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57 lines
1.9 KiB
C
57 lines
1.9 KiB
C
#ifndef _UTILITYU_
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#define _UTILITYU_
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#include "types.h"
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#include "PSM/DirectorMgr.h"
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#include "PSM/Scene.h"
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#include "PSM/WorldMapRocket.h"
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#include "PSM/Cluster.h"
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#include "PSM/Creature.h"
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#include "JSystem/JAudio/JAI/JAIStream.h"
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#include "JSystem/JAudio/JAI/JAISound.h"
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#include "JSystem/JAudio/JAI/JAISe.h"
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#include "Game/EnemyBase.h"
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#include "SoundID.h"
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#include "PSM/Director.h"
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void* PSChangeBgm_ChallengeGame();
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void PSMCancelToPauseOffMainBgm();
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PSM::ActorDirector_Battle* PSMGetBattleD();
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PSSystem::DirectorBase* PSMGetBattleDirector(u8 directorID);
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PSM::ActorDirector_TrackOn* PSMGetBeedamaForLugieD();
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PSM::ActorDirector_TrackOn* PSMGetBeedamaForOrimerD();
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PSM::DamageDirector* PSMGetDamageD();
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PSM::ActorDirector_Scaled* PSMGetEventD();
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PSM::Scene_Game* PSMGetGameSceneA();
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PSM::ActorDirector_Scaled* PSMGetGroundD();
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PSM::ActorDirector_TrackOn* PSMGetIchouForLugieD();
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PSM::ActorDirector_TrackOn* PSMGetIchouForOrimerD();
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PSM::ActorDirector_Kehai* PSMGetKehaiD();
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PSM::ActorDirector_TempoChange* PSMGetLifeD();
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f32 PSMGetNoukouDist(); // { return 300.0; };
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PSM::ActorDirector_TrackOn* PSMGetOtakaraEventD();
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PSM::TrackOnDirector_Voting* PSMGetPikiBattleD();
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PSM::PikminNumberDirector* PSMGetPikminNumD();
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PSM::WorldMapRocket* PSMGetWorldMapRocket();
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void PSMuteOffSE_on2D();
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void PSMuteSE_on2D();
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void PSPause_StartMenuOff();
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void PSPause_StartMenuOn();
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void PSPauseOff();
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void PSPauseOn(u8, u8);
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void PSPlayCaveHoleSound(::PSM::Creature*);
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void PSSetCurCameraNo(u8);
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void PSSetLastBeedamaDirection(bool isOlimar, bool isOn);
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void PSStart2DStream(u32);
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void PSStartChallengeTimeUpStream();
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JAISound* PSStartEnemyDownSmokeSE(Game::EnemyBase*, f32);
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JAIStream* PSStartEnemyDownWatSE(f64, Game::EnemyBase*);
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JAISound* PSStartEnemyFatalHitSE(Game::EnemyBase*, f32);
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JAISound* PSStartEnemyGhostSE(Game::EnemyBase*, f32);
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JAISound* PSStartSoundVec(SoundID, Vec*);
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JAISe* PSStartTreasureLaderSE(f32);
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JAISe* PSStartTreasureLaderNoiseSE(u8, f32, f32);
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u8 PSStop2DStream();
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#endif
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