mirror of
https://github.com/projectPiki/pikmin2.git
synced 2024-11-23 13:29:55 +00:00
19963dbca6
I don't think anyone else uses this, but better to have it just in case.
230 lines
7.8 KiB
Bash
Executable File
230 lines
7.8 KiB
Bash
Executable File
#!/usr/bin/env bash
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# README
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# genasm.sh: Hacky utility for rapidly generating comparable codegen. (previously called compare.sh)
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# Disclaimer: I'm not good at shell scripting.
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# License: MIT? I guess? I don't really care. :shrug:
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#
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# WARNING: Make sure to edit the settings section for your own purposes!
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#
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# 1st argument is code unit relative to root of repository (e.g. src/JSystem/JSU/JSUList.cpp).
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# 2nd argument is "function name" to search for.
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# (really, it's just doing substring matches against the mangled name,
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# so overloaded names have issues without specifically writing those out...).
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# By default, the script trims the function-relative offsets in the first output column,
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# and after branch instructions (e.g. ` ; 0x00000020`).
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# Passing a 3rd argument that isn't 0 to the script disables this feature.
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#
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# There is an optional non-positional flag "-k" (or "--no-strip"), which simply generates the files
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# and only strips branch labels from the ASM disassembly. This can be useful for confirming that data sections
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# are being generated correctly.
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#
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# Example vscode task to invoke on the current selection (when it's something that uniquely matches a mangled name):
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# {
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# "label": "genasm",
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# "command": "./genasm.sh ${relativeFile} ${selectedText}",
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# "type": "shell",
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# "args": [],
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# "options": {
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# "cwd": "${workspaceFolder}",
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# },
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# },
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# }
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#
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# The following command would open the compare view for the two files in vscode.
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# I personally have this as a separate task in that, so I can bring it up if I don't already have it up.
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# code -d ${Ours} ${Theirs}
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ShouldStripFiles=1
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POSITIONAL=()
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while (( $# > 0 )); do
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case "${1}" in
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-k|--no-strip)
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echo flag: "${1}"
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shift # shift once since flags have no values
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ShouldStripFiles=0
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;;
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-s|--switch)
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numOfArgs=1 # number of switch arguments
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if (( $# < numOfArgs + 1 )); then
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shift $#
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else
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echo "switch: ${1} with value: ${2}"
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shift $((numOfArgs + 1)) # shift 'numOfArgs + 1' to bypass switch and its value
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fi
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;;
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*) # unknown flag/switch
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POSITIONAL+=("${1}")
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shift
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;;
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esac
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done
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set -- "${POSITIONAL[@]}" # restore positional params
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# SETTINGS
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# Note: None of the paths should have terminating slashes.
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# The desired location of the output files (relative to compiler). "Ours" is the decomped one.
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Theirs="../../../temp.old.s"
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Ours="../../../temp.new.s"
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# "src" folder where "your" compiled .o files are located, relative to ${CompilerDir} (or absolute).
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BuildSrcDir="../../../build/pikmin2.usa/src"
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# "asm" folder where "their" assembled .o files are located, relative to ${CompilerDir} (or absolute).
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BuildASMDir="../../../build/pikmin2.usa/asm"
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# Source code folder. Relative to ${CompilerDir} (or absolute).
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SrcDir="../../../src"
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# Includes (headers) folder. Relative to ${CompilerDir} (or absolute).
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IncludeDir="../../../include"
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LibDir="../../../build/pikmin2.usa/lib"
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CompilerExe="mwcceppc.exe"
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# Compiler Options. Make sure to set the include folder!
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Opts="-Cpp_exceptions off -inline auto -enum int -proc gekko -RTTI off -fp hard -fp_contract on -rostr -O4,p -use_lmw_stmw on -sdata 8 -sdata2 8 -nodefaults -msgstyle gcc -l ${LibDir} -i ${IncludeDir}/ -c"
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# Settings are over, now garbage shell script is my new friend!
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# -o build/pikmin2.usa/src/sysCommonU/sysTemplates.o src/sysCommonU/sysTemplates.cpp
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Temp=${1%.*}
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CodeUnitPath=${Temp#*/}
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Library=${CodeUnitPath%*/}
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CodeUnit=${CodeUnitPath##*/}
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HasLocalFuncs=1
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# Compiler Version
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CompilerVersion="2.6"
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if [[ "${Library}" == *"Dolphin"* ]]; then
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echo "${Library} contains: Dolphin"
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# if [[ "${CodeUnit}" == *"dvd"* ] -or [ "${CodeUnit}" == *"GBA"* ]]; then
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# echo "${CodeUnit} contains: dvd or GBA"
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# CompilerVersion="1.2.5" # For GBA, DVD
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# else
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if [[ "${CodeUnit}" == *"dvd"* ]]; then
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echo "${CodeUnit} contains: dvd"
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CompilerVersion="1.2.5"
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# Opts="-strict off -pragma \"defer_codegen on\" -pragma \"gcc_extensions on\" ${Opts}"
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# Opts="-strict off -pragma gcc_extensions ${Opts}"
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# Opts="-gcc_extensions ${Opts}"
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# Opts="-strict off -pragma defer_codegen -pragma gcc_extensions ${Opts}"
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HasLocalFuncs=1
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elif [[ "${CodeUnit}" == *"GBA"* ]]; then
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echo "${CodeUnit} contains: GBA"
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CompilerVersion="1.2.5"
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else
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CompilerVersion="1.3.2" # For TRK
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fi
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fi
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# Compiler folder, relative to current working directory.
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CompilerDir="tools/mwcc_compiler/${CompilerVersion}"
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# echo $Temp
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# echo $CodeUnitPath
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# echo $Library
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# TODO: this and $Library might be useful for opts
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CodeUnitExtension=${1##*.}
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Func=$2
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# 0 = genasm
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# 1 = genasm w/o cutting addresses
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# 2 = genrodata
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if (( $# < 3 )); then
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ShouldCutAddresses=1
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Mode=0
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elif (( $3 == 0 )); then
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Mode=$3
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ShouldCutAddresses=1
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else
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Mode=$3
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ShouldCutAddresses=0
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fi
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# if (( $# < 3 )); then
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# ShouldCutAddresses=1
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# else
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# ShouldCutAddresses=0
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# fi;
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# TODO: Check for linux/windows
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# Nevermind, not needed. Wine automatically handles it so long as I have my paths right.
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# Wine="wine "
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Wine=""
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# CompilerVersion="2.7e"
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# Setting path doesn't entirely cut it. Gotta cd instead.
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cd $CompilerDir
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PATH="$PATH:$(pwd)"
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# echo $PATH
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# Make folders if they don't exist.
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mkdir -p ${BuildSrcDir}/${CodeUnitPath%/*}
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mkdir -p ${BuildASMDir}/${CodeUnitPath%/*}
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# Build the src object file
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${Wine}${CompilerExe} ${Opts} -o ${BuildSrcDir}/${CodeUnitPath}.o ${SrcDir}/${CodeUnitPath}.${CodeUnitExtension}
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# ${Wine}${CompilerExe} ${Opts} -inline auto -o ${BuildSrcDir}/${CodeUnitPath}.o ${SrcDir}/${CodeUnitPath}.${CodeUnitExtension}
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# Disasm both object files.
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if [[ "${Library}" == *"Dolphin"* ]]; then
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# echo "${Wine}${CompilerExe} -S ${Opts} ${BuildSrcDir}/${CodeUnitPath}.o"
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${Wine}${CompilerExe} -S ${Opts} ${BuildSrcDir}/${CodeUnitPath}.o || exit 1
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mv ${CodeUnit%*.}.s ${Ours}
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${Wine}${CompilerExe} -S ${Opts} ${BuildASMDir}/${CodeUnitPath}.o
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mv ${CodeUnit%*.}.s ${Theirs}
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else
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${Wine}${CompilerExe} -S ${Opts} ${BuildSrcDir}/${CodeUnitPath}.o -o ${Ours} || exit 1
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${Wine}${CompilerExe} -S ${Opts} ${BuildASMDir}/${CodeUnitPath}.o -o ${Theirs}
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fi
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# sed -i 's#\s*Hunk:\s+Kind=HUNK_LOCAL_CODE\s+Name="lbl_.*##g' $Theirs
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# Purge all branch labels from the ASM disassembly.
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sed -ri '/\s*Hunk:\s+Kind=HUNK_LOCAL_CODE\s+Name="lbl_.*/d' $Theirs
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# Experimental: Actually, do the same with HUNK_GLOBAL_CODE, because of switch statements...
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sed -ri '/\s*Hunk:\s+Kind=HUNK_GLOBAL_CODE\s+Name="lbl_.*/d' $Theirs
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# sed -ri '/\n\s*Hunk:\s+Kind=HUNK_LOCAL_CODE\s+Name="lbl_.*/='
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function stripFile () {
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File=$1
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echo "Stripping $File"
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# Remove Blank lines.
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sed -i '/^[[:space:]]*$/d' ${File}
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# Delete everything before the target.
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# TODO: capture the name and prepend to file? Can you preserve back references like that?
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if (( $Mode == 2 )); then
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# set -x
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sed -i '0,/==> .rodata[[:space:]]*$/d' ${File}
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# set +x
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# echo "Help?"
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# wc ${File}
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else
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if (( $HasLocalFuncs == 0 )); then
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sed -ri "0,/.*+Kind=HUNK_GLOBAL_CODE\\s+Name=\".*${Func}.*/d" ${File}
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else
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sed -ri "0,/.*+Kind=HUNK_((GLOBAL)|(LOCAL))_CODE\\s+Name=\".*${Func}.*/d" ${File}
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fi
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fi
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# Delete all lines after the target function/section.
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# This will either be at the start of next hunk...:
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if (( $HasLocalFuncs == 0 )); then
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sed -ri '/\s*Hunk:\s+Kind=HUNK_GLOBAL_CODE\s+Name=\".*/,$d' ${File}
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else
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sed -ri '/\s*Hunk:\s+Kind=HUNK_((GLOBAL)|(LOCAL))_CODE\s+Name=\".*/,$d' ${File}
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fi
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# ...or start of next section if it's the last function in the file:
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sed -ri '/==>.*/,$d' ${File}
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if (($ShouldCutAddresses > 0)); then
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# Delete branch offsets. They're signal noise when looking for differences.
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sed -ri 's/\s+;\s*0x.*$//g' ${File}
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# cut doesn't buffer input, so just simulating an "in-place" by redirecting output to same file as input results in a blank file.
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# TODO: Use mktemp
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mv $File ${File}.tmp
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# Cut addresses from start of lines.
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cut -c11- ${File}.tmp > ${File}
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rm ${File}.tmp
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fi
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}
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if (( $ShouldStripFiles == 1 )); then
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stripFile ${Ours}
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stripFile ${Theirs}
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fi |