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More jigumoState progress
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@ -142,7 +142,7 @@
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/bomb.cpp">bomb.cpp</a> | 12903 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/tamagoMushiMgr.cpp">tamagoMushiMgr.cpp</a> | 13197 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/panModokiState.cpp">panModokiState.cpp</a> | 26323 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/hurryUp2D.cpp">hurryUp2D.cpp</a> | 27085 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/scrollList.cpp">scrollList.cpp</a> | 41187 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/jigumoState.cpp">jigumoState.cpp</a> | 60824 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/scrollList.cpp">scrollList.cpp</a> | 41187 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/jigumoState.cpp">jigumoState.cpp</a> | 41911 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/miulin.cpp">miulin.cpp</a> | 61717 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/tamagoMushi.cpp">tamagoMushi.cpp</a> | 72662 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/dayEndCount.cpp">dayEndCount.cpp</a> | 74917 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/tyre.cpp">tyre.cpp</a> | 83627 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/kingChappy.cpp">kingChappy.cpp</a> | 86610 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectMorimuraU/shijimiChou.cpp">shijimiChou.cpp</a> | 99187 |
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@ -42,9 +42,36 @@ enum StateID {
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};
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struct ConditionHeightCheckPiki : public Condition<Piki> {
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virtual bool satisfy(Piki*); // _08 (weak)
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virtual bool satisfy(Piki* piki) // _08 (weak)
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{
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if (!piki->isStickTo()) {
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bool check = false;
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Creature* jigumo = mCreature;
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if (piki->isPikmin() && piki->mSticker != jigumo && !piki->isStickToMouth()) {
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check = true;
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}
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if (check) {
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Vector3f pikiPos = piki->getPosition();
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if (pikiPos.y > mMaxHeight) {
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return false;
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}
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if (pikiPos.y < mMinHeight) {
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return false;
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}
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return true;
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}
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}
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return false;
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}
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// _00 VTBL
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Creature* mCreature; // _04
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f32 mMinHeight; // _08
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f32 mMaxHeight; // _0C
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};
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struct Obj : public EnemyBase {
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@ -62,7 +89,7 @@ struct Obj : public EnemyBase {
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virtual void collisionCallback(CollEvent& event); // _EC
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virtual void getShadowParam(ShadowParam& settings); // _134
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virtual bool needShadow(); // _138
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virtual Vector3f getGoalPos(); // _198 (weak)
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virtual Vector3f getGoalPos() { return mGoalPosition; } // _198 (weak)
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virtual ~Obj() { } // _1BC (weak)
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virtual void birth(Vector3f&, f32); // _1C0
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virtual void setInitialSetting(EnemyInitialParamBase*); // _1C4 (weak)
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@ -90,7 +117,7 @@ struct Obj : public EnemyBase {
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virtual void setFSM(FSM*); // _2F8 (weak)
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//////////////// VTABLE END
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void getGoalDist();
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f32 getGoalDist();
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void walkFunc();
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void calcBaseTrMatrix();
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void revisionAnimPos(f32);
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@ -122,7 +149,9 @@ struct Obj : public EnemyBase {
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u8 _2F0[0x20]; // _2F0, unknown
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Quat _310; // _310
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Quat _320; // _320
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u8 _330[0x30]; // _330, unknown
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u8 _330[0x14]; // _330, unknown
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f32 _344; // _344
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u8 _348[0x18]; // _348, unknown
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u16 _360; // _360
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Vector3f _364; // _364
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efx::TJgmAttack* mEfxAttack; // _370
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@ -291,7 +320,8 @@ struct StateAttack : public State {
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// _00 = VTBL
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// _00-_10 = EnemyFSMState
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u32 _10; // _10, unknown
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u8 _10; // _10
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u8 _11; // _11
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};
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struct StateCarry : public State {
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@ -353,7 +383,7 @@ struct StateMiss : public State {
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// _00 = VTBL
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// _00-_10 = EnemyFSMState
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u32 _10; // _10, unknown
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u8 _10; // _10
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};
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struct StateReturn : public State {
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@ -376,7 +406,8 @@ struct StateSAttack : public State {
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// _00 = VTBL
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// _00-_10 = EnemyFSMState
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u32 _10; // _10, unknown
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u8 _10; // _10
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u8 _11; // _11
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};
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struct StateSearch : public State {
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