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Link Kabuto.cpp
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commit
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File diff suppressed because it is too large
Load Diff
@ -1539,7 +1539,7 @@ config.libs = [
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Object(NonMatching, "plugProjectNishimuraU/KabutoState.cpp"),
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Object(Matching, "plugProjectNishimuraU/KabutoAnimator.cpp"),
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Object(Matching, "plugProjectNishimuraU/KabutoMgr.cpp"),
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Object(NonMatching, "plugProjectNishimuraU/Kabuto.cpp"),
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Object(Matching, "plugProjectNishimuraU/Kabuto.cpp"),
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Object(NonMatching, "plugProjectNishimuraU/KumaKochappyState.cpp"),
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Object(Matching, "plugProjectNishimuraU/KumaKochappyAnimator.cpp"),
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Object(Matching, "plugProjectNishimuraU/KumaKochappyMgr.cpp"),
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@ -92,7 +92,7 @@
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| File | Size (bytes) | File | Size (bytes) |
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| ---- | ---- | ---- | ---- |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKonoU/khFinalResult.cpp">khFinalResult.cpp</a> | 60103 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKonoU/khDayEndResult.cpp">khDayEndResult.cpp</a> | 81751 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKonoU/khWorldMap.cpp">khWorldMap.cpp</a> | 149430 | | |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKonoU/khWorldMap.cpp">khWorldMap.cpp</a> | 149432 | | |
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### <section id="plugProjectMorimuraU">plugProjectMorimuraU</section>
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| File | Size (bytes) | File | Size (bytes) |
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@ -112,30 +112,29 @@
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/TyreShadow.cpp">TyreShadow.cpp</a> | 7271 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/nslibmath.cpp">nslibmath.cpp</a> | 7593 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/UmimushiShadow.cpp">UmimushiShadow.cpp</a> | 7675 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeJointMgr.cpp">SnakeJointMgr.cpp</a> | 7850 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/KumaChappy.cpp">KumaChappy.cpp</a> | 10290 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeWholeShadow.cpp">SnakeWholeShadow.cpp</a> | 11928 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeCrowShadow.cpp">SnakeCrowShadow.cpp</a> | 12091 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Kabuto.cpp">Kabuto.cpp</a> | 12136 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/BabyState.cpp">BabyState.cpp</a> | 12837 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Kogane.cpp">Kogane.cpp</a> | 14498 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/RandMapMgr.cpp">RandMapMgr.cpp</a> | 15237 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Rock.cpp">Rock.cpp</a> | 17638 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Ujia.cpp">Ujia.cpp</a> | 18104 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/JointShadowBase.cpp">JointShadowBase.cpp</a> | 18414 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Ujib.cpp">Ujib.cpp</a> | 18626 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/ElecBug.cpp">ElecBug.cpp</a> | 18636 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/ImomushiState.cpp">ImomushiState.cpp</a> | 19604 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Imomushi.cpp">Imomushi.cpp</a> | 20110 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/UjiaState.cpp">UjiaState.cpp</a> | 20343 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Armor.cpp">Armor.cpp</a> | 20970 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/ElecHiba.cpp">ElecHiba.cpp</a> | 21756 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/QueenState.cpp">QueenState.cpp</a> | 22553 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/MiniHoudai.cpp">MiniHoudai.cpp</a> | 22737 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/UjibState.cpp">UjibState.cpp</a> | 25546 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Tobi.cpp">Tobi.cpp</a> | 25548 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/BigTreasureShadow.cpp">BigTreasureShadow.cpp</a> | 25799 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/ArmorState.cpp">ArmorState.cpp</a> | 26549 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/TobiState.cpp">TobiState.cpp</a> | 27052 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SaraiState.cpp">SaraiState.cpp</a> | 27370 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/MarState.cpp">MarState.cpp</a> | 28356 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/FrogState.cpp">FrogState.cpp</a> | 30811 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeCrowState.cpp">SnakeCrowState.cpp</a> | 32065 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/HanachirashiState.cpp">HanachirashiState.cpp</a> | 32837 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/KabutoState.cpp">KabutoState.cpp</a> | 32923 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/TankState.cpp">TankState.cpp</a> | 33069 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/playCamera.cpp">playCamera.cpp</a> | 33865 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/BombSaraiState.cpp">BombSaraiState.cpp</a> | 36432 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/DangoMushi.cpp">DangoMushi.cpp</a> | 36921 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/RandMapScore.cpp">RandMapScore.cpp</a> | 37057 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Hanachirashi.cpp">Hanachirashi.cpp</a> | 39550 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeCrow.cpp">SnakeCrow.cpp</a> | 39754 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Mar.cpp">Mar.cpp</a> | 41685 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/DangoMushiState.cpp">DangoMushiState.cpp</a> | 42130 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/HoudaiShotGun.cpp">HoudaiShotGun.cpp</a> | 44137 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/OniKurage.cpp">OniKurage.cpp</a> | 45364 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeWhole.cpp">SnakeWhole.cpp</a> | 49311 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/MiniHoudaiShotGun.cpp">MiniHoudaiShotGun.cpp</a> | 49861 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/KumaKochappyState.cpp">KumaKochappyState.cpp</a> | 50172 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/MiniHoudaiState.cpp">MiniHoudaiState.cpp</a> | 52248 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/RandMapUnit.cpp">RandMapUnit.cpp</a> | 62255 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/RandEnemyUnit.cpp">RandEnemyUnit.cpp</a> | 75806 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/BigTreasureAttack.cpp">BigTreasureAttack.cpp</a> | 77444 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/KumaChappyState.cpp">KumaChappyState.cpp</a> | 89900 | | |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeCrowShadow.cpp">SnakeCrowShadow.cpp</a> | 12091 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/BabyState.cpp">BabyState.cpp</a> | 12837 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Kogane.cpp">Kogane.cpp</a> | 14498 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/RandMapMgr.cpp">RandMapMgr.cpp</a> | 15237 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Rock.cpp">Rock.cpp</a> | 17638 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Ujia.cpp">Ujia.cpp</a> | 18104 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/JointShadowBase.cpp">JointShadowBase.cpp</a> | 18414 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Ujib.cpp">Ujib.cpp</a> | 18626 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/ElecBug.cpp">ElecBug.cpp</a> | 18636 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/ImomushiState.cpp">ImomushiState.cpp</a> | 19604 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Imomushi.cpp">Imomushi.cpp</a> | 20110 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/UjiaState.cpp">UjiaState.cpp</a> | 20343 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Armor.cpp">Armor.cpp</a> | 20970 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/ElecHiba.cpp">ElecHiba.cpp</a> | 21756 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/QueenState.cpp">QueenState.cpp</a> | 22553 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/MiniHoudai.cpp">MiniHoudai.cpp</a> | 22737 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/UjibState.cpp">UjibState.cpp</a> | 25546 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Tobi.cpp">Tobi.cpp</a> | 25548 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/BigTreasureShadow.cpp">BigTreasureShadow.cpp</a> | 25799 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/ArmorState.cpp">ArmorState.cpp</a> | 26549 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/TobiState.cpp">TobiState.cpp</a> | 27052 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SaraiState.cpp">SaraiState.cpp</a> | 27370 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/MarState.cpp">MarState.cpp</a> | 28356 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/FrogState.cpp">FrogState.cpp</a> | 30811 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeCrowState.cpp">SnakeCrowState.cpp</a> | 32065 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/HanachirashiState.cpp">HanachirashiState.cpp</a> | 32837 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/KabutoState.cpp">KabutoState.cpp</a> | 32923 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/TankState.cpp">TankState.cpp</a> | 33069 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/playCamera.cpp">playCamera.cpp</a> | 33865 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/BombSaraiState.cpp">BombSaraiState.cpp</a> | 36432 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/DangoMushi.cpp">DangoMushi.cpp</a> | 36921 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/RandMapScore.cpp">RandMapScore.cpp</a> | 37057 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Hanachirashi.cpp">Hanachirashi.cpp</a> | 39550 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeCrow.cpp">SnakeCrow.cpp</a> | 39754 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/Mar.cpp">Mar.cpp</a> | 41685 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/DangoMushiState.cpp">DangoMushiState.cpp</a> | 42130 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/HoudaiShotGun.cpp">HoudaiShotGun.cpp</a> | 44137 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/OniKurage.cpp">OniKurage.cpp</a> | 45364 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/SnakeWhole.cpp">SnakeWhole.cpp</a> | 49311 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/MiniHoudaiShotGun.cpp">MiniHoudaiShotGun.cpp</a> | 49861 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/KumaKochappyState.cpp">KumaKochappyState.cpp</a> | 50172 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/MiniHoudaiState.cpp">MiniHoudaiState.cpp</a> | 52248 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/RandMapUnit.cpp">RandMapUnit.cpp</a> | 62255 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/RandEnemyUnit.cpp">RandEnemyUnit.cpp</a> | 75806 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/BigTreasureAttack.cpp">BigTreasureAttack.cpp</a> | 77444 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectNishimuraU/KumaChappyState.cpp">KumaChappyState.cpp</a> | 89900 |
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### <section id="plugProjectOgawaU">plugProjectOgawaU</section>
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| File | Size (bytes) | File | Size (bytes) |
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@ -49,9 +49,7 @@ struct Obj : public EnemyBase {
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//////////////// VTABLE
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virtual void onInit(CreatureInitArg* settings); // _30
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virtual void doDirectDraw(Graphics& gfx); // _50
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virtual bool isUnderground() { return mIsUnderground; } // _D0 (weak)
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virtual void getShadowParam(ShadowParam& settings); // _134
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virtual ~Obj() { } // _1BC (weak)
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virtual void setInitialSetting(EnemyInitialParamBase* params); // _1C4
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virtual void doUpdate(); // _1CC
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virtual void doDebugDraw(Graphics& gfx); // _1EC
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@ -62,21 +60,23 @@ struct Obj : public EnemyBase {
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{
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return EnemyTypeID::EnemyID_Kabuto;
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}
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virtual void doStartStoneState(); // _2A4
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virtual void doFinishStoneState(); // _2A8
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virtual void startCarcassMotion(); // _2C4
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virtual f32 getDownSmokeScale() { return 0.9f; } // _2EC (weak)
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virtual void doStartMovie(); // _2F0
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virtual void doEndMovie(); // _2F4
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virtual void setFSM(FSM* fsm); // _2F8
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virtual void createEffect() { } // _2FC (weak)
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virtual void setupEffect() { } // _300 (weak)
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virtual void startRotateEffect() { } // _304 (weak)
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virtual void finishRotateEffect() { } // _308 (weak)
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virtual void startWaitEffect() { } // _30C (weak)
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virtual void finishWaitEffect() { } // _310 (weak)
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virtual void effectDrawOn() { } // _314 (weak)
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virtual void effectDrawOff() { } // _318 (weak)
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virtual void doStartStoneState(); // _2A4
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virtual void doFinishStoneState(); // _2A8
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virtual void startCarcassMotion(); // _2C4
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virtual void doStartMovie(); // _2F0
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virtual void doEndMovie(); // _2F4
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virtual void setFSM(FSM* fsm); // _2F8
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virtual void createEffect() { } // _2FC (weak)
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virtual void setupEffect() { } // _300 (weak)
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virtual void startRotateEffect() { } // _304 (weak)
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virtual void finishRotateEffect() { } // _308 (weak)
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virtual void startWaitEffect() { } // _30C (weak)
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virtual void finishWaitEffect() { } // _310 (weak)
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virtual void effectDrawOn() { } // _314 (weak)
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virtual void effectDrawOff() { } // _318 (weak)
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virtual ~Obj() { } // _1BC (weak)
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virtual bool isUnderground() { return mIsUnderground; } // _D0 (weak)
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virtual f32 getDownSmokeScale() { return 0.9f; } // _2EC (weak)
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//////////////// VTABLE END
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void setRandTarget();
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@ -206,19 +206,17 @@ Creature* Obj::getSearchedTarget()
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*/
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bool Obj::isAttackableTarget()
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{
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Vector3f angles(-sinf(mFaceDir), 0.0f, cosf(mFaceDir));
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Vector3f dir(sinf(mFaceDir), 0.0f, cosf(mFaceDir));
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Vector3f orthoDir(-dir.z, 0.0f, dir.x);
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f32 scale = 0.5f * C_GENERALPARMS.mSightRadius();
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Vector3f pos(angles.x * scale + mPosition.x, angles.y * scale + mPosition.y, angles.z * scale + mPosition.z);
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Vector3f pos(dir.x * scale + mPosition.x, dir.y * scale + mPosition.y, dir.z * scale + mPosition.z);
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Sys::Sphere sphere(pos, 0.75f * C_GENERALPARMS.mSightRadius());
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CellIteratorArg iterArg(sphere);
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iterArg.mOptimise = true;
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CellIterator iter(iterArg);
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// this is probably wrong but an extra vector3 needs to exist
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Vector3f inv(angles.x, 0.0f, -angles.z);
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CI_LOOP(iter)
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{
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Creature* creature = static_cast<Creature*>(*iter);
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@ -231,8 +229,8 @@ bool Obj::isAttackableTarget()
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Vector3f diff = creature->getPosition();
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diff -= mPosition;
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|
||||
if (absVal(diff.y) < C_GENERALPARMS.mFov() && absVal(inv.dot(diff)) < 15.0f) {
|
||||
f32 dist = angles.dot(diff);
|
||||
if (absVal(diff.y) < C_GENERALPARMS.mFov() && absVal(orthoDir.dot(diff)) < 15.0f) {
|
||||
f32 dist = dir.dot(diff);
|
||||
if (dist > 15.0f && dist < C_GENERALPARMS.mSightRadius()) {
|
||||
return true;
|
||||
}
|
||||
@ -242,208 +240,6 @@ bool Obj::isAttackableTarget()
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
/*
|
||||
stwu r1, -0xf0(r1)
|
||||
mflr r0
|
||||
stw r0, 0xf4(r1)
|
||||
stfd f31, 0xe0(r1)
|
||||
psq_st f31, 232(r1), 0, qr0
|
||||
stfd f30, 0xd0(r1)
|
||||
psq_st f30, 216(r1), 0, qr0
|
||||
stfd f29, 0xc0(r1)
|
||||
psq_st f29, 200(r1), 0, qr0
|
||||
stw r31, 0xbc(r1)
|
||||
stw r30, 0xb8(r1)
|
||||
stw r29, 0xb4(r1)
|
||||
mr r31, r3
|
||||
lfs f0, lbl_8051CDCC@sda21(r2)
|
||||
lfs f3, 0x1fc(r3)
|
||||
fmr f1, f3
|
||||
fcmpo cr0, f3, f0
|
||||
bge lbl_802E4998
|
||||
fneg f1, f3
|
||||
|
||||
lbl_802E4998:
|
||||
lfs f2, lbl_8051CE24@sda21(r2)
|
||||
lis r3, sincosTable___5JMath@ha
|
||||
lfs f0, lbl_8051CDCC@sda21(r2)
|
||||
addi r4, r3, sincosTable___5JMath@l
|
||||
fmuls f1, f1, f2
|
||||
fcmpo cr0, f3, f0
|
||||
fctiwz f0, f1
|
||||
stfd f0, 0x90(r1)
|
||||
lwz r0, 0x94(r1)
|
||||
rlwinm r0, r0, 3, 0x12, 0x1c
|
||||
add r3, r4, r0
|
||||
lfs f30, 4(r3)
|
||||
bge lbl_802E49F0
|
||||
lfs f0, lbl_8051CE28@sda21(r2)
|
||||
fmuls f0, f3, f0
|
||||
fctiwz f0, f0
|
||||
stfd f0, 0x98(r1)
|
||||
lwz r0, 0x9c(r1)
|
||||
rlwinm r0, r0, 3, 0x12, 0x1c
|
||||
lfsx f0, r4, r0
|
||||
fneg f29, f0
|
||||
b lbl_802E4A08
|
||||
|
||||
lbl_802E49F0:
|
||||
fmuls f0, f3, f2
|
||||
fctiwz f0, f0
|
||||
stfd f0, 0xa0(r1)
|
||||
lwz r0, 0xa4(r1)
|
||||
rlwinm r0, r0, 3, 0x12, 0x1c
|
||||
lfsx f29, r4, r0
|
||||
|
||||
lbl_802E4A08:
|
||||
lwz r4, 0xc0(r31)
|
||||
fneg f31, f30
|
||||
lfs f0, lbl_8051CE38@sda21(r2)
|
||||
addi r3, r1, 0x24
|
||||
lfs f2, 0x3d4(r4)
|
||||
addi r4, r1, 0x14
|
||||
lfs f1, lbl_8051CE3C@sda21(r2)
|
||||
fmuls f5, f0, f2
|
||||
lfs f3, 0x194(r31)
|
||||
lfs f0, 0x18c(r31)
|
||||
fmuls f4, f1, f2
|
||||
lfs f1, 0x190(r31)
|
||||
lfs f2, lbl_8051CDCC@sda21(r2)
|
||||
fmadds f3, f30, f5, f3
|
||||
stfs f4, 0x20(r1)
|
||||
fmadds f1, f2, f5, f1
|
||||
fmadds f0, f29, f5, f0
|
||||
stfs f3, 0x1c(r1)
|
||||
stfs f0, 0x14(r1)
|
||||
stfs f1, 0x18(r1)
|
||||
bl __ct__Q24Game15CellIteratorArgFRQ23Sys6Sphere
|
||||
li r0, 1
|
||||
addi r3, r1, 0x44
|
||||
stb r0, 0x40(r1)
|
||||
addi r4, r1, 0x24
|
||||
bl __ct__Q24Game12CellIteratorFRQ24Game15CellIteratorArg
|
||||
addi r3, r1, 0x44
|
||||
bl first__Q24Game12CellIteratorFv
|
||||
b lbl_802E4BC0
|
||||
|
||||
lbl_802E4A7C:
|
||||
addi r3, r1, 0x44
|
||||
bl __ml__Q24Game12CellIteratorFv
|
||||
lwz r12, 0(r3)
|
||||
mr r30, r3
|
||||
lwz r12, 0xa8(r12)
|
||||
mtctr r12
|
||||
bctrl
|
||||
clrlwi. r0, r3, 0x18
|
||||
beq lbl_802E4BB8
|
||||
mr r3, r30
|
||||
lwz r12, 0(r30)
|
||||
lwz r12, 0x1c(r12)
|
||||
mtctr r12
|
||||
bctrl
|
||||
clrlwi. r0, r3, 0x18
|
||||
mr r29, r3
|
||||
bne lbl_802E4AFC
|
||||
mr r3, r30
|
||||
lwz r12, 0(r30)
|
||||
lwz r12, 0x18(r12)
|
||||
mtctr r12
|
||||
bctrl
|
||||
clrlwi. r0, r3, 0x18
|
||||
beq lbl_802E4AFC
|
||||
mr r3, r30
|
||||
lwz r12, 0(r30)
|
||||
lwz r12, 0x1c0(r12)
|
||||
mtctr r12
|
||||
bctrl
|
||||
clrlwi. r0, r3, 0x18
|
||||
beq lbl_802E4AFC
|
||||
li r29, 1
|
||||
|
||||
lbl_802E4AFC:
|
||||
clrlwi. r0, r29, 0x18
|
||||
beq lbl_802E4BB8
|
||||
mr r4, r30
|
||||
addi r3, r1, 8
|
||||
lwz r12, 0(r30)
|
||||
lwz r12, 8(r12)
|
||||
mtctr r12
|
||||
bctrl
|
||||
lfs f3, 0xc(r1)
|
||||
lfs f0, 0x190(r31)
|
||||
lfs f2, 8(r1)
|
||||
lfs f1, 0x18c(r31)
|
||||
fsubs f3, f3, f0
|
||||
lfs f0, lbl_8051CDCC@sda21(r2)
|
||||
lfs f4, 0x10(r1)
|
||||
fsubs f2, f2, f1
|
||||
lfs f1, 0x194(r31)
|
||||
fcmpo cr0, f3, f0
|
||||
lwz r3, 0xc0(r31)
|
||||
fsubs f4, f4, f1
|
||||
ble lbl_802E4B58
|
||||
fmr f1, f3
|
||||
b lbl_802E4B5C
|
||||
|
||||
lbl_802E4B58:
|
||||
fneg f1, f3
|
||||
|
||||
lbl_802E4B5C:
|
||||
lfs f0, 0x3fc(r3)
|
||||
fcmpo cr0, f1, f0
|
||||
bge lbl_802E4BB8
|
||||
lfs f1, lbl_8051CDCC@sda21(r2)
|
||||
fmuls f3, f1, f3
|
||||
fmadds f0, f31, f2, f3
|
||||
fmadds f0, f29, f4, f0
|
||||
fcmpo cr0, f0, f1
|
||||
ble lbl_802E4B84
|
||||
b lbl_802E4B88
|
||||
|
||||
lbl_802E4B84:
|
||||
fneg f0, f0
|
||||
|
||||
lbl_802E4B88:
|
||||
lfs f1, lbl_8051CE40@sda21(r2)
|
||||
fcmpo cr0, f0, f1
|
||||
bge lbl_802E4BB8
|
||||
fmadds f0, f29, f2, f3
|
||||
fmadds f2, f30, f4, f0
|
||||
fcmpo cr0, f2, f1
|
||||
ble lbl_802E4BB8
|
||||
lfs f0, 0x3d4(r3)
|
||||
fcmpo cr0, f2, f0
|
||||
bge lbl_802E4BB8
|
||||
li r3, 1
|
||||
b lbl_802E4BD4
|
||||
|
||||
lbl_802E4BB8:
|
||||
addi r3, r1, 0x44
|
||||
bl next__Q24Game12CellIteratorFv
|
||||
|
||||
lbl_802E4BC0:
|
||||
addi r3, r1, 0x44
|
||||
bl isDone__Q24Game12CellIteratorFv
|
||||
clrlwi. r0, r3, 0x18
|
||||
beq lbl_802E4A7C
|
||||
li r3, 0
|
||||
|
||||
lbl_802E4BD4:
|
||||
psq_l f31, 232(r1), 0, qr0
|
||||
lfd f31, 0xe0(r1)
|
||||
psq_l f30, 216(r1), 0, qr0
|
||||
lfd f30, 0xd0(r1)
|
||||
psq_l f29, 200(r1), 0, qr0
|
||||
lfd f29, 0xc0(r1)
|
||||
lwz r31, 0xbc(r1)
|
||||
lwz r30, 0xb8(r1)
|
||||
lwz r0, 0xf4(r1)
|
||||
lwz r29, 0xb4(r1)
|
||||
mtlr r0
|
||||
addi r1, r1, 0xf0
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -196,7 +196,7 @@ NISHIMURA_FILES:=\
|
||||
$(BUILD_DIR)/asm/plugProjectNishimuraU/KabutoState.o\
|
||||
$(BUILD_DIR)/src/plugProjectNishimuraU/KabutoAnimator.o\
|
||||
$(BUILD_DIR)/src/plugProjectNishimuraU/KabutoMgr.o\
|
||||
$(BUILD_DIR)/asm/plugProjectNishimuraU/Kabuto.o\
|
||||
$(BUILD_DIR)/src/plugProjectNishimuraU/Kabuto.o\
|
||||
$(BUILD_DIR)/asm/plugProjectNishimuraU/KumaKochappyState.o\
|
||||
$(BUILD_DIR)/src/plugProjectNishimuraU/KumaKochappyAnimator.o\
|
||||
$(BUILD_DIR)/src/plugProjectNishimuraU/KumaKochappyMgr.o\
|
||||
|
Loading…
x
Reference in New Issue
Block a user