mirror of
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Merge branch 'master' into serialization
This commit is contained in:
commit
5226eab539
268
charmap.txt
268
charmap.txt
@ -222,65 +222,259 @@ INVALID_SEQUENCE_976C = 97 6C
|
||||
|
||||
@ Shift JIS
|
||||
' ' = 81 40
|
||||
'、' = 81 41
|
||||
'。' = 81 42
|
||||
',' = 81 43
|
||||
'.' = 81 44
|
||||
'・' = 81 45
|
||||
':' = 81 46
|
||||
';' = 81 47
|
||||
'?' = 81 48
|
||||
'!' = 81 49
|
||||
'゛' = 81 4A
|
||||
'゜' = 81 4B
|
||||
'ー' = 81 5B
|
||||
'/' = 81 5E
|
||||
'〜' = 81 60
|
||||
'♪' = 81 F4
|
||||
'A' = 82 60
|
||||
'B' = 82 61
|
||||
'C' = 82 62
|
||||
'い' = 82 A2
|
||||
'う' = 82 A4
|
||||
'か' = 82 A9
|
||||
'が' = 82 AA
|
||||
'き' = 82 AB
|
||||
'さ' = 82 B3
|
||||
'し' = 82 B5
|
||||
'す' = 82 B7
|
||||
'な' = 82 C8
|
||||
'に' = 82 C9
|
||||
'も' = 82 CC
|
||||
'ま' = 82 DC
|
||||
'み' = 82 DD
|
||||
'の' = 82 E0
|
||||
'や' = 82 E2
|
||||
'よ' = 82 E6
|
||||
'る' = 82 E9
|
||||
'を' = 82 F0
|
||||
'ん' = 82 F1
|
||||
'カ' = 83 4A
|
||||
'ナ' = 83 69
|
||||
|
||||
UNK_ICON_81_69 = 81 69
|
||||
UNK_ICON_81_6A = 81 6A
|
||||
RIGHT_ARROW = 81 A8
|
||||
LEFT_ARROW = 81 A9
|
||||
UP_ARROW = 81 AA
|
||||
'…' = 81 63
|
||||
'‥' = 81 64
|
||||
@'’' = 81 66 - same char as 92
|
||||
@'“' = 81 67 - same char as ~93
|
||||
@'”' = 81 68 - same char as ~94
|
||||
'(' = 81 69
|
||||
')' = 81 6A
|
||||
'「' = 81 75
|
||||
'」' = 81 76
|
||||
'『' = 81 77
|
||||
'』' = 81 78
|
||||
'+' = 81 7B
|
||||
'−' = 81 7C
|
||||
@'×' = 81 7E - same char as D7
|
||||
'=' = 81 81
|
||||
'<' = 81 83
|
||||
'>' = 81 84
|
||||
'∞' = 81 87
|
||||
@'♂' = 81 89 - same char as BD
|
||||
@'♀' = 81 8A - same char as BE
|
||||
'$' = 81 90
|
||||
'%' = 81 93
|
||||
'#' = 81 94
|
||||
'&' = 81 95
|
||||
'*' = 81 96
|
||||
'@' = 81 97
|
||||
'○' = 81 9B
|
||||
'→' = 81 A8
|
||||
'←' = 81 A9
|
||||
'↑' = 81 AA
|
||||
'↓' = 81 AB
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||||
'♪' = 81 F4
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||||
@ Inverted font block
|
||||
'0' = 82 4F
|
||||
'1' = 82 50
|
||||
'2' = 82 51
|
||||
'3' = 82 52
|
||||
'4' = 82 53
|
||||
'5' = 82 54
|
||||
'6' = 82 55
|
||||
'7' = 82 56
|
||||
'8' = 82 57
|
||||
'9' = 82 58
|
||||
|
||||
'A' = 82 60 @ Not standard shift-jis
|
||||
'B' = 82 61
|
||||
'C' = 82 62
|
||||
|
||||
'あ' = 82 A0
|
||||
'い' = 82 A2
|
||||
'う' = 82 A4
|
||||
'え' = 82 A6
|
||||
'お' = 82 A8
|
||||
'か' = 82 A9
|
||||
'が' = 82 AA
|
||||
'き' = 82 AB
|
||||
'ぎ' = 82 AC
|
||||
'く' = 82 AD
|
||||
'ぐ' = 82 AE
|
||||
'け' = 82 AF
|
||||
'げ' = 82 B0
|
||||
'こ' = 82 B1
|
||||
'ご' = 82 B2
|
||||
'さ' = 82 B3
|
||||
'ざ' = 82 B4
|
||||
'し' = 82 B5
|
||||
'じ' = 82 B6
|
||||
'す' = 82 B7
|
||||
'ず' = 82 B8
|
||||
'せ' = 82 B9
|
||||
'ぜ' = 82 BA
|
||||
'そ' = 82 BB
|
||||
'ぞ' = 82 BC
|
||||
'た' = 82 BD
|
||||
'だ' = 82 BE
|
||||
'ち' = 82 BF
|
||||
'ぢ' = 82 C0
|
||||
'つ' = 82 C2
|
||||
'づ' = 82 C3
|
||||
'て' = 82 C4
|
||||
'で' = 82 C5
|
||||
'と' = 82 C6
|
||||
'ど' = 82 C7
|
||||
'な' = 82 C8
|
||||
'に' = 82 C9
|
||||
'ぬ' = 82 CA
|
||||
'ね' = 82 CB
|
||||
'の' = 82 CC
|
||||
'は' = 82 CD
|
||||
'ば' = 82 CE
|
||||
'ぱ' = 82 CF
|
||||
'ひ' = 82 D0
|
||||
'び' = 82 D1
|
||||
'ぴ' = 82 D2
|
||||
'ふ' = 82 D3
|
||||
'ぶ' = 82 D4
|
||||
'ぷ' = 82 D5
|
||||
'へ' = 82 D6
|
||||
'べ' = 82 D7
|
||||
'ぺ' = 82 D8
|
||||
'ほ' = 82 D9
|
||||
'ぼ' = 82 DA
|
||||
'ぽ' = 82 DB
|
||||
'ま' = 82 DC
|
||||
'み' = 82 DD
|
||||
'む' = 82 DE
|
||||
'め' = 82 DF
|
||||
'も' = 82 E0
|
||||
'や' = 82 E2
|
||||
'ゆ' = 82 E4
|
||||
'よ' = 82 E6
|
||||
'ら' = 82 E7
|
||||
'り' = 82 E8
|
||||
'る' = 82 E9
|
||||
'れ' = 82 EA
|
||||
'ろ' = 82 EB
|
||||
'わ' = 82 ED
|
||||
'を' = 82 F0
|
||||
'ん' = 82 F1
|
||||
'ア' = 83 41
|
||||
'イ' = 83 43
|
||||
'ウ' = 83 45
|
||||
'エ' = 83 47
|
||||
'オ' = 83 49
|
||||
'カ' = 83 4A
|
||||
'ガ' = 83 4B
|
||||
'キ' = 83 4C
|
||||
'ギ' = 83 4D
|
||||
'ク' = 83 4E
|
||||
'グ' = 83 4F
|
||||
'ケ' = 83 50
|
||||
'ゲ' = 83 51
|
||||
'コ' = 83 52
|
||||
'ゴ' = 83 53
|
||||
'サ' = 83 54
|
||||
'ザ' = 83 55
|
||||
'シ' = 83 56
|
||||
'ジ' = 83 57
|
||||
'ス' = 83 58
|
||||
'ズ' = 83 59
|
||||
'セ' = 83 5A
|
||||
'ゼ' = 83 5B
|
||||
'ソ' = 83 5C
|
||||
'ゾ' = 83 5D
|
||||
'タ' = 83 5E
|
||||
'ダ' = 83 5F
|
||||
'チ' = 83 60
|
||||
'ヂ' = 83 61
|
||||
'ッ' = 83 62
|
||||
'ツ' = 83 63
|
||||
'ヅ' = 83 64
|
||||
'テ' = 83 65
|
||||
'デ' = 83 66
|
||||
'ト' = 83 67
|
||||
'ド' = 83 68
|
||||
'ナ' = 83 69
|
||||
'ニ' = 83 6A
|
||||
'ヌ' = 83 6B
|
||||
'ネ' = 83 6C
|
||||
'ノ' = 83 6D
|
||||
'ハ' = 83 6E
|
||||
'バ' = 83 6F
|
||||
'パ' = 83 70
|
||||
'ヒ' = 83 71
|
||||
'ビ' = 83 72
|
||||
'ピ' = 83 73
|
||||
'フ' = 83 74
|
||||
'ブ' = 83 75
|
||||
'プ' = 83 76
|
||||
'ヘ' = 83 77
|
||||
'ベ' = 83 78
|
||||
'ペ' = 83 79
|
||||
'ホ' = 83 7A
|
||||
'ボ' = 83 7B
|
||||
'ポ' = 83 7C
|
||||
'マ' = 83 7D
|
||||
'ミ' = 83 7E
|
||||
'ム' = 83 80
|
||||
'メ' = 83 81
|
||||
'モ' = 83 82
|
||||
'ヤ' = 83 84
|
||||
'ユ' = 83 86
|
||||
'ヨ' = 83 88
|
||||
'ラ' = 83 89
|
||||
'リ' = 83 8A
|
||||
'ル' = 83 8B
|
||||
'レ' = 83 8C
|
||||
'ロ' = 83 8D
|
||||
'ワ' = 83 8F
|
||||
'ヲ' = 83 92
|
||||
'ン' = 83 93
|
||||
@'Α' = 83 9F @ inverted narrow fixedwidth 0-9
|
||||
@'Β' = 83 A0
|
||||
@'Γ' = 83 A1
|
||||
@'Δ' = 83 A2
|
||||
@'Ε' = 83 A3
|
||||
@'Ζ' = 83 A4
|
||||
@'Η' = 83 A5
|
||||
@'Θ' = 83 A6
|
||||
@'Ι' = 83 A7
|
||||
@'Κ' = 83 A8
|
||||
@ Symbol block, replaces greek
|
||||
@'α' = 83 BF @ Po
|
||||
@'β' = 83 C0 @ Opened mail
|
||||
@'γ' = 83 C1 @ ?
|
||||
@'δ' = 83 C2 @ Go
|
||||
@'ε' = 83 C3 @ News
|
||||
@'ζ' = 83 C4 @ Ke
|
||||
@'η' = 83 C5 @ White dash?
|
||||
@'θ' = 83 C6 @ X button
|
||||
@'ι' = 83 C7 @ Y button
|
||||
'κ' = 83 C8 @ Kappa wasn't replaced :P
|
||||
|
||||
POKE = 83 BF 83 C4 @ This is actually two characters which can render separately; may need to be split eventually.
|
||||
UNK_ICON_83_C0 = 83 C0
|
||||
UNK_ICON_83_C1 = 83 C1
|
||||
UNK_ICON_83_C2 = 83 C2
|
||||
UNK_ICON_83_C3 = 83 C3
|
||||
ENVELOPE_OPEN = 83 C0
|
||||
THANK_YOU_MAIL = 83 C1
|
||||
ICON_GO = 83 C2
|
||||
ICON_NEWS = 83 C3
|
||||
NDS_Y_BUTTON = 83 C7
|
||||
|
||||
R_BUTTON = 84 86
|
||||
UNK_ICON_84_87 = 84 87
|
||||
ENVELOPE_CLOSED = 84 87
|
||||
|
||||
UNK_ICON_40 = 87 40
|
||||
ICON_BLANK = 87 40
|
||||
@ = 87 41 @ E
|
||||
STAR_BULLET = 87 42
|
||||
@ = 87 43 @ Star with E
|
||||
ICON_STICKY = 87 44
|
||||
SPEECH_BUBBLE = 87 45
|
||||
@ 87 46..49 - red hearts
|
||||
@ 87 4a..4d - yellow hearts - appears in team list
|
||||
TM = 87 4E
|
||||
ORB = 87 4F
|
||||
A_BUTTON = 87 50
|
||||
B_BUTTON = 87 51
|
||||
DPAD = 87 52
|
||||
START_BUTTON = 87 53 87 71
|
||||
@ 87 54 placeholder, some kanji character
|
||||
@ 87 5F ?????
|
||||
SELECT_BUTTON = 87 72 87 73
|
||||
L_BUTTON = 87 74
|
||||
|
||||
|
@ -3280,5 +3280,5 @@ MoveDescriptionNone:
|
||||
|
||||
.global MoveNameNone
|
||||
MoveNameNone:
|
||||
.string "なにのも?\0"
|
||||
.string "なにもの?\0"
|
||||
.align 2,0
|
||||
|
@ -29,7 +29,7 @@ $(LEARNSET_DATA): $(LEARNSET_DIR)/learnset_data.json
|
||||
$(DUNGEONJSON) learnset pmd-red $<
|
||||
|
||||
data_learnset_ptrs: ${LEARNSET_DATA};
|
||||
echo '.4byte 0' >> $(LEARNSET_PTRS)
|
||||
echo '.4byte 0' > $(LEARNSET_PTRS)
|
||||
echo '.4byte 0' >> $(LEARNSET_PTRS)
|
||||
cat $(LEARNSET_DATA) | grep .global >> $(LEARNSET_PTRS)
|
||||
ifeq ($(shell uname -s), Darwin)
|
||||
|
@ -18,5 +18,5 @@ static const UnkTextStruct2 sUnknown_80DBDF0 = {
|
||||
|
||||
ALIGNED(4) static const u8 sIQSkills[] = _("IQ Skills");
|
||||
ALIGNED(4) static const u8 sStarBullet[] = _("{STAR_BULLET}");
|
||||
ALIGNED(4) static const u8 sUnknown_80DBE18[] = _("{UNK_ICON_40}");
|
||||
ALIGNED(4) static const u8 sUnknown_80DBE18[] = _("{ICON_BLANK}");
|
||||
ALIGNED(4) static const u8 sFmt01[] = _("{MOVE_ITEM_0}{MOVE_ITEM_1}");
|
@ -1,428 +1,164 @@
|
||||
// TODO: Find a way to #define the text and insert them in arrays without declarations
|
||||
|
||||
static const u8 sUnknown_80E8BB0[];
|
||||
static const u8 sUnknown_80E8BB4[];
|
||||
static const u8 sUnknown_80E8BB8[];
|
||||
static const u8 sUnknown_80E8BBC[];
|
||||
static const u8 sUnknown_80E8BC0[];
|
||||
static const u8 sUnknown_80E8BC4[];
|
||||
static const u8 sUnknown_80E8BC8[];
|
||||
|
||||
static const u8 * const sUnknown_80E8B94[7] = {
|
||||
sUnknown_80E8BC8,
|
||||
sUnknown_80E8BC4,
|
||||
sUnknown_80E8BC0,
|
||||
sUnknown_80E8BBC,
|
||||
sUnknown_80E8BB8,
|
||||
sUnknown_80E8BB4,
|
||||
sUnknown_80E8BB0
|
||||
_(" "),
|
||||
_("{ENVELOPE_CLOSED}"),
|
||||
_("{ICON_BLANK}"),
|
||||
_("{ENVELOPE_OPEN}"),
|
||||
_("{THANK_YOU_MAIL}"),
|
||||
_("{ICON_GO}"),
|
||||
_("{ICON_NEWS}"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80E8BB0[] = _("{UNK_ICON_83_C3}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8BB4[] = _("{UNK_ICON_83_C2}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8BB8[] = _("{UNK_ICON_83_C1}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8BBC[] = _("{UNK_ICON_83_C0}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8BC0[] = _("{UNK_ICON_40}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8BC4[] = _("{UNK_ICON_84_87}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8BC8[] = _(" ");
|
||||
|
||||
static const u8 * const sUnknown_80E8BCC[4] = {
|
||||
sUnknown_80E8BC8,
|
||||
"Suspend",
|
||||
"Take Job",
|
||||
"Done"
|
||||
_(" "),
|
||||
_("Suspend"),
|
||||
_("Take Job"),
|
||||
_("Done"),
|
||||
};
|
||||
|
||||
static const u8 sUnknown_80E8C14[];
|
||||
static const u8 sUnknown_80E8C18[];
|
||||
static const u8 sUnknown_80E8C20[];
|
||||
static const u8 sUnknown_80E8C28[];
|
||||
static const u8 sUnknown_80E8C30[];
|
||||
static const u8 sUnknown_80E8C38[];
|
||||
static const u8 sUnknown_80E8C40[];
|
||||
|
||||
// Used in sub_803C1F0 for some reason
|
||||
const u8 * const gUnknown_80E8BF8[7] = {
|
||||
sUnknown_80E8C40,
|
||||
sUnknown_80E8C38,
|
||||
sUnknown_80E8C30,
|
||||
sUnknown_80E8C28,
|
||||
sUnknown_80E8C20,
|
||||
sUnknown_80E8C18,
|
||||
sUnknown_80E8C14
|
||||
_("{COLOR DEFAULT}E{RESET}"),
|
||||
_("{COLOR GREEN}D{RESET}"),
|
||||
_("{COLOR GREEN}C{RESET}"),
|
||||
_("{COLOR CYAN}B{RESET}"),
|
||||
_("{COLOR CYAN}A{RESET}"),
|
||||
_("{COLOR RED}S{RESET}"),
|
||||
_("{STAR_BULLET}"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C14[] = _("{STAR_BULLET}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C18[] = _("{COLOR RED}S{RESET}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C20[] = _("{COLOR CYAN}A{RESET}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C28[] = _("{COLOR CYAN}B{RESET}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C30[] = _("{COLOR GREEN}C{RESET}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C38[] = _("{COLOR GREEN}D{RESET}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C40[] = _("{COLOR DEFAULT}E{RESET}");
|
||||
|
||||
static const u8 sUnknown_80E8C60[];
|
||||
static const u8 sUnknown_80E8C64[];
|
||||
static const u8 sUnknown_80E8C70[];
|
||||
static const u8 sUnknown_80E8C7C[];
|
||||
static const u8 sUnknown_80E8C84[];
|
||||
static const u8 sUnknown_80E8C90[];
|
||||
|
||||
static const u8 * const gMissionRewardText[6] = {
|
||||
sUnknown_80E8C90,
|
||||
sUnknown_80E8C84,
|
||||
sUnknown_80E8C7C,
|
||||
sUnknown_80E8C70,
|
||||
sUnknown_80E8C64,
|
||||
sUnknown_80E8C60
|
||||
_("%d {POKE}"),
|
||||
_("%d {POKE} + ?"),
|
||||
_("{COLOR GREEN}%s{RESET}"),
|
||||
_("{COLOR GREEN}%s{RESET} + ?"),
|
||||
_("Friend Area"),
|
||||
_("???"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C60[] = _("???");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C64[] = _("Friend Area");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C70[] = _("{COLOR GREEN}%s{RESET} + ?");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C7C[] = _("{COLOR GREEN}%s{RESET}");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C84[] = _("%d {POKE} + ?");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8C90[] = _("%d {POKE}");
|
||||
|
||||
static const u8 sUnknown_80E8CD4[];
|
||||
static const u8 sUnknown_80E8CE0[];
|
||||
static const u8 sUnknown_80E8CF4[];
|
||||
static const u8 sUnknown_80E8D0C[];
|
||||
static const u8 sUnknown_80E8D18[];
|
||||
static const u8 sUnknown_80E8D28[];
|
||||
static const u8 sUnknown_80E8D44[];
|
||||
static const u8 sUnknown_80E8D5C[];
|
||||
static const u8 sUnknown_80E8D6C[];
|
||||
static const u8 sUnknown_80E8D7C[];
|
||||
static const u8 sUnknown_80E8D88[];
|
||||
static const u8 sUnknown_80E8DA4[];
|
||||
static const u8 sUnknown_80E8DB4[];
|
||||
static const u8 sUnknown_80E8DC8[];
|
||||
static const u8 sUnknown_80E8DDC[];
|
||||
|
||||
static const u8 * const gUnknown_80E8C98[15] = {
|
||||
sUnknown_80E8DDC,
|
||||
sUnknown_80E8DC8,
|
||||
sUnknown_80E8DB4,
|
||||
sUnknown_80E8DA4,
|
||||
sUnknown_80E8D88,
|
||||
sUnknown_80E8D7C,
|
||||
sUnknown_80E8D6C,
|
||||
sUnknown_80E8D5C,
|
||||
sUnknown_80E8D44,
|
||||
sUnknown_80E8D28,
|
||||
sUnknown_80E8D18,
|
||||
sUnknown_80E8D0C,
|
||||
sUnknown_80E8CF4,
|
||||
sUnknown_80E8CE0,
|
||||
sUnknown_80E8CD4
|
||||
_("Help!"),
|
||||
_("I can't get out!"),
|
||||
_("I'm in trouble..."),
|
||||
_("I'm scared!"),
|
||||
_("I can't seem to get out."),
|
||||
_("I'm lost."),
|
||||
_("I was attacked!"),
|
||||
_("I fainted..."),
|
||||
_("I'm not a fighter..."),
|
||||
_("I'm too tired to move."),
|
||||
_("I was KO'd..."),
|
||||
_("Where am I?"),
|
||||
_("I'm sad and lonely."),
|
||||
_("I can't get home!"),
|
||||
_("Help me!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80E8CD4[] = _("Help me!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8CE0[] = _("I can't get home!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8CF4[] = _("I'm sad and lonely.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8D0C[] = _("Where am I?");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8D18[] = _("I was KO'd...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8D28[] = _("I'm too tired to move.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8D44[] = _("I'm not a fighter...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8D5C[] = _("I fainted...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8D6C[] = _("I was attacked!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8D7C[] = _("I'm lost.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8D88[] = _("I can't seem to get out.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8DA4[] = _("I'm scared!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8DB4[] = _("I'm in trouble...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8DC8[] = _("I can't get out!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8DDC[] = _("Help!");
|
||||
|
||||
static const u8 sUnknown_80E8E18[];
|
||||
static const u8 sUnknown_80E8E2C[];
|
||||
static const u8 sUnknown_80E8E4C[];
|
||||
static const u8 sUnknown_80E8E6C[];
|
||||
static const u8 sUnknown_80E8E80[];
|
||||
static const u8 sUnknown_80E8E98[];
|
||||
static const u8 sUnknown_80E8EB4[];
|
||||
static const u8 sUnknown_80E8ED0[];
|
||||
static const u8 sUnknown_80E8EF8[];
|
||||
static const u8 sUnknown_80E8F10[];
|
||||
static const u8 sUnknown_80E8F2C[];
|
||||
static const u8 sUnknown_80E8F50[];
|
||||
static const u8 sUnknown_80E8F7C[];
|
||||
|
||||
static const u8 * const gUnknown_80E8DE4[13] = {
|
||||
sUnknown_80E8F7C,
|
||||
sUnknown_80E8F50,
|
||||
sUnknown_80E8F2C,
|
||||
sUnknown_80E8F10,
|
||||
sUnknown_80E8EF8,
|
||||
sUnknown_80E8ED0,
|
||||
sUnknown_80E8EB4,
|
||||
sUnknown_80E8E98,
|
||||
sUnknown_80E8E80,
|
||||
sUnknown_80E8E6C,
|
||||
sUnknown_80E8E4C,
|
||||
sUnknown_80E8E2C,
|
||||
sUnknown_80E8E18
|
||||
_("I don't know how I did it, but I can't exit!"),
|
||||
_("I was attacked when I was sitting still!"),
|
||||
_("I'm simply no good at fighting."),
|
||||
_("I got lost in this dungeon!"),
|
||||
_("This dungeon is scary!"),
|
||||
_("Fighting the tough foe was a mistake..."),
|
||||
_("I've reached my limit..."),
|
||||
_("I'm close to fainting..."),
|
||||
_("I lost in a battle..."),
|
||||
_("I was done in..."),
|
||||
_("Whoa! It's too rough here..."),
|
||||
_("I can't move another step."),
|
||||
_("I'm famished..."),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80E8E18[] = _("I'm famished...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8E2C[] = _("I can't move another step.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8E4C[] = _("Whoa! It's too rough here...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8E6C[] = _("I was done in...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8E80[] = _("I lost in a battle...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8E98[] = _("I'm close to fainting...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8EB4[] = _("I've reached my limit...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8ED0[] = _("Fighting the tough foe was a mistake...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8EF8[] = _("This dungeon is scary!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8F10[] = _("I got lost in this dungeon!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8F2C[] = _("I'm simply no good at fighting.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8F50[] = _("I was attacked when I was sitting still!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8F7C[] = _("I don't know how I did it, but I can't exit!");
|
||||
|
||||
static const u8 sUnknown_80E8FE4[];
|
||||
static const u8 sUnknown_80E8FF4[];
|
||||
static const u8 sUnknown_80E900C[];
|
||||
static const u8 sUnknown_80E9024[];
|
||||
static const u8 sUnknown_80E903C[];
|
||||
static const u8 sUnknown_80E9064[];
|
||||
static const u8 sUnknown_80E907C[];
|
||||
static const u8 sUnknown_80E9090[];
|
||||
static const u8 sUnknown_80E90B4[];
|
||||
static const u8 sUnknown_80E90D4[];
|
||||
static const u8 sUnknown_80E90E8[];
|
||||
static const u8 sUnknown_80E90F4[];
|
||||
|
||||
static const u8 * const gUnknown_80E8FB0[13] = {
|
||||
sUnknown_80E90F4,
|
||||
sUnknown_80E90E8,
|
||||
sUnknown_80E90D4,
|
||||
sUnknown_80E90B4,
|
||||
sUnknown_80E9090,
|
||||
sUnknown_80E907C,
|
||||
sUnknown_80E9064,
|
||||
sUnknown_80E903C,
|
||||
sUnknown_80E9024,
|
||||
sUnknown_80E900C,
|
||||
sUnknown_80E8DDC,
|
||||
sUnknown_80E8FF4,
|
||||
sUnknown_80E8FE4
|
||||
_("Please, I need help!"),
|
||||
_("Someone!"),
|
||||
_("Someone, help!"),
|
||||
_("I feel faint... Please help..."),
|
||||
_("Why? Why is everyone attacking me?"),
|
||||
_("Where am I? Help!"),
|
||||
_("Wroooooaaar! Someone!"),
|
||||
_("My consciousness is slipping... Help..."),
|
||||
_("Rescue is requested!"),
|
||||
_("Someone, please help!"),
|
||||
_("Help!"),
|
||||
_("...Gasp! Waaaaaaaah!"),
|
||||
_("Aiyeeeeeeeeh!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80E8FE4[] = _("Aiyeeeeeeeeh!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E8FF4[] = _("...Gasp! Waaaaaaaah!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E900C[] = _("Someone, please help!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9024[] = _("Rescue is requested!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E903C[] = _("My consciousness is slipping... Help...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9064[] = _("Wroooooaaar! Someone!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E907C[] = _("Where am I? Help!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9090[] = _("Why? Why is everyone attacking me?");
|
||||
ALIGNED(4) static const u8 sUnknown_80E90B4[] = _("I feel faint... Please help...");
|
||||
ALIGNED(4) static const u8 sUnknown_80E90D4[] = _("Someone, help!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E90E8[] = _("Someone!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E90F4[] = _("Please, I need help!");
|
||||
|
||||
static const u8 sUnknown_80E9134[];
|
||||
static const u8 sUnknown_80E9144[];
|
||||
static const u8 sUnknown_80E914C[];
|
||||
static const u8 sUnknown_80E9160[];
|
||||
static const u8 sUnknown_80E9170[];
|
||||
static const u8 sUnknown_80E917C[];
|
||||
static const u8 sUnknown_80E9190[];
|
||||
static const u8 sUnknown_80E91A8[];
|
||||
static const u8 sUnknown_80E91BC[];
|
||||
|
||||
static const u8 * const gUnknown_80E910C[10] = {
|
||||
sUnknown_80E91BC,
|
||||
sUnknown_80E91A8,
|
||||
sUnknown_80E9190,
|
||||
sUnknown_80E917C,
|
||||
sUnknown_80E8DDC,
|
||||
sUnknown_80E9170,
|
||||
sUnknown_80E9160,
|
||||
sUnknown_80E914C,
|
||||
sUnknown_80E9144,
|
||||
sUnknown_80E9134
|
||||
_("Please help {COLOR YELLOW}%s{RESET}!"),
|
||||
_("{COLOR YELLOW}%s{RESET} needs help!"),
|
||||
_("Hurry, save {COLOR YELLOW}%s{RESET}!"),
|
||||
_("Failed to return."),
|
||||
_("Help!"),
|
||||
_("Somebody!"),
|
||||
_("I'm worried."),
|
||||
_("Hasn't come back."),
|
||||
_("Hurry!"),
|
||||
_("Disappearance!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80E9134[] = _("Disappearance!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9144[] = _("Hurry!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E914C[] = _("Hasn't come back.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9160[] = _("I'm worried.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9170[] = _("Somebody!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E917C[] = _("Failed to return.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9190[] = _("Hurry, save {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E91A8[] = _("{COLOR YELLOW}%s{RESET} needs help!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E91BC[] = _("Please help {COLOR YELLOW}%s{RESET}!");
|
||||
|
||||
static const u8 sUnknown_80E9288[];
|
||||
static const u8 sUnknown_80E92A4[];
|
||||
static const u8 sUnknown_80E92C4[];
|
||||
static const u8 sUnknown_80E92E0[];
|
||||
static const u8 sUnknown_80E9300[];
|
||||
static const u8 sUnknown_80E9328[];
|
||||
static const u8 sUnknown_80E9344[];
|
||||
static const u8 sUnknown_80E9358[];
|
||||
static const u8 sUnknown_80E9378[];
|
||||
static const u8 sUnknown_80E9394[];
|
||||
static const u8 sUnknown_80E93B8[];
|
||||
static const u8 sUnknown_80E93E0[];
|
||||
static const u8 sUnknown_80E9400[];
|
||||
static const u8 sUnknown_80E9420[];
|
||||
static const u8 sUnknown_80E9440[];
|
||||
static const u8 sUnknown_80E9460[];
|
||||
static const u8 sUnknown_80E9480[];
|
||||
static const u8 sUnknown_80E94A0[];
|
||||
static const u8 sUnknown_80E94C0[];
|
||||
static const u8 sUnknown_80E94E0[];
|
||||
static const u8 sUnknown_80E94FC[];
|
||||
static const u8 sUnknown_80E951C[];
|
||||
static const u8 sUnknown_80E9538[];
|
||||
static const u8 sUnknown_80E955C[];
|
||||
static const u8 sUnknown_80E9588[];
|
||||
static const u8 sUnknown_80E95AC[];
|
||||
static const u8 sUnknown_80E95C8[];
|
||||
static const u8 sUnknown_80E95EC[];
|
||||
static const u8 sUnknown_80E9608[];
|
||||
static const u8 sUnknown_80E9628[];
|
||||
static const u8 sUnknown_80E9650[];
|
||||
static const u8 sUnknown_80E9668[];
|
||||
static const u8 sUnknown_80E9688[];
|
||||
static const u8 sUnknown_80E96A8[];
|
||||
static const u8 sUnknown_80E96C4[];
|
||||
static const u8 sUnknown_80E96E4[];
|
||||
static const u8 sUnknown_80E9708[];
|
||||
static const u8 sUnknown_80E9728[];
|
||||
static const u8 sUnknown_80E9748[];
|
||||
static const u8 sUnknown_80E976C[];
|
||||
static const u8 sUnknown_80E9788[];
|
||||
static const u8 sUnknown_80E97A0[];
|
||||
static const u8 sUnknown_80E97C4[];
|
||||
static const u8 sUnknown_80E97E0[];
|
||||
static const u8 sUnknown_80E97FC[];
|
||||
|
||||
static const u8 * const gUnknown_80E91D4[45] = {
|
||||
sUnknown_80E97FC,
|
||||
sUnknown_80E97E0,
|
||||
sUnknown_80E97C4,
|
||||
sUnknown_80E97A0,
|
||||
sUnknown_80E9788,
|
||||
sUnknown_80E976C,
|
||||
sUnknown_80E9748,
|
||||
sUnknown_80E9728,
|
||||
sUnknown_80E9708,
|
||||
sUnknown_80E96E4,
|
||||
sUnknown_80E96C4,
|
||||
sUnknown_80E96A8,
|
||||
sUnknown_80E9688,
|
||||
sUnknown_80E9668,
|
||||
sUnknown_80E9650,
|
||||
sUnknown_80E9628,
|
||||
sUnknown_80E9608,
|
||||
sUnknown_80E95EC,
|
||||
sUnknown_80E95C8,
|
||||
sUnknown_80E95AC,
|
||||
sUnknown_80E9588,
|
||||
sUnknown_80E955C,
|
||||
sUnknown_80E9538,
|
||||
sUnknown_80E951C,
|
||||
sUnknown_80E94FC,
|
||||
sUnknown_80E94E0,
|
||||
sUnknown_80E94C0,
|
||||
sUnknown_80E94A0,
|
||||
sUnknown_80E9480,
|
||||
sUnknown_80E9460,
|
||||
sUnknown_80E9440,
|
||||
sUnknown_80E9420,
|
||||
sUnknown_80E9400,
|
||||
sUnknown_80E93E0,
|
||||
sUnknown_80E93B8,
|
||||
sUnknown_80E9394,
|
||||
sUnknown_80E9378,
|
||||
sUnknown_80E9358,
|
||||
sUnknown_80E9344,
|
||||
sUnknown_80E9328,
|
||||
sUnknown_80E9300,
|
||||
sUnknown_80E92E0,
|
||||
sUnknown_80E92C4,
|
||||
sUnknown_80E92A4,
|
||||
sUnknown_80E9288
|
||||
_("{COLOR YELLOW}%s{RESET} passed out from the heat!"),
|
||||
_("{COLOR YELLOW}%s{RESET} may be endangered!"),
|
||||
_("{COLOR YELLOW}%s{RESET} is still missing."),
|
||||
_("{COLOR YELLOW}%s{RESET} hasn't been heard from!"),
|
||||
_("{COLOR YELLOW}%s{RESET} can't swim!"),
|
||||
_("{COLOR YELLOW}%s{RESET} hasn't come back!"),
|
||||
_("{COLOR YELLOW}%s{RESET} might be unable to return."),
|
||||
_("{COLOR YELLOW}%s{RESET} may be facing danger!"),
|
||||
_("{COLOR YELLOW}%s{RESET} appears to be injured!"),
|
||||
_("{COLOR YELLOW}%s{RESET} went missing this morning!"),
|
||||
_("{COLOR YELLOW}%s{RESET} is too scared to move!"),
|
||||
_("{COLOR YELLOW}%s{RESET} may be confused!"),
|
||||
_("{COLOR YELLOW}%s{RESET} appears to be freezing!"),
|
||||
_("Trouble may have found {COLOR YELLOW}%s{RESET}!"),
|
||||
_("{COLOR YELLOW}%s{RESET} was paralyzed!"),
|
||||
_("{COLOR YELLOW}%s{RESET}'s whereabouts are unknown!"),
|
||||
_("I'm worried about {COLOR YELLOW}%s{RESET}!"),
|
||||
_("{COLOR YELLOW}%s{RESET} has been cornered!"),
|
||||
_("{COLOR YELLOW}%s{RESET}'s been gone a long time!"),
|
||||
_("{COLOR YELLOW}%s{RESET} is about to faint!"),
|
||||
_("{COLOR YELLOW}%s{RESET} may have fainted already!"),
|
||||
_("It appears as if {COLOR YELLOW}%s{RESET} can't escape!"),
|
||||
_("{COLOR YELLOW}%s{RESET} was attacked by assailants!"),
|
||||
_("{COLOR YELLOW}%s{RESET} hasn't reemerged!"),
|
||||
_("{COLOR YELLOW}%s{RESET} appears to be helpless!"),
|
||||
_("{COLOR YELLOW}%s{RESET} is stuck in a cave!"),
|
||||
_("{COLOR YELLOW}%s{RESET} appears to be trapped!"),
|
||||
_("Something happened to {COLOR YELLOW}%s{RESET}!"),
|
||||
_("{COLOR YELLOW}%s{RESET} was attacked, maybe!"),
|
||||
_("{COLOR YELLOW}%s{RESET} is running out of time!"),
|
||||
_("I got separated from {COLOR YELLOW}%s{RESET}."),
|
||||
_("Hurry, bring back {COLOR YELLOW}%s{RESET}."),
|
||||
_("{COLOR YELLOW}%s{RESET} is too hungry to move!"),
|
||||
_("{COLOR YELLOW}%s{RESET} is fighting all alone!"),
|
||||
_("I'm worried for {COLOR YELLOW}%s{RESET}'s safety!"),
|
||||
_("{COLOR YELLOW}%s{RESET} may have had an accident!"),
|
||||
_("{COLOR YELLOW}%s{RESET} appears to be lost!"),
|
||||
_("{COLOR YELLOW}%s{RESET} appears to be stuck!"),
|
||||
_("{COLOR YELLOW}%s{RESET} is lost!"),
|
||||
_("{COLOR YELLOW}%s{RESET} went the wrong way!"),
|
||||
_("{COLOR YELLOW}%s{RESET}'s been missing three days!"),
|
||||
_("{COLOR YELLOW}%s{RESET} can't walk anymore!"),
|
||||
_("I can't contact {COLOR YELLOW}%s{RESET}!"),
|
||||
_("I lost contact with {COLOR YELLOW}%s{RESET}!"),
|
||||
_("{COLOR YELLOW}%s{RESET} fell into a trap!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80E9288[] = _("{COLOR YELLOW}%s{RESET} fell into a trap!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E92A4[] = _("I lost contact with {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E92C4[] = _("I can't contact {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E92E0[] = _("{COLOR YELLOW}%s{RESET} can't walk anymore!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9300[] = _("{COLOR YELLOW}%s{RESET}'s been missing three days!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9328[] = _("{COLOR YELLOW}%s{RESET} went the wrong way!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9344[] = _("{COLOR YELLOW}%s{RESET} is lost!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9358[] = _("{COLOR YELLOW}%s{RESET} appears to be stuck!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9378[] = _("{COLOR YELLOW}%s{RESET} appears to be lost!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9394[] = _("{COLOR YELLOW}%s{RESET} may have had an accident!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E93B8[] = _("I'm worried for {COLOR YELLOW}%s{RESET}'s safety!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E93E0[] = _("{COLOR YELLOW}%s{RESET} is fighting all alone!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9400[] = _("{COLOR YELLOW}%s{RESET} is too hungry to move!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9420[] = _("Hurry, bring back {COLOR YELLOW}%s{RESET}.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9440[] = _("I got separated from {COLOR YELLOW}%s{RESET}.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9460[] = _("{COLOR YELLOW}%s{RESET} is running out of time!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9480[] = _("{COLOR YELLOW}%s{RESET} was attacked, maybe!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E94A0[] = _("Something happened to {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E94C0[] = _("{COLOR YELLOW}%s{RESET} appears to be trapped!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E94E0[] = _("{COLOR YELLOW}%s{RESET} is stuck in a cave!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E94FC[] = _("{COLOR YELLOW}%s{RESET} appears to be helpless!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E951C[] = _("{COLOR YELLOW}%s{RESET} hasn't reemerged!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9538[] = _("{COLOR YELLOW}%s{RESET} was attacked by assailants!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E955C[] = _("It appears as if {COLOR YELLOW}%s{RESET} can't escape!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9588[] = _("{COLOR YELLOW}%s{RESET} may have fainted already!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E95AC[] = _("{COLOR YELLOW}%s{RESET} is about to faint!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E95C8[] = _("{COLOR YELLOW}%s{RESET}'s been gone a long time!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E95EC[] = _("{COLOR YELLOW}%s{RESET} has been cornered!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9608[] = _("I'm worried about {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9628[] = _("{COLOR YELLOW}%s{RESET}'s whereabouts are unknown!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9650[] = _("{COLOR YELLOW}%s{RESET} was paralyzed!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9668[] = _("Trouble may have found {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9688[] = _("{COLOR YELLOW}%s{RESET} appears to be freezing!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E96A8[] = _("{COLOR YELLOW}%s{RESET} may be confused!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E96C4[] = _("{COLOR YELLOW}%s{RESET} is too scared to move!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E96E4[] = _("{COLOR YELLOW}%s{RESET} went missing this morning!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9708[] = _("{COLOR YELLOW}%s{RESET} appears to be injured!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9728[] = _("{COLOR YELLOW}%s{RESET} may be facing danger!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9748[] = _("{COLOR YELLOW}%s{RESET} might be unable to return.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E976C[] = _("{COLOR YELLOW}%s{RESET} hasn't come back!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9788[] = _("{COLOR YELLOW}%s{RESET} can't swim!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E97A0[] = _("{COLOR YELLOW}%s{RESET} hasn't been heard from!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E97C4[] = _("{COLOR YELLOW}%s{RESET} is still missing.");
|
||||
ALIGNED(4) static const u8 sUnknown_80E97E0[] = _("{COLOR YELLOW}%s{RESET} may be endangered!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E97FC[] = _("{COLOR YELLOW}%s{RESET} passed out from the heat!");
|
||||
|
||||
static const u8 sUnknown_80E9848[];
|
||||
static const u8 sUnknown_80E985C[];
|
||||
static const u8 sUnknown_80E987C[];
|
||||
static const u8 sUnknown_80E9898[];
|
||||
static const u8 sUnknown_80E98B4[];
|
||||
static const u8 sUnknown_80E98DC[];
|
||||
static const u8 sUnknown_80E98F0[];
|
||||
static const u8 sUnknown_80E9908[];
|
||||
|
||||
static const u8 * const gUnknown_80E9820[10] = {
|
||||
sUnknown_80E9908,
|
||||
sUnknown_80E98F0,
|
||||
sUnknown_80E98DC,
|
||||
sUnknown_80E98B4,
|
||||
sUnknown_80E8CD4,
|
||||
sUnknown_80E9898,
|
||||
sUnknown_80E90D4,
|
||||
sUnknown_80E987C,
|
||||
sUnknown_80E985C,
|
||||
sUnknown_80E9848
|
||||
_("Please! Someone help!"),
|
||||
_("Please! I need help!"),
|
||||
_("Someone! Anyone?"),
|
||||
_("I don't care who it is! Please help!"),
|
||||
_("Help me!"),
|
||||
_("I'm pleading for help!"),
|
||||
_("Someone, help!"),
|
||||
_("Please send a rescue team!"),
|
||||
_("A rescue is urgently needed!"),
|
||||
_("Reward upon rescue!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80E9848[] = _("Reward upon rescue!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E985C[] = _("A rescue is urgently needed!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E987C[] = _("Please send a rescue team!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9898[] = _("I'm pleading for help!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E98B4[] = _("I don't care who it is! Please help!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E98DC[] = _("Someone! Anyone?");
|
||||
ALIGNED(4) static const u8 sUnknown_80E98F0[] = _("Please! I need help!");
|
||||
ALIGNED(4) static const u8 sUnknown_80E9908[] = _("Please! Someone help!");
|
||||
|
||||
static const u8 sUnknown_80E99C8[];
|
||||
static const u8 sUnknown_80E9A0C[];
|
||||
static const u8 sUnknown_80E9A54[];
|
||||
@ -845,293 +581,115 @@ ALIGNED(4) static const u8 sUnknown_80EADFC[] = _(
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80EAE44[] = _("Please save my friend!");
|
||||
|
||||
static const u8 EscortMe_Text[];
|
||||
static const u8 TakeMeWith_Text[];
|
||||
static const u8 WantToSee_Text[];
|
||||
static const u8 TakeMe_Text[];
|
||||
|
||||
// Escort Mission Text
|
||||
static const u8 * const gUnknown_80EAE5C[4] = {
|
||||
TakeMe_Text,
|
||||
WantToSee_Text,
|
||||
TakeMeWith_Text,
|
||||
EscortMe_Text
|
||||
_("Take me!"),
|
||||
_("I want to see {COLOR YELLOW}%s{RESET}."),
|
||||
_("Please take me with you!"),
|
||||
_("Escort me!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 EscortMe_Text[] = _("Escort me!");
|
||||
ALIGNED(4) static const u8 TakeMeWith_Text[] = _("Please take me with you!");
|
||||
ALIGNED(4) static const u8 WantToSee_Text[] = _("I want to see {COLOR YELLOW}%s{RESET}.");
|
||||
ALIGNED(4) static const u8 TakeMe_Text[] = _("Take me!");
|
||||
|
||||
static const u8 CloseFriends_80EAF08[];
|
||||
static const u8 Apologize_80EAF2C[];
|
||||
static const u8 MustMeet_80EAF4C[];
|
||||
static const u8 HaveToMeet_80EAF70[];
|
||||
static const u8 HaveToGo_80EAF94[];
|
||||
static const u8 LongTime_80EAFA4[];
|
||||
static const u8 SickWorry_80EAFD4[];
|
||||
static const u8 FaintedInside_80EAFF0[];
|
||||
static const u8 HasntReturned_80EB014[];
|
||||
static const u8 WantToHelp_80EB030[];
|
||||
static const u8 InTrouble_80EB048[];
|
||||
static const u8 WaitingForever_80EB06C[];
|
||||
static const u8 WaitingInDungeon_80EB090[];
|
||||
static const u8 TooWeak_80EB0B4[];
|
||||
static const u8 OwnPower_80EB0DC[];
|
||||
static const u8 GoMyself_80EB0FC[];
|
||||
static const u8 WorriedAbout_80EB118[];
|
||||
static const u8 WantMeet_80EB138[];
|
||||
static const u8 PromisedMeet_80EB158[];
|
||||
static const u8 WaitingForMe_80EB17C[];
|
||||
|
||||
static const u8 * const gUnknown_80EAEB8[20] = {
|
||||
WaitingForMe_80EB17C,
|
||||
PromisedMeet_80EB158,
|
||||
WantMeet_80EB138,
|
||||
WorriedAbout_80EB118,
|
||||
GoMyself_80EB0FC,
|
||||
OwnPower_80EB0DC,
|
||||
TooWeak_80EB0B4,
|
||||
WaitingInDungeon_80EB090,
|
||||
WaitingForever_80EB06C,
|
||||
InTrouble_80EB048,
|
||||
WantToHelp_80EB030,
|
||||
HasntReturned_80EB014,
|
||||
FaintedInside_80EAFF0,
|
||||
SickWorry_80EAFD4,
|
||||
LongTime_80EAFA4,
|
||||
HaveToGo_80EAF94,
|
||||
HaveToMeet_80EAF70,
|
||||
MustMeet_80EAF4C,
|
||||
Apologize_80EAF2C,
|
||||
CloseFriends_80EAF08
|
||||
_("{COLOR YELLOW}%s{RESET} is waiting for me!"),
|
||||
_("We promised to meet in the dungeon!"),
|
||||
_("I want to meet with {COLOR YELLOW}%s{RESET}."),
|
||||
_("I'm worried about {COLOR YELLOW}%s{RESET}..."),
|
||||
_("I can't go by myself..."),
|
||||
_("I can't go on my own power..."),
|
||||
_("I'm too weak. It's not possible."),
|
||||
_("{COLOR YELLOW}%s{RESET} is waiting in the dungeon."),
|
||||
_("{COLOR YELLOW}%s{RESET} has been waiting forever..."),
|
||||
_("Hurry, {COLOR YELLOW}%s{RESET} is in trouble..."),
|
||||
_("I want to help {COLOR YELLOW}%s{RESET}!"),
|
||||
_("{COLOR YELLOW}%s{RESET} hasn't returned!"),
|
||||
_("{COLOR YELLOW}%s{RESET} may have fainted inside..."),
|
||||
_("I'm sick with worry..."),
|
||||
_("We haven't seen each other in a long time."),
|
||||
_("I have to go!"),
|
||||
_("We have to meet--whatever it takes!"),
|
||||
_("I don't care how--we must meet!"),
|
||||
_("I want to apologize to {COLOR YELLOW}%s{RESET}."),
|
||||
_("I'm close friends with {COLOR YELLOW}%s{RESET}!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 CloseFriends_80EAF08[] = _("I'm close friends with {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 Apologize_80EAF2C[] = _("I want to apologize to {COLOR YELLOW}%s{RESET}.");
|
||||
ALIGNED(4) static const u8 MustMeet_80EAF4C[] = _("I don't care how--we must meet!");
|
||||
ALIGNED(4) static const u8 HaveToMeet_80EAF70[] = _("We have to meet--whatever it takes!");
|
||||
ALIGNED(4) static const u8 HaveToGo_80EAF94[] = _("I have to go!");
|
||||
ALIGNED(4) static const u8 LongTime_80EAFA4[] = _("We haven't seen each other in a long time.");
|
||||
ALIGNED(4) static const u8 SickWorry_80EAFD4[] = _("I'm sick with worry...");
|
||||
ALIGNED(4) static const u8 FaintedInside_80EAFF0[] = _("{COLOR YELLOW}%s{RESET} may have fainted inside...");
|
||||
ALIGNED(4) static const u8 HasntReturned_80EB014[] = _("{COLOR YELLOW}%s{RESET} hasn't returned!");
|
||||
ALIGNED(4) static const u8 WantToHelp_80EB030[] = _("I want to help {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 InTrouble_80EB048[] = _("Hurry, {COLOR YELLOW}%s{RESET} is in trouble...");
|
||||
ALIGNED(4) static const u8 WaitingForever_80EB06C[] = _("{COLOR YELLOW}%s{RESET} has been waiting forever...");
|
||||
ALIGNED(4) static const u8 WaitingInDungeon_80EB090[] = _("{COLOR YELLOW}%s{RESET} is waiting in the dungeon.");
|
||||
ALIGNED(4) static const u8 TooWeak_80EB0B4[] = _("I'm too weak. It's not possible.");
|
||||
ALIGNED(4) static const u8 OwnPower_80EB0DC[] = _("I can't go on my own power...");
|
||||
ALIGNED(4) static const u8 GoMyself_80EB0FC[] = _("I can't go by myself...");
|
||||
ALIGNED(4) static const u8 WorriedAbout_80EB118[] = _("I'm worried about {COLOR YELLOW}%s{RESET}...");
|
||||
ALIGNED(4) static const u8 WantMeet_80EB138[] = _("I want to meet with {COLOR YELLOW}%s{RESET}.");
|
||||
ALIGNED(4) static const u8 PromisedMeet_80EB158[] = _("We promised to meet in the dungeon!");
|
||||
ALIGNED(4) static const u8 WaitingForMe_80EB17C[] = _("{COLOR YELLOW}%s{RESET} is waiting for me!");
|
||||
|
||||
static const u8 SomeonePleaseEscort[];
|
||||
static const u8 PleaseEscortMe[];
|
||||
static const u8 PleaseTakeMeThere[];
|
||||
static const u8 PleaseTakeMeToSee[];
|
||||
|
||||
static const u8 * const gUnknown_80EB198[4] = {
|
||||
PleaseTakeMeToSee,
|
||||
PleaseTakeMeThere,
|
||||
PleaseEscortMe,
|
||||
SomeonePleaseEscort
|
||||
_("Please take me to see {COLOR YELLOW}%s{RESET}!"),
|
||||
_("Please take me there with you!"),
|
||||
_("Please escort me there!"),
|
||||
_("Someone, please escort me!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 SomeonePleaseEscort[] = _("Someone, please escort me!");
|
||||
ALIGNED(4) static const u8 PleaseEscortMe[] = _("Please escort me there!");
|
||||
ALIGNED(4) static const u8 PleaseTakeMeThere[] = _("Please take me there with you!");
|
||||
ALIGNED(4) static const u8 PleaseTakeMeToSee[] = _("Please take me to see {COLOR YELLOW}%s{RESET}!");
|
||||
|
||||
static const u8 Without_80EB238[];
|
||||
static const u8 Worried_80EB250[];
|
||||
static const u8 WantMeet_80EB274[];
|
||||
static const u8 HelpMeet_80EB294[];
|
||||
static const u8 Escort_80EB2AC[];
|
||||
static const u8 TakeMeet_80EB2CC[];
|
||||
|
||||
static const u8 * const gUnknown_80EB220[6] = {
|
||||
TakeMeet_80EB2CC,
|
||||
Escort_80EB2AC,
|
||||
HelpMeet_80EB294,
|
||||
WantMeet_80EB274,
|
||||
Worried_80EB250,
|
||||
Without_80EB238
|
||||
_("Please! Take me to meet {COLOR YELLOW}%s{RESET}!"),
|
||||
_("Please escort me to my {COLOR YELLOW}%s{RESET}!"),
|
||||
_("Help me meet {COLOR YELLOW}%s{RESET}!"),
|
||||
_("I really want to meet {COLOR YELLOW}%s{RESET}!"),
|
||||
_("I'm so worried about {COLOR YELLOW}%s{RESET}..."),
|
||||
_("Without {COLOR YELLOW}%s{RESET}, I..."),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 Without_80EB238[] = _("Without {COLOR YELLOW}%s{RESET}, I...");
|
||||
ALIGNED(4) static const u8 Worried_80EB250[] = _("I'm so worried about {COLOR YELLOW}%s{RESET}...");
|
||||
ALIGNED(4) static const u8 WantMeet_80EB274[] = _("I really want to meet {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 HelpMeet_80EB294[] = _("Help me meet {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 Escort_80EB2AC[] = _("Please escort me to my {COLOR YELLOW}%s{RESET}!");
|
||||
ALIGNED(4) static const u8 TakeMeet_80EB2CC[] = _("Please! Take me to meet {COLOR YELLOW}%s{RESET}!");
|
||||
|
||||
static const u8 Lonely_80EB308[];
|
||||
static const u8 NoGood_80EB334[];
|
||||
static const u8 MeansEverything_80EB35C[];
|
||||
static const u8 WePromised_80EB37C[];
|
||||
static const u8 WeBelong_80EB3A4[];
|
||||
static const u8 WeInLove_80EB3CC[];
|
||||
|
||||
static const u8 * const gUnknown_80EB2F0[6] = {
|
||||
WeInLove_80EB3CC,
|
||||
WeBelong_80EB3A4,
|
||||
WePromised_80EB37C,
|
||||
MeansEverything_80EB35C,
|
||||
NoGood_80EB334,
|
||||
Lonely_80EB308
|
||||
_("We're in love! Please, take me there!"),
|
||||
_("We belong together! Please escort me!"),
|
||||
_("We've promised our futures together."),
|
||||
_("This means everything to me!"),
|
||||
_("It's no good if we're not together!"),
|
||||
_("I'm very lonely! Please take me with you!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 Lonely_80EB308[] = _("I'm very lonely! Please take me with you!");
|
||||
ALIGNED(4) static const u8 NoGood_80EB334[] = _("It's no good if we're not together!");
|
||||
ALIGNED(4) static const u8 MeansEverything_80EB35C[] = _("This means everything to me!");
|
||||
ALIGNED(4) static const u8 WePromised_80EB37C[] = _("We've promised our futures together.");
|
||||
ALIGNED(4) static const u8 WeBelong_80EB3A4[] = _("We belong together! Please escort me!");
|
||||
ALIGNED(4) static const u8 WeInLove_80EB3CC[] = _("We're in love! Please, take me there!");
|
||||
|
||||
static const u8 sUnknown_80EB450[];
|
||||
static const u8 sUnknown_80EB470[];
|
||||
static const u8 sUnknown_80EB494[];
|
||||
static const u8 sUnknown_80EB4AC[];
|
||||
static const u8 sUnknown_80EB4C0[];
|
||||
static const u8 sUnknown_80EB4E0[];
|
||||
static const u8 sUnknown_80EB500[];
|
||||
static const u8 sUnknown_80EB524[];
|
||||
static const u8 sUnknown_80EB54C[];
|
||||
static const u8 sUnknown_80EB568[];
|
||||
static const u8 sUnknown_80EB590[];
|
||||
static const u8 sUnknown_80EB5B4[];
|
||||
static const u8 sUnknown_80EB5D4[];
|
||||
static const u8 sUnknown_80EB5F8[];
|
||||
static const u8 sUnknown_80EB618[];
|
||||
static const u8 sUnknown_80EB638[];
|
||||
static const u8 sUnknown_80EB654[];
|
||||
static const u8 sUnknown_80EB67C[];
|
||||
static const u8 sUnknown_80EB6A0[];
|
||||
static const u8 sUnknown_80EB6C0[];
|
||||
static const u8 sUnknown_80EB6E4[];
|
||||
static const u8 sUnknown_80EB708[];
|
||||
|
||||
// Item Delivery Mission Text
|
||||
static const u8 * const gUnknown_80EB3F8[22] = {
|
||||
sUnknown_80EB708,
|
||||
sUnknown_80EB6E4,
|
||||
sUnknown_80EB6C0,
|
||||
sUnknown_80EB6A0,
|
||||
sUnknown_80EB67C,
|
||||
sUnknown_80EB654,
|
||||
sUnknown_80EB638,
|
||||
sUnknown_80EB618,
|
||||
sUnknown_80EB5F8,
|
||||
sUnknown_80EB5D4,
|
||||
sUnknown_80EB5B4,
|
||||
sUnknown_80EB590,
|
||||
sUnknown_80EB568,
|
||||
sUnknown_80EB54C,
|
||||
sUnknown_80EB524,
|
||||
sUnknown_80EB500,
|
||||
sUnknown_80EB4E0,
|
||||
sUnknown_80EB4C0,
|
||||
sUnknown_80EB4AC,
|
||||
sUnknown_80EB494,
|
||||
sUnknown_80EB470,
|
||||
sUnknown_80EB450
|
||||
_("Having one {COLOR GREEN}%s{RESET} is reassuring."),
|
||||
_("{COLOR GREEN}%s{RESET}--it's convenient to have."),
|
||||
_("{COLOR GREEN}%s{RESET} wanted after long search."),
|
||||
_("{COLOR GREEN}%s{RESET} wanted for exploration."),
|
||||
_("{COLOR GREEN}%s{RESET}--I'd love to utilize one!"),
|
||||
_("{COLOR GREEN}%s{RESET}--I can't leave without it."),
|
||||
_("{COLOR GREEN}%s{RESET} wanted as a charm."),
|
||||
_("{COLOR GREEN}%s{RESET}! Seeking in quantity!"),
|
||||
_("Help this {COLOR GREEN}%s{RESET} collector!"),
|
||||
_("I can't find one more {COLOR GREEN}%s{RESET}."),
|
||||
_("Hard-to-find {COLOR GREEN}%s{RESET} sought."),
|
||||
_("{COLOR GREEN}%s{RESET}--I get scared without it!"),
|
||||
_("I can't sleep without it: {COLOR GREEN}%s{RESET}."),
|
||||
_("{COLOR GREEN}%s{RESET} makes me strong."),
|
||||
_("{COLOR GREEN}%s{RESET}--it's my mom's favorite."),
|
||||
_("{COLOR GREEN}%s{RESET}'s texture is comforting."),
|
||||
_("{COLOR GREEN}%s{RESET} wanted to test effects."),
|
||||
_("{COLOR GREEN}%s{RESET} wanted for nostalgia."),
|
||||
_("I lost my {COLOR GREEN}%s{RESET}."),
|
||||
_("Wanted: my own {COLOR GREEN}%s{RESET}."),
|
||||
_("The item {COLOR GREEN}%s{RESET} is the in thing!"),
|
||||
_("Is it true about the {COLOR GREEN}%s{RESET}?"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80EB450[] = _("Is it true about the {COLOR GREEN}%s{RESET}?");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB470[] = _("The item {COLOR GREEN}%s{RESET} is the in thing!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB494[] = _("Wanted: my own {COLOR GREEN}%s{RESET}.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB4AC[] = _("I lost my {COLOR GREEN}%s{RESET}.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB4C0[] = _("{COLOR GREEN}%s{RESET} wanted for nostalgia.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB4E0[] = _("{COLOR GREEN}%s{RESET} wanted to test effects.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB500[] = _("{COLOR GREEN}%s{RESET}'s texture is comforting.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB524[] = _("{COLOR GREEN}%s{RESET}--it's my mom's favorite.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB54C[] = _("{COLOR GREEN}%s{RESET} makes me strong.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB568[] = _("I can't sleep without it: {COLOR GREEN}%s{RESET}.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB590[] = _("{COLOR GREEN}%s{RESET}--I get scared without it!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB5B4[] = _("Hard-to-find {COLOR GREEN}%s{RESET} sought.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB5D4[] = _("I can't find one more {COLOR GREEN}%s{RESET}.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB5F8[] = _("Help this {COLOR GREEN}%s{RESET} collector!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB618[] = _("{COLOR GREEN}%s{RESET}! Seeking in quantity!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB638[] = _("{COLOR GREEN}%s{RESET} wanted as a charm.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB654[] = _("{COLOR GREEN}%s{RESET}--I can't leave without it.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB67C[] = _("{COLOR GREEN}%s{RESET}--I'd love to utilize one!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB6A0[] = _("{COLOR GREEN}%s{RESET} wanted for exploration.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB6C0[] = _("{COLOR GREEN}%s{RESET} wanted after long search.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB6E4[] = _("{COLOR GREEN}%s{RESET}--it's convenient to have.");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB708[] = _("Having one {COLOR GREEN}%s{RESET} is reassuring.");
|
||||
|
||||
static const u8 sUnknown_80EB784[];
|
||||
static const u8 sUnknown_80EB7A8[];
|
||||
static const u8 sUnknown_80EB7D8[];
|
||||
static const u8 sUnknown_80EB800[];
|
||||
static const u8 sUnknown_80EB818[];
|
||||
static const u8 sUnknown_80EB82C[];
|
||||
static const u8 sUnknown_80EB850[];
|
||||
static const u8 sUnknown_80EB86C[];
|
||||
static const u8 sUnknown_80EB890[];
|
||||
static const u8 sUnknown_80EB8AC[];
|
||||
static const u8 sUnknown_80EB8D0[];
|
||||
static const u8 sUnknown_80EB8E8[];
|
||||
static const u8 sUnknown_80EB90C[];
|
||||
static const u8 sUnknown_80EB930[];
|
||||
static const u8 sUnknown_80EB95C[];
|
||||
static const u8 sUnknown_80EB97C[];
|
||||
static const u8 sUnknown_80EB9A0[];
|
||||
static const u8 sUnknown_80EB9BC[];
|
||||
static const u8 sUnknown_80EB9D0[];
|
||||
static const u8 sUnknown_80EB9E8[];
|
||||
static const u8 sUnknown_80EBA00[];
|
||||
|
||||
static const u8 * const gUnknown_80EB72C[22] = {
|
||||
sUnknown_80EBA00,
|
||||
sUnknown_80EB9E8,
|
||||
sUnknown_80EB9D0,
|
||||
sUnknown_80EB9BC,
|
||||
sUnknown_80EB9A0,
|
||||
sUnknown_80EB97C,
|
||||
sUnknown_80EB95C,
|
||||
sUnknown_80EB930,
|
||||
sUnknown_80EB90C,
|
||||
sUnknown_80EB8E8,
|
||||
sUnknown_80EB8D0,
|
||||
sUnknown_80EB8AC,
|
||||
sUnknown_80EB890,
|
||||
sUnknown_80EB86C,
|
||||
sUnknown_80EB850,
|
||||
sUnknown_80EB9A0,
|
||||
sUnknown_80EB82C,
|
||||
sUnknown_80EB818,
|
||||
sUnknown_80EB800,
|
||||
sUnknown_80EB7D8,
|
||||
sUnknown_80EB7A8,
|
||||
sUnknown_80EB784
|
||||
_("Please! May I have one?"),
|
||||
_("Please trade me one!"),
|
||||
_("Please find one for me!"),
|
||||
_("Please give me one!"),
|
||||
_("Please share one with me!"),
|
||||
_("Please! I must have one delivered!"),
|
||||
_("Please help! Reward offered!"),
|
||||
_("Please! I'm offering a generous reward!"),
|
||||
_("I'm looking forward to your help!"),
|
||||
_("Please let me know if you find one!"),
|
||||
_("Please search for it!"),
|
||||
_("Please help! I'm counting on you!"),
|
||||
_("Please! I need your help!"),
|
||||
_("Please help! You're my only hope!"),
|
||||
_("Please share a little bit!"),
|
||||
_("Please share one with me!"),
|
||||
_("Please! I need some cooperation!"),
|
||||
_("Please help me out!"),
|
||||
_("Please! Please help me!"),
|
||||
_("Please help! I'm offering a reward!"),
|
||||
_("Please help! I'll make it worth your time!"),
|
||||
_("Please contact me if you find it!"),
|
||||
};
|
||||
|
||||
ALIGNED(4) static const u8 sUnknown_80EB784[] = _("Please contact me if you find it!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB7A8[] = _("Please help! I'll make it worth your time!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB7D8[] = _("Please help! I'm offering a reward!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB800[] = _("Please! Please help me!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB818[] = _("Please help me out!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB82C[] = _("Please! I need some cooperation!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB850[] = _("Please share a little bit!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB86C[] = _("Please help! You're my only hope!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB890[] = _("Please! I need your help!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB8AC[] = _("Please help! I'm counting on you!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB8D0[] = _("Please search for it!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB8E8[] = _("Please let me know if you find one!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB90C[] = _("I'm looking forward to your help!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB930[] = _("Please! I'm offering a generous reward!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB95C[] = _("Please help! Reward offered!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB97C[] = _("Please! I must have one delivered!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB9A0[] = _("Please share one with me!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB9BC[] = _("Please give me one!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB9D0[] = _("Please find one for me!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EB9E8[] = _("Please trade me one!");
|
||||
ALIGNED(4) static const u8 sUnknown_80EBA00[] = _("Please! May I have one?");
|
||||
|
||||
static const u8 sNewFriendAreasText[];
|
||||
static const u8 sNewFriendAreasHeadline[];
|
||||
static const u8 sLucarioRankText[];
|
||||
|
@ -558,7 +558,7 @@ ALIGNED(4) const u8 gUnknown_80E8A7C[] = _(
|
||||
"Send your thanks to your friend!");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E8AC8[] = _("Client:");
|
||||
ALIGNED(4) const u8 gUnknown_80E8AD0[] = _("%s{COLOR GREEN}{UNK_ICON_81_69}%s{UNK_ICON_81_6A}{RESET}");
|
||||
ALIGNED(4) const u8 gUnknown_80E8AD0[] = _("%s{COLOR GREEN}(%s){RESET}");
|
||||
ALIGNED(4) const u8 gUnknown_80E8AE0[] = _("Objective:");
|
||||
ALIGNED(4) const u8 gUnknown_80E8AEC[] = _("Friend Rescue");
|
||||
ALIGNED(4) const u8 gUnknown_80E8AFC[] = _("Deliver {COLOR GREEN}%s{RESET}.");
|
||||
|
Loading…
Reference in New Issue
Block a user