PikHacker
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489bdaed43
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link sysShape.cpp
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2024-05-20 04:21:46 -04:00 |
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HeartPiece
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7fb3626031
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minor naviState fixes
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2024-05-20 14:01:50 +10:00 |
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HeartPiece
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b39c19973c
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misc JAudio progress/cleanup
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2024-05-20 01:56:25 +10:00 |
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HeartPiece
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80e9cb2a0e
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JAISequenceMgr progress + fix intellisense issue
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2024-05-19 17:05:39 +10:00 |
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PikHacker
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ca925a45f1
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fix a bit more baseGameSection
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2024-05-18 23:09:06 -04:00 |
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Drought-Ender
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ecdea843de
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more basegamesection work (#209)
Co-authored-by: PikHacker <57734583+PikHacker@users.noreply.github.com>
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2024-05-18 22:47:00 -04:00 |
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PikHacker
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4f657e12f0
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fix a bit more khWorldMap
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2024-05-18 22:17:35 -04:00 |
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intns
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6a6850eac2
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Fix build
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2024-05-18 18:19:48 +01:00 |
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intns
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42a72287a5
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Update Vector3.h
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2024-05-18 18:05:27 +01:00 |
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intns
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3a8248270d
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Cleanup Vector3f.h header 👍
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2024-05-18 15:56:06 +01:00 |
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intns
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924348fa10
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get naviDemoCheck 96%
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2024-05-18 14:08:43 +01:00 |
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PikHacker
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d27c0b02c2
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general game 2d cleanup
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2024-05-18 00:23:36 -04:00 |
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HeartPiece
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4270ccdddc
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generate ItemWeed::Mgr dtor
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2024-05-18 14:11:11 +10:00 |
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Drought-Ender
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49ebd40bc1
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initGenerators down to regswaps (#208)
guys just day >= 30 it's not that hard
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2024-05-18 14:08:31 +10:00 |
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intns
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bd472b8e2e
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createRandomMap closer
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2024-05-18 02:27:39 +01:00 |
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intns
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e7c6ecfd12
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Match MapRoom:doEntry
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2024-05-18 02:18:56 +01:00 |
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intns
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4f71621059
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Fuck pelletMgr
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2024-05-18 02:14:40 +01:00 |
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HeartPiece
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a6867023be
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Link mapMgr.cpp
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2024-05-18 11:13:30 +10:00 |
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intns
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9ad660726a
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Match getBestAngle (TAKE 2)
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2024-05-18 01:50:19 +01:00 |
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intns
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928362c1b8
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Match getBestAngle
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2024-05-18 01:46:51 +01:00 |
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intns
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47d964803f
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MapMgrProg
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2024-05-18 01:42:06 +01:00 |
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intns
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6a10ec4521
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Cleanup satisfy
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2024-05-18 01:12:29 +01:00 |
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HeartPiece
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5f9f75894f
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match CellIterator::satisfy
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2024-05-18 09:55:19 +10:00 |
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intns
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8620d3bb85
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Vector3f cleanup & celliterator prog
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2024-05-18 00:45:16 +01:00 |
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intns
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d64543a9de
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Update Vector3f
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2024-05-17 15:35:37 +01:00 |
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HeartPiece
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b06d60c503
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assorted kono progress
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2024-05-18 00:08:26 +10:00 |
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PikHacker
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27bbc0712b
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some khWorldMap progress
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2024-05-16 23:05:36 -04:00 |
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intns
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a096bee513
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Match a function or two in gameGeneratorCache
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2024-05-17 03:34:29 +01:00 |
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intns
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f1b4f6a6e7
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Instruction match isTargetWithinRange
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2024-05-16 15:04:26 +01:00 |
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intns
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3df434335a
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Mar::Obj::windTarget a lot closer
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2024-05-16 12:02:27 +01:00 |
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HeartPiece
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9c03c2963f
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match ObjDayEndResultMail::doCreate
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2024-05-16 18:47:04 +10:00 |
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PikHacker
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95090b2658
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khDayEndResult fixes
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2024-05-16 01:35:40 -04:00 |
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PikHacker
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d0ce95216d
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some dolphin cleanup
also some JUTGamePad cleanup and memoryCard progress
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2024-05-15 23:31:20 -04:00 |
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intns
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f249acb999
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Slight cleanup
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2024-05-15 16:35:28 +01:00 |
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HeartPiece
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57cc857ce0
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more itemPikihead and itemWeed
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2024-05-15 14:17:34 +10:00 |
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PikHacker
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72a085545d
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some itemPikihead/itemWeed fixes
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2024-05-14 21:56:25 -04:00 |
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intns
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b41c0ce8d9
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I dont want to do messagerendering anymore
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2024-05-14 22:39:23 +01:00 |
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HeartPiece
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fcdee93317
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Scaffold (?) JSTObjectSystem.cpp
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2024-05-14 23:56:40 +10:00 |
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HeartPiece
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d318357056
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Link screenMgr.cpp
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2024-05-14 22:16:00 +10:00 |
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HeartPiece
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3f4f511c5d
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Scaffold J3DMtxBuffer.cpp
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2024-05-14 18:41:40 +10:00 |
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PikHacker
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34c2c50e95
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scaffold khFinalResult drawReplace
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2024-05-14 02:42:42 -04:00 |
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HeartPiece
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badb46cc2d
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scaffold J3DCluster.cpp
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2024-05-14 16:35:05 +10:00 |
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PikHacker
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eeac4c0355
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some of the remaining sysGCU stuff
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2024-05-13 22:49:57 -04:00 |
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intns
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62ef40d2cc
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Fix matrix inliune lol
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2024-05-13 22:28:15 +01:00 |
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HeartPiece
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ef261db46d
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finish scaffolding J2D
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2024-05-14 02:36:18 +10:00 |
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intns
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349c22c4b6
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UseList closer
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2024-05-13 13:01:41 +01:00 |
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HeartPiece
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db5134c630
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match more resourceMgr.cpp
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2024-05-13 21:47:53 +10:00 |
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intns
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0123bf4d2f
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ResourceMgr near match
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2024-05-13 12:02:06 +01:00 |
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intns
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76a0c1e9f3
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MakeDL Move to an inline function
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2024-05-13 10:11:32 +01:00 |
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PikHacker
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74d6daa802
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a lot of random cleanup
better stream init function name, use j2dpane getWidth/getHeight more, use controller getButtonDown more, pellet spawn type enum, other random stuff
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2024-05-13 02:46:04 -04:00 |
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