pikmin2/include/Sys
Drought-Ender 63404aa9e2
BaseGameSection progress (#153)
* Update and init stuff

* baseGameSection work

* fix baseGameSection mess

* Repair baseGameSection vars + format

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Co-authored-by: HeartPiece <deancsouthwood@gmail.com>
2023-02-09 16:07:45 +11:00
..
CreateTriangleArg.h consistent member variable naming 2023-01-25 18:02:08 -05:00
Cylinder.h consistent member variable naming 2023-01-25 18:02:08 -05:00
DrawBuffers.h BaseGameSection progress (#153) 2023-02-09 16:07:45 +11:00
Edge.h consistent member variable naming 2023-01-25 18:02:08 -05:00
geometry.h most of sysCommon objdiffable 2023-02-02 00:16:52 -05:00
GridDivider.h consistent member variable naming 2023-01-25 18:02:08 -05:00
IndexList.h Update Collinfo.cpp (#93) 2022-10-15 16:42:41 +11:00
MatBaseAnimation.h rob TP headers blind part 3: J3D round 2 2023-01-27 13:06:12 +11:00
MatBaseAnimator.h consistent member variable naming 2023-01-25 18:02:08 -05:00
OBB.h Make geomOBBTree.cpp objdiff-able 2023-02-02 20:04:14 +11:00
OBBTree.h Make geomOBBTree.cpp objdiff-able 2023-02-02 20:04:14 +11:00
RayIntersectInfo.h progress for #50 2023-01-16 15:23:01 -05:00
Sphere.h consistent member variable naming 2023-01-25 18:02:08 -05:00
Triangle.h Update geomIntersection.cpp 2023-02-02 20:20:11 +11:00
TriangleTable.h consistent member variable naming 2023-01-25 18:02:08 -05:00
TriDivider.h Make geomOBBTree.cpp objdiff-able 2023-02-02 20:04:14 +11:00
TriIndexList.h Clean up more Sys and SysShape headers 2022-10-31 11:59:49 +11:00
Tube.h consistent member variable naming 2023-01-25 18:02:08 -05:00