pikmin2/include
2024-01-05 21:14:06 -05:00
..
Dolphin minor osfont improvements 2024-01-04 12:20:45 -05:00
ebi link GXTransform and format files 2023-12-22 16:57:44 -05:00
efx Scaffold BigTreasureAttack.cpp 2023-12-28 00:12:20 +11:00
efx2d match most of ogTitleMsg 2023-12-21 21:11:24 -05:00
Game repair tyre.cpp mWaterBox usage 2024-01-05 16:45:11 -05:00
JSystem fix a lot of zukan2D 2024-01-03 23:20:14 -05:00
KandoLib Link aiBore.cpp 2023-10-24 15:39:38 +11:00
kh fix more khWorldMap 2023-11-24 20:13:28 -05:00
Morimura some more zukan/scrollList cleanup 2024-01-05 21:14:06 -05:00
og Enforce types.h typedefs (#193) 2023-12-21 21:30:38 -05:00
P2JME Enforce types.h typedefs (#193) 2023-12-21 21:30:38 -05:00
PowerPC_EABI_Support tons of msghndlr progress 2024-01-04 18:01:56 -05:00
PSAutoBgm minor psautobgm fixups 2023-12-28 23:41:40 -05:00
PSGame misc sound progress 2023-12-30 23:52:14 +11:00
PSM more singleGS_Zukan progress 2023-12-31 19:53:54 -05:00
PSSystem More cleanup 2023-12-31 12:07:54 +00:00
Screen fix build errors in unlinked nishi files 2023-12-22 20:58:26 -05:00
stl Consolidate math.h files into one (#195) 2023-12-22 20:51:48 -05:00
Sys Consolidate math.h files into one (#195) 2023-12-22 20:51:48 -05:00
SysShape [HELP] ALMOST FINISH sysShape!!! 2023-12-21 15:32:32 +00:00
THP DOLPHIN NEEDS A LOT OF CLEANUP 2023-12-25 12:05:09 +00:00
AppThread.h Reorganise JSystem headers 2023-01-26 12:54:54 +11:00
ARAM.h ARAM: Fix documentation to reflect 2023-12-16 21:17:04 +00:00
BaseParm.h Enforce types.h typedefs (#193) 2023-12-21 21:30:38 -05:00
BitFlag.h assorted kando progress 2023-10-08 21:33:37 -04:00
BitFlags.h consistent member variable naming 2023-01-25 18:02:08 -05:00
BootSection.h titleSection and bootSection 2023-07-24 02:26:21 -04:00
BoundBox.h decompile RoomMapMgr::makeOneRoom 2023-11-28 01:01:49 +11:00
BuildSettings.h Nitpick buildtarget setup 2022-08-07 11:16:12 -04:00
Camera.h More cleanup 2023-12-31 12:07:54 +00:00
Caption.h Enforce types.h typedefs (#193) 2023-12-21 21:30:38 -05:00
CarryInfo.h Overhaul gx headers (again) 2023-11-23 15:41:48 +11:00
CellMgrParms.h Cleanup moar 2023-12-16 17:04:36 +00:00
CNode.h assorted kando progress 2023-10-08 21:33:37 -04:00
CollInfo.h Collinfo cleanup 2023-12-16 19:52:17 +00:00
Color4.h scaffold light.cpp 2023-12-16 21:44:12 -05:00
Condition.h Misc. tweaks 2022-10-26 01:12:41 +01:00
Container.h Scaffold most of sysCommon 2023-12-01 01:34:06 +11:00
Controller.h baseGameSection almost done 2023-10-15 22:13:47 -04:00
Demo.h consistent member variable naming 2023-01-25 18:02:08 -05:00
DvdStatus.h Reorganise JSystem headers 2023-01-26 12:54:54 +11:00
DvdThreadCommand.h Link dvdThread.cpp 2023-12-01 10:52:53 +11:00
DynamicsParms.h Cleanup moar 2023-12-16 17:04:36 +00:00
EffectAnimator.h consistent member variable naming 2023-01-25 18:02:08 -05:00
FogMgr.h ebi title screen/mgr 2023-07-21 00:33:52 -04:00
GameFlow.h MORE CLEANUP 2024-01-03 13:11:45 +00:00
GenericObjectMgr.h Link all pelletX files 2023-11-17 23:04:06 +11:00
Graphics.h Fix more zukan2D.cpp 2024-01-04 17:14:15 +11:00
HIORootNode.h Unsorted header sorting, round 1 (#60) 2022-09-15 13:00:12 +10:00
id32.h Cleanup and document ID32 entirely 2023-12-16 21:11:27 +00:00
IDelegate.h consistent member variable naming 2023-01-25 18:02:08 -05:00
InfoList.h some carryinfo/bootsection progress 2023-11-23 00:26:02 -05:00
Iterator.h consistent member variable naming 2023-01-25 18:02:08 -05:00
LifeGaugeMgr.h More cleanup 2023-12-30 15:02:29 +00:00
Light.h CLEAN!!! 2023-12-17 14:47:45 +00:00
LoadResource.h HoudaiShotGun.cpp progress 2023-12-21 01:33:12 +11:00
macros.inc utilize updated macros.inc from @encounter 2023-01-14 14:26:48 -05:00
mapCode.h Match most of itemBridge.cpp 2023-09-21 23:23:27 +10:00
MapCollision.h some mapMgr progress 2023-11-18 02:27:25 +11:00
Matrix3f.h Scaffold most of sysCommon 2023-12-01 01:34:06 +11:00
Matrixf.h Hmm 2024-01-03 15:28:42 +00:00
MemoryCardMgr.h Enforce types.h typedefs (#193) 2023-12-21 21:30:38 -05:00
menu.h MORE CLEANUP 2024-01-03 13:11:45 +00:00
ModelEffect.h link modelEffect.cpp 2023-11-04 22:55:17 -04:00
MonoObjectMgr.h Link all pelletX files 2023-11-17 23:04:06 +11:00
nans.h Metrowerks overhaul (#164) 2023-04-22 02:37:22 -04:00
node.h MORE CLEANUP!!!!!! 2023-10-27 04:26:16 +01:00
ObjectMgr.h Link all pelletX files 2023-11-17 23:04:06 +11:00
ObjectTypes.h Attempt all pikiState functions 2023-03-12 18:10:48 +11:00
P2DScreen.h link modelEffect.cpp 2023-11-04 22:55:17 -04:00
P2Macros.h utility fixes 2023-12-11 15:13:38 +11:00
Parameters.h consistent member variable naming 2023-01-25 18:02:08 -05:00
ParticleID.h Fix address/size formatting across repo (#188) 2023-12-20 14:32:45 -05:00
ParticleMgr.h link modelEffect.cpp 2023-11-04 22:55:17 -04:00
PikiAI.h Link aiBattle.cpp 2023-12-28 20:22:43 +11:00
PikiAnimator.h consistent member variable naming 2023-01-25 18:02:08 -05:00
Pikmin2ARAM.h titleSection and bootSection 2023-07-24 02:26:21 -04:00
Plane.h progress for #50 2023-01-16 15:23:01 -05:00
PlatAttacher.h typedef enforcement 2023-11-09 17:46:25 -05:00
Platform.h Link gamePlatMgr.cpp 2023-10-24 00:29:41 +11:00
PS.h scaffold PSMainSide_ObjSound 2023-12-14 23:58:39 -05:00
PSMath.h scaffold PSMainSide_ObjSound 2023-12-14 23:58:39 -05:00
Quat.h Scaffold geomTraceMove.cpp 2023-12-17 17:11:41 +11:00
Radar.h typedef enforcement 2023-11-09 17:46:25 -05:00
Rect.h Scaffold graphics.cpp, some PSSystem fixes 2023-12-09 21:54:11 +11:00
ResetManager.h consistent member variable naming 2023-01-25 18:02:08 -05:00
Resource.h MORE CLEANUP!!!!!! 2023-10-27 04:15:16 +01:00
RootMenuSection.h MORE CLEANUP!!!!!! 2023-10-27 04:15:16 +01:00
Section.h baseGameSection almost done 2023-10-15 22:13:47 -04:00
SoundID.h Assorted hikino progress 2023-09-23 13:06:12 +10:00
Splitter.h baseGameSection almost done 2023-10-15 22:13:47 -04:00
sqrt.h Missed a few asms (#189) 2023-12-20 21:23:29 -05:00
stream.h Enforce types.h typedefs (#193) 2023-12-21 21:30:38 -05:00
SweepPrune.h MORE CLEANUP!!!!!! 2023-10-27 04:15:16 +01:00
sysMath.h Consolidate math.h files into one (#195) 2023-12-22 20:51:48 -05:00
System.h MORE CLEANUP 2024-01-03 13:11:45 +00:00
SysTimers.h Reorganise JSystem headers 2023-01-26 12:54:54 +11:00
TagParm.h Metrowerks overhaul (#164) 2023-04-22 02:37:22 -04:00
TexCaster.h Cleanup MORE 2023-12-15 18:31:30 +00:00
TinyPikmin.h titleSection and bootSection 2023-07-24 02:26:21 -04:00
TinyPikminMgr.h titleSection and bootSection 2023-07-24 02:26:21 -04:00
Title.h some misc sysGCU cleanup 2023-10-24 01:44:14 -04:00
TParticle2dMgr.h Enforce types.h typedefs (#193) 2023-12-21 21:30:38 -05:00
trig.h some misc fixes 2023-12-27 18:10:45 -05:00
types.h link GXTransform and format files 2023-12-22 16:57:44 -05:00
utilityU.h PSMainSide_Se fixes 2023-12-11 16:49:43 +11:00
Vector2.h Consolidate math.h files into one (#195) 2023-12-22 20:51:48 -05:00
Vector3.h Cleanup J3D draw buffer 2024-01-01 12:23:48 +00:00
Viewport.h CLEAN!!! 2023-12-17 14:47:45 +00:00
VSFifo.h repair missing pik2 EOF newlines 2023-03-07 16:40:35 -05:00
VsOtakaraName.h progress for #50 2023-01-16 15:23:01 -05:00
wipe.h Link wipe.cpp 2023-12-08 12:33:02 +11:00