2021-07-07 16:39:34 +00:00
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#ifndef GUARD_FELICITY_BANK_H
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#define GUARD_FELICITY_BANK_H
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2021-05-15 23:59:55 +00:00
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#include "file_system.h"
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2021-06-10 03:54:21 +00:00
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#include "text.h"
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2021-06-18 22:56:20 +00:00
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#include "menu.h"
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2023-07-22 05:38:36 +00:00
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// size: 0x108
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struct FelicityBankWork
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{
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u32 isAsleep;
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s32 currState;
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2022-07-31 22:40:44 +00:00
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u32 fallbackState;
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2021-05-15 23:59:55 +00:00
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u32 chosenAmount;
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2023-04-09 23:22:17 +00:00
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u32 menuAction;
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2021-09-02 01:05:30 +00:00
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struct MenuItem unk14[8];
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2021-06-18 22:56:20 +00:00
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u16 unk54[8];
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u32 unk64;
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u8 fill68[0x78 - 0x68];
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u32 unk78;
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u8 fill7C[0x94 - 0x7C];
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/* 0x94 */ struct OpenedFile *faceFile;
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/* 0x98 */ u8 *faceData;
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u16 unk9C;
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u16 unk9E;
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u8 unkA0;
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u8 unkA1;
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u8 unkA2;
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u8 unkA3;
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struct OpenedFile **unkA4;
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2021-06-10 03:54:21 +00:00
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struct UnkTextStruct2 unkA8[4];
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2021-05-15 23:59:55 +00:00
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};
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#endif
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