Commit Graph

769 Commits

Author SHA1 Message Date
EpochFlame
4834d15be8 link JASBasicBank.cpp 2023-01-21 22:41:18 -05:00
HeartPiece
16600e09db Link khReadyGo.cpp 2023-01-21 09:29:29 +11:00
PikHacker
76b83c4347 khReadyGo.cpp 2023-01-20 16:21:39 -05:00
HeartPiece
6d94193791 Link HoudaiShadow.cpp
BANG BANG BANG BANG BANG
2023-01-21 01:52:36 +11:00
HeartPiece
f3f7ffd0a1 Link khWinLoseReason.cpp 2023-01-21 01:16:14 +11:00
HeartPiece
ea54bd3261 Link BigFootShadow.cpp 2023-01-21 01:09:02 +11:00
HeartPiece
48dde4ea11 Link khWinLose.cpp 2023-01-20 14:39:09 +11:00
HeartPiece
3cf4c15096 Link DamagumoShadow.cpp 2023-01-20 14:04:13 +11:00
EpochFlame
030f779e39 begin DangoMushi
crab crab
2023-01-19 21:45:10 -05:00
EpochFlame
350d4c4eb5 begin frog.cpp
ribbit ribbit gang
2023-01-19 20:36:57 -05:00
HeartPiece
995b4a346e LINK BIGTREASURE
*titan dweevil death noises*

Co-Authored-By: roeming <25447777+roeming@users.noreply.github.com>
2023-01-20 10:49:12 +11:00
HeartPiece
0d523f2c63 more kingChappy progress
god this code is a mess
2023-01-20 00:03:38 +11:00
HeartPiece
3524f50cce Link khFinalFloor 2023-01-19 13:57:37 +11:00
HeartPiece
90b1cda004 Start kingChappy.cpp
so cursed.
2023-01-19 13:38:30 +11:00
PikHacker
5c932f0700 Link ebiP2TitleCoordMgr.cpp 2023-01-17 22:41:27 -05:00
HeartPiece
b7584f660b Link Houdai.cpp
BANG BANG BANG BANG BANG
2023-01-17 18:09:08 +11:00
HeartPiece
315a8f2cd7 Link ebiScreenPushStart.cpp 2023-01-17 09:25:59 +11:00
HeartPiece
6be8e825dd Link ebiP2TitleLight.cpp 2023-01-17 08:57:27 +11:00
PikHacker
2b9e73f6e4 ebiP2TitleLight.cpp 2023-01-16 14:49:30 -05:00
HeartPiece
54b652e0b9 Link BigFoot.cpp
stomp
2023-01-15 16:26:49 +11:00
HeartPiece
98d9cc7e25 Link Hana.cpp 2023-01-15 12:46:00 +11:00
HeartPiece
e2e3870345 Link Damagumo.cpp 2023-01-15 12:34:22 +11:00
EpochFlame
6391176fe9 clean up hana 2023-01-14 16:35:41 -05:00
EpochFlame
3a12639fc4 update sysmath asm 2023-01-14 14:32:23 -05:00
EpochFlame
4e3f9c0f0c utilize updated macros.inc from @encounter
thanks for the macros! and ty skriena for helping with regex
2023-01-14 14:26:48 -05:00
EpochFlame
937b9bc300 update several sinits for objdiff 2023-01-14 13:45:53 -05:00
HeartPiece
877713201b More Damagumo progress 2023-01-15 01:52:13 +11:00
PikHacker
7c76f4f5b9 Link ebiCardMgr_Load.cpp 2023-01-13 01:46:26 -05:00
HeartPiece
d4fb3e3dfb Link Fuefuki.cpp 2023-01-13 16:17:53 +11:00
Luke Street
aa8e283bb4 WIP ninja build support 2023-01-11 12:14:56 -05:00
HeartPiece
00c75f3530 Link singleGS_WorldMap.cpp 2023-01-11 21:36:13 +11:00
EpochFlame
7125cd0ec7 ogLifeGauge cleanup
needs sinit
2023-01-10 23:27:35 -05:00
EpochFlame
dacc4322c5 link gameStat.cpp 2023-01-10 21:38:38 -05:00
HeartPiece
7d3c41a801 Link effectAnimator.cpp 2023-01-08 19:52:29 +11:00
HeartPiece
5d73f0fc67 Link Baby.cpp 2023-01-06 20:33:43 +11:00
HeartPiece
cda3da36a4 Link efxEnemyGeneral.cpp
so. many. jump tables.
2023-01-06 19:35:52 +11:00
HeartPiece
ae99a47b37 Link captionMgr.cpp 2023-01-06 16:29:35 +11:00
HeartPiece
20a158825a Link commonSaveData.cpp 2023-01-06 15:18:36 +11:00
HeartPiece
fddb134fd5 Re-link J3DBinaryFormat and J3DModelSaver 2023-01-06 14:58:09 +11:00
HeartPiece
ada3652ada Re-link J3DUDL.cpp 2023-01-06 14:47:23 +11:00
Drought-Ender
8cf42074cf
match all of genObject (#135)
* match genObject

* Fix match + link genItem.cpp + progress

Co-authored-by: HeartPiece <deancsouthwood@gmail.com>
2023-01-06 14:27:43 +11:00
Drought-Ender
e21a7efc42
Match vsStageData.cpp (#134)
* Match all but distance inline in InteractPiki.cpp

* Match all of vsStageData.cpp

* singleGS_CaveGame.cpp

* gameStat.cpp done

* genPellet.cpp fully linked

* Add SINIT to gameStat.cpp (nonmatch)

* Tiny chappybase progress

* PSMainSide_ObjCalc.cpp

* Hana.cpp

* Kogane.cpp

* KumaChappy.cpp

* pelletState.cpp

* JSystem PR (#136)

* Stress decomp from earlier this month.

* JSystem 🆗

repaired the branch! passing off to @HeartPiece44 to reconcile with main

* Repair build + format + progress

Co-authored-by: SodiumChlorideLogic <19625889+SodiumChlorideLogic@users.noreply.github.com>
Co-authored-by: HeartPiece <deancsouthwood@gmail.com>

* Manually merge carryInfoMgr progress from branch

Co-Authored-By: Jonathon Brady <62264079+jonathonbrady@users.noreply.github.com>

* some pathfinder.cpp

* Match all but distance inline in InteractPiki.cpp

* Match all of vsStageData.cpp

* Revert "Match all but distance inline in InteractPiki.cpp"

This reverts commit fe6a41400d.

* Link vsStageData.cpp + format + progress

Co-authored-by: PikHacker <evangrune@gmail.com>
Co-authored-by: intns <84647527+intns@users.noreply.github.com>
Co-authored-by: EpochFlame <82550703+EpochFlame@users.noreply.github.com>
Co-authored-by: SodiumChlorideLogic <19625889+SodiumChlorideLogic@users.noreply.github.com>
Co-authored-by: HeartPiece <deancsouthwood@gmail.com>
Co-authored-by: Jonathon Brady <62264079+jonathonbrady@users.noreply.github.com>
2023-01-06 14:04:46 +11:00
EpochFlame
127c7381c1
JSystem PR (#136)
* Stress decomp from earlier this month.

* JSystem 🆗

repaired the branch! passing off to @HeartPiece44 to reconcile with main

* Repair build + format + progress

Co-authored-by: SodiumChlorideLogic <19625889+SodiumChlorideLogic@users.noreply.github.com>
Co-authored-by: HeartPiece <deancsouthwood@gmail.com>
2023-01-05 14:54:40 +11:00
PikHacker
f673380054 genPellet.cpp fully linked 2023-01-01 03:32:20 -05:00
PikHacker
98d220c581 gameStat.cpp done 2023-01-01 01:46:12 -05:00
HeartPiece
55d61777fe Link demoSection.cpp 2022-12-31 14:16:49 +11:00
HeartPiece
7c786f03da Link movieConfig.cpp 2022-12-31 13:52:57 +11:00
HeartPiece
714c22fc78 Fix up section.cpp except for sPlayTime 2022-12-31 13:20:30 +11:00
intns
d1457c3290 Cleanup interactNavi 2022-12-30 22:05:53 +00:00
EpochFlame
f1286ed1e1
Ebi screens (#131)
* ebi TMemoryCard

* Patch up some ebiScreenMemoryCard

* some ebi ScreenMemoryCard and ScreenOmake

* Fix a little bit of ebiScreenMemoryCard

ebisawa makes me tired

* system.cpp relatively done

* reset.cpp

* movieConfig.cpp almost good

* demoSection.cpp almost good

* commonSaveData.cpp nearly done

* Link reset.cpp

* Fix up some of system.cpp

* captionMgr.cpp

* ebiP2TitleChappy somewhat done

* efxEnemyGeneral.cpp closeish

* Almost match ebiP2TitleChappy.cpp

* Fix most of efxEnemyGeneral.cpp

* efxEnemyBoss.cpp

* baby.cpp 99% done

* demon.cpp

* back to 🆗

Co-authored-by: PikHacker <evangrune@gmail.com>
Co-authored-by: HeartPiece <deancsouthwood@gmail.com>
2022-12-29 18:04:33 -05:00