repair missing pik2 EOF newlines

This commit is contained in:
EpochFlame 2023-03-07 16:40:35 -05:00
parent c7596a2bd9
commit f8e0587d30
33 changed files with 34 additions and 34 deletions

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@ -100,7 +100,7 @@
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameDeathCount.cpp">gameDeathCount.cpp</a> | 12428 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gamePelletList.cpp">gamePelletList.cpp</a> | 12567 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/baseHIOSection.cpp">baseHIOSection.cpp</a> | 13008 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/cellIterator.cpp">cellIterator.cpp</a> | 13113 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiBreakGate.cpp">aiBreakGate.cpp</a> | 13918 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/flockMgr.cpp">flockMgr.cpp</a> | 13955 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemTreasure.cpp">itemTreasure.cpp</a> | 14277 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiBattle.cpp">aiBattle.cpp</a> | 15667 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/itemTreasure.cpp">itemTreasure.cpp</a> | 14277 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiBattle.cpp">aiBattle.cpp</a> | 15669 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/naviWhistle.cpp">naviWhistle.cpp</a> | 16680 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/creatureLOD.cpp">creatureLOD.cpp</a> | 18468 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/interactPiki.cpp">interactPiki.cpp</a> | 19240 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/texCaster.cpp">texCaster.cpp</a> | 20776 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiRescue.cpp">aiRescue.cpp</a> | 21024 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameResultTexMgr.cpp">gameResultTexMgr.cpp</a> | 21442 |
@ -113,7 +113,7 @@
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameDynamics.cpp">gameDynamics.cpp</a> | 34058 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiBore.cpp">aiBore.cpp</a> | 34883 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/baseGameSectionKantei.cpp">baseGameSectionKantei.cpp</a> | 35202 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gamePlayDataMemCard.cpp">gamePlayDataMemCard.cpp</a> | 36061 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiWeed.cpp">aiWeed.cpp</a> | 38056 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/collinfo.cpp">collinfo.cpp</a> | 42272 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiFormation.cpp">aiFormation.cpp</a> | 43346 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameCPlate.cpp">gameCPlate.cpp</a> | 43761 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/aiFormation.cpp">aiFormation.cpp</a> | 43348 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameCPlate.cpp">gameCPlate.cpp</a> | 43761 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameGeneratorCache.cpp">gameGeneratorCache.cpp</a> | 46523 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameCaveInfo.cpp">gameCaveInfo.cpp</a> | 49577 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/pelletCarcass.cpp">pelletCarcass.cpp</a> | 55314 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameGenerator.cpp">gameGenerator.cpp</a> | 55928 |
| <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/cellPyramid.cpp">cellPyramid.cpp</a> | 57895 | <a href="https://github.com/projectPiki/pikmin2/tree/main/src/plugProjectKandoU/gameSeaMgr.cpp">gameSeaMgr.cpp</a> | 60181 |

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@ -39,4 +39,4 @@ extern void GXSetTevIndRepeat(GXTevStageID stage);
};
#endif // ifdef __cplusplus
#endif
#endif

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@ -9,4 +9,4 @@ typedef void (*SICallback)(int chan, u32 sr, OSContext* context);
BOOL SITransfer(int, void*, int, void*, u32, SICallback, u32, u32);
u32 SIGetTypeAsync(u32 chanID, void*);
#endif
#endif

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@ -171,4 +171,4 @@ extern Mgr* mgr;
} // namespace ItemBigFountain
} // namespace Game
#endif
#endif

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@ -168,4 +168,4 @@ struct GenBridgeParm : public Game::GenItemParm {
s16 _04; // _04
};
#endif
#endif

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@ -142,4 +142,4 @@ struct GenCaveParm : public Game::GenItemParm {
Game::ItemCave::FogParm mFogParm; // _50
};
#endif
#endif

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@ -34,4 +34,4 @@ extern Mgr* mgr;
} // namespace ItemDengekiGate
} // namespace Game
#endif
#endif

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@ -177,4 +177,4 @@ struct GenDownFloorParm : public Game::GenItemParm {
ID32 mId; // _0C
};
#endif
#endif

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@ -171,4 +171,4 @@ struct GenGateParm : public Game::GenItemParm {
u16 mColor; // _08
};
#endif
#endif

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@ -198,4 +198,4 @@ extern Mgr* mgr;
} // namespace ItemPikihead
} // namespace Game
#endif
#endif

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@ -241,4 +241,4 @@ struct GenPlantParm : public Game::GenItemParm {
u16 mPlantType; // _04
};
#endif
#endif

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@ -160,4 +160,4 @@ extern Mgr* mgr;
} // namespace ItemRock
} // namespace Game
#endif
#endif

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@ -30,4 +30,4 @@ struct Footmarks {
} // namespace Game
#endif
#endif

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@ -6,4 +6,4 @@ inline u8 JSULoByte(u16 in) { return in & 0xff; }
inline u8 JSUHiByte(u16 in) { return in >> 8; }
#endif
#endif

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@ -23,4 +23,4 @@ struct VSFifo {
u8 _10[0xC]; // _10, unknown
};
#endif
#endif

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@ -211,4 +211,4 @@ struct SceneCaveResult : public ::Screen::SceneBase {
} // namespace Screen
} // namespace kh
#endif
#endif

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@ -133,4 +133,4 @@ inline void finalFloorRestartSound(SceneFinalFloor* scene)
} // namespace Screen
} // namespace kh
#endif
#endif

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@ -157,4 +157,4 @@ struct SceneFinalResult : public ::Screen::SceneBase {
} // namespace Screen
} // namespace kh
#endif
#endif

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@ -66,4 +66,4 @@ struct ScenePayDept : public ::Screen::SceneBase {
} // namespace Screen
} // namespace kh
#endif
#endif

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@ -104,4 +104,4 @@ struct SceneReadyGo : public ::Screen::SceneBase {
} // namespace Screen
} // namespace kh
#endif
#endif

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@ -174,4 +174,4 @@ struct SceneWinLoseReason : public ::Screen::SceneBase {
} // namespace Screen
} // namespace kh
#endif
#endif

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@ -267,4 +267,4 @@ Game::Navi* Brain::searchOrima()
return navi;
}
} // namespace PikiAI
} // namespace PikiAI

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@ -685,4 +685,4 @@ int ActBattle::execDamage()
return 1;
}
} // namespace PikiAI
} // namespace PikiAI

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@ -1987,4 +1987,4 @@ bool ActFormation::resumable() { return true; }
*/
u32 ActFormation::getNextAIType() { return mNextAIType; }
} // namespace PikiAI
} // namespace PikiAI

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@ -120,4 +120,4 @@ ModelEffect* OnyonSpotData::onCreate(ModelEffectCreateArg* arg)
return spot;
}
} // namespace efx
} // namespace efx

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@ -8473,4 +8473,4 @@ void __sinit_navi_cpp()
stfs f0, 0x8(r3)
blr
*/
}
}

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@ -7371,4 +7371,4 @@ void BlackMan::Obj::updateEfxHamon()
* Size: 000008
*/
bool BlackMan::Obj::bombCallBack(Creature* creature, Vector3f& vec, f32 f) { return false; }
} // namespace Game
} // namespace Game

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@ -196,4 +196,4 @@ void TSelectExplanationWindow::closeWindow()
mState = SelWinState_Closing;
}
} // namespace Morimura
} // namespace Morimura

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@ -103,4 +103,4 @@ void BloGroup::draw(J2DPerspGraph* graf)
}
} // namespace Screen
} // namespace og
} // namespace og

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@ -328,4 +328,4 @@ void ObjCave::doUpdateFadeoutFinish() { }
ObjCave::StaticValues ObjCave::msVal;
} // namespace newScreen
} // namespace og
} // namespace og

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@ -22,4 +22,4 @@ static void fakeTestObjFunc(ObjBase* base, SceneBase* newOwner, SetSceneArg& arg
base->setOwner(newOwner);
delete base;
}
} // namespace Screen
} // namespace Screen

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@ -87,4 +87,4 @@ SysShape::Model* Mgr::createModel()
return model;
}
} // namespace KochappyBase
} // namespace Game
} // namespace Game

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@ -144,4 +144,4 @@ void AnimMgr::registerSoundViewer(PSGame::SoundCreatureMgr* scm)
}
}
} // namespace SysShape
} // namespace SysShape