pmd-red/include/felicity_bank.h

39 lines
916 B
C
Raw Normal View History

2021-07-07 16:39:34 +00:00
#ifndef GUARD_FELICITY_BANK_H
#define GUARD_FELICITY_BANK_H
#include "file_system.h"
#include "menu.h"
2023-09-21 02:26:35 +00:00
#include "structs/str_text.h"
2023-09-11 03:00:41 +00:00
#define FELICITY_BANK_ACTION_WITHDRAW 0
#define FELICITY_BANK_ACTION_DEPOSIT 1
2023-07-22 05:38:36 +00:00
// size: 0x108
2023-09-11 03:00:41 +00:00
typedef struct FelicityBankWork
{
/* 0x0 */ u32 mode; // Corresponds to the enum: FelicityBankMode
2023-07-22 23:14:33 +00:00
/* 0x4 */ s32 currState;
/* 0x8 */ u32 fallbackState;
/* 0xC */ u32 chosenAmount;
/* 0x10 */ u32 menuAction;
MenuItem unk14[8];
u16 unk54[8];
2023-09-12 12:27:10 +00:00
unkStructFor8013AA0 unk64;
/* 0x94 */ OpenedFile *faceFile;
/* 0x98 */ u8 *faceData;
u16 unk9C;
u16 unk9E;
u8 unkA0;
u8 unkA1;
u8 unkA2;
u8 unkA3;
OpenedFile **unkA4;
UnkTextStruct2 unkA8[4];
2023-09-11 03:00:41 +00:00
} FelicityBankWork;
2023-07-23 03:11:28 +00:00
2023-09-11 03:00:41 +00:00
bool8 CreateFelicityBank(s32 mode);
void DestroyFelicityBank(void);
void DrawTeamMoneyBox(u32);
u32 FelicityBankCallback(void);
2023-08-05 15:32:30 +00:00
2023-09-11 03:00:41 +00:00
#endif // GUARD_FELICITY_BANK_H