loc_0x10
|
||||
li r3, 0
|
||||
blr
|
||||
if (!client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
.loc_0x10:
|
||||
lwz r4, 0x4(r4)
|
||||
lwz r0, 0x10(r3)
|
||||
cmpw r4, r0
|
||||
bne- .loc_0x28
|
||||
li r3, 0x1
|
||||
blr
|
||||
if (client->mMgrSlotIndex == mCurrentIndex) {
|
||||
return true;
|
||||
}
|
||||
|
||||
.loc_0x28:
|
||||
li r3, 0
|
||||
blr
|
||||
*/
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -204,52 +130,22 @@ void UpdateMgr::updatable(UpdateContext*)
|
||||
* Address: 800A5590
|
||||
* Size: 000094
|
||||
*/
|
||||
void UpdateMgr::create(int)
|
||||
void UpdateMgr::create(int slotCount)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
mflr r0
|
||||
stw r0, 0x4(r1)
|
||||
stwu r1, -0x18(r1)
|
||||
stw r31, 0x14(r1)
|
||||
rlwinm r31,r4,2,0,29
|
||||
stw r30, 0x10(r1)
|
||||
addi r30, r3, 0
|
||||
stw r4, 0x0(r3)
|
||||
mr r3, r31
|
||||
bl -0x5E5B0
|
||||
stw r3, 0x8(r30)
|
||||
mr r3, r31
|
||||
bl -0x5E5BC
|
||||
stw r3, 0xC(r30)
|
||||
li r4, 0
|
||||
addi r5, r4, 0
|
||||
stw r4, 0x4(r30)
|
||||
li r6, 0
|
||||
stw r4, 0x10(r30)
|
||||
b .loc_0x68
|
||||
mSlotCount = slotCount;
|
||||
mClientSlotList = new int[slotCount];
|
||||
mActiveClientSlotList = new int[slotCount];
|
||||
mClientCount = 0;
|
||||
mCurrentIndex = 0;
|
||||
|
||||
.loc_0x50:
|
||||
lwz r3, 0x8(r30)
|
||||
addi r6, r6, 0x1
|
||||
stwx r4, r3, r5
|
||||
lwz r3, 0xC(r30)
|
||||
stwx r4, r3, r5
|
||||
addi r5, r5, 0x4
|
||||
// zero all client slot counts
|
||||
for (int i = 0; i < mSlotCount; i++) {
|
||||
mClientSlotList[i] = 0;
|
||||
mActiveClientSlotList[i] = 0;
|
||||
}
|
||||
|
||||
.loc_0x68:
|
||||
lwz r0, 0x0(r30)
|
||||
cmpw r6, r0
|
||||
blt+ .loc_0x50
|
||||
li r0, 0
|
||||
stw r0, 0x14(r30)
|
||||
lwz r0, 0x1C(r1)
|
||||
lwz r31, 0x14(r1)
|
||||
lwz r30, 0x10(r1)
|
||||
addi r1, r1, 0x18
|
||||
mtlr r0
|
||||
blr
|
||||
*/
|
||||
// no idea what this is
|
||||
mUnused14 = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -257,55 +153,34 @@ void UpdateMgr::create(int)
|
||||
* Address: 800A5624
|
||||
* Size: 000090
|
||||
*/
|
||||
void UpdateMgr::addClient(UpdateContext*)
|
||||
void UpdateMgr::addClient(UpdateContext* client)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
lwz r0, 0x0(r3)
|
||||
li r7, -0x1
|
||||
li r8, 0x2710
|
||||
cmpwi r0, 0
|
||||
mtctr r0
|
||||
li r9, 0
|
||||
li r6, 0
|
||||
ble- .loc_0x44
|
||||
int slotIdx = -1;
|
||||
int slotClientNum = 10000;
|
||||
|
||||
.loc_0x20:
|
||||
lwz r5, 0x8(r3)
|
||||
lwzx r0, r5, r6
|
||||
cmpw r0, r8
|
||||
bge- .loc_0x38
|
||||
addi r7, r9, 0
|
||||
mr r8, r0
|
||||
// find index of slot with lowest number of clients
|
||||
for (int i = 0; i < mSlotCount; i++) {
|
||||
if (mClientSlotList[i] < slotClientNum) {
|
||||
slotIdx = i;
|
||||
slotClientNum = mClientSlotList[i];
|
||||
}
|
||||
}
|
||||
|
||||
.loc_0x38:
|
||||
addi r6, r6, 0x4
|
||||
addi r9, r9, 0x1
|
||||
bdnz+ .loc_0x20
|
||||
// no 'free' slot (all >= 10000 clients, or 0 slots)
|
||||
if (slotIdx == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
.loc_0x44:
|
||||
cmpwi r7, -0x1
|
||||
beqlr-
|
||||
stw r7, 0x4(r4)
|
||||
rlwinm r7,r7,2,0,29
|
||||
lwz r6, 0x8(r3)
|
||||
lwzx r5, r6, r7
|
||||
addi r0, r5, 0x1
|
||||
stwx r0, r6, r7
|
||||
lbz r0, 0x8(r4)
|
||||
cmplwi r0, 0
|
||||
beq- .loc_0x80
|
||||
lwz r5, 0xC(r3)
|
||||
lwzx r4, r5, r7
|
||||
addi r0, r4, 0x1
|
||||
stwx r0, r5, r7
|
||||
// assign client to slot
|
||||
client->mMgrSlotIndex = slotIdx;
|
||||
mClientSlotList[slotIdx]++;
|
||||
|
||||
.loc_0x80:
|
||||
lwz r4, 0x4(r3)
|
||||
addi r0, r4, 0x1
|
||||
stw r0, 0x4(r3)
|
||||
blr
|
||||
*/
|
||||
// if client is active, assign to active slot as well
|
||||
if (client->mIsActive) {
|
||||
mActiveClientSlotList[slotIdx]++;
|
||||
}
|
||||
|
||||
mClientCount++;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -313,38 +188,24 @@ void UpdateMgr::addClient(UpdateContext*)
|
||||
* Address: 800A56B4
|
||||
* Size: 00005C
|
||||
*/
|
||||
void UpdateMgr::removeClient(UpdateContext*)
|
||||
void UpdateMgr::removeClient(UpdateContext* client)
|
||||
{
|
||||
/*
|
||||
.loc_0x0:
|
||||
lwz r5, 0x4(r4)
|
||||
cmpwi r5, 0
|
||||
blt- .loc_0x14
|
||||
lwz r0, 0x0(r3)
|
||||
cmpw r5, r0
|
||||
if (client->mMgrSlotIndex >= 0) {
|
||||
// this is probably a leftover from some debug assert
|
||||
if (client->mMgrSlotIndex > mSlotCount) {
|
||||
// this is just to force the comparison above to spawn
|
||||
if (client->mIsActive) {
|
||||
;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.loc_0x14:
|
||||
lwz r7, 0x8(r3)
|
||||
rlwinm r6,r5,2,0,29
|
||||
lwzx r5, r7, r6
|
||||
subi r0, r5, 0x1
|
||||
stwx r0, r7, r6
|
||||
lbz r0, 0x8(r4)
|
||||
cmplwi r0, 0
|
||||
beq- .loc_0x4C
|
||||
lwz r0, 0x4(r4)
|
||||
lwz r6, 0xC(r3)
|
||||
rlwinm r5,r0,2,0,29
|
||||
lwzx r4, r6, r5
|
||||
subi r0, r4, 0x1
|
||||
stwx r0, r6, r5
|
||||
mClientSlotList[client->mMgrSlotIndex]--;
|
||||
if (client->mIsActive) {
|
||||
mActiveClientSlotList[client->mMgrSlotIndex]--;
|
||||
}
|
||||
|
||||
.loc_0x4C:
|
||||
lwz r4, 0x4(r3)
|
||||
subi r0, r4, 0x1
|
||||
stw r0, 0x4(r3)
|
||||
blr
|
||||
*/
|
||||
mClientCount--;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "King.h"
|
||||
#include "NsMathF.h"
|
||||
#include "PaniMotion.h"
|
||||
#include "PaniAnimator.h"
|
||||
#include "Collision.h"
|
||||
#include "Dolphin/rand.h"
|
||||
|
||||
|
@ -1,71 +0,0 @@
|
||||
#ifndef _CPLATE_H
|
||||
#define _CPLATE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__6CPlate, global
|
||||
* .4byte __RTTI__6CPlate
|
||||
* .4byte 0
|
||||
* .4byte getCreature__6CPlateFi
|
||||
* .4byte getFirst__6CPlateFv
|
||||
* .4byte getNext__6CPlateFi
|
||||
* .4byte isDone__6CPlateFi
|
||||
* .4byte __RTTI__6CPlate
|
||||
* .4byte 0xFFFFFFF8
|
||||
* .4byte getAgeNodeType__5ANodeFv
|
||||
* .4byte "@8@read__6CPlateFR18RandomAccessStream"
|
||||
* .4byte "@8@update__6CPlateFv"
|
||||
* .4byte draw__4NodeFR8Graphics
|
||||
* .4byte "@8@render__6CPlateFR8Graphics"
|
||||
* .4byte concat__4NodeFv
|
||||
* .4byte concat__4NodeFR3VQS
|
||||
* .4byte concat__4NodeFR3SRT
|
||||
* .4byte concat__4NodeFR8Matrix4f
|
||||
* .4byte getModelMatrix__4NodeFv
|
||||
* .4byte read__6CPlateFR18RandomAccessStream
|
||||
* .4byte update__6CPlateFv
|
||||
* .4byte render__6CPlateFR8Graphics
|
||||
*/
|
||||
|
||||
struct ANode {
|
||||
virtual void getCreature(int); // _08
|
||||
virtual void getFirst(); // _0C
|
||||
virtual void getNext(int); // _10
|
||||
virtual void isDone(int); // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void getAgeNodeType(); // _20 (weak)
|
||||
};
|
||||
|
||||
struct Node {
|
||||
virtual void getCreature(int); // _08
|
||||
virtual void getFirst(); // _0C
|
||||
virtual void getNext(int); // _10
|
||||
virtual void isDone(int); // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void draw(Graphics&); // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void concat(); // _34 (weak)
|
||||
virtual void concat(VQS&); // _38 (weak)
|
||||
virtual void concat(SRT&); // _3C (weak)
|
||||
virtual void concat(Matrix4f&); // _40 (weak)
|
||||
virtual void getModelMatrix(); // _44 (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct CPlate : public ANode, public Node {
|
||||
virtual void getCreature(int); // _08
|
||||
virtual void getFirst(); // _0C
|
||||
virtual void getNext(int); // _10
|
||||
virtual void isDone(int); // _14
|
||||
virtual void read(RandomAccessStream&); // _48
|
||||
virtual void update(); // _4C
|
||||
virtual void render(Graphics&); // _50
|
||||
};
|
||||
|
||||
#endif
|
@ -1,471 +0,0 @@
|
||||
#ifndef _GOALITEM_H
|
||||
#define _GOALITEM_H
|
||||
|
||||
/**
|
||||
* .obj __vt__8GoalItem, global
|
||||
* .4byte __RTTI__8GoalItem
|
||||
* .4byte 0
|
||||
* .4byte addCntCallback__12RefCountableFv
|
||||
* .4byte subCntCallback__12RefCountableFv
|
||||
* .4byte insideSafeArea__8GoalItemFR8Vector3f
|
||||
* .4byte platAttachable__8CreatureFv
|
||||
* .4byte alwaysUpdatePlatform__8CreatureFv
|
||||
* .4byte doDoAI__8CreatureFv
|
||||
* .4byte setRouteTracer__8CreatureFP11RouteTracer
|
||||
* .4byte init__8CreatureFv
|
||||
* .4byte init__12ItemCreatureFR8Vector3f
|
||||
* .4byte resetPosition__8CreatureFR8Vector3f
|
||||
* .4byte initParam__8CreatureFi
|
||||
* .4byte startAI__8GoalItemFi
|
||||
* .4byte getiMass__8GoalItemFv
|
||||
* .4byte getSize__8GoalItemFv
|
||||
* .4byte getHeight__12ItemCreatureFv
|
||||
* .4byte getCylinderHeight__8CreatureFv
|
||||
* .4byte doStore__8CreatureFP11CreatureInf
|
||||
* .4byte doRestore__8CreatureFP11CreatureInf
|
||||
* .4byte doSave__8CreatureFR18RandomAccessStream
|
||||
* .4byte doLoad__8CreatureFR18RandomAccessStream
|
||||
* .4byte getCentre__8CreatureFv
|
||||
* .4byte getCentreSize__8CreatureFv
|
||||
* .4byte getBoundingSphereCentre__8CreatureFv
|
||||
* .4byte getBoundingSphereRadius__8CreatureFv
|
||||
* .4byte getShadowPos__8CreatureFv
|
||||
* .4byte setCentre__8CreatureFR8Vector3f
|
||||
* .4byte getShadowSize__8CreatureFv
|
||||
* .4byte isVisible__8GoalItemFv
|
||||
* .4byte isOrganic__8CreatureFv
|
||||
* .4byte isTerrible__8CreatureFv
|
||||
* .4byte isBuried__8CreatureFv
|
||||
* .4byte isAtari__8CreatureFv
|
||||
* .4byte isAlive__8GoalItemFv
|
||||
* .4byte isFixed__8CreatureFv
|
||||
* .4byte needShadow__8GoalItemFv
|
||||
* .4byte needFlick__8CreatureFP8Creature
|
||||
* .4byte ignoreAtari__8GoalItemFP8Creature
|
||||
* .4byte isFree__8CreatureFv
|
||||
* .4byte stimulate__12ItemCreatureFR11Interaction
|
||||
* .4byte sendMsg__8CreatureFP3Msg
|
||||
* .4byte collisionCallback__10AICreatureFR9CollEvent
|
||||
* .4byte bounceCallback__10AICreatureFv
|
||||
* .4byte jumpCallback__8CreatureFv
|
||||
* .4byte wallCallback__8CreatureFR5PlaneP13DynCollObject
|
||||
* .4byte offwallCallback__8CreatureFP13DynCollObject
|
||||
* .4byte stickCallback__8CreatureFP8Creature
|
||||
* .4byte offstickCallback__8CreatureFP8Creature
|
||||
* .4byte stickToCallback__8CreatureFP8Creature
|
||||
* .4byte dump__8CreatureFv
|
||||
* .4byte startWaterEffect__8CreatureFv
|
||||
* .4byte finishWaterEffect__8CreatureFv
|
||||
* .4byte isRopable__8CreatureFv
|
||||
* .4byte mayIstick__8CreatureFv
|
||||
* .4byte getFormationPri__8CreatureFv
|
||||
* .4byte update__8GoalItemFv
|
||||
* .4byte postUpdate__8CreatureFif
|
||||
* .4byte stickUpdate__8CreatureFv
|
||||
* .4byte refresh__8GoalItemFR8Graphics
|
||||
* .4byte refresh2d__8CreatureFR8Graphics
|
||||
* .4byte renderAtari__8CreatureFR8Graphics
|
||||
* .4byte drawShadow__8CreatureFR8Graphics
|
||||
* .4byte demoDraw__8CreatureFR8GraphicsP8Matrix4f
|
||||
* .4byte getCatchPos__8CreatureFP8Creature
|
||||
* .4byte doAI__12ItemCreatureFv
|
||||
* .4byte doAnimation__12ItemCreatureFv
|
||||
* .4byte doKill__12ItemCreatureFv
|
||||
* .4byte exitCourse__8CreatureFv
|
||||
* .4byte __RTTI__8GoalItem
|
||||
* .4byte 0xFFFFFD48
|
||||
* .4byte "@696@animationKeyUpdated__10AICreatureFR16PaniAnimKeyEvent"
|
||||
* .4byte getCurrState__10AICreatureFv
|
||||
* .4byte "setCurrState__10AICreatureFP20AState<10AICreature>"
|
||||
* .4byte playSound__10AICreatureFi
|
||||
* .4byte playEffect__8GoalItemFi
|
||||
* .4byte startMotion__12ItemCreatureFi
|
||||
* .4byte finishMotion__12ItemCreatureFv
|
||||
* .4byte finishMotion__12ItemCreatureFf
|
||||
* .4byte startMotion__12ItemCreatureFif
|
||||
* .4byte getCurrentMotionName__12ItemCreatureFv
|
||||
* .4byte getCurrentMotionCounter__12ItemCreatureFv
|
||||
* .4byte getMotionSpeed__12ItemCreatureFv
|
||||
* .4byte setMotionSpeed__12ItemCreatureFf
|
||||
* .4byte stopMotion__12ItemCreatureFv
|
||||
* .4byte animationKeyUpdated__10AICreatureFR16PaniAnimKeyEvent
|
||||
* .4byte finalSetup__12ItemCreatureFv
|
||||
* .4byte getGoalPos__8GoalItemFv
|
||||
* .4byte getGoalPosRadius__8GoalItemFv
|
||||
* .4byte getSuckPos__8GoalItemFv
|
||||
* .4byte suckMe__8GoalItemFP6Pellet
|
||||
* .4byte finishSuck__8SuckableFP6Pellet
|
||||
* .4byte getRouteIndex__8GoalItemFv
|
||||
* .4byte __RTTI__8GoalItem
|
||||
* .4byte 0xFFFFFC38
|
||||
* .4byte "@968@invoke__8GoalItemFPQ23zen17particleGeneratorPQ23zen11particleMdl"
|
||||
* .4byte invoke__8GoalItemFPQ23zen17particleGeneratorPQ23zen11particleMdl
|
||||
*/
|
||||
|
||||
struct RefCountable {
|
||||
virtual void addCntCallback(); // _08 (weak)
|
||||
virtual void subCntCallback(); // _0C (weak)
|
||||
};
|
||||
|
||||
struct Creature {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void insideSafeArea(Vector3f&); // _10
|
||||
virtual void platAttachable(); // _14 (weak)
|
||||
virtual void alwaysUpdatePlatform(); // _18
|
||||
virtual void doDoAI(); // _1C (weak)
|
||||
virtual void setRouteTracer(RouteTracer*); // _20 (weak)
|
||||
virtual void init(); // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void resetPosition(Vector3f&); // _2C
|
||||
virtual void initParam(int); // _30 (weak)
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual void getSize(); // _3C
|
||||
virtual void _40() = 0; // _40
|
||||
virtual void getCylinderHeight(); // _44 (weak)
|
||||
virtual void doStore(CreatureInf*); // _48 (weak)
|
||||
virtual void doRestore(CreatureInf*); // _4C (weak)
|
||||
virtual void doSave(RandomAccessStream&); // _50 (weak)
|
||||
virtual void doLoad(RandomAccessStream&); // _54 (weak)
|
||||
virtual void getCentre(); // _58
|
||||
virtual f32 getCentreSize(); // _5C
|
||||
virtual void getBoundingSphereCentre(); // _60
|
||||
virtual void getBoundingSphereRadius(); // _64
|
||||
virtual void getShadowPos(); // _68 (weak)
|
||||
virtual void setCentre(Vector3f&); // _6C (weak)
|
||||
virtual void getShadowSize(); // _70
|
||||
virtual void isVisible(); // _74
|
||||
virtual void isOrganic(); // _78 (weak)
|
||||
virtual void isTerrible(); // _7C
|
||||
virtual void isBuried(); // _80 (weak)
|
||||
virtual void isAtari(); // _84 (weak)
|
||||
virtual void isAlive(); // _88
|
||||
virtual void isFixed(); // _8C (weak)
|
||||
virtual void needShadow(); // _90
|
||||
virtual void needFlick(Creature*); // _94 (weak)
|
||||
virtual void ignoreAtari(Creature*); // _98
|
||||
virtual void isFree(); // _9C (weak)
|
||||
virtual void _A0() = 0; // _A0
|
||||
virtual void sendMsg(Msg*); // _A4 (weak)
|
||||
virtual void _A8() = 0; // _A8
|
||||
virtual void _AC() = 0; // _AC
|
||||
virtual void jumpCallback(); // _B0 (weak)
|
||||
virtual void wallCallback(Plane&, DynCollObject*); // _B4
|
||||
virtual void offwallCallback(DynCollObject*); // _B8 (weak)
|
||||
virtual void stickCallback(Creature*); // _BC (weak)
|
||||
virtual void offstickCallback(Creature*); // _C0 (weak)
|
||||
virtual void stickToCallback(Creature*); // _C4 (weak)
|
||||
virtual void dump(); // _C8 (weak)
|
||||
virtual void startWaterEffect(); // _CC (weak)
|
||||
virtual void finishWaterEffect(); // _D0 (weak)
|
||||
virtual void isRopable(); // _D4 (weak)
|
||||
virtual void mayIstick(); // _D8 (weak)
|
||||
virtual void getFormationPri(); // _DC (weak)
|
||||
virtual void update(); // _E0
|
||||
virtual void postUpdate(int, float); // _E4
|
||||
virtual void stickUpdate(); // _E8
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void refresh2d(Graphics&); // _F0 (weak)
|
||||
virtual void renderAtari(Graphics&); // _F4
|
||||
virtual void drawShadow(Graphics&); // _F8
|
||||
virtual void demoDraw(Graphics&, Matrix4f*); // _FC
|
||||
virtual void getCatchPos(Creature*); // _100
|
||||
virtual void _104() = 0; // _104
|
||||
virtual void _108() = 0; // _108
|
||||
virtual void _10C() = 0; // _10C
|
||||
virtual void exitCourse(); // _110 (weak)
|
||||
};
|
||||
|
||||
struct ItemCreature {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void insideSafeArea(Vector3f&); // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void init(Vector3f&); // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual void getSize(); // _3C
|
||||
virtual void getHeight(); // _40
|
||||
virtual void _44() = 0; // _44
|
||||
virtual void _48() = 0; // _48
|
||||
virtual void _4C() = 0; // _4C
|
||||
virtual void _50() = 0; // _50
|
||||
virtual void _54() = 0; // _54
|
||||
virtual void _58() = 0; // _58
|
||||
virtual void _5C() = 0; // _5C
|
||||
virtual void _60() = 0; // _60
|
||||
virtual void _64() = 0; // _64
|
||||
virtual void _68() = 0; // _68
|
||||
virtual void _6C() = 0; // _6C
|
||||
virtual void _70() = 0; // _70
|
||||
virtual void isVisible(); // _74
|
||||
virtual void _78() = 0; // _78
|
||||
virtual void _7C() = 0; // _7C
|
||||
virtual void _80() = 0; // _80
|
||||
virtual void _84() = 0; // _84
|
||||
virtual void isAlive(); // _88
|
||||
virtual void _8C() = 0; // _8C
|
||||
virtual void needShadow(); // _90
|
||||
virtual void _94() = 0; // _94
|
||||
virtual void ignoreAtari(Creature*); // _98
|
||||
virtual void _9C() = 0; // _9C
|
||||
virtual void stimulate(Interaction&); // _A0
|
||||
virtual void _A4() = 0; // _A4
|
||||
virtual void _A8() = 0; // _A8
|
||||
virtual void _AC() = 0; // _AC
|
||||
virtual void _B0() = 0; // _B0
|
||||
virtual void _B4() = 0; // _B4
|
||||
virtual void _B8() = 0; // _B8
|
||||
virtual void _BC() = 0; // _BC
|
||||
virtual void _C0() = 0; // _C0
|
||||
virtual void _C4() = 0; // _C4
|
||||
virtual void _C8() = 0; // _C8
|
||||
virtual void _CC() = 0; // _CC
|
||||
virtual void _D0() = 0; // _D0
|
||||
virtual void _D4() = 0; // _D4
|
||||
virtual void _D8() = 0; // _D8
|
||||
virtual void _DC() = 0; // _DC
|
||||
virtual void update(); // _E0
|
||||
virtual void _E4() = 0; // _E4
|
||||
virtual void _E8() = 0; // _E8
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void _F0() = 0; // _F0
|
||||
virtual void _F4() = 0; // _F4
|
||||
virtual void _F8() = 0; // _F8
|
||||
virtual void _FC() = 0; // _FC
|
||||
virtual void _100() = 0; // _100
|
||||
virtual void doAI(); // _104
|
||||
virtual void doAnimation(); // _108
|
||||
virtual void doKill(); // _10C
|
||||
virtual void _110() = 0; // _110
|
||||
virtual void _114() = 0; // _114
|
||||
virtual void _118() = 0; // _118
|
||||
virtual void _11C() = 0; // _11C
|
||||
virtual void _120() = 0; // _120
|
||||
virtual void _124() = 0; // _124
|
||||
virtual void _128() = 0; // _128
|
||||
virtual void playEffect(int); // _12C
|
||||
virtual void startMotion(int); // _130
|
||||
virtual void finishMotion(); // _134
|
||||
virtual void finishMotion(float); // _138
|
||||
virtual void startMotion(int, float); // _13C
|
||||
virtual void getCurrentMotionName(); // _140
|
||||
virtual void getCurrentMotionCounter(); // _144
|
||||
virtual void getMotionSpeed(); // _148
|
||||
virtual void setMotionSpeed(float); // _14C
|
||||
virtual void stopMotion(); // _150
|
||||
virtual void _154() = 0; // _154
|
||||
virtual void finalSetup(); // _158 (weak)
|
||||
};
|
||||
|
||||
struct AICreature {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void insideSafeArea(Vector3f&); // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual void getSize(); // _3C
|
||||
virtual void _40() = 0; // _40
|
||||
virtual void _44() = 0; // _44
|
||||
virtual void _48() = 0; // _48
|
||||
virtual void _4C() = 0; // _4C
|
||||
virtual void _50() = 0; // _50
|
||||
virtual void _54() = 0; // _54
|
||||
virtual void _58() = 0; // _58
|
||||
virtual void _5C() = 0; // _5C
|
||||
virtual void _60() = 0; // _60
|
||||
virtual void _64() = 0; // _64
|
||||
virtual void _68() = 0; // _68
|
||||
virtual void _6C() = 0; // _6C
|
||||
virtual void _70() = 0; // _70
|
||||
virtual void isVisible(); // _74
|
||||
virtual void _78() = 0; // _78
|
||||
virtual void _7C() = 0; // _7C
|
||||
virtual void _80() = 0; // _80
|
||||
virtual void _84() = 0; // _84
|
||||
virtual void isAlive(); // _88
|
||||
virtual void _8C() = 0; // _8C
|
||||
virtual void needShadow(); // _90
|
||||
virtual void _94() = 0; // _94
|
||||
virtual void ignoreAtari(Creature*); // _98
|
||||
virtual void _9C() = 0; // _9C
|
||||
virtual void _A0() = 0; // _A0
|
||||
virtual void _A4() = 0; // _A4
|
||||
virtual void collisionCallback(CollEvent&); // _A8
|
||||
virtual void bounceCallback(); // _AC
|
||||
virtual void _B0() = 0; // _B0
|
||||
virtual void _B4() = 0; // _B4
|
||||
virtual void _B8() = 0; // _B8
|
||||
virtual void _BC() = 0; // _BC
|
||||
virtual void _C0() = 0; // _C0
|
||||
virtual void _C4() = 0; // _C4
|
||||
virtual void _C8() = 0; // _C8
|
||||
virtual void _CC() = 0; // _CC
|
||||
virtual void _D0() = 0; // _D0
|
||||
virtual void _D4() = 0; // _D4
|
||||
virtual void _D8() = 0; // _D8
|
||||
virtual void _DC() = 0; // _DC
|
||||
virtual void update(); // _E0
|
||||
virtual void _E4() = 0; // _E4
|
||||
virtual void _E8() = 0; // _E8
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void _F0() = 0; // _F0
|
||||
virtual void _F4() = 0; // _F4
|
||||
virtual void _F8() = 0; // _F8
|
||||
virtual void _FC() = 0; // _FC
|
||||
virtual void _100() = 0; // _100
|
||||
virtual void _104() = 0; // _104
|
||||
virtual void _108() = 0; // _108
|
||||
virtual void _10C() = 0; // _10C
|
||||
virtual void _110() = 0; // _110
|
||||
virtual void _114() = 0; // _114
|
||||
virtual void _118() = 0; // _118
|
||||
virtual void _11C() = 0; // _11C
|
||||
virtual void getCurrState(); // _120 (weak)
|
||||
virtual void setCurrState(AState<AICreature>*); // _124 (weak)
|
||||
virtual void playSound(int); // _128 (weak)
|
||||
virtual void playEffect(int); // _12C
|
||||
virtual void _130() = 0; // _130
|
||||
virtual void _134() = 0; // _134
|
||||
virtual void _138() = 0; // _138
|
||||
virtual void _13C() = 0; // _13C
|
||||
virtual void _140() = 0; // _140
|
||||
virtual void _144() = 0; // _144
|
||||
virtual void _148() = 0; // _148
|
||||
virtual void _14C() = 0; // _14C
|
||||
virtual void _150() = 0; // _150
|
||||
virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154 (weak)
|
||||
};
|
||||
|
||||
struct Suckable {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void insideSafeArea(Vector3f&); // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual void getSize(); // _3C
|
||||
virtual void _40() = 0; // _40
|
||||
virtual void _44() = 0; // _44
|
||||
virtual void _48() = 0; // _48
|
||||
virtual void _4C() = 0; // _4C
|
||||
virtual void _50() = 0; // _50
|
||||
virtual void _54() = 0; // _54
|
||||
virtual void _58() = 0; // _58
|
||||
virtual void _5C() = 0; // _5C
|
||||
virtual void _60() = 0; // _60
|
||||
virtual void _64() = 0; // _64
|
||||
virtual void _68() = 0; // _68
|
||||
virtual void _6C() = 0; // _6C
|
||||
virtual void _70() = 0; // _70
|
||||
virtual void isVisible(); // _74
|
||||
virtual void _78() = 0; // _78
|
||||
virtual void _7C() = 0; // _7C
|
||||
virtual void _80() = 0; // _80
|
||||
virtual void _84() = 0; // _84
|
||||
virtual void isAlive(); // _88
|
||||
virtual void _8C() = 0; // _8C
|
||||
virtual void needShadow(); // _90
|
||||
virtual void _94() = 0; // _94
|
||||
virtual void ignoreAtari(Creature*); // _98
|
||||
virtual void _9C() = 0; // _9C
|
||||
virtual void _A0() = 0; // _A0
|
||||
virtual void _A4() = 0; // _A4
|
||||
virtual void _A8() = 0; // _A8
|
||||
virtual void _AC() = 0; // _AC
|
||||
virtual void _B0() = 0; // _B0
|
||||
virtual void _B4() = 0; // _B4
|
||||
virtual void _B8() = 0; // _B8
|
||||
virtual void _BC() = 0; // _BC
|
||||
virtual void _C0() = 0; // _C0
|
||||
virtual void _C4() = 0; // _C4
|
||||
virtual void _C8() = 0; // _C8
|
||||
virtual void _CC() = 0; // _CC
|
||||
virtual void _D0() = 0; // _D0
|
||||
virtual void _D4() = 0; // _D4
|
||||
virtual void _D8() = 0; // _D8
|
||||
virtual void _DC() = 0; // _DC
|
||||
virtual void update(); // _E0
|
||||
virtual void _E4() = 0; // _E4
|
||||
virtual void _E8() = 0; // _E8
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void _F0() = 0; // _F0
|
||||
virtual void _F4() = 0; // _F4
|
||||
virtual void _F8() = 0; // _F8
|
||||
virtual void _FC() = 0; // _FC
|
||||
virtual void _100() = 0; // _100
|
||||
virtual void _104() = 0; // _104
|
||||
virtual void _108() = 0; // _108
|
||||
virtual void _10C() = 0; // _10C
|
||||
virtual void _110() = 0; // _110
|
||||
virtual void _114() = 0; // _114
|
||||
virtual void _118() = 0; // _118
|
||||
virtual void _11C() = 0; // _11C
|
||||
virtual void _120() = 0; // _120
|
||||
virtual void _124() = 0; // _124
|
||||
virtual void _128() = 0; // _128
|
||||
virtual void playEffect(int); // _12C
|
||||
virtual void _130() = 0; // _130
|
||||
virtual void _134() = 0; // _134
|
||||
virtual void _138() = 0; // _138
|
||||
virtual void _13C() = 0; // _13C
|
||||
virtual void _140() = 0; // _140
|
||||
virtual void _144() = 0; // _144
|
||||
virtual void _148() = 0; // _148
|
||||
virtual void _14C() = 0; // _14C
|
||||
virtual void _150() = 0; // _150
|
||||
virtual void _154() = 0; // _154
|
||||
virtual void _158() = 0; // _158
|
||||
virtual void getGoalPos(); // _15C
|
||||
virtual void getGoalPosRadius(); // _160
|
||||
virtual void getSuckPos(); // _164
|
||||
virtual void suckMe(Pellet*); // _168
|
||||
virtual void finishSuck(Pellet*); // _16C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct GoalItem : public RefCountable, public Creature, public ItemCreature, public AICreature, public Suckable {
|
||||
virtual void insideSafeArea(Vector3f&); // _10
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual void getSize(); // _3C
|
||||
virtual void isVisible(); // _74
|
||||
virtual void isAlive(); // _88
|
||||
virtual void needShadow(); // _90
|
||||
virtual void ignoreAtari(Creature*); // _98
|
||||
virtual void update(); // _E0
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void playEffect(int); // _12C
|
||||
virtual void getGoalPos(); // _15C
|
||||
virtual void getGoalPosRadius(); // _160
|
||||
virtual void getSuckPos(); // _164
|
||||
virtual void suckMe(Pellet*); // _168
|
||||
virtual void getRouteIndex(); // _170
|
||||
virtual void invoke(zen::particleGenerator*, zen::particleMdl*); // _180
|
||||
};
|
||||
|
||||
#endif
|
@ -1,21 +0,0 @@
|
||||
#ifndef _GOALITEMPROP_H
|
||||
#define _GOALITEMPROP_H
|
||||
|
||||
/**
|
||||
* .obj __vt__12GoalItemProp, weak
|
||||
* .4byte __RTTI__12GoalItemProp
|
||||
* .4byte 0
|
||||
* .4byte read__12CreaturePropFR18RandomAccessStream
|
||||
*/
|
||||
|
||||
struct CreatureProp {
|
||||
virtual void read(RandomAccessStream&); // _08
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct GoalItemProp : public CreatureProp {
|
||||
};
|
||||
|
||||
#endif
|
@ -1,29 +0,0 @@
|
||||
#ifndef _ITEMMGR_USENODE_H
|
||||
#define _ITEMMGR_USENODE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__Q27ItemMgr7UseNode, weak
|
||||
* .4byte __RTTI__Q27ItemMgr7UseNode
|
||||
* .4byte 0
|
||||
* .4byte getAgeNodeType__5ANodeFv
|
||||
* .4byte read__8CoreNodeFR18RandomAccessStream
|
||||
*/
|
||||
|
||||
struct ANode {
|
||||
virtual void getAgeNodeType(); // _08 (weak)
|
||||
};
|
||||
|
||||
struct CoreNode {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void read(RandomAccessStream&); // _0C (weak)
|
||||
};
|
||||
|
||||
namespace ItemMgr {
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct UseNode : public ANode, public CoreNode {
|
||||
};
|
||||
} // namespace ItemMgr
|
||||
|
||||
#endif
|
@ -1,28 +0,0 @@
|
||||
#ifndef _PELLETANIMINFO_H
|
||||
#define _PELLETANIMINFO_H
|
||||
|
||||
/**
|
||||
* .obj __vt__14PelletAnimInfo, global
|
||||
* .4byte __RTTI__14PelletAnimInfo
|
||||
* .4byte 0
|
||||
* .4byte __RTTI__14PelletAnimInfo
|
||||
* .4byte 0xFFFFFFFC
|
||||
* .4byte getAgeNodeType__5ANodeFv
|
||||
* .4byte "@4@read__14PelletAnimInfoFR18RandomAccessStream"
|
||||
* .4byte read__14PelletAnimInfoFR18RandomAccessStream
|
||||
*/
|
||||
|
||||
struct ANode {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void getAgeNodeType(); // _10 (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct PelletAnimInfo : public ANode {
|
||||
virtual void read(RandomAccessStream&); // _18
|
||||
};
|
||||
|
||||
#endif
|
@ -1,76 +0,0 @@
|
||||
#ifndef _PELLETAPPEARSTATE_H
|
||||
#define _PELLETAPPEARSTATE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__17PelletAppearState, global
|
||||
* .4byte __RTTI__17PelletAppearState
|
||||
* .4byte 0
|
||||
* .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg"
|
||||
* .4byte procBounceMsg__17PelletAppearStateFP6PelletP9MsgBounce
|
||||
* .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick"
|
||||
* .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang"
|
||||
* .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget"
|
||||
* .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide"
|
||||
* .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim"
|
||||
* .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage"
|
||||
* .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall"
|
||||
* .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall"
|
||||
* .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser"
|
||||
* .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround"
|
||||
* .4byte init__17PelletAppearStateFP6Pellet
|
||||
* .4byte exec__17PelletAppearStateFP6Pellet
|
||||
* .4byte cleanup__17PelletAppearStateFP6Pellet
|
||||
* .4byte "resume__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "restart__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "transit__15AState<6Pellet>FP6Pelleti"
|
||||
*/
|
||||
|
||||
struct Receiver<Pellet> {
|
||||
virtual void procMsg(Pellet*, Msg*); // _08 (weak)
|
||||
virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C
|
||||
virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak)
|
||||
virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak)
|
||||
virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak)
|
||||
virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak)
|
||||
virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak)
|
||||
virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak)
|
||||
virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak)
|
||||
virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak)
|
||||
virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak)
|
||||
virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak)
|
||||
};
|
||||
|
||||
struct AState<Pellet> {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C
|
||||
virtual void _10() = 0; // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void _34() = 0; // _34
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
virtual void resume(Pellet*); // _44 (weak)
|
||||
virtual void restart(Pellet*); // _48 (weak)
|
||||
virtual void transit(Pellet*, int); // _4C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct PelletAppearState : public Receiver<Pellet>, public AState<Pellet> {
|
||||
virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
|
||||
PelletAppearState();
|
||||
};
|
||||
|
||||
#endif
|
@ -1,75 +0,0 @@
|
||||
#ifndef _PELLETDEADSTATE_H
|
||||
#define _PELLETDEADSTATE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__15PelletDeadState, global
|
||||
* .4byte __RTTI__15PelletDeadState
|
||||
* .4byte 0
|
||||
* .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg"
|
||||
* .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce"
|
||||
* .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick"
|
||||
* .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang"
|
||||
* .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget"
|
||||
* .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide"
|
||||
* .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim"
|
||||
* .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage"
|
||||
* .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall"
|
||||
* .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall"
|
||||
* .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser"
|
||||
* .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround"
|
||||
* .4byte init__15PelletDeadStateFP6Pellet
|
||||
* .4byte exec__15PelletDeadStateFP6Pellet
|
||||
* .4byte cleanup__15PelletDeadStateFP6Pellet
|
||||
* .4byte "resume__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "restart__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "transit__15AState<6Pellet>FP6Pelleti"
|
||||
*/
|
||||
|
||||
struct Receiver<Pellet> {
|
||||
virtual void procMsg(Pellet*, Msg*); // _08 (weak)
|
||||
virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak)
|
||||
virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak)
|
||||
virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak)
|
||||
virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak)
|
||||
virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak)
|
||||
virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak)
|
||||
virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak)
|
||||
virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak)
|
||||
virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak)
|
||||
virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak)
|
||||
virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak)
|
||||
};
|
||||
|
||||
struct AState<Pellet> {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void _10() = 0; // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void _34() = 0; // _34
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
virtual void resume(Pellet*); // _44 (weak)
|
||||
virtual void restart(Pellet*); // _48 (weak)
|
||||
virtual void transit(Pellet*, int); // _4C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct PelletDeadState : public Receiver<Pellet>, public AState<Pellet> {
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
|
||||
PelletDeadState();
|
||||
};
|
||||
|
||||
#endif
|
@ -1,75 +0,0 @@
|
||||
#ifndef _PELLETGOALSTATE_H
|
||||
#define _PELLETGOALSTATE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__15PelletGoalState, global
|
||||
* .4byte __RTTI__15PelletGoalState
|
||||
* .4byte 0
|
||||
* .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg"
|
||||
* .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce"
|
||||
* .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick"
|
||||
* .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang"
|
||||
* .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget"
|
||||
* .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide"
|
||||
* .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim"
|
||||
* .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage"
|
||||
* .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall"
|
||||
* .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall"
|
||||
* .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser"
|
||||
* .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround"
|
||||
* .4byte init__15PelletGoalStateFP6Pellet
|
||||
* .4byte exec__15PelletGoalStateFP6Pellet
|
||||
* .4byte cleanup__15PelletGoalStateFP6Pellet
|
||||
* .4byte "resume__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "restart__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "transit__15AState<6Pellet>FP6Pelleti"
|
||||
*/
|
||||
|
||||
struct Receiver<Pellet> {
|
||||
virtual void procMsg(Pellet*, Msg*); // _08 (weak)
|
||||
virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak)
|
||||
virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak)
|
||||
virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak)
|
||||
virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak)
|
||||
virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak)
|
||||
virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak)
|
||||
virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak)
|
||||
virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak)
|
||||
virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak)
|
||||
virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak)
|
||||
virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak)
|
||||
};
|
||||
|
||||
struct AState<Pellet> {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void _10() = 0; // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void _34() = 0; // _34
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
virtual void resume(Pellet*); // _44 (weak)
|
||||
virtual void restart(Pellet*); // _48 (weak)
|
||||
virtual void transit(Pellet*, int); // _4C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct PelletGoalState : public Receiver<Pellet>, public AState<Pellet> {
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
|
||||
PelletGoalState();
|
||||
};
|
||||
|
||||
#endif
|
@ -1,75 +0,0 @@
|
||||
#ifndef _PELLETNORMALSTATE_H
|
||||
#define _PELLETNORMALSTATE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__17PelletNormalState, global
|
||||
* .4byte __RTTI__17PelletNormalState
|
||||
* .4byte 0
|
||||
* .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg"
|
||||
* .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce"
|
||||
* .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick"
|
||||
* .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang"
|
||||
* .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget"
|
||||
* .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide"
|
||||
* .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim"
|
||||
* .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage"
|
||||
* .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall"
|
||||
* .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall"
|
||||
* .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser"
|
||||
* .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround"
|
||||
* .4byte init__17PelletNormalStateFP6Pellet
|
||||
* .4byte exec__17PelletNormalStateFP6Pellet
|
||||
* .4byte cleanup__17PelletNormalStateFP6Pellet
|
||||
* .4byte "resume__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "restart__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "transit__15AState<6Pellet>FP6Pelleti"
|
||||
*/
|
||||
|
||||
struct Receiver<Pellet> {
|
||||
virtual void procMsg(Pellet*, Msg*); // _08 (weak)
|
||||
virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak)
|
||||
virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak)
|
||||
virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak)
|
||||
virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak)
|
||||
virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak)
|
||||
virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak)
|
||||
virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak)
|
||||
virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak)
|
||||
virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak)
|
||||
virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak)
|
||||
virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak)
|
||||
};
|
||||
|
||||
struct AState<Pellet> {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void _10() = 0; // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void _34() = 0; // _34
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
virtual void resume(Pellet*); // _44 (weak)
|
||||
virtual void restart(Pellet*); // _48 (weak)
|
||||
virtual void transit(Pellet*, int); // _4C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct PelletNormalState : public Receiver<Pellet>, public AState<Pellet> {
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
|
||||
PelletNormalState();
|
||||
};
|
||||
|
||||
#endif
|
@ -1,70 +0,0 @@
|
||||
#ifndef _PELLETSTATE_H
|
||||
#define _PELLETSTATE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__11PelletState, weak
|
||||
* .4byte __RTTI__11PelletState
|
||||
* .4byte 0
|
||||
* .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg"
|
||||
* .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce"
|
||||
* .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick"
|
||||
* .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang"
|
||||
* .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget"
|
||||
* .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide"
|
||||
* .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim"
|
||||
* .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage"
|
||||
* .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall"
|
||||
* .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall"
|
||||
* .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser"
|
||||
* .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround"
|
||||
* .4byte "init__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "exec__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "cleanup__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "resume__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "restart__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "transit__15AState<6Pellet>FP6Pelleti"
|
||||
*/
|
||||
|
||||
struct Receiver<Pellet> {
|
||||
virtual void procMsg(Pellet*, Msg*); // _08 (weak)
|
||||
virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak)
|
||||
virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak)
|
||||
virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak)
|
||||
virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak)
|
||||
virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak)
|
||||
virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak)
|
||||
virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak)
|
||||
virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak)
|
||||
virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak)
|
||||
virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak)
|
||||
virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak)
|
||||
};
|
||||
|
||||
struct AState<Pellet> {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void _10() = 0; // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void _34() = 0; // _34
|
||||
virtual void init(Pellet*); // _38 (weak)
|
||||
virtual void exec(Pellet*); // _3C (weak)
|
||||
virtual void cleanup(Pellet*); // _40 (weak)
|
||||
virtual void resume(Pellet*); // _44 (weak)
|
||||
virtual void restart(Pellet*); // _48 (weak)
|
||||
virtual void transit(Pellet*, int); // _4C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct PelletState : public Receiver<Pellet>, public AState<Pellet> {
|
||||
};
|
||||
|
||||
#endif
|
@ -1,28 +0,0 @@
|
||||
#ifndef _PELLETSTATEMACHINE_H
|
||||
#define _PELLETSTATEMACHINE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__18PelletStateMachine, global
|
||||
* .4byte __RTTI__18PelletStateMachine
|
||||
* .4byte 0
|
||||
* .4byte init__18PelletStateMachineFP6Pellet
|
||||
* .4byte "exec__21StateMachine<6Pellet>FP6Pellet"
|
||||
* .4byte "procMsg__21StateMachine<6Pellet>FP6PelletP3Msg"
|
||||
* .4byte "transit__21StateMachine<6Pellet>FP6Pelleti"
|
||||
*/
|
||||
|
||||
struct StateMachine<Pellet> {
|
||||
virtual void init(Pellet*); // _08
|
||||
virtual void exec(Pellet*); // _0C (weak)
|
||||
virtual void procMsg(Pellet*, Msg*); // _10 (weak)
|
||||
virtual void transit(Pellet*, int); // _14 (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct PelletStateMachine : public StateMachine<Pellet> {
|
||||
virtual void init(Pellet*); // _08
|
||||
};
|
||||
|
||||
#endif
|
@ -1,75 +0,0 @@
|
||||
#ifndef _PELLETSWALLOWEDSTATE_H
|
||||
#define _PELLETSWALLOWEDSTATE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__20PelletSwallowedState, global
|
||||
* .4byte __RTTI__20PelletSwallowedState
|
||||
* .4byte 0
|
||||
* .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg"
|
||||
* .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce"
|
||||
* .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick"
|
||||
* .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang"
|
||||
* .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget"
|
||||
* .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide"
|
||||
* .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim"
|
||||
* .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage"
|
||||
* .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall"
|
||||
* .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall"
|
||||
* .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser"
|
||||
* .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround"
|
||||
* .4byte init__20PelletSwallowedStateFP6Pellet
|
||||
* .4byte exec__20PelletSwallowedStateFP6Pellet
|
||||
* .4byte cleanup__20PelletSwallowedStateFP6Pellet
|
||||
* .4byte "resume__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "restart__15AState<6Pellet>FP6Pellet"
|
||||
* .4byte "transit__15AState<6Pellet>FP6Pelleti"
|
||||
*/
|
||||
|
||||
struct Receiver<Pellet> {
|
||||
virtual void procMsg(Pellet*, Msg*); // _08 (weak)
|
||||
virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak)
|
||||
virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak)
|
||||
virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak)
|
||||
virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak)
|
||||
virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak)
|
||||
virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak)
|
||||
virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak)
|
||||
virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak)
|
||||
virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak)
|
||||
virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak)
|
||||
virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak)
|
||||
};
|
||||
|
||||
struct AState<Pellet> {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void _10() = 0; // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void _34() = 0; // _34
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
virtual void resume(Pellet*); // _44 (weak)
|
||||
virtual void restart(Pellet*); // _48 (weak)
|
||||
virtual void transit(Pellet*, int); // _4C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct PelletSwallowedState : public Receiver<Pellet>, public AState<Pellet> {
|
||||
virtual void init(Pellet*); // _38
|
||||
virtual void exec(Pellet*); // _3C
|
||||
virtual void cleanup(Pellet*); // _40
|
||||
|
||||
PelletSwallowedState();
|
||||
};
|
||||
|
||||
#endif
|
@ -1,46 +0,0 @@
|
||||
#ifndef _SECONSTANT_H
|
||||
#define _SECONSTANT_H
|
||||
|
||||
/**
|
||||
* .obj __vt__10SeConstant, weak
|
||||
* .4byte __RTTI__10SeConstant
|
||||
* .4byte 0
|
||||
* .4byte getAgeNodeType__5ANodeFv
|
||||
* .4byte read__10SeConstantFR18RandomAccessStream
|
||||
* .4byte update__4NodeFv
|
||||
* .4byte draw__4NodeFR8Graphics
|
||||
* .4byte render__4NodeFR8Graphics
|
||||
* .4byte concat__4NodeFv
|
||||
* .4byte concat__4NodeFR3VQS
|
||||
* .4byte concat__4NodeFR3SRT
|
||||
* .4byte concat__4NodeFR8Matrix4f
|
||||
* .4byte getModelMatrix__4NodeFv
|
||||
*/
|
||||
|
||||
struct ANode {
|
||||
virtual void getAgeNodeType(); // _08 (weak)
|
||||
};
|
||||
|
||||
struct Node {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void read(RandomAccessStream&); // _0C (weak)
|
||||
virtual void update(); // _10
|
||||
virtual void draw(Graphics&); // _14
|
||||
virtual void render(Graphics&); // _18
|
||||
virtual void concat(); // _1C (weak)
|
||||
virtual void concat(VQS&); // _20 (weak)
|
||||
virtual void concat(SRT&); // _24 (weak)
|
||||
virtual void concat(Matrix4f&); // _28 (weak)
|
||||
virtual void getModelMatrix(); // _2C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SeConstant : public ANode, public Node {
|
||||
virtual void read(RandomAccessStream&); // _0C (weak)
|
||||
|
||||
SeConstant();
|
||||
};
|
||||
|
||||
#endif
|
@ -1,11 +0,0 @@
|
||||
#ifndef _SECONTEXT_H
|
||||
#define _SECONTEXT_H
|
||||
|
||||
/*
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SeContext {
|
||||
SeContext();
|
||||
};
|
||||
|
||||
#endif
|
@ -1,51 +0,0 @@
|
||||
#ifndef _SEMGR_H
|
||||
#define _SEMGR_H
|
||||
|
||||
/**
|
||||
* .obj __vt__5SeMgr, global
|
||||
* .4byte __RTTI__5SeMgr
|
||||
* .4byte 0
|
||||
* .4byte getAgeNodeType__5ANodeFv
|
||||
* .4byte read__8CoreNodeFR18RandomAccessStream
|
||||
* .4byte update__5SeMgrFv
|
||||
* .4byte draw__4NodeFR8Graphics
|
||||
* .4byte render__4NodeFR8Graphics
|
||||
* .4byte concat__4NodeFv
|
||||
* .4byte concat__4NodeFR3VQS
|
||||
* .4byte concat__4NodeFR3SRT
|
||||
* .4byte concat__4NodeFR8Matrix4f
|
||||
* .4byte getModelMatrix__4NodeFv
|
||||
*/
|
||||
|
||||
struct ANode {
|
||||
virtual void getAgeNodeType(); // _08 (weak)
|
||||
};
|
||||
|
||||
struct CoreNode {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void read(RandomAccessStream&); // _0C (weak)
|
||||
};
|
||||
|
||||
struct Node {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void update(); // _10
|
||||
virtual void draw(Graphics&); // _14
|
||||
virtual void render(Graphics&); // _18
|
||||
virtual void concat(); // _1C (weak)
|
||||
virtual void concat(VQS&); // _20 (weak)
|
||||
virtual void concat(SRT&); // _24 (weak)
|
||||
virtual void concat(Matrix4f&); // _28 (weak)
|
||||
virtual void getModelMatrix(); // _2C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct SeMgr : public ANode, public CoreNode, public Node {
|
||||
virtual void update(); // _10
|
||||
|
||||
SeMgr();
|
||||
};
|
||||
|
||||
#endif
|
@ -1,363 +0,0 @@
|
||||
#ifndef _SUCKABLE_H
|
||||
#define _SUCKABLE_H
|
||||
|
||||
/**
|
||||
* .obj __vt__8Suckable, weak
|
||||
* .4byte __RTTI__8Suckable
|
||||
* .4byte 0
|
||||
* .4byte addCntCallback__12RefCountableFv
|
||||
* .4byte subCntCallback__12RefCountableFv
|
||||
* .4byte insideSafeArea__8CreatureFR8Vector3f
|
||||
* .4byte platAttachable__8CreatureFv
|
||||
* .4byte alwaysUpdatePlatform__8CreatureFv
|
||||
* .4byte doDoAI__8CreatureFv
|
||||
* .4byte setRouteTracer__8CreatureFP11RouteTracer
|
||||
* .4byte init__8CreatureFv
|
||||
* .4byte init__12ItemCreatureFR8Vector3f
|
||||
* .4byte resetPosition__8CreatureFR8Vector3f
|
||||
* .4byte initParam__8CreatureFi
|
||||
* .4byte startAI__8CreatureFi
|
||||
* .4byte getiMass__8CreatureFv
|
||||
* .4byte getSize__8CreatureFv
|
||||
* .4byte getHeight__12ItemCreatureFv
|
||||
* .4byte getCylinderHeight__8CreatureFv
|
||||
* .4byte doStore__8CreatureFP11CreatureInf
|
||||
* .4byte doRestore__8CreatureFP11CreatureInf
|
||||
* .4byte doSave__8CreatureFR18RandomAccessStream
|
||||
* .4byte doLoad__8CreatureFR18RandomAccessStream
|
||||
* .4byte getCentre__8CreatureFv
|
||||
* .4byte getCentreSize__8CreatureFv
|
||||
* .4byte getBoundingSphereCentre__8CreatureFv
|
||||
* .4byte getBoundingSphereRadius__8CreatureFv
|
||||
* .4byte getShadowPos__8CreatureFv
|
||||
* .4byte setCentre__8CreatureFR8Vector3f
|
||||
* .4byte getShadowSize__8CreatureFv
|
||||
* .4byte isVisible__8CreatureFv
|
||||
* .4byte isOrganic__8CreatureFv
|
||||
* .4byte isTerrible__8CreatureFv
|
||||
* .4byte isBuried__8CreatureFv
|
||||
* .4byte isAtari__8CreatureFv
|
||||
* .4byte isAlive__8CreatureFv
|
||||
* .4byte isFixed__8CreatureFv
|
||||
* .4byte needShadow__8CreatureFv
|
||||
* .4byte needFlick__8CreatureFP8Creature
|
||||
* .4byte ignoreAtari__8CreatureFP8Creature
|
||||
* .4byte isFree__8CreatureFv
|
||||
* .4byte stimulate__12ItemCreatureFR11Interaction
|
||||
* .4byte sendMsg__8CreatureFP3Msg
|
||||
* .4byte collisionCallback__10AICreatureFR9CollEvent
|
||||
* .4byte bounceCallback__10AICreatureFv
|
||||
* .4byte jumpCallback__8CreatureFv
|
||||
* .4byte wallCallback__8CreatureFR5PlaneP13DynCollObject
|
||||
* .4byte offwallCallback__8CreatureFP13DynCollObject
|
||||
* .4byte stickCallback__8CreatureFP8Creature
|
||||
* .4byte offstickCallback__8CreatureFP8Creature
|
||||
* .4byte stickToCallback__8CreatureFP8Creature
|
||||
* .4byte dump__8CreatureFv
|
||||
* .4byte startWaterEffect__8CreatureFv
|
||||
* .4byte finishWaterEffect__8CreatureFv
|
||||
* .4byte isRopable__8CreatureFv
|
||||
* .4byte mayIstick__8CreatureFv
|
||||
* .4byte getFormationPri__8CreatureFv
|
||||
* .4byte update__12ItemCreatureFv
|
||||
* .4byte postUpdate__8CreatureFif
|
||||
* .4byte stickUpdate__8CreatureFv
|
||||
* .4byte refresh__12ItemCreatureFR8Graphics
|
||||
* .4byte refresh2d__8CreatureFR8Graphics
|
||||
* .4byte renderAtari__8CreatureFR8Graphics
|
||||
* .4byte drawShadow__8CreatureFR8Graphics
|
||||
* .4byte demoDraw__8CreatureFR8GraphicsP8Matrix4f
|
||||
* .4byte getCatchPos__8CreatureFP8Creature
|
||||
* .4byte doAI__12ItemCreatureFv
|
||||
* .4byte doAnimation__12ItemCreatureFv
|
||||
* .4byte doKill__12ItemCreatureFv
|
||||
* .4byte exitCourse__8CreatureFv
|
||||
* .4byte __RTTI__8Suckable
|
||||
* .4byte 0xFFFFFD48
|
||||
* .4byte "@696@animationKeyUpdated__10AICreatureFR16PaniAnimKeyEvent"
|
||||
* .4byte getCurrState__10AICreatureFv
|
||||
* .4byte "setCurrState__10AICreatureFP20AState<10AICreature>"
|
||||
* .4byte playSound__10AICreatureFi
|
||||
* .4byte playEffect__10AICreatureFi
|
||||
* .4byte startMotion__12ItemCreatureFi
|
||||
* .4byte finishMotion__12ItemCreatureFv
|
||||
* .4byte finishMotion__12ItemCreatureFf
|
||||
* .4byte startMotion__12ItemCreatureFif
|
||||
* .4byte getCurrentMotionName__12ItemCreatureFv
|
||||
* .4byte getCurrentMotionCounter__12ItemCreatureFv
|
||||
* .4byte getMotionSpeed__12ItemCreatureFv
|
||||
* .4byte setMotionSpeed__12ItemCreatureFf
|
||||
* .4byte stopMotion__12ItemCreatureFv
|
||||
* .4byte animationKeyUpdated__10AICreatureFR16PaniAnimKeyEvent
|
||||
* .4byte finalSetup__12ItemCreatureFv
|
||||
* .4byte 0
|
||||
* .4byte 0
|
||||
* .4byte 0
|
||||
* .4byte 0
|
||||
* .4byte finishSuck__8SuckableFP6Pellet
|
||||
* .4byte 0
|
||||
*/
|
||||
|
||||
struct RefCountable {
|
||||
virtual void addCntCallback(); // _08 (weak)
|
||||
virtual void subCntCallback(); // _0C (weak)
|
||||
};
|
||||
|
||||
struct Creature {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void insideSafeArea(Vector3f&); // _10 (weak)
|
||||
virtual void platAttachable(); // _14 (weak)
|
||||
virtual void alwaysUpdatePlatform(); // _18
|
||||
virtual void doDoAI(); // _1C (weak)
|
||||
virtual void setRouteTracer(RouteTracer*); // _20 (weak)
|
||||
virtual void init(); // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void resetPosition(Vector3f&); // _2C
|
||||
virtual void initParam(int); // _30 (weak)
|
||||
virtual void startAI(int); // _34 (weak)
|
||||
virtual f32 getiMass(); // _38 (weak)
|
||||
virtual void getSize(); // _3C (weak)
|
||||
virtual void _40() = 0; // _40
|
||||
virtual void getCylinderHeight(); // _44 (weak)
|
||||
virtual void doStore(CreatureInf*); // _48 (weak)
|
||||
virtual void doRestore(CreatureInf*); // _4C (weak)
|
||||
virtual void doSave(RandomAccessStream&); // _50 (weak)
|
||||
virtual void doLoad(RandomAccessStream&); // _54 (weak)
|
||||
virtual void getCentre(); // _58
|
||||
virtual f32 getCentreSize(); // _5C
|
||||
virtual void getBoundingSphereCentre(); // _60
|
||||
virtual void getBoundingSphereRadius(); // _64
|
||||
virtual void getShadowPos(); // _68 (weak)
|
||||
virtual void setCentre(Vector3f&); // _6C (weak)
|
||||
virtual void getShadowSize(); // _70
|
||||
virtual void isVisible(); // _74
|
||||
virtual void isOrganic(); // _78 (weak)
|
||||
virtual void isTerrible(); // _7C
|
||||
virtual void isBuried(); // _80 (weak)
|
||||
virtual void isAtari(); // _84 (weak)
|
||||
virtual void isAlive(); // _88 (weak)
|
||||
virtual void isFixed(); // _8C (weak)
|
||||
virtual void needShadow(); // _90
|
||||
virtual void needFlick(Creature*); // _94 (weak)
|
||||
virtual void ignoreAtari(Creature*); // _98 (weak)
|
||||
virtual void isFree(); // _9C (weak)
|
||||
virtual void _A0() = 0; // _A0
|
||||
virtual void sendMsg(Msg*); // _A4 (weak)
|
||||
virtual void _A8() = 0; // _A8
|
||||
virtual void _AC() = 0; // _AC
|
||||
virtual void jumpCallback(); // _B0 (weak)
|
||||
virtual void wallCallback(Plane&, DynCollObject*); // _B4
|
||||
virtual void offwallCallback(DynCollObject*); // _B8 (weak)
|
||||
virtual void stickCallback(Creature*); // _BC (weak)
|
||||
virtual void offstickCallback(Creature*); // _C0 (weak)
|
||||
virtual void stickToCallback(Creature*); // _C4 (weak)
|
||||
virtual void dump(); // _C8 (weak)
|
||||
virtual void startWaterEffect(); // _CC (weak)
|
||||
virtual void finishWaterEffect(); // _D0 (weak)
|
||||
virtual void isRopable(); // _D4 (weak)
|
||||
virtual void mayIstick(); // _D8 (weak)
|
||||
virtual void getFormationPri(); // _DC (weak)
|
||||
virtual void _E0() = 0; // _E0
|
||||
virtual void postUpdate(int, float); // _E4
|
||||
virtual void stickUpdate(); // _E8
|
||||
virtual void _EC() = 0; // _EC
|
||||
virtual void refresh2d(Graphics&); // _F0 (weak)
|
||||
virtual void renderAtari(Graphics&); // _F4
|
||||
virtual void drawShadow(Graphics&); // _F8
|
||||
virtual void demoDraw(Graphics&, Matrix4f*); // _FC
|
||||
virtual void getCatchPos(Creature*); // _100
|
||||
virtual void _104() = 0; // _104
|
||||
virtual void _108() = 0; // _108
|
||||
virtual void _10C() = 0; // _10C
|
||||
virtual void exitCourse(); // _110 (weak)
|
||||
};
|
||||
|
||||
struct ItemCreature {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void _10() = 0; // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void init(Vector3f&); // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void _34() = 0; // _34
|
||||
virtual void _38() = 0; // _38
|
||||
virtual void _3C() = 0; // _3C
|
||||
virtual void getHeight(); // _40
|
||||
virtual void _44() = 0; // _44
|
||||
virtual void _48() = 0; // _48
|
||||
virtual void _4C() = 0; // _4C
|
||||
virtual void _50() = 0; // _50
|
||||
virtual void _54() = 0; // _54
|
||||
virtual void _58() = 0; // _58
|
||||
virtual void _5C() = 0; // _5C
|
||||
virtual void _60() = 0; // _60
|
||||
virtual void _64() = 0; // _64
|
||||
virtual void _68() = 0; // _68
|
||||
virtual void _6C() = 0; // _6C
|
||||
virtual void _70() = 0; // _70
|
||||
virtual void _74() = 0; // _74
|
||||
virtual void _78() = 0; // _78
|
||||
virtual void _7C() = 0; // _7C
|
||||
virtual void _80() = 0; // _80
|
||||
virtual void _84() = 0; // _84
|
||||
virtual void _88() = 0; // _88
|
||||
virtual void _8C() = 0; // _8C
|
||||
virtual void _90() = 0; // _90
|
||||
virtual void _94() = 0; // _94
|
||||
virtual void _98() = 0; // _98
|
||||
virtual void _9C() = 0; // _9C
|
||||
virtual void stimulate(Interaction&); // _A0
|
||||
virtual void _A4() = 0; // _A4
|
||||
virtual void _A8() = 0; // _A8
|
||||
virtual void _AC() = 0; // _AC
|
||||
virtual void _B0() = 0; // _B0
|
||||
virtual void _B4() = 0; // _B4
|
||||
virtual void _B8() = 0; // _B8
|
||||
virtual void _BC() = 0; // _BC
|
||||
virtual void _C0() = 0; // _C0
|
||||
virtual void _C4() = 0; // _C4
|
||||
virtual void _C8() = 0; // _C8
|
||||
virtual void _CC() = 0; // _CC
|
||||
virtual void _D0() = 0; // _D0
|
||||
virtual void _D4() = 0; // _D4
|
||||
virtual void _D8() = 0; // _D8
|
||||
virtual void _DC() = 0; // _DC
|
||||
virtual void update(); // _E0
|
||||
virtual void _E4() = 0; // _E4
|
||||
virtual void _E8() = 0; // _E8
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void _F0() = 0; // _F0
|
||||
virtual void _F4() = 0; // _F4
|
||||
virtual void _F8() = 0; // _F8
|
||||
virtual void _FC() = 0; // _FC
|
||||
virtual void _100() = 0; // _100
|
||||
virtual void doAI(); // _104
|
||||
virtual void doAnimation(); // _108
|
||||
virtual void doKill(); // _10C
|
||||
virtual void _110() = 0; // _110
|
||||
virtual void _114() = 0; // _114
|
||||
virtual void _118() = 0; // _118
|
||||
virtual void _11C() = 0; // _11C
|
||||
virtual void _120() = 0; // _120
|
||||
virtual void _124() = 0; // _124
|
||||
virtual void _128() = 0; // _128
|
||||
virtual void _12C() = 0; // _12C
|
||||
virtual void startMotion(int); // _130
|
||||
virtual void finishMotion(); // _134
|
||||
virtual void finishMotion(float); // _138
|
||||
virtual void startMotion(int, float); // _13C
|
||||
virtual void getCurrentMotionName(); // _140
|
||||
virtual void getCurrentMotionCounter(); // _144
|
||||
virtual void getMotionSpeed(); // _148
|
||||
virtual void setMotionSpeed(float); // _14C
|
||||
virtual void stopMotion(); // _150
|
||||
virtual void _154() = 0; // _154
|
||||
virtual void finalSetup(); // _158 (weak)
|
||||
};
|
||||
|
||||
struct AICreature {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void _10() = 0; // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void _34() = 0; // _34
|
||||
virtual void _38() = 0; // _38
|
||||
virtual void _3C() = 0; // _3C
|
||||
virtual void _40() = 0; // _40
|
||||
virtual void _44() = 0; // _44
|
||||
virtual void _48() = 0; // _48
|
||||
virtual void _4C() = 0; // _4C
|
||||
virtual void _50() = 0; // _50
|
||||
virtual void _54() = 0; // _54
|
||||
virtual void _58() = 0; // _58
|
||||
virtual void _5C() = 0; // _5C
|
||||
virtual void _60() = 0; // _60
|
||||
virtual void _64() = 0; // _64
|
||||
virtual void _68() = 0; // _68
|
||||
virtual void _6C() = 0; // _6C
|
||||
virtual void _70() = 0; // _70
|
||||
virtual void _74() = 0; // _74
|
||||
virtual void _78() = 0; // _78
|
||||
virtual void _7C() = 0; // _7C
|
||||
virtual void _80() = 0; // _80
|
||||
virtual void _84() = 0; // _84
|
||||
virtual void _88() = 0; // _88
|
||||
virtual void _8C() = 0; // _8C
|
||||
virtual void _90() = 0; // _90
|
||||
virtual void _94() = 0; // _94
|
||||
virtual void _98() = 0; // _98
|
||||
virtual void _9C() = 0; // _9C
|
||||
virtual void _A0() = 0; // _A0
|
||||
virtual void _A4() = 0; // _A4
|
||||
virtual void collisionCallback(CollEvent&); // _A8
|
||||
virtual void bounceCallback(); // _AC
|
||||
virtual void _B0() = 0; // _B0
|
||||
virtual void _B4() = 0; // _B4
|
||||
virtual void _B8() = 0; // _B8
|
||||
virtual void _BC() = 0; // _BC
|
||||
virtual void _C0() = 0; // _C0
|
||||
virtual void _C4() = 0; // _C4
|
||||
virtual void _C8() = 0; // _C8
|
||||
virtual void _CC() = 0; // _CC
|
||||
virtual void _D0() = 0; // _D0
|
||||
virtual void _D4() = 0; // _D4
|
||||
virtual void _D8() = 0; // _D8
|
||||
virtual void _DC() = 0; // _DC
|
||||
virtual void _E0() = 0; // _E0
|
||||
virtual void _E4() = 0; // _E4
|
||||
virtual void _E8() = 0; // _E8
|
||||
virtual void _EC() = 0; // _EC
|
||||
virtual void _F0() = 0; // _F0
|
||||
virtual void _F4() = 0; // _F4
|
||||
virtual void _F8() = 0; // _F8
|
||||
virtual void _FC() = 0; // _FC
|
||||
virtual void _100() = 0; // _100
|
||||
virtual void _104() = 0; // _104
|
||||
virtual void _108() = 0; // _108
|
||||
virtual void _10C() = 0; // _10C
|
||||
virtual void _110() = 0; // _110
|
||||
virtual void _114() = 0; // _114
|
||||
virtual void _118() = 0; // _118
|
||||
virtual void _11C() = 0; // _11C
|
||||
virtual void getCurrState(); // _120 (weak)
|
||||
virtual void setCurrState(AState<AICreature>*); // _124 (weak)
|
||||
virtual void playSound(int); // _128 (weak)
|
||||
virtual void playEffect(int); // _12C (weak)
|
||||
virtual void _130() = 0; // _130
|
||||
virtual void _134() = 0; // _134
|
||||
virtual void _138() = 0; // _138
|
||||
virtual void _13C() = 0; // _13C
|
||||
virtual void _140() = 0; // _140
|
||||
virtual void _144() = 0; // _144
|
||||
virtual void _148() = 0; // _148
|
||||
virtual void _14C() = 0; // _14C
|
||||
virtual void _150() = 0; // _150
|
||||
virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154 (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct Suckable : public RefCountable, public Creature, public ItemCreature, public AICreature {
|
||||
virtual void _15C() = 0; // _15C
|
||||
virtual void _160() = 0; // _160
|
||||
virtual void _164() = 0; // _164
|
||||
virtual void _168() = 0; // _168
|
||||
virtual void finishSuck(Pellet*); // _16C (weak)
|
||||
virtual void _170() = 0; // _170
|
||||
};
|
||||
|
||||
#endif
|
@ -1,365 +0,0 @@
|
||||
#ifndef _UFOITEM_H
|
||||
#define _UFOITEM_H
|
||||
|
||||
/**
|
||||
* .obj __vt__7UfoItem, global
|
||||
* .4byte __RTTI__7UfoItem
|
||||
* .4byte 0
|
||||
* .4byte addCntCallback__12RefCountableFv
|
||||
* .4byte subCntCallback__12RefCountableFv
|
||||
* .4byte insideSafeArea__7UfoItemFR8Vector3f
|
||||
* .4byte platAttachable__8CreatureFv
|
||||
* .4byte alwaysUpdatePlatform__8CreatureFv
|
||||
* .4byte doDoAI__8CreatureFv
|
||||
* .4byte setRouteTracer__8CreatureFP11RouteTracer
|
||||
* .4byte init__8CreatureFv
|
||||
* .4byte init__12ItemCreatureFR8Vector3f
|
||||
* .4byte resetPosition__8CreatureFR8Vector3f
|
||||
* .4byte initParam__8CreatureFi
|
||||
* .4byte startAI__7UfoItemFi
|
||||
* .4byte getiMass__7UfoItemFv
|
||||
* .4byte getSize__7UfoItemFv
|
||||
* .4byte getHeight__12ItemCreatureFv
|
||||
* .4byte getCylinderHeight__8CreatureFv
|
||||
* .4byte doStore__8CreatureFP11CreatureInf
|
||||
* .4byte doRestore__8CreatureFP11CreatureInf
|
||||
* .4byte doSave__8CreatureFR18RandomAccessStream
|
||||
* .4byte doLoad__8CreatureFR18RandomAccessStream
|
||||
* .4byte getCentre__8CreatureFv
|
||||
* .4byte getCentreSize__8CreatureFv
|
||||
* .4byte getBoundingSphereCentre__8CreatureFv
|
||||
* .4byte getBoundingSphereRadius__8CreatureFv
|
||||
* .4byte getShadowPos__8CreatureFv
|
||||
* .4byte setCentre__8CreatureFR8Vector3f
|
||||
* .4byte getShadowSize__8CreatureFv
|
||||
* .4byte isVisible__7UfoItemFv
|
||||
* .4byte isOrganic__8CreatureFv
|
||||
* .4byte isTerrible__8CreatureFv
|
||||
* .4byte isBuried__8CreatureFv
|
||||
* .4byte isAtari__8CreatureFv
|
||||
* .4byte isAlive__7UfoItemFv
|
||||
* .4byte isFixed__8CreatureFv
|
||||
* .4byte needShadow__7UfoItemFv
|
||||
* .4byte needFlick__8CreatureFP8Creature
|
||||
* .4byte ignoreAtari__7UfoItemFP8Creature
|
||||
* .4byte isFree__8CreatureFv
|
||||
* .4byte stimulate__12ItemCreatureFR11Interaction
|
||||
* .4byte sendMsg__8CreatureFP3Msg
|
||||
* .4byte collisionCallback__10AICreatureFR9CollEvent
|
||||
* .4byte bounceCallback__10AICreatureFv
|
||||
* .4byte jumpCallback__8CreatureFv
|
||||
* .4byte wallCallback__8CreatureFR5PlaneP13DynCollObject
|
||||
* .4byte offwallCallback__8CreatureFP13DynCollObject
|
||||
* .4byte stickCallback__8CreatureFP8Creature
|
||||
* .4byte offstickCallback__8CreatureFP8Creature
|
||||
* .4byte stickToCallback__8CreatureFP8Creature
|
||||
* .4byte dump__8CreatureFv
|
||||
* .4byte startWaterEffect__8CreatureFv
|
||||
* .4byte finishWaterEffect__8CreatureFv
|
||||
* .4byte isRopable__8CreatureFv
|
||||
* .4byte mayIstick__8CreatureFv
|
||||
* .4byte getFormationPri__8CreatureFv
|
||||
* .4byte update__7UfoItemFv
|
||||
* .4byte postUpdate__8CreatureFif
|
||||
* .4byte stickUpdate__8CreatureFv
|
||||
* .4byte refresh__7UfoItemFR8Graphics
|
||||
* .4byte refresh2d__8CreatureFR8Graphics
|
||||
* .4byte renderAtari__8CreatureFR8Graphics
|
||||
* .4byte drawShadow__8CreatureFR8Graphics
|
||||
* .4byte demoDraw__7UfoItemFR8GraphicsP8Matrix4f
|
||||
* .4byte getCatchPos__8CreatureFP8Creature
|
||||
* .4byte doAI__12ItemCreatureFv
|
||||
* .4byte doAnimation__12ItemCreatureFv
|
||||
* .4byte doKill__12ItemCreatureFv
|
||||
* .4byte exitCourse__8CreatureFv
|
||||
* .4byte __RTTI__7UfoItem
|
||||
* .4byte 0xFFFFFD48
|
||||
* .4byte "@696@animationKeyUpdated__7UfoItemFR16PaniAnimKeyEvent"
|
||||
* .4byte getCurrState__10AICreatureFv
|
||||
* .4byte "setCurrState__10AICreatureFP20AState<10AICreature>"
|
||||
* .4byte playSound__10AICreatureFi
|
||||
* .4byte playEffect__10AICreatureFi
|
||||
* .4byte startMotion__12ItemCreatureFi
|
||||
* .4byte finishMotion__12ItemCreatureFv
|
||||
* .4byte finishMotion__12ItemCreatureFf
|
||||
* .4byte startMotion__12ItemCreatureFif
|
||||
* .4byte getCurrentMotionName__12ItemCreatureFv
|
||||
* .4byte getCurrentMotionCounter__12ItemCreatureFv
|
||||
* .4byte getMotionSpeed__12ItemCreatureFv
|
||||
* .4byte setMotionSpeed__12ItemCreatureFf
|
||||
* .4byte stopMotion__12ItemCreatureFv
|
||||
* .4byte animationKeyUpdated__7UfoItemFR16PaniAnimKeyEvent
|
||||
* .4byte finalSetup__12ItemCreatureFv
|
||||
* .4byte getGoalPos__7UfoItemFv
|
||||
* .4byte getGoalPosRadius__7UfoItemFv
|
||||
* .4byte getSuckPos__7UfoItemFv
|
||||
* .4byte suckMe__7UfoItemFP6Pellet
|
||||
* .4byte finishSuck__7UfoItemFP6Pellet
|
||||
* .4byte getRouteIndex__7UfoItemFv
|
||||
*/
|
||||
|
||||
struct RefCountable {
|
||||
virtual void addCntCallback(); // _08 (weak)
|
||||
virtual void subCntCallback(); // _0C (weak)
|
||||
};
|
||||
|
||||
struct Creature {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void insideSafeArea(Vector3f&); // _10
|
||||
virtual void platAttachable(); // _14 (weak)
|
||||
virtual void alwaysUpdatePlatform(); // _18
|
||||
virtual void doDoAI(); // _1C (weak)
|
||||
virtual void setRouteTracer(RouteTracer*); // _20 (weak)
|
||||
virtual void init(); // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void resetPosition(Vector3f&); // _2C
|
||||
virtual void initParam(int); // _30 (weak)
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual void getSize(); // _3C
|
||||
virtual void _40() = 0; // _40
|
||||
virtual void getCylinderHeight(); // _44 (weak)
|
||||
virtual void doStore(CreatureInf*); // _48 (weak)
|
||||
virtual void doRestore(CreatureInf*); // _4C (weak)
|
||||
virtual void doSave(RandomAccessStream&); // _50 (weak)
|
||||
virtual void doLoad(RandomAccessStream&); // _54 (weak)
|
||||
virtual void getCentre(); // _58
|
||||
virtual f32 getCentreSize(); // _5C
|
||||
virtual void getBoundingSphereCentre(); // _60
|
||||
virtual void getBoundingSphereRadius(); // _64
|
||||
virtual void getShadowPos(); // _68 (weak)
|
||||
virtual void setCentre(Vector3f&); // _6C (weak)
|
||||
virtual void getShadowSize(); // _70
|
||||
virtual void isVisible(); // _74
|
||||
virtual void isOrganic(); // _78 (weak)
|
||||
virtual void isTerrible(); // _7C
|
||||
virtual void isBuried(); // _80 (weak)
|
||||
virtual void isAtari(); // _84 (weak)
|
||||
virtual void isAlive(); // _88
|
||||
virtual void isFixed(); // _8C (weak)
|
||||
virtual void needShadow(); // _90
|
||||
virtual void needFlick(Creature*); // _94 (weak)
|
||||
virtual void ignoreAtari(Creature*); // _98
|
||||
virtual void isFree(); // _9C (weak)
|
||||
virtual void _A0() = 0; // _A0
|
||||
virtual void sendMsg(Msg*); // _A4 (weak)
|
||||
virtual void _A8() = 0; // _A8
|
||||
virtual void _AC() = 0; // _AC
|
||||
virtual void jumpCallback(); // _B0 (weak)
|
||||
virtual void wallCallback(Plane&, DynCollObject*); // _B4
|
||||
virtual void offwallCallback(DynCollObject*); // _B8 (weak)
|
||||
virtual void stickCallback(Creature*); // _BC (weak)
|
||||
virtual void offstickCallback(Creature*); // _C0 (weak)
|
||||
virtual void stickToCallback(Creature*); // _C4 (weak)
|
||||
virtual void dump(); // _C8 (weak)
|
||||
virtual void startWaterEffect(); // _CC (weak)
|
||||
virtual void finishWaterEffect(); // _D0 (weak)
|
||||
virtual void isRopable(); // _D4 (weak)
|
||||
virtual void mayIstick(); // _D8 (weak)
|
||||
virtual void getFormationPri(); // _DC (weak)
|
||||
virtual void update(); // _E0
|
||||
virtual void postUpdate(int, float); // _E4
|
||||
virtual void stickUpdate(); // _E8
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void refresh2d(Graphics&); // _F0 (weak)
|
||||
virtual void renderAtari(Graphics&); // _F4
|
||||
virtual void drawShadow(Graphics&); // _F8
|
||||
virtual void demoDraw(Graphics&, Matrix4f*); // _FC
|
||||
virtual void getCatchPos(Creature*); // _100
|
||||
virtual void _104() = 0; // _104
|
||||
virtual void _108() = 0; // _108
|
||||
virtual void _10C() = 0; // _10C
|
||||
virtual void exitCourse(); // _110 (weak)
|
||||
};
|
||||
|
||||
struct ItemCreature {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void insideSafeArea(Vector3f&); // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void init(Vector3f&); // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual void getSize(); // _3C
|
||||
virtual void getHeight(); // _40
|
||||
virtual void _44() = 0; // _44
|
||||
virtual void _48() = 0; // _48
|
||||
virtual void _4C() = 0; // _4C
|
||||
virtual void _50() = 0; // _50
|
||||
virtual void _54() = 0; // _54
|
||||
virtual void _58() = 0; // _58
|
||||
virtual void _5C() = 0; // _5C
|
||||
virtual void _60() = 0; // _60
|
||||
virtual void _64() = 0; // _64
|
||||
virtual void _68() = 0; // _68
|
||||
virtual void _6C() = 0; // _6C
|
||||
virtual void _70() = 0; // _70
|
||||
virtual void isVisible(); // _74
|
||||
virtual void _78() = 0; // _78
|
||||
virtual void _7C() = 0; // _7C
|
||||
virtual void _80() = 0; // _80
|
||||
virtual void _84() = 0; // _84
|
||||
virtual void isAlive(); // _88
|
||||
virtual void _8C() = 0; // _8C
|
||||
virtual void needShadow(); // _90
|
||||
virtual void _94() = 0; // _94
|
||||
virtual void ignoreAtari(Creature*); // _98
|
||||
virtual void _9C() = 0; // _9C
|
||||
virtual void stimulate(Interaction&); // _A0
|
||||
virtual void _A4() = 0; // _A4
|
||||
virtual void _A8() = 0; // _A8
|
||||
virtual void _AC() = 0; // _AC
|
||||
virtual void _B0() = 0; // _B0
|
||||
virtual void _B4() = 0; // _B4
|
||||
virtual void _B8() = 0; // _B8
|
||||
virtual void _BC() = 0; // _BC
|
||||
virtual void _C0() = 0; // _C0
|
||||
virtual void _C4() = 0; // _C4
|
||||
virtual void _C8() = 0; // _C8
|
||||
virtual void _CC() = 0; // _CC
|
||||
virtual void _D0() = 0; // _D0
|
||||
virtual void _D4() = 0; // _D4
|
||||
virtual void _D8() = 0; // _D8
|
||||
virtual void _DC() = 0; // _DC
|
||||
virtual void update(); // _E0
|
||||
virtual void _E4() = 0; // _E4
|
||||
virtual void _E8() = 0; // _E8
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void _F0() = 0; // _F0
|
||||
virtual void _F4() = 0; // _F4
|
||||
virtual void _F8() = 0; // _F8
|
||||
virtual void demoDraw(Graphics&, Matrix4f*); // _FC
|
||||
virtual void _100() = 0; // _100
|
||||
virtual void doAI(); // _104
|
||||
virtual void doAnimation(); // _108
|
||||
virtual void doKill(); // _10C
|
||||
virtual void _110() = 0; // _110
|
||||
virtual void _114() = 0; // _114
|
||||
virtual void _118() = 0; // _118
|
||||
virtual void _11C() = 0; // _11C
|
||||
virtual void _120() = 0; // _120
|
||||
virtual void _124() = 0; // _124
|
||||
virtual void _128() = 0; // _128
|
||||
virtual void _12C() = 0; // _12C
|
||||
virtual void startMotion(int); // _130
|
||||
virtual void finishMotion(); // _134
|
||||
virtual void finishMotion(float); // _138
|
||||
virtual void startMotion(int, float); // _13C
|
||||
virtual void getCurrentMotionName(); // _140
|
||||
virtual void getCurrentMotionCounter(); // _144
|
||||
virtual void getMotionSpeed(); // _148
|
||||
virtual void setMotionSpeed(float); // _14C
|
||||
virtual void stopMotion(); // _150
|
||||
virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154
|
||||
virtual void finalSetup(); // _158 (weak)
|
||||
};
|
||||
|
||||
struct AICreature {
|
||||
virtual void _08() = 0; // _08
|
||||
virtual void _0C() = 0; // _0C
|
||||
virtual void insideSafeArea(Vector3f&); // _10
|
||||
virtual void _14() = 0; // _14
|
||||
virtual void _18() = 0; // _18
|
||||
virtual void _1C() = 0; // _1C
|
||||
virtual void _20() = 0; // _20
|
||||
virtual void _24() = 0; // _24
|
||||
virtual void _28() = 0; // _28
|
||||
virtual void _2C() = 0; // _2C
|
||||
virtual void _30() = 0; // _30
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual void getSize(); // _3C
|
||||
virtual void _40() = 0; // _40
|
||||
virtual void _44() = 0; // _44
|
||||
virtual void _48() = 0; // _48
|
||||
virtual void _4C() = 0; // _4C
|
||||
virtual void _50() = 0; // _50
|
||||
virtual void _54() = 0; // _54
|
||||
virtual void _58() = 0; // _58
|
||||
virtual void _5C() = 0; // _5C
|
||||
virtual void _60() = 0; // _60
|
||||
virtual void _64() = 0; // _64
|
||||
virtual void _68() = 0; // _68
|
||||
virtual void _6C() = 0; // _6C
|
||||
virtual void _70() = 0; // _70
|
||||
virtual void isVisible(); // _74
|
||||
virtual void _78() = 0; // _78
|
||||
virtual void _7C() = 0; // _7C
|
||||
virtual void _80() = 0; // _80
|
||||
virtual void _84() = 0; // _84
|
||||
virtual void isAlive(); // _88
|
||||
virtual void _8C() = 0; // _8C
|
||||
virtual void needShadow(); // _90
|
||||
virtual void _94() = 0; // _94
|
||||
virtual void ignoreAtari(Creature*); // _98
|
||||
virtual void _9C() = 0; // _9C
|
||||
virtual void _A0() = 0; // _A0
|
||||
virtual void _A4() = 0; // _A4
|
||||
virtual void collisionCallback(CollEvent&); // _A8
|
||||
virtual void bounceCallback(); // _AC
|
||||
virtual void _B0() = 0; // _B0
|
||||
virtual void _B4() = 0; // _B4
|
||||
virtual void _B8() = 0; // _B8
|
||||
virtual void _BC() = 0; // _BC
|
||||
virtual void _C0() = 0; // _C0
|
||||
virtual void _C4() = 0; // _C4
|
||||
virtual void _C8() = 0; // _C8
|
||||
virtual void _CC() = 0; // _CC
|
||||
virtual void _D0() = 0; // _D0
|
||||
virtual void _D4() = 0; // _D4
|
||||
virtual void _D8() = 0; // _D8
|
||||
virtual void _DC() = 0; // _DC
|
||||
virtual void update(); // _E0
|
||||
virtual void _E4() = 0; // _E4
|
||||
virtual void _E8() = 0; // _E8
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void _F0() = 0; // _F0
|
||||
virtual void _F4() = 0; // _F4
|
||||
virtual void _F8() = 0; // _F8
|
||||
virtual void demoDraw(Graphics&, Matrix4f*); // _FC
|
||||
virtual void _100() = 0; // _100
|
||||
virtual void _104() = 0; // _104
|
||||
virtual void _108() = 0; // _108
|
||||
virtual void _10C() = 0; // _10C
|
||||
virtual void _110() = 0; // _110
|
||||
virtual void _114() = 0; // _114
|
||||
virtual void _118() = 0; // _118
|
||||
virtual void _11C() = 0; // _11C
|
||||
virtual void getCurrState(); // _120 (weak)
|
||||
virtual void setCurrState(AState<AICreature>*); // _124 (weak)
|
||||
virtual void playSound(int); // _128 (weak)
|
||||
virtual void playEffect(int); // _12C (weak)
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct UfoItem : public RefCountable, public Creature, public ItemCreature, public AICreature {
|
||||
virtual void insideSafeArea(Vector3f&); // _10
|
||||
virtual void startAI(int); // _34
|
||||
virtual f32 getiMass(); // _38
|
||||
virtual void getSize(); // _3C
|
||||
virtual void isVisible(); // _74
|
||||
virtual void isAlive(); // _88
|
||||
virtual void needShadow(); // _90
|
||||
virtual void ignoreAtari(Creature*); // _98
|
||||
virtual void update(); // _E0
|
||||
virtual void refresh(Graphics&); // _EC
|
||||
virtual void demoDraw(Graphics&, Matrix4f*); // _FC
|
||||
virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154
|
||||
virtual void getGoalPos(); // _15C
|
||||
virtual void getGoalPosRadius(); // _160
|
||||
virtual void getSuckPos(); // _164
|
||||
virtual void suckMe(Pellet*); // _168
|
||||
virtual void finishSuck(Pellet*); // _16C
|
||||
virtual void getRouteIndex(); // _170
|
||||
};
|
||||
|
||||
#endif
|
@ -1,21 +0,0 @@
|
||||
#ifndef _UFOITEMPROP_H
|
||||
#define _UFOITEMPROP_H
|
||||
|
||||
/**
|
||||
* .obj __vt__11UfoItemProp, weak
|
||||
* .4byte __RTTI__11UfoItemProp
|
||||
* .4byte 0
|
||||
* .4byte read__12CreaturePropFR18RandomAccessStream
|
||||
*/
|
||||
|
||||
struct CreatureProp {
|
||||
virtual void read(RandomAccessStream&); // _08
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief TODO
|
||||
*/
|
||||
struct UfoItemProp : public CreatureProp {
|
||||
};
|
||||
|
||||
#endif
|
@ -1,14 +0,0 @@
|
||||
#ifndef _UPDATECONTEXT_H
|
||||
#define _UPDATECONTEXT_H
|
||||
|
||||
/*
|
||||
* @brief TODO
|
||||
*/
|
||||
struct UpdateContext {
|
||||
UpdateContext();
|
||||
void updatable();
|
||||
void init(UpdateMgr*);
|
||||
void exit();
|
||||
};
|
||||
|
||||
#endif
|
@ -1,16 +0,0 @@
|
||||
#ifndef _UPDATEMGR_H
|
||||
#define _UPDATEMGR_H
|
||||
|
||||
/*
|
||||
* @brief TODO
|
||||
*/
|
||||
struct UpdateMgr {
|
||||
UpdateMgr();
|
||||
void update();
|
||||
void updatable(UpdateContext*);
|
||||
void create(int);
|
||||
void addClient(UpdateContext*);
|
||||
void removeClient(UpdateContext*);
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user