mirror of
https://github.com/pret/pmd-red.git
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Pokemon related decomp (#47)
* decompile last function in pokemon_1.s * some pokemon related decomp * more decomp * decomp another function * decompile function * another one * decompile GetPokemonLevelData * decompile more * more decomp * more structure and decomp * decomp another function (need to do some renaming) * rename some stuff * I cant do anything without committing these 2 files
This commit is contained in:
parent
bad7f7f688
commit
645c45431b
@ -320,7 +320,7 @@ _08027ED8:
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movs r2, 0x8
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ldrsh r0, [r1, r2]
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adds r1, 0x14
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bl sub_808D800
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bl GivePokemonItem
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movs r0, 0x6
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bl sub_8027184
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b _08027F82
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@ -371,7 +371,7 @@ _08027F52:
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movs r2, 0x8
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ldrsh r0, [r1, r2]
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adds r1, 0x14
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bl sub_808D800
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bl GivePokemonItem
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movs r0, 0x7
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bl sub_8027184
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b _08027F82
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@ -2062,7 +2062,7 @@ sub_803C0DC:
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push {lr}
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lsls r0, 16
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asrs r0, 16
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bl sub_808E770
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bl GetBaseSpecies
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lsls r0, 16
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asrs r2, r0, 16
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ldr r1, _0803C0F0
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@ -2100,7 +2100,7 @@ sub_803C110:
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cmp r0, 0
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beq _0803C180
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adds r0, r4, 0
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bl sub_808E770
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bl GetBaseSpecies
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lsls r0, 16
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asrs r0, 16
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cmp r4, r0
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@ -33850,7 +33850,7 @@ _08068922:
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mov r9, r0
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adds r0, r2, r0
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mov r1, r10
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bl sub_808DE30
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bl xxx_pokemonstruct_index_to_unk_808DE30
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ldr r0, _08068A68
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ldr r0, [r0]
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ldr r1, _08068A6C
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@ -34079,7 +34079,7 @@ _08068B08:
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adds r0, r4, 0
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adds r1, r6, 0
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ldr r2, _08068B74
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bl sub_808DE50
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bl xxx_pokemonstruct_to_unk_808DE50
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ldrh r0, [r4]
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movs r1, 0x1
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movs r2, 0
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@ -34293,7 +34293,7 @@ _08068CDC:
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movs r3, 0xA
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ldrsh r0, [r4, r3]
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adds r1, r4, 0
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bl sub_808DF2C
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bl xxx_unk_to_pokemonstruct_index_808DF2C
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b _08068CFE
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_08068CE8:
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ldr r0, [sp, 0x220]
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@ -34401,7 +34401,7 @@ _08068D6A:
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adds r0, r1
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str r0, [r4]
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adds r1, r5, 0
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bl sub_808DF44
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bl xxx_unk_to_pokemonstruct_808DF44
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ldr r2, [r4]
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ldrh r0, [r2]
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movs r3, 0x80
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@ -34997,7 +34997,7 @@ _08069228:
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movs r2, 0xA
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ldrsh r0, [r4, r2]
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adds r1, r4, 0
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bl sub_808DF2C
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bl xxx_unk_to_pokemonstruct_index_808DF2C
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_0806926E:
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bl sub_8044210
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lsls r0, 24
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@ -35196,7 +35196,7 @@ _080693CC:
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movs r2, 0xA
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ldrsh r0, [r4, r2]
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adds r1, r4, 0
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bl sub_808DF2C
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bl xxx_unk_to_pokemonstruct_index_808DF2C
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_0806940E:
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bl sub_8044210
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lsls r0, 24
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@ -38134,7 +38134,7 @@ sub_806AA0C:
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cmp r0, 0
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beq _0806AA40
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adds r0, r4, 0
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bl sub_808E770
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bl GetBaseSpecies
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lsls r0, 16
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movs r1, 0xCF
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lsls r1, 17
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@ -40078,7 +40078,7 @@ sub_806B8CC:
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str r0, [r1]
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_0806B906:
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adds r0, r4, 0
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bl sub_808E770
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bl GetBaseSpecies
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lsls r0, 16
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asrs r1, r0, 16
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movs r0, 0xCF
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@ -40598,7 +40598,7 @@ _0806BD20:
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_0806BD24:
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movs r4, 0x2
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ldrsh r0, [r6, r4]
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bl sub_808E770
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bl GetBaseSpecies
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lsls r0, 16
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movs r1, 0xCF
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lsls r1, 17
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@ -40613,7 +40613,7 @@ _0806BD24:
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_0806BD42:
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movs r2, 0x2
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ldrsh r0, [r6, r2]
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bl sub_808E770
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bl GetBaseSpecies
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0x97
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@ -10,7 +10,7 @@ sub_80978C8:
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push {lr}
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lsls r0, 16
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asrs r0, 16
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bl sub_808E858
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bl GetBaseSpeciesNoUnown
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lsls r0, 16
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asrs r3, r0, 16
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ldr r0, _080978FC
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@ -42,7 +42,7 @@ sub_8097900:
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push {lr}
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lsls r0, 16
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asrs r0, 16
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bl sub_808E858
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bl GetBaseSpeciesNoUnown
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lsls r0, 16
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asrs r3, r0, 16
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ldr r0, _08097938
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@ -512,7 +512,7 @@ _0802782C:
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movs r2, 0x8
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ldrsh r0, [r1, r2]
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adds r1, 0x14
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bl sub_808D7DC
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bl PeekPokemonItem
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movs r0, 0x3
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bl sub_8027184
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b _080278AE
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@ -538,7 +538,7 @@ _08027868:
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movs r2, 0x8
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ldrsh r0, [r1, r2]
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adds r1, 0x14
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bl sub_808D7DC
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bl PeekPokemonItem
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movs r0, 0x4
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bl sub_8027184
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b _080278AE
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@ -707,7 +707,7 @@ _080279F0:
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movs r2, 0x8
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ldrsh r0, [r1, r2]
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adds r1, 0x14
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bl sub_808D800
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bl GivePokemonItem
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bl nullsub_104
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_08027A0E:
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movs r0, 0x2
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@ -3722,7 +3722,7 @@ _08020BD0:
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ldr r0, [r0, 0x10]
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movs r1, 0x8
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ldrsh r0, [r0, r1]
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bl sub_808E858
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bl GetBaseSpeciesNoUnown
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lsls r0, 16
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movs r1, 0xCF
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lsls r1, 17
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@ -5591,7 +5591,7 @@ _08021A8E:
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cmp r1, r0
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bne _08021AC4
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adds r0, r5, 0
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bl sub_808E858
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bl GetBaseSpeciesNoUnown
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lsls r0, 16
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asrs r0, 16
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cmp r5, r0
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@ -5686,7 +5686,7 @@ sub_8021B58:
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push {r4,r5,lr}
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lsls r0, 16
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asrs r0, 16
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bl sub_808E858
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bl GetBaseSpeciesNoUnown
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lsls r0, 16
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asrs r4, r0, 16
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movs r2, 0
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@ -9086,7 +9086,7 @@ _080236B0:
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cmp r0, 0
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beq _080236E2
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adds r0, r4, 0
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bl sub_808E858
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bl GetBaseSpeciesNoUnown
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lsls r0, 16
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asrs r0, 16
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cmp r4, r0
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@ -10802,7 +10802,7 @@ _080243A8:
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ldrsh r0, [r5, r1]
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movs r2, 0
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ldrsh r1, [r4, r2]
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bl sub_808D864
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bl ComparePokemonNames
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lsls r0, 24
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cmp r0, 0
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beq _080243C6
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@ -11170,7 +11170,7 @@ sub_802465C:
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bl sub_808D33C
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ldr r1, [r5]
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str r0, [r1, 0xC]
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bl sub_808D824
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bl IsPokemonRenamed
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ldr r1, [r5]
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strb r0, [r1, 0x10]
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ldr r0, [r5]
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@ -12590,7 +12590,7 @@ sub_8025204:
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ldr r4, _0802522C
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ldr r0, [r4]
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ldr r0, [r0, 0xC]
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bl sub_808D824
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bl IsPokemonRenamed
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ldr r1, [r4]
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strb r0, [r1, 0x10]
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movs r0, 0x3
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@ -13351,7 +13351,7 @@ _08025810:
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cmp r1, r0
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bne _08025840
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adds r0, r7, 0
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bl sub_808D824
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bl IsPokemonRenamed
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lsls r0, 24
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cmp r0, 0
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beq _08025840
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@ -13620,7 +13620,7 @@ _08025A0C:
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movs r2, 0xE
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ldrsh r0, [r1, r2]
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adds r1, 0x18
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bl sub_808D7DC
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bl PeekPokemonItem
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movs r0, 0x3
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bl sub_8025434
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b _08025A7E
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@ -13643,7 +13643,7 @@ _08025A40:
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movs r2, 0xE
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ldrsh r0, [r1, r2]
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adds r1, 0x18
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bl sub_808D7DC
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bl PeekPokemonItem
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movs r0, 0x4
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bl sub_8025434
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b _08025A7E
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@ -13751,7 +13751,7 @@ _08025B40:
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movs r2, 0xE
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ldrsh r0, [r1, r2]
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adds r1, 0x18
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bl sub_808D800
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bl GivePokemonItem
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bl nullsub_104
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movs r0, 0xA
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bl sub_8025434
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@ -13990,7 +13990,7 @@ _08025D24:
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movs r2, 0xE
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ldrsh r0, [r1, r2]
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adds r1, 0x14
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bl sub_808D800
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bl GivePokemonItem
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bl sub_801A928
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bl nullsub_104
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adds r0, r6, 0
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@ -14930,7 +14930,7 @@ sub_80264CC:
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movs r3, 0xA
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ldrsh r0, [r1, r3]
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adds r1, 0x14
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bl sub_808D7DC
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bl PeekPokemonItem
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mov r1, r8
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ldrh r0, [r1]
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lsrs r0, 1
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@ -15577,7 +15577,7 @@ _08026A28:
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movs r2, 0xA
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ldrsh r0, [r1, r2]
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adds r1, 0x14
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bl sub_808D800
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bl GivePokemonItem
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bl nullsub_104
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movs r0, 0x11
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bl sub_8026074
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@ -15893,7 +15893,7 @@ _08026C84:
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movs r2, 0xA
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ldrsh r0, [r1, r2]
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adds r1, 0x10
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bl sub_808D800
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bl GivePokemonItem
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bl sub_801A928
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bl nullsub_104
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adds r0, r6, 0
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@ -16306,7 +16306,7 @@ _08026FC4:
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movs r2, 0xA
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ldrsh r0, [r1, r2]
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adds r1, 0x14
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bl sub_808D800
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bl GivePokemonItem
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movs r0, 0xA
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bl sub_8026074
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b _0802706E
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@ -16357,7 +16357,7 @@ _0802703E:
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movs r2, 0xA
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ldrsh r0, [r1, r2]
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adds r1, 0x14
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bl sub_808D800
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bl GivePokemonItem
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movs r0, 0xB
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bl sub_8026074
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b _0802706E
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129
asm/pokemon.s
129
asm/pokemon.s
@ -1316,133 +1316,4 @@ _0808D7CE:
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bx r1
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thumb_func_end sub_808D750
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thumb_func_start sub_808D7DC
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sub_808D7DC:
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lsls r0, 16
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asrs r0, 16
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ldr r3, _0808D7FC
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movs r2, 0x58
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muls r2, r0
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ldr r0, [r3]
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adds r0, r2
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adds r2, r0, 0
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adds r2, 0x28
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ldrb r2, [r2]
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strb r2, [r1]
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adds r0, 0x29
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ldrb r0, [r0]
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strb r0, [r1, 0x1]
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bx lr
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.align 2, 0
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_0808D7FC: .4byte gRecruitedPokemonRef
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thumb_func_end sub_808D7DC
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thumb_func_start sub_808D800
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sub_808D800:
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lsls r0, 16
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asrs r0, 16
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ldr r3, _0808D820
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movs r2, 0x58
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muls r2, r0
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ldr r0, [r3]
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adds r0, r2
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ldrb r3, [r1]
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adds r2, r0, 0
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adds r2, 0x28
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strb r3, [r2]
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ldrb r1, [r1, 0x1]
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adds r0, 0x29
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strb r1, [r0]
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bx lr
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.align 2, 0
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_0808D820: .4byte gRecruitedPokemonRef
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thumb_func_end sub_808D800
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thumb_func_start sub_808D824
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sub_808D824:
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push {r4,lr}
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sub sp, 0x14
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adds r4, r0, 0
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movs r1, 0x8
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ldrsh r0, [r4, r1]
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bl GetMonSpecies
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adds r1, r0, 0
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mov r0, sp
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bl CopyStringtoBuffer
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movs r2, 0
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adds r4, 0x4C
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_0808D83E:
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adds r0, r4, r2
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mov r3, sp
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adds r1, r3, r2
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ldrb r0, [r0]
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ldrb r1, [r1]
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cmp r0, r1
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beq _0808D850
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movs r0, 0
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b _0808D85C
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_0808D850:
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cmp r0, 0
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beq _0808D85A
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adds r2, 0x1
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cmp r2, 0x9
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ble _0808D83E
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_0808D85A:
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movs r0, 0x1
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_0808D85C:
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add sp, 0x14
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end sub_808D824
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thumb_func_start sub_808D864
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sub_808D864:
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push {r4-r7,lr}
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lsls r0, 16
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asrs r0, 16
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lsls r1, 16
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asrs r1, 16
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ldr r2, _0808D8A0
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movs r3, 0x58
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muls r0, r3
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ldr r2, [r2]
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adds r0, r2, r0
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adds r6, r0, 0
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adds r6, 0x4C
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adds r0, r1, 0
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muls r0, r3
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adds r2, r0
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adds r5, r2, 0
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adds r5, 0x4C
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movs r7, 0
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_0808D888:
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ldrb r0, [r6]
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bl ReturnIntFromChar
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adds r4, r0, 0
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ldrb r0, [r5]
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bl ReturnIntFromChar
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cmp r4, r0
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ble _0808D8A4
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movs r0, 0x1
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b _0808D8B4
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.align 2, 0
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_0808D8A0: .4byte gRecruitedPokemonRef
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_0808D8A4:
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cmp r4, r0
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blt _0808D8B2
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adds r6, 0x1
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adds r5, 0x1
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adds r7, 0x1
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cmp r7, 0x9
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ble _0808D888
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_0808D8B2:
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movs r0, 0
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_0808D8B4:
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pop {r4-r7}
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pop {r1}
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bx r1
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thumb_func_end sub_808D864
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||||
|
||||
|
||||
.align 2,0
|
||||
|
@ -1,72 +0,0 @@
|
||||
.include "constants/gba_constants.inc"
|
||||
.include "asm/macros.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_808DA44
|
||||
sub_808DA44:
|
||||
push {r4-r6,lr}
|
||||
sub sp, 0x30
|
||||
lsls r0, 16
|
||||
asrs r4, r0, 16
|
||||
lsls r1, 24
|
||||
lsrs r2, r1, 24
|
||||
cmp r2, 0xC
|
||||
bls _0808DAA0
|
||||
mov r1, sp
|
||||
ldr r0, _0808DA98
|
||||
ldm r0!, {r3,r5,r6}
|
||||
stm r1!, {r3,r5,r6}
|
||||
ldm r0!, {r3,r5,r6}
|
||||
stm r1!, {r3,r5,r6}
|
||||
ldm r0!, {r3,r5,r6}
|
||||
stm r1!, {r3,r5,r6}
|
||||
ldm r0!, {r3,r5,r6}
|
||||
stm r1!, {r3,r5,r6}
|
||||
mov r0, sp
|
||||
movs r1, 0
|
||||
ldrsh r0, [r0, r1]
|
||||
cmp r0, 0
|
||||
beq _0808DA92
|
||||
mov r1, sp
|
||||
add r3, sp, 0x48
|
||||
_0808DA76:
|
||||
movs r5, 0
|
||||
ldrsh r0, [r1, r5]
|
||||
cmp r0, r4
|
||||
bne _0808DA84
|
||||
ldr r0, [r1, 0x4]
|
||||
cmp r0, r2
|
||||
beq _0808DA9C
|
||||
_0808DA84:
|
||||
adds r1, 0x8
|
||||
cmp r1, r3
|
||||
bgt _0808DA92
|
||||
movs r6, 0
|
||||
ldrsh r0, [r1, r6]
|
||||
cmp r0, 0
|
||||
bne _0808DA76
|
||||
_0808DA92:
|
||||
movs r0, 0
|
||||
b _0808DAA6
|
||||
.align 2, 0
|
||||
_0808DA98: .4byte gUnknown_8107654
|
||||
_0808DA9C:
|
||||
movs r0, 0x1
|
||||
b _0808DAA6
|
||||
_0808DAA0:
|
||||
ldr r0, _0808DAB0
|
||||
adds r0, r2, r0
|
||||
ldrb r0, [r0]
|
||||
_0808DAA6:
|
||||
add sp, 0x30
|
||||
pop {r4-r6}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.align 2, 0
|
||||
_0808DAB0: .4byte gUnknown_8107645
|
||||
thumb_func_end sub_808DA44
|
||||
|
||||
.align 2,0
|
1113
asm/pokemon_2.s
1113
asm/pokemon_2.s
File diff suppressed because it is too large
Load Diff
@ -5,71 +5,6 @@
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_808ED00
|
||||
sub_808ED00:
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
sub sp, 0x10
|
||||
mov r0, sp
|
||||
bl sub_808D580
|
||||
adds r6, r0, 0
|
||||
movs r4, 0
|
||||
cmp r4, r6
|
||||
bge _0808ED44
|
||||
movs r0, 0x58
|
||||
mov r8, r0
|
||||
mov r7, sp
|
||||
movs r5, 0
|
||||
adds r4, r6, 0
|
||||
_0808ED20:
|
||||
ldr r0, _0808ED70
|
||||
ldr r1, [r0]
|
||||
adds r0, r1, r5
|
||||
ldr r2, _0808ED74
|
||||
adds r0, r2
|
||||
ldm r7!, {r2}
|
||||
mov r3, r8
|
||||
muls r3, r2
|
||||
adds r2, r3, 0
|
||||
adds r1, r2
|
||||
movs r2, 0x58
|
||||
bl memcpy
|
||||
adds r5, 0x58
|
||||
subs r4, 0x1
|
||||
cmp r4, 0
|
||||
bne _0808ED20
|
||||
adds r4, r6, 0
|
||||
_0808ED44:
|
||||
cmp r4, 0x3
|
||||
bgt _0808ED64
|
||||
ldr r5, _0808ED70
|
||||
ldr r3, _0808ED74
|
||||
movs r2, 0
|
||||
movs r0, 0x58
|
||||
adds r1, r4, 0
|
||||
muls r1, r0
|
||||
_0808ED54:
|
||||
ldr r0, [r5]
|
||||
adds r0, r1
|
||||
adds r0, r3
|
||||
strh r2, [r0]
|
||||
adds r1, 0x58
|
||||
adds r4, 0x1
|
||||
cmp r4, 0x3
|
||||
ble _0808ED54
|
||||
_0808ED64:
|
||||
add sp, 0x10
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_0808ED70: .4byte gRecruitedPokemonRef
|
||||
_0808ED74: .4byte 0x00008f88
|
||||
thumb_func_end sub_808ED00
|
||||
|
||||
thumb_func_start SaveRecruitedPokemon
|
||||
SaveRecruitedPokemon:
|
||||
push {r4-r7,lr}
|
||||
|
@ -36,6 +36,7 @@ struct OpenedFile *OpenFile(const char *filename, const struct FileArchive *arc)
|
||||
u8 *GetFileDataPtr(struct OpenedFile *openedFile, int unused);
|
||||
struct OpenedFile *OpenFileAndGetFileDataPtr(const char *filename, const struct FileArchive *arc);
|
||||
struct OpenedFile *Call_OpenFileAndGetFileDataPtr(const char *filename, const struct FileArchive *arc);
|
||||
u32 DecompressATFile(char *result, s32 resultLength, struct OpenedFile *file);
|
||||
void CloseFile(struct OpenedFile *openedFile);
|
||||
|
||||
#endif //GUARD_FILE_SYSTEM_H
|
||||
|
@ -362,6 +362,7 @@ bool8 xxx_insert_unk230_80919FC(u8);
|
||||
u32 xxx_count_non_empty_inv_unk250_8091A48();
|
||||
void sub_8091BB4(u8);
|
||||
void sub_8090F58(void*, u8 *, struct ItemSlot *, struct unkStruct_8090F58*);
|
||||
void SlotToHeldItem(struct HeldItem *held,struct ItemSlot *slot);
|
||||
|
||||
// some sort of weird memcpy's?
|
||||
// not sure what the second argument should be typed as
|
||||
|
@ -5,34 +5,58 @@
|
||||
#include "item.h"
|
||||
|
||||
|
||||
#define OFFENSE_NRM 0
|
||||
#define OFFENSE_SP 1
|
||||
|
||||
struct Offense {
|
||||
/* 0x18: att */
|
||||
/* 0x19: spatt */
|
||||
/* 0x1a: def */
|
||||
/* 0x1b: spdef */
|
||||
|
||||
u8 att[2];
|
||||
u8 def[2];
|
||||
};
|
||||
|
||||
struct unkPokeSubStruct_4 {
|
||||
u8 unk4;
|
||||
u8 unk5;
|
||||
u16 fill6;
|
||||
};
|
||||
|
||||
struct unkPokeSubStruct_2C
|
||||
{
|
||||
u8 unk0;
|
||||
u8 fill1;
|
||||
u16 unk2;
|
||||
u32 fill4;
|
||||
};
|
||||
|
||||
struct unkPokeSubStruct_C
|
||||
{
|
||||
u8 unk0;
|
||||
u8 fill1[3];
|
||||
};
|
||||
|
||||
struct PokemonStruct
|
||||
{
|
||||
// size: 0x58
|
||||
u16 unk0; // recruited??
|
||||
u8 unk2;
|
||||
u8 unk3;
|
||||
u8 unk4;
|
||||
u8 unk5;
|
||||
u8 fill6[0x8 - 0x6];
|
||||
u8 unkHasNextStage; // set to a random value?
|
||||
struct unkPokeSubStruct_4 unk4;
|
||||
/* 0x8 */ s16 speciesNum; // species #
|
||||
u8 fillA[0xC - 0xA];
|
||||
u8 unkC;
|
||||
u8 fillD[0x10 - 0xD];
|
||||
u8 unk10;
|
||||
u8 fill11[0x14 - 0x11];
|
||||
struct unkPokeSubStruct_C unkC[2];
|
||||
/* 0x14 */ s16 IQ;
|
||||
/* 0x16 */ u16 pokeHP; // HP
|
||||
/* 0x18 */ u8 pokeAtt; // attack
|
||||
/* 0x19 */ u8 pokeSPAtt; // sp attack
|
||||
/* 0x1A */ u8 pokeDef; // def
|
||||
/* 0x1B */ u8 pokeSPDef; // spdef
|
||||
/* 0x18 */ struct Offense offense;
|
||||
u32 unk1C;
|
||||
u8 unk20[4];
|
||||
u32 unk20;
|
||||
u8 unk24;
|
||||
u8 fill25[3];
|
||||
struct HeldItem heldItem;
|
||||
u8 unk2C[4];
|
||||
u8 fill30[0x4C - 0x30];
|
||||
struct unkPokeSubStruct_2C unk2C[4];
|
||||
/* 0x4C */ u8 name[0xA];
|
||||
};
|
||||
|
||||
@ -43,22 +67,11 @@ struct PokemonStruct2
|
||||
u8 fill[0x62];
|
||||
};
|
||||
|
||||
struct PokemonStruct3
|
||||
{
|
||||
// size: 0x58
|
||||
u16 unk0;
|
||||
u16 unk2;
|
||||
u16 unk4;
|
||||
u16 unk6;
|
||||
u16 unk8;
|
||||
u8 fill[0x4E];
|
||||
};
|
||||
|
||||
struct unkStruct_203B45C
|
||||
{
|
||||
/* 0x0 */ struct PokemonStruct pokemon[NUM_SPECIES];
|
||||
/* 0x8DF8 */ struct PokemonStruct2 pokemon2[4];
|
||||
/* 0x8F88 */ struct PokemonStruct3 pokemon3[4];
|
||||
/* 0x8F88 */ struct PokemonStruct team[4];
|
||||
};
|
||||
|
||||
struct EvolveStruct1
|
||||
@ -117,6 +130,64 @@ struct gPokemon
|
||||
/* 0x42 */ s16 alphabetParent[2]; // alphabetNo and parentNo
|
||||
};
|
||||
|
||||
|
||||
struct unkStruct_808E6F4
|
||||
{
|
||||
s16 unk0;
|
||||
u8 unk2;
|
||||
};
|
||||
|
||||
struct EvolveStage
|
||||
{
|
||||
s16 speciesNum;
|
||||
u8 unkHasNextStage;
|
||||
};
|
||||
|
||||
struct unkStruct_808DE50
|
||||
{
|
||||
u16 unk0; // corresponds to unk0 inPokemonStruct
|
||||
u8 unk2; // unk2
|
||||
u8 unkHasNextStage; // unk3
|
||||
struct unkPokeSubStruct_4 unk4; // unk4
|
||||
u16 IQ; // IQ (other offset)
|
||||
u16 unkA;
|
||||
u16 unkC;
|
||||
s16 speciesNum; // speciesNum (other offset)
|
||||
u16 unk10; // pokeHP
|
||||
u16 unk12; // pokeHP
|
||||
struct Offense offense; // offense (other offset)
|
||||
u32 unk18; // unk1C
|
||||
struct unkPokeSubStruct_2C unk1C[4]; // unk2C
|
||||
u8 fill3c[4];
|
||||
/* 40 */ struct ItemSlot itemSlot; // heldItem
|
||||
u32 unk44; // some struct
|
||||
u32 unk48; // some struct (same type as 44)
|
||||
u32 unk4C; // unk20
|
||||
u8 unk50; // unk24
|
||||
u8 fill51[3];
|
||||
struct unkStruct_808E6F4 unk54;
|
||||
u8 name[10]; // name (other offset)
|
||||
};
|
||||
|
||||
struct LevelData
|
||||
{
|
||||
// only size is known
|
||||
u32 unk0[3];
|
||||
};
|
||||
|
||||
struct unkStruct_808E218_arg
|
||||
{
|
||||
u16 unk0[NUM_SPECIES];
|
||||
u32 count;
|
||||
};
|
||||
|
||||
struct unkStruct_808E218
|
||||
{
|
||||
// leveldata? (same size)
|
||||
struct unkStruct_808E6F4 unk0[3];
|
||||
};
|
||||
|
||||
|
||||
void LoadMonsterParameters(void);
|
||||
struct unkStruct_203B45C *GetRecruitedPokemon(void);
|
||||
void InitializeRecruitedPokemon(void);
|
||||
@ -157,5 +228,8 @@ bool8 IsPokemonDialogueSpriteAvail(s16 index, s32 r1);
|
||||
struct OpenedFile *OpenPokemonDialogueSpriteFile(s16 index);
|
||||
struct OpenedFile *GetDialogueSpriteDataPtr(s16 index);
|
||||
s32 GetUnownIndex(s16 index);
|
||||
void sub_808E6F4(struct unkStruct_808E6F4* a1);
|
||||
s32 GetEvolutionSequence(struct PokemonStruct* pokemon, struct EvolveStage* a2);
|
||||
void xxx_pokemonstruct_to_unk_808DE50(struct unkStruct_808DE50* r0, struct PokemonStruct *r1, s32 r2);
|
||||
|
||||
#endif // GUARD_POKEMON_H
|
||||
|
@ -189,8 +189,6 @@ SECTIONS {
|
||||
src/pokemon.o(.text);
|
||||
asm/pokemon.o(.text);
|
||||
src/pokemon_mid.o(.text);
|
||||
asm/pokemon_1.o(.text);
|
||||
src/pokemon_1.o(.text);
|
||||
asm/pokemon_2.o(.text);
|
||||
src/pokemon_3.o(.text);
|
||||
asm/pokemon_3.o(.text);
|
||||
|
@ -32,7 +32,7 @@ struct unkStruct_203B490
|
||||
extern bool8 sub_809095C(u8);
|
||||
extern s32 sub_8090298(u8);
|
||||
extern bool8 sub_809017C(u8 *);
|
||||
extern s16 sub_808E770(s16);
|
||||
extern s16 GetBaseSpecies(s16);
|
||||
extern bool8 sub_8092040(u8);
|
||||
extern u8 sub_803C1D0(u8 *, u8);
|
||||
extern bool8 IsNotMoneyOrUsedTMItem(u8);
|
||||
@ -127,14 +127,14 @@ bool8 ValidateWonderMail(struct WonderMail *data)
|
||||
return FALSE;
|
||||
if(data->clientPoke > SPECIES_RAYQUAZA_CUTSCENE)
|
||||
return FALSE;
|
||||
if(data->clientPoke != sub_808E770(data->clientPoke))
|
||||
if(data->clientPoke != GetBaseSpecies(data->clientPoke))
|
||||
return FALSE;
|
||||
if(sub_803C0DC(data->clientPoke) == 0)
|
||||
return FALSE;
|
||||
|
||||
if(data->targetPoke > SPECIES_RAYQUAZA_CUTSCENE)
|
||||
return FALSE;
|
||||
if(data->targetPoke != sub_808E770(data->targetPoke))
|
||||
if(data->targetPoke != GetBaseSpecies(data->targetPoke))
|
||||
return FALSE;
|
||||
if(sub_803C0DC(data->targetPoke) == 0)
|
||||
return FALSE;
|
||||
|
@ -56,7 +56,7 @@ void sub_803AFE8(void)
|
||||
default:
|
||||
break;
|
||||
case 3:
|
||||
gUnknown_203B3F8->pokemon->unk3 = gUnknown_203B3F8->unk60;
|
||||
gUnknown_203B3F8->pokemon->unkHasNextStage = gUnknown_203B3F8->unk60;
|
||||
// Fallthrough is needed to match
|
||||
case 2:
|
||||
sub_803ACD0(2);
|
||||
|
@ -155,7 +155,7 @@ void sub_803AD88(void)
|
||||
gUnknown_203B3F8->unk70 = 3;
|
||||
gUnknown_203B3F8->unk68 = 1;
|
||||
gUnknown_203B3F8->unk6C = 0x64;
|
||||
gUnknown_203B3F8->unk64 = gUnknown_203B3F8->pokemon->unk3;
|
||||
gUnknown_203B3F8->unk64 = gUnknown_203B3F8->pokemon->unkHasNextStage;
|
||||
gUnknown_203B3F8->unk74 = 3;
|
||||
gUnknown_203B3F8->unk78 = &gUnknown_203B3F8->unkE0[3];
|
||||
gUnknown_203B3F8->unk7C = 0x2C;
|
||||
|
@ -24,7 +24,7 @@ extern void nullsub_104();
|
||||
extern void sub_8091274(u8 *);
|
||||
extern void sub_801A928();
|
||||
extern void sub_8099690(u32);
|
||||
extern void sub_808D800(s16, struct HeldItem *);
|
||||
extern void GivePokemonItem(s16, struct HeldItem *);
|
||||
extern u32 sub_801A8AC();
|
||||
extern u32 sub_801A6E8(u32);
|
||||
|
||||
@ -96,7 +96,7 @@ void sub_8027BD8(void)
|
||||
if (gUnknown_203B2BC->unk14 != 0) {
|
||||
sub_8091274(&gUnknown_203B2BC->unk14);
|
||||
}
|
||||
sub_808D800(gUnknown_203B2BC->unk8,&gUnknown_203B2BC->unk10);
|
||||
GivePokemonItem(gUnknown_203B2BC->unk8,&gUnknown_203B2BC->unk10);
|
||||
sub_801A928();
|
||||
nullsub_104();
|
||||
sub_8027184(2);
|
||||
|
16
src/items.c
16
src/items.c
@ -879,8 +879,8 @@ void GetGummiItemStatBoost(struct PokemonStruct* pokemon, u8 itemIndex, u8 a3, s
|
||||
a4->unk2 = boost_flags;
|
||||
boost_flags = a4->unk2;
|
||||
if (a4->unk2 & 1) {
|
||||
if (pokemon->pokeAtt < 255) {
|
||||
pokemon->pokeAtt++;
|
||||
if (pokemon->offense.att[OFFENSE_NRM] < 255) {
|
||||
pokemon->offense.att[OFFENSE_NRM]++;
|
||||
}
|
||||
else {
|
||||
// fix operand order
|
||||
@ -890,24 +890,24 @@ void GetGummiItemStatBoost(struct PokemonStruct* pokemon, u8 itemIndex, u8 a3, s
|
||||
}
|
||||
}
|
||||
if (a4->unk2 & 2) {
|
||||
if (pokemon->pokeSPAtt < 255) {
|
||||
pokemon->pokeSPAtt++;
|
||||
if (pokemon->offense.att[OFFENSE_SP] < 255) {
|
||||
pokemon->offense.att[OFFENSE_SP]++;
|
||||
}
|
||||
else {
|
||||
a4->unk2 &= ~2;
|
||||
}
|
||||
}
|
||||
if (a4->unk2 & 4) {
|
||||
if (pokemon->pokeDef < 255) {
|
||||
pokemon->pokeDef++;
|
||||
if (pokemon->offense.def[OFFENSE_NRM] < 255) {
|
||||
pokemon->offense.def[OFFENSE_NRM]++;
|
||||
}
|
||||
else {
|
||||
a4->unk2 &= ~4;
|
||||
}
|
||||
}
|
||||
if (a4->unk2 & 8) {
|
||||
if (pokemon->pokeSPDef < 255) {
|
||||
pokemon->pokeSPDef++;
|
||||
if (pokemon->offense.def[OFFENSE_SP] < 255) {
|
||||
pokemon->offense.def[OFFENSE_SP] ++;
|
||||
}
|
||||
else {
|
||||
a4->unk2 &= ~8;
|
||||
|
@ -2,6 +2,7 @@
|
||||
#include "pokemon.h"
|
||||
#include "file_system.h"
|
||||
|
||||
|
||||
extern struct FileArchive gSystemFileArchive;
|
||||
extern const char gUnknown_81075F4;
|
||||
EWRAM_DATA struct gPokemon *gMonsterParameters;
|
||||
@ -10,6 +11,7 @@ EWRAM_DATA struct unkStruct_203B45C gRecruitedPokemon;
|
||||
extern struct unkStruct_203B45C *gRecruitedPokemonRef;
|
||||
EWRAM_DATA u16 gLevelCurrentPokeId;
|
||||
|
||||
|
||||
void LoadMonsterParameters(void)
|
||||
{
|
||||
gRecruitedPokemonRef = &gRecruitedPokemon;
|
||||
@ -39,7 +41,7 @@ void InitializeRecruitedPokemon(void)
|
||||
|
||||
for(iVar3 = 0; iVar3 < 4; iVar3++)
|
||||
{
|
||||
gRecruitedPokemonRef->pokemon3[iVar3].unk8 = 0;
|
||||
gRecruitedPokemonRef->pokemon3[iVar3].unk0 = 0;
|
||||
gRecruitedPokemonRef->team[iVar3].speciesNum = 0;
|
||||
gRecruitedPokemonRef->team[iVar3].unk0 = 0;
|
||||
}
|
||||
}
|
||||
|
200
src/pokemon_1.c
200
src/pokemon_1.c
@ -1,200 +0,0 @@
|
||||
#include "global.h"
|
||||
#include "pokemon.h"
|
||||
#include "file_system.h"
|
||||
|
||||
extern int sprintf(char *, const char *, ...);
|
||||
|
||||
extern struct gPokemon *gMonsterParameters;
|
||||
extern struct FileArchive gMonsterFileArchive;
|
||||
extern const char gUnknown_8107684[];
|
||||
extern struct unkStruct_203B45C *gRecruitedPokemonRef;
|
||||
|
||||
extern void sub_808DE50(void* r0, struct PokemonStruct *r1, u32 r2, u32 r3);
|
||||
|
||||
|
||||
u8 *GetCategoryString(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].category;
|
||||
}
|
||||
|
||||
u8 GetPokemonSize(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].size;
|
||||
}
|
||||
|
||||
u8 GetShadowSize(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].shadow_size;
|
||||
}
|
||||
|
||||
s32 GetMoveSpeed(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].move_speed;
|
||||
}
|
||||
|
||||
u8 GetWalkableTiles(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].walkable_tiles;
|
||||
}
|
||||
|
||||
u8 GetUnk1B(s16 index)
|
||||
{
|
||||
return ((u8)(gMonsterParameters[index].unk1B) << 25) >> 24;
|
||||
}
|
||||
|
||||
bool8 GetIsMoving(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].isMoving;
|
||||
}
|
||||
|
||||
u8 GetUnk1D(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].unk1D;
|
||||
}
|
||||
|
||||
u16 GetLowKickDmg(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].lowkick_dmg;
|
||||
}
|
||||
|
||||
u16 GetSizeOrbDmg(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].sizeorb_dmg;
|
||||
}
|
||||
|
||||
u8 GetFriendArea(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].friend_area;
|
||||
}
|
||||
|
||||
u16 GetBaseHP(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].base_hp;
|
||||
}
|
||||
|
||||
bool8 GetUnk33(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].unk33;
|
||||
}
|
||||
|
||||
u8 GetUnk12(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].unk12;
|
||||
}
|
||||
|
||||
s16 GetPokemonEvolveFrom(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].pre.evolve_from;
|
||||
}
|
||||
|
||||
u16 GetPokemonAttSpatt(s16 index, u32 r1)
|
||||
{
|
||||
return gMonsterParameters[index].base_att_spatt[r1];
|
||||
}
|
||||
|
||||
u16 GetPokemonDefSpdef(s16 index, u32 r1)
|
||||
{
|
||||
return gMonsterParameters[index].base_def_spdef[r1];
|
||||
}
|
||||
|
||||
u8 GetPokemonType(s32 index, u32 typeIndex)
|
||||
{
|
||||
s16 newIndex = index;
|
||||
return gMonsterParameters[newIndex].types[typeIndex];
|
||||
}
|
||||
|
||||
u8 GetPokemonAbility(s16 index, u32 abilityIndex)
|
||||
{
|
||||
return gMonsterParameters[index].abilities[abilityIndex];
|
||||
}
|
||||
|
||||
s16 GetDexInternalNo(s16 index, u32 r1)
|
||||
{
|
||||
return gMonsterParameters[index].dexInternal[r1];
|
||||
}
|
||||
|
||||
s16 GetBaseRecruit(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].base_recruit;
|
||||
}
|
||||
|
||||
s16 GetAlphabetParentNo(s16 index, s32 r1)
|
||||
{
|
||||
return gMonsterParameters[index].alphabetParent[r1];
|
||||
}
|
||||
|
||||
|
||||
s16 GetInternalNo(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].dexInternal[1];
|
||||
}
|
||||
|
||||
s32 CalculateEXPGain(s16 index, s32 level)
|
||||
{
|
||||
s32 baseEXP = gMonsterParameters[index].base_exp;
|
||||
return baseEXP + (baseEXP * (level - 1)) / 10;
|
||||
}
|
||||
|
||||
s16 GetPokemonEvolveConditions(s16 index, struct unkEvolve *r1)
|
||||
{
|
||||
struct EvolveStruct1 temp2;
|
||||
struct EvolveNeeds temp1;
|
||||
temp1 = gMonsterParameters[index].need;
|
||||
temp2 = gMonsterParameters[index].pre;
|
||||
r1->conditions = temp2;
|
||||
r1->needs = temp1;
|
||||
// The return value is not used anywhere, but necessary for the function to match.
|
||||
return index;
|
||||
}
|
||||
|
||||
u8 GetPokemonOverworldPalette(s16 index, u32 r1)
|
||||
{
|
||||
// Had to have this cast to match
|
||||
u32 temp;
|
||||
temp = index;
|
||||
if (r1 != 0)
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
else
|
||||
{
|
||||
return gMonsterParameters[temp].overworld_palette;
|
||||
}
|
||||
}
|
||||
|
||||
struct OpenedFile *OpenPokemonDialogueSpriteFile(s16 index)
|
||||
{
|
||||
// Looks like this loads the dialogue sprite for the pokemon
|
||||
|
||||
char buffer[0xC];
|
||||
if(gMonsterParameters[index].dialogue_sprites == 0)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
sprintf(buffer, gUnknown_8107684, index); // "kao%03d"
|
||||
return OpenFile(buffer, &gMonsterFileArchive);
|
||||
}
|
||||
|
||||
struct OpenedFile *GetDialogueSpriteDataPtr(s16 index)
|
||||
{
|
||||
// Looks like this loads the dialogue sprite for the pokemon
|
||||
|
||||
char buffer[0xC];
|
||||
if(gMonsterParameters[index].dialogue_sprites == 0)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
sprintf(buffer, gUnknown_8107684, index); // "kao%03d"
|
||||
return OpenFileAndGetFileDataPtr(buffer, &gMonsterFileArchive);
|
||||
}
|
||||
|
||||
bool8 IsPokemonDialogueSpriteAvail(s16 index, s32 r1)
|
||||
{
|
||||
// checking to see if dialogue sprite is available??
|
||||
return (gMonsterParameters[index].dialogue_sprites >> r1) & 1;
|
||||
}
|
||||
|
||||
void sub_808DE30(void* r0, u32 r1)
|
||||
{
|
||||
sub_808DE50(r0, &gRecruitedPokemonRef->pokemon[r1], r1, r1 * sizeof(struct PokemonStruct));
|
||||
}
|
189
src/pokemon_3.c
189
src/pokemon_3.c
@ -1,5 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "pokemon.h"
|
||||
#include "random.h"
|
||||
|
||||
extern u32 gIQSkillNames[];
|
||||
extern u32 gIQSkillDescriptions[];
|
||||
@ -10,6 +11,7 @@ extern u8 gUnknown_810A36B[];
|
||||
extern s16 gUnknown_810A378[];
|
||||
extern s32 gUnknown_810A390[];
|
||||
extern u32 gUnknown_81076E4[];
|
||||
extern struct unkStruct_203B45C *gRecruitedPokemonRef;
|
||||
|
||||
struct unkStruct_808E9EC
|
||||
{
|
||||
@ -22,15 +24,185 @@ struct unkStruct_808E9EC
|
||||
u8 unk12;
|
||||
u8 unk13;
|
||||
};
|
||||
extern u32 gUnknown_81076C4[];
|
||||
|
||||
struct unkStruct_202F3E8
|
||||
{
|
||||
u16 unk0;
|
||||
u16 unk2;
|
||||
u16 unk4;
|
||||
u16 unk6;
|
||||
};
|
||||
|
||||
extern struct unkStruct_202F3E8 gUnknown_202F3E8[];
|
||||
extern s16 gUnknown_810AC60; // 0xC
|
||||
extern s16 gUnknown_810AC62; // 0xC
|
||||
extern s16 gUnknown_810AC68; // 0x8
|
||||
extern s16 gUnknown_810AC64; // 0x8
|
||||
extern s16 gUnknown_810AC66; // 0x8
|
||||
|
||||
// 2, 4, 6, 7, 8, 9, 0xA, 0xD, 0xF, 0x11
|
||||
extern s32 gUnknown_810AC90[10];
|
||||
|
||||
extern bool8 sub_808ECD0(u8 *, u32);
|
||||
extern void sub_808EC30(u8 *, u32);
|
||||
extern void AddSprite(u16 *, u32, u32, u32);
|
||||
|
||||
|
||||
bool8 sub_808E668(s16 a1, s16* a2, s16* a3)
|
||||
{
|
||||
u32 shifted = a1 << 16;
|
||||
|
||||
if (((shifted - 0x320000) >> 16) > 1) {
|
||||
u8 shadow_size = GetShadowSize(a1);
|
||||
u32 unk2, unk6;
|
||||
struct unkStruct_202F3E8* arg0;
|
||||
|
||||
unk2 = a2[0] + a3[8];
|
||||
unk6 = a2[1] + a3[9];
|
||||
unk2 += gUnknown_81076C4[shadow_size];
|
||||
unk6 -= 4;
|
||||
unk2 &= 0x1ff;
|
||||
|
||||
arg0 = &gUnknown_202F3E8[shadow_size];
|
||||
arg0->unk2 = (arg0->unk2 & 0xfe00) | unk2;
|
||||
unk6 &= 0xfff;
|
||||
unk6 <<= 4;
|
||||
arg0->unk6 = (arg0->unk6 & 0xf) | unk6;
|
||||
AddSprite((u16*)arg0, 0, 0, 0);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
void sub_808E6F4(struct unkStruct_808E6F4* a1)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
a1->unk0 = gUnknown_810AC90[RandomCapped(10)];
|
||||
for (i = 0; i < 100; i++) {
|
||||
a1->unk2 = RandomCapped(18);
|
||||
if ( a1->unk2 )
|
||||
break;
|
||||
}
|
||||
if ( i == 100 )
|
||||
a1->unk2 = 2;
|
||||
}
|
||||
|
||||
bool8 HasRecruitedMon(s16 species_) {
|
||||
s32 species = species_;
|
||||
s32 i = 0;
|
||||
struct PokemonStruct *pokemon = gRecruitedPokemonRef->pokemon;
|
||||
|
||||
for (i = 0; i < 413; i++) {
|
||||
if (((u8)pokemon->unk0 & 1)) {
|
||||
if(pokemon->speciesNum == species)
|
||||
return TRUE;
|
||||
}
|
||||
pokemon++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
s32 GetBaseSpecies(s16 index) {
|
||||
if (index == SPECIES_CASTFORM_SNOWY)
|
||||
return SPECIES_CASTFORM;
|
||||
if (index == SPECIES_CASTFORM_SUNNY)
|
||||
return SPECIES_CASTFORM;
|
||||
if (index == SPECIES_CASTFORM_RAINY)
|
||||
return SPECIES_CASTFORM;
|
||||
if(index == SPECIES_UNOWN_B)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_C)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_D)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_E)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_F)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_G)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_H)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_I)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_J)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_K)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_L)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_M)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_N)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_O)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_P)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_Q)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_R)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_S)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_T)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_U)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_V)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_W)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_X)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_Y)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_Z)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_EMARK)
|
||||
return SPECIES_UNOWN;
|
||||
if(index == SPECIES_UNOWN_QMARK)
|
||||
return SPECIES_UNOWN;
|
||||
if (index == SPECIES_DEOXYS_ATTACK)
|
||||
return SPECIES_DEOXYS_NORMAL;
|
||||
if (index == SPECIES_DEOXYS_DEFENSE)
|
||||
return SPECIES_DEOXYS_NORMAL;
|
||||
if (index == SPECIES_DEOXYS_SPEED)
|
||||
return SPECIES_DEOXYS_NORMAL;
|
||||
if (index == SPECIES_RAYQUAZA_CUTSCENE)
|
||||
return SPECIES_RAYQUAZA;
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
s32 GetBaseSpeciesNoUnown(s16 index) {
|
||||
register s32 a1_ asm("r2") = index;
|
||||
if (index == SPECIES_CASTFORM_SNOWY) {
|
||||
return SPECIES_CASTFORM;
|
||||
}
|
||||
if (index == SPECIES_CASTFORM_SUNNY) {
|
||||
return SPECIES_CASTFORM;
|
||||
}
|
||||
if (index == SPECIES_CASTFORM_RAINY) {
|
||||
return SPECIES_CASTFORM;
|
||||
}
|
||||
if (index == SPECIES_DEOXYS_ATTACK) {
|
||||
return SPECIES_DEOXYS_NORMAL;
|
||||
}
|
||||
if (index == SPECIES_DEOXYS_DEFENSE) {
|
||||
return SPECIES_DEOXYS_NORMAL;
|
||||
}
|
||||
if (index == SPECIES_DEOXYS_SPEED) {
|
||||
return SPECIES_DEOXYS_NORMAL;
|
||||
}
|
||||
// these last 2 use r2 instead of just r0
|
||||
if (a1_ == SPECIES_RAYQUAZA_CUTSCENE) {
|
||||
return SPECIES_RAYQUAZA;
|
||||
}
|
||||
return a1_;
|
||||
}
|
||||
|
||||
s32 GetUnownIndex(s16 index)
|
||||
{
|
||||
@ -452,3 +624,20 @@ u32 sub_808ECFC(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
extern s32 sub_808D580(s32*);
|
||||
|
||||
void sub_808ED00() {
|
||||
s32 team[4];
|
||||
s32 i;
|
||||
s32 length = sub_808D580(team);
|
||||
|
||||
for (i = 0; i < length; i++) {
|
||||
gRecruitedPokemonRef->team[i] = gRecruitedPokemonRef->pokemon[team[i]];
|
||||
}
|
||||
|
||||
for (; i < 4; i++) {
|
||||
gRecruitedPokemonRef->team[i].unk0 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,7 @@
|
||||
#include "global.h"
|
||||
#include "pokemon.h"
|
||||
#include "item.h"
|
||||
#include "file_system.h"
|
||||
|
||||
extern struct gPokemon *gMonsterParameters;
|
||||
extern const char gUnknown_8107600[];
|
||||
@ -8,12 +10,124 @@ extern const char gUnownLetters[];
|
||||
extern const char gUnknown_8107630[];
|
||||
extern const char gUnknown_8107638[];
|
||||
extern const char gUnknown_810763C[];
|
||||
extern const char gUnknown_810768C[]; // lvmp%03d\0
|
||||
extern struct FileArchive gSystemFileArchive;
|
||||
extern s16 gUnknown_810ACB8; // 0x14d
|
||||
extern s16 gUnknown_810ACBA; // 0x14d
|
||||
extern s16 gUnknown_810ACBC; // 0x14d
|
||||
extern s16 gUnknown_810ACBE; // 0x14d
|
||||
|
||||
// wram data:
|
||||
extern u16 gLevelCurrentPokeId;
|
||||
extern struct LevelData gLevelCurrentData[];
|
||||
|
||||
|
||||
extern void ExpandPlaceholdersBuffer(u8 *buffer, const char *r2, ...);
|
||||
extern s16 sub_808E770(u32);
|
||||
extern s16 GetBaseSpecies(u32);
|
||||
extern void sub_80922B4(u8 *, u8 *, s32);
|
||||
extern int sprintf(char *, const char *, ...);
|
||||
extern u32 ReturnIntFromChar(u8 r0);
|
||||
extern void CopyStringtoBuffer(char *r0, char *r1);
|
||||
extern void sub_8093F50(void*, void*);
|
||||
extern void sub_80943A0(void*, s32);
|
||||
extern void xxx_unk_to_pokemonstruct_808DF44(struct PokemonStruct*, struct unkStruct_808DE50*);
|
||||
extern u8* sub_8092B18(s16);
|
||||
extern u8* sub_808E07C(u8* a1, u16* a2);
|
||||
extern u8* sub_8092B54(s32);
|
||||
|
||||
extern void ExpandPlaceholdersBuffer(u8 *buffer, const char *r2, ...);
|
||||
struct unkStruct_8107654 {
|
||||
s16 unk0;
|
||||
s16 fill2;
|
||||
s32 unk4;
|
||||
};
|
||||
|
||||
extern u8 gUnknown_8107645[12];
|
||||
extern struct unkStruct_8107654 gUnknown_8107654[6];
|
||||
extern struct gPokemon *gMonsterParameters;
|
||||
extern struct FileArchive gMonsterFileArchive;
|
||||
extern const char gUnknown_8107684[];
|
||||
extern struct unkStruct_203B45C *gRecruitedPokemonRef;
|
||||
|
||||
// bool8 sub_808D750(s16 index_) {
|
||||
// s32 i;
|
||||
// register s32 index asm("r8") = index_;
|
||||
// s32 count = 0;
|
||||
// s32 size_count = 0;
|
||||
|
||||
// for (i = 0; i < 413; i++) {
|
||||
// register struct PokemonStruct* pokemon = &i[gRecruitedPokemonRef->pokemon];
|
||||
// register u16 unk0 = pokemon->unk0;
|
||||
// if ((unk0 & 1) && ((pokemon->unk0 >> 1) & 1)) {
|
||||
// size_count += GetPokemonSize(pokemon->speciesNum);
|
||||
// count++;
|
||||
// }
|
||||
// }
|
||||
|
||||
// if (count < 4) {
|
||||
// struct PokemonStruct* pokemon;
|
||||
|
||||
// pokemon = &gRecruitedPokemonRef->pokemon[index];
|
||||
|
||||
// size_count += GetPokemonSize(pokemon->speciesNum);
|
||||
// if (size_count < 7) {
|
||||
// return TRUE;
|
||||
// }
|
||||
// }
|
||||
// return FALSE;
|
||||
// }
|
||||
|
||||
|
||||
void PeekPokemonItem(s16 index_, struct HeldItem* item) {
|
||||
s32 index = index_;
|
||||
struct PokemonStruct* pokemon = &gRecruitedPokemonRef->pokemon[index];
|
||||
item->itemIndex = pokemon->heldItem.itemIndex;
|
||||
item->numItems = pokemon->heldItem.numItems;
|
||||
}
|
||||
|
||||
void GivePokemonItem(s16 index_, struct HeldItem* item) {
|
||||
s32 index = index_;
|
||||
struct PokemonStruct* pokemon = &gRecruitedPokemonRef->pokemon[index];
|
||||
pokemon->heldItem.itemIndex = item->itemIndex;
|
||||
pokemon->heldItem.numItems = item->numItems;
|
||||
}
|
||||
|
||||
bool8 IsPokemonRenamed(struct PokemonStruct* pokemon) {
|
||||
char species_name[20];
|
||||
char* species = GetMonSpecies(pokemon->speciesNum);
|
||||
s32 i;
|
||||
CopyStringtoBuffer(species_name, species);
|
||||
for (i = 0; i < 10; i++) {
|
||||
if (pokemon->name[i] != species_name[i]) {
|
||||
return FALSE;
|
||||
}
|
||||
if (!pokemon->name[i]) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 ComparePokemonNames(s16 a1, s16 a2) {
|
||||
s32 index1 = a1;
|
||||
s32 index2 = a2;
|
||||
u8* name1 = gRecruitedPokemonRef->pokemon[index1].name;
|
||||
u8* name2 = gRecruitedPokemonRef->pokemon[index2].name;
|
||||
|
||||
s32 i;
|
||||
for (i = 0; i < 10; i++) {
|
||||
s32 c1 = ReturnIntFromChar(*name1);
|
||||
s32 c2 = ReturnIntFromChar(*name2);
|
||||
if (c1 > c2) {
|
||||
return TRUE;
|
||||
}
|
||||
if (c1 < c2) {
|
||||
return FALSE;
|
||||
}
|
||||
name1++;
|
||||
name2++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void CopySpeciesNametoBuffer(u8 * buffer, s16 index)
|
||||
{
|
||||
@ -40,7 +154,7 @@ void sub_808D930(u8 *buffer, s16 index)
|
||||
const char *preload;
|
||||
|
||||
newIndex = index;
|
||||
if (sub_808E770(newIndex) == SPECIES_UNOWN) {
|
||||
if (GetBaseSpecies(newIndex) == SPECIES_UNOWN) {
|
||||
preload = gUnknown_8107630; // %s%c
|
||||
unownString = GetMonSpecies(SPECIES_UNOWN);
|
||||
unownIndex = GetUnownIndex(newIndex);
|
||||
@ -90,3 +204,570 @@ void sub_808DA34(u8 *buffer, struct PokemonStruct *pokemon)
|
||||
{
|
||||
sub_80922B4(buffer, pokemon->name, 10);
|
||||
}
|
||||
|
||||
bool8 sub_808DA44(s32 a1_, u32 a2_)
|
||||
{
|
||||
// this is the dumbest thing ever, but just making a1 a s16 and
|
||||
// a2 a u8 did weird stuff with shifting...
|
||||
s32 a1 = (s16)a1_;
|
||||
u32 a2 = (u8)a2_;
|
||||
if (a2 > 0xc) {
|
||||
s32 i;
|
||||
struct unkStruct_8107654 data[6];
|
||||
memcpy(data, gUnknown_8107654, 6 * sizeof(struct unkStruct_8107654));
|
||||
|
||||
for (i = 0; i < 10 && data[i].unk0; i++) {
|
||||
if (data[i].unk0 == a1 && data[i].unk4 == a2) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
else {
|
||||
return gUnknown_8107645[a2];
|
||||
}
|
||||
}
|
||||
|
||||
u8 *GetCategoryString(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].category;
|
||||
}
|
||||
|
||||
u8 GetPokemonSize(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].size;
|
||||
}
|
||||
|
||||
u8 GetShadowSize(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].shadow_size;
|
||||
}
|
||||
|
||||
s32 GetMoveSpeed(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].move_speed;
|
||||
}
|
||||
|
||||
u8 GetWalkableTiles(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].walkable_tiles;
|
||||
}
|
||||
|
||||
u8 GetUnk1B(s16 index)
|
||||
{
|
||||
return ((u8)(gMonsterParameters[index].unk1B) << 25) >> 24;
|
||||
}
|
||||
|
||||
bool8 GetIsMoving(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].isMoving;
|
||||
}
|
||||
|
||||
u8 GetUnk1D(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].unk1D;
|
||||
}
|
||||
|
||||
u16 GetLowKickDmg(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].lowkick_dmg;
|
||||
}
|
||||
|
||||
u16 GetSizeOrbDmg(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].sizeorb_dmg;
|
||||
}
|
||||
|
||||
u8 GetFriendArea(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].friend_area;
|
||||
}
|
||||
|
||||
u16 GetBaseHP(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].base_hp;
|
||||
}
|
||||
|
||||
bool8 GetUnk33(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].unk33;
|
||||
}
|
||||
|
||||
u8 GetUnk12(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].unk12;
|
||||
}
|
||||
|
||||
s16 GetPokemonEvolveFrom(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].pre.evolve_from;
|
||||
}
|
||||
|
||||
u16 GetPokemonAttSpatt(s16 index, u32 r1)
|
||||
{
|
||||
return gMonsterParameters[index].base_att_spatt[r1];
|
||||
}
|
||||
|
||||
u16 GetPokemonDefSpdef(s16 index, u32 r1)
|
||||
{
|
||||
return gMonsterParameters[index].base_def_spdef[r1];
|
||||
}
|
||||
|
||||
u8 GetPokemonType(s32 index, u32 typeIndex)
|
||||
{
|
||||
s16 newIndex = index;
|
||||
return gMonsterParameters[newIndex].types[typeIndex];
|
||||
}
|
||||
|
||||
u8 GetPokemonAbility(s16 index, u32 abilityIndex)
|
||||
{
|
||||
return gMonsterParameters[index].abilities[abilityIndex];
|
||||
}
|
||||
|
||||
s16 GetDexInternalNo(s16 index, u32 r1)
|
||||
{
|
||||
return gMonsterParameters[index].dexInternal[r1];
|
||||
}
|
||||
|
||||
s16 GetBaseRecruit(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].base_recruit;
|
||||
}
|
||||
|
||||
s16 GetAlphabetParentNo(s16 index, s32 r1)
|
||||
{
|
||||
return gMonsterParameters[index].alphabetParent[r1];
|
||||
}
|
||||
|
||||
|
||||
s16 GetInternalNo(s16 index)
|
||||
{
|
||||
return gMonsterParameters[index].dexInternal[1];
|
||||
}
|
||||
|
||||
s32 CalculateEXPGain(s16 index, s32 level)
|
||||
{
|
||||
s32 baseEXP = gMonsterParameters[index].base_exp;
|
||||
return baseEXP + (baseEXP * (level - 1)) / 10;
|
||||
}
|
||||
|
||||
s16 GetPokemonEvolveConditions(s16 index, struct unkEvolve *r1)
|
||||
{
|
||||
struct EvolveStruct1 temp2;
|
||||
struct EvolveNeeds temp1;
|
||||
temp1 = gMonsterParameters[index].need;
|
||||
temp2 = gMonsterParameters[index].pre;
|
||||
r1->conditions = temp2;
|
||||
r1->needs = temp1;
|
||||
// The return value is not used anywhere, but necessary for the function to match.
|
||||
return index;
|
||||
}
|
||||
|
||||
u8 GetPokemonOverworldPalette(s16 index, u32 r1)
|
||||
{
|
||||
// Had to have this cast to match
|
||||
u32 temp;
|
||||
temp = index;
|
||||
if (r1 != 0)
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
else
|
||||
{
|
||||
return gMonsterParameters[temp].overworld_palette;
|
||||
}
|
||||
}
|
||||
|
||||
struct OpenedFile *OpenPokemonDialogueSpriteFile(s16 index)
|
||||
{
|
||||
// Looks like this loads the dialogue sprite for the pokemon
|
||||
|
||||
char buffer[0xC];
|
||||
if(gMonsterParameters[index].dialogue_sprites == 0)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
sprintf(buffer, gUnknown_8107684, index); // "kao%03d"
|
||||
return OpenFile(buffer, &gMonsterFileArchive);
|
||||
}
|
||||
|
||||
struct OpenedFile *GetDialogueSpriteDataPtr(s16 index)
|
||||
{
|
||||
// Looks like this loads the dialogue sprite for the pokemon
|
||||
|
||||
char buffer[0xC];
|
||||
if(gMonsterParameters[index].dialogue_sprites == 0)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
sprintf(buffer, gUnknown_8107684, index); // "kao%03d"
|
||||
return OpenFileAndGetFileDataPtr(buffer, &gMonsterFileArchive);
|
||||
}
|
||||
|
||||
bool8 IsPokemonDialogueSpriteAvail(s16 index, s32 r1)
|
||||
{
|
||||
// checking to see if dialogue sprite is available??
|
||||
return (gMonsterParameters[index].dialogue_sprites >> r1) & 1;
|
||||
}
|
||||
|
||||
void xxx_pokemonstruct_index_to_unk_808DE30(void* r0, u32 r1)
|
||||
{
|
||||
xxx_pokemonstruct_to_unk_808DE50(r0, &gRecruitedPokemonRef->pokemon[r1], r1);
|
||||
}
|
||||
|
||||
void xxx_pokemonstruct_to_unk_808DE50(struct unkStruct_808DE50 * a1, struct PokemonStruct *pokemon, s32 a3)
|
||||
{
|
||||
s32 i;
|
||||
struct HeldItem* held;
|
||||
struct ItemSlot* slot;
|
||||
u32 somestruct_80943A0;
|
||||
u32 somestruct2_80943A0;
|
||||
|
||||
a1->unk0 = pokemon->unk0;
|
||||
a1->unkHasNextStage = pokemon->unkHasNextStage;
|
||||
a1->IQ = pokemon->IQ;
|
||||
a1->unk4C = pokemon->unk20;
|
||||
sub_808E6F4(&a1->unk54);
|
||||
a1->unk4 = pokemon->unk4;
|
||||
a1->unk2 = pokemon->unk2;
|
||||
a1->unkA = a3;
|
||||
a1->speciesNum = pokemon->speciesNum;
|
||||
a1->unk50 = pokemon->unk24;
|
||||
a1->unk12 = pokemon->pokeHP;
|
||||
a1->unk10 = pokemon->pokeHP;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
a1->offense.att[i] = pokemon->offense.att[i];
|
||||
a1->offense.def[i] = pokemon->offense.def[i];
|
||||
}
|
||||
|
||||
a1->unk18 = pokemon->unk1C;
|
||||
sub_8093F50(&a1->unk1C, &pokemon->unk2C);
|
||||
|
||||
for (i = 0; i < 10; i++) {
|
||||
a1->name[i] = pokemon->name[i];
|
||||
}
|
||||
|
||||
held = &pokemon->heldItem;
|
||||
slot = &a1->itemSlot;
|
||||
|
||||
if ((u32)(-held->itemIndex | held->itemIndex) >> 31) {
|
||||
HeldItemToSlot(slot, held);
|
||||
}
|
||||
else {
|
||||
slot->itemIndex = 0;
|
||||
slot->numItems = 0;
|
||||
slot->unk0 = 0;
|
||||
}
|
||||
sub_80943A0(&somestruct_80943A0, 100);
|
||||
a1->unk44 = somestruct_80943A0;
|
||||
sub_80943A0(&somestruct2_80943A0, 100);
|
||||
a1->unk48 = somestruct2_80943A0;
|
||||
}
|
||||
|
||||
void xxx_unk_to_pokemonstruct_index_808DF2C(s32 a1, struct unkStruct_808DE50* a2)
|
||||
{
|
||||
xxx_unk_to_pokemonstruct_808DF44(&a1[gRecruitedPokemonRef->pokemon], a2);
|
||||
}
|
||||
|
||||
extern void sub_8093FA8(struct unkPokeSubStruct_2C*, struct unkPokeSubStruct_2C*);
|
||||
|
||||
|
||||
void xxx_unk_to_pokemonstruct_808DF44(struct PokemonStruct* pokemon, struct unkStruct_808DE50* a2)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
pokemon->unk0 = a2->unk0;
|
||||
pokemon->unkHasNextStage = a2->unkHasNextStage;
|
||||
pokemon->IQ = a2->IQ;
|
||||
pokemon->unk20 = a2->unk4C;
|
||||
pokemon->unk4 = a2->unk4;
|
||||
pokemon->unk2 = a2->unk2;
|
||||
pokemon->speciesNum = a2->speciesNum;
|
||||
pokemon->unk24 = a2->unk50;
|
||||
pokemon->pokeHP = a2->unk12;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
pokemon->offense.att[i] = a2->offense.att[i];
|
||||
pokemon->offense.def[i] = a2->offense.def[i];
|
||||
}
|
||||
|
||||
pokemon->unk1C = a2->unk18;
|
||||
sub_8093FA8(pokemon->unk2C, a2->unk1C);
|
||||
|
||||
for (i = 0; i < 10; i++) {
|
||||
pokemon->name[i] = a2->name[i];
|
||||
}
|
||||
|
||||
if (a2->itemSlot.unk0 & 1) {
|
||||
SlotToHeldItem(&pokemon->heldItem, &a2->itemSlot);
|
||||
}
|
||||
else {
|
||||
pokemon->heldItem.itemIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_808DFDC(s32 a1, struct unkStruct_808DE50* a2)
|
||||
{
|
||||
// transfer item from unk to pokemon at index
|
||||
struct PokemonStruct* pokemon = &gRecruitedPokemonRef->pokemon[a1];
|
||||
if (a2->itemSlot.unk0 & 1) {
|
||||
SlotToHeldItem(&pokemon->heldItem, &a2->itemSlot);
|
||||
}
|
||||
else {
|
||||
pokemon->heldItem.itemIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void GetPokemonLevelData(struct LevelData* a1, s16 _id, s32 a3)
|
||||
{
|
||||
u8 buffer[12];
|
||||
s32 id = _id;
|
||||
|
||||
if ((s16)gLevelCurrentPokeId != id)
|
||||
{
|
||||
struct OpenedFile *file;
|
||||
|
||||
gLevelCurrentPokeId = id;
|
||||
// lvmp%03d\0
|
||||
sprintf(buffer, gUnknown_810768C, id);
|
||||
file = OpenFileAndGetFileDataPtr(buffer, &gSystemFileArchive);
|
||||
DecompressATFile((char*)gLevelCurrentData, 0, file);
|
||||
CloseFile(file);
|
||||
}
|
||||
a3 -= 1;
|
||||
if ( a3 < 0 )
|
||||
a3 = 0;
|
||||
|
||||
*a1 = gLevelCurrentData[a3];
|
||||
}
|
||||
|
||||
u8* sub_808E07C(u8* a1, u16* a2)
|
||||
{
|
||||
u32 r1 = *a1++;
|
||||
u32 r3;
|
||||
if (r1 & 0x80) {
|
||||
r3 = *a1++;
|
||||
}
|
||||
else {
|
||||
r3 = r1;
|
||||
r1 = 0;
|
||||
}
|
||||
#ifdef NONMATCHING
|
||||
// wrong order
|
||||
r1 &= 0x7f;
|
||||
r3 &= 0x7f;
|
||||
*a2 = (r1 << 7) | r3;
|
||||
#else
|
||||
{
|
||||
register u32 mask asm("r0") = 0x7f;
|
||||
r3 &= mask;
|
||||
r1 &= mask;
|
||||
*a2 = (r1 << 7) | r3;
|
||||
}
|
||||
#endif
|
||||
return a1;
|
||||
}
|
||||
|
||||
s32 sub_808E0AC(u16* a1, s16 species, s32 a3, s32 a4)
|
||||
{
|
||||
u8* stream;
|
||||
u16 result; // struct?
|
||||
s32 count;
|
||||
register s32 _species asm("r2"); // weird regalloc
|
||||
|
||||
_species = (s16)species;
|
||||
count = 0;
|
||||
|
||||
if (species == SPECIES_DECOY) return 0;
|
||||
if (species == SPECIES_NONE) return 0;
|
||||
if (species == SPECIES_MUNCHLAX) return 0;
|
||||
// get stream
|
||||
stream = sub_8092B18(_species);
|
||||
|
||||
while (*stream)
|
||||
{
|
||||
u8 v12;
|
||||
|
||||
// read from stream
|
||||
stream = sub_808E07C(stream, &result);
|
||||
v12 = *stream++;
|
||||
|
||||
if (v12 > a3)
|
||||
break;
|
||||
if (v12 == a3) {
|
||||
bool8 cond = 1;
|
||||
// I don't think these are species IDs
|
||||
// the pokemon they would correspond to are pretty random if they are
|
||||
// shuckle, heracross, pupitar, vibrava
|
||||
if ((result == 238) && (a4 < gUnknown_810ACB8)) cond = 0;
|
||||
if ((result == 239) && (a4 < gUnknown_810ACBA)) cond = 0;
|
||||
if ((result == 272) && (a4 < gUnknown_810ACBC)) cond = 0;
|
||||
if ((result == 354) && (a4 < gUnknown_810ACBE)) cond = 0;
|
||||
|
||||
if (cond) {
|
||||
if (count < 16) {
|
||||
*a1++ = result;
|
||||
++count;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
bool8 sub_808E190(u16 a1, s16 _species)
|
||||
{
|
||||
u16 result;
|
||||
u16 result2;
|
||||
s32 species = _species; // r4
|
||||
u8* ptr;
|
||||
|
||||
if (species == SPECIES_DECOY) return 0;
|
||||
if (species == SPECIES_NONE) return 0;
|
||||
if (species == SPECIES_MUNCHLAX) return 0;
|
||||
if (a1 == 352) return 0;
|
||||
|
||||
ptr = sub_8092B18(species);
|
||||
while (*ptr) {
|
||||
ptr = sub_808E07C(ptr, &result);
|
||||
ptr++;
|
||||
if (a1 == result) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
ptr = sub_8092B54(species);
|
||||
while (*ptr) {
|
||||
ptr = sub_808E07C(ptr, &result2);
|
||||
if (result2 == a1) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
s32 sub_808E218(struct unkStruct_808E218_arg* a1, struct PokemonStruct* pokemon)
|
||||
{
|
||||
s32 i;
|
||||
s32 count;
|
||||
struct EvolveStage evolve_sequence[3];
|
||||
s32 sequence_length;
|
||||
|
||||
count = 0;
|
||||
a1->count = 0;
|
||||
if (pokemon->speciesNum == SPECIES_DECOY) return 0;
|
||||
if (pokemon->speciesNum == SPECIES_NONE) return 0;
|
||||
if (pokemon->speciesNum == SPECIES_MUNCHLAX) return 0;
|
||||
|
||||
sequence_length = GetEvolutionSequence(pokemon, evolve_sequence);
|
||||
for (i = 0; i < sequence_length; i++) {
|
||||
u8* ptr;
|
||||
u16 result;
|
||||
|
||||
ptr = sub_8092B18(evolve_sequence[i].speciesNum);
|
||||
while (*ptr) {
|
||||
s32 value;
|
||||
ptr = sub_808E07C(ptr, &result);
|
||||
value = *ptr++;
|
||||
|
||||
if (value > evolve_sequence[i].unkHasNextStage) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (count < NUM_SPECIES) {
|
||||
s32 j;
|
||||
bool8 cond = 1;
|
||||
// I don't think these are species IDs
|
||||
// the pokemon they would correspond to are pretty random if they are
|
||||
// shuckle, heracross, pupitar, vibrava
|
||||
if ((result == 238) && (pokemon->IQ < gUnknown_810ACB8)) cond = 0;
|
||||
if ((result == 239) && (pokemon->IQ < gUnknown_810ACBA)) cond = 0;
|
||||
if ((result == 272) && (pokemon->IQ < gUnknown_810ACBC)) cond = 0;
|
||||
if ((result == 354) && (pokemon->IQ < gUnknown_810ACBE)) cond = 0;
|
||||
|
||||
for (j = 0; j < 4; j++) {
|
||||
if ((pokemon->unk2C[j].unk0 & 1) && pokemon->unk2C[j].unk2 == result) {
|
||||
cond = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (cond) {
|
||||
s32 k;
|
||||
for (k = 0; k < count && a1->unk0[k] != result; k++) {}
|
||||
|
||||
if (k == count) {
|
||||
a1->unk0[count++] = result;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
a1->count = count;
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
s32 GetEvolutionSequence(struct PokemonStruct* pokemon, struct EvolveStage* a2)
|
||||
{
|
||||
#ifdef NONMATCHING
|
||||
s32 count;
|
||||
s32 species;
|
||||
s32 i;
|
||||
|
||||
a2[0].specesNum = pokemon->speciesNum;
|
||||
a2[0].unkHasNextStage = pokemon->unkHasNextStage;
|
||||
|
||||
count = 1;
|
||||
species = pokemon->speciesNum;
|
||||
i = 0;
|
||||
|
||||
for (; i < 2; i++) {
|
||||
if (!pokemon->unkC[i].unk0) {
|
||||
break;
|
||||
}
|
||||
species = GetPokemonEvolveFrom(species);
|
||||
if (!species) {
|
||||
break;
|
||||
}
|
||||
a2[1 + i].speciesNum = species;
|
||||
a2[1 + i].unkHasNextStage = pokemon->unkC[i].unk0;
|
||||
// wrong increment order:
|
||||
count++;
|
||||
}
|
||||
return count;
|
||||
#else
|
||||
s32 count;
|
||||
s32 species;
|
||||
s32 i;
|
||||
struct EvolveStage* stage;
|
||||
struct unkPokeSubStruct_C* has_next_stage;
|
||||
|
||||
a2[0].speciesNum = pokemon->speciesNum;
|
||||
a2[0].unkHasNextStage = pokemon->unkHasNextStage;
|
||||
|
||||
count = 1;
|
||||
species = pokemon->speciesNum;
|
||||
i = 0;
|
||||
has_next_stage = pokemon->unkC;
|
||||
stage = &a2[1];
|
||||
|
||||
for (; i < 2; i++) {
|
||||
if (!has_next_stage->unk0) {
|
||||
break;
|
||||
}
|
||||
species = GetPokemonEvolveFrom(species);
|
||||
if (!species) {
|
||||
break;
|
||||
}
|
||||
stage->speciesNum = species;
|
||||
stage->unkHasNextStage = has_next_stage->unk0;
|
||||
stage++;
|
||||
count++;
|
||||
has_next_stage++;
|
||||
}
|
||||
return count;
|
||||
#endif
|
||||
}
|
Loading…
Reference in New Issue
Block a user