pikmin2/include/ResetManager.h
2024-05-09 00:46:03 -04:00

43 lines
954 B
C

#ifndef _RESETMANAGER_H
#define _RESETMANAGER_H
#include "types.h"
#include "BitFlag.h"
enum ResetManagerFlags {
RESETFLAG_ResetInputEntered = 0x1,
RESETFLAG_GPProcessing = 0x2,
RESETFLAG_3 = 0x4, // unused?
RESETFLAG_DoResetToMenu = 0x8,
RESETFLAG_ResetAllowed = 0x10000000,
};
struct ResetManager {
enum State {
ResetState_Inactive = 0,
ResetState_Fadeout = 1,
ResetState_Finish = 2,
};
ResetManager(f32);
virtual void draw(); // _08
virtual bool updateStatusEffects(); // _0C
void update();
bool isWritingMemoryCard();
bool isSoundSystemStopped();
inline void setFlag(u32 flag) { mFlags.typeView |= flag; }
inline void resetFlag(u32 flag) { mFlags.typeView &= ~flag; }
inline bool isFlag(u32 flag) { return mFlags.typeView & flag; }
// _00 VTBL
int mState; // _04
f32 mFadeTimer; // _08
BitFlag<u32> mFlags; // _40
int mCounter; // _10
};
#endif