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Link demoSection.cpp
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Load Diff
@ -226,11 +226,11 @@
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/captionMgr.cpp">captionMgr.cpp</a> | 10382 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/gameflow.cpp">gameflow.cpp</a> | 11288 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/commonSaveData.cpp">commonSaveData.cpp</a> | 11360 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/loadResource.cpp">loadResource.cpp</a> | 11781 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/heapStatus.cpp">heapStatus.cpp</a> | 12405 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/dvdThread.cpp">dvdThread.cpp</a> | 12535 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/P2DScreen.cpp">P2DScreen.cpp</a> | 13017 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/demoSection.cpp">demoSection.cpp</a> | 13022 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/modelEffect.cpp">modelEffect.cpp</a> | 13177 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/JSTObjectSpecialActor.cpp">JSTObjectSpecialActor.cpp</a> | 13400 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/messageObj.cpp">messageObj.cpp</a> | 16076 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/light.cpp">light.cpp</a> | 17491 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/wipe.cpp">wipe.cpp</a> | 17645 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/screenObj.cpp">screenObj.cpp</a> | 17826 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/pikmin2AramMgr.cpp">pikmin2AramMgr.cpp</a> | 18340 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/JSTObjectCamera.cpp">JSTObjectCamera.cpp</a> | 18682 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/P2DScreen.cpp">P2DScreen.cpp</a> | 13017 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/modelEffect.cpp">modelEffect.cpp</a> | 13177 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/JSTObjectSpecialActor.cpp">JSTObjectSpecialActor.cpp</a> | 13400 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/messageObj.cpp">messageObj.cpp</a> | 16076 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/light.cpp">light.cpp</a> | 17491 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/wipe.cpp">wipe.cpp</a> | 17645 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/screenObj.cpp">screenObj.cpp</a> | 17826 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/pikmin2AramMgr.cpp">pikmin2AramMgr.cpp</a> | 18340 |
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| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/JSTObjectCamera.cpp">JSTObjectCamera.cpp</a> | 18682 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/sysGCU/JSTObjectParticleActor.cpp">JSTObjectParticleActor.cpp</a> | 21679 |
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### <section id="utilityU">utilityU</section>
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| File | Size (bytes) | File | Size (bytes) |
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|
@ -13,13 +13,16 @@ enum EDrawInitMode {};
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namespace Demo {
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struct HIORootNode : public Game::HIORootNode {
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HIORootNode()
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: Game::HIORootNode(nullptr)
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HIORootNode(Section* section)
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: Game::HIORootNode(section)
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{
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m_name = "THPセクション";
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m_name = "THPセクション";
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}
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virtual ~HIORootNode() { } // _08 (weak)
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// _00 = VTBL
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// _00-_1C = Game::HIORootNode
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};
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// Size: 0x1B0
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@ -29,7 +32,7 @@ struct Section : public Game::BaseHIOSection {
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virtual ~Section(); // _08
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virtual void init(); // _18
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virtual void doExit(); // _24
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virtual bool forceReset(); // _2C (weak)
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virtual bool forceReset() { return false; } // _2C (weak)
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virtual void doLoadingStart(); // _34
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virtual bool doLoading(); // _38
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virtual bool doUpdate(); // _3C
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@ -18,39 +18,40 @@ public:
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static JUTProcBar* sManager;
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u8 _00[4];
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u32 _04;
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u32 _08;
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u32 _0C;
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u8 _10[8];
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u32 _18;
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u32 _1C;
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u32 _20;
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u8 _24[8];
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u32 _2C;
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u32 _30;
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u32 _34;
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u8 _38[8];
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u32 _40;
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u32 _44;
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u32 _48;
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u8 _4C[8];
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u32 _54;
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u32 _58;
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u32 _5C;
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u32 _60;
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CTime _64[8];
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u32 _108;
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u8 _10C;
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u32 _110;
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u32 _114;
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u32 _118;
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u32 _11C;
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u32 _120;
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u32 _124;
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u32 _128;
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u32 _12C;
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u8 _130;
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u8 _00[4]; // _00
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u32 _04; // _04
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u32 _08; // _08
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u32 _0C; // _0C
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u8 _10[8]; // _10
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u32 _18; // _18
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u32 _1C; // _1C
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u32 _20; // _20
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u8 _24[8]; // _24
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u32 _2C; // _2C
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u32 _30; // _30
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u32 _34; // _34
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u8 _38[8]; // _38
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u32 _40; // _40
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u32 _44; // _44
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u32 _48; // _48
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u8 _4C[8]; // _4C
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u32 _54; // _54
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u32 _58; // _58
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u32 _5C; // _5C
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u32 _60; // _60
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CTime _64[8]; // _64
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u32 _104; // _104
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u32 _108; // _108
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u8 _10C; // _10C
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u32 _110; // _110
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u32 _114; // _114
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u32 _118; // _118
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u32 _11C; // _11C
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u32 _120; // _120
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u32 _124; // _124
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u32 _128; // _128
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u32 _12C; // _12C
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u8 _130; // _130
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private:
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}; // 0x134 size
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@ -1151,7 +1151,7 @@ GC:=\
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$(BUILD_DIR)/asm/sysGCU/titleSection.o\
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$(BUILD_DIR)/asm/sysGCU/loadResource.o\
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$(BUILD_DIR)/src/sysGCU/rootMenuSection.o\
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$(BUILD_DIR)/asm/sysGCU/demoSection.o\
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$(BUILD_DIR)/src/sysGCU/demoSection.o\
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$(BUILD_DIR)/asm/sysGCU/THPAudioDecode.o\
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$(BUILD_DIR)/src/sysGCU/THPDraw.o\
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$(BUILD_DIR)/asm/sysGCU/THPPlayer.o\
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@ -10,132 +10,13 @@
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#include "JSystem/JUT/JUTProcBar.h"
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#include "JSystem/JUT/JUTTexture.h"
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const char* name = "demoSection";
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/*
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Generated from dpostproc
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.section .rodata # 0x804732E0 - 0x8049E220
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.global lbl_8049B3C0
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lbl_8049B3C0:
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.asciz "demoSection.cpp"
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.asciz "TitleSection::init"
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.skip 1
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.asciz "JMANewSinTable"
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.skip 1
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.4byte 0x54485083 # "THP?¿½Z?¿½N?¿½V?¿½?¿½?¿½?¿½"
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.4byte 0x5A834E83
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.4byte 0x56838783
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.4byte 0x93000000
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.asciz "frameBuffer"
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.global lbl_8049B410
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lbl_8049B410:
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.asciz "PSGame.h"
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.skip 3
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.global lbl_8049B41C
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lbl_8049B41C:
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.asciz "P2Assert"
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.skip 3
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.asciz "/user/yamashita/arc/demoMovieLogo_us.szs"
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.skip 3
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.asciz "/data/timg/pikmin2_logo.bti"
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.section .data, "wa" # 0x8049E220 - 0x804EFC20
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.global "sLogoLocate__Q24Demo25@unnamed@demoSection_cpp@"
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"sLogoLocate__Q24Demo25@unnamed@demoSection_cpp@":
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.4byte 0x0172000F
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.4byte 0x0172000F
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.4byte 0x0172000F
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.4byte 0x01720028
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.4byte 0x0172000F
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.4byte 0x0172000F
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.4byte 0x0172000F
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.4byte 0x01720028
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.global lbl_804ED348
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lbl_804ED348:
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.4byte 0x00000000
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.4byte 0xFFFFFFFF
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.4byte loadResource__Q24Demo7SectionFv
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.global "__vt__25Delegate<Q24Demo7Section>"
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"__vt__25Delegate<Q24Demo7Section>":
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.4byte 0
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.4byte 0
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.4byte "invoke__25Delegate<Q24Demo7Section>Fv"
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.global __vt__Q24Demo11HIORootNode
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__vt__Q24Demo11HIORootNode:
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.4byte 0
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.4byte 0
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.4byte __dt__Q24Demo11HIORootNodeFv
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.4byte getChildCount__5CNodeFv
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.global __vt__Q24Demo7Section
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__vt__Q24Demo7Section:
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.4byte 0
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.4byte 0
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.4byte __dt__Q24Demo7SectionFv
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.4byte run__7SectionFv
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.4byte update__7SectionFv
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.4byte draw__7SectionFR8Graphics
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.4byte init__Q24Demo7SectionFv
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.4byte drawInit__7SectionFR8Graphics
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.4byte drawInit__7SectionFR8GraphicsQ27Section13EDrawInitMode
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.4byte doExit__Q24Demo7SectionFv
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.4byte forceFinish__7SectionFv
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.4byte forceReset__Q24Demo7SectionFv
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.4byte getCurrentSection__7SectionFv
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.4byte doLoadingStart__Q24Demo7SectionFv
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.4byte doLoading__Q24Demo7SectionFv
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.4byte doUpdate__Q24Demo7SectionFv
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.4byte doDraw__Q24Demo7SectionFR8Graphics
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.4byte isFinishable__7SectionFv
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.4byte initHIO__Q24Game14BaseHIOSectionFPQ24Game11HIORootNode
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.4byte refreshHIO__Q24Game14BaseHIOSectionFv
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.section .sdata, "wa" # 0x80514680 - 0x80514D80
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.global "sMovieIndexTable__Q24Demo25@unnamed@demoSection_cpp@"
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"sMovieIndexTable__Q24Demo25@unnamed@demoSection_cpp@":
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.byte 0x05
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.byte 0x06
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.byte 0x07
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.byte 0x00
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.byte 0x08
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.byte 0x09
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.byte 0x0A
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.byte 0x00
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.global "sMovieIndex__Q24Demo25@unnamed@demoSection_cpp@"
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"sMovieIndex__Q24Demo25@unnamed@demoSection_cpp@":
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.byte 0xFF
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.byte 0x00
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.byte 0x00
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.byte 0x00
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.section .sdata2, "a" # 0x80516360 - 0x80520E40
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.global lbl_80520AB0
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lbl_80520AB0:
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.float 0.0
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.global lbl_80520AB4
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lbl_80520AB4:
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.float 0.5
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.global lbl_80520AB8
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lbl_80520AB8:
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.float 32768.0
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.global lbl_80520ABC
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lbl_80520ABC:
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.float 8.0
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.global lbl_80520AC0
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lbl_80520AC0:
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.4byte 0x43300000
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.4byte 0x80000000
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.global lbl_80520AC8
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lbl_80520AC8:
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.4byte 0x43300000
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||||
.4byte 0x00000000
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*/
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static void _Print(char* format, ...) { OSReport(format, __FILE__); }
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namespace Demo {
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namespace {
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static s8 sMovieIndex = -1;
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static u8 sMovieIndexTable[8] = { 5, 6, 7, 0, 8, 9, 10, 0 };
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static s8 sMovieIndex = -1;
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struct LogoLocation {
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u16 x;
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@ -178,20 +59,20 @@ void Section::init()
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sys->heapStatusStart("JMANewSinTable", nullptr);
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sys->heapStatusEnd("JMANewSinTable");
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HIORootNode* root = new HIORootNode;
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HIORootNode* root = new HIORootNode(this);
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initHIO(root);
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sys->heapStatusStart("frameBuffer", nullptr);
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setDisplay(JFWDisplay::createManager(nullptr, _1C, JUTXfb::DoubleBuffer, false), 1);
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setDisplay(JFWDisplay::createManager(nullptr, m_displayHeap, JUTXfb::DoubleBuffer, false), 1);
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sys->heapStatusEnd("frameBuffer");
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m_controller = new Controller(JUTGamePad::PORT_0);
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sys->setFrameRate(2);
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m_moviePlayer.init(_1C);
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m_moviePlayer.init(m_displayHeap);
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addGenNode(m_genNode);
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_30 = 0.5f;
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addGenNode(&m_moviePlayer);
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m_timeStep = 0.5f;
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// this struct appears messed up
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JUTProcBar::sManager->_10C = 0;
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@ -214,66 +95,6 @@ void Section::doDraw(Graphics& gfx)
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J2DPicture pic(m_logoTexture);
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LogoLocation& location = sLogoLocate[sMovieIndex];
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pic.draw(location.x, location.y, pic._020.f.x - pic._020.i.x, pic._020.f.y - pic._020.i.y, false, false, false);
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/*
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stwu r1, -0x190(r1)
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mflr r0
|
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stw r0, 0x194(r1)
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stw r31, 0x18c(r1)
|
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mr r31, r4
|
||||
stw r30, 0x188(r1)
|
||||
mr r30, r3
|
||||
addi r3, r30, 0xc0
|
||||
lwz r12, 0xc0(r30)
|
||||
lwz r12, 0x20(r12)
|
||||
mtctr r12
|
||||
bctrl
|
||||
addi r3, r31, 0xbc
|
||||
lwz r12, 0xbc(r31)
|
||||
lwz r12, 0x14(r12)
|
||||
mtctr r12
|
||||
bctrl
|
||||
lwz r4, 0x1ac(r30)
|
||||
addi r3, r1, 8
|
||||
bl __ct__10J2DPictureFP10JUTTexture
|
||||
lbz r4, "sMovieIndex__Q24Demo25@unnamed@demoSection_cpp@"@sda21(r13)
|
||||
lis r0, 0x4330
|
||||
lis r3, "sLogoLocate__Q24Demo25@unnamed@demoSection_cpp@"@ha
|
||||
stw r0, 0x170(r1)
|
||||
extsb r4, r4
|
||||
lfd f2, lbl_80520AC8@sda21(r2)
|
||||
slwi r4, r4, 2
|
||||
addi r3, r3, "sLogoLocate__Q24Demo25@unnamed@demoSection_cpp@"@l
|
||||
add r4, r3, r4
|
||||
stw r0, 0x178(r1)
|
||||
lhz r5, 0(r4)
|
||||
addi r3, r1, 8
|
||||
lhz r0, 2(r4)
|
||||
li r4, 0
|
||||
stw r5, 0x174(r1)
|
||||
li r5, 0
|
||||
lfs f5, 0x30(r1)
|
||||
li r6, 0
|
||||
stw r0, 0x17c(r1)
|
||||
lfd f1, 0x170(r1)
|
||||
lfd f0, 0x178(r1)
|
||||
lfs f3, 0x28(r1)
|
||||
fsubs f1, f1, f2
|
||||
lfs f4, 0x34(r1)
|
||||
fsubs f2, f0, f2
|
||||
lfs f0, 0x2c(r1)
|
||||
fsubs f3, f5, f3
|
||||
fsubs f4, f4, f0
|
||||
bl draw__10J2DPictureFffffbbb
|
||||
addi r3, r1, 8
|
||||
li r4, -1
|
||||
bl __dt__10J2DPictureFv
|
||||
lwz r0, 0x194(r1)
|
||||
lwz r31, 0x18c(r1)
|
||||
lwz r30, 0x188(r1)
|
||||
mtlr r0
|
||||
addi r1, r1, 0x190
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
@ -287,18 +108,18 @@ bool Section::doUpdate()
|
||||
|
||||
BaseHIOSection::doUpdate();
|
||||
if (m_moviePlayer.isFinishPlaying()) {
|
||||
m_active = 0;
|
||||
m_isMainActive = false;
|
||||
}
|
||||
|
||||
// closer but still weird
|
||||
if ((u8)(m_controller->m_padButton.m_buttonDown) && m_active) {
|
||||
// if any button is pressed
|
||||
if (m_controller->isButtonDown(~JUTGamePad::False) && m_isMainActive) {
|
||||
PSSystem::spSysIF->playSystemSe(PSSE_SY_MENU_CANCEL, 0);
|
||||
m_active = 0;
|
||||
m_isMainActive = false;
|
||||
}
|
||||
|
||||
m_moviePlayer.play();
|
||||
m_moviePlayer.update();
|
||||
return m_active;
|
||||
return m_isMainActive;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -312,64 +133,11 @@ void Section::doExit()
|
||||
PSSystem::checkSceneMgr(mgr);
|
||||
mgr->deleteCurrentScene();
|
||||
|
||||
// really dumb signed/unsigned jank here
|
||||
if ((s8)(++sMovieIndex) >= 8) {
|
||||
if ((s8)(++sMovieIndex) >= (u32)8) {
|
||||
sMovieIndex = 0;
|
||||
}
|
||||
|
||||
m_moviePlayer.stop();
|
||||
/*
|
||||
stwu r1, -0x10(r1)
|
||||
mflr r0
|
||||
stw r0, 0x14(r1)
|
||||
stw r31, 0xc(r1)
|
||||
stw r30, 8(r1)
|
||||
mr r30, r3
|
||||
lwz r0, spSceneMgr__8PSSystem@sda21(r13)
|
||||
cmplwi r0, 0
|
||||
bne lbl_8044D008
|
||||
lis r3, lbl_8049B410@ha
|
||||
lis r5, lbl_8049B41C@ha
|
||||
addi r3, r3, lbl_8049B410@l
|
||||
li r4, 0x1d3
|
||||
addi r5, r5, lbl_8049B41C@l
|
||||
crclr 6
|
||||
bl panic_f__12JUTExceptionFPCciPCce
|
||||
|
||||
lbl_8044D008:
|
||||
lwz r31, spSceneMgr__8PSSystem@sda21(r13)
|
||||
cmplwi r31, 0
|
||||
bne lbl_8044D030
|
||||
lis r3, lbl_8049B410@ha
|
||||
lis r5, lbl_8049B41C@ha
|
||||
addi r3, r3, lbl_8049B410@l
|
||||
li r4, 0x1dc
|
||||
addi r5, r5, lbl_8049B41C@l
|
||||
crclr 6
|
||||
bl panic_f__12JUTExceptionFPCciPCce
|
||||
|
||||
lbl_8044D030:
|
||||
mr r3, r31
|
||||
bl deleteCurrentScene__Q28PSSystem8SceneMgrFv
|
||||
lbz r3, "sMovieIndex__Q24Demo25@unnamed@demoSection_cpp@"@sda21(r13)
|
||||
addi r3, r3, 1
|
||||
extsb r0, r3
|
||||
stb r3, "sMovieIndex__Q24Demo25@unnamed@demoSection_cpp@"@sda21(r13)
|
||||
cmplwi r0, 8
|
||||
blt lbl_8044D058
|
||||
li r0, 0
|
||||
stb r0, "sMovieIndex__Q24Demo25@unnamed@demoSection_cpp@"@sda21(r13)
|
||||
|
||||
lbl_8044D058:
|
||||
addi r3, r30, 0xc0
|
||||
bl stop__Q24Game9THPPlayerFv
|
||||
lwz r0, 0x14(r1)
|
||||
lwz r31, 0xc(r1)
|
||||
lwz r30, 8(r1)
|
||||
mtlr r0
|
||||
addi r1, r1, 0x10
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
@ -406,139 +174,6 @@ void Section::loadResource()
|
||||
P2ASSERTLINE(433, timg);
|
||||
|
||||
m_logoTexture = new JUTTexture(timg);
|
||||
|
||||
/*
|
||||
stwu r1, -0x20(r1)
|
||||
mflr r0
|
||||
lis r4, lbl_8049B3C0@ha
|
||||
li r5, 0
|
||||
stw r0, 0x24(r1)
|
||||
li r6, 1
|
||||
stw r31, 0x1c(r1)
|
||||
addi r31, r4, lbl_8049B3C0@l
|
||||
li r4, 1
|
||||
stw r30, 0x18(r1)
|
||||
stw r29, 0x14(r1)
|
||||
mr r29, r3
|
||||
addi r3, r31, 0x68
|
||||
bl
|
||||
mount__10JKRArchiveFPCcQ210JKRArchive10EMountModeP7JKRHeapQ210JKRArchive15EMountDirection
|
||||
cmplwi r3, 0
|
||||
bne lbl_8044D1A8
|
||||
addi r3, r31, 0
|
||||
addi r5, r31, 0x5c
|
||||
li r4, 0x1ac
|
||||
crclr 6
|
||||
bl panic_f__12JUTExceptionFPCciPCce
|
||||
|
||||
lbl_8044D1A8:
|
||||
addi r3, r31, 0x94
|
||||
bl getGlbResource__13JKRFileLoaderFPCc
|
||||
or. r30, r3, r3
|
||||
bne lbl_8044D1CC
|
||||
addi r3, r31, 0
|
||||
addi r5, r31, 0x5c
|
||||
li r4, 0x1b1
|
||||
crclr 6
|
||||
bl panic_f__12JUTExceptionFPCciPCce
|
||||
|
||||
lbl_8044D1CC:
|
||||
li r3, 0x40
|
||||
bl __nw__FUl
|
||||
or. r31, r3, r3
|
||||
beq lbl_8044D1FC
|
||||
li r0, 0
|
||||
mr r4, r30
|
||||
stw r0, 0x28(r31)
|
||||
li r5, 0
|
||||
bl storeTIMG__10JUTTextureFPC7ResTIMGUc
|
||||
lbz r0, 0x3b(r31)
|
||||
rlwinm r0, r0, 0, 0x1e, 0x1e
|
||||
stb r0, 0x3b(r31)
|
||||
|
||||
lbl_8044D1FC:
|
||||
stw r31, 0x1ac(r29)
|
||||
lwz r0, 0x24(r1)
|
||||
lwz r31, 0x1c(r1)
|
||||
lwz r30, 0x18(r1)
|
||||
lwz r29, 0x14(r1)
|
||||
mtlr r0
|
||||
addi r1, r1, 0x20
|
||||
blr
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 8044D21C
|
||||
* Size: 000070
|
||||
*/
|
||||
// HIORootNode::~HIORootNode()
|
||||
// {
|
||||
/*
|
||||
stwu r1, -0x10(r1)
|
||||
mflr r0
|
||||
stw r0, 0x14(r1)
|
||||
stw r31, 0xc(r1)
|
||||
mr r31, r4
|
||||
stw r30, 8(r1)
|
||||
or. r30, r3, r3
|
||||
beq lbl_8044D270
|
||||
lis r4, __vt__Q24Demo11HIORootNode@ha
|
||||
addi r0, r4, __vt__Q24Demo11HIORootNode@l
|
||||
stw r0, 0(r30)
|
||||
beq lbl_8044D260
|
||||
lis r5, __vt__Q24Game11HIORootNode@ha
|
||||
li r4, 0
|
||||
addi r0, r5, __vt__Q24Game11HIORootNode@l
|
||||
stw r0, 0(r30)
|
||||
bl __dt__5CNodeFv
|
||||
|
||||
lbl_8044D260:
|
||||
extsh. r0, r31
|
||||
ble lbl_8044D270
|
||||
mr r3, r30
|
||||
bl __dl__FPv
|
||||
|
||||
lbl_8044D270:
|
||||
lwz r0, 0x14(r1)
|
||||
mr r3, r30
|
||||
lwz r31, 0xc(r1)
|
||||
lwz r30, 8(r1)
|
||||
mtlr r0
|
||||
addi r1, r1, 0x10
|
||||
blr
|
||||
*/
|
||||
// }
|
||||
|
||||
/*
|
||||
* --INFO--
|
||||
* Address: 8044D28C
|
||||
* Size: 000008
|
||||
*/
|
||||
bool Section::forceReset() { return false; }
|
||||
|
||||
/*
|
||||
* @generated
|
||||
* --INFO--
|
||||
* Address: 8044D294
|
||||
* Size: 000030
|
||||
*/
|
||||
// void Delegate<Section>::invoke()
|
||||
// {
|
||||
// /*
|
||||
// stwu r1, -0x10(r1)
|
||||
// mflr r0
|
||||
// mr r4, r3
|
||||
// stw r0, 0x14(r1)
|
||||
// addi r12, r4, 8
|
||||
// lwz r3, 4(r3)
|
||||
// bl __ptmf_scall
|
||||
// nop
|
||||
// lwz r0, 0x14(r1)
|
||||
// mtlr r0
|
||||
// addi r1, r1, 0x10
|
||||
// blr
|
||||
// */
|
||||
// }
|
||||
} // namespace Demo
|
@ -287,3 +287,5 @@ You have 1531 out of 10000 Pokos and 55 out of 201 treasures.",2022-12-29 17:53:
|
||||
You have 1538 out of 10000 Pokos and 55 out of 201 treasures.",2022-12-30 21:39:35.609735
|
||||
1543,718176,0.15436837109487847,55,196927,0.2762507434881659,"
|
||||
You have 1543 out of 10000 Pokos and 55 out of 201 treasures.",2022-12-31 13:52:42.701304
|
||||
1547,719980,0.15475613195218246,55,197283,0.2767501430864017,"
|
||||
You have 1547 out of 10000 Pokos and 55 out of 201 treasures.",2022-12-31 14:16:30.391356
|
||||
|
|
Loading…
Reference in New Issue
Block a user