From 952246f512fc68a03fe066e156da7558484636fa Mon Sep 17 00:00:00 2001 From: Dean Southwood Date: Tue, 17 Sep 2024 17:34:27 +1000 Subject: [PATCH] More kando, link seConstants.cpp, updateMgr.cpp --- configure.py | 4 +- include/CPlate.h | 61 +++ include/GoalItem.h | 78 +++ include/ItemMgr.h | 10 + include/PaniAnimator.h | 45 +- include/PaniMotion.h | 40 -- include/Pellet.h | 8 + include/PelletAnimator.h | 55 +++ include/PelletState.h | 148 ++++++ include/SoundMgr.h | 170 +++++++ include/Suckable.h | 27 ++ include/UfoItem.h | 98 ++++ include/UpdateMgr.h | 54 +++ include/Win.h | 14 - include/string.h | 11 +- src/plugPikiKando/animPellet.cpp | 358 ++------------ src/plugPikiKando/cPlate.cpp | 55 +-- src/plugPikiKando/goalItem.cpp | 34 +- src/plugPikiKando/pelletState.cpp | 157 +------ src/plugPikiKando/seConstants.cpp | 111 +---- src/plugPikiKando/seMgr.cpp | 2 +- src/plugPikiKando/soundMgr.cpp | 5 +- src/plugPikiKando/ufoItem.cpp | 30 +- src/plugPikiKando/updateMgr.cpp | 325 ++++--------- src/plugPikiNishimura/KingAi.cpp | 2 +- unsorted_include_todo/CPlate.h | 71 --- unsorted_include_todo/GoalItem.h | 471 ------------------- unsorted_include_todo/GoalItemProp.h | 21 - unsorted_include_todo/ItemMgr/UseNode.h | 29 -- unsorted_include_todo/PelletAnimInfo.h | 28 -- unsorted_include_todo/PelletAppearState.h | 76 --- unsorted_include_todo/PelletDeadState.h | 75 --- unsorted_include_todo/PelletGoalState.h | 75 --- unsorted_include_todo/PelletNormalState.h | 75 --- unsorted_include_todo/PelletState.h | 70 --- unsorted_include_todo/PelletStateMachine.h | 28 -- unsorted_include_todo/PelletSwallowedState.h | 75 --- unsorted_include_todo/SeConstant.h | 46 -- unsorted_include_todo/SeContext.h | 11 - unsorted_include_todo/SeMgr.h | 51 -- unsorted_include_todo/Suckable.h | 363 -------------- unsorted_include_todo/UfoItem.h | 365 -------------- unsorted_include_todo/UfoItemProp.h | 21 - unsorted_include_todo/UpdateContext.h | 14 - unsorted_include_todo/UpdateMgr.h | 16 - 45 files changed, 940 insertions(+), 2943 deletions(-) create mode 100644 include/CPlate.h create mode 100644 include/GoalItem.h delete mode 100644 include/PaniMotion.h create mode 100644 include/PelletAnimator.h create mode 100644 include/PelletState.h create mode 100644 include/SoundMgr.h create mode 100644 include/Suckable.h create mode 100644 include/UfoItem.h create mode 100644 include/UpdateMgr.h delete mode 100644 unsorted_include_todo/CPlate.h delete mode 100644 unsorted_include_todo/GoalItem.h delete mode 100644 unsorted_include_todo/GoalItemProp.h delete mode 100644 unsorted_include_todo/ItemMgr/UseNode.h delete mode 100644 unsorted_include_todo/PelletAnimInfo.h delete mode 100644 unsorted_include_todo/PelletAppearState.h delete mode 100644 unsorted_include_todo/PelletDeadState.h delete mode 100644 unsorted_include_todo/PelletGoalState.h delete mode 100644 unsorted_include_todo/PelletNormalState.h delete mode 100644 unsorted_include_todo/PelletState.h delete mode 100644 unsorted_include_todo/PelletStateMachine.h delete mode 100644 unsorted_include_todo/PelletSwallowedState.h delete mode 100644 unsorted_include_todo/SeConstant.h delete mode 100644 unsorted_include_todo/SeContext.h delete mode 100644 unsorted_include_todo/SeMgr.h delete mode 100644 unsorted_include_todo/Suckable.h delete mode 100644 unsorted_include_todo/UfoItem.h delete mode 100644 unsorted_include_todo/UfoItemProp.h delete mode 100644 unsorted_include_todo/UpdateContext.h delete mode 100644 unsorted_include_todo/UpdateMgr.h diff --git a/configure.py b/configure.py index 72fd025b..102b7cf3 100755 --- a/configure.py +++ b/configure.py @@ -443,9 +443,9 @@ config.libs = [ Object(NonMatching, "plugPikiKando/workObject.cpp"), Object(NonMatching, "plugPikiKando/routeMgr.cpp"), Object(NonMatching, "plugPikiKando/seMgr.cpp"), - Object(NonMatching, "plugPikiKando/seConstants.cpp"), + Object(Matching, "plugPikiKando/seConstants.cpp"), Object(NonMatching, "plugPikiKando/soundMgr.cpp"), - Object(NonMatching, "plugPikiKando/updateMgr.cpp"), + Object(Matching, "plugPikiKando/updateMgr.cpp"), Object(NonMatching, "plugPikiKando/cPlate.cpp"), Object(NonMatching, "plugPikiKando/aiStone.cpp"), Object(NonMatching, "plugPikiKando/aiActions.cpp"), diff --git a/include/CPlate.h b/include/CPlate.h new file mode 100644 index 00000000..e087eda1 --- /dev/null +++ b/include/CPlate.h @@ -0,0 +1,61 @@ +#ifndef _CPLATE_H +#define _CPLATE_H + +#include "types.h" +#include "Traversable.h" +#include "Node.h" + +struct MapMgr; +struct Piki; +struct SlotChangeListner; + +/** + * @brief TODO + */ +struct CPlate : public Traversable, public Node { + + /** + * @brief TODO + */ + struct Slot { + Slot(); + + // TODO: members + }; + + CPlate(MapMgr*); + + virtual Creature* getCreature(int); // _08 + virtual int getFirst(); // _0C + virtual int getNext(int); // _10 + virtual bool isDone(int); // _14 + virtual void read(RandomAccessStream&); // _48 + virtual void update(); // _4C + virtual void render(Graphics&); // _50 + + bool canNaviRunFast(); + void init(Vector3f&); + void setPos(Vector3f&, f32, Vector3f&); + void setPosGray(Vector3f&, f32, Vector3f&); + void getSlot(Creature*, SlotChangeListner*); + void changeFlower(Piki*); + void releaseSlot(Creature*, int); + void validSlot(int); + void sortByColor(Piki*); + void rearrangeSlot(Vector3f&, f32, Vector3f&); + void refresh(int, f32); + void refreshSlot(); + + // unused/inlined: + void setPosNeutral(Vector3f&, f32, Vector3f&); + void swapSlot(int, int); + void postUpdate(f32); + + // _00 = VTBL 1 + // _08 = VTBL 2 + // _00-_08 = Traversable + // _08-_28 = Node + // TODO: members +}; + +#endif diff --git a/include/GoalItem.h b/include/GoalItem.h new file mode 100644 index 00000000..c238057a --- /dev/null +++ b/include/GoalItem.h @@ -0,0 +1,78 @@ +#ifndef _GOALITEM_H +#define _GOALITEM_H + +#include "types.h" +#include "Suckable.h" +#include "zen/CallBack.h" +#include "zen/particle.h" +#include "CreatureProp.h" + +namespace zen { +struct particleGenerator; +struct particleMdl; +} // namespace zen + +struct ItemShapeObject; +struct Piki; +struct SimpleAI; + +/** + * @brief TODO + */ +struct GoalItemProp : public CreatureProp { + + // _54 = VTBL + // _00-_58 = CreatureProp + // TODO: members +}; + +/** + * @brief TODO + */ +struct GoalItem : public Suckable, public zen::CallBack2 { + GoalItem(CreatureProp*, ItemShapeObject*, ItemShapeObject*, ItemShapeObject*, SimpleAI*); + + virtual bool insideSafeArea(Vector3f&); // _10 + virtual void startAI(int); // _34 + virtual f32 getiMass(); // _38 + virtual f32 getSize(); // _3C + virtual bool isVisible(); // _74 + virtual bool isAlive(); // _88 + virtual bool needShadow(); // _90 + virtual bool ignoreAtari(Creature*); // _98 + virtual void update(); // _E0 + virtual void refresh(Graphics&); // _EC + virtual void playEffect(int); // _12C + virtual void getGoalPos(); // _15C + virtual void getGoalPosRadius(); // _160 + virtual void getSuckPos(); // _164 + virtual void suckMe(Pellet*); // _168 + virtual void getRouteIndex(); // _170 + virtual bool invoke(zen::particleGenerator*, zen::particleMdl*); // _180 + + void setFlowEffect(bool); + void setSpotActive(bool); + void setFlightLight(bool); + void enterGoal(Piki*); + void exitPikis(int); + void exitPiki(); + void setColorType(int); + void startTakeoff(); + void startLand(); + void startConeShrink(); + void startConeEmit(); + void startBoot(); + void emitPiki(); + + // unused/inlined: + void updateConeShrink(); + void updateConeEmit(); + + static u8 demoHideFlag; + + // _00 = VTBL + // _00-_3C8 = Suckable + // TODO: members +}; + +#endif diff --git a/include/ItemMgr.h b/include/ItemMgr.h index f914d46e..2c8ac171 100644 --- a/include/ItemMgr.h +++ b/include/ItemMgr.h @@ -57,6 +57,16 @@ struct ItemObject : public ItemCreature { * @brief TODO. */ struct ItemMgr : public PolyObjectMgr { + + /** + * @brief TODO. + */ + struct UseNode : public CoreNode { + // _00 = VTBL + // _00-_14 = CoreNode + // TODO: members + }; + ItemMgr(); virtual ~ItemMgr(); // _48 (weak) diff --git a/include/PaniAnimator.h b/include/PaniAnimator.h index 6135674e..e3e90334 100644 --- a/include/PaniAnimator.h +++ b/include/PaniAnimator.h @@ -62,9 +62,14 @@ struct PaniItemAnimator : public PaniAnimator { * @brief TODO */ struct PaniPelletAnimator : public PaniAnimator { + PaniPelletAnimator(); + + PaniMotionTable* createMotionTable(); + // _30 = VTBL // _00-_34 = PaniAnimator - // TODO: members + u8 _34[0x54 - 0x34]; // _34, unknown + // TODO: members }; /** @@ -128,4 +133,42 @@ struct PaniPikiAnimMgr { // TODO: members }; +/** + * @brief TODO + */ +struct PaniMotionInfo { + PaniMotionInfo(int); + PaniMotionInfo(int, PaniAnimKeyListener*); + + void init(int, PaniAnimKeyListener*); + + // TODO: members +}; + +/** + * @brief TODO + * + * @note Size: 0x8. + */ +struct PaniMotion { + PaniMotion(int); + + void init(int, int); + + int _00; // _00 + int _04; // _04 +}; + +/** + * @brief TODO + * + * @note Size: 0x8. + */ +struct PaniMotionTable { + PaniMotionTable(int); + + int _00; // _00 + PaniMotion** _04; // _04 +}; + #endif diff --git a/include/PaniMotion.h b/include/PaniMotion.h deleted file mode 100644 index 2fd07bf6..00000000 --- a/include/PaniMotion.h +++ /dev/null @@ -1,40 +0,0 @@ -#ifndef _PANIMOTION_H -#define _PANIMOTION_H - -#include "types.h" - -struct PaniAnimKeyListener; - -/** - * @brief TODO - */ -struct PaniMotionInfo { - PaniMotionInfo(int); - PaniMotionInfo(int, PaniAnimKeyListener*); - - void init(int, PaniAnimKeyListener*); - - // TODO: members -}; - -/** - * @brief TODO - */ -struct PaniMotionTable { - PaniMotionTable(int); - - // TODO: members -}; - -/** - * @brief TODO - */ -struct PaniMotion { - PaniMotion(int); - - void init(int, int); - - // TODO: members -}; - -#endif diff --git a/include/Pellet.h b/include/Pellet.h index 6e5480ff..b098e1ae 100644 --- a/include/Pellet.h +++ b/include/Pellet.h @@ -9,6 +9,7 @@ struct PaniAnimKeyEvent; struct PelletShapeObject; struct PelletView; +struct Shape; /** * @brief TODO @@ -138,4 +139,11 @@ struct PelletMgr : public MonoObjectMgr { // TODO: members }; +/** + * @brief TODO + */ +struct PelletShapeObject { + PelletShapeObject(char*, Shape*, char*, char*, int); +}; + #endif diff --git a/include/PelletAnimator.h b/include/PelletAnimator.h new file mode 100644 index 00000000..dd6ed31b --- /dev/null +++ b/include/PelletAnimator.h @@ -0,0 +1,55 @@ +#ifndef _PELLETANIMATOR_H +#define _PELLETANIMATOR_H + +#include "types.h" +#include "CoreNode.h" +#include "Parameters.h" +#include "PaniAnimator.h" +#include "String.h" + +struct PaniAnimKeyListener; +struct PaniMotionInfo; +struct PaniMotionTable; + +/** + * @brief TODO + * + * @note Size: 0x5C. + */ +struct PelletAnimInfo : public Parameters, public CoreNode { + PelletAnimInfo(); + + void createShapeObject(); + + // _04 = VTBL 1 + // _58 = VTBL 2 + // _00-_04 = Parameters + // _04-_18 = CoreNode + ID32 mID; // _18 + u8 _24[0x58 - 0x24]; // _24, unknown + + virtual void read(RandomAccessStream&); // _18 +}; + +/** + * @brief TODO + */ +struct PelletAnimator { + PelletAnimator(); + + void init(AnimContext*, AnimContext*, AnimMgr*, PaniMotionTable*); + void finishMotion(PaniMotionInfo*, PaniMotionInfo*); + void startMotion(PaniMotionInfo&, PaniMotionInfo&); + void startMotion(PaniMotionInfo&); + void updateAnimation(f32, f32); + void updateContext(); + + // unused/inlined: + void startMotion(PaniMotionInfo*, PaniMotionInfo*); + void finishMotion(PaniAnimKeyListener*); + + PaniPelletAnimator _00; // _00 + PaniPelletAnimator _54; // _54 +}; + +#endif diff --git a/include/PelletState.h b/include/PelletState.h new file mode 100644 index 00000000..83a5b31a --- /dev/null +++ b/include/PelletState.h @@ -0,0 +1,148 @@ +#ifndef _PELLETSTATE_H +#define _PELLETSTATE_H + +#include "types.h" +#include "StateMachine.h" +#include "Vector.h" + +struct Pellet; + +enum PelletStateID { + PELSTATE_Normal = 0, + PELSTATE_Goal = 1, + PELSTATE_Appear = 2, + PELSTATE_Swallowed = 3, + PELSTATE_Dead = 4, + PELSTATE_UfoLoad = 5, + PELSTATE_StateCount, // 6 +}; + +/** + * @brief TODO + */ +struct PelletStateMachine : public StateMachine { + virtual void init(Pellet*); // _08 + + // _00 = VTBL + // _00-_1C = StateMachine + // TODO: members +}; + +/** + * @brief TODO + */ +struct PelletState : public AState { + inline PelletState(int stateID, const char* name) + : AState(stateID) + , mName(name) + { + } + + // _00 = VTBL + // _00-_0C = AState + const char* mName; // _0C, probably +}; + +/** + * @brief TODO + * + * @note Size: 0x18. + */ +struct PelletAppearState : public PelletState { + PelletAppearState(); + + virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C + virtual void init(Pellet*); // _38 + virtual void exec(Pellet*); // _3C + virtual void cleanup(Pellet*); // _40 + + // _00 = VTBL + // _00-_10 = PelletState + u8 _10[0x8]; // _10, unknown +}; + +/** + * @brief TODO + * + * @note Size: 0x10. + */ +struct PelletDeadState : public PelletState { + PelletDeadState(); + + virtual void init(Pellet*); // _38 + virtual void exec(Pellet*); // _3C + virtual void cleanup(Pellet*); // _40 + + // _00 = VTBL + // _00-_10 = PelletState +}; + +/** + * @brief TODO + * + * @note Size: 0x38. + */ +struct PelletGoalState : public PelletState { + PelletGoalState(); + + virtual void init(Pellet*); // _38 + virtual void exec(Pellet*); // _3C + virtual void cleanup(Pellet*); // _40 + + // _00 = VTBL + // _00-_10 = PelletState + u8 _10[0x24 - 0x10]; // _10, unknown + Vector3f _24; // _24 + u8 _30[0x8]; // _30, unknown +}; + +/** + * @brief TODO + * + * @note Size: 0x10. + */ +struct PelletNormalState : public PelletState { + PelletNormalState(); + + virtual void init(Pellet*); // _38 + virtual void exec(Pellet*); // _3C + virtual void cleanup(Pellet*); // _40 + + // _00 = VTBL + // _00-_10 = PelletState +}; + +/** + * @brief TODO + * + * @note Size: 0x10. + */ +struct PelletSwallowedState : public PelletState { + PelletSwallowedState(); + + virtual void init(Pellet*); // _38 + virtual void exec(Pellet*); // _3C + virtual void cleanup(Pellet*); // _40 + + // _00 = VTBL + // _00-_10 = PelletState +}; + +/** + * @brief TODO + * + * @note Size: 0x14. + */ +struct PelletUfoLoadState : public PelletState { + PelletUfoLoadState(); + + virtual void init(Pellet*); // _38 + virtual void exec(Pellet*); // _3C + virtual void cleanup(Pellet*); // _40 + + // _00 = VTBL + // _00-_10 = PelletState + u8 _10; // _10 +}; + +#endif diff --git a/include/SoundMgr.h b/include/SoundMgr.h new file mode 100644 index 00000000..3aef4a8d --- /dev/null +++ b/include/SoundMgr.h @@ -0,0 +1,170 @@ +#ifndef _SOUNDMGR_H +#define _SOUNDMGR_H + +#include "types.h" +#include "Node.h" +#include "Parameters.h" +#include "Ayu.h" +#include "Win.h" + +struct Creature; + +/** + * @brief TODO + */ +struct SVector_ { + // TODO: members +}; + +/** + * @brief TODO + */ +struct SeConstant : public Node { + + /** + * @brief TODO + * + * @note Fabricated. Offsets are relative to SeConstant for convenience. + */ + struct SeParms : public Parameters { + SeParms() + : _24(this, 700.0f, 0.0f, 0.0f, "p00", nullptr) + , _34(this, 400.0f, 0.0f, 0.0f, "p01", nullptr) + , _44(this, 800.0f, 0.0f, 0.0f, "p02", nullptr) + { + } + + // _20-_24 = Parameters + Parm _24; // _24, p00 + Parm _34; // _34, p01 + Parm _44; // _44, p02 + }; + + SeConstant(); + + virtual void read(RandomAccessStream& input) // _0C (weak) + { + mParms.read(input); + } + + // _00 = VTBL + // _00-_20 = Node + SeParms mParms; // _20 +}; + +/* + * @brief TODO + */ +struct SeContext { + SeContext(); + SeContext(Creature*, int); + + void setContext(Creature*, int); + void playSound(int); + void stopSound(int); + void update(); + void releaseEvent(); + + // unused/inlined: + void getPos(); + void getObjType(); + void createEvent(int); + void dump(); + + // TODO: members + u32 _00; // _00, unknown + Creature* _04; // _04, unknown + int _08; // _08, could be s32 or u32 + u16 _0C; // _0C, could be s16 + Vector3f _10; // _10 + Vector3f _1C; // _1C +}; + +/* + * @brief TODO + */ +struct SeMgr : public Node { + SeMgr(); + + virtual void update(); // _10 + + void playNaviSound(s32, s32); + void addInfo(int, char*); + void joinBattle(); + void leaveBattle(); + void setPikiNum(int); + + // unused/inlined: + void findInfo(int); + void play(u32); + void stop(u32); + void playBGM(u32); + void stopBGM(); + void stopSoundAll(); + + // _00 = VTBL + // _00-_20 = Node + // TODO: members +}; + +/** + * @brief TODO + */ +struct SeWin : public GmWin { + virtual void open(); // _10 + virtual void close(); // _14 + virtual void update(); // _18 + virtual void doRender(Graphics&); // _1C + + // _00 = VTBL + // _00-_14 = GmWin? + // TODO: members +}; + +/* + * @brief TODO + */ +struct SeSystem { + + /* + * @brief TODO + */ + struct Event { + Event(); + + // TODO: members + }; + + SeSystem(); + + void initEvent(); + void resetSystem(); + void createEvent(SeContext*, int, SVector_*); + void playPikiSound(int, Vector3f&); + void playSoundDirect(int, int, Vector3f&); + void destroyEvent(SeContext*, s32); + void getEvent(SeContext*); + void draw3d(Graphics&); + void draw2d(Graphics&); + void dumpEvents(); + void update(Graphics&, Vector3f&); + void calcCameraPos(Vector3f&, Vector3f&); + void getJacID(int); + void exitCourse(); + void playSysSe(int); + void stopSysSe(int); + void playPlayerSe(int); + void stopPlayerSe(int); + + // unused/inlined: + void getEvent(s32); + void getSoundName(int); + void getEventType(int); + void isLoopType(int); + + // TODO: members +}; + +extern SeSystem* sySystem; + +#endif diff --git a/include/Suckable.h b/include/Suckable.h new file mode 100644 index 00000000..34f1ca9f --- /dev/null +++ b/include/Suckable.h @@ -0,0 +1,27 @@ +#ifndef _SUCKABLE_H +#define _SUCKABLE_H + +#include "types.h" +#include "ItemMgr.h" + +/** + * @brief TODO + * + * @note Size: 0x3C8. + */ +struct Suckable : public ItemCreature { + inline Suckable(); // TODO: need to make this + + virtual void getGoalPos() = 0; // _15C + virtual void getGoalPosRadius() = 0; // _160 + virtual void getSuckPos() = 0; // _164 + virtual void suckMe(Pellet*) = 0; // _168 + virtual void finishSuck(Pellet*); // _16C (weak) + virtual void getRouteIndex() = 0; // _170 + + // _00 = VTBL + // _00-_304 = ItemCreature? + u8 _304[0x3C8 - sizeof(ItemCreature)]; // _304, unknown +}; + +#endif diff --git a/include/UfoItem.h b/include/UfoItem.h new file mode 100644 index 00000000..ae729c4d --- /dev/null +++ b/include/UfoItem.h @@ -0,0 +1,98 @@ +#ifndef _UFOITEM_H +#define _UFOITEM_H + +#include "types.h" +#include "Suckable.h" +#include "CreatureProp.h" + +struct UfoShapeObject; +struct Piki; +struct SimpleAI; + +/** + * @brief TODO + */ +struct UfoItemProp : public CreatureProp { + + // _54 = VTBL + // _00-_58 = CreatureProp + // TODO: members +}; + +/** + * @brief TODO + */ +struct UfoItem : public Suckable { + + /** + * @brief TODO + */ + struct LightAnimator { + LightAnimator(); + + void start(int); + + // unused/inlined: + void update(); + + // TODO: members + }; + + /** + * @brief TODO + */ + struct Spot { + Spot(); + + // TODO: members + }; + + UfoItem(CreatureProp*, UfoShapeObject*); + + virtual bool insideSafeArea(Vector3f&); // _10 + virtual void startAI(int); // _34 + virtual f32 getiMass(); // _38 + virtual f32 getSize(); // _3C + virtual bool isVisible(); // _74 + virtual bool isAlive(); // _88 + virtual bool needShadow(); // _90 + virtual bool ignoreAtari(Creature*); // _98 + virtual void update(); // _E0 + virtual void refresh(Graphics&); // _EC + virtual void demoDraw(Graphics&, Matrix4f*); // _FC + virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154 + virtual void getGoalPos(); // _15C + virtual void getGoalPosRadius(); // _160 + virtual void getSuckPos(); // _164 + virtual void suckMe(Pellet*); // _168 + virtual void finishSuck(Pellet*); // _16C + virtual void getRouteIndex(); // _170 + + void setSpotTurn(bool); + void setSpotActive(bool); + void setTroubleEffect(bool); + void startTroubleEffectOne(int); + void updateTroubleEffect(); + void startConeEffect(int); + void finishConeEffect(); + void startLevelFlag(int); + void lightLevelFlag(int); + void setJetEffect(int, bool); + void startYozora(); + void startGalaxy(); + void startTakeoff(); + void accessible(); + void startAccess(); + void finishAccess(); + void setPca1Effect(bool); + void setPca2Effect(bool); + + // unused/inlined: + void initLevelFlag(int); + + // _00 = VTBL + // _00-_3C8 = Suckable + // TODO: members +}; + +#endif diff --git a/include/UpdateMgr.h b/include/UpdateMgr.h new file mode 100644 index 00000000..33ba9879 --- /dev/null +++ b/include/UpdateMgr.h @@ -0,0 +1,54 @@ +#ifndef _UPDATEMGR_H +#define _UPDATEMGR_H + +#include "types.h" + +struct Graphics; +struct UpdateMgr; + +/** + * @brief TODO + */ +struct UpdateContext { + UpdateContext(); + + bool updatable(); + void init(UpdateMgr*); + void exit(); + + UpdateMgr* mMgr; // _00 + int mMgrSlotIndex; // _04, what slot is client in in mMgr? + bool mIsActive; // _08 +}; + +/** + * @brief TODO + */ +struct UpdateMgr { + UpdateMgr(); + + void update(); + bool updatable(UpdateContext*); + void create(int); + void addClient(UpdateContext*); + void removeClient(UpdateContext*); + + // unused/inlined: + void balanceClient(UpdateContext*); + void showInfo(Graphics&, int, int); + + int mSlotCount; // _00, max possible client slots + int mClientCount; // _04, current client count + int* mClientSlotList; // _08, each slot holds up to 10000 clients + int* mActiveClientSlotList; // _0C, each slot holds up to 10000 clients + int mCurrentIndex; // _10 + u32 mUnused14; // _14, just gets zeroed by create +}; + +extern UpdateMgr* pikiUpdateMgr; +extern UpdateMgr* searchUpdateMgr; +extern UpdateMgr* pikiLookUpdateMgr; +extern UpdateMgr* pikiOptUpdateMgr; +extern UpdateMgr* tekiOptUpdateMgr; + +#endif diff --git a/include/Win.h b/include/Win.h index 917cd81b..922f2467 100644 --- a/include/Win.h +++ b/include/Win.h @@ -68,18 +68,4 @@ struct ContainerWin { // TODO: members }; -/** - * @brief TODO - */ -struct SeWin : public GmWin { - virtual void open(); // _10 - virtual void close(); // _14 - virtual void update(); // _18 - virtual void doRender(Graphics&); // _1C - - // _00 = VTBL - // _00-_14 = GmWin? - // TODO: members -}; - #endif diff --git a/include/string.h b/include/string.h index 7b04e812..edeaa46a 100644 --- a/include/string.h +++ b/include/string.h @@ -2,11 +2,13 @@ #define _STRING_H #include "types.h" -#include "Stream.h" - -// definitely not the right place for this -void sscanf(char*, char*, void*); +#include "stl/stdio.h" +/** + * @brief TODO + * + * @note Size: 0x8. + */ struct String { String() { init(64); } String(char* str, int length) { init(str, length); } @@ -27,6 +29,7 @@ struct String { void calcHash(char*); void calcHash(); void toInt(char*); + void init(int length) { mString = length ? new char[length + 1] : nullptr; diff --git a/src/plugPikiKando/animPellet.cpp b/src/plugPikiKando/animPellet.cpp index 9c70fb42..4a405325 100644 --- a/src/plugPikiKando/animPellet.cpp +++ b/src/plugPikiKando/animPellet.cpp @@ -1,4 +1,6 @@ -#include "types.h" +#include "PelletAnimator.h" +#include "Pellet.h" +#include "sysNew.h" /* * --INFO-- @@ -354,64 +356,17 @@ PelletShapeObject::PelletShapeObject(char*, Shape*, char*, char*, int) * Address: 8009996C * Size: 000038 */ -PelletAnimator::PelletAnimator() -{ - /* - .loc_0x0: - mflr r0 - stw r0, 0x4(r1) - stwu r1, -0x18(r1) - stw r31, 0x14(r1) - mr r31, r3 - bl 0x358 - addi r3, r31, 0x54 - bl 0x350 - mr r3, r31 - lwz r0, 0x1C(r1) - lwz r31, 0x14(r1) - addi r1, r1, 0x18 - mtlr r0 - blr - */ -} +PelletAnimator::PelletAnimator() { } /* * --INFO-- * Address: 800999A4 * Size: 00006C */ -void PelletAnimator::init(AnimContext*, AnimContext*, AnimMgr*, PaniMotionTable*) +void PelletAnimator::init(AnimContext* context1, AnimContext* context2, AnimMgr* mgr, PaniMotionTable* motionTable) { - /* - .loc_0x0: - mflr r0 - stw r0, 0x4(r1) - stwu r1, -0x30(r1) - stw r31, 0x2C(r1) - addi r31, r7, 0 - stw r30, 0x28(r1) - addi r30, r6, 0 - addi r6, r31, 0 - stw r29, 0x24(r1) - addi r29, r5, 0 - addi r5, r30, 0 - stw r28, 0x20(r1) - addi r28, r3, 0 - bl 0x8574C - addi r4, r29, 0 - addi r5, r30, 0 - addi r6, r31, 0 - addi r3, r28, 0x54 - bl 0x85738 - lwz r0, 0x34(r1) - lwz r31, 0x2C(r1) - lwz r30, 0x28(r1) - lwz r29, 0x24(r1) - lwz r28, 0x20(r1) - addi r1, r1, 0x30 - mtlr r0 - blr - */ + _00.init(context1, mgr, motionTable); + _54.init(context2, mgr, motionTable); } /* @@ -419,8 +374,14 @@ void PelletAnimator::init(AnimContext*, AnimContext*, AnimMgr*, PaniMotionTable* * Address: ........ * Size: 000058 */ -void PelletAnimator::startMotion(PaniMotionInfo*, PaniMotionInfo*) +void PelletAnimator::startMotion(PaniMotionInfo* motionInfo1, PaniMotionInfo* motionInfo2) { + if (motionInfo1) { + _00.startMotion(*motionInfo1); + } + if (motionInfo2) { + _54.startMotion(*motionInfo2); + } // UNUSED FUNCTION } @@ -429,37 +390,14 @@ void PelletAnimator::startMotion(PaniMotionInfo*, PaniMotionInfo*) * Address: 80099A10 * Size: 000058 */ -void PelletAnimator::finishMotion(PaniMotionInfo*, PaniMotionInfo*) +void PelletAnimator::finishMotion(PaniMotionInfo* motionInfo1, PaniMotionInfo* motionInfo2) { - /* - .loc_0x0: - mflr r0 - cmplwi r4, 0 - stw r0, 0x4(r1) - stwu r1, -0x20(r1) - stw r31, 0x1C(r1) - addi r31, r5, 0 - stw r30, 0x18(r1) - addi r30, r3, 0 - beq- .loc_0x2C - mr r3, r30 - bl 0x857F8 - - .loc_0x2C: - cmplwi r31, 0 - beq- .loc_0x40 - addi r3, r30, 0x54 - addi r4, r31, 0 - bl 0x857E4 - - .loc_0x40: - lwz r0, 0x24(r1) - lwz r31, 0x1C(r1) - lwz r30, 0x18(r1) - addi r1, r1, 0x20 - mtlr r0 - blr - */ + if (motionInfo1) { + _00.finishMotion(*motionInfo1); + } + if (motionInfo2) { + _54.finishMotion(*motionInfo2); + } } /* @@ -467,62 +405,14 @@ void PelletAnimator::finishMotion(PaniMotionInfo*, PaniMotionInfo*) * Address: 80099A68 * Size: 000058 */ -void PelletAnimator::startMotion(PaniMotionInfo&, PaniMotionInfo&) -{ - /* - .loc_0x0: - mflr r0 - cmplwi r4, 0 - stw r0, 0x4(r1) - stwu r1, -0x20(r1) - stw r31, 0x1C(r1) - addi r31, r5, 0 - stw r30, 0x18(r1) - addi r30, r3, 0 - beq- .loc_0x2C - mr r3, r30 - bl 0x85730 - - .loc_0x2C: - cmplwi r31, 0 - beq- .loc_0x40 - addi r3, r30, 0x54 - addi r4, r31, 0 - bl 0x8571C - - .loc_0x40: - lwz r0, 0x24(r1) - lwz r31, 0x1C(r1) - lwz r30, 0x18(r1) - addi r1, r1, 0x20 - mtlr r0 - blr - */ -} +void PelletAnimator::startMotion(PaniMotionInfo& motionInfo1, PaniMotionInfo& motionInfo2) { startMotion(&motionInfo1, &motionInfo2); } /* * --INFO-- * Address: 80099AC0 * Size: 000028 */ -void PelletAnimator::startMotion(PaniMotionInfo&) -{ - /* - .loc_0x0: - mflr r0 - cmplwi r4, 0 - stw r0, 0x4(r1) - stwu r1, -0x8(r1) - beq- .loc_0x18 - bl 0x856EC - - .loc_0x18: - lwz r0, 0xC(r1) - addi r1, r1, 0x8 - mtlr r0 - blr - */ -} +void PelletAnimator::startMotion(PaniMotionInfo& motionInfo) { startMotion(&motionInfo, nullptr); } /* * --INFO-- @@ -539,34 +429,10 @@ void PelletAnimator::finishMotion(PaniAnimKeyListener*) * Address: 80099AE8 * Size: 00005C */ -void PelletAnimator::updateAnimation(f32, f32) +void PelletAnimator::updateAnimation(f32 p1, f32 p2) { - /* - .loc_0x0: - mflr r0 - stw r0, 0x4(r1) - stwu r1, -0x28(r1) - stfd f31, 0x20(r1) - fmr f31, f2 - stw r31, 0x1C(r1) - mr r31, r3 - lwz r12, 0x30(r31) - lwz r12, 0xC(r12) - mtlr r12 - blrl - addi r3, r31, 0x54 - fmr f1, f31 - lwz r12, 0x84(r31) - lwz r12, 0xC(r12) - mtlr r12 - blrl - lwz r0, 0x2C(r1) - lfd f31, 0x20(r1) - lwz r31, 0x1C(r1) - addi r1, r1, 0x28 - mtlr r0 - blr - */ + _00.animate(p1); + _54.animate(p2); } /* @@ -576,28 +442,8 @@ void PelletAnimator::updateAnimation(f32, f32) */ void PelletAnimator::updateContext() { - /* - .loc_0x0: - mflr r0 - stw r0, 0x4(r1) - stwu r1, -0x18(r1) - stw r31, 0x14(r1) - mr r31, r3 - lwz r12, 0x30(r31) - lwz r12, 0x18(r12) - mtlr r12 - blrl - addi r3, r31, 0x54 - lwz r12, 0x84(r31) - lwz r12, 0x18(r12) - mtlr r12 - blrl - lwz r0, 0x1C(r1) - lwz r31, 0x14(r1) - addi r1, r1, 0x18 - mtlr r0 - blr - */ + _00.updateContext(); + _54.updateContext(); } /* @@ -605,109 +451,17 @@ void PelletAnimator::updateContext() * Address: 80099B90 * Size: 000148 */ -void PaniPelletAnimator::createMotionTable() +PaniMotionTable* PaniPelletAnimator::createMotionTable() { - /* - .loc_0x0: - mflr r0 - li r3, 0x8 - stw r0, 0x4(r1) - stwu r1, -0x18(r1) - stw r31, 0x14(r1) - stw r30, 0x10(r1) - bl -0x52BA4 - addi r31, r3, 0 - mr. r3, r31 - beq- .loc_0x30 - li r4, 0x7 - bl 0x8544C - - .loc_0x30: - li r3, 0x8 - bl -0x52BC0 - addi r30, r3, 0 - mr. r3, r30 - beq- .loc_0x4C - li r4, 0 - bl 0x853F0 - - .loc_0x4C: - lwz r4, 0x4(r31) - li r3, 0x8 - stw r30, 0x0(r4) - bl -0x52BE4 - addi r30, r3, 0 - mr. r3, r30 - beq- .loc_0x70 - li r4, 0x1 - bl 0x853CC - - .loc_0x70: - lwz r4, 0x4(r31) - li r3, 0x8 - stw r30, 0x4(r4) - bl -0x52C08 - addi r30, r3, 0 - mr. r3, r30 - beq- .loc_0x94 - li r4, 0x2 - bl 0x853A8 - - .loc_0x94: - lwz r4, 0x4(r31) - li r3, 0x8 - stw r30, 0x8(r4) - bl -0x52C2C - addi r30, r3, 0 - mr. r3, r30 - beq- .loc_0xB8 - li r4, 0x3 - bl 0x85384 - - .loc_0xB8: - lwz r4, 0x4(r31) - li r3, 0x8 - stw r30, 0xC(r4) - bl -0x52C50 - addi r30, r3, 0 - mr. r3, r30 - beq- .loc_0xDC - li r4, 0x4 - bl 0x85360 - - .loc_0xDC: - lwz r4, 0x4(r31) - li r3, 0x8 - stw r30, 0x10(r4) - bl -0x52C74 - addi r30, r3, 0 - mr. r3, r30 - beq- .loc_0x100 - li r4, 0x5 - bl 0x8533C - - .loc_0x100: - lwz r4, 0x4(r31) - li r3, 0x8 - stw r30, 0x14(r4) - bl -0x52C98 - addi r30, r3, 0 - mr. r3, r30 - beq- .loc_0x124 - li r4, 0x6 - bl 0x85318 - - .loc_0x124: - lwz r4, 0x4(r31) - mr r3, r31 - stw r30, 0x18(r4) - lwz r0, 0x1C(r1) - lwz r31, 0x14(r1) - lwz r30, 0x10(r1) - addi r1, r1, 0x18 - mtlr r0 - blr - */ + PaniMotionTable* table = new PaniMotionTable(7); + table->_04[0] = new PaniMotion(0); + table->_04[1] = new PaniMotion(1); + table->_04[2] = new PaniMotion(2); + table->_04[3] = new PaniMotion(3); + table->_04[4] = new PaniMotion(4); + table->_04[5] = new PaniMotion(5); + table->_04[6] = new PaniMotion(6); + return table; } /* @@ -715,38 +469,4 @@ void PaniPelletAnimator::createMotionTable() * Address: 80099CD8 * Size: 00003C */ -PaniPelletAnimator::PaniPelletAnimator() -{ - /* - .loc_0x0: - mflr r0 - stw r0, 0x4(r1) - stwu r1, -0x18(r1) - stw r31, 0x14(r1) - mr r31, r3 - bl 0x853F4 - lis r3, 0x802B - addi r0, r3, 0x810 - stw r0, 0x30(r31) - mr r3, r31 - lwz r0, 0x1C(r1) - lwz r31, 0x14(r1) - addi r1, r1, 0x18 - mtlr r0 - blr - */ -} - -/* - * --INFO-- - * Address: 80099D14 - * Size: 000008 - */ -void PelletAnimInfo::@4 @read(RandomAccessStream&) -{ - /* - .loc_0x0: - subi r3, r3, 0x4 - b -0x57C - */ -} +PaniPelletAnimator::PaniPelletAnimator() { } diff --git a/src/plugPikiKando/cPlate.cpp b/src/plugPikiKando/cPlate.cpp index b7005008..eb1d9d66 100644 --- a/src/plugPikiKando/cPlate.cpp +++ b/src/plugPikiKando/cPlate.cpp @@ -1,4 +1,4 @@ -#include "types.h" +#include "CPlate.h" /* * --INFO-- @@ -25,7 +25,7 @@ static void _Print(char*, ...) * Address: 800A5710 * Size: 000014 */ -void CPlate::getCreature(int) +Creature* CPlate::getCreature(int) { /* .loc_0x0: @@ -217,7 +217,7 @@ CPlate::Slot::Slot() * Address: 800A5980 * Size: 000008 */ -u32 CPlate::canNaviRunFast() { return 0x1; } +bool CPlate::canNaviRunFast() { return true; } /* * --INFO-- @@ -1832,15 +1832,16 @@ void CPlate::render(Graphics&) * Address: 800A6D30 * Size: 000008 */ -u32 CPlate::getFirst() { return 0x0; } +int CPlate::getFirst() { return 0; } /* * --INFO-- * Address: 800A6D38 * Size: 000008 */ -void CPlate::getNext(int) +int CPlate::getNext(int idx) { + return idx + 1; /* .loc_0x0: addi r3, r4, 0x1 @@ -1853,7 +1854,7 @@ void CPlate::getNext(int) * Address: 800A6D40 * Size: 000018 */ -void CPlate::isDone(int) +bool CPlate::isDone(int) { /* .loc_0x0: @@ -1886,45 +1887,3 @@ void CPlate::read(RandomAccessStream&) blr */ } - -/* - * --INFO-- - * Address: 800A6D7C - * Size: 000008 - */ -void CPlate::@8 @read(RandomAccessStream&) -{ - /* - .loc_0x0: - subi r3, r3, 0x8 - b -0x28 - */ -} - -/* - * --INFO-- - * Address: 800A6D84 - * Size: 000008 - */ -void CPlate::@8 @render(Graphics&) -{ - /* - .loc_0x0: - subi r3, r3, 0x8 - b -0x324 - */ -} - -/* - * --INFO-- - * Address: 800A6D8C - * Size: 000008 - */ -void CPlate::@8 @update() -{ - /* - .loc_0x0: - subi r3, r3, 0x8 - b -0x364 - */ -} diff --git a/src/plugPikiKando/goalItem.cpp b/src/plugPikiKando/goalItem.cpp index 6bb246cc..27691a68 100644 --- a/src/plugPikiKando/goalItem.cpp +++ b/src/plugPikiKando/goalItem.cpp @@ -1,4 +1,4 @@ -#include "types.h" +#include "GoalItem.h" /* * --INFO-- @@ -35,7 +35,7 @@ void printMatrix(char*, Matrix4f&) * Address: 800EA714 * Size: 000040 */ -void GoalItem::insideSafeArea(Vector3f&) +bool GoalItem::insideSafeArea(Vector3f&) { /* .loc_0x0: @@ -784,7 +784,7 @@ void GoalItem::setSpotActive(bool) * Address: 800EB0E0 * Size: 000058 */ -void GoalItem::invoke(zen::particleGenerator*, zen::particleMdl*) +bool GoalItem::invoke(zen::particleGenerator*, zen::particleMdl*) { /* .loc_0x0: @@ -823,7 +823,7 @@ void GoalItem::invoke(zen::particleGenerator*, zen::particleMdl*) void GoalItem::setFlightLight(bool a1) { // Generated from stb r4, 0x3EC(r3) - _3EC = a1; + // _3EC = a1; } /* @@ -1201,7 +1201,7 @@ void GoalItem::exitPiki() * Address: 800EB5B8 * Size: 000008 */ -u32 GoalItem::needShadow() { return 0x0; } +bool GoalItem::needShadow() { return false; } /* * --INFO-- @@ -1290,7 +1290,7 @@ GoalItem::GoalItem(CreatureProp*, ItemShapeObject*, ItemShapeObject*, ItemShapeO * Address: 800EB6D0 * Size: 00001C */ -void GoalItem::ignoreAtari(Creature*) +bool GoalItem::ignoreAtari(Creature*) { /* .loc_0x0: @@ -1908,7 +1908,7 @@ void GoalItem::emitPiki() * Address: 800EBE28 * Size: 000008 */ -void GoalItem::getSize() +f32 GoalItem::getSize() { /* .loc_0x0: @@ -1922,7 +1922,7 @@ void GoalItem::getSize() * Address: 800EBE30 * Size: 000008 */ -void GoalItem::getiMass() +f32 GoalItem::getiMass() { /* .loc_0x0: @@ -2440,25 +2440,11 @@ void GoalItem::getRouteIndex() * Address: 800EC4B0 * Size: 000008 */ -u32 GoalItem::isVisible() { return 0x1; } +bool GoalItem::isVisible() { return true; } /* * --INFO-- * Address: 800EC4B8 * Size: 000008 */ -u32 GoalItem::isAlive() { return 0x1; } - -/* - * --INFO-- - * Address: 800EC4C0 - * Size: 000008 - */ -void GoalItem::@968 @invoke(zen::particleGenerator*, zen::particleMdl*) -{ - /* - .loc_0x0: - subi r3, r3, 0x3C8 - b -0x13E4 - */ -} +bool GoalItem::isAlive() { return true; } diff --git a/src/plugPikiKando/pelletState.cpp b/src/plugPikiKando/pelletState.cpp index c85dbfd5..24e7180e 100644 --- a/src/plugPikiKando/pelletState.cpp +++ b/src/plugPikiKando/pelletState.cpp @@ -1,14 +1,13 @@ -#include "types.h" +#include "PelletState.h" +#include "Suckable.h" +#include "Dolphin/os.h" /* * --INFO-- * Address: ........ * Size: 00009C */ -static void _Error(char*, ...) -{ - // UNUSED FUNCTION -} +static void _Error(char* fmt, ...) { OSPanic(__FILE__, __LINE__, fmt, "pelletState"); } /* * --INFO-- @@ -356,29 +355,8 @@ void PelletStateMachine::init(Pellet*) * Size: 00004C */ PelletUfoLoadState::PelletUfoLoadState() + : PelletState(PELSTATE_UfoLoad, "UFOLOAD") { - /* - .loc_0x0: - lis r4, 0x802B - addi r0, r4, 0xDD4 - lis r4, 0x802B - stw r0, 0x0(r3) - addi r0, r4, 0xD84 - stw r0, 0x0(r3) - li r0, 0x5 - lis r5, 0x802B - stw r0, 0x4(r3) - li r0, 0 - lis r4, 0x802B - stw r0, 0x8(r3) - addi r0, r5, 0xD34 - subi r5, r13, 0x55F8 - stw r0, 0x0(r3) - addi r0, r4, 0xCE4 - stw r5, 0xC(r3) - stw r0, 0x0(r3) - blr - */ } /* @@ -386,11 +364,7 @@ PelletUfoLoadState::PelletUfoLoadState() * Address: 8009A478 * Size: 00000C */ -void PelletUfoLoadState::init(Pellet*) -{ - // Generated from stb r0, 0x10(r3) - _10 = 8; -} +void PelletUfoLoadState::init(Pellet*) { _10 = 8; } /* * --INFO-- @@ -485,29 +459,8 @@ void PelletUfoLoadState::cleanup(Pellet*) * Size: 00004C */ PelletDeadState::PelletDeadState() + : PelletState(PELSTATE_Dead, "DEAD") { - /* - .loc_0x0: - lis r4, 0x802B - addi r0, r4, 0xDD4 - lis r4, 0x802B - stw r0, 0x0(r3) - addi r0, r4, 0xD84 - stw r0, 0x0(r3) - li r0, 0x4 - lis r5, 0x802B - stw r0, 0x4(r3) - li r0, 0 - lis r4, 0x802B - stw r0, 0x8(r3) - addi r0, r5, 0xD34 - subi r5, r13, 0x55F0 - stw r0, 0x0(r3) - addi r0, r4, 0xC64 - stw r5, 0xC(r3) - stw r0, 0x0(r3) - blr - */ } /* @@ -537,28 +490,8 @@ void PelletDeadState::cleanup(Pellet*) { } * Size: 000048 */ PelletNormalState::PelletNormalState() + : PelletState(PELSTATE_Normal, "NORMAL") { - /* - .loc_0x0: - lis r4, 0x802B - addi r0, r4, 0xDD4 - lis r4, 0x802B - stw r0, 0x0(r3) - addi r0, r4, 0xD84 - stw r0, 0x0(r3) - li r0, 0 - lis r5, 0x802B - stw r0, 0x4(r3) - addi r6, r5, 0xD34 - subi r5, r13, 0x55E8 - stw r0, 0x8(r3) - lis r4, 0x802B - addi r0, r4, 0xBE8 - stw r6, 0x0(r3) - stw r5, 0xC(r3) - stw r0, 0x0(r3) - blr - */ } /* @@ -588,30 +521,8 @@ void PelletNormalState::cleanup(Pellet*) { } * Size: 000050 */ PelletSwallowedState::PelletSwallowedState() + : PelletState(PELSTATE_Swallowed, "SWALLOWED") { - /* - .loc_0x0: - lis r4, 0x802B - addi r0, r4, 0xDD4 - lis r4, 0x802B - stw r0, 0x0(r3) - addi r0, r4, 0xD84 - stw r0, 0x0(r3) - li r0, 0x3 - lis r5, 0x802B - stw r0, 0x4(r3) - li r0, 0 - lis r4, 0x802B - stw r0, 0x8(r3) - addi r0, r4, 0xD34 - addi r5, r5, 0x9DC - stw r0, 0x0(r3) - lis r4, 0x802B - addi r0, r4, 0xB68 - stw r5, 0xC(r3) - stw r0, 0x0(r3) - blr - */ } /* @@ -677,29 +588,8 @@ void PelletSwallowedState::cleanup(Pellet*) * Size: 00004C */ PelletAppearState::PelletAppearState() + : PelletState(PELSTATE_Appear, "APPEAR") { - /* - .loc_0x0: - lis r4, 0x802B - addi r0, r4, 0xDD4 - lis r4, 0x802B - stw r0, 0x0(r3) - addi r0, r4, 0xD84 - stw r0, 0x0(r3) - li r0, 0x2 - lis r5, 0x802B - stw r0, 0x4(r3) - li r0, 0 - lis r4, 0x802B - stw r0, 0x8(r3) - addi r0, r5, 0xD34 - subi r5, r13, 0x55E0 - stw r0, 0x0(r3) - addi r0, r4, 0xAE4 - stw r5, 0xC(r3) - stw r0, 0x0(r3) - blr - */ } /* @@ -832,33 +722,8 @@ void PelletAppearState::cleanup(Pellet*) { } * Size: 00005C */ PelletGoalState::PelletGoalState() + : PelletState(PELSTATE_Goal, "GOAL") { - /* - .loc_0x0: - lis r4, 0x802B - addi r0, r4, 0xDD4 - lis r4, 0x802B - stw r0, 0x0(r3) - addi r0, r4, 0xD84 - stw r0, 0x0(r3) - li r0, 0x1 - lis r5, 0x802B - stw r0, 0x4(r3) - li r0, 0 - lis r4, 0x802B - stw r0, 0x8(r3) - addi r0, r5, 0xD34 - subi r5, r13, 0x55D8 - stw r0, 0x0(r3) - addi r0, r4, 0xA64 - stw r5, 0xC(r3) - stw r0, 0x0(r3) - lfs f0, -0x7358(r2) - stfs f0, 0x2C(r3) - stfs f0, 0x28(r3) - stfs f0, 0x24(r3) - blr - */ } /* diff --git a/src/plugPikiKando/seConstants.cpp b/src/plugPikiKando/seConstants.cpp index 0188828f..856b6623 100644 --- a/src/plugPikiKando/seConstants.cpp +++ b/src/plugPikiKando/seConstants.cpp @@ -1,12 +1,14 @@ -#include "types.h" +#include "SoundMgr.h" +#include "Dolphin/os.h" /* * --INFO-- * Address: ........ * Size: 00009C */ -static void _Error(char*, ...) +static void _Error(char* fmt, ...) { + OSPanic(__FILE__, __LINE__, fmt, "seConstant"); // UNUSED FUNCTION } @@ -25,107 +27,4 @@ static void _Print(char*, ...) * Address: 800A3B04 * Size: 000134 */ -SeConstant::SeConstant() -{ - /* - .loc_0x0: - mflr r0 - lis r4, 0x8022 - stw r0, 0x4(r1) - addi r0, r4, 0x738C - subi r4, r13, 0x52F8 - stwu r1, -0x48(r1) - stw r31, 0x44(r1) - addi r31, r3, 0 - lis r3, 0x8022 - stw r30, 0x40(r1) - li r30, 0 - stw r0, 0x0(r31) - addi r0, r3, 0x737C - addi r3, r31, 0 - stw r0, 0x0(r31) - stw r30, 0x10(r31) - stw r30, 0xC(r31) - stw r30, 0x8(r31) - bl -0x7EC78 - lis r3, 0x8023 - subi r0, r3, 0x71E0 - stw r0, 0x0(r31) - addi r3, r31, 0 - subi r4, r13, 0x52F8 - bl -0x63428 - lis r3, 0x802B - addi r0, r3, 0x1DC4 - stw r0, 0x0(r31) - addi r5, r1, 0x20 - addi r3, r31, 0x24 - stw r30, 0x20(r31) - addi r4, r31, 0x20 - lwz r0, -0x52F0(r13) - stw r0, 0x28(r1) - lwz r0, 0x28(r1) - stw r0, 0x20(r1) - bl -0x45114 - lis r3, 0x802A - addi r30, r3, 0x6098 - stw r30, 0x2C(r31) - addi r5, r1, 0x1C - addi r3, r31, 0x34 - lfs f0, -0x7278(r2) - addi r4, r31, 0x20 - stfs f0, 0x30(r31) - lwz r0, -0x52EC(r13) - stw r0, 0x30(r1) - lwz r0, 0x30(r1) - stw r0, 0x1C(r1) - bl -0x45148 - stw r30, 0x3C(r31) - addi r5, r1, 0x18 - addi r3, r31, 0x44 - lfs f0, -0x7274(r2) - addi r4, r31, 0x20 - stfs f0, 0x40(r31) - lwz r0, -0x52E8(r13) - stw r0, 0x38(r1) - lwz r0, 0x38(r1) - stw r0, 0x18(r1) - bl -0x45174 - stw r30, 0x4C(r31) - lis r3, 0x802B - addi r5, r3, 0x1D2C - lfs f0, -0x7270(r2) - mr r3, r31 - subi r4, r13, 0x52E4 - stfs f0, 0x50(r31) - li r6, 0x1 - bl -0x63578 - mr r3, r31 - lwz r0, 0x4C(r1) - lwz r31, 0x44(r1) - lwz r30, 0x40(r1) - addi r1, r1, 0x48 - mtlr r0 - blr - */ -} - -/* - * --INFO-- - * Address: 800A3C38 - * Size: 000024 - */ -void SeConstant::read(RandomAccessStream&) -{ - /* - .loc_0x0: - mflr r0 - addi r3, r3, 0x20 - stw r0, 0x4(r1) - stwu r1, -0x8(r1) - bl -0x450B0 - lwz r0, 0xC(r1) - addi r1, r1, 0x8 - mtlr r0 - blr - */ -} +SeConstant::SeConstant() { load("parms/", "sound.bin", 1); } diff --git a/src/plugPikiKando/seMgr.cpp b/src/plugPikiKando/seMgr.cpp index c5e09305..01b3eaf2 100644 --- a/src/plugPikiKando/seMgr.cpp +++ b/src/plugPikiKando/seMgr.cpp @@ -1,4 +1,4 @@ -#include "types.h" +#include "SoundMgr.h" /* * --INFO-- diff --git a/src/plugPikiKando/soundMgr.cpp b/src/plugPikiKando/soundMgr.cpp index bfd959f1..3ab4bf8d 100644 --- a/src/plugPikiKando/soundMgr.cpp +++ b/src/plugPikiKando/soundMgr.cpp @@ -1,4 +1,5 @@ -#include "types.h" +#include "SoundMgr.h" +#include "Boss.h" /* * --INFO-- @@ -1872,7 +1873,7 @@ void SeSystem::update(Graphics&, Vector3f&) * Address: 800A51C0 * Size: 000008 */ -u32 Boss::isBossBgm() { return 0x0; } +bool Boss::isBossBgm() { return false; } /* * --INFO-- diff --git a/src/plugPikiKando/ufoItem.cpp b/src/plugPikiKando/ufoItem.cpp index 3995976d..344936c3 100644 --- a/src/plugPikiKando/ufoItem.cpp +++ b/src/plugPikiKando/ufoItem.cpp @@ -1,4 +1,4 @@ -#include "types.h" +#include "UfoItem.h" /* * --INFO-- @@ -25,7 +25,7 @@ static void _Print(char*, ...) * Address: 800E7018 * Size: 0000B4 */ -void UfoItem::insideSafeArea(Vector3f&) +bool UfoItem::insideSafeArea(Vector3f&) { /* .loc_0x0: @@ -1928,7 +1928,7 @@ void UfoItem::animationKeyUpdated(PaniAnimKeyEvent&) * Address: 800E86FC * Size: 000008 */ -u32 UfoItem::needShadow() { return 0x0; } +bool UfoItem::needShadow() { return false; } /* * --INFO-- @@ -2089,7 +2089,7 @@ UfoItem::Spot::Spot() * Address: 800E890C * Size: 000008 */ -u32 UfoItem::ignoreAtari(Creature*) { return 0x0; } +bool UfoItem::ignoreAtari(Creature*) { return false; } /* * --INFO-- @@ -2361,7 +2361,7 @@ void UfoItem::startAI(int) * Address: 800E8C90 * Size: 000008 */ -void UfoItem::getSize() +f32 UfoItem::getSize() { /* .loc_0x0: @@ -2375,7 +2375,7 @@ void UfoItem::getSize() * Address: 800E8C98 * Size: 000008 */ -void UfoItem::getiMass() +f32 UfoItem::getiMass() { /* .loc_0x0: @@ -3242,25 +3242,11 @@ void UfoItem::getRouteIndex() * Address: 800E9794 * Size: 000008 */ -u32 UfoItem::isVisible() { return 0x1; } +bool UfoItem::isVisible() { return true; } /* * --INFO-- * Address: 800E979C * Size: 000008 */ -u32 UfoItem::isAlive() { return 0x1; } - -/* - * --INFO-- - * Address: 800E97A4 - * Size: 000008 - */ -void UfoItem::@696 @animationKeyUpdated(PaniAnimKeyEvent&) -{ - /* - .loc_0x0: - subi r3, r3, 0x2B8 - b -0x1500 - */ -} +bool UfoItem::isAlive() { return true; } diff --git a/src/plugPikiKando/updateMgr.cpp b/src/plugPikiKando/updateMgr.cpp index d2a4199b..a18b5021 100644 --- a/src/plugPikiKando/updateMgr.cpp +++ b/src/plugPikiKando/updateMgr.cpp @@ -1,4 +1,11 @@ -#include "types.h" +#include "UpdateMgr.h" +#include "sysNew.h" + +UpdateMgr* pikiUpdateMgr; +UpdateMgr* searchUpdateMgr; +UpdateMgr* pikiLookUpdateMgr; +UpdateMgr* pikiOptUpdateMgr; +UpdateMgr* tekiOptUpdateMgr; /* * --INFO-- @@ -27,14 +34,8 @@ static void _Print(char*, ...) */ UpdateContext::UpdateContext() { - /* - .loc_0x0: - li r0, 0 - stw r0, 0x0(r3) - li r0, -0x1 - stw r0, 0x4(r3) - blr - */ + mMgr = nullptr; + mMgrSlotIndex = -1; } /* @@ -42,36 +43,17 @@ UpdateContext::UpdateContext() * Address: 800A5458 * Size: 00004C */ -void UpdateContext::updatable() +bool UpdateContext::updatable() { - /* - .loc_0x0: - mflr r0 - mr r4, r3 - stw r0, 0x4(r1) - stwu r1, -0x8(r1) - lwz r3, 0x0(r3) - cmplwi r3, 0 - bne- .loc_0x24 - li r3, 0 - b .loc_0x3C + if (!mMgr) { + return false; + } - .loc_0x24: - bl 0xE4 - rlwinm. r0,r3,0,24,31 - beq- .loc_0x38 - li r3, 0x1 - b .loc_0x3C + if (mMgr->updatable(this)) { + return true; + } - .loc_0x38: - li r3, 0 - - .loc_0x3C: - lwz r0, 0xC(r1) - addi r1, r1, 0x8 - mtlr r0 - blr - */ + return false; } /* @@ -79,23 +61,10 @@ void UpdateContext::updatable() * Address: 800A54A4 * Size: 000030 */ -void UpdateContext::init(UpdateMgr*) +void UpdateContext::init(UpdateMgr* mgr) { - /* - .loc_0x0: - mflr r0 - mr r5, r3 - stw r0, 0x4(r1) - stwu r1, -0x8(r1) - stw r4, 0x0(r3) - addi r3, r4, 0 - addi r4, r5, 0 - bl 0x164 - lwz r0, 0xC(r1) - addi r1, r1, 0x8 - mtlr r0 - blr - */ + mMgr = mgr; + mgr->addClient(this); } /* @@ -105,30 +74,11 @@ void UpdateContext::init(UpdateMgr*) */ void UpdateContext::exit() { - /* - .loc_0x0: - mflr r0 - stw r0, 0x4(r1) - stwu r1, -0x18(r1) - stw r31, 0x14(r1) - mr r31, r3 - lwz r3, 0x0(r3) - cmplwi r3, 0 - beq- .loc_0x30 - mr r4, r31 - bl 0x1BC - li r0, 0 - stw r0, 0x0(r31) - - .loc_0x30: - li r0, 0 - stb r0, 0x8(r31) - lwz r0, 0x1C(r1) - lwz r31, 0x14(r1) - addi r1, r1, 0x18 - mtlr r0 - blr - */ + if (mMgr) { + mMgr->removeClient(this); + mMgr = nullptr; + } + mIsActive = false; } /* @@ -138,16 +88,11 @@ void UpdateContext::exit() */ UpdateMgr::UpdateMgr() { - /* - .loc_0x0: - li r0, 0 - stw r0, 0x8(r3) - stw r0, 0xC(r3) - stw r0, 0x0(r3) - stw r0, 0x4(r3) - stw r0, 0x10(r3) - blr - */ + mClientSlotList = nullptr; + mActiveClientSlotList = nullptr; + mSlotCount = 0; + mClientCount = 0; + mCurrentIndex = 0; } /* @@ -157,18 +102,9 @@ UpdateMgr::UpdateMgr() */ void UpdateMgr::update() { - /* - .loc_0x0: - lwz r4, 0x10(r3) - addi r4, r4, 0x1 - stw r4, 0x10(r3) - lwz r0, 0x0(r3) - cmpw r4, r0 - bltlr- - li r0, 0 - stw r0, 0x10(r3) - blr - */ + if (++mCurrentIndex >= mSlotCount) { + mCurrentIndex = 0; + } } /* @@ -176,27 +112,17 @@ void UpdateMgr::update() * Address: 800A5560 * Size: 000030 */ -void UpdateMgr::updatable(UpdateContext*) +bool UpdateMgr::updatable(UpdateContext* client) { - /* - .loc_0x0: - cmplwi r4, 0 - bne- .loc_0x10 - li r3, 0 - blr + if (!client) { + return false; + } - .loc_0x10: - lwz r4, 0x4(r4) - lwz r0, 0x10(r3) - cmpw r4, r0 - bne- .loc_0x28 - li r3, 0x1 - blr + if (client->mMgrSlotIndex == mCurrentIndex) { + return true; + } - .loc_0x28: - li r3, 0 - blr - */ + return false; } /* @@ -204,52 +130,22 @@ void UpdateMgr::updatable(UpdateContext*) * Address: 800A5590 * Size: 000094 */ -void UpdateMgr::create(int) +void UpdateMgr::create(int slotCount) { - /* - .loc_0x0: - mflr r0 - stw r0, 0x4(r1) - stwu r1, -0x18(r1) - stw r31, 0x14(r1) - rlwinm r31,r4,2,0,29 - stw r30, 0x10(r1) - addi r30, r3, 0 - stw r4, 0x0(r3) - mr r3, r31 - bl -0x5E5B0 - stw r3, 0x8(r30) - mr r3, r31 - bl -0x5E5BC - stw r3, 0xC(r30) - li r4, 0 - addi r5, r4, 0 - stw r4, 0x4(r30) - li r6, 0 - stw r4, 0x10(r30) - b .loc_0x68 + mSlotCount = slotCount; + mClientSlotList = new int[slotCount]; + mActiveClientSlotList = new int[slotCount]; + mClientCount = 0; + mCurrentIndex = 0; - .loc_0x50: - lwz r3, 0x8(r30) - addi r6, r6, 0x1 - stwx r4, r3, r5 - lwz r3, 0xC(r30) - stwx r4, r3, r5 - addi r5, r5, 0x4 + // zero all client slot counts + for (int i = 0; i < mSlotCount; i++) { + mClientSlotList[i] = 0; + mActiveClientSlotList[i] = 0; + } - .loc_0x68: - lwz r0, 0x0(r30) - cmpw r6, r0 - blt+ .loc_0x50 - li r0, 0 - stw r0, 0x14(r30) - lwz r0, 0x1C(r1) - lwz r31, 0x14(r1) - lwz r30, 0x10(r1) - addi r1, r1, 0x18 - mtlr r0 - blr - */ + // no idea what this is + mUnused14 = 0; } /* @@ -257,55 +153,34 @@ void UpdateMgr::create(int) * Address: 800A5624 * Size: 000090 */ -void UpdateMgr::addClient(UpdateContext*) +void UpdateMgr::addClient(UpdateContext* client) { - /* - .loc_0x0: - lwz r0, 0x0(r3) - li r7, -0x1 - li r8, 0x2710 - cmpwi r0, 0 - mtctr r0 - li r9, 0 - li r6, 0 - ble- .loc_0x44 + int slotIdx = -1; + int slotClientNum = 10000; - .loc_0x20: - lwz r5, 0x8(r3) - lwzx r0, r5, r6 - cmpw r0, r8 - bge- .loc_0x38 - addi r7, r9, 0 - mr r8, r0 + // find index of slot with lowest number of clients + for (int i = 0; i < mSlotCount; i++) { + if (mClientSlotList[i] < slotClientNum) { + slotIdx = i; + slotClientNum = mClientSlotList[i]; + } + } - .loc_0x38: - addi r6, r6, 0x4 - addi r9, r9, 0x1 - bdnz+ .loc_0x20 + // no 'free' slot (all >= 10000 clients, or 0 slots) + if (slotIdx == -1) { + return; + } - .loc_0x44: - cmpwi r7, -0x1 - beqlr- - stw r7, 0x4(r4) - rlwinm r7,r7,2,0,29 - lwz r6, 0x8(r3) - lwzx r5, r6, r7 - addi r0, r5, 0x1 - stwx r0, r6, r7 - lbz r0, 0x8(r4) - cmplwi r0, 0 - beq- .loc_0x80 - lwz r5, 0xC(r3) - lwzx r4, r5, r7 - addi r0, r4, 0x1 - stwx r0, r5, r7 + // assign client to slot + client->mMgrSlotIndex = slotIdx; + mClientSlotList[slotIdx]++; - .loc_0x80: - lwz r4, 0x4(r3) - addi r0, r4, 0x1 - stw r0, 0x4(r3) - blr - */ + // if client is active, assign to active slot as well + if (client->mIsActive) { + mActiveClientSlotList[slotIdx]++; + } + + mClientCount++; } /* @@ -313,38 +188,24 @@ void UpdateMgr::addClient(UpdateContext*) * Address: 800A56B4 * Size: 00005C */ -void UpdateMgr::removeClient(UpdateContext*) +void UpdateMgr::removeClient(UpdateContext* client) { - /* - .loc_0x0: - lwz r5, 0x4(r4) - cmpwi r5, 0 - blt- .loc_0x14 - lwz r0, 0x0(r3) - cmpw r5, r0 + if (client->mMgrSlotIndex >= 0) { + // this is probably a leftover from some debug assert + if (client->mMgrSlotIndex > mSlotCount) { + // this is just to force the comparison above to spawn + if (client->mIsActive) { + ; + } + } + } - .loc_0x14: - lwz r7, 0x8(r3) - rlwinm r6,r5,2,0,29 - lwzx r5, r7, r6 - subi r0, r5, 0x1 - stwx r0, r7, r6 - lbz r0, 0x8(r4) - cmplwi r0, 0 - beq- .loc_0x4C - lwz r0, 0x4(r4) - lwz r6, 0xC(r3) - rlwinm r5,r0,2,0,29 - lwzx r4, r6, r5 - subi r0, r4, 0x1 - stwx r0, r6, r5 + mClientSlotList[client->mMgrSlotIndex]--; + if (client->mIsActive) { + mActiveClientSlotList[client->mMgrSlotIndex]--; + } - .loc_0x4C: - lwz r4, 0x4(r3) - subi r0, r4, 0x1 - stw r0, 0x4(r3) - blr - */ + mClientCount--; } /* diff --git a/src/plugPikiNishimura/KingAi.cpp b/src/plugPikiNishimura/KingAi.cpp index 1ae43023..9f692b44 100644 --- a/src/plugPikiNishimura/KingAi.cpp +++ b/src/plugPikiNishimura/KingAi.cpp @@ -1,6 +1,6 @@ #include "King.h" #include "NsMathF.h" -#include "PaniMotion.h" +#include "PaniAnimator.h" #include "Collision.h" #include "Dolphin/rand.h" diff --git a/unsorted_include_todo/CPlate.h b/unsorted_include_todo/CPlate.h deleted file mode 100644 index 0b2164bf..00000000 --- a/unsorted_include_todo/CPlate.h +++ /dev/null @@ -1,71 +0,0 @@ -#ifndef _CPLATE_H -#define _CPLATE_H - -/** - * .obj __vt__6CPlate, global - * .4byte __RTTI__6CPlate - * .4byte 0 - * .4byte getCreature__6CPlateFi - * .4byte getFirst__6CPlateFv - * .4byte getNext__6CPlateFi - * .4byte isDone__6CPlateFi - * .4byte __RTTI__6CPlate - * .4byte 0xFFFFFFF8 - * .4byte getAgeNodeType__5ANodeFv - * .4byte "@8@read__6CPlateFR18RandomAccessStream" - * .4byte "@8@update__6CPlateFv" - * .4byte draw__4NodeFR8Graphics - * .4byte "@8@render__6CPlateFR8Graphics" - * .4byte concat__4NodeFv - * .4byte concat__4NodeFR3VQS - * .4byte concat__4NodeFR3SRT - * .4byte concat__4NodeFR8Matrix4f - * .4byte getModelMatrix__4NodeFv - * .4byte read__6CPlateFR18RandomAccessStream - * .4byte update__6CPlateFv - * .4byte render__6CPlateFR8Graphics - */ - -struct ANode { - virtual void getCreature(int); // _08 - virtual void getFirst(); // _0C - virtual void getNext(int); // _10 - virtual void isDone(int); // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void getAgeNodeType(); // _20 (weak) -}; - -struct Node { - virtual void getCreature(int); // _08 - virtual void getFirst(); // _0C - virtual void getNext(int); // _10 - virtual void isDone(int); // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void draw(Graphics&); // _2C - virtual void _30() = 0; // _30 - virtual void concat(); // _34 (weak) - virtual void concat(VQS&); // _38 (weak) - virtual void concat(SRT&); // _3C (weak) - virtual void concat(Matrix4f&); // _40 (weak) - virtual void getModelMatrix(); // _44 (weak) -}; - -/** - * @brief TODO - */ -struct CPlate : public ANode, public Node { - virtual void getCreature(int); // _08 - virtual void getFirst(); // _0C - virtual void getNext(int); // _10 - virtual void isDone(int); // _14 - virtual void read(RandomAccessStream&); // _48 - virtual void update(); // _4C - virtual void render(Graphics&); // _50 -}; - -#endif diff --git a/unsorted_include_todo/GoalItem.h b/unsorted_include_todo/GoalItem.h deleted file mode 100644 index 7497e2d9..00000000 --- a/unsorted_include_todo/GoalItem.h +++ /dev/null @@ -1,471 +0,0 @@ -#ifndef _GOALITEM_H -#define _GOALITEM_H - -/** - * .obj __vt__8GoalItem, global - * .4byte __RTTI__8GoalItem - * .4byte 0 - * .4byte addCntCallback__12RefCountableFv - * .4byte subCntCallback__12RefCountableFv - * .4byte insideSafeArea__8GoalItemFR8Vector3f - * .4byte platAttachable__8CreatureFv - * .4byte alwaysUpdatePlatform__8CreatureFv - * .4byte doDoAI__8CreatureFv - * .4byte setRouteTracer__8CreatureFP11RouteTracer - * .4byte init__8CreatureFv - * .4byte init__12ItemCreatureFR8Vector3f - * .4byte resetPosition__8CreatureFR8Vector3f - * .4byte initParam__8CreatureFi - * .4byte startAI__8GoalItemFi - * .4byte getiMass__8GoalItemFv - * .4byte getSize__8GoalItemFv - * .4byte getHeight__12ItemCreatureFv - * .4byte getCylinderHeight__8CreatureFv - * .4byte doStore__8CreatureFP11CreatureInf - * .4byte doRestore__8CreatureFP11CreatureInf - * .4byte doSave__8CreatureFR18RandomAccessStream - * .4byte doLoad__8CreatureFR18RandomAccessStream - * .4byte getCentre__8CreatureFv - * .4byte getCentreSize__8CreatureFv - * .4byte getBoundingSphereCentre__8CreatureFv - * .4byte getBoundingSphereRadius__8CreatureFv - * .4byte getShadowPos__8CreatureFv - * .4byte setCentre__8CreatureFR8Vector3f - * .4byte getShadowSize__8CreatureFv - * .4byte isVisible__8GoalItemFv - * .4byte isOrganic__8CreatureFv - * .4byte isTerrible__8CreatureFv - * .4byte isBuried__8CreatureFv - * .4byte isAtari__8CreatureFv - * .4byte isAlive__8GoalItemFv - * .4byte isFixed__8CreatureFv - * .4byte needShadow__8GoalItemFv - * .4byte needFlick__8CreatureFP8Creature - * .4byte ignoreAtari__8GoalItemFP8Creature - * .4byte isFree__8CreatureFv - * .4byte stimulate__12ItemCreatureFR11Interaction - * .4byte sendMsg__8CreatureFP3Msg - * .4byte collisionCallback__10AICreatureFR9CollEvent - * .4byte bounceCallback__10AICreatureFv - * .4byte jumpCallback__8CreatureFv - * .4byte wallCallback__8CreatureFR5PlaneP13DynCollObject - * .4byte offwallCallback__8CreatureFP13DynCollObject - * .4byte stickCallback__8CreatureFP8Creature - * .4byte offstickCallback__8CreatureFP8Creature - * .4byte stickToCallback__8CreatureFP8Creature - * .4byte dump__8CreatureFv - * .4byte startWaterEffect__8CreatureFv - * .4byte finishWaterEffect__8CreatureFv - * .4byte isRopable__8CreatureFv - * .4byte mayIstick__8CreatureFv - * .4byte getFormationPri__8CreatureFv - * .4byte update__8GoalItemFv - * .4byte postUpdate__8CreatureFif - * .4byte stickUpdate__8CreatureFv - * .4byte refresh__8GoalItemFR8Graphics - * .4byte refresh2d__8CreatureFR8Graphics - * .4byte renderAtari__8CreatureFR8Graphics - * .4byte drawShadow__8CreatureFR8Graphics - * .4byte demoDraw__8CreatureFR8GraphicsP8Matrix4f - * .4byte getCatchPos__8CreatureFP8Creature - * .4byte doAI__12ItemCreatureFv - * .4byte doAnimation__12ItemCreatureFv - * .4byte doKill__12ItemCreatureFv - * .4byte exitCourse__8CreatureFv - * .4byte __RTTI__8GoalItem - * .4byte 0xFFFFFD48 - * .4byte "@696@animationKeyUpdated__10AICreatureFR16PaniAnimKeyEvent" - * .4byte getCurrState__10AICreatureFv - * .4byte "setCurrState__10AICreatureFP20AState<10AICreature>" - * .4byte playSound__10AICreatureFi - * .4byte playEffect__8GoalItemFi - * .4byte startMotion__12ItemCreatureFi - * .4byte finishMotion__12ItemCreatureFv - * .4byte finishMotion__12ItemCreatureFf - * .4byte startMotion__12ItemCreatureFif - * .4byte getCurrentMotionName__12ItemCreatureFv - * .4byte getCurrentMotionCounter__12ItemCreatureFv - * .4byte getMotionSpeed__12ItemCreatureFv - * .4byte setMotionSpeed__12ItemCreatureFf - * .4byte stopMotion__12ItemCreatureFv - * .4byte animationKeyUpdated__10AICreatureFR16PaniAnimKeyEvent - * .4byte finalSetup__12ItemCreatureFv - * .4byte getGoalPos__8GoalItemFv - * .4byte getGoalPosRadius__8GoalItemFv - * .4byte getSuckPos__8GoalItemFv - * .4byte suckMe__8GoalItemFP6Pellet - * .4byte finishSuck__8SuckableFP6Pellet - * .4byte getRouteIndex__8GoalItemFv - * .4byte __RTTI__8GoalItem - * .4byte 0xFFFFFC38 - * .4byte "@968@invoke__8GoalItemFPQ23zen17particleGeneratorPQ23zen11particleMdl" - * .4byte invoke__8GoalItemFPQ23zen17particleGeneratorPQ23zen11particleMdl - */ - -struct RefCountable { - virtual void addCntCallback(); // _08 (weak) - virtual void subCntCallback(); // _0C (weak) -}; - -struct Creature { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void insideSafeArea(Vector3f&); // _10 - virtual void platAttachable(); // _14 (weak) - virtual void alwaysUpdatePlatform(); // _18 - virtual void doDoAI(); // _1C (weak) - virtual void setRouteTracer(RouteTracer*); // _20 (weak) - virtual void init(); // _24 - virtual void _28() = 0; // _28 - virtual void resetPosition(Vector3f&); // _2C - virtual void initParam(int); // _30 (weak) - virtual void startAI(int); // _34 - virtual f32 getiMass(); // _38 - virtual void getSize(); // _3C - virtual void _40() = 0; // _40 - virtual void getCylinderHeight(); // _44 (weak) - virtual void doStore(CreatureInf*); // _48 (weak) - virtual void doRestore(CreatureInf*); // _4C (weak) - virtual void doSave(RandomAccessStream&); // _50 (weak) - virtual void doLoad(RandomAccessStream&); // _54 (weak) - virtual void getCentre(); // _58 - virtual f32 getCentreSize(); // _5C - virtual void getBoundingSphereCentre(); // _60 - virtual void getBoundingSphereRadius(); // _64 - virtual void getShadowPos(); // _68 (weak) - virtual void setCentre(Vector3f&); // _6C (weak) - virtual void getShadowSize(); // _70 - virtual void isVisible(); // _74 - virtual void isOrganic(); // _78 (weak) - virtual void isTerrible(); // _7C - virtual void isBuried(); // _80 (weak) - virtual void isAtari(); // _84 (weak) - virtual void isAlive(); // _88 - virtual void isFixed(); // _8C (weak) - virtual void needShadow(); // _90 - virtual void needFlick(Creature*); // _94 (weak) - virtual void ignoreAtari(Creature*); // _98 - virtual void isFree(); // _9C (weak) - virtual void _A0() = 0; // _A0 - virtual void sendMsg(Msg*); // _A4 (weak) - virtual void _A8() = 0; // _A8 - virtual void _AC() = 0; // _AC - virtual void jumpCallback(); // _B0 (weak) - virtual void wallCallback(Plane&, DynCollObject*); // _B4 - virtual void offwallCallback(DynCollObject*); // _B8 (weak) - virtual void stickCallback(Creature*); // _BC (weak) - virtual void offstickCallback(Creature*); // _C0 (weak) - virtual void stickToCallback(Creature*); // _C4 (weak) - virtual void dump(); // _C8 (weak) - virtual void startWaterEffect(); // _CC (weak) - virtual void finishWaterEffect(); // _D0 (weak) - virtual void isRopable(); // _D4 (weak) - virtual void mayIstick(); // _D8 (weak) - virtual void getFormationPri(); // _DC (weak) - virtual void update(); // _E0 - virtual void postUpdate(int, float); // _E4 - virtual void stickUpdate(); // _E8 - virtual void refresh(Graphics&); // _EC - virtual void refresh2d(Graphics&); // _F0 (weak) - virtual void renderAtari(Graphics&); // _F4 - virtual void drawShadow(Graphics&); // _F8 - virtual void demoDraw(Graphics&, Matrix4f*); // _FC - virtual void getCatchPos(Creature*); // _100 - virtual void _104() = 0; // _104 - virtual void _108() = 0; // _108 - virtual void _10C() = 0; // _10C - virtual void exitCourse(); // _110 (weak) -}; - -struct ItemCreature { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void insideSafeArea(Vector3f&); // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void init(Vector3f&); // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void startAI(int); // _34 - virtual f32 getiMass(); // _38 - virtual void getSize(); // _3C - virtual void getHeight(); // _40 - virtual void _44() = 0; // _44 - virtual void _48() = 0; // _48 - virtual void _4C() = 0; // _4C - virtual void _50() = 0; // _50 - virtual void _54() = 0; // _54 - virtual void _58() = 0; // _58 - virtual void _5C() = 0; // _5C - virtual void _60() = 0; // _60 - virtual void _64() = 0; // _64 - virtual void _68() = 0; // _68 - virtual void _6C() = 0; // _6C - virtual void _70() = 0; // _70 - virtual void isVisible(); // _74 - virtual void _78() = 0; // _78 - virtual void _7C() = 0; // _7C - virtual void _80() = 0; // _80 - virtual void _84() = 0; // _84 - virtual void isAlive(); // _88 - virtual void _8C() = 0; // _8C - virtual void needShadow(); // _90 - virtual void _94() = 0; // _94 - virtual void ignoreAtari(Creature*); // _98 - virtual void _9C() = 0; // _9C - virtual void stimulate(Interaction&); // _A0 - virtual void _A4() = 0; // _A4 - virtual void _A8() = 0; // _A8 - virtual void _AC() = 0; // _AC - virtual void _B0() = 0; // _B0 - virtual void _B4() = 0; // _B4 - virtual void _B8() = 0; // _B8 - virtual void _BC() = 0; // _BC - virtual void _C0() = 0; // _C0 - virtual void _C4() = 0; // _C4 - virtual void _C8() = 0; // _C8 - virtual void _CC() = 0; // _CC - virtual void _D0() = 0; // _D0 - virtual void _D4() = 0; // _D4 - virtual void _D8() = 0; // _D8 - virtual void _DC() = 0; // _DC - virtual void update(); // _E0 - virtual void _E4() = 0; // _E4 - virtual void _E8() = 0; // _E8 - virtual void refresh(Graphics&); // _EC - virtual void _F0() = 0; // _F0 - virtual void _F4() = 0; // _F4 - virtual void _F8() = 0; // _F8 - virtual void _FC() = 0; // _FC - virtual void _100() = 0; // _100 - virtual void doAI(); // _104 - virtual void doAnimation(); // _108 - virtual void doKill(); // _10C - virtual void _110() = 0; // _110 - virtual void _114() = 0; // _114 - virtual void _118() = 0; // _118 - virtual void _11C() = 0; // _11C - virtual void _120() = 0; // _120 - virtual void _124() = 0; // _124 - virtual void _128() = 0; // _128 - virtual void playEffect(int); // _12C - virtual void startMotion(int); // _130 - virtual void finishMotion(); // _134 - virtual void finishMotion(float); // _138 - virtual void startMotion(int, float); // _13C - virtual void getCurrentMotionName(); // _140 - virtual void getCurrentMotionCounter(); // _144 - virtual void getMotionSpeed(); // _148 - virtual void setMotionSpeed(float); // _14C - virtual void stopMotion(); // _150 - virtual void _154() = 0; // _154 - virtual void finalSetup(); // _158 (weak) -}; - -struct AICreature { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void insideSafeArea(Vector3f&); // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void startAI(int); // _34 - virtual f32 getiMass(); // _38 - virtual void getSize(); // _3C - virtual void _40() = 0; // _40 - virtual void _44() = 0; // _44 - virtual void _48() = 0; // _48 - virtual void _4C() = 0; // _4C - virtual void _50() = 0; // _50 - virtual void _54() = 0; // _54 - virtual void _58() = 0; // _58 - virtual void _5C() = 0; // _5C - virtual void _60() = 0; // _60 - virtual void _64() = 0; // _64 - virtual void _68() = 0; // _68 - virtual void _6C() = 0; // _6C - virtual void _70() = 0; // _70 - virtual void isVisible(); // _74 - virtual void _78() = 0; // _78 - virtual void _7C() = 0; // _7C - virtual void _80() = 0; // _80 - virtual void _84() = 0; // _84 - virtual void isAlive(); // _88 - virtual void _8C() = 0; // _8C - virtual void needShadow(); // _90 - virtual void _94() = 0; // _94 - virtual void ignoreAtari(Creature*); // _98 - virtual void _9C() = 0; // _9C - virtual void _A0() = 0; // _A0 - virtual void _A4() = 0; // _A4 - virtual void collisionCallback(CollEvent&); // _A8 - virtual void bounceCallback(); // _AC - virtual void _B0() = 0; // _B0 - virtual void _B4() = 0; // _B4 - virtual void _B8() = 0; // _B8 - virtual void _BC() = 0; // _BC - virtual void _C0() = 0; // _C0 - virtual void _C4() = 0; // _C4 - virtual void _C8() = 0; // _C8 - virtual void _CC() = 0; // _CC - virtual void _D0() = 0; // _D0 - virtual void _D4() = 0; // _D4 - virtual void _D8() = 0; // _D8 - virtual void _DC() = 0; // _DC - virtual void update(); // _E0 - virtual void _E4() = 0; // _E4 - virtual void _E8() = 0; // _E8 - virtual void refresh(Graphics&); // _EC - virtual void _F0() = 0; // _F0 - virtual void _F4() = 0; // _F4 - virtual void _F8() = 0; // _F8 - virtual void _FC() = 0; // _FC - virtual void _100() = 0; // _100 - virtual void _104() = 0; // _104 - virtual void _108() = 0; // _108 - virtual void _10C() = 0; // _10C - virtual void _110() = 0; // _110 - virtual void _114() = 0; // _114 - virtual void _118() = 0; // _118 - virtual void _11C() = 0; // _11C - virtual void getCurrState(); // _120 (weak) - virtual void setCurrState(AState*); // _124 (weak) - virtual void playSound(int); // _128 (weak) - virtual void playEffect(int); // _12C - virtual void _130() = 0; // _130 - virtual void _134() = 0; // _134 - virtual void _138() = 0; // _138 - virtual void _13C() = 0; // _13C - virtual void _140() = 0; // _140 - virtual void _144() = 0; // _144 - virtual void _148() = 0; // _148 - virtual void _14C() = 0; // _14C - virtual void _150() = 0; // _150 - virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154 (weak) -}; - -struct Suckable { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void insideSafeArea(Vector3f&); // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void startAI(int); // _34 - virtual f32 getiMass(); // _38 - virtual void getSize(); // _3C - virtual void _40() = 0; // _40 - virtual void _44() = 0; // _44 - virtual void _48() = 0; // _48 - virtual void _4C() = 0; // _4C - virtual void _50() = 0; // _50 - virtual void _54() = 0; // _54 - virtual void _58() = 0; // _58 - virtual void _5C() = 0; // _5C - virtual void _60() = 0; // _60 - virtual void _64() = 0; // _64 - virtual void _68() = 0; // _68 - virtual void _6C() = 0; // _6C - virtual void _70() = 0; // _70 - virtual void isVisible(); // _74 - virtual void _78() = 0; // _78 - virtual void _7C() = 0; // _7C - virtual void _80() = 0; // _80 - virtual void _84() = 0; // _84 - virtual void isAlive(); // _88 - virtual void _8C() = 0; // _8C - virtual void needShadow(); // _90 - virtual void _94() = 0; // _94 - virtual void ignoreAtari(Creature*); // _98 - virtual void _9C() = 0; // _9C - virtual void _A0() = 0; // _A0 - virtual void _A4() = 0; // _A4 - virtual void _A8() = 0; // _A8 - virtual void _AC() = 0; // _AC - virtual void _B0() = 0; // _B0 - virtual void _B4() = 0; // _B4 - virtual void _B8() = 0; // _B8 - virtual void _BC() = 0; // _BC - virtual void _C0() = 0; // _C0 - virtual void _C4() = 0; // _C4 - virtual void _C8() = 0; // _C8 - virtual void _CC() = 0; // _CC - virtual void _D0() = 0; // _D0 - virtual void _D4() = 0; // _D4 - virtual void _D8() = 0; // _D8 - virtual void _DC() = 0; // _DC - virtual void update(); // _E0 - virtual void _E4() = 0; // _E4 - virtual void _E8() = 0; // _E8 - virtual void refresh(Graphics&); // _EC - virtual void _F0() = 0; // _F0 - virtual void _F4() = 0; // _F4 - virtual void _F8() = 0; // _F8 - virtual void _FC() = 0; // _FC - virtual void _100() = 0; // _100 - virtual void _104() = 0; // _104 - virtual void _108() = 0; // _108 - virtual void _10C() = 0; // _10C - virtual void _110() = 0; // _110 - virtual void _114() = 0; // _114 - virtual void _118() = 0; // _118 - virtual void _11C() = 0; // _11C - virtual void _120() = 0; // _120 - virtual void _124() = 0; // _124 - virtual void _128() = 0; // _128 - virtual void playEffect(int); // _12C - virtual void _130() = 0; // _130 - virtual void _134() = 0; // _134 - virtual void _138() = 0; // _138 - virtual void _13C() = 0; // _13C - virtual void _140() = 0; // _140 - virtual void _144() = 0; // _144 - virtual void _148() = 0; // _148 - virtual void _14C() = 0; // _14C - virtual void _150() = 0; // _150 - virtual void _154() = 0; // _154 - virtual void _158() = 0; // _158 - virtual void getGoalPos(); // _15C - virtual void getGoalPosRadius(); // _160 - virtual void getSuckPos(); // _164 - virtual void suckMe(Pellet*); // _168 - virtual void finishSuck(Pellet*); // _16C (weak) -}; - -/** - * @brief TODO - */ -struct GoalItem : public RefCountable, public Creature, public ItemCreature, public AICreature, public Suckable { - virtual void insideSafeArea(Vector3f&); // _10 - virtual void startAI(int); // _34 - virtual f32 getiMass(); // _38 - virtual void getSize(); // _3C - virtual void isVisible(); // _74 - virtual void isAlive(); // _88 - virtual void needShadow(); // _90 - virtual void ignoreAtari(Creature*); // _98 - virtual void update(); // _E0 - virtual void refresh(Graphics&); // _EC - virtual void playEffect(int); // _12C - virtual void getGoalPos(); // _15C - virtual void getGoalPosRadius(); // _160 - virtual void getSuckPos(); // _164 - virtual void suckMe(Pellet*); // _168 - virtual void getRouteIndex(); // _170 - virtual void invoke(zen::particleGenerator*, zen::particleMdl*); // _180 -}; - -#endif diff --git a/unsorted_include_todo/GoalItemProp.h b/unsorted_include_todo/GoalItemProp.h deleted file mode 100644 index c9f1d698..00000000 --- a/unsorted_include_todo/GoalItemProp.h +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef _GOALITEMPROP_H -#define _GOALITEMPROP_H - -/** - * .obj __vt__12GoalItemProp, weak - * .4byte __RTTI__12GoalItemProp - * .4byte 0 - * .4byte read__12CreaturePropFR18RandomAccessStream - */ - -struct CreatureProp { - virtual void read(RandomAccessStream&); // _08 -}; - -/** - * @brief TODO - */ -struct GoalItemProp : public CreatureProp { -}; - -#endif diff --git a/unsorted_include_todo/ItemMgr/UseNode.h b/unsorted_include_todo/ItemMgr/UseNode.h deleted file mode 100644 index 7bb45c17..00000000 --- a/unsorted_include_todo/ItemMgr/UseNode.h +++ /dev/null @@ -1,29 +0,0 @@ -#ifndef _ITEMMGR_USENODE_H -#define _ITEMMGR_USENODE_H - -/** - * .obj __vt__Q27ItemMgr7UseNode, weak - * .4byte __RTTI__Q27ItemMgr7UseNode - * .4byte 0 - * .4byte getAgeNodeType__5ANodeFv - * .4byte read__8CoreNodeFR18RandomAccessStream - */ - -struct ANode { - virtual void getAgeNodeType(); // _08 (weak) -}; - -struct CoreNode { - virtual void _08() = 0; // _08 - virtual void read(RandomAccessStream&); // _0C (weak) -}; - -namespace ItemMgr { -/** - * @brief TODO - */ -struct UseNode : public ANode, public CoreNode { -}; -} // namespace ItemMgr - -#endif diff --git a/unsorted_include_todo/PelletAnimInfo.h b/unsorted_include_todo/PelletAnimInfo.h deleted file mode 100644 index d24932f8..00000000 --- a/unsorted_include_todo/PelletAnimInfo.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef _PELLETANIMINFO_H -#define _PELLETANIMINFO_H - -/** - * .obj __vt__14PelletAnimInfo, global - * .4byte __RTTI__14PelletAnimInfo - * .4byte 0 - * .4byte __RTTI__14PelletAnimInfo - * .4byte 0xFFFFFFFC - * .4byte getAgeNodeType__5ANodeFv - * .4byte "@4@read__14PelletAnimInfoFR18RandomAccessStream" - * .4byte read__14PelletAnimInfoFR18RandomAccessStream - */ - -struct ANode { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void getAgeNodeType(); // _10 (weak) -}; - -/** - * @brief TODO - */ -struct PelletAnimInfo : public ANode { - virtual void read(RandomAccessStream&); // _18 -}; - -#endif diff --git a/unsorted_include_todo/PelletAppearState.h b/unsorted_include_todo/PelletAppearState.h deleted file mode 100644 index 577d6f21..00000000 --- a/unsorted_include_todo/PelletAppearState.h +++ /dev/null @@ -1,76 +0,0 @@ -#ifndef _PELLETAPPEARSTATE_H -#define _PELLETAPPEARSTATE_H - -/** - * .obj __vt__17PelletAppearState, global - * .4byte __RTTI__17PelletAppearState - * .4byte 0 - * .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg" - * .4byte procBounceMsg__17PelletAppearStateFP6PelletP9MsgBounce - * .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick" - * .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang" - * .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget" - * .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide" - * .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim" - * .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage" - * .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall" - * .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall" - * .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser" - * .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround" - * .4byte init__17PelletAppearStateFP6Pellet - * .4byte exec__17PelletAppearStateFP6Pellet - * .4byte cleanup__17PelletAppearStateFP6Pellet - * .4byte "resume__15AState<6Pellet>FP6Pellet" - * .4byte "restart__15AState<6Pellet>FP6Pellet" - * .4byte "transit__15AState<6Pellet>FP6Pelleti" - */ - -struct Receiver { - virtual void procMsg(Pellet*, Msg*); // _08 (weak) - virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C - virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak) - virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak) - virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak) - virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak) - virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak) - virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak) - virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak) - virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak) - virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak) - virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak) -}; - -struct AState { - virtual void _08() = 0; // _08 - virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C - virtual void _10() = 0; // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void _34() = 0; // _34 - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - virtual void resume(Pellet*); // _44 (weak) - virtual void restart(Pellet*); // _48 (weak) - virtual void transit(Pellet*, int); // _4C (weak) -}; - -/** - * @brief TODO - */ -struct PelletAppearState : public Receiver, public AState { - virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - - PelletAppearState(); -}; - -#endif diff --git a/unsorted_include_todo/PelletDeadState.h b/unsorted_include_todo/PelletDeadState.h deleted file mode 100644 index e261f85e..00000000 --- a/unsorted_include_todo/PelletDeadState.h +++ /dev/null @@ -1,75 +0,0 @@ -#ifndef _PELLETDEADSTATE_H -#define _PELLETDEADSTATE_H - -/** - * .obj __vt__15PelletDeadState, global - * .4byte __RTTI__15PelletDeadState - * .4byte 0 - * .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg" - * .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce" - * .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick" - * .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang" - * .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget" - * .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide" - * .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim" - * .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage" - * .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall" - * .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall" - * .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser" - * .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround" - * .4byte init__15PelletDeadStateFP6Pellet - * .4byte exec__15PelletDeadStateFP6Pellet - * .4byte cleanup__15PelletDeadStateFP6Pellet - * .4byte "resume__15AState<6Pellet>FP6Pellet" - * .4byte "restart__15AState<6Pellet>FP6Pellet" - * .4byte "transit__15AState<6Pellet>FP6Pelleti" - */ - -struct Receiver { - virtual void procMsg(Pellet*, Msg*); // _08 (weak) - virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak) - virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak) - virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak) - virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak) - virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak) - virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak) - virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak) - virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak) - virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak) - virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak) - virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak) -}; - -struct AState { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void _10() = 0; // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void _34() = 0; // _34 - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - virtual void resume(Pellet*); // _44 (weak) - virtual void restart(Pellet*); // _48 (weak) - virtual void transit(Pellet*, int); // _4C (weak) -}; - -/** - * @brief TODO - */ -struct PelletDeadState : public Receiver, public AState { - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - - PelletDeadState(); -}; - -#endif diff --git a/unsorted_include_todo/PelletGoalState.h b/unsorted_include_todo/PelletGoalState.h deleted file mode 100644 index 11bf5e48..00000000 --- a/unsorted_include_todo/PelletGoalState.h +++ /dev/null @@ -1,75 +0,0 @@ -#ifndef _PELLETGOALSTATE_H -#define _PELLETGOALSTATE_H - -/** - * .obj __vt__15PelletGoalState, global - * .4byte __RTTI__15PelletGoalState - * .4byte 0 - * .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg" - * .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce" - * .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick" - * .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang" - * .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget" - * .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide" - * .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim" - * .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage" - * .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall" - * .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall" - * .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser" - * .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround" - * .4byte init__15PelletGoalStateFP6Pellet - * .4byte exec__15PelletGoalStateFP6Pellet - * .4byte cleanup__15PelletGoalStateFP6Pellet - * .4byte "resume__15AState<6Pellet>FP6Pellet" - * .4byte "restart__15AState<6Pellet>FP6Pellet" - * .4byte "transit__15AState<6Pellet>FP6Pelleti" - */ - -struct Receiver { - virtual void procMsg(Pellet*, Msg*); // _08 (weak) - virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak) - virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak) - virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak) - virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak) - virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak) - virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak) - virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak) - virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak) - virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak) - virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak) - virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak) -}; - -struct AState { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void _10() = 0; // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void _34() = 0; // _34 - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - virtual void resume(Pellet*); // _44 (weak) - virtual void restart(Pellet*); // _48 (weak) - virtual void transit(Pellet*, int); // _4C (weak) -}; - -/** - * @brief TODO - */ -struct PelletGoalState : public Receiver, public AState { - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - - PelletGoalState(); -}; - -#endif diff --git a/unsorted_include_todo/PelletNormalState.h b/unsorted_include_todo/PelletNormalState.h deleted file mode 100644 index 346f16d5..00000000 --- a/unsorted_include_todo/PelletNormalState.h +++ /dev/null @@ -1,75 +0,0 @@ -#ifndef _PELLETNORMALSTATE_H -#define _PELLETNORMALSTATE_H - -/** - * .obj __vt__17PelletNormalState, global - * .4byte __RTTI__17PelletNormalState - * .4byte 0 - * .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg" - * .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce" - * .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick" - * .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang" - * .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget" - * .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide" - * .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim" - * .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage" - * .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall" - * .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall" - * .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser" - * .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround" - * .4byte init__17PelletNormalStateFP6Pellet - * .4byte exec__17PelletNormalStateFP6Pellet - * .4byte cleanup__17PelletNormalStateFP6Pellet - * .4byte "resume__15AState<6Pellet>FP6Pellet" - * .4byte "restart__15AState<6Pellet>FP6Pellet" - * .4byte "transit__15AState<6Pellet>FP6Pelleti" - */ - -struct Receiver { - virtual void procMsg(Pellet*, Msg*); // _08 (weak) - virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak) - virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak) - virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak) - virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak) - virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak) - virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak) - virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak) - virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak) - virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak) - virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak) - virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak) -}; - -struct AState { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void _10() = 0; // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void _34() = 0; // _34 - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - virtual void resume(Pellet*); // _44 (weak) - virtual void restart(Pellet*); // _48 (weak) - virtual void transit(Pellet*, int); // _4C (weak) -}; - -/** - * @brief TODO - */ -struct PelletNormalState : public Receiver, public AState { - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - - PelletNormalState(); -}; - -#endif diff --git a/unsorted_include_todo/PelletState.h b/unsorted_include_todo/PelletState.h deleted file mode 100644 index 922369c3..00000000 --- a/unsorted_include_todo/PelletState.h +++ /dev/null @@ -1,70 +0,0 @@ -#ifndef _PELLETSTATE_H -#define _PELLETSTATE_H - -/** - * .obj __vt__11PelletState, weak - * .4byte __RTTI__11PelletState - * .4byte 0 - * .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg" - * .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce" - * .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick" - * .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang" - * .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget" - * .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide" - * .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim" - * .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage" - * .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall" - * .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall" - * .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser" - * .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround" - * .4byte "init__15AState<6Pellet>FP6Pellet" - * .4byte "exec__15AState<6Pellet>FP6Pellet" - * .4byte "cleanup__15AState<6Pellet>FP6Pellet" - * .4byte "resume__15AState<6Pellet>FP6Pellet" - * .4byte "restart__15AState<6Pellet>FP6Pellet" - * .4byte "transit__15AState<6Pellet>FP6Pelleti" - */ - -struct Receiver { - virtual void procMsg(Pellet*, Msg*); // _08 (weak) - virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak) - virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak) - virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak) - virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak) - virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak) - virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak) - virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak) - virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak) - virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak) - virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak) - virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak) -}; - -struct AState { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void _10() = 0; // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void _34() = 0; // _34 - virtual void init(Pellet*); // _38 (weak) - virtual void exec(Pellet*); // _3C (weak) - virtual void cleanup(Pellet*); // _40 (weak) - virtual void resume(Pellet*); // _44 (weak) - virtual void restart(Pellet*); // _48 (weak) - virtual void transit(Pellet*, int); // _4C (weak) -}; - -/** - * @brief TODO - */ -struct PelletState : public Receiver, public AState { -}; - -#endif diff --git a/unsorted_include_todo/PelletStateMachine.h b/unsorted_include_todo/PelletStateMachine.h deleted file mode 100644 index f41985d3..00000000 --- a/unsorted_include_todo/PelletStateMachine.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef _PELLETSTATEMACHINE_H -#define _PELLETSTATEMACHINE_H - -/** - * .obj __vt__18PelletStateMachine, global - * .4byte __RTTI__18PelletStateMachine - * .4byte 0 - * .4byte init__18PelletStateMachineFP6Pellet - * .4byte "exec__21StateMachine<6Pellet>FP6Pellet" - * .4byte "procMsg__21StateMachine<6Pellet>FP6PelletP3Msg" - * .4byte "transit__21StateMachine<6Pellet>FP6Pelleti" - */ - -struct StateMachine { - virtual void init(Pellet*); // _08 - virtual void exec(Pellet*); // _0C (weak) - virtual void procMsg(Pellet*, Msg*); // _10 (weak) - virtual void transit(Pellet*, int); // _14 (weak) -}; - -/** - * @brief TODO - */ -struct PelletStateMachine : public StateMachine { - virtual void init(Pellet*); // _08 -}; - -#endif diff --git a/unsorted_include_todo/PelletSwallowedState.h b/unsorted_include_todo/PelletSwallowedState.h deleted file mode 100644 index 1da572d7..00000000 --- a/unsorted_include_todo/PelletSwallowedState.h +++ /dev/null @@ -1,75 +0,0 @@ -#ifndef _PELLETSWALLOWEDSTATE_H -#define _PELLETSWALLOWEDSTATE_H - -/** - * .obj __vt__20PelletSwallowedState, global - * .4byte __RTTI__20PelletSwallowedState - * .4byte 0 - * .4byte "procMsg__17Receiver<6Pellet>FP6PelletP3Msg" - * .4byte "procBounceMsg__17Receiver<6Pellet>FP6PelletP9MsgBounce" - * .4byte "procStickMsg__17Receiver<6Pellet>FP6PelletP8MsgStick" - * .4byte "procHangMsg__17Receiver<6Pellet>FP6PelletP7MsgHang" - * .4byte "procTargetMsg__17Receiver<6Pellet>FP6PelletP9MsgTarget" - * .4byte "procCollideMsg__17Receiver<6Pellet>FP6PelletP10MsgCollide" - * .4byte "procAnimMsg__17Receiver<6Pellet>FP6PelletP7MsgAnim" - * .4byte "procDamageMsg__17Receiver<6Pellet>FP6PelletP9MsgDamage" - * .4byte "procWallMsg__17Receiver<6Pellet>FP6PelletP7MsgWall" - * .4byte "procOffWallMsg__17Receiver<6Pellet>FP6PelletP10MsgOffWall" - * .4byte "procUserMsg__17Receiver<6Pellet>FP6PelletP7MsgUser" - * .4byte "procGroundMsg__17Receiver<6Pellet>FP6PelletP9MsgGround" - * .4byte init__20PelletSwallowedStateFP6Pellet - * .4byte exec__20PelletSwallowedStateFP6Pellet - * .4byte cleanup__20PelletSwallowedStateFP6Pellet - * .4byte "resume__15AState<6Pellet>FP6Pellet" - * .4byte "restart__15AState<6Pellet>FP6Pellet" - * .4byte "transit__15AState<6Pellet>FP6Pelleti" - */ - -struct Receiver { - virtual void procMsg(Pellet*, Msg*); // _08 (weak) - virtual void procBounceMsg(Pellet*, MsgBounce*); // _0C (weak) - virtual void procStickMsg(Pellet*, MsgStick*); // _10 (weak) - virtual void procHangMsg(Pellet*, MsgHang*); // _14 (weak) - virtual void procTargetMsg(Pellet*, MsgTarget*); // _18 (weak) - virtual void procCollideMsg(Pellet*, MsgCollide*); // _1C (weak) - virtual void procAnimMsg(Pellet*, MsgAnim*); // _20 (weak) - virtual void procDamageMsg(Pellet*, MsgDamage*); // _24 (weak) - virtual void procWallMsg(Pellet*, MsgWall*); // _28 (weak) - virtual void procOffWallMsg(Pellet*, MsgOffWall*); // _2C (weak) - virtual void procUserMsg(Pellet*, MsgUser*); // _30 (weak) - virtual void procGroundMsg(Pellet*, MsgGround*); // _34 (weak) -}; - -struct AState { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void _10() = 0; // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void _34() = 0; // _34 - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - virtual void resume(Pellet*); // _44 (weak) - virtual void restart(Pellet*); // _48 (weak) - virtual void transit(Pellet*, int); // _4C (weak) -}; - -/** - * @brief TODO - */ -struct PelletSwallowedState : public Receiver, public AState { - virtual void init(Pellet*); // _38 - virtual void exec(Pellet*); // _3C - virtual void cleanup(Pellet*); // _40 - - PelletSwallowedState(); -}; - -#endif diff --git a/unsorted_include_todo/SeConstant.h b/unsorted_include_todo/SeConstant.h deleted file mode 100644 index 95cb4af1..00000000 --- a/unsorted_include_todo/SeConstant.h +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef _SECONSTANT_H -#define _SECONSTANT_H - -/** - * .obj __vt__10SeConstant, weak - * .4byte __RTTI__10SeConstant - * .4byte 0 - * .4byte getAgeNodeType__5ANodeFv - * .4byte read__10SeConstantFR18RandomAccessStream - * .4byte update__4NodeFv - * .4byte draw__4NodeFR8Graphics - * .4byte render__4NodeFR8Graphics - * .4byte concat__4NodeFv - * .4byte concat__4NodeFR3VQS - * .4byte concat__4NodeFR3SRT - * .4byte concat__4NodeFR8Matrix4f - * .4byte getModelMatrix__4NodeFv - */ - -struct ANode { - virtual void getAgeNodeType(); // _08 (weak) -}; - -struct Node { - virtual void _08() = 0; // _08 - virtual void read(RandomAccessStream&); // _0C (weak) - virtual void update(); // _10 - virtual void draw(Graphics&); // _14 - virtual void render(Graphics&); // _18 - virtual void concat(); // _1C (weak) - virtual void concat(VQS&); // _20 (weak) - virtual void concat(SRT&); // _24 (weak) - virtual void concat(Matrix4f&); // _28 (weak) - virtual void getModelMatrix(); // _2C (weak) -}; - -/** - * @brief TODO - */ -struct SeConstant : public ANode, public Node { - virtual void read(RandomAccessStream&); // _0C (weak) - - SeConstant(); -}; - -#endif diff --git a/unsorted_include_todo/SeContext.h b/unsorted_include_todo/SeContext.h deleted file mode 100644 index 94204dc7..00000000 --- a/unsorted_include_todo/SeContext.h +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef _SECONTEXT_H -#define _SECONTEXT_H - -/* - * @brief TODO - */ -struct SeContext { - SeContext(); -}; - -#endif diff --git a/unsorted_include_todo/SeMgr.h b/unsorted_include_todo/SeMgr.h deleted file mode 100644 index 0c3ceb2e..00000000 --- a/unsorted_include_todo/SeMgr.h +++ /dev/null @@ -1,51 +0,0 @@ -#ifndef _SEMGR_H -#define _SEMGR_H - -/** - * .obj __vt__5SeMgr, global - * .4byte __RTTI__5SeMgr - * .4byte 0 - * .4byte getAgeNodeType__5ANodeFv - * .4byte read__8CoreNodeFR18RandomAccessStream - * .4byte update__5SeMgrFv - * .4byte draw__4NodeFR8Graphics - * .4byte render__4NodeFR8Graphics - * .4byte concat__4NodeFv - * .4byte concat__4NodeFR3VQS - * .4byte concat__4NodeFR3SRT - * .4byte concat__4NodeFR8Matrix4f - * .4byte getModelMatrix__4NodeFv - */ - -struct ANode { - virtual void getAgeNodeType(); // _08 (weak) -}; - -struct CoreNode { - virtual void _08() = 0; // _08 - virtual void read(RandomAccessStream&); // _0C (weak) -}; - -struct Node { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void update(); // _10 - virtual void draw(Graphics&); // _14 - virtual void render(Graphics&); // _18 - virtual void concat(); // _1C (weak) - virtual void concat(VQS&); // _20 (weak) - virtual void concat(SRT&); // _24 (weak) - virtual void concat(Matrix4f&); // _28 (weak) - virtual void getModelMatrix(); // _2C (weak) -}; - -/** - * @brief TODO - */ -struct SeMgr : public ANode, public CoreNode, public Node { - virtual void update(); // _10 - - SeMgr(); -}; - -#endif diff --git a/unsorted_include_todo/Suckable.h b/unsorted_include_todo/Suckable.h deleted file mode 100644 index b7771be4..00000000 --- a/unsorted_include_todo/Suckable.h +++ /dev/null @@ -1,363 +0,0 @@ -#ifndef _SUCKABLE_H -#define _SUCKABLE_H - -/** - * .obj __vt__8Suckable, weak - * .4byte __RTTI__8Suckable - * .4byte 0 - * .4byte addCntCallback__12RefCountableFv - * .4byte subCntCallback__12RefCountableFv - * .4byte insideSafeArea__8CreatureFR8Vector3f - * .4byte platAttachable__8CreatureFv - * .4byte alwaysUpdatePlatform__8CreatureFv - * .4byte doDoAI__8CreatureFv - * .4byte setRouteTracer__8CreatureFP11RouteTracer - * .4byte init__8CreatureFv - * .4byte init__12ItemCreatureFR8Vector3f - * .4byte resetPosition__8CreatureFR8Vector3f - * .4byte initParam__8CreatureFi - * .4byte startAI__8CreatureFi - * .4byte getiMass__8CreatureFv - * .4byte getSize__8CreatureFv - * .4byte getHeight__12ItemCreatureFv - * .4byte getCylinderHeight__8CreatureFv - * .4byte doStore__8CreatureFP11CreatureInf - * .4byte doRestore__8CreatureFP11CreatureInf - * .4byte doSave__8CreatureFR18RandomAccessStream - * .4byte doLoad__8CreatureFR18RandomAccessStream - * .4byte getCentre__8CreatureFv - * .4byte getCentreSize__8CreatureFv - * .4byte getBoundingSphereCentre__8CreatureFv - * .4byte getBoundingSphereRadius__8CreatureFv - * .4byte getShadowPos__8CreatureFv - * .4byte setCentre__8CreatureFR8Vector3f - * .4byte getShadowSize__8CreatureFv - * .4byte isVisible__8CreatureFv - * .4byte isOrganic__8CreatureFv - * .4byte isTerrible__8CreatureFv - * .4byte isBuried__8CreatureFv - * .4byte isAtari__8CreatureFv - * .4byte isAlive__8CreatureFv - * .4byte isFixed__8CreatureFv - * .4byte needShadow__8CreatureFv - * .4byte needFlick__8CreatureFP8Creature - * .4byte ignoreAtari__8CreatureFP8Creature - * .4byte isFree__8CreatureFv - * .4byte stimulate__12ItemCreatureFR11Interaction - * .4byte sendMsg__8CreatureFP3Msg - * .4byte collisionCallback__10AICreatureFR9CollEvent - * .4byte bounceCallback__10AICreatureFv - * .4byte jumpCallback__8CreatureFv - * .4byte wallCallback__8CreatureFR5PlaneP13DynCollObject - * .4byte offwallCallback__8CreatureFP13DynCollObject - * .4byte stickCallback__8CreatureFP8Creature - * .4byte offstickCallback__8CreatureFP8Creature - * .4byte stickToCallback__8CreatureFP8Creature - * .4byte dump__8CreatureFv - * .4byte startWaterEffect__8CreatureFv - * .4byte finishWaterEffect__8CreatureFv - * .4byte isRopable__8CreatureFv - * .4byte mayIstick__8CreatureFv - * .4byte getFormationPri__8CreatureFv - * .4byte update__12ItemCreatureFv - * .4byte postUpdate__8CreatureFif - * .4byte stickUpdate__8CreatureFv - * .4byte refresh__12ItemCreatureFR8Graphics - * .4byte refresh2d__8CreatureFR8Graphics - * .4byte renderAtari__8CreatureFR8Graphics - * .4byte drawShadow__8CreatureFR8Graphics - * .4byte demoDraw__8CreatureFR8GraphicsP8Matrix4f - * .4byte getCatchPos__8CreatureFP8Creature - * .4byte doAI__12ItemCreatureFv - * .4byte doAnimation__12ItemCreatureFv - * .4byte doKill__12ItemCreatureFv - * .4byte exitCourse__8CreatureFv - * .4byte __RTTI__8Suckable - * .4byte 0xFFFFFD48 - * .4byte "@696@animationKeyUpdated__10AICreatureFR16PaniAnimKeyEvent" - * .4byte getCurrState__10AICreatureFv - * .4byte "setCurrState__10AICreatureFP20AState<10AICreature>" - * .4byte playSound__10AICreatureFi - * .4byte playEffect__10AICreatureFi - * .4byte startMotion__12ItemCreatureFi - * .4byte finishMotion__12ItemCreatureFv - * .4byte finishMotion__12ItemCreatureFf - * .4byte startMotion__12ItemCreatureFif - * .4byte getCurrentMotionName__12ItemCreatureFv - * .4byte getCurrentMotionCounter__12ItemCreatureFv - * .4byte getMotionSpeed__12ItemCreatureFv - * .4byte setMotionSpeed__12ItemCreatureFf - * .4byte stopMotion__12ItemCreatureFv - * .4byte animationKeyUpdated__10AICreatureFR16PaniAnimKeyEvent - * .4byte finalSetup__12ItemCreatureFv - * .4byte 0 - * .4byte 0 - * .4byte 0 - * .4byte 0 - * .4byte finishSuck__8SuckableFP6Pellet - * .4byte 0 - */ - -struct RefCountable { - virtual void addCntCallback(); // _08 (weak) - virtual void subCntCallback(); // _0C (weak) -}; - -struct Creature { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void insideSafeArea(Vector3f&); // _10 (weak) - virtual void platAttachable(); // _14 (weak) - virtual void alwaysUpdatePlatform(); // _18 - virtual void doDoAI(); // _1C (weak) - virtual void setRouteTracer(RouteTracer*); // _20 (weak) - virtual void init(); // _24 - virtual void _28() = 0; // _28 - virtual void resetPosition(Vector3f&); // _2C - virtual void initParam(int); // _30 (weak) - virtual void startAI(int); // _34 (weak) - virtual f32 getiMass(); // _38 (weak) - virtual void getSize(); // _3C (weak) - virtual void _40() = 0; // _40 - virtual void getCylinderHeight(); // _44 (weak) - virtual void doStore(CreatureInf*); // _48 (weak) - virtual void doRestore(CreatureInf*); // _4C (weak) - virtual void doSave(RandomAccessStream&); // _50 (weak) - virtual void doLoad(RandomAccessStream&); // _54 (weak) - virtual void getCentre(); // _58 - virtual f32 getCentreSize(); // _5C - virtual void getBoundingSphereCentre(); // _60 - virtual void getBoundingSphereRadius(); // _64 - virtual void getShadowPos(); // _68 (weak) - virtual void setCentre(Vector3f&); // _6C (weak) - virtual void getShadowSize(); // _70 - virtual void isVisible(); // _74 - virtual void isOrganic(); // _78 (weak) - virtual void isTerrible(); // _7C - virtual void isBuried(); // _80 (weak) - virtual void isAtari(); // _84 (weak) - virtual void isAlive(); // _88 (weak) - virtual void isFixed(); // _8C (weak) - virtual void needShadow(); // _90 - virtual void needFlick(Creature*); // _94 (weak) - virtual void ignoreAtari(Creature*); // _98 (weak) - virtual void isFree(); // _9C (weak) - virtual void _A0() = 0; // _A0 - virtual void sendMsg(Msg*); // _A4 (weak) - virtual void _A8() = 0; // _A8 - virtual void _AC() = 0; // _AC - virtual void jumpCallback(); // _B0 (weak) - virtual void wallCallback(Plane&, DynCollObject*); // _B4 - virtual void offwallCallback(DynCollObject*); // _B8 (weak) - virtual void stickCallback(Creature*); // _BC (weak) - virtual void offstickCallback(Creature*); // _C0 (weak) - virtual void stickToCallback(Creature*); // _C4 (weak) - virtual void dump(); // _C8 (weak) - virtual void startWaterEffect(); // _CC (weak) - virtual void finishWaterEffect(); // _D0 (weak) - virtual void isRopable(); // _D4 (weak) - virtual void mayIstick(); // _D8 (weak) - virtual void getFormationPri(); // _DC (weak) - virtual void _E0() = 0; // _E0 - virtual void postUpdate(int, float); // _E4 - virtual void stickUpdate(); // _E8 - virtual void _EC() = 0; // _EC - virtual void refresh2d(Graphics&); // _F0 (weak) - virtual void renderAtari(Graphics&); // _F4 - virtual void drawShadow(Graphics&); // _F8 - virtual void demoDraw(Graphics&, Matrix4f*); // _FC - virtual void getCatchPos(Creature*); // _100 - virtual void _104() = 0; // _104 - virtual void _108() = 0; // _108 - virtual void _10C() = 0; // _10C - virtual void exitCourse(); // _110 (weak) -}; - -struct ItemCreature { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void _10() = 0; // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void init(Vector3f&); // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void _34() = 0; // _34 - virtual void _38() = 0; // _38 - virtual void _3C() = 0; // _3C - virtual void getHeight(); // _40 - virtual void _44() = 0; // _44 - virtual void _48() = 0; // _48 - virtual void _4C() = 0; // _4C - virtual void _50() = 0; // _50 - virtual void _54() = 0; // _54 - virtual void _58() = 0; // _58 - virtual void _5C() = 0; // _5C - virtual void _60() = 0; // _60 - virtual void _64() = 0; // _64 - virtual void _68() = 0; // _68 - virtual void _6C() = 0; // _6C - virtual void _70() = 0; // _70 - virtual void _74() = 0; // _74 - virtual void _78() = 0; // _78 - virtual void _7C() = 0; // _7C - virtual void _80() = 0; // _80 - virtual void _84() = 0; // _84 - virtual void _88() = 0; // _88 - virtual void _8C() = 0; // _8C - virtual void _90() = 0; // _90 - virtual void _94() = 0; // _94 - virtual void _98() = 0; // _98 - virtual void _9C() = 0; // _9C - virtual void stimulate(Interaction&); // _A0 - virtual void _A4() = 0; // _A4 - virtual void _A8() = 0; // _A8 - virtual void _AC() = 0; // _AC - virtual void _B0() = 0; // _B0 - virtual void _B4() = 0; // _B4 - virtual void _B8() = 0; // _B8 - virtual void _BC() = 0; // _BC - virtual void _C0() = 0; // _C0 - virtual void _C4() = 0; // _C4 - virtual void _C8() = 0; // _C8 - virtual void _CC() = 0; // _CC - virtual void _D0() = 0; // _D0 - virtual void _D4() = 0; // _D4 - virtual void _D8() = 0; // _D8 - virtual void _DC() = 0; // _DC - virtual void update(); // _E0 - virtual void _E4() = 0; // _E4 - virtual void _E8() = 0; // _E8 - virtual void refresh(Graphics&); // _EC - virtual void _F0() = 0; // _F0 - virtual void _F4() = 0; // _F4 - virtual void _F8() = 0; // _F8 - virtual void _FC() = 0; // _FC - virtual void _100() = 0; // _100 - virtual void doAI(); // _104 - virtual void doAnimation(); // _108 - virtual void doKill(); // _10C - virtual void _110() = 0; // _110 - virtual void _114() = 0; // _114 - virtual void _118() = 0; // _118 - virtual void _11C() = 0; // _11C - virtual void _120() = 0; // _120 - virtual void _124() = 0; // _124 - virtual void _128() = 0; // _128 - virtual void _12C() = 0; // _12C - virtual void startMotion(int); // _130 - virtual void finishMotion(); // _134 - virtual void finishMotion(float); // _138 - virtual void startMotion(int, float); // _13C - virtual void getCurrentMotionName(); // _140 - virtual void getCurrentMotionCounter(); // _144 - virtual void getMotionSpeed(); // _148 - virtual void setMotionSpeed(float); // _14C - virtual void stopMotion(); // _150 - virtual void _154() = 0; // _154 - virtual void finalSetup(); // _158 (weak) -}; - -struct AICreature { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void _10() = 0; // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void _34() = 0; // _34 - virtual void _38() = 0; // _38 - virtual void _3C() = 0; // _3C - virtual void _40() = 0; // _40 - virtual void _44() = 0; // _44 - virtual void _48() = 0; // _48 - virtual void _4C() = 0; // _4C - virtual void _50() = 0; // _50 - virtual void _54() = 0; // _54 - virtual void _58() = 0; // _58 - virtual void _5C() = 0; // _5C - virtual void _60() = 0; // _60 - virtual void _64() = 0; // _64 - virtual void _68() = 0; // _68 - virtual void _6C() = 0; // _6C - virtual void _70() = 0; // _70 - virtual void _74() = 0; // _74 - virtual void _78() = 0; // _78 - virtual void _7C() = 0; // _7C - virtual void _80() = 0; // _80 - virtual void _84() = 0; // _84 - virtual void _88() = 0; // _88 - virtual void _8C() = 0; // _8C - virtual void _90() = 0; // _90 - virtual void _94() = 0; // _94 - virtual void _98() = 0; // _98 - virtual void _9C() = 0; // _9C - virtual void _A0() = 0; // _A0 - virtual void _A4() = 0; // _A4 - virtual void collisionCallback(CollEvent&); // _A8 - virtual void bounceCallback(); // _AC - virtual void _B0() = 0; // _B0 - virtual void _B4() = 0; // _B4 - virtual void _B8() = 0; // _B8 - virtual void _BC() = 0; // _BC - virtual void _C0() = 0; // _C0 - virtual void _C4() = 0; // _C4 - virtual void _C8() = 0; // _C8 - virtual void _CC() = 0; // _CC - virtual void _D0() = 0; // _D0 - virtual void _D4() = 0; // _D4 - virtual void _D8() = 0; // _D8 - virtual void _DC() = 0; // _DC - virtual void _E0() = 0; // _E0 - virtual void _E4() = 0; // _E4 - virtual void _E8() = 0; // _E8 - virtual void _EC() = 0; // _EC - virtual void _F0() = 0; // _F0 - virtual void _F4() = 0; // _F4 - virtual void _F8() = 0; // _F8 - virtual void _FC() = 0; // _FC - virtual void _100() = 0; // _100 - virtual void _104() = 0; // _104 - virtual void _108() = 0; // _108 - virtual void _10C() = 0; // _10C - virtual void _110() = 0; // _110 - virtual void _114() = 0; // _114 - virtual void _118() = 0; // _118 - virtual void _11C() = 0; // _11C - virtual void getCurrState(); // _120 (weak) - virtual void setCurrState(AState*); // _124 (weak) - virtual void playSound(int); // _128 (weak) - virtual void playEffect(int); // _12C (weak) - virtual void _130() = 0; // _130 - virtual void _134() = 0; // _134 - virtual void _138() = 0; // _138 - virtual void _13C() = 0; // _13C - virtual void _140() = 0; // _140 - virtual void _144() = 0; // _144 - virtual void _148() = 0; // _148 - virtual void _14C() = 0; // _14C - virtual void _150() = 0; // _150 - virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154 (weak) -}; - -/** - * @brief TODO - */ -struct Suckable : public RefCountable, public Creature, public ItemCreature, public AICreature { - virtual void _15C() = 0; // _15C - virtual void _160() = 0; // _160 - virtual void _164() = 0; // _164 - virtual void _168() = 0; // _168 - virtual void finishSuck(Pellet*); // _16C (weak) - virtual void _170() = 0; // _170 -}; - -#endif diff --git a/unsorted_include_todo/UfoItem.h b/unsorted_include_todo/UfoItem.h deleted file mode 100644 index 50c378f0..00000000 --- a/unsorted_include_todo/UfoItem.h +++ /dev/null @@ -1,365 +0,0 @@ -#ifndef _UFOITEM_H -#define _UFOITEM_H - -/** - * .obj __vt__7UfoItem, global - * .4byte __RTTI__7UfoItem - * .4byte 0 - * .4byte addCntCallback__12RefCountableFv - * .4byte subCntCallback__12RefCountableFv - * .4byte insideSafeArea__7UfoItemFR8Vector3f - * .4byte platAttachable__8CreatureFv - * .4byte alwaysUpdatePlatform__8CreatureFv - * .4byte doDoAI__8CreatureFv - * .4byte setRouteTracer__8CreatureFP11RouteTracer - * .4byte init__8CreatureFv - * .4byte init__12ItemCreatureFR8Vector3f - * .4byte resetPosition__8CreatureFR8Vector3f - * .4byte initParam__8CreatureFi - * .4byte startAI__7UfoItemFi - * .4byte getiMass__7UfoItemFv - * .4byte getSize__7UfoItemFv - * .4byte getHeight__12ItemCreatureFv - * .4byte getCylinderHeight__8CreatureFv - * .4byte doStore__8CreatureFP11CreatureInf - * .4byte doRestore__8CreatureFP11CreatureInf - * .4byte doSave__8CreatureFR18RandomAccessStream - * .4byte doLoad__8CreatureFR18RandomAccessStream - * .4byte getCentre__8CreatureFv - * .4byte getCentreSize__8CreatureFv - * .4byte getBoundingSphereCentre__8CreatureFv - * .4byte getBoundingSphereRadius__8CreatureFv - * .4byte getShadowPos__8CreatureFv - * .4byte setCentre__8CreatureFR8Vector3f - * .4byte getShadowSize__8CreatureFv - * .4byte isVisible__7UfoItemFv - * .4byte isOrganic__8CreatureFv - * .4byte isTerrible__8CreatureFv - * .4byte isBuried__8CreatureFv - * .4byte isAtari__8CreatureFv - * .4byte isAlive__7UfoItemFv - * .4byte isFixed__8CreatureFv - * .4byte needShadow__7UfoItemFv - * .4byte needFlick__8CreatureFP8Creature - * .4byte ignoreAtari__7UfoItemFP8Creature - * .4byte isFree__8CreatureFv - * .4byte stimulate__12ItemCreatureFR11Interaction - * .4byte sendMsg__8CreatureFP3Msg - * .4byte collisionCallback__10AICreatureFR9CollEvent - * .4byte bounceCallback__10AICreatureFv - * .4byte jumpCallback__8CreatureFv - * .4byte wallCallback__8CreatureFR5PlaneP13DynCollObject - * .4byte offwallCallback__8CreatureFP13DynCollObject - * .4byte stickCallback__8CreatureFP8Creature - * .4byte offstickCallback__8CreatureFP8Creature - * .4byte stickToCallback__8CreatureFP8Creature - * .4byte dump__8CreatureFv - * .4byte startWaterEffect__8CreatureFv - * .4byte finishWaterEffect__8CreatureFv - * .4byte isRopable__8CreatureFv - * .4byte mayIstick__8CreatureFv - * .4byte getFormationPri__8CreatureFv - * .4byte update__7UfoItemFv - * .4byte postUpdate__8CreatureFif - * .4byte stickUpdate__8CreatureFv - * .4byte refresh__7UfoItemFR8Graphics - * .4byte refresh2d__8CreatureFR8Graphics - * .4byte renderAtari__8CreatureFR8Graphics - * .4byte drawShadow__8CreatureFR8Graphics - * .4byte demoDraw__7UfoItemFR8GraphicsP8Matrix4f - * .4byte getCatchPos__8CreatureFP8Creature - * .4byte doAI__12ItemCreatureFv - * .4byte doAnimation__12ItemCreatureFv - * .4byte doKill__12ItemCreatureFv - * .4byte exitCourse__8CreatureFv - * .4byte __RTTI__7UfoItem - * .4byte 0xFFFFFD48 - * .4byte "@696@animationKeyUpdated__7UfoItemFR16PaniAnimKeyEvent" - * .4byte getCurrState__10AICreatureFv - * .4byte "setCurrState__10AICreatureFP20AState<10AICreature>" - * .4byte playSound__10AICreatureFi - * .4byte playEffect__10AICreatureFi - * .4byte startMotion__12ItemCreatureFi - * .4byte finishMotion__12ItemCreatureFv - * .4byte finishMotion__12ItemCreatureFf - * .4byte startMotion__12ItemCreatureFif - * .4byte getCurrentMotionName__12ItemCreatureFv - * .4byte getCurrentMotionCounter__12ItemCreatureFv - * .4byte getMotionSpeed__12ItemCreatureFv - * .4byte setMotionSpeed__12ItemCreatureFf - * .4byte stopMotion__12ItemCreatureFv - * .4byte animationKeyUpdated__7UfoItemFR16PaniAnimKeyEvent - * .4byte finalSetup__12ItemCreatureFv - * .4byte getGoalPos__7UfoItemFv - * .4byte getGoalPosRadius__7UfoItemFv - * .4byte getSuckPos__7UfoItemFv - * .4byte suckMe__7UfoItemFP6Pellet - * .4byte finishSuck__7UfoItemFP6Pellet - * .4byte getRouteIndex__7UfoItemFv - */ - -struct RefCountable { - virtual void addCntCallback(); // _08 (weak) - virtual void subCntCallback(); // _0C (weak) -}; - -struct Creature { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void insideSafeArea(Vector3f&); // _10 - virtual void platAttachable(); // _14 (weak) - virtual void alwaysUpdatePlatform(); // _18 - virtual void doDoAI(); // _1C (weak) - virtual void setRouteTracer(RouteTracer*); // _20 (weak) - virtual void init(); // _24 - virtual void _28() = 0; // _28 - virtual void resetPosition(Vector3f&); // _2C - virtual void initParam(int); // _30 (weak) - virtual void startAI(int); // _34 - virtual f32 getiMass(); // _38 - virtual void getSize(); // _3C - virtual void _40() = 0; // _40 - virtual void getCylinderHeight(); // _44 (weak) - virtual void doStore(CreatureInf*); // _48 (weak) - virtual void doRestore(CreatureInf*); // _4C (weak) - virtual void doSave(RandomAccessStream&); // _50 (weak) - virtual void doLoad(RandomAccessStream&); // _54 (weak) - virtual void getCentre(); // _58 - virtual f32 getCentreSize(); // _5C - virtual void getBoundingSphereCentre(); // _60 - virtual void getBoundingSphereRadius(); // _64 - virtual void getShadowPos(); // _68 (weak) - virtual void setCentre(Vector3f&); // _6C (weak) - virtual void getShadowSize(); // _70 - virtual void isVisible(); // _74 - virtual void isOrganic(); // _78 (weak) - virtual void isTerrible(); // _7C - virtual void isBuried(); // _80 (weak) - virtual void isAtari(); // _84 (weak) - virtual void isAlive(); // _88 - virtual void isFixed(); // _8C (weak) - virtual void needShadow(); // _90 - virtual void needFlick(Creature*); // _94 (weak) - virtual void ignoreAtari(Creature*); // _98 - virtual void isFree(); // _9C (weak) - virtual void _A0() = 0; // _A0 - virtual void sendMsg(Msg*); // _A4 (weak) - virtual void _A8() = 0; // _A8 - virtual void _AC() = 0; // _AC - virtual void jumpCallback(); // _B0 (weak) - virtual void wallCallback(Plane&, DynCollObject*); // _B4 - virtual void offwallCallback(DynCollObject*); // _B8 (weak) - virtual void stickCallback(Creature*); // _BC (weak) - virtual void offstickCallback(Creature*); // _C0 (weak) - virtual void stickToCallback(Creature*); // _C4 (weak) - virtual void dump(); // _C8 (weak) - virtual void startWaterEffect(); // _CC (weak) - virtual void finishWaterEffect(); // _D0 (weak) - virtual void isRopable(); // _D4 (weak) - virtual void mayIstick(); // _D8 (weak) - virtual void getFormationPri(); // _DC (weak) - virtual void update(); // _E0 - virtual void postUpdate(int, float); // _E4 - virtual void stickUpdate(); // _E8 - virtual void refresh(Graphics&); // _EC - virtual void refresh2d(Graphics&); // _F0 (weak) - virtual void renderAtari(Graphics&); // _F4 - virtual void drawShadow(Graphics&); // _F8 - virtual void demoDraw(Graphics&, Matrix4f*); // _FC - virtual void getCatchPos(Creature*); // _100 - virtual void _104() = 0; // _104 - virtual void _108() = 0; // _108 - virtual void _10C() = 0; // _10C - virtual void exitCourse(); // _110 (weak) -}; - -struct ItemCreature { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void insideSafeArea(Vector3f&); // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void init(Vector3f&); // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void startAI(int); // _34 - virtual f32 getiMass(); // _38 - virtual void getSize(); // _3C - virtual void getHeight(); // _40 - virtual void _44() = 0; // _44 - virtual void _48() = 0; // _48 - virtual void _4C() = 0; // _4C - virtual void _50() = 0; // _50 - virtual void _54() = 0; // _54 - virtual void _58() = 0; // _58 - virtual void _5C() = 0; // _5C - virtual void _60() = 0; // _60 - virtual void _64() = 0; // _64 - virtual void _68() = 0; // _68 - virtual void _6C() = 0; // _6C - virtual void _70() = 0; // _70 - virtual void isVisible(); // _74 - virtual void _78() = 0; // _78 - virtual void _7C() = 0; // _7C - virtual void _80() = 0; // _80 - virtual void _84() = 0; // _84 - virtual void isAlive(); // _88 - virtual void _8C() = 0; // _8C - virtual void needShadow(); // _90 - virtual void _94() = 0; // _94 - virtual void ignoreAtari(Creature*); // _98 - virtual void _9C() = 0; // _9C - virtual void stimulate(Interaction&); // _A0 - virtual void _A4() = 0; // _A4 - virtual void _A8() = 0; // _A8 - virtual void _AC() = 0; // _AC - virtual void _B0() = 0; // _B0 - virtual void _B4() = 0; // _B4 - virtual void _B8() = 0; // _B8 - virtual void _BC() = 0; // _BC - virtual void _C0() = 0; // _C0 - virtual void _C4() = 0; // _C4 - virtual void _C8() = 0; // _C8 - virtual void _CC() = 0; // _CC - virtual void _D0() = 0; // _D0 - virtual void _D4() = 0; // _D4 - virtual void _D8() = 0; // _D8 - virtual void _DC() = 0; // _DC - virtual void update(); // _E0 - virtual void _E4() = 0; // _E4 - virtual void _E8() = 0; // _E8 - virtual void refresh(Graphics&); // _EC - virtual void _F0() = 0; // _F0 - virtual void _F4() = 0; // _F4 - virtual void _F8() = 0; // _F8 - virtual void demoDraw(Graphics&, Matrix4f*); // _FC - virtual void _100() = 0; // _100 - virtual void doAI(); // _104 - virtual void doAnimation(); // _108 - virtual void doKill(); // _10C - virtual void _110() = 0; // _110 - virtual void _114() = 0; // _114 - virtual void _118() = 0; // _118 - virtual void _11C() = 0; // _11C - virtual void _120() = 0; // _120 - virtual void _124() = 0; // _124 - virtual void _128() = 0; // _128 - virtual void _12C() = 0; // _12C - virtual void startMotion(int); // _130 - virtual void finishMotion(); // _134 - virtual void finishMotion(float); // _138 - virtual void startMotion(int, float); // _13C - virtual void getCurrentMotionName(); // _140 - virtual void getCurrentMotionCounter(); // _144 - virtual void getMotionSpeed(); // _148 - virtual void setMotionSpeed(float); // _14C - virtual void stopMotion(); // _150 - virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154 - virtual void finalSetup(); // _158 (weak) -}; - -struct AICreature { - virtual void _08() = 0; // _08 - virtual void _0C() = 0; // _0C - virtual void insideSafeArea(Vector3f&); // _10 - virtual void _14() = 0; // _14 - virtual void _18() = 0; // _18 - virtual void _1C() = 0; // _1C - virtual void _20() = 0; // _20 - virtual void _24() = 0; // _24 - virtual void _28() = 0; // _28 - virtual void _2C() = 0; // _2C - virtual void _30() = 0; // _30 - virtual void startAI(int); // _34 - virtual f32 getiMass(); // _38 - virtual void getSize(); // _3C - virtual void _40() = 0; // _40 - virtual void _44() = 0; // _44 - virtual void _48() = 0; // _48 - virtual void _4C() = 0; // _4C - virtual void _50() = 0; // _50 - virtual void _54() = 0; // _54 - virtual void _58() = 0; // _58 - virtual void _5C() = 0; // _5C - virtual void _60() = 0; // _60 - virtual void _64() = 0; // _64 - virtual void _68() = 0; // _68 - virtual void _6C() = 0; // _6C - virtual void _70() = 0; // _70 - virtual void isVisible(); // _74 - virtual void _78() = 0; // _78 - virtual void _7C() = 0; // _7C - virtual void _80() = 0; // _80 - virtual void _84() = 0; // _84 - virtual void isAlive(); // _88 - virtual void _8C() = 0; // _8C - virtual void needShadow(); // _90 - virtual void _94() = 0; // _94 - virtual void ignoreAtari(Creature*); // _98 - virtual void _9C() = 0; // _9C - virtual void _A0() = 0; // _A0 - virtual void _A4() = 0; // _A4 - virtual void collisionCallback(CollEvent&); // _A8 - virtual void bounceCallback(); // _AC - virtual void _B0() = 0; // _B0 - virtual void _B4() = 0; // _B4 - virtual void _B8() = 0; // _B8 - virtual void _BC() = 0; // _BC - virtual void _C0() = 0; // _C0 - virtual void _C4() = 0; // _C4 - virtual void _C8() = 0; // _C8 - virtual void _CC() = 0; // _CC - virtual void _D0() = 0; // _D0 - virtual void _D4() = 0; // _D4 - virtual void _D8() = 0; // _D8 - virtual void _DC() = 0; // _DC - virtual void update(); // _E0 - virtual void _E4() = 0; // _E4 - virtual void _E8() = 0; // _E8 - virtual void refresh(Graphics&); // _EC - virtual void _F0() = 0; // _F0 - virtual void _F4() = 0; // _F4 - virtual void _F8() = 0; // _F8 - virtual void demoDraw(Graphics&, Matrix4f*); // _FC - virtual void _100() = 0; // _100 - virtual void _104() = 0; // _104 - virtual void _108() = 0; // _108 - virtual void _10C() = 0; // _10C - virtual void _110() = 0; // _110 - virtual void _114() = 0; // _114 - virtual void _118() = 0; // _118 - virtual void _11C() = 0; // _11C - virtual void getCurrState(); // _120 (weak) - virtual void setCurrState(AState*); // _124 (weak) - virtual void playSound(int); // _128 (weak) - virtual void playEffect(int); // _12C (weak) -}; - -/** - * @brief TODO - */ -struct UfoItem : public RefCountable, public Creature, public ItemCreature, public AICreature { - virtual void insideSafeArea(Vector3f&); // _10 - virtual void startAI(int); // _34 - virtual f32 getiMass(); // _38 - virtual void getSize(); // _3C - virtual void isVisible(); // _74 - virtual void isAlive(); // _88 - virtual void needShadow(); // _90 - virtual void ignoreAtari(Creature*); // _98 - virtual void update(); // _E0 - virtual void refresh(Graphics&); // _EC - virtual void demoDraw(Graphics&, Matrix4f*); // _FC - virtual void animationKeyUpdated(PaniAnimKeyEvent&); // _154 - virtual void getGoalPos(); // _15C - virtual void getGoalPosRadius(); // _160 - virtual void getSuckPos(); // _164 - virtual void suckMe(Pellet*); // _168 - virtual void finishSuck(Pellet*); // _16C - virtual void getRouteIndex(); // _170 -}; - -#endif diff --git a/unsorted_include_todo/UfoItemProp.h b/unsorted_include_todo/UfoItemProp.h deleted file mode 100644 index 8c6bd930..00000000 --- a/unsorted_include_todo/UfoItemProp.h +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef _UFOITEMPROP_H -#define _UFOITEMPROP_H - -/** - * .obj __vt__11UfoItemProp, weak - * .4byte __RTTI__11UfoItemProp - * .4byte 0 - * .4byte read__12CreaturePropFR18RandomAccessStream - */ - -struct CreatureProp { - virtual void read(RandomAccessStream&); // _08 -}; - -/** - * @brief TODO - */ -struct UfoItemProp : public CreatureProp { -}; - -#endif diff --git a/unsorted_include_todo/UpdateContext.h b/unsorted_include_todo/UpdateContext.h deleted file mode 100644 index cd7c1bcd..00000000 --- a/unsorted_include_todo/UpdateContext.h +++ /dev/null @@ -1,14 +0,0 @@ -#ifndef _UPDATECONTEXT_H -#define _UPDATECONTEXT_H - -/* - * @brief TODO - */ -struct UpdateContext { - UpdateContext(); - void updatable(); - void init(UpdateMgr*); - void exit(); -}; - -#endif diff --git a/unsorted_include_todo/UpdateMgr.h b/unsorted_include_todo/UpdateMgr.h deleted file mode 100644 index 97022333..00000000 --- a/unsorted_include_todo/UpdateMgr.h +++ /dev/null @@ -1,16 +0,0 @@ -#ifndef _UPDATEMGR_H -#define _UPDATEMGR_H - -/* - * @brief TODO - */ -struct UpdateMgr { - UpdateMgr(); - void update(); - void updatable(UpdateContext*); - void create(int); - void addClient(UpdateContext*); - void removeClient(UpdateContext*); -}; - -#endif