# Linker order for every file, passed to the Metrowerks linker. GROUP_0_FILES:=\ $(BUILD_DIR)/asm/ctors.o\ $(BUILD_DIR)/asm/dtors.o\ JSYSTEM:=\ $(BUILD_DIR)/asm/JSystem/object/object-particle.o\ $(BUILD_DIR)/asm/JSystem/JPA/control.o\ $(BUILD_DIR)/asm/JSystem/resource.o\ $(BUILD_DIR)/src/JSystem/data.o\ $(BUILD_DIR)/asm/JSystem/processor.o\ $(BUILD_DIR)/asm/JSystem/control.o\ $(BUILD_DIR)/src/JSystem/JStudio/stb/data/stb-data-parse.o\ $(BUILD_DIR)/asm/JSystem/functionvalue.o\ $(BUILD_DIR)/asm/JSystem/JStudio/fvb/fvb.o\ $(BUILD_DIR)/src/JSystem/JStudio/fvb/data/fvb-data.o\ $(BUILD_DIR)/src/JSystem/JStudio/fvb/data/fvb-data-parse.o\ $(BUILD_DIR)/asm/JSystem/JStudio/jstudio-control.o\ $(BUILD_DIR)/src/JSystem/JStudio/data/jstudio-data.o\ $(BUILD_DIR)/asm/JSystem/JStudio/jstudio-object.o\ $(BUILD_DIR)/asm/JSystem/object/object-id.o\ $(BUILD_DIR)/asm/JSystem/JStudio/stb/stb.o\ $(BUILD_DIR)/src/JSystem/JStudio/stb/data/stb-data.o\ $(BUILD_DIR)/asm/JSystem/JStudio/jstudio-math.o\ $(BUILD_DIR)/asm/JSystem/object/object-light.o\ $(BUILD_DIR)/asm/JSystem/object/object.o\ $(BUILD_DIR)/asm/JSystem/object/object-actor.o\ $(BUILD_DIR)/src/JSystem/object/object-ambientlight.o\ $(BUILD_DIR)/asm/JSystem/object/object-camera.o\ $(BUILD_DIR)/src/JSystem/object/object-fog.o\ $(BUILD_DIR)/asm/JSystem/JSG/control.o\ $(BUILD_DIR)/src/JSystem/object/object-message.o\ $(BUILD_DIR)/asm/JSystem/object/control.o\ $(BUILD_DIR)/asm/JSystem/object/object-sound.o\ $(BUILD_DIR)/asm/JSystem/JAI/control.o\ $(BUILD_DIR)/src/JSystem/J3D/J3DUDL.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DUMotion.o\ $(BUILD_DIR)/src/JSystem/J3D/J3DUShadow.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DUMtxCache.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRAram.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRAramArchive.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRAramBlock.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRAramHeap.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRAramPiece.o\ $(BUILD_DIR)/src/JSystem/JKR/JKRAramStream.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRArchivePri.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRArchivePub.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRCompArchive.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRDecomp.o\ $(BUILD_DIR)/src/JSystem/JKR/JKRDisposer.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRDvdFile.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRDvdAramRipper.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRDvdArchive.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRDvdRipper.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRExpHeap.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRFileCache.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRFileFinder.o\ $(BUILD_DIR)/src/JSystem/JKR/JKRFile.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRFileLoader.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRHeap.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRMemArchive.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRSolidHeap.o\ $(BUILD_DIR)/asm/JSystem/JKR/JKRThread.o\ $(BUILD_DIR)/src/JSystem/JSupport/JSUOutputStream.o\ $(BUILD_DIR)/src/JSystem/JSupport/JSUInputStream.o\ $(BUILD_DIR)/src/JSystem/JSupport/JSUList.o\ $(BUILD_DIR)/src/JSystem/JSupport/JSUMemoryStream.o\ $(BUILD_DIR)/src/JSystem/JSupport/JSUFileStream.o\ $(BUILD_DIR)/asm/JSystem/binary.o\ $(BUILD_DIR)/asm/JSystem/linklist.o\ $(BUILD_DIR)/asm/JSystem/std/std-list.o\ $(BUILD_DIR)/asm/JSystem/std/std-vector.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTAssert.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTConsole.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTDbPrint.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTDirectFile.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTDirectPrint.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTException.o\ $(BUILD_DIR)/src/JSystem/JUT/JUTFader.o\ $(BUILD_DIR)/src/JSystem/JUT/JUTFont.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTGamePad.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTGraphFifo.o\ $(BUILD_DIR)/src/JSystem/JUT/JUTNameTab.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTPalette.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTProcBar.o\ $(BUILD_DIR)/src/JSystem/JUT/JUTResFont.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTResource.o\ $(BUILD_DIR)/src/JSystem/JUT/JUTRomFont.o\ $(BUILD_DIR)/src/JSystem/JUT/JUTFontData_Ascfont_fix12.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTTexture.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTVideo.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTXfb.o\ $(BUILD_DIR)/asm/JSystem/JUT/JUTCacheFont.o\ $(BUILD_DIR)/asm/JSystem/JMath/JMath.o\ $(BUILD_DIR)/src/JSystem/JMath/random.o\ $(BUILD_DIR)/asm/JSystem/JMath/JMATrigonometric.o\ $(BUILD_DIR)/src/JSystem/J2D/J2DOrthoGraph.o\ $(BUILD_DIR)/src/JSystem/J2D/J2DPerspGraph.o\ $(BUILD_DIR)/src/JSystem/J2D/J2DGrafContext.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DPane.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DPicture.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DPrint.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DScreen.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DTextBox.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DWindow.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DWindowEx.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DAnmLoader.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DBloSaver.o\ $(BUILD_DIR)/src/JSystem/J2D/J2DManage.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DMatBlock.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DMaterial.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DMaterialFactory.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DPictureEx.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DTevs.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DTextBoxEx.o\ $(BUILD_DIR)/asm/JSystem/J2D/J2DAnimation.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DSys.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DVertex.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DTransform.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DPacket.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DShape.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DMaterial.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DTevs.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DDrawBuffer.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DModel.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DAnimation.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DMaterialAnm.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DCluster.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DJoint.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DMaterialFactory.o\ $(BUILD_DIR)/src/JSystem/J3D/J3DBinaryFormat.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DModelLoader.o\ $(BUILD_DIR)/src/JSystem/J3D/J3DJointFactory.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DShapeFactory.o\ $(BUILD_DIR)/src/JSystem/J3D/J3DAnmLoader.o\ $(BUILD_DIR)/src/JSystem/J3D/J3DModelSaver.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DGD.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DMatBlock.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DModelData.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DMaterialAttach.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DMaterialFactory_v21.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DShapeMtx.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DModelLoaderCalcSize.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DJointTree.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DSkinDeform.o\ $(BUILD_DIR)/src/JSystem/J3D/J3DShapeDraw.o\ $(BUILD_DIR)/asm/JSystem/J3D/J3DMtxBuffer.o\ $(BUILD_DIR)/src/JSystem/J3D/J3DShapeTable.o\ $(BUILD_DIR)/asm/JSystem/JFW/JFWSystem.o\ $(BUILD_DIR)/asm/JSystem/JFW/JFWDisplay.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPABaseShape.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAChildShape.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPADynamicsBlock.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAEmitter.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAEmitterManager.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAExTexShape.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAExtraShape.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAFieldBlock.o\ $(BUILD_DIR)/src/JSystem/JPA/JPAKeyBlock.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAMath.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAParticle.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAResource.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAResourceLoader.o\ $(BUILD_DIR)/asm/JSystem/JPA/JPAResourceManager.o\ $(BUILD_DIR)/src/JSystem/JPA/JPATexture.o\ $(BUILD_DIR)/src/JSystem/JSG/JSGSystem.o\ $(BUILD_DIR)/src/JSystem/JSG/JSGCamera.o\ $(BUILD_DIR)/src/JSystem/JSG/JSGObject.o\ $(BUILD_DIR)/src/JSystem/JSG/JSGActor.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASWSParser.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASBankMgr.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASBasicBank.o\ $(BUILD_DIR)/src/JSystem/JAS/JASBasicInst.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASBasicWaveBank.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASBNKParser.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASDrumSet.o\ $(BUILD_DIR)/src/JSystem/JAS/JASInstEffect.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASInstRand.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASInstSense.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASSimpleWaveBank.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASWaveArcLoader.o\ $(BUILD_DIR)/src/JSystem/JAS/JASWaveBank.o\ $(BUILD_DIR)/src/JSystem/JAS/JASWaveBankMgr.o\ $(BUILD_DIR)/src/JSystem/JAS/JASBank.o\ $(BUILD_DIR)/src/JSystem/JAS/JASTrackPort.o\ $(BUILD_DIR)/src/JSystem/JAS/JASOuterParam.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASPlayer_impl.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASRegisterParam.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASSeqCtrl.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASSeqParser.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASTrack.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASTrackInterrupt.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASOscillator.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASChannel.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASDriverIF.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASDSPChannel.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASDSPInterface.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASAudioThread.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASCalc.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASCallback.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASCmdStack.o\ $(BUILD_DIR)/src/JSystem/JAS/JASDvdThread.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASHeapCtrl.o\ $(BUILD_DIR)/src/JSystem/JAS/JASProbe.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASResArcLoader.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASReport.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASAiCtrl.o\ $(BUILD_DIR)/src/JSystem/JAS/JASChannelUpdater.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASTaskThread.o\ $(BUILD_DIR)/asm/JSystem/JAS/JASAramStream.o\ $(BUILD_DIR)/asm/JSystem/dsp/dspproc.o\ $(BUILD_DIR)/asm/JSystem/dsp/dsptask.o\ $(BUILD_DIR)/asm/JSystem/dsp/osdsp.o\ $(BUILD_DIR)/asm/JSystem/dsp/osdsp_task.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAIAnimation.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAIBankWave.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAIBasic.o\ $(BUILD_DIR)/src/JSystem/JAI/JAIConst.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAIDummyObject.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAIFx.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAIGlobalParameter.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAIInitData.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAISeMgr.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAISequenceHeap.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAISequenceMgr.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAISound.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAISoundTable.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAIStreamMgr.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAISystemInterface.o\ $(BUILD_DIR)/asm/JSystem/JAI/JAIObject.o\ $(BUILD_DIR)/src/JSystem/JAD/JADHioNode.o\ $(BUILD_DIR)/asm/JSystem/JAL/JALCalc.o\ $(BUILD_DIR)/asm/JSystem/JAU/JAUData.o\ $(BUILD_DIR)/asm/JSystem/JAU/JAUDataMgr.o\ DOLPHIN:=\ $(BUILD_DIR)/src/Dolphin/mainloop.o\ $(BUILD_DIR)/src/Dolphin/nubevent.o\ $(BUILD_DIR)/src/Dolphin/nubinit.o\ $(BUILD_DIR)/src/Dolphin/msg.o\ $(BUILD_DIR)/asm/Dolphin/msgbuf.o\ $(BUILD_DIR)/asm/Dolphin/serpoll.o\ $(BUILD_DIR)/src/Dolphin/usr_put.o\ $(BUILD_DIR)/src/Dolphin/dispatch.o\ $(BUILD_DIR)/asm/Dolphin/msghndlr.o\ $(BUILD_DIR)/asm/Dolphin/support.o\ $(BUILD_DIR)/src/Dolphin/mutex_TRK.o\ $(BUILD_DIR)/src/Dolphin/notify.o\ $(BUILD_DIR)/src/Dolphin/flush_cache.o\ $(BUILD_DIR)/src/Dolphin/mem_TRK.o\ $(BUILD_DIR)/asm/Dolphin/targimpl.o\ $(BUILD_DIR)/src/Dolphin/targsupp.o\ $(BUILD_DIR)/asm/Dolphin/mpc_7xx_603e.o\ $(BUILD_DIR)/asm/Dolphin/__exception.o\ $(BUILD_DIR)/asm/Dolphin/dolphin_trk.o\ $(BUILD_DIR)/src/Dolphin/main_TRK.o\ $(BUILD_DIR)/asm/Dolphin/dolphin_trk_glue.o\ $(BUILD_DIR)/src/Dolphin/targcont.o\ $(BUILD_DIR)/src/Dolphin/target_options.o\ $(BUILD_DIR)/asm/Dolphin/mslsupp.o\ $(BUILD_DIR)/src/Dolphin/UDP_Stubs.o\ $(BUILD_DIR)/src/Dolphin/ddh/main.o\ $(BUILD_DIR)/asm/Dolphin/CircleBuffer.o\ $(BUILD_DIR)/src/Dolphin/main.o\ $(BUILD_DIR)/src/Dolphin/MWTrace.o\ $(BUILD_DIR)/src/Dolphin/MWCriticalSection_gc.o\ $(BUILD_DIR)/src/Dolphin/__va_arg.o\ $(BUILD_DIR)/asm/Dolphin/global_destructor_chain.o\ $(BUILD_DIR)/src/Dolphin/CPlusLibPPC.o\ $(BUILD_DIR)/asm/Dolphin/NMWException.o\ $(BUILD_DIR)/src/Dolphin/ptmf.o\ $(BUILD_DIR)/asm/Dolphin/runtime.o\ $(BUILD_DIR)/asm/Dolphin/__init_cpp_exceptions.o\ $(BUILD_DIR)/asm/Dolphin/Gecko_ExceptionPPC.o\ $(BUILD_DIR)/src/Dolphin/GCN_mem_alloc.o\ $(BUILD_DIR)/src/Dolphin/abort_exit.o\ $(BUILD_DIR)/asm/Dolphin/alloc.o\ $(BUILD_DIR)/src/Dolphin/ansi_files.o\ $(BUILD_DIR)/asm/Dolphin/ansi_fp.o\ $(BUILD_DIR)/src/Dolphin/arith.o\ $(BUILD_DIR)/src/Dolphin/buffer_io.o\ $(BUILD_DIR)/src/Dolphin/critical_regions.gamecube.o\ $(BUILD_DIR)/src/Dolphin/ctype.o\ $(BUILD_DIR)/asm/Dolphin/direct_io.o\ $(BUILD_DIR)/src/Dolphin/errno.o\ $(BUILD_DIR)/src/Dolphin/file_io.o\ $(BUILD_DIR)/src/Dolphin/FILE_POS.o\ $(BUILD_DIR)/src/Dolphin/locale.o\ $(BUILD_DIR)/src/Dolphin/mbstring.o\ $(BUILD_DIR)/src/Dolphin/mem.o\ $(BUILD_DIR)/asm/Dolphin/mem_funcs.o\ $(BUILD_DIR)/src/Dolphin/misc_io.o\ $(BUILD_DIR)/asm/Dolphin/printf.o\ $(BUILD_DIR)/src/Dolphin/rand.o\ $(BUILD_DIR)/src/Dolphin/float.o\ $(BUILD_DIR)/asm/Dolphin/scanf.o\ $(BUILD_DIR)/src/Dolphin/string.o\ $(BUILD_DIR)/asm/Dolphin/strtold.o\ $(BUILD_DIR)/asm/Dolphin/strtoul.o\ $(BUILD_DIR)/src/Dolphin/wchar_io.o\ $(BUILD_DIR)/src/Dolphin/uart_console_io_gcn.o\ $(BUILD_DIR)/src/Dolphin/e_asin.o\ $(BUILD_DIR)/src/Dolphin/e_atan2.o\ $(BUILD_DIR)/src/Dolphin/e_exp.o\ $(BUILD_DIR)/src/Dolphin/e_fmod.o\ $(BUILD_DIR)/src/Dolphin/e_log.o\ $(BUILD_DIR)/src/Dolphin/e_log10.o\ $(BUILD_DIR)/src/Dolphin/e_pow.o\ $(BUILD_DIR)/src/Dolphin/e_rem_pio2.o\ $(BUILD_DIR)/src/Dolphin/k_cos.o\ $(BUILD_DIR)/src/Dolphin/k_rem_pio2.o\ $(BUILD_DIR)/src/Dolphin/k_sin.o\ $(BUILD_DIR)/src/Dolphin/k_tan.o\ $(BUILD_DIR)/src/Dolphin/s_atan.o\ $(BUILD_DIR)/src/Dolphin/s_ceil.o\ $(BUILD_DIR)/src/Dolphin/s_copysign.o\ $(BUILD_DIR)/src/Dolphin/s_cos.o\ $(BUILD_DIR)/src/Dolphin/s_floor.o\ $(BUILD_DIR)/src/Dolphin/s_frexp.o\ $(BUILD_DIR)/src/Dolphin/s_ldexp.o\ $(BUILD_DIR)/src/Dolphin/s_modf.o\ $(BUILD_DIR)/src/Dolphin/s_sin.o\ $(BUILD_DIR)/src/Dolphin/s_tan.o\ $(BUILD_DIR)/src/Dolphin/w_asin.o\ $(BUILD_DIR)/src/Dolphin/w_atan2.o\ $(BUILD_DIR)/src/Dolphin/w_exp.o\ $(BUILD_DIR)/src/Dolphin/w_fmod.o\ $(BUILD_DIR)/src/Dolphin/w_log10.o\ $(BUILD_DIR)/src/Dolphin/w_pow.o\ $(BUILD_DIR)/src/Dolphin/e_sqrt.o\ $(BUILD_DIR)/src/Dolphin/math_ppc.o\ $(BUILD_DIR)/src/Dolphin/w_sqrt.o\ $(BUILD_DIR)/src/Dolphin/extras.o\ $(BUILD_DIR)/src/Dolphin/DebuggerDriver.o\ $(BUILD_DIR)/asm/Dolphin/DebuggerDriver.o\ $(BUILD_DIR)/asm/Dolphin/vi.o\ $(BUILD_DIR)/src/Dolphin/AmcExi2Stubs.o\ $(BUILD_DIR)/asm/Dolphin/ar.o\ $(BUILD_DIR)/asm/Dolphin/arq.o\ $(BUILD_DIR)/src/Dolphin/PPCArch.o\ $(BUILD_DIR)/asm/Dolphin/CARDBios.o\ $(BUILD_DIR)/asm/Dolphin/CARDUnlock.o\ $(BUILD_DIR)/asm/Dolphin/CARDRdwr.o\ $(BUILD_DIR)/asm/Dolphin/CARDBlock.o\ $(BUILD_DIR)/asm/Dolphin/CARDDir.o\ $(BUILD_DIR)/asm/Dolphin/CARDCheck.o\ $(BUILD_DIR)/asm/Dolphin/CARDMount.o\ $(BUILD_DIR)/asm/Dolphin/CARDFormat.o\ $(BUILD_DIR)/asm/Dolphin/CARDOpen.o\ $(BUILD_DIR)/asm/Dolphin/CARDCreate.o\ $(BUILD_DIR)/asm/Dolphin/CARDRead.o\ $(BUILD_DIR)/asm/Dolphin/CARDWrite.o\ $(BUILD_DIR)/asm/Dolphin/CARDStat.o\ $(BUILD_DIR)/asm/Dolphin/CARDNet.o\ $(BUILD_DIR)/src/Dolphin/db.o\ $(BUILD_DIR)/asm/Dolphin/dsp.o\ $(BUILD_DIR)/src/Dolphin/dsp_debug.o\ $(BUILD_DIR)/asm/Dolphin/dsp_task.o\ $(BUILD_DIR)/asm/Dolphin/dvdlow.o\ $(BUILD_DIR)/asm/Dolphin/dvdfs.o\ $(BUILD_DIR)/asm/Dolphin/dvd.o\ $(BUILD_DIR)/src/Dolphin/dvdqueue.o\ $(BUILD_DIR)/src/Dolphin/dvderror.o\ $(BUILD_DIR)/src/Dolphin/dvdidutils.o\ $(BUILD_DIR)/src/Dolphin/dvdFatal.o\ $(BUILD_DIR)/src/Dolphin/fstload.o\ $(BUILD_DIR)/asm/Dolphin/EXIBios.o\ $(BUILD_DIR)/asm/Dolphin/EXIUart.o\ $(BUILD_DIR)/src/Dolphin/GDBase.o\ $(BUILD_DIR)/asm/Dolphin/GDGeometry.o\ $(BUILD_DIR)/asm/Dolphin/GXInit.o\ $(BUILD_DIR)/asm/Dolphin/GXFifo.o\ $(BUILD_DIR)/asm/Dolphin/GXAttr.o\ $(BUILD_DIR)/asm/Dolphin/GXMisc.o\ $(BUILD_DIR)/asm/Dolphin/GXGeometry.o\ $(BUILD_DIR)/asm/Dolphin/GXFrameBuf.o\ $(BUILD_DIR)/asm/Dolphin/GXLight.o\ $(BUILD_DIR)/asm/Dolphin/GXTexture.o\ $(BUILD_DIR)/src/Dolphin/GXBump.o\ $(BUILD_DIR)/asm/Dolphin/GXTev.o\ $(BUILD_DIR)/asm/Dolphin/GXPixel.o\ $(BUILD_DIR)/asm/Dolphin/GXDisplayList.o\ $(BUILD_DIR)/asm/Dolphin/GXTransform.o\ $(BUILD_DIR)/asm/Dolphin/GXPerf.o\ $(BUILD_DIR)/asm/Dolphin/mtx.o\ $(BUILD_DIR)/asm/Dolphin/mtxvec.o\ $(BUILD_DIR)/asm/Dolphin/mtx44.o\ $(BUILD_DIR)/src/Dolphin/vec.o\ $(BUILD_DIR)/src/Dolphin/odenotstub.o\ $(BUILD_DIR)/src/Dolphin/OS.o\ $(BUILD_DIR)/asm/Dolphin/OSAlarm.o\ $(BUILD_DIR)/src/Dolphin/OSAlloc.o\ $(BUILD_DIR)/src/Dolphin/OSArena.o\ $(BUILD_DIR)/src/Dolphin/OSAudioSystem.o\ $(BUILD_DIR)/src/Dolphin/OSCache.o\ $(BUILD_DIR)/asm/Dolphin/OSContext.o\ $(BUILD_DIR)/asm/Dolphin/OSError.o\ $(BUILD_DIR)/asm/Dolphin/OSFont.o\ $(BUILD_DIR)/asm/Dolphin/OSInterrupt.o\ $(BUILD_DIR)/src/Dolphin/OSLink.o\ $(BUILD_DIR)/src/Dolphin/OSMessage.o\ $(BUILD_DIR)/asm/Dolphin/OSMemory.o\ $(BUILD_DIR)/asm/Dolphin/OSMutex.o\ $(BUILD_DIR)/asm/Dolphin/OSReboot.o\ $(BUILD_DIR)/asm/Dolphin/OSReset.o\ $(BUILD_DIR)/asm/Dolphin/OSResetSW.o\ $(BUILD_DIR)/asm/Dolphin/OSRtc.o\ $(BUILD_DIR)/src/Dolphin/OSSync.o\ $(BUILD_DIR)/asm/Dolphin/OSThread.o\ $(BUILD_DIR)/asm/Dolphin/OSTime.o\ $(BUILD_DIR)/asm/Dolphin/__mem.o\ $(BUILD_DIR)/src/Dolphin/__start.o\ $(BUILD_DIR)/src/Dolphin/__ppc_eabi_init.o\ $(BUILD_DIR)/asm/Dolphin/Padclamp.o\ $(BUILD_DIR)/asm/Dolphin/Pad.o\ $(BUILD_DIR)/asm/Dolphin/SIBios.o\ $(BUILD_DIR)/src/Dolphin/SISamplingRate.o\ $(BUILD_DIR)/asm/Dolphin/ai.o\ $(BUILD_DIR)/asm/Dolphin/THPDec.o\ $(BUILD_DIR)/asm/Dolphin/THPAudio.o\ $(BUILD_DIR)/src/Dolphin/GBA.o\ $(BUILD_DIR)/src/Dolphin/GBARead.o\ $(BUILD_DIR)/src/Dolphin/GBAWrite.o\ $(BUILD_DIR)/asm/Dolphin/GBAXfer.o YAMASHITA:=\ $(BUILD_DIR)/asm/plugProjectYamashitaU/enemyBase.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/pelplant.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/pelplantState.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/enemyInteractBattle.o\ $(BUILD_DIR)/asm/plugProjectYamashitaU/generalEnemyMgr.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/kochappyAnimator.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/kochappy.o\ $(BUILD_DIR)/asm/plugProjectYamashitaU/kochappyState.o\ 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$(BUILD_DIR)/src/plugProjectYamashitaU/enemyStoneMgr.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/enemyStoenInfo.o\ $(BUILD_DIR)/asm/plugProjectYamashitaU/enemyStoneDrawInfo.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/enemyStoneObj.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/enemyParmsBase.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/walkSmokeEffect.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/ChappyBaseMgr.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/ChappyBase.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/BlueChappyMgr.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/BlueChappy.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/YellowChappyMgr.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/YellowChappy.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/BlueKochappyMgr.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/BlueKochappy.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/YellowKochappy.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/YellowKochappyMgr.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/KochappyBaseMgr.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/KochappyBase.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/enemyBlendAnimatorBase.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/enemyPelletInfo.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/enemyEffectNode.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/enemyMgrBase.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/enemyFSM.o\ $(BUILD_DIR)/asm/plugProjectYamashitaU/singleGS_ZukanParms.o\ $(BUILD_DIR)/src/plugProjectYamashitaU/treasureLightMgr.o\ $(BUILD_DIR)/asm/plugProjectYamashitaU/effectAnimator.o\ KANDO:=\ $(BUILD_DIR)/src/plugProjectKandoU/pikiAnimator.o\ $(BUILD_DIR)/asm/plugProjectKandoU/collinfo.o\ $(BUILD_DIR)/asm/plugProjectKandoU/gameDynamics.o\ $(BUILD_DIR)/asm/plugProjectKandoU/creature.o\ $(BUILD_DIR)/asm/plugProjectKandoU/fakePiki.o\ $(BUILD_DIR)/asm/plugProjectKandoU/navi.o\ $(BUILD_DIR)/asm/plugProjectKandoU/piki.o\ $(BUILD_DIR)/asm/plugProjectKandoU/baseGameSection.o\ $(BUILD_DIR)/asm/plugProjectKandoU/singleGameSection.o\ $(BUILD_DIR)/asm/plugProjectKandoU/cellPyramid.o\ $(BUILD_DIR)/asm/plugProjectKandoU/naviMgr.o\ $(BUILD_DIR)/asm/plugProjectKandoU/pikiMgr.o\ $(BUILD_DIR)/asm/plugProjectKandoU/mapMgr.o\ $(BUILD_DIR)/asm/plugProjectKandoU/baseHIOSection.o\ $(BUILD_DIR)/asm/plugProjectKandoU/naviWhistle.o\ $(BUILD_DIR)/asm/plugProjectKandoU/pelletMgr.o\ $(BUILD_DIR)/asm/plugProjectKandoU/routeMgr.o\ $(BUILD_DIR)/src/plugProjectKandoU/onyonMgr.o\ $(BUILD_DIR)/src/plugProjectKandoU/objectTypes.o\ $(BUILD_DIR)/asm/plugProjectKandoU/naviState.o\ $(BUILD_DIR)/asm/plugProjectKandoU/pikiState.o\ $(BUILD_DIR)/asm/plugProjectKandoU/interactPiki.o\ $(BUILD_DIR)/asm/plugProjectKandoU/gameCPlate.o\ $(BUILD_DIR)/src/plugProjectKandoU/updateMgr.o\ $(BUILD_DIR)/asm/plugProjectKandoU/aiAction.o\ $(BUILD_DIR)/asm/plugProjectKandoU/aiPrimitives.o\ $(BUILD_DIR)/asm/plugProjectKandoU/aiFormation.o\ $(BUILD_DIR)/asm/plugProjectKandoU/creatureStick.o\ $(BUILD_DIR)/src/plugProjectKandoU/interactBattle.o\ 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$(BUILD_DIR)/src/plugProjectNishimuraU/PomState.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/FrogState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FrogAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FrogMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Frog.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/UjibMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Ujib.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/UjibState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/UjibAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KoganeState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KoganeMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Kogane.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KoganeAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/QurioneState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/QurioneMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Qurione.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/QurioneAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/RumbleData.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/MaroFrogMgr.o\ 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$(BUILD_DIR)/asm/plugProjectNishimuraU/KumaChappyState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KumaChappyAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KumaChappyMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/KumaChappy.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/FuefukiState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FuefukiAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FuefukiMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Fuefuki.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KoganemushiMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/Koganemushi.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FtankMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/Ftank.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/RandPlantUnit.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/HanachirashiState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/HanachirashiAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/HanachirashiMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Hanachirashi.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/DamagumoState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/DamagumoAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/DamagumoMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Damagumo.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/IKSystemMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/IKSystemBase.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/DamagumoShadow.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KurageState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KurageAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KurageMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Kurage.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/BombSaraiState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/BombSaraiAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/BombSaraiMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/BombSarai.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/OtakaraBaseState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/OtakaraBaseAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/OtakaraBaseMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/OtakaraBase.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FireOtakaraMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FireOtakara.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/WaterOtakaraMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/WaterOtakara.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/GasOtakaraMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/GasOtakara.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/ElecOtakaraMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/ElecOtakara.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/ImomushiState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/ImomushiAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/ImomushiMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Imomushi.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/HoudaiState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/HoudaiAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/HoudaiMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/HoudaiShadow.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Houdai.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/HoudaiShotGun.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/LeafChappyMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/LeafChappy.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/BigFootState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/BigFootAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/BigFootMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/BigFootShadow.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/BigFoot.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeWholeState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/SnakeWholeAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/SnakeWholeMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeWhole.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeJointMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/OniKurageState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/OniKurageAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/OniKurageMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/OniKurage.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/BigTreasureState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/BigTreasureMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/BigTreasureShadow.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/BigTreasure.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/KabutoState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KabutoAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KabutoMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Kabuto.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/KumaKochappyState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KumaKochappyAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/KumaKochappyMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/KumaKochappy.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/MiniHoudaiState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/MiniHoudaiAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/MiniHoudaiMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/MiniHoudai.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/MiniHoudaiShotGun.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/SokkuriState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/SokkuriAnimator.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/SokkuriMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Sokkuri.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/JointShadowBase.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/UmimushiShadow.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/HanaMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/Hana.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/BigTreasureAttack.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeCrowShadow.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeWholeShadow.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/BombOtakaraMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/BombOtakara.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/DangoMushiState.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/DangoMushiMgr.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/DangoMushi.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/GreenKabutoMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/GreenKabuto.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/RedKabutoMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/RedKabuto.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FixKabutoMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FixKabuto.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/RandCapEnemyUnit.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/NormMiniHoudaiMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/NormMiniHoudai.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FixMiniHoudaiMgr.o\ $(BUILD_DIR)/src/plugProjectNishimuraU/FixMiniHoudai.o\ $(BUILD_DIR)/asm/plugProjectNishimuraU/TyreShadow.o\ OGAWA:=\ $(BUILD_DIR)/src/plugProjectOgawaU/ogScreen.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogDopingScreen.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogPikminCounter.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogAnime.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogCounter.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogLifeGauge.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSunMeter.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogCatchPiki.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogContenaCounter.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogMapCounter.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogAnimTextScreen.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogCallBackMessage.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogMenuMgr.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogCallBackScreen.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogCounterRV.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSE.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogCounterDay.o\ $(BUILD_DIR)/src/plugProjectOgawaU/testScene.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/testObj.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogSceneGround.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjGround.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogCopyPane.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogBloGroup.o\ $(BUILD_DIR)/src/plugProjectOgawaU/DispMemberBase.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogLib2D.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjSMenuMap.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneSMenuMap.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjSMenuItem.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneSMenuItem.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneSMenuPause.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjSMenuPause.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjSMenuBase.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjCourseName.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogUtil.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogSceneCourseName.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjKantei.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneKantei.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogObjSpecialItem.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneSpecialItem.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjFloor.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneFloor.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjCave.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneCave.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjAnaDemo.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneAnaDemo.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjChallenge2P.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneChallenge2P.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjContena.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneContena.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjSMenuPauseDoukutu.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneSMenuPauseDoukutu.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogObjUfo.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneUfo.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjSave.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneSave.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjFinalMsg.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneFinalMsg.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjVs.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneVs.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjChallenge1P.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneChallenge1P.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogScaleMgr.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjSMenuPauseVs.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneSMenuPauseVs.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogFuriko.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogCounterSlot.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjWorldMapInfoWindow0.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneWorldMapInfoWindow0.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjWorldMapInfoWindow1.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneWorldMapInfoWindow1.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogTotalPokoScreen.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjChallengeBase.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneChallengeBase.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogCallBackPicture.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogDrawAfter.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogOtakaraSensor.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogTitleMsg.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogAngleMgr.o\ $(BUILD_DIR)/src/plugProjectOgawaU/ogSceneSMenuCont.o\ $(BUILD_DIR)/asm/plugProjectOgawaU/ogObjSMenuCont.o\ HIKINO:=\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSSeq.o\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSGame.o\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSSystemIF.o\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSAutoBgm.o\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSBnkMgr.o\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSTaskBase.o\ $(BUILD_DIR)/src/plugProjectHikinoU/PSBgmTask.o\ $(BUILD_DIR)/src/plugProjectHikinoU/PSCreatureMgr.o\ $(BUILD_DIR)/src/plugProjectHikinoU/PSAutoBgm_MeloArranger.o\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSSe.o\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSSeBase.o\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSScene.o\ $(BUILD_DIR)/src/plugProjectHikinoU/PSBgmTrack.o\ $(BUILD_DIR)/asm/plugProjectHikinoU/PSDirector.o\ MORIMURA:=\ $(BUILD_DIR)/asm/plugProjectMorimuraU/dayEndCount.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/hurryUp2D.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/gameOver2D.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/testBase.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/bombState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/bombAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/bombMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/bomb.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/eggState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/eggAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/eggMgr.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/egg.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/panModokiState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/panModokiAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/panModokiMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/panModoki.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/plantsMgr.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/plantsAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/plants.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/kingChappyState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/kingChappyMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/kingChappy.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/miulinState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/miulinAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/miulinMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/miulin.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/jigumoState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/jigumoAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/jigumoMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/jigumo.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/enemyNestMgr.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/enemyNest.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/tamagoMushiState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/tamagoMushiAnimator.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/tamagoMushiMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/tamagoMushi.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/zukan2D.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/hiScore2D.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/umiMushiState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/umiMushiAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/umiMushiMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/umiMushi.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/shijimiChouState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/shijimiChouAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/shijimiChouMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/shijimiChou.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/challengeSelect2D.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/challengeResult2D.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/vsSelect2D.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/mrUtil.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/scrollList.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/mrWindow.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/blackManState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/blackManAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/blackManMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/blackMan.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/tyreState.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/tyreAnimator.o\ $(BUILD_DIR)/src/plugProjectMorimuraU/tyreMgr.o\ $(BUILD_DIR)/asm/plugProjectMorimuraU/tyre.o\ EBISAWA:=\ $(BUILD_DIR)/asm/plugProjectEbisawaU/efxBase.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/efxEnemy.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/efxObject.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/efxPikmin.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/particle2dMgr.o\ $(BUILD_DIR)/src/plugProjectEbisawaU/efx2dBase.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/efx2dEffect.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/particleMgr.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiP2Title.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiP2TitleUnit.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiUtility.o\ $(BUILD_DIR)/src/plugProjectEbisawaU/ebiP2TitleCamera.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiP2TitleLight.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenMemoryCard.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/efxTPkEffectMgr.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/efxEnemyGeneral.o\ $(BUILD_DIR)/src/plugProjectEbisawaU/ebi3DGraph.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiGeometry.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebi2DGraph.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenOption.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenProgre.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiOptionMgr.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebi2DCallBack.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiCardMgr.o\ $(BUILD_DIR)/src/plugProjectEbisawaU/ebiScreenFramework.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenPushStart.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenFileSelect.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenTitleMenu.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiSaveMgr.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenSaveMenu.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenFileSelect_Mgr.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiFileSelectMgr.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiCardMgr_Load.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiP2TitleCoordMgr.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiP2TitlePikmin.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiP2TitleKogane.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiP2TitleChappy.o\ $(BUILD_DIR)/src/plugProjectEbisawaU/ebiScreenTMBack.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiMainTitleMgr.o\ $(BUILD_DIR)/src/plugProjectEbisawaU/ebiP2TitleFog.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/efxEnemyBoss.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiCardEReader.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenOmake.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiOmakeMgr.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenOmakeCardE.o\ $(BUILD_DIR)/asm/plugProjectEbisawaU/ebiScreenOmakeGame.o\ $(BUILD_DIR)/src/plugProjectEbisawaU/ebiScreenInfoWindow.o\ KONO:=\ $(BUILD_DIR)/asm/plugProjectKonoU/khWorldMap.o\ $(BUILD_DIR)/asm/plugProjectKonoU/khCaveResult.o\ $(BUILD_DIR)/src/plugProjectKonoU/khSceneLoader.o\ $(BUILD_DIR)/asm/plugProjectKonoU/newGame2DMgr.o\ $(BUILD_DIR)/asm/plugProjectKonoU/newScreenMgr.o\ $(BUILD_DIR)/asm/plugProjectKonoU/khReadyGo.o\ $(BUILD_DIR)/asm/plugProjectKonoU/khFinalFloor.o\ $(BUILD_DIR)/asm/plugProjectKonoU/khDayEndResult.o\ $(BUILD_DIR)/asm/plugProjectKonoU/khUtil.o\ $(BUILD_DIR)/asm/plugProjectKonoU/khFinalResult.o\ $(BUILD_DIR)/asm/plugProjectKonoU/khPayDept.o\ $(BUILD_DIR)/asm/plugProjectKonoU/khWinLose.o\ $(BUILD_DIR)/asm/plugProjectKonoU/khWinLoseReason.o\ $(BUILD_DIR)/src/plugProjectKonoU/khMailSaveData.o\ BOOTUP:=\ $(BUILD_DIR)/src/sysBootupU/sysBootup.o\ COMMON:=\ $(BUILD_DIR)/src/sysCommonU/node.o\ $(BUILD_DIR)/asm/sysCommonU/sysMath.o\ $(BUILD_DIR)/src/sysCommonU/id32.o\ $(BUILD_DIR)/src/sysCommonU/parameters.o\ $(BUILD_DIR)/src/sysCommonU/stream.o\ $(BUILD_DIR)/asm/sysCommonU/geometry.o\ $(BUILD_DIR)/src/sysCommonU/mapCollision.o\ $(BUILD_DIR)/asm/sysCommonU/camera.o\ $(BUILD_DIR)/src/sysCommonU/tagparams.o\ $(BUILD_DIR)/src/sysCommonU/sysTemplates.o\ $(BUILD_DIR)/src/sysCommonU/mapCode.o\ $(BUILD_DIR)/asm/sysCommonU/geomIntersection.o\ $(BUILD_DIR)/asm/sysCommonU/geomOBBTree.o\ $(BUILD_DIR)/asm/sysCommonU/geomTraceMove.o\ $(BUILD_DIR)/asm/sysCommonU/geomCylinder.o\ $(BUILD_DIR)/src/sysCommonU/geomClone.o\ GC:=\ $(BUILD_DIR)/asm/sysGCU/system.o\ $(BUILD_DIR)/asm/sysGCU/section.o\ $(BUILD_DIR)/asm/sysGCU/gameflow.o\ $(BUILD_DIR)/src/sysGCU/menuSection.o\ $(BUILD_DIR)/asm/sysGCU/dvdThread.o\ $(BUILD_DIR)/src/sysGCU/appThread.o\ $(BUILD_DIR)/src/sysGCU/controller.o\ $(BUILD_DIR)/asm/sysGCU/graphics.o\ $(BUILD_DIR)/asm/sysGCU/matMath.o\ $(BUILD_DIR)/asm/sysGCU/sysShape.o\ $(BUILD_DIR)/asm/sysGCU/reset.o\ $(BUILD_DIR)/src/sysGCU/dvdStatus.o\ $(BUILD_DIR)/src/sysGCU/sysTimers.o\ $(BUILD_DIR)/src/sysGCU/modelMgr.o\ $(BUILD_DIR)/asm/sysGCU/heapStatus.o\ $(BUILD_DIR)/asm/sysGCU/light.o\ $(BUILD_DIR)/asm/sysGCU/wipe.o\ $(BUILD_DIR)/asm/sysGCU/moviePlayer.o\ $(BUILD_DIR)/asm/sysGCU/JSTObjectActor.o\ $(BUILD_DIR)/asm/sysGCU/JSTObjectCamera.o\ $(BUILD_DIR)/asm/sysGCU/JSTObjectGameActor.o\ $(BUILD_DIR)/asm/sysGCU/JSTObjectSystem.o\ $(BUILD_DIR)/src/sysGCU/JSTFindCreature.o\ $(BUILD_DIR)/asm/sysGCU/movieConfig.o\ $(BUILD_DIR)/src/sysGCU/gameConfig.o\ $(BUILD_DIR)/src/sysGCU/fogMgr.o\ $(BUILD_DIR)/asm/sysGCU/aramMgr.o\ $(BUILD_DIR)/asm/sysGCU/resourceMgr.o\ $(BUILD_DIR)/src/sysGCU/resourceMgr2D.o\ $(BUILD_DIR)/asm/sysGCU/sysMaterialAnim.o\ $(BUILD_DIR)/asm/sysGCU/P2DScreen.o\ $(BUILD_DIR)/asm/sysGCU/movieMessage.o\ $(BUILD_DIR)/asm/sysGCU/moviePlayerPauseAndDraw.o\ $(BUILD_DIR)/asm/sysGCU/JSTObjectSpecialActor.o\ $(BUILD_DIR)/src/sysGCU/messageSequence.o\ $(BUILD_DIR)/asm/sysGCU/messageMgr.o\ $(BUILD_DIR)/asm/sysGCU/messageObj.o\ $(BUILD_DIR)/asm/sysGCU/messageRendering.o\ $(BUILD_DIR)/src/sysGCU/message.o\ $(BUILD_DIR)/asm/sysGCU/modelEffect.o\ $(BUILD_DIR)/src/sysGCU/messageReference.o\ $(BUILD_DIR)/src/sysGCU/simpleMessage.o\ $(BUILD_DIR)/src/sysGCU/sysShapeAnimation.o\ $(BUILD_DIR)/asm/sysGCU/sysShapeModel.o\ $(BUILD_DIR)/asm/sysGCU/windowMessage.o\ $(BUILD_DIR)/asm/sysGCU/memoryCard.o\ $(BUILD_DIR)/asm/sysGCU/pikmin2MemoryCardMgr.o\ $(BUILD_DIR)/asm/sysGCU/commonSaveData.o\ $(BUILD_DIR)/asm/sysGCU/bootSection.o\ $(BUILD_DIR)/asm/sysGCU/titleSection.o\ $(BUILD_DIR)/asm/sysGCU/loadResource.o\ $(BUILD_DIR)/src/sysGCU/rootMenuSection.o\ $(BUILD_DIR)/asm/sysGCU/demoSection.o\ $(BUILD_DIR)/asm/sysGCU/THPAudioDecode.o\ $(BUILD_DIR)/src/sysGCU/THPDraw.o\ $(BUILD_DIR)/asm/sysGCU/THPPlayer.o\ $(BUILD_DIR)/asm/sysGCU/THPRead.o\ $(BUILD_DIR)/asm/sysGCU/THPVideoDecode.o\ $(BUILD_DIR)/asm/sysGCU/pikmin2THPPlayer.o\ $(BUILD_DIR)/asm/sysGCU/captionMgr.o\ $(BUILD_DIR)/asm/sysGCU/captionMessage.o\ $(BUILD_DIR)/asm/sysGCU/screenScene.o\ $(BUILD_DIR)/asm/sysGCU/screenMgr.o\ $(BUILD_DIR)/asm/sysGCU/screenObj.o\ $(BUILD_DIR)/asm/sysGCU/JSTObjectParticleActor.o\ $(BUILD_DIR)/asm/sysGCU/moviePlayerAudio.o\ $(BUILD_DIR)/asm/sysGCU/illustratedBookMessage.o\ $(BUILD_DIR)/src/sysGCU/sysDrawBuffer.o\ $(BUILD_DIR)/src/sysGCU/dvdErrorMessage.o\ $(BUILD_DIR)/asm/sysGCU/pikmin2AramMgr.o\ $(BUILD_DIR)/src/sysGCU/messageAnalyzer.o\ UTILITY:=\ $(BUILD_DIR)/asm/utilityU/menu.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_Director.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_Factory.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_ObjSound.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_Demo.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_Scene.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_BossMgr.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_Se.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_DirectorMgr.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_Sound.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_TrackMap.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_CreaturePrm.o\ $(BUILD_DIR)/asm/utilityU/PSMainSide_ObjCalc.o\