cleanup and formatting

This commit is contained in:
EpochFlame 2022-05-12 16:09:19 -04:00
parent 32480da1bb
commit fc02e45a63
6 changed files with 110 additions and 219 deletions

View File

@ -1,14 +1,11 @@
.include "macros.inc"
.section .rodata # 0x804732E0 - 0x8049E220
.balign 8
.global lbl_80482138
lbl_80482138:
.asciz "aiTeki.cpp"
.skip 1
.global lbl_80482144
.balign 4
lbl_80482144:
.asciz "P2Assert"
.skip 3
.section .data, "wa" # 0x8049E220 - 0x804EFC20
.balign 8
@ -33,52 +30,38 @@ __vt__Q26PikiAI7ActTeki:
.4byte 0
.4byte 0
.4byte "@72@4@onKeyEvent__Q26PikiAI7ActTekiFRCQ28SysShape8KeyEvent"
.4byte 0
.section .sdata2, "a" # 0x80516360 - 0x80520E40
.balign 8
.global lbl_80519F68
lbl_80519F68:
.4byte 0x54656B69
.4byte 0x00000000
.global lbl_80519F70
.asciz "Teki"
.balign 4
lbl_80519F70:
.4byte 0x00000000
.global lbl_80519F74
.float 0.0
lbl_80519F74:
.4byte 0x46480000
.global lbl_80519F78
.float 12800.0
lbl_80519F78:
.4byte 0x42C80000
.global lbl_80519F7C
.float 100.0
lbl_80519F7C:
.float 1.0
.global lbl_80519F80
lbl_80519F80:
.4byte 0x47000000
.global lbl_80519F84
.float 32768.0
lbl_80519F84:
.float 0.5
.global lbl_80519F88
.balign 8
lbl_80519F88:
.4byte 0x43300000
.4byte 0x80000000
.global lbl_80519F90
lbl_80519F90:
.4byte 0x42480000
.global lbl_80519F94
.float 50.0
lbl_80519F94:
.4byte 0x41200000
.global lbl_80519F98
.float 10.0
lbl_80519F98:
.float 0.3
.global lbl_80519F9C
lbl_80519F9C:
.float 0.1
.global lbl_80519FA0
lbl_80519FA0:
.4byte 0xBDCCCCCD
.4byte 0x00000000
.float -0.1
.section .text, "ax" # 0x800056C0 - 0x80472F00
.global __ct__Q26PikiAI7ActTekiFPQ24Game4Piki
@ -946,12 +929,12 @@ onKeyEvent__Q26PikiAI7ActTekiFRCQ28SysShape8KeyEvent:
/* 8021358C 002104CC 4E 80 00 20 */ blr
.global getNextAIType__Q26PikiAI7ActTekiFv
getNextAIType__Q26PikiAI7ActTekiFv:
getNextAIType__Q26PikiAI7ActTekiFv: # weak function
/* 80213590 002104D0 38 60 00 01 */ li r3, 1
/* 80213594 002104D4 4E 80 00 20 */ blr
.global "@72@4@onKeyEvent__Q26PikiAI7ActTekiFRCQ28SysShape8KeyEvent"
"@72@4@onKeyEvent__Q26PikiAI7ActTekiFRCQ28SysShape8KeyEvent":
"@72@4@onKeyEvent__Q26PikiAI7ActTekiFRCQ28SysShape8KeyEvent": # weak function (thunk?)
/* 80213598 002104D8 39 60 00 04 */ li r11, 4
/* 8021359C 002104DC 7D 63 58 2E */ lwzx r11, r3, r11
/* 802135A0 002104E0 7C 63 5A 14 */ add r3, r3, r11

View File

@ -5,64 +5,39 @@ lbl_constructor:
.section .rodata # 0x804732E0 - 0x8049E220
.balign 8
.global lbl_8047FA28
lbl_8047FA28:
.4byte 0x696E766F
.4byte 0x6B654149
.4byte 0x2D660000
.global lbl_8047FA34
.asciz "invokeAI-f"
.balign 4
lbl_8047FA34:
.4byte 0x70696B69
.4byte 0x41492E63
.4byte 0x70700000
.global lbl_8047FA40
.asciz "pikiAI.cpp"
.balign 4
lbl_8047FA40:
.asciz "P2Assert"
.skip 3
.global lbl_8047FA4C
.balign 4
lbl_8047FA4C:
.4byte 0x41637442
.4byte 0x72696467
.4byte 0x65417267
.4byte 0x00000000
.global lbl_8047FA5C
.asciz "ActBridgeArg"
.balign 4
lbl_8047FA5C:
.4byte 0x41637442
.4byte 0x7265616B
.4byte 0x526F636B
.4byte 0x41726700
.global lbl_8047FA6C
.asciz "ActBreakRockArg"
.balign 4
lbl_8047FA6C:
.4byte 0x41637442
.4byte 0x7265616B
.4byte 0x47617465
.4byte 0x41726700
.global lbl_8047FA7C
.asciz "ActBreakGateArg"
.balign 4
lbl_8047FA7C:
.4byte 0x41637454
.4byte 0x72616E73
.4byte 0x706F7274
.4byte 0x41726700
.global lbl_8047FA8C
.asciz "ActTransportArg"
.balign 4
lbl_8047FA8C:
.4byte 0x41637441
.4byte 0x74746163
.4byte 0x6B417267
.4byte 0x00000000
.global lbl_8047FA9C
.asciz "ActAttackArg"
.balign 4
lbl_8047FA9C:
.4byte 0x41637457
.4byte 0x65656441
.4byte 0x72670000
.asciz "ActWeedArg"
.section .data, "wa" # 0x8049E220 - 0x804EFC20
.balign 8
.global lbl_804B5A00
lbl_804B5A00:
.4byte 0x00000000
.4byte 0x00000000
.4byte 0x00000000
.global lbl_804B5A0C
govNAN___Q24Game5P2JST:
.float 0.0
.float 0.0
.float 0.0
lbl_804B5A0C:
.4byte lbl_801B3A04
.4byte lbl_801B3A54
@ -112,52 +87,40 @@ __vt__Q26PikiAI10ActWeedArg:
.4byte "next__26Iterator<Q24Game8ItemGate>Fv"
.4byte "isDone__26Iterator<Q24Game8ItemGate>Fv"
.4byte "__ml__26Iterator<Q24Game8ItemGate>Fv"
.4byte 0
.section .sdata, "wa" # 0x80514680 - 0x80514D80
.balign 8
.global sGraspSituationOptimise__Q24Game4Piki
sGraspSituationOptimise__Q24Game4Piki:
.4byte 0x01000000
.byte 1
.section .sbss # 0x80514D80 - 0x80516360
.balign 8
.global lbl_80515A58
lbl_80515A58:
gu32NAN___Q24Game5P2JST:
.skip 0x4
.global lbl_80515A5C
lbl_80515A5C:
gfNAN___Q24Game5P2JST:
.skip 0x4
.section .sdata2, "a" # 0x80516360 - 0x80520E40
.balign 8
.global lbl_80519348
lbl_80519348:
.4byte 0x43C80000
.global lbl_8051934C
.float 400.0
lbl_8051934C:
.4byte 0x43960000
.global lbl_80519350
.float 300.0
lbl_80519350:
.4byte 0x428C0000
.global lbl_80519354
.float 70.0
lbl_80519354:
.4byte 0x430C0000
.global lbl_80519358
.float 140.0
lbl_80519358:
.4byte 0x43000000
.global lbl_8051935C
.float 128.0
lbl_8051935C:
.4byte 0x00000000
.global lbl_80519360
.float 0.0
lbl_80519360:
.4byte 0x41F00000
.global lbl_80519364
.float 30.0
lbl_80519364:
.4byte 0x42C80000
.global lbl_80519368
.float 100.0
lbl_80519368:
.4byte 0x3E4CCCCD
.float 0.2
.section .text, "ax" # 0x800056C0 - 0x80472F00
.global graspSituation_Fast__Q24Game4PikiFPPQ24Game8Creature
@ -3584,7 +3547,6 @@ lbl_801B3978:
/* 801B3990 001B08D0 7C 04 00 2E */ lwzx r0, r4, r0
/* 801B3994 001B08D4 7C 09 03 A6 */ mtctr r0
/* 801B3998 001B08D8 4E 80 04 20 */ bctr
.global lbl_801B399C
lbl_801B399C:
/* 801B399C 001B08DC 81 83 00 00 */ lwz r12, 0(r3)
/* 801B39A0 001B08E0 81 8C 00 18 */ lwz r12, 0x18(r12)
@ -3613,7 +3575,6 @@ lbl_801B39D0:
/* 801B39F8 001B0938 80 7E 02 94 */ lwz r3, 0x294(r30)
/* 801B39FC 001B093C 4B FE 35 99 */ bl start__Q26PikiAI5BrainFiPQ26PikiAI9ActionArg
/* 801B3A00 001B0940 48 00 01 EC */ b lbl_801B3BEC
.global lbl_801B3A04
lbl_801B3A04:
/* 801B3A04 001B0944 3C 60 80 4B */ lis r3, __vt__Q26PikiAI9ActionArg@ha
/* 801B3A08 001B0948 3C 80 80 4B */ lis r4, __vt__Q26PikiAI15ActTransportArg@ha
@ -3636,7 +3597,6 @@ lbl_801B3A04:
lbl_801B3A4C:
/* 801B3A4C 001B098C 38 60 00 01 */ li r3, 1
/* 801B3A50 001B0990 48 00 01 9C */ b lbl_801B3BEC
.global lbl_801B3A54
lbl_801B3A54:
/* 801B3A54 001B0994 3C A0 80 4B */ lis r5, __vt__Q26PikiAI9ActionArg@ha
/* 801B3A58 001B0998 3C 80 80 4B */ lis r4, __vt__Q26PikiAI12ActAttackArg@ha
@ -3652,7 +3612,6 @@ lbl_801B3A54:
/* 801B3A80 001B09C0 80 7E 02 94 */ lwz r3, 0x294(r30)
/* 801B3A84 001B09C4 4B FE 35 11 */ bl start__Q26PikiAI5BrainFiPQ26PikiAI9ActionArg
/* 801B3A88 001B09C8 48 00 01 64 */ b lbl_801B3BEC
.global lbl_801B3A8C
lbl_801B3A8C:
/* 801B3A8C 001B09CC 3C A0 80 4B */ lis r5, __vt__Q26PikiAI9ActionArg@ha
/* 801B3A90 001B09D0 3C 80 80 4B */ lis r4, __vt__Q26PikiAI17CreatureActionArg@ha
@ -3666,7 +3625,6 @@ lbl_801B3A8C:
/* 801B3AB0 001B09F0 80 7E 02 94 */ lwz r3, 0x294(r30)
/* 801B3AB4 001B09F4 4B FE 34 E1 */ bl start__Q26PikiAI5BrainFiPQ26PikiAI9ActionArg
/* 801B3AB8 001B09F8 48 00 01 34 */ b lbl_801B3BEC
.global lbl_801B3ABC
lbl_801B3ABC:
/* 801B3ABC 001B09FC 3C A0 80 4B */ lis r5, __vt__Q26PikiAI9ActionArg@ha
/* 801B3AC0 001B0A00 3C 80 80 4B */ lis r4, __vt__Q26PikiAI15ActBreakGateArg@ha
@ -3680,7 +3638,6 @@ lbl_801B3ABC:
/* 801B3AE0 001B0A20 80 7E 02 94 */ lwz r3, 0x294(r30)
/* 801B3AE4 001B0A24 4B FE 34 B1 */ bl start__Q26PikiAI5BrainFiPQ26PikiAI9ActionArg
/* 801B3AE8 001B0A28 48 00 01 04 */ b lbl_801B3BEC
.global lbl_801B3AEC
lbl_801B3AEC:
/* 801B3AEC 001B0A2C 81 83 00 00 */ lwz r12, 0(r3)
/* 801B3AF0 001B0A30 7C 7F 1B 78 */ mr r31, r3
@ -3710,7 +3667,6 @@ lbl_801B3AEC:
lbl_801B3B50:
/* 801B3B50 001B0A90 38 60 00 01 */ li r3, 1
/* 801B3B54 001B0A94 48 00 00 98 */ b lbl_801B3BEC
.global lbl_801B3B58
lbl_801B3B58:
/* 801B3B58 001B0A98 3C A0 80 4B */ lis r5, __vt__Q26PikiAI9ActionArg@ha
/* 801B3B5C 001B0A9C 3C 80 80 4B */ lis r4, __vt__Q26PikiAI15ActBreakRockArg@ha
@ -3724,7 +3680,6 @@ lbl_801B3B58:
/* 801B3B7C 001B0ABC 80 7E 02 94 */ lwz r3, 0x294(r30)
/* 801B3B80 001B0AC0 4B FE 34 15 */ bl start__Q26PikiAI5BrainFiPQ26PikiAI9ActionArg
/* 801B3B84 001B0AC4 48 00 00 68 */ b lbl_801B3BEC
.global lbl_801B3B88
lbl_801B3B88:
/* 801B3B88 001B0AC8 3C A0 80 4B */ lis r5, __vt__Q26PikiAI9ActionArg@ha
/* 801B3B8C 001B0ACC 3C 80 80 4B */ lis r4, __vt__Q26PikiAI10ActCropArg@ha
@ -3738,7 +3693,6 @@ lbl_801B3B88:
/* 801B3BAC 001B0AEC 80 7E 02 94 */ lwz r3, 0x294(r30)
/* 801B3BB0 001B0AF0 4B FE 33 E5 */ bl start__Q26PikiAI5BrainFiPQ26PikiAI9ActionArg
/* 801B3BB4 001B0AF4 48 00 00 38 */ b lbl_801B3BEC
.global lbl_801B3BB8
lbl_801B3BB8:
/* 801B3BB8 001B0AF8 3C A0 80 4B */ lis r5, __vt__Q26PikiAI9ActionArg@ha
/* 801B3BBC 001B0AFC 3C 80 80 4B */ lis r4, __vt__Q26PikiAI10ActWeedArg@ha
@ -3752,7 +3706,6 @@ lbl_801B3BB8:
/* 801B3BDC 001B0B1C 80 7E 02 94 */ lwz r3, 0x294(r30)
/* 801B3BE0 001B0B20 4B FE 33 B5 */ bl start__Q26PikiAI5BrainFiPQ26PikiAI9ActionArg
/* 801B3BE4 001B0B24 48 00 00 08 */ b lbl_801B3BEC
.global lbl_801B3BE8
lbl_801B3BE8:
/* 801B3BE8 001B0B28 38 60 00 00 */ li r3, 0
lbl_801B3BEC:
@ -3822,7 +3775,7 @@ getName__Q26PikiAI15ActBreakGateArgFv:
/* 801B3CA4 001B0BE4 4E 80 00 20 */ blr
.global getName__Q26PikiAI15ActTransportArgFv
getName__Q26PikiAI15ActTransportArgFv:
getName__Q26PikiAI15ActTransportArgFv: # weak function
/* 801B3CA8 001B0BE8 3C 60 80 48 */ lis r3, lbl_8047FA7C@ha
/* 801B3CAC 001B0BEC 38 63 FA 7C */ addi r3, r3, lbl_8047FA7C@l
/* 801B3CB0 001B0BF0 4E 80 00 20 */ blr
@ -3982,15 +3935,14 @@ lbl_801B3EB0:
/* 801B3EBC 001B0DFC 38 21 00 10 */ addi r1, r1, 0x10
/* 801B3EC0 001B0E00 4E 80 00 20 */ blr
.global __sinit_pikiAI_cpp
__sinit_pikiAI_cpp:
__sinit_pikiAI_cpp: # static initializer
/* 801B3EC4 001B0E04 3C 80 80 51 */ lis r4, __float_nan@ha
/* 801B3EC8 001B0E08 38 00 FF FF */ li r0, -1
/* 801B3ECC 001B0E0C C0 04 48 B0 */ lfs f0, __float_nan@l(r4)
/* 801B3ED0 001B0E10 3C 60 80 4B */ lis r3, lbl_804B5A00@ha
/* 801B3ED4 001B0E14 90 0D 93 D8 */ stw r0, lbl_80515A58@sda21(r13)
/* 801B3ED8 001B0E18 D4 03 5A 00 */ stfsu f0, lbl_804B5A00@l(r3)
/* 801B3EDC 001B0E1C D0 0D 93 DC */ stfs f0, lbl_80515A5C@sda21(r13)
/* 801B3ED0 001B0E10 3C 60 80 4B */ lis r3, govNAN___Q24Game5P2JST@ha
/* 801B3ED4 001B0E14 90 0D 93 D8 */ stw r0, gu32NAN___Q24Game5P2JST@sda21(r13)
/* 801B3ED8 001B0E18 D4 03 5A 00 */ stfsu f0, govNAN___Q24Game5P2JST@l(r3)
/* 801B3EDC 001B0E1C D0 0D 93 DC */ stfs f0, gfNAN___Q24Game5P2JST@sda21(r13)
/* 801B3EE0 001B0E20 D0 03 00 04 */ stfs f0, 4(r3)
/* 801B3EE4 001B0E24 D0 03 00 08 */ stfs f0, 8(r3)
/* 801B3EE8 001B0E28 4E 80 00 20 */ blr

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@ -223,6 +223,7 @@ lbl_80520034:
.float 240.0
.section .sbss2, "", @nobits # 0x80520E40 - 0x80520ED8
.balign 8
lbl_80520EC0:
.skip 0x8

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@ -210,80 +210,61 @@ __vt__Q34Game10LeafChappy3Obj:
.4byte "@764@12@viewStartCarryMotion__Q24Game9EnemyBaseFv"
.4byte "@764@12@viewOnPelletKilled__Q24Game9EnemyBaseFv"
.4byte "viewEntryShape__Q24Game10PelletViewFR7MatrixfR10Vector3<f>"
.4byte 0
.section .sdata2, "a" # 0x80516360 - 0x80520E40
.balign 8
.global lbl_8051C5F8
lbl_8051C5F8:
.4byte 0x00000000
.global lbl_8051C5FC
.float 0.0
lbl_8051C5FC:
.4byte 0x40200000
.global lbl_8051C600
.float 2.5
.balign 8
lbl_8051C600:
.4byte 0x43300000
.4byte 0x80000000
.global lbl_8051C608
.balign 4
lbl_8051C608:
.4byte 0x61676F00
.global lbl_8051C60C
.asciz "ago"
.balign 4
lbl_8051C60C:
.4byte 0x40E00000
.global lbl_8051C610
.float 7.0
lbl_8051C610:
.4byte 0x40A00000
.global lbl_8051C614
.float 5.0
lbl_8051C614:
.float 1.0
.global lbl_8051C618
lbl_8051C618:
.4byte 0x42480000
.global lbl_8051C61C
.float 50.0
lbl_8051C61C:
.4byte 0x41F00000
.global lbl_8051C620
.float 30.0
lbl_8051C620:
.4byte 0x41480000
.global lbl_8051C624
.float 12.5
.balign 4
lbl_8051C624:
.4byte 0x6B616D75
.4byte 0x31000000
.global lbl_8051C62C
.asciz "kamu1"
.balign 4
lbl_8051C62C:
.4byte 0x6B616D75
.4byte 0x32000000
.global lbl_8051C634
.asciz "kamu2"
.balign 4
lbl_8051C634:
.4byte 0x6B616D75
.4byte 0x33000000
.global lbl_8051C63C
.asciz "kamu3"
.balign 4
lbl_8051C63C:
.4byte 0x6173694C
.4byte 0x00000000
.global lbl_8051C644
.asciz "asiL"
.balign 4
lbl_8051C644:
.4byte 0x61736952
.4byte 0x00000000
.global lbl_8051C64C
lbl_8051C64C:
.4byte 0x40490FDB
.global lbl_8051C650
.asciz "asiR"
.balign 4
lbl_8051C64C: # pi
.float 3.1415927
lbl_8051C650:
.4byte 0x43A2F983
.global lbl_8051C654
.float 325.9493
lbl_8051C654:
.4byte 0xC3A2F983
.global lbl_8051C658
.float -325.9493
lbl_8051C658:
.4byte 0x418C0000
.global lbl_8051C65C
.float 17.5
lbl_8051C65C:
.4byte 0x3ECCCCCD
.global lbl_8051C660
.float 0.4
lbl_8051C660:
.4byte 0x3F0CCCCD
.4byte 0x00000000
.float 0.55
.section .text, "ax" # 0x800056C0 - 0x80472F00
.global __ct__Q34Game10LeafChappy3ObjFv
@ -764,29 +745,29 @@ lbl_802C629C:
/* 802C62BC 002C31FC 4E 80 00 20 */ blr
.global getDownSmokeScale__Q34Game10LeafChappy3ObjFv
getDownSmokeScale__Q34Game10LeafChappy3ObjFv:
getDownSmokeScale__Q34Game10LeafChappy3ObjFv: # weak function
/* 802C62C0 002C3200 C0 22 E3 00 */ lfs f1, lbl_8051C660@sda21(r2)
/* 802C62C4 002C3204 4E 80 00 20 */ blr
.global getEnemyTypeID__Q34Game10LeafChappy3ObjFv
getEnemyTypeID__Q34Game10LeafChappy3ObjFv:
getEnemyTypeID__Q34Game10LeafChappy3ObjFv: # weak function
/* 802C62C8 002C3208 38 60 00 43 */ li r3, 0x43
/* 802C62CC 002C320C 4E 80 00 20 */ blr
.global createChappyRelation__Q34Game10LeafChappy3ObjFv
createChappyRelation__Q34Game10LeafChappy3ObjFv:
createChappyRelation__Q34Game10LeafChappy3ObjFv: # weak function
/* 802C62D0 002C3210 4E 80 00 20 */ blr
.global resetChappyRelation__Q34Game10LeafChappy3ObjFv
resetChappyRelation__Q34Game10LeafChappy3ObjFv:
resetChappyRelation__Q34Game10LeafChappy3ObjFv: # weak function
/* 802C62D4 002C3214 4E 80 00 20 */ blr
.global getChappyRelation__Q34Game10LeafChappy3ObjFv
getChappyRelation__Q34Game10LeafChappy3ObjFv:
getChappyRelation__Q34Game10LeafChappy3ObjFv: # weak function
/* 802C62D8 002C3218 38 60 00 00 */ li r3, 0
/* 802C62DC 002C321C 4E 80 00 20 */ blr
.global getFootmarks__Q34Game10LeafChappy3ObjFv
getFootmarks__Q34Game10LeafChappy3ObjFv:
getFootmarks__Q34Game10LeafChappy3ObjFv: # weak function
/* 802C62E0 002C3220 80 63 02 F8 */ lwz r3, 0x2f8(r3)
/* 802C62E4 002C3224 4E 80 00 20 */ blr

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@ -120,86 +120,60 @@ init$4054: # local object
.section .sdata2, "a" # 0x80516360 - 0x80520E40
.balign 8
.global lbl_8051E008
lbl_8051E008:
.4byte 0x00000000
.global lbl_8051E00C
.float 0.0
lbl_8051E00C:
.float 1.0
.global lbl_8051E010
lbl_8051E010:
.4byte 0xC1200000
.global lbl_8051E014
.float -10.0
lbl_8051E014:
.float 0.5
.global lbl_8051E018
lbl_8051E018:
.4byte 0x40400000
.global lbl_8051E01C
.float 3.0
lbl_8051E01C:
.4byte 0x42C80000
.global lbl_8051E020
.float 100.0
lbl_8051E020:
.4byte 0x47000000
.global lbl_8051E024
.float 32768.0
lbl_8051E024:
.4byte 0x40A00000
.global lbl_8051E028
.float 5.0
lbl_8051E028:
.4byte 0x43480000
.4byte 0x00000000
.global lbl_8051E030
.float 200.0
.balign 8
lbl_8051E030:
.4byte 0x43300000
.4byte 0x80000000
.global lbl_8051E038
.balign 8
lbl_8051E038:
.4byte 0x43300000
.4byte 0x00000000
.global lbl_8051E040
lbl_8051E040:
.4byte 0xBE99999A
.global lbl_8051E044
.float -0.3
lbl_8051E044:
.4byte 0x3DF5C28F
.global lbl_8051E048
.float 0.12
lbl_8051E048:
.4byte 0x40E00000
.global lbl_8051E04C
.float 7.0
lbl_8051E04C:
.4byte 0x3FC00000
.global lbl_8051E050
.float 1.5
lbl_8051E050:
.4byte 0x3D8F5C29
.global lbl_8051E054
.float 0.07
lbl_8051E054:
.4byte 0x3E4CCCCD
.global lbl_8051E058
lbl_8051E058:
.4byte 0x40C90FDB
.global lbl_8051E05C
.float 0.2
lbl_8051E058: # tau
.float 6.2831855
lbl_8051E05C:
.4byte 0x3E000000
.global lbl_8051E060
.float 0.125
lbl_8051E060:
.float 0.25
.global lbl_8051E064
lbl_8051E064:
.float 0.1
.global lbl_8051E068
lbl_8051E068:
.4byte 0x42480000
.global lbl_8051E06C
.float 50.0
lbl_8051E06C:
.4byte 0x3ECCCCCD
.float 0.4
.section .sbss2, "", @nobits # 0x80520E40 - 0x80520ED8
.global lbl_80520EB8
lbl_80520EB8:
.skip 0x2
.global lbl_80520EBA
lbl_80520EBA:
.skip 0x6
.skip 0x3
.section .text, "ax" # 0x800056C0 - 0x80472F00
.global __dt__Q25P2JME8AnalyzerFv
@ -242,7 +216,7 @@ do_character__Q32og9newScreen20TitleMessageAnalyzerFi:
/* 8032EAD0 0032BA10 54 86 06 3E */ clrlwi r6, r4, 0x18
/* 8032EAD4 0032BA14 38 E0 00 00 */ li r7, 0
/* 8032EAD8 0032BA18 A0 A2 2B 58 */ lhz r5, lbl_80520EB8@sda21(r2)
/* 8032EADC 0032BA1C 88 02 2B 5A */ lbz r0, lbl_80520EBA@sda21(r2)
/* 8032EADC 0032BA1C 88 02 2B 5A */ lbz r0, (lbl_80520EB8+2)@sda21(r2)
/* 8032EAE0 0032BA20 B0 A1 00 08 */ sth r5, 8(r1)
/* 8032EAE4 0032BA24 98 01 00 0A */ stb r0, 0xa(r1)
/* 8032EAE8 0032BA28 40 82 00 18 */ bne lbl_8032EB00

View File

@ -165,7 +165,7 @@ void JUTConsole::clear()
field_0x3c = 0;
for (int i = 0; i < field_0x24; i++) {
setLineAttr(i,0);
setLineAttr(i, 0);
}
mBuf[0] = 0xFF;
mBuf[1] = 0;