Commit Graph

29 Commits

Author SHA1 Message Date
PikHacker
a26abd9e30 lots of sysGCU cleanup 2024-09-01 23:43:46 -04:00
HeartPiece
96ee673d5d Scaffold rest of cellPyramid.cpp 2024-01-23 01:52:46 +11:00
intns
22434fa135 Start trying ogFuriko 2024-01-13 03:17:55 +00:00
intns
a5a347e45f captionMessage linked (needs data tweaks) 2024-01-13 02:29:52 +00:00
Thaddeus Crews
5a7b2e84bd
Consolidate math.h files into one (#195) 2023-12-22 20:51:48 -05:00
Thaddeus Crews
b758d29d33
Enforce types.h typedefs (#193) 2023-12-21 21:30:38 -05:00
PikHacker
b72a0bd7e2 attempt rest of worldmap 2023-10-29 22:55:27 -04:00
EpochFlame
bf4406afb9 ebiCardEReader progress
for loop ftw
2023-09-25 17:42:05 -04:00
HeartPiece
419143e3a9 Link ebiGeometry.cpp
Co-Authored-By: roeming <25447777+roeming@users.noreply.github.com>
2023-09-20 01:31:12 +10:00
HeartPiece
da626db383 Second ebisawa walkthrough 2023-09-20 01:18:10 +10:00
HeartPiece
873ce021bb Start ebisawa walkthrough 2023-09-19 17:04:09 +10:00
HeartPiece
6e66f58656 Squash merge vsCardMgr progress
Co-Authored-By: Drought-Ender <87912640+Drought-Ender@users.noreply.github.com>
2023-03-06 13:29:47 +11:00
HeartPiece
d685b61280 Squashed commit of the following:
commit 67dd535770f3fad9773e4736d0509ae8ebf0817b
Author: HeartPiece <deancsouthwood@gmail.com>
Date:   Sat Feb 18 13:45:43 2023 +1100

    Link ebiP2TitleChappy.cpp

commit fec37c31835d7095d6653a8ee2cabafc824bd474
Author: AdolescentSeagull <AdolescentSeagull@outlook.com>
Date:   Fri Feb 17 18:53:07 2023 +0000

    base updateEnemyReaction_ implementation made

commit aa0fd9879274fa4f2af4f22df6779a781951e7d9
Author: AdolescentSeagull <AdolescentSeagull@outlook.com>
Date:   Tue Feb 14 22:44:42 2023 +0000

    More progress on ebiP2TitlePikmin's updateSmoothWalk_ (frsqrte galore)

commit fc30c81a5d15ff601d891d055e785ccd90708034
Author: EpochFlame <82550703+EpochFlame@users.noreply.github.com>
Date:   Mon Feb 13 22:22:05 2023 -0500

    ebi title progress

    greatly cleaned and matched dirty WIP title stuff. keep up the good work, seagull!

commit d7dd5769a46761ce843414dd6b614b0c43a6d687
Author: AdolescentSeagull <AdolescentSeagull@outlook.com>
Date:   Tue Feb 14 00:41:22 2023 +0000

    More WIP changes to ebiP2TitlePikmin

commit e977f903370023503736ebb0e20b190e2cdeb835
Author: AdolescentSeagull <AdolescentSeagull@outlook.com>
Date:   Sun Feb 12 23:47:25 2023 +0000

    More progress on TPikmin

commit 6e504ea28ddf1cdeafb989de877fd6b15027e853
Author: AdolescentSeagull <AdolescentSeagull@outlook.com>
Date:   Sat Feb 11 12:29:47 2023 +0000

    fixed extrwi issue in Chappy update

commit bd78cc2433c8f2ee4110268f597b715728e8ae20
Author: AdolescentSeagull <AdolescentSeagull@outlook.com>
Date:   Sat Feb 11 12:06:08 2023 +0000

    TChappy update completed and making a start on TPikmin
2023-02-18 13:46:23 +11:00
Drought-Ender
63404aa9e2
BaseGameSection progress (#153)
* Update and init stuff

* baseGameSection work

* fix baseGameSection mess

* Repair baseGameSection vars + format

---------

Co-authored-by: HeartPiece <deancsouthwood@gmail.com>
2023-02-09 16:07:45 +11:00
HeartPiece
8b4e030f9d Link ebiP2TitleKogane.cpp
beetle unlocked

Co-Authored-By: AdolescentSeagull <124252898+AdolescentSeagull@users.noreply.github.com>
Co-Authored-By: EpochFlame <82550703+EpochFlame@users.noreply.github.com>
2023-02-07 09:25:01 +11:00
EpochFlame
199a683d9c ebiP2TitleKogane cleanup 2023-02-06 11:51:32 -05:00
CtrlFootPrint
6f3da25ca8 Made a start on ebiP2TitleKogane 2023-02-06 09:20:04 -05:00
EpochFlame
f1286ed1e1
Ebi screens (#131)
* ebi TMemoryCard

* Patch up some ebiScreenMemoryCard

* some ebi ScreenMemoryCard and ScreenOmake

* Fix a little bit of ebiScreenMemoryCard

ebisawa makes me tired

* system.cpp relatively done

* reset.cpp

* movieConfig.cpp almost good

* demoSection.cpp almost good

* commonSaveData.cpp nearly done

* Link reset.cpp

* Fix up some of system.cpp

* captionMgr.cpp

* ebiP2TitleChappy somewhat done

* efxEnemyGeneral.cpp closeish

* Almost match ebiP2TitleChappy.cpp

* Fix most of efxEnemyGeneral.cpp

* efxEnemyBoss.cpp

* baby.cpp 99% done

* demon.cpp

* back to 🆗

Co-authored-by: PikHacker <evangrune@gmail.com>
Co-authored-by: HeartPiece <deancsouthwood@gmail.com>
2022-12-29 18:04:33 -05:00
intns
f2dd434a72 Pikhacker cleanup #1 2022-12-13 14:42:42 +00:00
HeartPiece
904f43d285
More Ogawa progress (#128)
* ogCallbackPicture, ogCallbackMessage, ogObjSave

* ogCopyPane and ogCounterSlot

* Link ogObjSave + ogCallBack_Message + other fixes

* ogDopingScreen 99% done

* Link ogDopingScreen.cpp

* ogFuriko, ogLifeGauge and ogMenuMgr

* Fix more of ogFuriko.cpp

* Patch up more ogMenuMgr.cpp

* ogObjAnaDemo

* ogObjCave almost done

* ogObjChallenge1P

* Match rest of ogObjAnaDemo.cpp

Should be linkable but it refuses to budge

* Link ogObjAnaDemo.cpp

fuckin jump tables.

* Link ogObjCave.cpp

* Link ogObjChallenge1P.cpp

o7

* Link testObj.cpp

also had to change headers/update some files because of virtual weak assert lul

* ogObjChallengeBase almost done

* ogObjChallenge2P

* ogObjContena

* Match (almost) all of ogObjChallenge2P

* ogObjCourseName

* ObjFinalMsg fully matched

* Link ogObjFinalMsg.cpp

* Update progress.csv

Co-authored-by: PikHacker <evangrune@gmail.com>
2022-12-13 19:10:29 +11:00
EpochFlame
86312672f5 further sqrtf refactoring 2022-12-07 15:44:30 -05:00
EpochFlame
81b1524ec0 match _lenVec2D inline 2022-12-05 18:43:39 -05:00
HeartPiece
1cb553ff9f
Link radarMgr + some carryInfoMgr work (#117)
* start Radar

* formatting/fix compile error

* carryinfo stuff

* Link radarInfo.cpp

Co-authored-by: PikHacker <evangrune@gmail.com>
2022-11-25 09:51:40 -05:00
HeartPiece
0b936ca70f Start khDayEndResult.cpp 2022-11-12 01:37:07 +11:00
intns
ef1ccfafbc Misc. tweaks 2022-10-26 01:12:41 +01:00
HeartPiece
24aa07ac64 Match and link ElecOtakara and FireOtakara 2022-09-19 00:09:16 +10:00
Jonathon Brady
618fd10f7c
match efx2dBase.cpp (#36)
* match efx2dBase.cpp

* TVec3 ctor
2022-08-26 13:40:39 +10:00
SodiumChlorideLogic
f75daee376 Progress of Cell and Cell accessories. 2021-11-03 22:15:55 -04:00
EpochFlame
6022a45f5c started ebiP2TitleCoordMgr
please clean the header up- the struct has an array of 500 vector2 structs. this is accurate (and intentional).

every color of pikmin on the title screen supports up to 100 instances.
2021-10-18 00:06:07 -04:00