From 087405b9d975b447ef7b17afd1e73e449cc7881b Mon Sep 17 00:00:00 2001 From: mid-kid Date: Mon, 13 Dec 2021 15:09:53 +0100 Subject: [PATCH] Dump and document status sprites --- asm/code_800D090.s | 180 ++++++++++++++------------- asm/code_8040094.s | 41 +++--- asm/code_80428A0.s | 4 +- asm/code_80450F8.s | 4 +- asm/code_8057824.s | 14 +-- asm/code_806CD90.s | 4 +- asm/code_8075BA4.s | 200 +++++++++++++++--------------- data/data_80B9BB8.s | 73 ++++++++++- data/data_80F4278.s | 161 ++++++++++++++++-------- graphics/status/blinker.png | Bin 0 -> 217 bytes graphics/status/burned.png | Bin 0 -> 527 bytes graphics/status/confused.png | Bin 0 -> 471 bytes graphics/status/cross_eyed.png | Bin 0 -> 398 bytes graphics/status/eyedrops.png | Bin 0 -> 269 bytes graphics/status/frozen.png | Bin 0 -> 1126 bytes graphics/status/lowhp.png | Bin 0 -> 245 bytes graphics/status/muzzled.png | Bin 0 -> 242 bytes graphics/status/poisoned.png | Bin 0 -> 403 bytes graphics/status/shield.png | Bin 0 -> 472 bytes graphics/status/sleep.png | Bin 0 -> 352 bytes graphics/status/sleepless.png | Bin 0 -> 214 bytes graphics/status/statdown.png | Bin 0 -> 322 bytes graphics/status/sword.png | Bin 0 -> 380 bytes graphics/status/taunted.png | Bin 0 -> 603 bytes graphics/status/whiffer.png | Bin 0 -> 376 bytes include/constants/status.h | 147 ++++++++++++++-------- include/dungeon_entity.h | 4 +- include/dungeon_global_data.h | 6 +- include/dungeon_pokemon_sprites.h | 39 ++++++ sym_ewram2.txt | 2 +- 30 files changed, 547 insertions(+), 332 deletions(-) create mode 100644 graphics/status/blinker.png create mode 100644 graphics/status/burned.png create mode 100644 graphics/status/confused.png create mode 100644 graphics/status/cross_eyed.png create mode 100644 graphics/status/eyedrops.png create mode 100644 graphics/status/frozen.png create mode 100644 graphics/status/lowhp.png create mode 100644 graphics/status/muzzled.png create mode 100644 graphics/status/poisoned.png create mode 100644 graphics/status/shield.png create mode 100644 graphics/status/sleep.png create mode 100644 graphics/status/sleepless.png create mode 100644 graphics/status/statdown.png create mode 100644 graphics/status/sword.png create mode 100644 graphics/status/taunted.png create mode 100644 graphics/status/whiffer.png create mode 100644 include/dungeon_pokemon_sprites.h diff --git a/asm/code_800D090.s b/asm/code_800D090.s index 5cc35f6b..505b5e1c 100644 --- a/asm/code_800D090.s +++ b/asm/code_800D090.s @@ -4407,8 +4407,9 @@ sub_800F204: bx r0 thumb_func_end sub_800F204 - thumb_func_start sub_800F210 -sub_800F210: + thumb_func_start GetDungeonPokemonSprite + @ struct DungeonPokemonSprite *GetDungeonPokemonSprite(int id) +GetDungeonPokemonSprite: push {r4,lr} adds r4, r0, 0 movs r3, 0 @@ -4427,7 +4428,7 @@ _0800F220: adds r0, r1, 0 b _0800F240 .align 2, 0 -_0800F230: .4byte gUnknown_203B0D8 +_0800F230: .4byte gDungeonPokemonSprites _0800F234: adds r1, 0x40 adds r2, 0x40 @@ -4439,10 +4440,11 @@ _0800F240: pop {r4} pop {r1} bx r1 - thumb_func_end sub_800F210 + thumb_func_end GetDungeonPokemonSprite - thumb_func_start sub_800F248 -sub_800F248: + thumb_func_start NewDungeonPokemonSprite + @ struct DungeonPokemonSprite *NewDungeonPokemonSprite(void) +NewDungeonPokemonSprite: push {lr} movs r2, 0 ldr r0, _0800F25C @@ -4455,7 +4457,7 @@ _0800F252: adds r0, r1, 0 b _0800F26A .align 2, 0 -_0800F25C: .4byte gUnknown_203B0D8 +_0800F25C: .4byte gDungeonPokemonSprites _0800F260: adds r1, 0x40 adds r2, 0x1 @@ -4465,10 +4467,14 @@ _0800F260: _0800F26A: pop {r1} bx r1 - thumb_func_end sub_800F248 + thumb_func_end NewDungeonPokemonSprite - thumb_func_start sub_800F270 -sub_800F270: + thumb_func_start GetNextStatusSymbol + @ u32 GetNextStatusSymbol(?, int select) + @ The "select" parameter exists to differentiate between the two kinds of + @ status symbols that can appear at the same time. + @ Only frozen falls under select = 1, every other symbol falls under select = 0 +GetNextStatusSymbol: push {r4-r6,lr} adds r2, r0, 0 lsls r0, r1, 3 @@ -4529,10 +4535,10 @@ _0800F2CE: pop {r4-r6} pop {r1} bx r1 - thumb_func_end sub_800F270 + thumb_func_end GetNextStatusSymbol - thumb_func_start sub_800F2D4 -sub_800F2D4: + thumb_func_start StatusSymbolBitToIndex +StatusSymbolBitToIndex: push {lr} movs r1, 0 cmp r0, 0 @@ -4546,7 +4552,7 @@ _0800F2E4: adds r0, r1, 0 pop {r1} bx r1 - thumb_func_end sub_800F2D4 + thumb_func_end StatusSymbolBitToIndex thumb_func_start sub_800F2EC sub_800F2EC: @@ -4574,7 +4580,7 @@ _0800F30E: bgt _0800F32A adds r0, r5, 0 adds r1, r6, 0 - bl sub_800F270 + bl GetNextStatusSymbol adds r1, r0, 0 ldr r0, [r4] cmp r0, r1 @@ -4593,7 +4599,7 @@ _0800F32C: ldr r0, [r4] cmp r0, 0 beq _0800F35C - bl sub_800F2D4 + bl StatusSymbolBitToIndex adds r1, r0, 0 movs r2, 0x8 ldrsh r0, [r5, r2] @@ -4607,7 +4613,7 @@ _0800F32C: str r4, [sp, 0x4] ldr r4, [r5, 0x4] str r4, [sp, 0x8] - bl sub_800F364 + bl DrawStatusSprite _0800F35C: add sp, 0xC pop {r4-r7} @@ -4615,8 +4621,9 @@ _0800F35C: bx r0 thumb_func_end sub_800F2EC - thumb_func_start sub_800F364 -sub_800F364: + thumb_func_start DrawStatusSprite + @ void DrawStatusSprite(?, int status, struct Position *pos, struct Position *pos_offset, struct Position *pos_screen, ?) +DrawStatusSprite: push {r4-r7,lr} mov r7, r8 push {r7} @@ -4708,7 +4715,7 @@ _0800F404: ldr r0, [r0] mov pc, r0 .align 2, 0 -_0800F410: .4byte gUnknown_80D3474 +_0800F410: .4byte gStatusSprites _0800F414: .4byte gStatusGraphics _0800F418: .4byte 0x0000032b _0800F41C: .4byte gUnknown_203B0DC @@ -4929,10 +4936,10 @@ _0800F5F0: .4byte 0x00003fff _0800F5F4: .4byte 0x000001ff _0800F5F8: .4byte 0x00000fff _0800F5FC: .4byte 0x000003ff - thumb_func_end sub_800F364 + thumb_func_end DrawStatusSprite - thumb_func_start sub_800F600 -sub_800F600: + thumb_func_start LoadStatusGraphics +LoadStatusGraphics: push {r4-r7,lr} mov r7, r9 mov r6, r8 @@ -4982,7 +4989,7 @@ _0800F63C: .align 2, 0 _0800F660: .4byte gStatusGraphics _0800F664: .4byte 0x0000032b -_0800F668: .4byte gUnknown_203B0D8 +_0800F668: .4byte gDungeonPokemonSprites _0800F66C: .4byte gStatusGraphics4bpp _0800F670: .4byte 0x06010000 _0800F674: @@ -4999,10 +5006,10 @@ _0800F67E: bx r0 .align 2, 0 _0800F68C: .4byte 0x06010000 - thumb_func_end sub_800F600 + thumb_func_end LoadStatusGraphics - thumb_func_start sub_800F690 -sub_800F690: + thumb_func_start InitDungeonPokemonSprites +InitDungeonPokemonSprites: push {r4,r5,lr} ldr r5, _0800F738 ldr r0, [r5] @@ -5021,62 +5028,62 @@ _0800F6AC: str r0, [r1] movs r0, 0x1 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x2 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x3 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x4 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x5 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x6 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x7 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x8 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x9 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xA movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xB movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xC movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xD movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xE movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xF movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x10 movs r1, 0 - bl sub_800F600 + bl LoadStatusGraphics pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_0800F738: .4byte gUnknown_203B0D8 +_0800F738: .4byte gDungeonPokemonSprites _0800F73C: .4byte 0x00000584 - thumb_func_end sub_800F690 + thumb_func_end InitDungeonPokemonSprites - thumb_func_start sub_800F740 -sub_800F740: + thumb_func_start FreeDungeonPokemonSprites +FreeDungeonPokemonSprites: push {r4,lr} ldr r4, _0800F758 ldr r0, [r4] @@ -5090,11 +5097,12 @@ _0800F752: pop {r0} bx r0 .align 2, 0 -_0800F758: .4byte gUnknown_203B0D8 - thumb_func_end sub_800F740 +_0800F758: .4byte gDungeonPokemonSprites + thumb_func_end FreeDungeonPokemonSprites - thumb_func_start sub_800F75C -sub_800F75C: + thumb_func_start UpdateDungeonPokemonSprite + @ void UpdateDungeonPokemonSprite(int id, short species, int status, char visible) +UpdateDungeonPokemonSprite: push {r4-r7,lr} adds r4, r0, 0 adds r7, r2, 0 @@ -5107,7 +5115,7 @@ sub_800F75C: cmp r0, 0 beq _0800F788 adds r0, r4, 0 - bl sub_800F210 + bl GetDungeonPokemonSprite cmp r0, 0 beq _0800F788 movs r1, 0 @@ -5121,8 +5129,8 @@ _0800F788: pop {r0} bx r0 .align 2, 0 -_0800F790: .4byte gUnknown_203B0D8 - thumb_func_end sub_800F75C +_0800F790: .4byte gDungeonPokemonSprites + thumb_func_end UpdateDungeonPokemonSprite thumb_func_start sub_800F794 sub_800F794: @@ -5136,7 +5144,7 @@ sub_800F794: cmp r0, 0 beq _0800F7C6 adds r0, r1, 0 - bl sub_800F210 + bl GetDungeonPokemonSprite adds r2, r0, 0 cmp r2, 0 beq _0800F7C6 @@ -5155,7 +5163,7 @@ _0800F7C6: pop {r0} bx r0 .align 2, 0 -_0800F7CC: .4byte gUnknown_203B0D8 +_0800F7CC: .4byte gDungeonPokemonSprites thumb_func_end sub_800F794 thumb_func_start sub_800F7D0 @@ -5185,7 +5193,7 @@ _0800F7EA: beq _0800F80E b _0800F888 .align 2, 0 -_0800F800: .4byte gUnknown_203B0D8 +_0800F800: .4byte gDungeonPokemonSprites _0800F804: cmp r0, 0x2 beq _0800F846 @@ -5195,55 +5203,55 @@ _0800F804: _0800F80E: movs r0, 0x1 movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x2 movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x3 movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x4 b _0800F860 _0800F82A: movs r0, 0x5 movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x6 movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x7 movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x8 b _0800F860 _0800F846: movs r0, 0x9 movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xA movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xB movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xC _0800F860: movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics b _0800F888 _0800F868: movs r0, 0xD movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xE movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0xF movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics movs r0, 0x10 movs r1, 0x1 - bl sub_800F600 + bl LoadStatusGraphics _0800F888: movs r5, 0 movs r6, 0x4 @@ -5280,11 +5288,12 @@ _0800F8C0: pop {r0} bx r0 .align 2, 0 -_0800F8CC: .4byte gUnknown_203B0D8 +_0800F8CC: .4byte gDungeonPokemonSprites thumb_func_end sub_800F7D0 - thumb_func_start sub_800F8D0 -sub_800F8D0: + thumb_func_start AddPokemonDungeonSprite + @ void AddPokemonDungeonSprite(int id, short species, struct Position *pos, ?) +AddPokemonDungeonSprite: push {r4-r7,lr} mov r7, r8 push {r7} @@ -5298,11 +5307,11 @@ sub_800F8D0: cmp r0, 0 beq _0800F920 adds r0, r5, 0 - bl sub_800F210 + bl GetDungeonPokemonSprite adds r4, r0, 0 cmp r4, 0 bne _0800F920 - bl sub_800F248 + bl NewDungeonPokemonSprite adds r1, r0, 0 cmp r1, 0 beq _0800F920 @@ -5330,12 +5339,13 @@ _0800F920: pop {r0} bx r0 .align 2, 0 -_0800F92C: .4byte gUnknown_203B0D8 +_0800F92C: .4byte gDungeonPokemonSprites _0800F930: .4byte gUnknown_80D3564 - thumb_func_end sub_800F8D0 + thumb_func_end AddPokemonDungeonSprite - thumb_func_start sub_800F934 -sub_800F934: + thumb_func_start DeletePokemonDungeonSprite + @ void DeletePokemonDungeonSprite(int id) +DeletePokemonDungeonSprite: push {lr} adds r1, r0, 0 ldr r0, _0800F954 @@ -5343,7 +5353,7 @@ sub_800F934: cmp r0, 0 beq _0800F950 adds r0, r1, 0 - bl sub_800F210 + bl GetDungeonPokemonSprite cmp r0, 0 beq _0800F950 movs r1, 0x40 @@ -5352,8 +5362,8 @@ _0800F950: pop {r0} bx r0 .align 2, 0 -_0800F954: .4byte gUnknown_203B0D8 - thumb_func_end sub_800F934 +_0800F954: .4byte gDungeonPokemonSprites + thumb_func_end DeletePokemonDungeonSprite thumb_func_start sub_800F958 sub_800F958: @@ -5367,7 +5377,7 @@ sub_800F958: cmp r0, 0 beq _0800F984 adds r0, r4, 0 - bl sub_800F210 + bl GetDungeonPokemonSprite adds r3, r0, 0 cmp r3, 0 beq _0800F984 @@ -5383,7 +5393,7 @@ _0800F984: pop {r0} bx r0 .align 2, 0 -_0800F98C: .4byte gUnknown_203B0D8 +_0800F98C: .4byte gDungeonPokemonSprites thumb_func_end sub_800F958 thumb_func_start sub_800F990 diff --git a/asm/code_8040094.s b/asm/code_8040094.s index 34ae1631..6148e19d 100644 --- a/asm/code_8040094.s +++ b/asm/code_8040094.s @@ -3009,15 +3009,16 @@ _08041874: .4byte 0x00000808 _08041878: .4byte gUnknown_203B40D thumb_func_end sub_804178C - thumb_func_start sub_804187C -sub_804187C: + thumb_func_start EntityGetStatusSprites + @ int EntityGetStatusSprites(struct DungeonEntity *entity) +EntityGetStatusSprites: ldr r0, [r0, 0x70] movs r1, 0x80 lsls r1, 2 adds r0, r1 ldr r0, [r0] bx lr - thumb_func_end sub_804187C + thumb_func_end EntityGetStatusSprites thumb_func_start sub_8041888 sub_8041888: @@ -3048,7 +3049,7 @@ _08041890: strb r0, [r1] _080418BA: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080418C0: adds r5, 0x1 cmp r5, 0x13 @@ -3061,8 +3062,8 @@ _080418CC: .4byte gDungeonGlobalData _080418D0: .4byte 0x000135cc thumb_func_end sub_8041888 - thumb_func_start sub_80418D4 -sub_80418D4: + thumb_func_start DungeonEntityUpdateStatusSprites +DungeonEntityUpdateStatusSprites: push {r4,lr} adds r4, r0, 0 bl EntityExists @@ -3297,21 +3298,21 @@ _08041A8C: pop {r0} bx r0 .align 2, 0 -_08041A94: .4byte gUnknown_80F669C -_08041A98: .4byte gUnknown_80F66B4 -_08041A9C: .4byte gUnknown_80F66C8 -_08041AA0: .4byte gUnknown_80F66E8 -_08041AA4: .4byte gUnknown_80F6708 -_08041AA8: .4byte gUnknown_80F673C -_08041AAC: .4byte gUnknown_80F6778 -_08041AB0: .4byte gUnknown_80F6788 -_08041AB4: .4byte gUnknown_80F6794 -_08041AB8: .4byte gUnknown_80F67A8 -_08041ABC: .4byte gUnknown_80F67B4 -_08041AC0: .4byte gUnknown_80F67C4 -_08041AC4: .4byte gUnknown_80F67D4 +_08041A94: .4byte gStatusSpriteMasks_SleepStatus +_08041A98: .4byte gStatusSpriteMasks_NonVolatileStatus +_08041A9C: .4byte gStatusSpriteMasks_ImmobilizeStatus +_08041AA0: .4byte gStatusSpriteMasks_VolatileStatus +_08041AA4: .4byte gStatusSpriteMasks_ChargingStatus +_08041AA8: .4byte gStatusSpriteMasks_ProtectionStatus +_08041AAC: .4byte gStatusSpriteMasks_WaitingStatus +_08041AB0: .4byte gStatusSpriteMasks_LinkedStatus +_08041AB4: .4byte gStatusSpriteMasks_MoveStatus +_08041AB8: .4byte gStatusSpriteMasks_ItemStatus +_08041ABC: .4byte gStatusSpriteMasks_TransformStatus +_08041AC0: .4byte gStatusSpriteMasks_EyesightStatus +_08041AC4: .4byte gStatusSpriteMasks_MuzzledStatus _08041AC8: .4byte gDungeonGlobalData _08041ACC: .4byte 0x00000676 - thumb_func_end sub_80418D4 + thumb_func_end DungeonEntityUpdateStatusSprites .align 2,0 diff --git a/asm/code_80428A0.s b/asm/code_80428A0.s index 3146edd1..321afa0f 100644 --- a/asm/code_80428A0.s +++ b/asm/code_80428A0.s @@ -1074,7 +1074,7 @@ _080432FC: bl nullsub_16 bl sub_80521D0 bl sub_80531A8 - bl sub_800F690 + bl InitDungeonPokemonSprites cmp r6, 0 bne _08043318 bl sub_804513C @@ -1762,7 +1762,7 @@ _08043926: ldr r0, _08043994 ldr r0, [r0] bl CloseFile - bl sub_800F740 + bl FreeDungeonPokemonSprites ldr r0, _08043998 mov r3, r10 strb r3, [r0] diff --git a/asm/code_80450F8.s b/asm/code_80450F8.s index 53a6e20f..98b4b011 100644 --- a/asm/code_80450F8.s +++ b/asm/code_80450F8.s @@ -170,7 +170,7 @@ _08045284: .4byte 0x000181f8 _08045288: ldr r4, [r5, 0x70] adds r0, r5, 0 - bl sub_804187C + bl EntityGetStatusSprites adds r2, r0, 0 adds r0, r4, 0 adds r0, 0x98 @@ -178,7 +178,7 @@ _08045288: movs r3, 0x4 ldrsh r1, [r4, r3] movs r3, 0 - bl sub_800F75C + bl UpdateDungeonPokemonSprite _080452A2: adds r6, 0x1 cmp r6, 0x13 diff --git a/asm/code_8057824.s b/asm/code_8057824.s index c623f0d8..0134a510 100644 --- a/asm/code_8057824.s +++ b/asm/code_8057824.s @@ -35247,7 +35247,7 @@ _08069462: _08069466: mov r1, r10 ldr r0, [r1] - bl sub_800F934 + bl DeletePokemonDungeonSprite ldr r0, _080694BC movs r2, 0 str r2, [r0] @@ -37746,7 +37746,7 @@ _0806A744: cmp r0, 0 beq _0806A776 adds r0, r7, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites b _0806A776 .align 2, 0 _0806A75C: .4byte gDungeonGlobalData @@ -40398,7 +40398,7 @@ sub_806BB6C: mov r8, r9 adds r0, 0x98 ldr r0, [r0] - bl sub_800F934 + bl DeletePokemonDungeonSprite add r0, sp, 0x8 movs r1, 0 mov r10, r1 @@ -40494,7 +40494,7 @@ _0806BC14: adds r0, r7, 0 bl sub_80429E8 adds r0, r7, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites add sp, 0x1C pop {r3-r5} mov r8, r3 @@ -40901,7 +40901,7 @@ _0806BF70: ldr r4, _0806BFBC adds r3, r4 ldrb r3, [r3] - bl sub_800F8D0 + bl AddPokemonDungeonSprite mov r0, r8 bl LoadIQSkills mov r0, r8 @@ -42175,7 +42175,7 @@ _0806C904: add r2, sp, 0xC bl sub_800F958 adds r0, r6, 0 - bl sub_804187C + bl EntityGetStatusSprites adds r2, r0, 0 ldr r4, [r4] mov r0, r8 @@ -42195,7 +42195,7 @@ _0806C904: _0806C958: adds r0, r4, 0 adds r1, r7, 0 - bl sub_800F75C + bl UpdateDungeonPokemonSprite adds r0, r6, 0 mov r1, r9 bl sub_8042EC8 diff --git a/asm/code_806CD90.s b/asm/code_806CD90.s index 50f101b1..6eff73f9 100644 --- a/asm/code_806CD90.s +++ b/asm/code_806CD90.s @@ -1919,7 +1919,7 @@ _0806DDA2: adds r0, r7, 0 bl sub_806CCB4 adds r0, r7, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites ldr r4, _0806DDF0 adds r0, r4, 0 adds r1, r7, 0 @@ -2080,7 +2080,7 @@ _0806DEF2: adds r0, r7, 0 bl sub_806CCB4 adds r0, r7, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites ldr r0, _0806DF40 adds r1, r7, 0 movs r2, 0 diff --git a/asm/code_8075BA4.s b/asm/code_8075BA4.s index 90e81966..9c0d0daf 100644 --- a/asm/code_8075BA4.s +++ b/asm/code_8075BA4.s @@ -54,7 +54,7 @@ _08075C48: movs r7, 0x2 _08075C4A: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites adds r0, r7, 0 _08075C52: pop {r4-r7} @@ -321,7 +321,7 @@ _08075E50: bl sub_80522F4 _08075E5C: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08075E62: pop {r3,r4} mov r8, r3 @@ -419,7 +419,7 @@ _08075F10: bl sub_80522F4 _08075F1C: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08075F22: pop {r3,r4} mov r8, r3 @@ -502,7 +502,7 @@ _08075FB0: bl sub_80522F4 _08075FBC: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08075FC2: pop {r4-r6} pop {r0} @@ -596,7 +596,7 @@ _08076074: bl sub_80522F4 _08076080: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08076086: pop {r4-r7} pop {r0} @@ -687,7 +687,7 @@ _08076128: bl sub_80522F4 _08076134: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807613A: pop {r3,r4} mov r8, r3 @@ -780,7 +780,7 @@ _080761F4: bl sub_80522F4 _08076200: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08076206: pop {r4-r7} pop {r0} @@ -940,7 +940,7 @@ _08076338: bl sub_80522F4 _08076344: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites adds r0, r5, 0 movs r1, 0x19 bl HasAbility @@ -1241,7 +1241,7 @@ _080765B4: ble _08076544 _080765BA: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080765C0: pop {r3-r5} mov r8, r3 @@ -1464,7 +1464,7 @@ _08076784: ble _08076714 _0807678A: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08076790: pop {r3-r5} mov r8, r3 @@ -1609,7 +1609,7 @@ _08076892: adds r1, r5, 0 bl sub_80522F4 adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080768C8: pop {r3} mov r8, r3 @@ -1724,7 +1724,7 @@ _080769AC: bl sub_80522F4 _080769B8: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080769BE: pop {r3} mov r8, r3 @@ -1828,7 +1828,7 @@ _08076A88: bl sub_80522F4 _08076A94: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08076A9A: pop {r4-r7} pop {r0} @@ -1905,7 +1905,7 @@ _08076B28: bl sub_80522F4 _08076B34: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08076B3A: pop {r3} mov r8, r3 @@ -2074,7 +2074,7 @@ _08076C7C: bl sub_80522F4 _08076C98: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08076C9E: pop {r3} mov r8, r3 @@ -2124,7 +2124,7 @@ _08076CF2: str r6, [r2] _08076CF4: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08076CFA: adds r5, 0x1 cmp r5, 0x13 @@ -2260,7 +2260,7 @@ _08076E02: ble _08076DC2 _08076E08: adds r0, r6, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08076E0E: pop {r4-r7} pop {r0} @@ -2422,7 +2422,7 @@ _08076F5C: bl sub_80522F4 _08076F68: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08076F6E: pop {r3,r4} mov r8, r3 @@ -2545,7 +2545,7 @@ _08077060: bl sub_80522F4 _0807706C: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077072: pop {r3,r4} mov r8, r3 @@ -2648,7 +2648,7 @@ _08077140: bl sub_80522F4 _0807714C: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077152: pop {r3} mov r8, r3 @@ -2750,7 +2750,7 @@ _0807721C: bl sub_80522F4 _08077228: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807722E: pop {r3} mov r8, r3 @@ -2825,7 +2825,7 @@ _0807729E: bl sub_8041C58 _080772AE: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080772B4: pop {r4,r5} pop {r0} @@ -3001,7 +3001,7 @@ _08077410: bl sub_80522F4 _0807741C: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077422: pop {r3-r5} mov r8, r3 @@ -3134,7 +3134,7 @@ _0807751C: bl sub_80522F4 _08077528: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807752E: pop {r3-r5} mov r8, r3 @@ -3212,7 +3212,7 @@ _080775C0: bl sub_80522F4 _080775CC: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080775D2: pop {r4-r7} pop {r0} @@ -3318,7 +3318,7 @@ _080776A4: bl sub_80522F4 _080776B0: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080776B6: pop {r4-r7} pop {r0} @@ -3408,7 +3408,7 @@ _08077764: bl sub_80522F4 _08077770: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077776: pop {r4-r6} pop {r0} @@ -3588,7 +3588,7 @@ _080778E4: ble _08077874 _080778EA: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080778F0: pop {r3-r5} mov r8, r3 @@ -3703,7 +3703,7 @@ _080779B0: strb r2, [r0] _080779D8: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080779DE: pop {r3,r4} mov r8, r3 @@ -3822,7 +3822,7 @@ _08077AB4: bl sub_80522F4 _08077ACA: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077AD0: add sp, 0x4 pop {r3-r5} @@ -3927,7 +3927,7 @@ _08077B98: bl sub_80522F4 _08077BA4: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077BAA: pop {r4-r7} pop {r0} @@ -3995,7 +3995,7 @@ _08077C28: bl sub_80522F4 _08077C34: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077C3A: pop {r4-r6} pop {r0} @@ -4101,7 +4101,7 @@ _08077CE8: ldrsh r0, [r4, r2] subs r6, r0, r6 adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites ldr r0, _08077D1C str r6, [r0] str r7, [r0, 0x4] @@ -4256,7 +4256,7 @@ _08077E0C: bl sub_803F580 bl sub_8040A84 adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077E3C: pop {r4,r5} pop {r0} @@ -4318,7 +4318,7 @@ _08077E90: bl sub_803F580 bl sub_8040A84 adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077EC0: pop {r4,r5} pop {r0} @@ -4370,7 +4370,7 @@ _08077F00: bl sub_803F580 bl sub_8040A84 adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08077F30: pop {r4,r5} pop {r0} @@ -4523,7 +4523,7 @@ _08078050: adds r1, r4, 0 bl sub_80522F4 adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078068: pop {r3-r5} mov r8, r3 @@ -4576,7 +4576,7 @@ _0807808A: movs r0, 0 strb r0, [r3] adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080780D0: adds r5, 0x1 cmp r5, 0x13 @@ -4692,7 +4692,7 @@ _080781AC: adds r1, r5, 0 bl sub_80522F4 adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080781C4: pop {r3} mov r8, r3 @@ -4751,7 +4751,7 @@ _08078230: bl sub_80522F4 _0807823C: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078242: pop {r4-r7} pop {r0} @@ -4813,7 +4813,7 @@ _080782B0: bl sub_80522F4 _080782BC: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080782C2: pop {r4-r7} pop {r0} @@ -4872,7 +4872,7 @@ _0807832C: bl sub_80522F4 _08078338: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807833E: pop {r4-r6} pop {r0} @@ -4931,7 +4931,7 @@ _080783A8: bl sub_80522F4 _080783B4: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080783BA: pop {r4-r6} pop {r0} @@ -5141,7 +5141,7 @@ _0807855E: cmp r6, 0x13 ble _08078502 adds r0, r7, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807856A: add sp, 0x24 pop {r3-r5} @@ -5259,7 +5259,7 @@ _08078640: bl sub_80779F0 _08078668: adds r0, r6, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807866E: pop {r4-r7} pop {r0} @@ -5356,7 +5356,7 @@ _08078700: adds r1, r6, 0 bl sub_80522F4 adds r0, r6, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078732: pop {r3} mov r8, r3 @@ -5430,7 +5430,7 @@ _080787C8: bl sub_80522F4 _080787D4: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080787DA: pop {r4-r6} pop {r0} @@ -5487,7 +5487,7 @@ _08078840: bl sub_80522F4 _0807884C: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078852: pop {r4-r6} pop {r0} @@ -5554,7 +5554,7 @@ _080788CC: bl sub_80522F4 _080788D8: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080788DE: pop {r4-r7} pop {r0} @@ -5615,7 +5615,7 @@ _0807894C: bl sub_80522F4 _08078958: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807895E: pop {r4-r6} pop {r0} @@ -5731,7 +5731,7 @@ _08078A38: bl sub_80522F4 _08078A44: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078A4A: pop {r3} mov r8, r3 @@ -5849,7 +5849,7 @@ _08078B38: bl sub_80522F4 _08078B44: adds r0, r6, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078B4A: add sp, 0x14 pop {r3} @@ -6106,7 +6106,7 @@ _08078D60: bl sub_80522F4 _08078D72: adds r0, r6, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078D78: add sp, 0x28 pop {r3-r5} @@ -6177,7 +6177,7 @@ _08078DFC: bl sub_80522F4 _08078E08: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078E0E: pop {r4-r6} pop {r0} @@ -6313,7 +6313,7 @@ _08078ED4: adds r1, r5, 0 bl sub_80522F4 adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078F2E: movs r3, 0x80 lsls r3, 2 @@ -6389,7 +6389,7 @@ _08078FC0: bl sub_80522F4 _08078FCC: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08078FD2: pop {r4-r7} pop {r0} @@ -6499,7 +6499,7 @@ _080790A0: bl sub_80522F4 _080790B0: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080790B6: pop {r3-r5} mov r8, r3 @@ -6544,7 +6544,7 @@ sub_80790C8: movs r1, 0x1 strb r1, [r0] adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites ldr r0, _08079124 ldr r2, [r0] adds r0, r5, 0 @@ -6630,7 +6630,7 @@ _080791BC: bl sub_80522F4 _080791C8: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080791CE: pop {r4-r6} pop {r0} @@ -6700,7 +6700,7 @@ _08079254: bl sub_80522F4 _08079260: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079266: pop {r4-r7} pop {r0} @@ -6763,7 +6763,7 @@ _080792DC: bl sub_80522F4 _080792E8: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080792EE: pop {r4-r6} pop {r0} @@ -6852,7 +6852,7 @@ _08079388: bl sub_80522F4 _08079394: adds r0, r6, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807939A: add sp, 0x8 pop {r3-r5} @@ -6914,7 +6914,7 @@ _08079404: bl sub_80522F4 _08079410: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079416: pop {r4-r6} pop {r0} @@ -6971,7 +6971,7 @@ _08079474: bl sub_80522F4 _08079480: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079486: pop {r4-r6} pop {r0} @@ -7028,7 +7028,7 @@ _080794E4: bl sub_80522F4 _080794F0: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080794F6: pop {r4-r6} pop {r0} @@ -7085,7 +7085,7 @@ _08079554: bl sub_80522F4 _08079560: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079566: pop {r4-r6} pop {r0} @@ -7128,7 +7128,7 @@ _080795A8: bl sub_80522F4 _080795B4: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites pop {r4-r6} pop {r0} bx r0 @@ -7170,7 +7170,7 @@ _080795FC: bl sub_80522F4 _08079608: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites pop {r4-r6} pop {r0} bx r0 @@ -7304,7 +7304,7 @@ _080796FA: ldr r2, [sp, 0x1C] bl sub_80522F4 adds r0, r7, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites movs r4, 0 ldr r6, _08079720 b _0807972C @@ -7375,7 +7375,7 @@ sub_8079764: strb r1, [r0] _08079794: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807979A: pop {r4} pop {r0} @@ -7441,7 +7441,7 @@ _0807980A: adds r1, r4, 0 bl sub_80522F4 adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079822: pop {r3} mov r8, r3 @@ -7503,7 +7503,7 @@ _08079894: bl sub_80522F4 _080798A0: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _080798A6: pop {r4-r6} pop {r0} @@ -7562,7 +7562,7 @@ _08079910: bl sub_80522F4 _0807991C: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079922: pop {r4-r6} pop {r0} @@ -7621,7 +7621,7 @@ _0807998C: bl sub_80522F4 _08079998: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807999E: pop {r4-r6} pop {r0} @@ -7680,7 +7680,7 @@ _08079A08: bl sub_80522F4 _08079A14: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079A1A: pop {r4-r6} pop {r0} @@ -7739,7 +7739,7 @@ _08079A84: bl sub_80522F4 _08079A90: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079A96: pop {r4-r6} pop {r0} @@ -7798,7 +7798,7 @@ _08079B00: bl sub_80522F4 _08079B0C: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079B12: pop {r4-r6} pop {r0} @@ -7861,7 +7861,7 @@ _08079B7C: bl sub_80522F4 _08079B92: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079B98: pop {r4-r6} pop {r0} @@ -7921,7 +7921,7 @@ _08079C08: bl sub_80522F4 _08079C14: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079C1A: pop {r4-r6} pop {r0} @@ -7980,7 +7980,7 @@ _08079C84: bl sub_80522F4 _08079C90: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079C96: pop {r4-r6} pop {r0} @@ -8039,7 +8039,7 @@ _08079D00: bl sub_80522F4 _08079D0C: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079D12: pop {r4-r6} pop {r0} @@ -8113,7 +8113,7 @@ _08079D9C: bl sub_80522F4 _08079DA8: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079DAE: pop {r4-r6} pop {r0} @@ -8172,7 +8172,7 @@ _08079E18: bl sub_80522F4 _08079E24: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079E2A: pop {r4-r6} pop {r0} @@ -8293,7 +8293,7 @@ _08079EFC: bl sub_80522F4 _08079F08: adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _08079F0E: pop {r3,r4} mov r8, r3 @@ -8496,7 +8496,7 @@ _0807A0A0: bl sub_80522F4 _0807A0B2: adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807A0B8: add sp, 0x4 pop {r3-r5} @@ -8551,7 +8551,7 @@ _0807A110: cmp r3, 0 bge _0807A0FE adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807A11E: pop {r4-r7} pop {r0} @@ -8711,7 +8711,7 @@ _0807A260: movs r0, 0 strb r0, [r1] adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites mov r2, r9 cmp r2, 0 beq _0807A27C @@ -8793,7 +8793,7 @@ _0807A30C: movs r0, 0 strb r0, [r1] adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807A31A: pop {r4-r6} pop {r0} @@ -8892,7 +8892,7 @@ _0807A3DC: movs r0, 0 strb r0, [r1] adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites cmp r7, 0 beq _0807A3F4 adds r0, r4, 0 @@ -8991,7 +8991,7 @@ _0807A4A8: movs r0, 0 strb r0, [r1] adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites adds r0, r5, 0 bl GetMovementSpeed _0807A4BC: @@ -9124,7 +9124,7 @@ _0807A5B6: movs r0, 0 strb r0, [r1] adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807A5C4: pop {r4,r5} pop {r0} @@ -9235,7 +9235,7 @@ _0807A6A4: movs r0, 0 strb r0, [r1] adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807A6B2: pop {r4-r7} pop {r0} @@ -9295,7 +9295,7 @@ _0807A716: movs r0, 0xFF strb r0, [r1] adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807A72A: pop {r4,r5} pop {r0} @@ -9369,7 +9369,7 @@ _0807A7AE: movs r0, 0 strb r0, [r1] adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807A7BC: pop {r4,r5} pop {r0} @@ -9455,7 +9455,7 @@ _0807A866: movs r0, 0 strb r0, [r1] adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites cmp r6, 0 beq _0807A87E movs r0, 0x1 @@ -9527,7 +9527,7 @@ _0807A8F6: movs r1, 0 strb r1, [r0] adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites ldrb r0, [r5, 0x7] cmp r0, 0 beq _0807A918 @@ -9569,7 +9569,7 @@ _0807A952: movs r0, 0 strb r0, [r4] adds r0, r5, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807A95C: pop {r4,r5} pop {r0} @@ -9632,7 +9632,7 @@ sub_807A9B0: movs r2, 0x1 bl sub_806A898 adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites pop {r4} pop {r0} bx r0 @@ -9671,7 +9671,7 @@ sub_807A9D8: adds r1, r4, 0 bl sub_80522F4 adds r0, r4, 0 - bl sub_80418D4 + bl DungeonEntityUpdateStatusSprites _0807AA20: pop {r4,r5} pop {r0} @@ -25838,7 +25838,7 @@ _08082B46: ldrsh r1, [r4, r2] mov r2, sp movs r3, 0x3 - bl sub_800F8D0 + bl AddPokemonDungeonSprite movs r1, 0x4 ldrsh r0, [r5, r1] movs r2, 0x6 diff --git a/data/data_80B9BB8.s b/data/data_80B9BB8.s index ff0c5dc5..74eb4a96 100644 --- a/data/data_80B9BB8.s +++ b/data/data_80B9BB8.s @@ -5599,15 +5599,78 @@ gUnknown_80CE788: @ 80CE788 .global gStatusGraphics gStatusGraphics: @ 80CE79C - .incbin "baserom.gba", 0xCE79C, 0x198 + @ width, height, vram index, unk, graphic count, offset into graphic + .4byte 0, 0, 0, 0, 0, 0 + .4byte 1, 1, 0, 0, 14, TILE_SIZE_2BPP * 0 @ sleepless + .4byte 2, 2, 1, 0, 7, TILE_SIZE_2BPP * 14 @ burned + .4byte 2, 2, 5, 0, 16, TILE_SIZE_2BPP * 42 @ poisoned + .4byte 4, 4, 9, 0, 6, TILE_SIZE_2BPP * 106 @ frozen + .4byte 4, 2, 25, 0, 4, TILE_SIZE_2BPP * 202 @ confused + .4byte 2, 2, 33, 0, 9, TILE_SIZE_2BPP * 234 @ whiffer + .4byte 2, 2, 37, 0, 8, TILE_SIZE_2BPP * 270 @ taunted + .4byte 1, 2, 41, 0, 8, TILE_SIZE_2BPP * 302 @ lowhp + .4byte 2, 2, 43, 0, 13, TILE_SIZE_2BPP * 318 @ shield + .4byte 2, 2, 47, 10, 10, TILE_SIZE_2BPP * 370 @ statdown + .4byte 2, 2, 51, 0, 13, TILE_SIZE_2BPP * 410 @ sword + .4byte 1, 1, 55, 0, 14, TILE_SIZE_2BPP * 462 @ blinker + .4byte 2, 2, 56, 0, 10, TILE_SIZE_2BPP * 476 @ cross-eyed + .4byte 1, 1, 60, 0, 14, TILE_SIZE_2BPP * 516 @ eyedrops + .4byte 2, 2, 61, 0, 8, TILE_SIZE_2BPP * 530 @ muzzled + .4byte 2, 2, 65, 4, 10, TILE_SIZE_2BPP * 562 @ sleep .global gStatusGraphics4bpp gStatusGraphics4bpp: @ 80CE934 - .incbin "baserom.gba", 0xCE934, 0x4B40 + .incbin "graphics/status/sleepless.4bpp" + .incbin "graphics/status/burned.4bpp" + .incbin "graphics/status/poisoned.4bpp" + .incbin "graphics/status/frozen.4bpp" + .incbin "graphics/status/confused.4bpp" + .incbin "graphics/status/whiffer.4bpp" + .incbin "graphics/status/taunted.4bpp" + .incbin "graphics/status/lowhp.4bpp" + .incbin "graphics/status/shield.4bpp" + .incbin "graphics/status/statdown.4bpp" + .incbin "graphics/status/sword.4bpp" + .incbin "graphics/status/blinker.4bpp" + .incbin "graphics/status/cross_eyed.4bpp" + .incbin "graphics/status/eyedrops.4bpp" + .incbin "graphics/status/muzzled.4bpp" + .incbin "graphics/status/sleep.4bpp" - .global gUnknown_80D3474 -gUnknown_80D3474: @ 80D3474 - .incbin "baserom.gba", 0xD3474, 0xF0 + .global gStatusSprites +gStatusSprites: @ 80D3474 + @ Status to status image conversion + @ image, palette + .4byte 0, 0 + .4byte 1, 0 @ STATUS_SPRITE_SLEEPLESS + .4byte 2, 0 @ STATUS_SPRITE_BURNED + .4byte 3, 11 @ STATUS_SPRITE_POISONED + .4byte 3, 7 @ STATUS_SPRITE_BADLY_POISONED + .4byte 5, 0 @ STATUS_SPRITE_CONFUSED + .4byte 6, 0 @ STATUS_SPRITE_COWERING + .4byte 7, 0 @ STATUS_SPRITE_TAUNTED + .4byte 8, 0 @ STATUS_SPRITE_ENCORE + .4byte 9, 0 @ STATUS_SPRITE_SHIELD_BLUE + .4byte 9, 4 @ STATUS_SPRITE_SHIELD_RED + .4byte 9, 3 @ STATUS_SPRITE_SHIELD_YELLOW + .4byte 9, 10 @ STATUS_SPRITE_SHIELD_GREEN + .4byte 9, 5 @ STATUS_SPRITE_ENDURE + .4byte 8, 0 @ STATUS_SPRITE_LOWHP + .4byte 3, 6 @ STATUS_SPRITE_CURSED + .4byte 8, 3 @ STATUS_SPRITE_SNATCH + .4byte 11, 0 @ STATUS_SPRITE_SURE_SHOT + .4byte 6, 10 @ STATUS_SPRITE_WHIFFER + .4byte 11, 5 @ STATUS_SPRITE_SET_DAMAGE + .4byte 11, 4 @ STATUS_SPRITE_FOCUS_ENERGY + .4byte 12, 0 @ STATUS_SPRITE_BLINKER + .4byte 13, 0 @ STATUS_SPRITE_CROSS_EYED + .4byte 14, 0 @ STATUS_SPRITE_EYEDROPS + .4byte 15, 0 @ STATUS_SPRITE_MUZZLED + .4byte 9, 7 @ STATUS_SPRITE_GRUDGE + .4byte 14, 4 @ STATUS_SPRITE_EXPOSED + .4byte 16, 4 @ STATUS_SPRITE_SLEEP + .4byte 10, 3 @ STATUS_SPRITE_STAT_DOWN + .4byte 4, 0 @ STATUS_SPRITE_FROZEN .global gUnknown_80D3564 gUnknown_80D3564: @ 80D3564 diff --git a/data/data_80F4278.s b/data/data_80F4278.s index 7ad38cb8..036c63a8 100644 --- a/data/data_80F4278.s +++ b/data/data_80F4278.s @@ -1,3 +1,4 @@ +#include "constants/status.h" .section .rodata .global gUnknown_80F42D0 @@ -1628,72 +1629,124 @@ gUnknown_80F6604: @ 80F6604 gUnknown_80F6624: @ 80F6624 .incbin "baserom.gba", 0xF6624, 0x78 - .global gUnknown_80F669C -gUnknown_80F669C: @ 80F669C - .incbin "baserom.gba", 0xF669C, 0x18 + .global gStatusSpriteMasks_SleepStatus +gStatusSpriteMasks_SleepStatus: @ 80F669C + .4byte 0 @ SLEEP_STATUS_NONE + .4byte STATUS_SPRITE_SLEEP @ SLEEP_STATUS_SLEEP + .4byte STATUS_SPRITE_SLEEPLESS @ SLEEP_STATUS_SLEEPLESS + .4byte STATUS_SPRITE_SLEEP @ SLEEP_STATUS_NIGHTMARE + .4byte 0 @ SLEEP_STATUS_YAWNING + .4byte STATUS_SPRITE_SLEEP @ SLEEP_STATUS_NAPPING - .global gUnknown_80F66B4 -gUnknown_80F66B4: @ 80F66B4 - .incbin "baserom.gba", 0xF66B4, 0x14 + .global gStatusSpriteMasks_NonVolatileStatus +gStatusSpriteMasks_NonVolatileStatus: @ 80F66B4 + .4byte 0 @ NON_VOLATILE_STATUS_NONE + .4byte STATUS_SPRITE_BURNED @ NON_VOLATILE_STATUS_BURNED + .4byte STATUS_SPRITE_POISONED @ NON_VOLATILE_STATUS_POISONED + .4byte STATUS_SPRITE_BADLY_POISONED @ NON_VOLATILE_STATUS_BADLY_POISONED + .4byte 0 @ NON_VOLATILE_STATUS_PARALYZED - .global gUnknown_80F66C8 -gUnknown_80F66C8: @ 80F66C8 - .incbin "baserom.gba", 0xF66C8, 0x20 + .global gStatusSpriteMasks_ImmobilizeStatus +gStatusSpriteMasks_ImmobilizeStatus: @ 80F66C8 + .4byte 0 @ IMMOBILIZE_STATUS_NONE + .4byte STATUS_SPRITE_FROZEN @ IMMOBILIZE_STATUS_FROZEN + .4byte 0 @ IMMOBILIZE_STATUS_IMMOBILIZED + .4byte 0 @ IMMOBILIZE_STATUS_WRAPPED_AROUND_FOE + .4byte 0 @ IMMOBILIZE_STATUS_WRAPPED_BY_FOE + .4byte 0 @ IMMOBILIZE_STATUS_INGRAIN + .4byte 0 @ IMMOBILIZE_STATUS_PETRIFIED + .4byte 0 @ IMMOBILIZE_STATUS_SQUEEZED - .global gUnknown_80F66E8 -gUnknown_80F66E8: @ 80F66E8 - .incbin "baserom.gba", 0xF66E8, 0x20 + .global gStatusSpriteMasks_VolatileStatus +gStatusSpriteMasks_VolatileStatus: @ 80F66E8 + .4byte 0 @ VOLATILE_STATUS_NONE + .4byte 0 @ VOLATILE_STATUS_CRINGING + .4byte STATUS_SPRITE_CONFUSED @ VOLATILE_STATUS_CONFUSED + .4byte 0 @ VOLATILE_STATUS_PAUSED + .4byte STATUS_SPRITE_COWERING @ VOLATILE_STATUS_COWERING + .4byte STATUS_SPRITE_TAUNTED @ VOLATILE_STATUS_TAUNTED + .4byte STATUS_SPRITE_ENCORE @ VOLATILE_STATUS_ENCORE + .4byte 0 @ VOLATILE_STATUS_INFATUATED - .global gUnknown_80F6708 -gUnknown_80F6708: @ 80F6708 - .incbin "baserom.gba", 0xF6708, 0x34 + .global gStatusSpriteMasks_ChargingStatus +gStatusSpriteMasks_ChargingStatus: @ 80F6708 + .4byte 0 @ CHARGING_STATUS_NONE + .4byte 0 @ CHARGING_STATUS_BIDE + .4byte 0 @ CHARGING_STATUS_SOLARBEAM + .4byte 0 @ CHARGING_STATUS_SKY_ATTACK + .4byte 0 @ CHARGING_STATUS_RAZOR_WIND + .4byte 0 @ CHARGING_STATUS_FOCUS_PUNCH + .4byte 0 @ CHARGING_STATUS_SKULL_BASH + .4byte 0 @ CHARGING_STATUS_FLY + .4byte 0 @ CHARGING_STATUS_BOUNCE + .4byte 0 @ CHARGING_STATUS_DIVE + .4byte 0 @ CHARGING_STATUS_DIG + .4byte 0 @ CHARGING_STATUS_CHARGE + .4byte 0 @ CHARGING_STATUS_RAGE - .global gUnknown_80F673C -gUnknown_80F673C: @ 80F673C - .incbin "baserom.gba", 0xF673C, 0x3C + .global gStatusSpriteMasks_ProtectionStatus +gStatusSpriteMasks_ProtectionStatus: @ 80F673C + .4byte 0 @ PROTECTION_STATUS_NONE + .4byte STATUS_SPRITE_SHIELD_BLUE @ PROTECTION_STATUS_REFLECT + .4byte STATUS_SPRITE_SHIELD_RED @ PROTECTION_STATUS_SAFEGUARD + .4byte STATUS_SPRITE_SHIELD_YELLOW @ PROTECTION_STATUS_LIGHT_SCREEN + .4byte STATUS_SPRITE_SHIELD_BLUE @ PROTECTION_STATUS_COUNTER + .4byte STATUS_SPRITE_SHIELD_YELLOW @ PROTECTION_STATUS_MAGIC_COAT + .4byte 0 @ PROTECTION_STATUS_WISH + .4byte STATUS_SPRITE_SHIELD_GREEN @ PROTECTION_STATUS_PROTECT + .4byte STATUS_SPRITE_SHIELD_RED @ PROTECTION_STATUS_MIRROR_COAT + .4byte STATUS_SPRITE_ENDURE @ PROTECTION_STATUS_ENDURE + .4byte STATUS_SPRITE_SHIELD_BLUE @ PROTECTION_STATUS_MINI_COUNTER + .4byte STATUS_SPRITE_SHIELD_GREEN @ PROTECTION_STATUS_MIRROR_MOVE + .4byte 0 @ PROTECTION_STATUS_CONVERSION_2 + .4byte STATUS_SPRITE_SHIELD_GREEN @ PROTECTION_STATUS_VITAL_THROW + .4byte STATUS_SPRITE_SHIELD_BLUE @ PROTECTION_STATUS_MIST - .global gUnknown_80F6778 -gUnknown_80F6778: @ 80F6778 - .incbin "baserom.gba", 0xF6778, 0x10 + .global gStatusSpriteMasks_WaitingStatus +gStatusSpriteMasks_WaitingStatus: @ 80F6778 + .4byte 0 @ WAITING_STATUS_NONE + .4byte STATUS_SPRITE_CURSED @ WAITING_STATUS_CURSED + .4byte 0 @ WAITING_STATUS_DECOY + .4byte STATUS_SPRITE_SNATCH @ WAITING_STATUS_SNATCH - .global gUnknown_80F6788 -gUnknown_80F6788: @ 80F6788 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00 + .global gStatusSpriteMasks_LinkedStatus +gStatusSpriteMasks_LinkedStatus: @ 80F6788 + .4byte 0 @ LINKED_STATUS_NONE + .4byte 0 @ LINKED_STATUS_LEECH_SEED + .4byte 0 @ LINKED_STATUS_DESTINY_BOND - .global gUnknown_80F6794 -gUnknown_80F6794: @ 80F6794 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x01, 0x00 - .byte 0x00, 0x00, 0x02, 0x00 - .byte 0x00, 0x00, 0x04, 0x00 - .byte 0x00, 0x00, 0x08, 0x00 + .global gStatusSpriteMasks_MoveStatus +gStatusSpriteMasks_MoveStatus: @ 80F6794 + .4byte 0 @ MOVE_STATUS_NONE + .4byte STATUS_SPRITE_SURE_SHOT @ MOVE_STATUS_SURE_SHOT + .4byte STATUS_SPRITE_WHIFFER @ MOVE_STATUS_WHIFFER + .4byte STATUS_SPRITE_SET_DAMAGE @ MOVE_STATUS_SET_DAMAGE + .4byte STATUS_SPRITE_FOCUS_ENERGY @ MOVE_STATUS_FOCUS_ENERGY - .global gUnknown_80F67A8 -gUnknown_80F67A8: @ 80F67A8 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00 + .global gStatusSpriteMasks_ItemStatus +gStatusSpriteMasks_ItemStatus: @ 80F67A8 + .4byte 0 @ ITEM_STATUS_NONE + .4byte 0 @ ITEM_STATUS_LONG_TOSS + .4byte 0 @ ITEM_STATUS_PIERCE - .global gUnknown_80F67B4 -gUnknown_80F67B4: @ 80F67B4 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x00, 0x00 + .global gStatusSpriteMasks_TransformStatus +gStatusSpriteMasks_TransformStatus: @ 80F67B4 + .4byte 0 @ TRANSFORM_STATUS_NONE + .4byte 0 @ TRANSFORM_STATUS_INVISIBLE + .4byte 0 @ TRANSFORM_STATUS_TRANSFORMED + .4byte 0 @ TRANSFORM_STATUS_MOBILE - .global gUnknown_80F67C4 -gUnknown_80F67C4: @ 80F67C4 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x10, 0x00 - .byte 0x00, 0x00, 0x20, 0x00 - .byte 0x00, 0x00, 0x40, 0x00 + .global gStatusSpriteMasks_EyesightStatus +gStatusSpriteMasks_EyesightStatus: @ 80F67C4 + .4byte 0 @ EYESIGHT_STATUS_NONE + .4byte STATUS_SPRITE_BLINKER @ EYESIGHT_STATUS_BLINKER + .4byte STATUS_SPRITE_CROSS_EYED @ EYESIGHT_STATUS_CROSS_EYED + .4byte STATUS_SPRITE_EYEDROPS @ EYESIGHT_STATUS_EYEDROPS - .global gUnknown_80F67D4 -gUnknown_80F67D4: @ 80F67D4 - .byte 0x00, 0x00, 0x00, 0x00 - .byte 0x00, 0x00, 0x80, 0x00 + .global gStatusSpriteMasks_MuzzledStatus +gStatusSpriteMasks_MuzzledStatus: @ 80F67D4 + .4byte 0 @ MUZZLED_STATUS_NONE + .4byte STATUS_SPRITE_MUZZLED @ MUZZLED_STATUS_MUZZLED .global gUnknown_80F67DC gUnknown_80F67DC: @ 80F67DC diff --git a/graphics/status/blinker.png b/graphics/status/blinker.png new file mode 100644 index 0000000000000000000000000000000000000000..3cf6415f9e33d68bd90f7585a1859f5fd5158360 GIT binary patch literal 217 zcmV;~04D#5P)Nkls3Tjj=(yx;(}NmW&N_AEk{hk-5uN*TcXE%oJEgJ)Ok{;p#3wh9X4c)v?VHP}m)qZ8^Uk{EJ?Gr_#~(ZZ&5~Ma TE5Gv_00000NkvXXu0mjf!O>bQ literal 0 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