TCamera and add context tool from @encounter

tools/decompctx.py path/to/file.cpp
This commit is contained in:
EpochFlame 2022-04-18 00:44:29 -04:00
parent 87c76405d9
commit a543941528
3 changed files with 107 additions and 111 deletions

39
include/JStage/TCamera.h Normal file
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#ifndef _JSTAGE_TCAMERA_H
#define _JSTAGE_TCAMERA_H
#include "JStage/TObject.h"
#include "Dolphin/vec.h"
namespace JStage {
typedef struct TECameraProjection;
typedef struct TECameraView;
struct TCamera : public TObject {
virtual void JSGFGetType() const; // _0C
virtual void JSGGetProjectionType() const; // _3C
virtual void JSGSetProjectionType(TECameraProjection); // _40
virtual void JSGGetProjectionNear() const; // _44
virtual void JSGSetProjectionNear(float); // _48
virtual void JSGGetProjectionFar() const; // _4C
virtual void JSGSetProjectionFar(float); // _50
virtual void JSGGetProjectionFovy() const; // _54
virtual void JSGSetProjectionFovy(float); // _58
virtual void JSGGetProjectionAspect() const; // _5C
virtual void JSGSetProjectionAspect(float); // _60
virtual void JSGGetProjectionField(float*) const; // _64
virtual void JSGSetProjectionField(const float*); // _68
virtual void JSGGetViewType() const; // _6C
virtual void JSGSetViewType(TECameraView); // _70
virtual void JSGGetViewPosition(Vec*) const; // _74
virtual void JSGSetViewPosition(const Vec&); // _78
virtual void JSGGetViewUpVector(Vec*) const; // _7C
virtual void JSGSetViewUpVector(const Vec&); // _80
virtual void JSGGetViewTargetPosition(Vec*) const; // _84
virtual void JSGSetViewTargetPosition(const Vec&); // _88
virtual void JSGGetViewRoll() const; // _8C
virtual void JSGSetViewRoll(float); // _90
// _00 VTBL
};
} // namespace JStage
#endif

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tools/decompctx.py Normal file
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#!/usr/bin/env python3
import argparse
import os
import re
script_dir = os.path.dirname(os.path.realpath(__file__))
root_dir = os.path.abspath(os.path.join(script_dir, ".."))
src_dir = os.path.join(root_dir, "src")
include_dir = os.path.join(root_dir, "include")
include_pattern = re.compile(r'^#include\s*[<"](.+?)[>"]$')
guard_pattern = re.compile(r'^#ifndef\s+(.*)$')
defines = set()
def import_h_file(in_file, r_path) -> str:
rel_path = os.path.join(root_dir, r_path, in_file)
inc_path = os.path.join(include_dir, in_file)
if os.path.exists(rel_path):
return import_c_file(rel_path)
elif os.path.exists(inc_path):
return import_c_file(inc_path)
else:
print("Failed to locate", in_file)
exit(1)
def import_c_file(in_file) -> str:
in_file = os.path.relpath(in_file, root_dir)
out_text = ''
with open(in_file) as file:
for idx, line in enumerate(file):
guard_match = guard_pattern.match(line.strip())
if idx == 0:
if guard_match:
if guard_match[1] in defines:
break
defines.add(guard_match[1])
print("Processing file", in_file)
include_match = include_pattern.match(line.strip())
if include_match:
out_text += f"/* \"{in_file}\" line {idx} \"{include_match[1]}\" */\n"
out_text += import_h_file(include_match[1], os.path.dirname(in_file))
out_text += f"/* end \"{include_match[1]}\" */\n"
else:
out_text += line
return out_text
def main():
parser = argparse.ArgumentParser(
description="""Create a context file which can be used for decomp.me"""
)
parser.add_argument(
"c_file",
help="""File from which to create context""",
)
args = parser.parse_args()
output = import_c_file(args.c_file)
with open(os.path.join(root_dir, "ctx.c"), "w", encoding="UTF-8") as f:
f.write(output)
if __name__ == "__main__":
main()

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#ifndef _JSTAGE_TCAMERA_H
#define _JSTAGE_TCAMERA_H
/*
__vt__Q26JStage7TCamera:
.4byte 0
.4byte 0
.4byte 0
.4byte JSGFGetType__Q26JStage7TCameraCFv
.4byte JSGGetName__Q26JStage7TObjectCFv
.4byte JSGUpdate__Q26JStage7TObjectFv
.4byte JSGGetFlag__Q26JStage7TObjectCFv
.4byte JSGSetFlag__Q26JStage7TObjectFUl
.4byte JSGGetData__Q26JStage7TObjectCFUlPvUl
.4byte JSGSetData__Q26JStage7TObjectFUlPCvUl
.4byte JSGGetParent__Q26JStage7TObjectCFPPQ26JStage7TObjectPUl
.4byte JSGSetParent__Q26JStage7TObjectFPQ26JStage7TObjectUl
.4byte JSGSetRelation__Q26JStage7TObjectFbPQ26JStage7TObjectUl
.4byte JSGFindNodeID__Q26JStage7TObjectCFPCc
.4byte JSGGetNodeTransformation__Q26JStage7TObjectCFUlPA4_f
.4byte JSGGetProjectionType__Q26JStage7TCameraCFv
.4byte JSGSetProjectionType__Q26JStage7TCameraFQ26JStage18TECameraProjection
.4byte JSGGetProjectionNear__Q26JStage7TCameraCFv
.4byte JSGSetProjectionNear__Q26JStage7TCameraFf
.4byte JSGGetProjectionFar__Q26JStage7TCameraCFv
.4byte JSGSetProjectionFar__Q26JStage7TCameraFf
.4byte JSGGetProjectionFovy__Q26JStage7TCameraCFv
.4byte JSGSetProjectionFovy__Q26JStage7TCameraFf
.4byte JSGGetProjectionAspect__Q26JStage7TCameraCFv
.4byte JSGSetProjectionAspect__Q26JStage7TCameraFf
.4byte JSGGetProjectionField__Q26JStage7TCameraCFPf
.4byte JSGSetProjectionField__Q26JStage7TCameraFPCf
.4byte JSGGetViewType__Q26JStage7TCameraCFv
.4byte JSGSetViewType__Q26JStage7TCameraFQ26JStage12TECameraView
.4byte JSGGetViewPosition__Q26JStage7TCameraCFP3Vec
.4byte JSGSetViewPosition__Q26JStage7TCameraFRC3Vec
.4byte JSGGetViewUpVector__Q26JStage7TCameraCFP3Vec
.4byte JSGSetViewUpVector__Q26JStage7TCameraFRC3Vec
.4byte JSGGetViewTargetPosition__Q26JStage7TCameraCFP3Vec
.4byte JSGSetViewTargetPosition__Q26JStage7TCameraFRC3Vec
.4byte JSGGetViewRoll__Q26JStage7TCameraCFv
.4byte JSGSetViewRoll__Q26JStage7TCameraFf
.4byte 0
*/
namespace JStage {
struct TObject {
virtual void _00() = 0; // _00
virtual void JSGFGetType() const; // _04
virtual void JSGGetName() const; // _08
virtual void JSGUpdate(); // _0C
virtual void JSGGetFlag() const; // _10
virtual void JSGSetFlag(unsigned long); // _14
virtual void JSGGetData(unsigned long, void*, unsigned long) const; // _18
virtual void JSGSetData(unsigned long, const void*, unsigned long); // _1C
virtual void JSGGetParent(TObject**, unsigned long*) const; // _20
virtual void JSGSetParent(TObject*, unsigned long); // _24
virtual void JSGSetRelation(bool, TObject*, unsigned long); // _28
virtual void JSGFindNodeID(const char*) const; // _2C
virtual void JSGGetNodeTransformation(unsigned long,
float (*)[4]) const; // _30
// _00 VTBL
};
} // namespace JStage
namespace JStage {
struct TCamera : public TObject {
virtual void _00() = 0; // _00
virtual void JSGFGetType() const; // _04
virtual void JSGGetName() const; // _08
virtual void JSGUpdate(); // _0C
virtual void JSGGetFlag() const; // _10
virtual void JSGSetFlag(unsigned long); // _14
virtual void JSGGetData(unsigned long, void*, unsigned long) const; // _18
virtual void JSGSetData(unsigned long, const void*, unsigned long); // _1C
virtual void JSGGetParent(TObject**, unsigned long*) const; // _20
virtual void JSGSetParent(TObject*, unsigned long); // _24
virtual void JSGSetRelation(bool, TObject*, unsigned long); // _28
virtual void JSGFindNodeID(const char*) const; // _2C
virtual void JSGGetNodeTransformation(unsigned long,
float (*)[4]) const; // _30
virtual void JSGGetProjectionType() const; // _34
virtual void JSGSetProjectionType(TECameraProjection); // _38
virtual void JSGGetProjectionNear() const; // _3C
virtual void JSGSetProjectionNear(float); // _40
virtual void JSGGetProjectionFar() const; // _44
virtual void JSGSetProjectionFar(float); // _48
virtual void JSGGetProjectionFovy() const; // _4C
virtual void JSGSetProjectionFovy(float); // _50
virtual void JSGGetProjectionAspect() const; // _54
virtual void JSGSetProjectionAspect(float); // _58
virtual void JSGGetProjectionField(float*) const; // _5C
virtual void JSGSetProjectionField(const float*); // _60
virtual void JSGGetViewType() const; // _64
virtual void JSGSetViewType(TECameraView); // _68
virtual void JSGGetViewPosition(Vec*) const; // _6C
virtual void JSGSetViewPosition(const Vec&); // _70
virtual void JSGGetViewUpVector(Vec*) const; // _74
virtual void JSGSetViewUpVector(const Vec&); // _78
virtual void JSGGetViewTargetPosition(Vec*) const; // _7C
virtual void JSGSetViewTargetPosition(const Vec&); // _80
virtual void JSGGetViewRoll() const; // _84
virtual void JSGSetViewRoll(float); // _88
virtual void _8C() = 0; // _8C
// _00 VTBL
};
} // namespace JStage
#endif