Explicitly declare dependencies for generated files

These are harder to pick up automatically, and will only change when the
tools are edited, anyway...

Any other methods for solving this issue can always be reconsidered
later down the line...
This commit is contained in:
mid-kid 2021-12-19 22:27:11 +01:00
parent 99a038284b
commit 010d641899
4 changed files with 24 additions and 5 deletions

View File

@ -117,7 +117,7 @@ $(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc
ALL_BUILDS := red
# Available targets
.PHONY: all clean tidy libagbsyscall tools clean-tools $(TOOLDIRS)
.PHONY: all clean compare tidy libagbsyscall tools clean-tools $(TOOLDIRS)
MAKEFLAGS += --no-print-directory
@ -136,7 +136,7 @@ infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst
# Disable dependency scanning for clean/tidy/tools
# Use a separate minimal makefile for speed
# Since we don't need to reload most of this makefile
ifeq (,$(filter-out clean,$(MAKECMDGOALS)))
ifeq (,$(filter clean,$(MAKECMDGOALS)))
$(call infoshell, $(MAKE) -f make_tools.mk)
endif

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@ -3,7 +3,12 @@
ITEM_DIR = $(DATA_ASM_SUBDIR)/item
ITEM_DATA = $(ITEM_DIR)/item_data.inc
# Headers included by tools/dungeonjson/dungeonjson.cpp:generate_item_data_text
ITEM_DATA_INC = \
include/constants/item.h \
include/constants/move_id.h
data_item: $(ITEM_DATA);
$(ITEM_DATA): $(ITEM_DIR)/item_data.json
$(ITEM_DATA): $(ITEM_DIR)/item_data.json $(ITEM_DATA_INC)
$(DUNGEONJSON) item pmd-red $<

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@ -3,7 +3,11 @@
MOVE_DIR = $(DATA_ASM_SUBDIR)/move
MOVE_DATA = $(MOVE_DIR)/move_data.inc
# Headers included by tools/dungeonjson/dungeonjson.cpp:generate_move_data_text
MOVE_DATA_INC = \
include/constants/type.h
data_move: $(MOVE_DATA);
$(MOVE_DATA): $(MOVE_DIR)/move_data.json
$(MOVE_DATA): $(MOVE_DIR)/move_data.json $(MOVE_DATA_INC)
$(DUNGEONJSON) move pmd-red $<

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@ -3,7 +3,17 @@
POKEMON_DIR = $(DATA_ASM_SUBDIR)/pokemon
POKEMON_SPECIES = $(POKEMON_DIR)/species_data.inc
# Headers included by tools/dungeonjson/dungeonjson.cpp:generate_species_data_text
POKEMON_SPECIES_INC = \
include/constants/ability.h \
include/constants/evolve_type.h \
include/constants/friend_area.h \
include/constants/item.h \
include/constants/species.h \
include/constants/type.h \
include/constants/walkable_tile.h
data_pokemon: $(POKEMON_SPECIES);
$(POKEMON_SPECIES): $(POKEMON_DIR)/species_data.json
$(POKEMON_SPECIES): $(POKEMON_DIR)/species_data.json $(POKEMON_SPECIES_INC)
$(DUNGEONJSON) species pmd-red $<