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207 lines
6.0 KiB
C++
207 lines
6.0 KiB
C++
#ifndef _COLLINFO_H
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#define _COLLINFO_H
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#include "CNode.h"
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#include "Graphics.h"
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#include "IDelegate.h"
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#include "Sys/Sphere.h"
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#include "id32.h"
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#include "JSystem/JKernel/JKRFileLoader.h"
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#include "MonoObjectMgr.h"
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#include "Sys/Tube.h"
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#include "SysShape/Model.h"
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#include "SysShape/MtxObject.h"
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#include "Vector3.h"
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#include "Condition.h"
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struct CollPartMgr;
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#define COLLTYPE_SPHERE (0)
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#define COLLTYPE_TUBE (1)
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#define COLLTYPE_TUBETREE (2)
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namespace Game {
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struct Creature;
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}
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struct CollPart : public CNode {
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CollPart();
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CollPart(SysShape::MtxObject*);
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////////////// VTABLE
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virtual ~CollPart() { } // _08 (weak)
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virtual int getChildCount() // _0C (weak)
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{
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return CNode::getChildCount();
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}
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virtual bool isMouth() // _10 (weak)
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{
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return false;
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}
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virtual void draw(Graphics&); // _14
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virtual void constructor() { } // _18 (weak)
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virtual void doAnimation() { } // _1C (weak)
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virtual void doEntry() { } // _20 (weak)
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virtual void doSetView(u32) { } // _24 (weak)
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virtual void doViewCalc() { } // _28 (weak)
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virtual void doSimulation(f32 rate) { } // _2C (weak)
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virtual void doDirectDraw(Graphics& gfx) { } // _30 (weak)
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////////////// END VTABLE
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void init(SysShape::MtxObject*);
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void addChild(CollPart* child) { add(child); }
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void attachModel(SysShape::MtxObject*);
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void calcStickGlobal(Vector3f& input, Vector3f& globalPosition);
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void calcStickLocal(Vector3f& input, Vector3f& localPosition);
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void calcPoseMatrix(Vector3f& input, Matrixf& poseMatrix);
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void checkCollision(Sys::Sphere& input, IDelegate1<CollPart*>* onCollisionCallback);
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void checkCollisionMulti(CollPart* other, IDelegate3<CollPart*, CollPart*, Vector3f&>* onCollidedCallback);
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CollPart* clone(SysShape::MtxObject* newMtx, CollPartMgr* mgr);
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bool collide(CollPart* other, Vector3f& hitPosition);
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int getAllCollPartToArray(CollPart** outputArray, int limit, int& count);
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CollPart* getChild() { return (CollPart*)mChild; }
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CollPart* getCollPart(u32);
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CollPart* getNext() { return (CollPart*)mNext; }
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CollPart* getParent() { return (CollPart*)mParent; }
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void getSphere(Sys::Sphere& output);
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void getTube(Sys::Tube& output);
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bool isLeaf() { return (getChild() == nullptr); }
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bool isSphere() { return (mPartType == COLLTYPE_SPHERE); }
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bool isStickable();
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bool isTube() { return (mPartType == COLLTYPE_TUBE); }
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bool isTubeTree() { return (mPartType == COLLTYPE_TUBETREE); }
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bool isTubeLike() { return isTube() || isTubeTree(); }
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bool isPrim() { return (getChild() == nullptr || isTube() || isTubeTree()); }
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void makeMatrixTo(Matrixf& target);
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void makeTubeTree();
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void read(Stream& stream, bool isAgeCollPart);
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void setScale(f32);
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void update();
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inline f32 getSqrRadius() { return mRadius * mRadius; }
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f32 mBaseRadius; // _18, base radius used to calculate real radius (in setScale, it's scaled)
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f32 mRadius; // _1C
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Vector3f mOffset; // _20
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u32 mJointIndex; // _2C
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ID32 mCurrentID; // _30, identifier of current part, initialised to root
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ID32 mSpecialID; // _3C, used to detect whether the collpart is stickable, denoted by prefixed -s: e.g. 'sp01'
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u16 mAttribute; // _48
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Vector3f mPosition; // _4C
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u8 mPartType; // _58, using define list - 0=Sphere, 1=Tube, 2=TubeTree
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SysShape::MtxObject* mModel; // _5C
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u32 mUnusedVal; // _60
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};
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struct CollPartMgr : public MonoObjectMgr<CollPart> {
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virtual ~CollPartMgr() { } // _08 (weak)
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CollPart* createOne(SysShape::MtxObject*);
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};
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struct FindCollPartArg {
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Condition<CollPart>* mCondition; // _00
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Sys::Sphere mHitSphere; // _04
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inline Vector3f& getHitPosition() { return mHitSphere.mPosition; }
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};
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struct MouthCollPart : public CollPart {
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MouthCollPart();
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virtual ~MouthCollPart() { } // _08 (weak)
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virtual bool isMouth() // _10 (weak)
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{
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return true;
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}
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void copyMatrixTo(Matrixf&);
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void getPosition(Vector3f&);
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// inlined
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void setup(SysShape::Model* model, char* jointName, Vector3f& vector);
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Game::Creature* mStuckCreature; // _64
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SysShape::Joint* mMouthJoint; // _68
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u8 mIsOniKurage; // _6C, greater jellyfloat uses special calcs for stuff inside it
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};
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struct MouthSlots {
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MouthSlots();
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void alloc(int);
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MouthCollPart* getSlot(int);
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void update();
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void setup(int, SysShape::Model*, char*);
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int getMax() { return mMax; }
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inline Game::Creature* getStuckCreature(int i) { return getSlot(i)->mStuckCreature; }
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int mMax; // _00
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MouthCollPart* mSlots; // _04
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};
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#define ACP_DRAWFLAG_DISABLED (0x0)
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#define ACP_DRAWFLAG_ENABLED (0x1)
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struct AgeCollPart : public CollPart {
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AgeCollPart(SysShape::Model*);
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virtual ~AgeCollPart() { } // _08 (weak)
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virtual void draw(Graphics&); // _14
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u8 mDrawFlags; // _64
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};
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struct CollPartFactory : public CollPart {
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inline CollPartFactory(Stream& input)
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: CollPart()
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{
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read(input, false);
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}
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virtual ~CollPartFactory() { } // _08 (weak)
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static CollPartFactory* load(char*);
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static CollPartFactory* load(JKRFileLoader*, char*);
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CollPart* createInstance(SysShape::MtxObject*, CollPartMgr*);
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};
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struct CollTree {
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CollTree();
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void attachModel(SysShape::MtxObject*);
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void createFromFactory(SysShape::MtxObject*, CollPartFactory*, CollPartMgr*);
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void createSingleSphere(SysShape::MtxObject*, int, Sys::Sphere&, CollPartMgr*);
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bool checkCollision(CollTree*, CollPart**, CollPart**, Vector3f&);
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void checkCollision(Sys::Sphere&, IDelegate1<CollPart*>*);
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bool checkCollisionRec(CollPart*, CollPart*, CollPart**, CollPart**, Vector3f&);
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void checkCollisionMulti(CollTree*, IDelegate3<CollPart*, CollPart*, Vector3f&>*);
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CollPart* findCollPart(FindCollPartArg&);
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void getBoundingSphere(Sys::Sphere&);
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CollPart* getCollPart(u32);
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CollPart* getRandomCollPart();
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void release();
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void releaseRec(CollPart*);
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void update();
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// Unused/inlined:
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void checkCollisionMultiRec(CollPart*, CollPart*, IDelegate3<CollPart*, CollPart*, Vector3f&>*);
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static bool mDebug;
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CollPart* mPart; // _00
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CollPartMgr* mMgr; // _04
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};
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#endif
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