mirror of
https://github.com/projectPiki/pikmin2.git
synced 2024-11-27 07:10:42 +00:00
singleGS minor fixes
This commit is contained in:
parent
1a0635b615
commit
ddf3606072
@ -83,7 +83,7 @@
|
|||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiEnter.cpp">aiEnter.cpp</a> | 10813 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/naviWhistle.cpp">naviWhistle.cpp</a> | 11601 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiEnter.cpp">aiEnter.cpp</a> | 10813 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/naviWhistle.cpp">naviWhistle.cpp</a> | 11601 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemHoney.cpp">itemHoney.cpp</a> | 12289 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiBreakGate.cpp">aiBreakGate.cpp</a> | 13962 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemHoney.cpp">itemHoney.cpp</a> | 12289 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiBreakGate.cpp">aiBreakGate.cpp</a> | 13962 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/texCaster.cpp">texCaster.cpp</a> | 16071 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameCaveInfo.cpp">gameCaveInfo.cpp</a> | 16103 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/texCaster.cpp">texCaster.cpp</a> | 16071 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameCaveInfo.cpp">gameCaveInfo.cpp</a> | 16103 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/singleGS_CaveResult.cpp">singleGS_CaveResult.cpp</a> | 19670 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemCave.cpp">itemCave.cpp</a> | 20160 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/singleGS_CaveResult.cpp">singleGS_CaveResult.cpp</a> | 19624 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemCave.cpp">itemCave.cpp</a> | 20160 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/pathfinder.cpp">pathfinder.cpp</a> | 20316 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/dynCreature.cpp">dynCreature.cpp</a> | 21624 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/pathfinder.cpp">pathfinder.cpp</a> | 20316 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/dynCreature.cpp">dynCreature.cpp</a> | 21624 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameDynamics.cpp">gameDynamics.cpp</a> | 24672 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemPikihead.cpp">itemPikihead.cpp</a> | 26219 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameDynamics.cpp">gameDynamics.cpp</a> | 24672 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemPikihead.cpp">itemPikihead.cpp</a> | 26219 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameCPlate.cpp">gameCPlate.cpp</a> | 26452 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/vsCardMgr.cpp">vsCardMgr.cpp</a> | 30623 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameCPlate.cpp">gameCPlate.cpp</a> | 26452 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/vsCardMgr.cpp">vsCardMgr.cpp</a> | 30623 |
|
||||||
@ -93,7 +93,7 @@
|
|||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameGeneratorCache.cpp">gameGeneratorCache.cpp</a> | 40204 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/collinfo.cpp">collinfo.cpp</a> | 43410 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameGeneratorCache.cpp">gameGeneratorCache.cpp</a> | 40204 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/collinfo.cpp">collinfo.cpp</a> | 43410 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/mapMgr.cpp">mapMgr.cpp</a> | 43418 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/pikiMgr.cpp">pikiMgr.cpp</a> | 47880 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/mapMgr.cpp">mapMgr.cpp</a> | 43418 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/pikiMgr.cpp">pikiMgr.cpp</a> | 47880 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiFormation.cpp">aiFormation.cpp</a> | 52263 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/cellPyramid.cpp">cellPyramid.cpp</a> | 52507 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiFormation.cpp">aiFormation.cpp</a> | 52263 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/cellPyramid.cpp">cellPyramid.cpp</a> | 52507 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/navi_demoCheck.cpp">navi_demoCheck.cpp</a> | 57635 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/singleGS_CaveGame.cpp">singleGS_CaveGame.cpp</a> | 57674 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/singleGS_CaveGame.cpp">singleGS_CaveGame.cpp</a> | 52628 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/navi_demoCheck.cpp">navi_demoCheck.cpp</a> | 57635 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemWeed.cpp">itemWeed.cpp</a> | 62058 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/pelletState.cpp">pelletState.cpp</a> | 62915 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemWeed.cpp">itemWeed.cpp</a> | 62058 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/pelletState.cpp">pelletState.cpp</a> | 62915 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemUjamushi.cpp">itemUjamushi.cpp</a> | 63548 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/fakePiki.cpp">fakePiki.cpp</a> | 65612 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemUjamushi.cpp">itemUjamushi.cpp</a> | 63548 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/fakePiki.cpp">fakePiki.cpp</a> | 65612 |
|
||||||
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gamePlayData.cpp">gamePlayData.cpp</a> | 66045 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemPlant.cpp">itemPlant.cpp</a> | 73150 |
|
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gamePlayData.cpp">gamePlayData.cpp</a> | 66045 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemPlant.cpp">itemPlant.cpp</a> | 73150 |
|
||||||
|
@ -389,4 +389,10 @@ inline void PSMStartMainSeq()
|
|||||||
mgr->mScenes->mChild->startMainSeq();
|
mgr->mScenes->mChild->startMainSeq();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline void PSMDoFirstLoad()
|
||||||
|
{
|
||||||
|
PSSystem::SceneMgr* mgr = PSSystem::getSceneMgr();
|
||||||
|
mgr->doFirstLoad();
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -21,15 +21,30 @@ inline SceneMgr* getSceneMgr()
|
|||||||
|
|
||||||
inline void checkSceneMgr(SceneMgr* mgr) { P2ASSERTLINE(476, mgr); }
|
inline void checkSceneMgr(SceneMgr* mgr) { P2ASSERTLINE(476, mgr); }
|
||||||
|
|
||||||
inline SeqBase* getSeqData(SceneMgr* mgr, int id)
|
inline Scene* getChildScene(SceneMgr* mgr)
|
||||||
{
|
{
|
||||||
Scene* scene = mgr->mScenes->mChild;
|
Scene* scene = mgr->mScenes->mChild;
|
||||||
P2ASSERTLINE(485, scene);
|
P2ASSERTLINE(485, scene);
|
||||||
|
return scene;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline SeqBase* getSeqFromScene(Scene* scene, u32 id)
|
||||||
|
{
|
||||||
SeqBase* seq = scene->mSeqMgr.getSeq(id);
|
SeqBase* seq = scene->mSeqMgr.getSeq(id);
|
||||||
P2ASSERTLINE(487, seq);
|
P2ASSERTLINE(487, seq);
|
||||||
return seq;
|
return seq;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline SeqBase* getSeqData(SceneMgr* mgr, int id)
|
||||||
|
{
|
||||||
|
return getSeqFromScene(getChildScene(mgr), id);
|
||||||
|
// Scene* scene = mgr->mScenes->mChild;
|
||||||
|
// P2ASSERTLINE(485, scene);
|
||||||
|
// SeqBase* seq = scene->mSeqMgr.getSeq(id);
|
||||||
|
// P2ASSERTLINE(487, seq);
|
||||||
|
// return seq;
|
||||||
|
}
|
||||||
|
|
||||||
inline SeqBase* getSeqDataCheck(SceneMgr* mgr, int id)
|
inline SeqBase* getSeqDataCheck(SceneMgr* mgr, int id)
|
||||||
{
|
{
|
||||||
mgr->checkScene();
|
mgr->checkScene();
|
||||||
@ -46,13 +61,6 @@ inline PSGame::SeMgr* getSeMgrInstance()
|
|||||||
return static_cast<PSGame::SeMgr*>(SingletonBase<PSGame::SeMgr>::sInstance);
|
return static_cast<PSGame::SeMgr*>(SingletonBase<PSGame::SeMgr>::sInstance);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline SeqBase* getSeqFromScene(Scene* scene, u32 id)
|
|
||||||
{
|
|
||||||
SeqBase* seq = scene->mSeqMgr.getSeq(id);
|
|
||||||
P2ASSERTLINE(487, seq);
|
|
||||||
return seq;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline PSGame::SoundTable::SePerspInfo* getSoundCategoryInfo(PSGame::SoundTable::CategoryMgr* mgr, u8 id)
|
inline PSGame::SoundTable::SePerspInfo* getSoundCategoryInfo(PSGame::SoundTable::CategoryMgr* mgr, u8 id)
|
||||||
{
|
{
|
||||||
P2ASSERTLINE(93, mgr->mPerspInfo[id]);
|
P2ASSERTLINE(93, mgr->mPerspInfo[id]);
|
||||||
|
@ -118,6 +118,8 @@ struct System : public OSMutex {
|
|||||||
~System();
|
~System();
|
||||||
|
|
||||||
static _GXRenderModeObj* getRenderModeObj();
|
static _GXRenderModeObj* getRenderModeObj();
|
||||||
|
static int getRenderModeWidth() { return getRenderModeObj()->fbWidth; }
|
||||||
|
static int getRenderModeHeight() { return getRenderModeObj()->efbHeight; }
|
||||||
static int assert_fragmentation(char*);
|
static int assert_fragmentation(char*);
|
||||||
static void loadSoundResource();
|
static void loadSoundResource();
|
||||||
static void initialize();
|
static void initialize();
|
||||||
|
@ -54,10 +54,11 @@ void CaveState::init(SingleGameSection* game, StateArg* arg)
|
|||||||
game->setFixNearFar(true, 1.0f, 12800.0f);
|
game->setFixNearFar(true, 1.0f, 12800.0f);
|
||||||
|
|
||||||
// I assume this is meant to check if the 'active' navi is dead and if so, swap to the other navi
|
// I assume this is meant to check if the 'active' navi is dead and if so, swap to the other navi
|
||||||
// but good lord this is weird
|
// THIS CANNOT BE WHAT THE DEVS WROTE
|
||||||
int naviID = playData->mCaveSaveData.mActiveNaviID;
|
int naviID = playData->mCaveSaveData.mActiveNaviID;
|
||||||
u8* deadNaviID = &playData->mDeadNaviID;
|
u8* deadNaviID = &playData->mDeadNaviID;
|
||||||
if (((1 << naviID * 8) & deadNaviID[naviID]) != false) {
|
int shiftedID = naviID >> 3;
|
||||||
|
if (1 << (naviID - (shiftedID << 3)) & *(deadNaviID - shiftedID)) {
|
||||||
naviID = 1 - naviID;
|
naviID = 1 - naviID;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -98,212 +99,6 @@ void CaveState::init(SingleGameSection* game, StateArg* arg)
|
|||||||
} else {
|
} else {
|
||||||
game->mNeedTreasureCalc = false;
|
game->mNeedTreasureCalc = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
stwu r1, -0x70(r1)
|
|
||||||
mflr r0
|
|
||||||
stw r0, 0x74(r1)
|
|
||||||
li r0, 0
|
|
||||||
stw r31, 0x6c(r1)
|
|
||||||
mr r31, r4
|
|
||||||
stw r30, 0x68(r1)
|
|
||||||
mr r30, r3
|
|
||||||
stw r29, 0x64(r1)
|
|
||||||
stw r28, 0x60(r1)
|
|
||||||
stw r0, mSoundDeathCount__Q24Game8DeathMgr@sda21(r13)
|
|
||||||
lwz r3, moviePlayer__4Game@sda21(r13)
|
|
||||||
bl reset__Q24Game11MoviePlayerFv
|
|
||||||
li r0, 0
|
|
||||||
mr r3, r31
|
|
||||||
stb r0, 0x10(r30)
|
|
||||||
stb r0, 0x18(r30)
|
|
||||||
bl setupCaveGames__Q24Game17SingleGameSectionFv
|
|
||||||
li r0, 0
|
|
||||||
li r4, 1
|
|
||||||
stb r0, 0x194(r31)
|
|
||||||
lwz r3, sys@sda21(r13)
|
|
||||||
bl heapStatusDump__6SystemFb
|
|
||||||
lwz r4, gameSystem__4Game@sda21(r13)
|
|
||||||
li r0, 1
|
|
||||||
lfs f1, lbl_8051A000@sda21(r2)
|
|
||||||
mr r3, r31
|
|
||||||
lwz r6, 0x40(r4)
|
|
||||||
li r4, 1
|
|
||||||
lfs f2, lbl_8051A004@sda21(r2)
|
|
||||||
lwz r5, 0x240(r6)
|
|
||||||
ori r5, r5, 1
|
|
||||||
stw r5, 0x240(r6)
|
|
||||||
lwz r6, gameSystem__4Game@sda21(r13)
|
|
||||||
lbz r5, 0x3c(r6)
|
|
||||||
ori r5, r5, 0x20
|
|
||||||
stb r5, 0x3c(r6)
|
|
||||||
lwz r5, gGame2DMgr__6Screen@sda21(r13)
|
|
||||||
lwz r5, 0x18(r5)
|
|
||||||
stb r0, 0x91(r5)
|
|
||||||
lwz r5, gameSystem__4Game@sda21(r13)
|
|
||||||
stb r0, 0x48(r5)
|
|
||||||
bl setFixNearFar__Q24Game15BaseGameSectionFbff
|
|
||||||
lwz r3, playData__4Game@sda21(r13)
|
|
||||||
li r6, 1
|
|
||||||
lbz r4, 0x78(r3)
|
|
||||||
addi r0, r3, 0x20
|
|
||||||
srawi r3, r4, 3
|
|
||||||
slwi r5, r3, 3
|
|
||||||
subf r3, r3, r0
|
|
||||||
subf r5, r5, r4
|
|
||||||
lbz r0, 0(r3)
|
|
||||||
slw r3, r6, r5
|
|
||||||
and. r0, r3, r0
|
|
||||||
beq lbl_80217840
|
|
||||||
subfic r4, r4, 1
|
|
||||||
|
|
||||||
lbl_80217840:
|
|
||||||
mr r3, r31
|
|
||||||
bl setPlayerMode__Q24Game15BaseGameSectionFi
|
|
||||||
mr r3, r31
|
|
||||||
bl setCamController__Q24Game15BaseGameSectionFv
|
|
||||||
lwz r3, naviMgr__4Game@sda21(r13)
|
|
||||||
li r4, 0
|
|
||||||
lwz r12, 0(r3)
|
|
||||||
lwz r12, 0x24(r12)
|
|
||||||
mtctr r12
|
|
||||||
bctrl
|
|
||||||
mr r0, r3
|
|
||||||
lwz r3, naviMgr__4Game@sda21(r13)
|
|
||||||
mr r29, r0
|
|
||||||
li r4, 1
|
|
||||||
lwz r12, 0(r3)
|
|
||||||
lwz r12, 0x24(r12)
|
|
||||||
mtctr r12
|
|
||||||
bctrl
|
|
||||||
mr r0, r3
|
|
||||||
mr r3, r29
|
|
||||||
lwz r12, 0(r29)
|
|
||||||
mr r28, r0
|
|
||||||
lwz r12, 0xa8(r12)
|
|
||||||
mtctr r12
|
|
||||||
bctrl
|
|
||||||
clrlwi. r0, r3, 0x18
|
|
||||||
beq lbl_8021790C
|
|
||||||
mr r3, r28
|
|
||||||
lwz r12, 0(r28)
|
|
||||||
lwz r12, 0xa8(r12)
|
|
||||||
mtctr r12
|
|
||||||
bctrl
|
|
||||||
clrlwi. r0, r3, 0x18
|
|
||||||
beq lbl_8021790C
|
|
||||||
lis r4, __vt__Q24Game11Interaction@ha
|
|
||||||
lis r3, __vt__Q24Game11InteractFue@ha
|
|
||||||
addi r0, r4, __vt__Q24Game11Interaction@l
|
|
||||||
li r5, 0
|
|
||||||
stw r0, 0x18(r1)
|
|
||||||
addi r6, r3, __vt__Q24Game11InteractFue@l
|
|
||||||
li r0, 1
|
|
||||||
mr r3, r28
|
|
||||||
stw r29, 0x1c(r1)
|
|
||||||
addi r4, r1, 0x18
|
|
||||||
stw r6, 0x18(r1)
|
|
||||||
stb r5, 0x20(r1)
|
|
||||||
stb r0, 0x21(r1)
|
|
||||||
lwz r12, 0(r28)
|
|
||||||
lwz r12, 0x1a4(r12)
|
|
||||||
mtctr r12
|
|
||||||
bctrl
|
|
||||||
|
|
||||||
lbl_8021790C:
|
|
||||||
lwz r6, 0xc8(r31)
|
|
||||||
lis r3, lbl_8048244C@ha
|
|
||||||
li r0, 0
|
|
||||||
lfs f0, lbl_8051A008@sda21(r2)
|
|
||||||
addi r4, r3, lbl_8048244C@l
|
|
||||||
stw r0, 0x28(r1)
|
|
||||||
addi r29, r1, 0x3c
|
|
||||||
lwz r3, mapMgr__4Game@sda21(r13)
|
|
||||||
stw r4, 0x24(r1)
|
|
||||||
mr r4, r29
|
|
||||||
li r5, 0
|
|
||||||
stw r6, 0x30(r1)
|
|
||||||
stfs f0, 0x3c(r1)
|
|
||||||
stfs f0, 0x40(r1)
|
|
||||||
stfs f0, 0x44(r1)
|
|
||||||
stfs f0, 0x48(r1)
|
|
||||||
stw r0, 0x4c(r1)
|
|
||||||
stw r0, 0x34(r1)
|
|
||||||
stw r0, 0x2c(r1)
|
|
||||||
stw r0, 0x50(r1)
|
|
||||||
stw r0, 0x38(r1)
|
|
||||||
stw r0, 0x54(r1)
|
|
||||||
lwz r0, 0xcc(r31)
|
|
||||||
stw r0, 0x34(r1)
|
|
||||||
lwz r12, 4(r3)
|
|
||||||
lwz r12, 0x10(r12)
|
|
||||||
mtctr r12
|
|
||||||
bctrl
|
|
||||||
lwz r3, mgr__Q24Game9ItemOnyon@sda21(r13)
|
|
||||||
lwz r3, 0xac(r3)
|
|
||||||
cmplwi r3, 0
|
|
||||||
beq lbl_802179A0
|
|
||||||
lwz r12, 0(r3)
|
|
||||||
lwz r12, 0x64(r12)
|
|
||||||
mtctr r12
|
|
||||||
bctrl
|
|
||||||
stfs f1, 0x48(r1)
|
|
||||||
|
|
||||||
lbl_802179A0:
|
|
||||||
lwz r3, mapMgr__4Game@sda21(r13)
|
|
||||||
mr r4, r29
|
|
||||||
lwz r12, 4(r3)
|
|
||||||
lwz r12, 0x28(r12)
|
|
||||||
mtctr r12
|
|
||||||
bctrl
|
|
||||||
lwz r3, mapMgr__4Game@sda21(r13)
|
|
||||||
mr r4, r29
|
|
||||||
lwz r12, 4(r3)
|
|
||||||
lwz r12, 0x28(r12)
|
|
||||||
mtctr r12
|
|
||||||
bctrl
|
|
||||||
stfs f1, 0x40(r1)
|
|
||||||
addi r4, r1, 0x24
|
|
||||||
lwz r3, moviePlayer__4Game@sda21(r13)
|
|
||||||
bl play__Q24Game11MoviePlayerFRQ24Game12MoviePlayArg
|
|
||||||
lwz r3, gGame2DMgr__6Screen@sda21(r13)
|
|
||||||
bl startCount_Floor__Q26Screen9Game2DMgrFv
|
|
||||||
mr r3, r31
|
|
||||||
bl clearCaveMenus__Q24Game17SingleGameSectionFv
|
|
||||||
li r7, 0
|
|
||||||
lis r3, "zero__10Vector3<f>"@ha
|
|
||||||
stb r7, 0x11(r30)
|
|
||||||
addi r4, r3, "zero__10Vector3<f>"@l
|
|
||||||
lfs f1, lbl_8051A00C@sda21(r2)
|
|
||||||
addi r5, r1, 0xc
|
|
||||||
lwz r3, gameSystem__4Game@sda21(r13)
|
|
||||||
addi r6, r1, 8
|
|
||||||
lbz r0, 0x3c(r3)
|
|
||||||
rlwinm r0, r0, 0, 0x1f, 0x1d
|
|
||||||
stb r0, 0x3c(r3)
|
|
||||||
stb r7, 0x23d(r31)
|
|
||||||
lwz r3, mgr__5Radar@sda21(r13)
|
|
||||||
bl "calcNearestTreasure__Q25Radar3MgrFR10Vector3<f>fR10Vector3<f>Rf"
|
|
||||||
cmpwi r3, 0
|
|
||||||
bne lbl_80217A3C
|
|
||||||
li r0, 1
|
|
||||||
stb r0, 0x23e(r31)
|
|
||||||
b lbl_80217A44
|
|
||||||
|
|
||||||
lbl_80217A3C:
|
|
||||||
li r0, 0
|
|
||||||
stb r0, 0x23e(r31)
|
|
||||||
|
|
||||||
lbl_80217A44:
|
|
||||||
lwz r0, 0x74(r1)
|
|
||||||
lwz r31, 0x6c(r1)
|
|
||||||
lwz r30, 0x68(r1)
|
|
||||||
lwz r29, 0x64(r1)
|
|
||||||
lwz r28, 0x60(r1)
|
|
||||||
mtlr r0
|
|
||||||
addi r1, r1, 0x70
|
|
||||||
blr
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -615,9 +410,9 @@ void CaveState::onMovieCommand(SingleGameSection* game, int command)
|
|||||||
f32 zero = 0.0f;
|
f32 zero = 0.0f;
|
||||||
f32 calc = randFloat() * zero + 1.0f;
|
f32 calc = randFloat() * zero + 1.0f;
|
||||||
if (calc < 0.0f) {
|
if (calc < 0.0f) {
|
||||||
if (calc > 1.0f) {
|
calc = 0.0f;
|
||||||
calc = 1.0f;
|
} else if (calc > 1.0f) {
|
||||||
}
|
calc = 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
game->mDoTrackCarcass = true;
|
game->mDoTrackCarcass = true;
|
||||||
|
@ -88,10 +88,10 @@ void CaveResultState::loadResource()
|
|||||||
mResultTextures = new ResultTexMgr::Mgr;
|
mResultTextures = new ResultTexMgr::Mgr;
|
||||||
mResultTextures->create(arg);
|
mResultTextures->create(arg);
|
||||||
|
|
||||||
JUTTexture* texture = new JUTTexture(sys->getRenderModeObj()->fbWidth, sys->getRenderModeObj()->efbHeight, GX_TF_RGB565);
|
JUTTexture* texture = new JUTTexture(sys->getRenderModeWidth(), sys->getRenderModeHeight(), GX_TF_RGB565);
|
||||||
texture->mMinFilter = 0;
|
texture->mMinFilter = 0;
|
||||||
texture->mMagFilter = 0;
|
texture->mMagFilter = 0;
|
||||||
mSection->_168 = texture;
|
mSection->_168 = (JUTTexture*)texture;
|
||||||
|
|
||||||
createResultNodes();
|
createResultNodes();
|
||||||
|
|
||||||
@ -99,8 +99,8 @@ void CaveResultState::loadResource()
|
|||||||
sceneInfo.mSceneType = PSGame::SceneInfo::CAVE_RESULTS;
|
sceneInfo.mSceneType = PSGame::SceneInfo::CAVE_RESULTS;
|
||||||
sceneInfo.mCameras = 0;
|
sceneInfo.mCameras = 0;
|
||||||
PSMSetSceneInfo(sceneInfo);
|
PSMSetSceneInfo(sceneInfo);
|
||||||
PSMGetSceneMgr()->mScenes->getChildScene()->scene1stLoadSync();
|
PSSystem::getSceneMgr()->doFirstLoad();
|
||||||
PSMGetSceneMgrCheck()->getChildScene()->startMainSeq();
|
PSMGetChildScene()->startMainSeq();
|
||||||
|
|
||||||
/*
|
/*
|
||||||
stwu r1, -0x60(r1)
|
stwu r1, -0x60(r1)
|
||||||
|
Loading…
Reference in New Issue
Block a user