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Dolphin
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minor osfont improvements
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2024-01-04 12:20:45 -05:00 |
ebi
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link GXTransform and format files
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2023-12-22 16:57:44 -05:00 |
efx
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Scaffold BigTreasureAttack.cpp
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2023-12-28 00:12:20 +11:00 |
efx2d
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match most of ogTitleMsg
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2023-12-21 21:11:24 -05:00 |
Game
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repair tyre.cpp mWaterBox usage
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2024-01-05 16:45:11 -05:00 |
JSystem
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fix a lot of zukan2D
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2024-01-03 23:20:14 -05:00 |
KandoLib
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Link aiBore.cpp
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2023-10-24 15:39:38 +11:00 |
kh
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fix more khWorldMap
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2023-11-24 20:13:28 -05:00 |
Morimura
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some more zukan/scrollList cleanup
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2024-01-05 21:14:06 -05:00 |
og
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Enforce types.h typedefs (#193)
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2023-12-21 21:30:38 -05:00 |
P2JME
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Enforce types.h typedefs (#193)
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2023-12-21 21:30:38 -05:00 |
PowerPC_EABI_Support
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tons of msghndlr progress
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2024-01-04 18:01:56 -05:00 |
PSAutoBgm
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minor psautobgm fixups
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2023-12-28 23:41:40 -05:00 |
PSGame
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misc sound progress
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2023-12-30 23:52:14 +11:00 |
PSM
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more singleGS_Zukan progress
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2023-12-31 19:53:54 -05:00 |
PSSystem
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More cleanup
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2023-12-31 12:07:54 +00:00 |
Screen
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fix build errors in unlinked nishi files
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2023-12-22 20:58:26 -05:00 |
stl
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Consolidate math.h files into one (#195)
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2023-12-22 20:51:48 -05:00 |
Sys
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Consolidate math.h files into one (#195)
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2023-12-22 20:51:48 -05:00 |
SysShape
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[HELP] ALMOST FINISH sysShape!!!
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2023-12-21 15:32:32 +00:00 |
THP
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DOLPHIN NEEDS A LOT OF CLEANUP
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2023-12-25 12:05:09 +00:00 |
AppThread.h
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Reorganise JSystem headers
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2023-01-26 12:54:54 +11:00 |
ARAM.h
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ARAM: Fix documentation to reflect
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2023-12-16 21:17:04 +00:00 |
BaseParm.h
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Enforce types.h typedefs (#193)
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2023-12-21 21:30:38 -05:00 |
BitFlag.h
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assorted kando progress
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2023-10-08 21:33:37 -04:00 |
BitFlags.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
BootSection.h
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titleSection and bootSection
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2023-07-24 02:26:21 -04:00 |
BoundBox.h
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decompile RoomMapMgr::makeOneRoom
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2023-11-28 01:01:49 +11:00 |
BuildSettings.h
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Nitpick buildtarget setup
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2022-08-07 11:16:12 -04:00 |
Camera.h
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More cleanup
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2023-12-31 12:07:54 +00:00 |
Caption.h
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Enforce types.h typedefs (#193)
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2023-12-21 21:30:38 -05:00 |
CarryInfo.h
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Overhaul gx headers (again)
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2023-11-23 15:41:48 +11:00 |
CellMgrParms.h
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Cleanup moar
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2023-12-16 17:04:36 +00:00 |
CNode.h
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assorted kando progress
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2023-10-08 21:33:37 -04:00 |
CollInfo.h
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Collinfo cleanup
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2023-12-16 19:52:17 +00:00 |
Color4.h
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scaffold light.cpp
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2023-12-16 21:44:12 -05:00 |
Condition.h
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Misc. tweaks
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2022-10-26 01:12:41 +01:00 |
Container.h
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Scaffold most of sysCommon
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2023-12-01 01:34:06 +11:00 |
Controller.h
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baseGameSection almost done
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2023-10-15 22:13:47 -04:00 |
Demo.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
DvdStatus.h
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Reorganise JSystem headers
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2023-01-26 12:54:54 +11:00 |
DvdThreadCommand.h
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Link dvdThread.cpp
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2023-12-01 10:52:53 +11:00 |
DynamicsParms.h
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Cleanup moar
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2023-12-16 17:04:36 +00:00 |
EffectAnimator.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
FogMgr.h
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ebi title screen/mgr
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2023-07-21 00:33:52 -04:00 |
GameFlow.h
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MORE CLEANUP
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2024-01-03 13:11:45 +00:00 |
GenericObjectMgr.h
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Link all pelletX files
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2023-11-17 23:04:06 +11:00 |
Graphics.h
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Fix more zukan2D.cpp
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2024-01-04 17:14:15 +11:00 |
HIORootNode.h
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Unsorted header sorting, round 1 (#60)
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2022-09-15 13:00:12 +10:00 |
id32.h
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Cleanup and document ID32 entirely
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2023-12-16 21:11:27 +00:00 |
IDelegate.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
InfoList.h
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some carryinfo/bootsection progress
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2023-11-23 00:26:02 -05:00 |
Iterator.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
LifeGaugeMgr.h
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More cleanup
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2023-12-30 15:02:29 +00:00 |
Light.h
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CLEAN!!!
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2023-12-17 14:47:45 +00:00 |
LoadResource.h
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HoudaiShotGun.cpp progress
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2023-12-21 01:33:12 +11:00 |
macros.inc
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utilize updated macros.inc from @encounter
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2023-01-14 14:26:48 -05:00 |
mapCode.h
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Match most of itemBridge.cpp
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2023-09-21 23:23:27 +10:00 |
MapCollision.h
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some mapMgr progress
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2023-11-18 02:27:25 +11:00 |
Matrix3f.h
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Scaffold most of sysCommon
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2023-12-01 01:34:06 +11:00 |
Matrixf.h
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Hmm
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2024-01-03 15:28:42 +00:00 |
MemoryCardMgr.h
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Enforce types.h typedefs (#193)
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2023-12-21 21:30:38 -05:00 |
menu.h
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MORE CLEANUP
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2024-01-03 13:11:45 +00:00 |
ModelEffect.h
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link modelEffect.cpp
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2023-11-04 22:55:17 -04:00 |
MonoObjectMgr.h
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Link all pelletX files
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2023-11-17 23:04:06 +11:00 |
nans.h
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Metrowerks overhaul (#164)
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2023-04-22 02:37:22 -04:00 |
node.h
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MORE CLEANUP!!!!!!
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2023-10-27 04:26:16 +01:00 |
ObjectMgr.h
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Link all pelletX files
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2023-11-17 23:04:06 +11:00 |
ObjectTypes.h
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Attempt all pikiState functions
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2023-03-12 18:10:48 +11:00 |
P2DScreen.h
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link modelEffect.cpp
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2023-11-04 22:55:17 -04:00 |
P2Macros.h
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utility fixes
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2023-12-11 15:13:38 +11:00 |
Parameters.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
ParticleID.h
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Fix address/size formatting across repo (#188)
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2023-12-20 14:32:45 -05:00 |
ParticleMgr.h
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link modelEffect.cpp
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2023-11-04 22:55:17 -04:00 |
PikiAI.h
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Link aiBattle.cpp
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2023-12-28 20:22:43 +11:00 |
PikiAnimator.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
Pikmin2ARAM.h
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titleSection and bootSection
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2023-07-24 02:26:21 -04:00 |
Plane.h
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progress for #50
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2023-01-16 15:23:01 -05:00 |
PlatAttacher.h
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typedef enforcement
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2023-11-09 17:46:25 -05:00 |
Platform.h
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Link gamePlatMgr.cpp
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2023-10-24 00:29:41 +11:00 |
PS.h
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scaffold PSMainSide_ObjSound
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2023-12-14 23:58:39 -05:00 |
PSMath.h
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scaffold PSMainSide_ObjSound
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2023-12-14 23:58:39 -05:00 |
Quat.h
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Scaffold geomTraceMove.cpp
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2023-12-17 17:11:41 +11:00 |
Radar.h
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typedef enforcement
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2023-11-09 17:46:25 -05:00 |
Rect.h
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Scaffold graphics.cpp, some PSSystem fixes
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2023-12-09 21:54:11 +11:00 |
ResetManager.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
Resource.h
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MORE CLEANUP!!!!!!
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2023-10-27 04:15:16 +01:00 |
RootMenuSection.h
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MORE CLEANUP!!!!!!
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2023-10-27 04:15:16 +01:00 |
Section.h
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baseGameSection almost done
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2023-10-15 22:13:47 -04:00 |
SoundID.h
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Assorted hikino progress
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2023-09-23 13:06:12 +10:00 |
Splitter.h
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baseGameSection almost done
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2023-10-15 22:13:47 -04:00 |
sqrt.h
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Missed a few asms (#189)
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2023-12-20 21:23:29 -05:00 |
stream.h
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Enforce types.h typedefs (#193)
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2023-12-21 21:30:38 -05:00 |
SweepPrune.h
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MORE CLEANUP!!!!!!
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2023-10-27 04:15:16 +01:00 |
sysMath.h
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Consolidate math.h files into one (#195)
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2023-12-22 20:51:48 -05:00 |
System.h
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MORE CLEANUP
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2024-01-03 13:11:45 +00:00 |
SysTimers.h
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Reorganise JSystem headers
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2023-01-26 12:54:54 +11:00 |
TagParm.h
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Metrowerks overhaul (#164)
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2023-04-22 02:37:22 -04:00 |
TexCaster.h
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Cleanup MORE
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2023-12-15 18:31:30 +00:00 |
TinyPikmin.h
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titleSection and bootSection
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2023-07-24 02:26:21 -04:00 |
TinyPikminMgr.h
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titleSection and bootSection
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2023-07-24 02:26:21 -04:00 |
Title.h
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some misc sysGCU cleanup
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2023-10-24 01:44:14 -04:00 |
TParticle2dMgr.h
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Enforce types.h typedefs (#193)
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2023-12-21 21:30:38 -05:00 |
trig.h
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some misc fixes
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2023-12-27 18:10:45 -05:00 |
types.h
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link GXTransform and format files
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2023-12-22 16:57:44 -05:00 |
utilityU.h
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PSMainSide_Se fixes
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2023-12-11 16:49:43 +11:00 |
Vector2.h
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Consolidate math.h files into one (#195)
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2023-12-22 20:51:48 -05:00 |
Vector3.h
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Cleanup J3D draw buffer
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2024-01-01 12:23:48 +00:00 |
Viewport.h
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CLEAN!!!
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2023-12-17 14:47:45 +00:00 |
VSFifo.h
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repair missing pik2 EOF newlines
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2023-03-07 16:40:35 -05:00 |
VsOtakaraName.h
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progress for #50
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2023-01-16 15:23:01 -05:00 |
wipe.h
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Link wipe.cpp
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2023-12-08 12:33:02 +11:00 |