mirror of
https://github.com/pret/pmd-red.git
synced 2024-11-23 13:09:56 +00:00
continue labeling more music stuff
This commit is contained in:
parent
4ba50b5349
commit
6746cb699a
@ -452,7 +452,7 @@ sub_80009D0:
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mov r10, r0
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bl sub_801180C
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movs r0, 0x10
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bl sub_80118C4
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bl FadeOutAllMusic
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cmp r7, 0x7
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bne _08000A30
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cmp r4, 0x2
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@ -1161,7 +1161,7 @@ _08000FB8:
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adds r0, r4, 0
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adds r0, 0x80
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bl SetDungeonLocationInfo
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bl sub_8011924
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bl xxx_call_stop_bgm
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movs r1, 0
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ldrsh r0, [r7, r1]
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cmp r0, r6
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@ -3200,7 +3200,7 @@ _0805F1F8:
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ldr r0, _0805F20C
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movs r1, 0x80
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lsls r1, 1
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bl sub_800C074
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bl PlayFanfareSE
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b _0805F240
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.align 2, 0
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_0805F208: .4byte gDungeonGlobalData
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@ -1232,7 +1232,7 @@ _08083CF2:
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ldr r0, _08083D04
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movs r1, 0x80
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lsls r1, 1
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bl sub_800C074
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bl PlayFanfareSE
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_08083CFC:
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pop {r0}
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bx r0
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@ -1248,7 +1248,7 @@ sub_8083D08:
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lsls r0, 1
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movs r1, 0x80
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lsls r1, 1
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bl sub_800C074
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bl PlayFanfareSE
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pop {r0}
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bx r0
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thumb_func_end sub_8083D08
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@ -1259,7 +1259,7 @@ sub_8083D1C:
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ldr r0, _08083D2C
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movs r1, 0x80
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lsls r1, 1
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bl sub_800C074
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bl PlayFanfareSE
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pop {r0}
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bx r0
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.align 2, 0
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@ -1272,7 +1272,7 @@ sub_8083D30:
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ldr r0, _08083D40
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movs r1, 0x80
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lsls r1, 1
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bl sub_800C074
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bl PlayFanfareSE
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pop {r0}
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bx r0
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.align 2, 0
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@ -1286,7 +1286,7 @@ sub_8083D44:
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lsls r0, 1
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movs r1, 0x80
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lsls r1, 1
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bl sub_800C074
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bl PlayFanfareSE
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pop {r0}
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bx r0
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thumb_func_end sub_8083D44
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@ -1297,7 +1297,7 @@ sub_8083D58:
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movs r1, 0x80
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lsls r1, 1
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movs r0, 0xC8
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bl sub_800C074
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bl PlayFanfareSE
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pop {r0}
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bx r0
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thumb_func_end sub_8083D58
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@ -1308,7 +1308,7 @@ sub_8083D68:
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movs r1, 0x80
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lsls r1, 1
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movs r0, 0xCF
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bl sub_800C074
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bl PlayFanfareSE
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pop {r0}
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bx r0
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thumb_func_end sub_8083D68
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@ -1319,7 +1319,7 @@ sub_8083D78:
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movs r1, 0x80
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lsls r1, 1
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movs r0, 0xD3
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bl sub_800C074
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bl PlayFanfareSE
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pop {r0}
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bx r0
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thumb_func_end sub_8083D78
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@ -1330,7 +1330,7 @@ sub_8083D88:
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movs r1, 0x80
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lsls r1, 1
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movs r0, 0xCC
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bl sub_800C074
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bl PlayFanfareSE
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pop {r0}
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bx r0
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thumb_func_end sub_8083D88
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@ -1409,7 +1409,7 @@ sub_8083E28:
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movs r1, 0x80
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lsls r1, 1
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movs r0, 0xCF
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bl sub_800C074
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bl PlayFanfareSE
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pop {r0}
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bx r0
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thumb_func_end sub_8083E28
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@ -1425,7 +1425,7 @@ PlaySoundEffect:
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movs r1, 0x80
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lsls r1, 1
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adds r0, r2, 0
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bl sub_800C074
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bl PlayFanfareSE
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_08083E4E:
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pop {r0}
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bx r0
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@ -1442,7 +1442,7 @@ sub_8083E58:
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cmp r1, r0
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beq _08083E6A
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adds r0, r1, 0
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bl sub_800C298
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bl StopFanfareSE
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_08083E6A:
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pop {r0}
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bx r0
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@ -1450,17 +1450,17 @@ _08083E6A:
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_08083E70: .4byte 0x000003e5
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thumb_func_end sub_8083E58
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thumb_func_start sub_8083E74
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sub_8083E74:
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thumb_func_start IsFanfareSEPlaying_2
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IsFanfareSEPlaying_2:
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push {lr}
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lsls r0, 16
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lsrs r0, 16
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bl sub_800C5D0
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bl IsFanfareSEPlaying
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lsls r0, 24
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lsrs r0, 24
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pop {r1}
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bx r1
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thumb_func_end sub_8083E74
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thumb_func_end IsFanfareSEPlaying_2
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thumb_func_start sub_8083E88
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sub_8083E88:
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@ -1511,7 +1511,7 @@ sub_8083ED8:
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push {lr}
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lsls r0, 16
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lsrs r0, 16
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bl sub_80118C4
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bl FadeOutAllMusic
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ldr r0, _08083F00
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ldr r1, [r0]
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ldr r2, _08083F04
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@ -1538,7 +1538,7 @@ _08083F10: .4byte 0x0001ceda
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sub_8083F14:
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push {lr}
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bl sub_8083F34
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bl sub_8011924
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bl xxx_call_stop_bgm
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pop {r0}
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bx r0
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thumb_func_end sub_8083F14
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@ -1716,7 +1716,7 @@ _0808406C:
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ldr r0, _0808407C
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cmp r1, r0
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bne _08084080
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bl sub_800BF80
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bl StopBGM
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movs r0, 0
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b _08084082
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.align 2, 0
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@ -94,7 +94,7 @@ _08098504:
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cmp r0, 0
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bne _08098522
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movs r0, 0x10
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bl sub_80118C4
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bl FadeOutAllMusic
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_08098522:
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ldr r1, _080985B4
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ldr r2, _080985B8
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@ -490,7 +490,7 @@ _080988E4:
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movs r0, 0x1E
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bl sub_8098F44
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movs r0, 0x1E
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bl sub_80118C4
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bl FadeOutAllMusic
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_080988F8:
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bl GroundMap_Action
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bl nullsub_124
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@ -572,7 +572,7 @@ _080989E8: .4byte gUnknown_20398A8
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_080989EC: .4byte gUnknown_20398B9
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_080989F0:
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movs r0, 0x1E
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bl sub_80118C4
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bl FadeOutAllMusic
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movs r0, 0xF
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b _08098BD2
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_080989FA:
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@ -779,7 +779,7 @@ _08098BC0:
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movs r2, 0x1
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bl sub_80018D8
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movs r0, 0x10
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bl sub_80118C4
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bl FadeOutAllMusic
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movs r0, 0xE
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_08098BD2:
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add sp, 0x8
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@ -426,7 +426,7 @@ sub_80993F0:
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mov r10, r0
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bl sub_801180C
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movs r0, 0x10
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bl sub_80118C4
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bl FadeOutAllMusic
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ldr r1, _0809948C
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ldr r2, _08099490
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adds r0, r2, 0
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@ -661,7 +661,7 @@ _08099604:
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_08099620: .4byte gUnknown_203B46C
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_08099624:
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movs r0, 0x10
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bl sub_80118C4
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bl FadeOutAllMusic
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bl sub_80A4AC4
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bl sub_8099768
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bl nullsub_103
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@ -768,7 +768,7 @@ _0809DF24:
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str r0, [r1]
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add r0, sp, 0x4
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ldrh r0, [r0, 0x2]
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bl sub_80119C0
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bl IsFanfareSEPlaying_1
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lsls r0, 24
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cmp r0, 0
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bne _0809DF42
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@ -4176,7 +4176,7 @@ _0809FCCE:
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.align 2, 0
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_0809FCE4: .4byte gUnknown_2039D98
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_0809FCE8:
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bl sub_80118A4
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bl StopAllMusic_1
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bl _0809EAE0
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_0809FCF0:
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add r0, sp, 0x8
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@ -4190,7 +4190,7 @@ _0809FCF0:
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_0809FD00:
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movs r0, 0x1E
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_0809FD02:
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bl sub_80118C4
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bl FadeOutAllMusic
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bl _0809EAE0
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_0809FD0A:
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add r0, sp, 0x8
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@ -4266,7 +4266,7 @@ _0809FD90:
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.align 2, 0
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_0809FD9C: .4byte 0x000003e7
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_0809FDA0:
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bl sub_8011924
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bl xxx_call_stop_bgm
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bl _0809EAE0
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_0809FDA8:
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add r0, sp, 0x8
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@ -4294,7 +4294,7 @@ _0809FDD4:
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ldr r0, [sp, 0xC]
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lsls r0, 16
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lsrs r0, 16
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bl sub_801199C
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bl xxx_call_stop_fanfare_se
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bl _0809EAE0
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_0809FDE2:
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ldr r0, [sp, 0xC]
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@ -8734,7 +8734,7 @@ _080A229E:
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bl sub_8098F00
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lsls r0, r5, 16
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lsrs r0, 16
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bl sub_80118C4
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bl FadeOutAllMusic
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b _080A236A
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_080A22AE:
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bl GetCurrentBGSong
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@ -14,16 +14,17 @@ void StartNewBGM(u16 songIndex);
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void FadeInNewBGM(u16 SongIndex, u16 speed);
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u16 GetCurrentBGSong(void);
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void sub_800BF48(u16 SongIndex);
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void sub_800BF80(void);
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void StopBGM(void); // stops all BGM, fanfares and SE's
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void FadeOutBGM(u16 speed);
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void sub_800C074(u16 SongIndex, u16 param_2);
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void sub_800C298(u16 songIndex);
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void sub_800C3F8(u16 songIndex, u16 speed);
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void PlayFanfareSE(u16 SongIndex, u16 param_2);
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void StopFanfareSE(u16 songIndex);
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void FadeOutFanfareSE(u16 songIndex, u16 speed);
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bool8 IsFanfareSEPlaying(u16 songIndex);
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void nullsub_19(void);
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void nullsub_20(u16 songIndex);
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enum GetMusicPlayerIndex
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enum MusicPlayerIndex
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{
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INDEX_BGM,
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INDEX_FANFARE,
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@ -9,13 +9,10 @@
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#include "config.h"
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void sub_8011924(void);
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void xxx_call_stop_bgm(void);
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extern u8 sub_80023E4(u8);
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extern void sub_800C3F8(u16 r0, u16 r1);
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extern void sub_801199C(u16 r0);
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extern void sub_800C298(u16 r0);
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extern bool8 sub_800C5D0(u16 r0);
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extern void xxx_call_stop_fanfare_se(u16 r0);
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struct UnkSaveStruct1
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{
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@ -118,19 +115,19 @@ void sub_80117C4(void)
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// Some sound effect
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void sub_80117D0(void)
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{
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sub_800C074(302, 256);
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PlayFanfareSE(302, 256);
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}
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// Some sound effect
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void sub_80117E4(void)
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{
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sub_800C074(303, 256);
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PlayFanfareSE(303, 256);
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}
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// Some sound effect
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void sub_80117F8(void)
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{
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sub_800C074(301, 256);
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PlayFanfareSE(301, 256);
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}
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void sub_801180C(void)
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@ -170,18 +167,18 @@ void sub_8011860(void)
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}
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}
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void sub_80118A4(void)
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void StopAllMusic_1(void)
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{
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sub_8011924();
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sub_801199C(0x3e6);
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sub_801199C(0x3e5);
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xxx_call_stop_bgm();
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xxx_call_stop_fanfare_se(998);
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xxx_call_stop_fanfare_se(997);
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}
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void sub_80118C4(u16 r0)
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void FadeOutAllMusic(u16 speed)
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{
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FadeOutBGM(r0);
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sub_800C3F8(0x3e6, r0);
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sub_800C3F8(0x3e5, r0);
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FadeOutBGM(speed);
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FadeOutFanfareSE(998, speed);
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FadeOutFanfareSE(997, speed);
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}
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void xxx_call_start_new_bgm(u16 songIndex)
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@ -199,9 +196,9 @@ void sub_8011914(u16 songIndex)
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sub_800BF48(songIndex);
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}
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void sub_8011924()
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void xxx_call_stop_bgm()
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{
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sub_800BF80();
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StopBGM();
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}
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void xxx_call_fade_out_bgm(u16 speed)
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@ -222,34 +219,34 @@ u32 IsEqualtoBGTrack(u16 songIndex)
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void sub_8011974(u16 songIndex, u16 r1)
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{
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sub_800C074(songIndex, r1);
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PlayFanfareSE(songIndex, r1);
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}
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void PlaySound(u16 songIndex)
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{
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sub_800C074(songIndex, 256);
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PlayFanfareSE(songIndex, 256);
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}
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void sub_801199C(u16 songIndex)
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void xxx_call_stop_fanfare_se(u16 songIndex)
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{
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sub_800C298(songIndex);
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StopFanfareSE(songIndex);
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}
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void sub_80119AC(u16 songIndex, u16 r1)
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{
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sub_800C3F8(songIndex, r1);
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FadeOutFanfareSE(songIndex, r1);
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}
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bool8 sub_80119C0(u16 songIndex)
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bool8 IsFanfareSEPlaying_1(u16 songIndex)
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{
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return sub_800C5D0(songIndex);
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return IsFanfareSEPlaying(songIndex);
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}
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void PlayMenuSoundEffect(u32 r0)
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{
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if(gUnknown_202DE20 > 0)
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return;
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sub_800C074(gUnknown_80D4144[r0], 256);
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PlayFanfareSE(gUnknown_80D4144[r0], 256);
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gUnknown_202DE20 = 4;
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}
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@ -258,7 +255,7 @@ void sub_8011A04(void)
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if(gUnknown_202DE22 > 0)
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return;
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gUnknown_202DE22 = 3;
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sub_800C074(305, 256);
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PlayFanfareSE(305, 256);
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}
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void sub_8011A2C(u32 r0)
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|
@ -334,7 +334,7 @@ extern void DisplayDungeonDialogue(u32 *);
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extern void sub_803E708(u32, u32);
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extern u8 HasRecruitedMon(u32);
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extern u8 sub_806FD18(struct DungeonEntity *);
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extern u8 sub_8083E74(u32);
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extern bool8 IsFanfareSEPlaying_2(u32);
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extern void sub_8083F14();
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extern void sub_80861D4(struct DungeonEntity *, u32, u32);
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extern void sub_806FDF4(struct DungeonEntity *, struct DungeonEntity *, struct DungeonEntity **);
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@ -4546,7 +4546,7 @@ void CelebiJoinDialogue(void)
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{
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sub_8083F14();
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PlaySoundEffect(0xcc);
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while (sub_8083E74(0xcc) != 0) {
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while (IsFanfareSEPlaying_2(0xcc) != 0) {
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sub_803E46C(0x46);
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}
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sub_8083E88(0x7f);
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@ -4746,7 +4746,7 @@ void CelebiJoinDialogue(void)
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"\tbl sub_803E46C\n"
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"_0808C76E:\n"
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"\tmovs r0, 0xCC\n"
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"\tbl sub_8083E74\n"
|
||||
"\tbl IsFanfareSEPlaying_2\n"
|
||||
"\tlsls r0, 24\n"
|
||||
"\tcmp r0, 0\n"
|
||||
"\tbne _0808C768\n"
|
||||
|
@ -72,7 +72,7 @@ extern const char *sub_80A2B18(s16);
|
||||
extern u8 sub_8001CC4(u8, u8, u8);
|
||||
extern void xxx_inv_unk250_random_8091980(u32);
|
||||
extern u8 sub_80023E4(u32);
|
||||
extern void sub_80118C4(u16);
|
||||
extern void FadeOutAllMusic(u16);
|
||||
extern u8 sub_809C730();
|
||||
extern s16 sub_80A2750(s16);
|
||||
extern u8 sub_8001D44(u32, u32, s32);
|
||||
@ -209,7 +209,7 @@ bool8 sub_8098D80(u32 r0)
|
||||
sub_809C730();
|
||||
if(sub_80023E4(0xD) == 0)
|
||||
{
|
||||
sub_80118C4(r0);
|
||||
FadeOutAllMusic(r0);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
@ -226,7 +226,7 @@ bool8 sub_8098DCC(u32 r0)
|
||||
sub_809C730();
|
||||
if(sub_80023E4(0xD) == 0)
|
||||
{
|
||||
sub_80118C4(r0);
|
||||
FadeOutAllMusic(r0);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -96,7 +96,7 @@ extern void UpdateLuminousCaveDialogue(void);
|
||||
extern void sub_80141B4(const char *r0, u32, struct OpenedFile **r1, u32);
|
||||
extern void sub_8014248(const char *r0, u32, u32, struct MenuItem *r4, u16 *, u32, u32, struct OpenedFile **r5, u32);
|
||||
void xxx_call_fade_out_bgm(u16 speed);
|
||||
void sub_801199C(u16 songIndex);
|
||||
void xxx_call_stop_fanfare_se(u16 songIndex);
|
||||
void xxx_call_fade_in_new_bgm(u16 songIndex, u16 speed);
|
||||
void sub_80977D0(void);
|
||||
void PlaySound(u32);
|
||||
@ -397,7 +397,7 @@ void UpdateLuminousCaveDialogue(void)
|
||||
ClearItemSlotAt(gUnknown_203B2B0->evoItem2_InvIndex);
|
||||
}
|
||||
FillInventoryGaps();
|
||||
sub_801199C(0x1ff);
|
||||
xxx_call_stop_fanfare_se(0x1ff);
|
||||
PlaySound(0xd2);
|
||||
if (gUnknown_203B2B0->pokeRenamed) {
|
||||
BoundedCopyStringtoBuffer(gUnknown_203B2B0->pokeStruct->name,GetMonSpecies(gUnknown_203B2B0->pokeStruct->speciesNum),POKEMON_NAME_LENGTH);
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "music.h"
|
||||
|
||||
extern u8 sub_80023E4(u32);
|
||||
extern void sub_80118C4(u16);
|
||||
extern void FadeOutAllMusic(u16);
|
||||
extern void sub_809C730();
|
||||
|
||||
extern bool8 DisableInterrupts();
|
||||
@ -32,8 +32,8 @@ void StopBGMusicVSync(void)
|
||||
bool8 interrupt_flag;
|
||||
u16 temp;
|
||||
|
||||
sub_800C3F8(0x3e5, 0x10);
|
||||
sub_800C3F8(0x3e6, 0x10);
|
||||
FadeOutFanfareSE(0x3e5, 0x10);
|
||||
FadeOutFanfareSE(0x3e6, 0x10);
|
||||
|
||||
interrupt_flag = DisableInterrupts();
|
||||
if(gUnknown_202D690 == 0)
|
||||
|
132
src/music_pre.c
132
src/music_pre.c
@ -50,7 +50,8 @@ extern s16 gUnknown_203B0AE;
|
||||
extern s16 gUnknown_203B0B0;
|
||||
extern s16 gUnknown_203B0B2;
|
||||
|
||||
struct unkStruct_3000FD8
|
||||
// PMD keeps it's own copy of music players for some reason
|
||||
struct PMDMusicPlayer
|
||||
{
|
||||
u16 unk0;
|
||||
u16 songIndex;
|
||||
@ -58,8 +59,8 @@ struct unkStruct_3000FD8
|
||||
u8 unk6;
|
||||
};
|
||||
|
||||
extern struct unkStruct_3000FD8 gUnknown_3000FD8[8];
|
||||
extern struct unkStruct_3000FD8 gUnknown_3000FE8[8];
|
||||
extern struct PMDMusicPlayer gUnknown_3000FD8[8];
|
||||
extern struct PMDMusicPlayer gUnknown_3000FE8[8];
|
||||
|
||||
extern u8 gUnknown_202D7FE;
|
||||
extern u16 gBldCnt;
|
||||
@ -80,7 +81,7 @@ enum
|
||||
extern void SoundVSync();
|
||||
extern void BlinkSavingIcon();
|
||||
|
||||
void sub_800BF80(void);
|
||||
void StopBGM(void);
|
||||
void xxx_update_bg_sound_input(void);
|
||||
|
||||
void UnusedIntrFunc(void)
|
||||
@ -394,9 +395,9 @@ void UpdateBGControlRegisters(void)
|
||||
|
||||
void InitMusic(void)
|
||||
{
|
||||
s32 counter;
|
||||
s32 playerIndex;
|
||||
|
||||
struct unkStruct_3000FD8 *preload;
|
||||
struct PMDMusicPlayer *musicPlayer;
|
||||
|
||||
DmaStop(0);
|
||||
DmaStop(1);
|
||||
@ -413,24 +414,23 @@ void InitMusic(void)
|
||||
gUnknown_202D692 = 0;
|
||||
gUnknown_202D694 = 0;
|
||||
|
||||
for(counter = INDEX_BGM, preload = &gUnknown_3000FD8[0]; counter < INDEX_SE6 + 1; counter++, preload++)
|
||||
for(playerIndex = INDEX_BGM, musicPlayer = &gUnknown_3000FD8[0]; playerIndex < INDEX_SE6 + 1; playerIndex++, musicPlayer++)
|
||||
{
|
||||
preload->unk0 = 0;
|
||||
preload->songIndex = 997;
|
||||
preload->unk4 = 0;
|
||||
preload->unk6 = 0;
|
||||
musicPlayer->unk0 = 0;
|
||||
musicPlayer->songIndex = 997;
|
||||
musicPlayer->unk4 = 0;
|
||||
musicPlayer->unk6 = 0;
|
||||
}
|
||||
nullsub_19();
|
||||
}
|
||||
|
||||
void sub_800BDDC(void)
|
||||
void StopAllMusic(void)
|
||||
{
|
||||
sub_800BF80();
|
||||
sub_800C298(998);
|
||||
sub_800C298(997);
|
||||
StopBGM();
|
||||
StopFanfareSE(998);
|
||||
StopFanfareSE(997);
|
||||
}
|
||||
|
||||
|
||||
void StartNewBGM(u16 songIndex)
|
||||
{
|
||||
bool8 interrupt_flag;
|
||||
@ -518,7 +518,7 @@ void sub_800BF48(u16 songIndex)
|
||||
gUnknown_202D68C = songIndex;
|
||||
}
|
||||
|
||||
void sub_800BF80(void)
|
||||
void StopBGM(void)
|
||||
{
|
||||
bool8 interrupt_flag = DisableInterrupts();
|
||||
if(gUnknown_202D690 == 0)
|
||||
@ -584,12 +584,12 @@ u16 GetCurrentBGSong(void)
|
||||
return gCurrentBGSong;
|
||||
}
|
||||
|
||||
void sub_800C074(u16 songIndex, u16 param_2)
|
||||
void PlayFanfareSE(u16 songIndex, u16 param_2)
|
||||
{
|
||||
bool8 interrupt_flag;
|
||||
bool8 interrupt_flag2;
|
||||
u16 playerIndex;
|
||||
struct unkStruct_3000FD8 *preload;
|
||||
struct PMDMusicPlayer *musicPlayer;
|
||||
|
||||
if (songIndex == 997)
|
||||
return;
|
||||
@ -672,24 +672,24 @@ void sub_800C074(u16 songIndex, u16 param_2)
|
||||
if (!IsSoundEffect(songIndex))
|
||||
return;
|
||||
playerIndex = GetMusicPlayerIndex(songIndex);
|
||||
preload = &gUnknown_3000FD8[playerIndex]; // need to load this before comparison to match
|
||||
musicPlayer = &gUnknown_3000FD8[playerIndex]; // need to load this before comparison to match
|
||||
if (playerIndex < INDEX_SE1)
|
||||
nullsub_20(songIndex);
|
||||
else
|
||||
{
|
||||
interrupt_flag2 = DisableInterrupts();
|
||||
m4aSongNumStart(songIndex);
|
||||
preload->unk0 = 1;
|
||||
preload->songIndex = songIndex;
|
||||
musicPlayer->unk0 = 1;
|
||||
musicPlayer->songIndex = songIndex;
|
||||
if(param_2 == 256)
|
||||
{
|
||||
preload->unk6 = 0;
|
||||
musicPlayer->unk6 = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
preload->unk6 = 1;
|
||||
musicPlayer->unk6 = 1;
|
||||
}
|
||||
preload->unk4 = param_2;
|
||||
musicPlayer->unk4 = param_2;
|
||||
if (interrupt_flag2)
|
||||
EnableInterrupts();
|
||||
}
|
||||
@ -701,7 +701,7 @@ void SetSoundEffectVolume(u16 songIndex, u16 volume)
|
||||
bool8 interrupt_flag;
|
||||
u16 playerIndex;
|
||||
struct MusicPlayerInfo *info;
|
||||
struct unkStruct_3000FD8 *preload;
|
||||
struct PMDMusicPlayer *musicPlayer;
|
||||
|
||||
if (256 < volume) {
|
||||
volume = 256;
|
||||
@ -710,10 +710,10 @@ void SetSoundEffectVolume(u16 songIndex, u16 volume)
|
||||
if ((!IsFanfare(songIndex)) && (IsSoundEffect(songIndex))) {
|
||||
playerIndex = GetMusicPlayerIndex(songIndex);
|
||||
info = gMPlayTable[playerIndex].info;
|
||||
preload = &gUnknown_3000FD8[playerIndex];
|
||||
musicPlayer = &gUnknown_3000FD8[playerIndex];
|
||||
if (playerIndex >= INDEX_SE1) {
|
||||
interrupt_flag = DisableInterrupts();
|
||||
if (preload->songIndex == songIndex) {
|
||||
if (musicPlayer->songIndex == songIndex) {
|
||||
m4aMPlayVolumeControl(info, 0xf, volume);
|
||||
}
|
||||
if (interrupt_flag)
|
||||
@ -722,7 +722,7 @@ void SetSoundEffectVolume(u16 songIndex, u16 volume)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_800C298(u16 songIndex)
|
||||
void StopFanfareSE(u16 songIndex)
|
||||
{
|
||||
// Each section needs a var for interrupts..
|
||||
char cVar1;
|
||||
@ -732,20 +732,20 @@ void sub_800C298(u16 songIndex)
|
||||
|
||||
u32 playerIndex;
|
||||
s32 playerIndex2;
|
||||
struct MusicPlayerInfo *puVar6;
|
||||
struct unkStruct_3000FD8 *preload;
|
||||
struct unkStruct_3000FD8 *puVar3;
|
||||
struct MusicPlayerInfo *info;
|
||||
struct PMDMusicPlayer *musicPlayer;
|
||||
struct PMDMusicPlayer *musicPlayer1;
|
||||
|
||||
if (songIndex == 997) {
|
||||
cVar1 = DisableInterrupts();
|
||||
|
||||
for(playerIndex2 = INDEX_SE1, puVar3 = &gUnknown_3000FE8[0]; playerIndex2 < INDEX_SE6; playerIndex2++, puVar3++)
|
||||
for(playerIndex2 = INDEX_SE1, musicPlayer1 = &gUnknown_3000FE8[0]; playerIndex2 < INDEX_SE6; playerIndex2++, musicPlayer1++)
|
||||
{
|
||||
m4aMPlayStop(gMPlayTable[playerIndex2].info);
|
||||
puVar3->unk0 = 0;
|
||||
puVar3->songIndex = 997;
|
||||
puVar3->unk4 = 0;
|
||||
puVar3->unk6 = 0;
|
||||
musicPlayer1->unk0 = 0;
|
||||
musicPlayer1->songIndex = 997;
|
||||
musicPlayer1->unk4 = 0;
|
||||
musicPlayer1->unk6 = 0;
|
||||
}
|
||||
if (cVar1 != '\0') {
|
||||
EnableInterrupts();
|
||||
@ -754,19 +754,19 @@ void sub_800C298(u16 songIndex)
|
||||
else if (IsSoundEffect(songIndex))
|
||||
{
|
||||
playerIndex = GetMusicPlayerIndex(songIndex);
|
||||
puVar6 = gMPlayTable[playerIndex].info;
|
||||
preload = &gUnknown_3000FD8[playerIndex];
|
||||
info = gMPlayTable[playerIndex].info;
|
||||
musicPlayer = &gUnknown_3000FD8[playerIndex];
|
||||
if (playerIndex < INDEX_SE1) {
|
||||
nullsub_21(songIndex);
|
||||
}
|
||||
else {
|
||||
cVar2 = DisableInterrupts();
|
||||
if (preload->songIndex == songIndex) {
|
||||
m4aMPlayStop(puVar6);
|
||||
preload->unk0 = 0;
|
||||
preload->songIndex = 997;
|
||||
preload->unk4 = 0;
|
||||
preload->unk6 = 0;
|
||||
if (musicPlayer->songIndex == songIndex) {
|
||||
m4aMPlayStop(info);
|
||||
musicPlayer->unk0 = 0;
|
||||
musicPlayer->songIndex = 997;
|
||||
musicPlayer->unk4 = 0;
|
||||
musicPlayer->unk6 = 0;
|
||||
}
|
||||
if (cVar2 != '\0') {
|
||||
EnableInterrupts();
|
||||
@ -801,7 +801,7 @@ void sub_800C298(u16 songIndex)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_800C3F8(u16 songIndex, u16 speed)
|
||||
void FadeOutFanfareSE(u16 songIndex, u16 speed)
|
||||
{
|
||||
char cVar1;
|
||||
char cVar2;
|
||||
@ -810,8 +810,8 @@ void sub_800C3F8(u16 songIndex, u16 speed)
|
||||
u32 comparison;
|
||||
s32 playerIndex2;
|
||||
u32 playerIndex;
|
||||
struct unkStruct_3000FD8 *preload;
|
||||
struct unkStruct_3000FD8 *puVar3;
|
||||
struct PMDMusicPlayer *musicPlayer;
|
||||
struct PMDMusicPlayer *musicPlayer1;
|
||||
struct MusicPlayerInfo *playerInfo;
|
||||
|
||||
comparison = 0x80 << 17; // 16777216
|
||||
@ -829,18 +829,18 @@ void sub_800C3F8(u16 songIndex, u16 speed)
|
||||
|
||||
if (songIndex == 997) {
|
||||
cVar1 = DisableInterrupts();
|
||||
for(playerIndex2 = INDEX_SE1, puVar3 = &gUnknown_3000FE8[0]; playerIndex2 < INDEX_SE6; playerIndex2++, puVar3++)
|
||||
for(playerIndex2 = INDEX_SE1, musicPlayer1 = &gUnknown_3000FE8[0]; playerIndex2 < INDEX_SE6; playerIndex2++, musicPlayer1++)
|
||||
{
|
||||
if (puVar3->songIndex != 997) {
|
||||
if (musicPlayer1->songIndex != 997) {
|
||||
if (IsMusicPlayerPlaying(playerIndex2)) {
|
||||
m4aMPlayFadeOut(gMPlayTable[playerIndex2].info,speed);
|
||||
}
|
||||
else {
|
||||
m4aMPlayStop(gMPlayTable[playerIndex2].info);
|
||||
puVar3->unk0 = 0;
|
||||
puVar3->songIndex = 997;
|
||||
puVar3->unk4 = 0;
|
||||
puVar3->unk6 = 0;
|
||||
musicPlayer1->unk0 = 0;
|
||||
musicPlayer1->songIndex = 997;
|
||||
musicPlayer1->unk4 = 0;
|
||||
musicPlayer1->unk6 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -850,19 +850,19 @@ void sub_800C3F8(u16 songIndex, u16 speed)
|
||||
}
|
||||
else if (IsSoundEffect(songIndex)) {
|
||||
playerIndex = GetMusicPlayerIndex(songIndex);
|
||||
preload = &gUnknown_3000FD8[playerIndex];
|
||||
musicPlayer = &gUnknown_3000FD8[playerIndex];
|
||||
playerInfo = gMPlayTable[playerIndex].info;
|
||||
cVar2 = DisableInterrupts();
|
||||
if (preload->songIndex != 997) {
|
||||
if (musicPlayer->songIndex != 997) {
|
||||
if (IsMusicPlayerPlaying(playerIndex)) {
|
||||
m4aMPlayFadeOut(playerInfo,speed);
|
||||
}
|
||||
else {
|
||||
m4aMPlayStop(playerInfo);
|
||||
preload->unk0 = 0;
|
||||
preload->songIndex = 997;
|
||||
preload->unk4 = 0;
|
||||
preload->unk6 = 0;
|
||||
musicPlayer->unk0 = 0;
|
||||
musicPlayer->songIndex = 997;
|
||||
musicPlayer->unk4 = 0;
|
||||
musicPlayer->unk6 = 0;
|
||||
}
|
||||
}
|
||||
if (cVar2 != '\0') {
|
||||
@ -901,10 +901,10 @@ void sub_800C3F8(u16 songIndex, u16 speed)
|
||||
}
|
||||
}
|
||||
|
||||
bool8 sub_800C5D0(u16 songIndex)
|
||||
bool8 IsFanfareSEPlaying(u16 songIndex)
|
||||
{
|
||||
u32 uVar3;
|
||||
struct unkStruct_3000FD8 *preload;
|
||||
u32 playerIndex;
|
||||
struct PMDMusicPlayer *musicPlayer;
|
||||
register u32 songIndex_u32 asm("r4");
|
||||
register u32 songIndex_u32_2 asm("r5");
|
||||
|
||||
@ -919,9 +919,9 @@ bool8 sub_800C5D0(u16 songIndex)
|
||||
else
|
||||
{
|
||||
if (IsSoundEffect(songIndex_u32)) {
|
||||
uVar3 = GetMusicPlayerIndex(songIndex_u32);
|
||||
preload = &gUnknown_3000FD8[uVar3];
|
||||
if ((INDEX_SE1 <= uVar3) && (preload->songIndex == songIndex_u32_2)) {
|
||||
playerIndex = GetMusicPlayerIndex(songIndex_u32);
|
||||
musicPlayer = &gUnknown_3000FD8[playerIndex];
|
||||
if ((INDEX_SE1 <= playerIndex) && (musicPlayer->songIndex == songIndex_u32_2)) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user