mirror of
https://github.com/pret/pmd-red.git
synced 2024-11-23 05:00:12 +00:00
Clean up void casts
This commit is contained in:
parent
d950923709
commit
6b87f66106
@ -249,6 +249,6 @@ _0803E454: .4byte gUnknown_80F61EC
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_0803E458: .4byte gDungeon
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_0803E45C: .4byte 0x00018217
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_0803E460: .4byte 0x00018218
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_0803E464: .4byte gUnknown_202EDC8
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_0803E464: .4byte gDungeonBrightness
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_0803E468: .4byte gUnknown_202D058
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thumb_func_end sub_803E250
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@ -1566,7 +1566,7 @@ _08040D48:
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_08040D58: .4byte gUnknown_203B40D
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_08040D5C: .4byte gUnknown_2026E4E
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_08040D60: .4byte 0x00000101
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_08040D64: .4byte gUnknown_202EDC8
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_08040D64: .4byte gDungeonBrightness
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_08040D68:
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movs r0, 0
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str r0, [r1]
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@ -411,7 +411,7 @@ _08085E70: .4byte gDungeonPaletteFile
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_08085E74: .4byte 0xffffff00
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_08085E78: .4byte 0xffff00ff
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_08085E7C: .4byte 0xff00ffff
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_08085E80: .4byte gUnknown_202EDC8
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_08085E80: .4byte gDungeonBrightness
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_08085E84: .4byte gDungeon
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_08085E88: .4byte 0xffff0000
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_08085E8C: .4byte gUnknown_202EE8C
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@ -52,7 +52,7 @@ bool8 sub_802DB28(u8 jobSlotIndex, u8 dungeon)
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sUnknown_203B2FC->monPortrait.pos.y = 8;
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if (sUnknown_203B2FC->monPortrait.faceFile != NULL)
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sUnknown_203B2FC->monPortrait.faceData = (void *) sUnknown_203B2FC->monPortrait.faceFile->data;
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sUnknown_203B2FC->monPortrait.faceData = (struct PortraitGfx *) sUnknown_203B2FC->monPortrait.faceFile->data;
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sub_802DC28(0);
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return TRUE;
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@ -18,7 +18,7 @@
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extern u8 gUnknown_203B40C;
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extern u8 gUnknown_203B40D;
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extern s32 gUnknown_202EDC8;
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extern s32 gDungeonBrightness;
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extern s32 gUnknown_202EDCC;
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extern u32 gUnknown_202EDD0;
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extern s32 gUnknown_202EDD4;
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@ -87,7 +87,7 @@ void sub_803E490(u32 unused)
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if(gDungeon->unk181e8.unk18215 != 0 && gDungeon->unk1BDD4.unk1C06C != 3)
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sub_8004AF0(gUnknown_203B40D, gUnknown_202EE8C, 0xA0, 0x20, gUnknown_202EDC8, gDungeon->colorRamp);
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sub_8004AF0(gUnknown_203B40D, gUnknown_202EE8C, 0xA0, 0x20, gDungeonBrightness, gDungeon->colorRamp);
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nullsub_8(gGameOptionsRef->unkA);
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sub_8005180();
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@ -169,7 +169,7 @@ void sub_803E748(void) {
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index2 = 0x1F;
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gUnknown_203B40D = 1;
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gUnknown_202EDC8 = 0;
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gDungeonBrightness = 0;
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sub_803E874(1, 0x1F);
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@ -186,13 +186,13 @@ void sub_803E748(void) {
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}
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}
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if(index1 > 0xB)
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if(gUnknown_202EDC8 <= 0x1E)
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gUnknown_202EDC8++;
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if(gDungeonBrightness <= 0x1E)
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gDungeonBrightness++;
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sub_803E874(1, index2);
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sub_803E46C(5);
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}
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gUnknown_203B40D = 0;
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gUnknown_202EDC8 = 0x1F;
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gDungeonBrightness = 0x1F;
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}
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void sub_803E7C8(void)
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@ -203,7 +203,7 @@ void sub_803E7C8(void)
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index2 = 0x1F;
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gUnknown_203B40D = 1;
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gUnknown_202EDC8 = 0;
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gDungeonBrightness = 0;
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sub_803E46C(5);
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@ -234,9 +234,9 @@ void sub_803E830(void)
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{
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sub_803E874(0, 0);
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sub_803E46C(5);
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if(gUnknown_202EDC8 > 0)
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gUnknown_202EDC8--;
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if(gDungeonBrightness > 0)
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gDungeonBrightness--;
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}
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gUnknown_202EDC8 = 0;
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gDungeonBrightness = 0;
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gUnknown_203B40D = 0;
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}
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@ -23,7 +23,7 @@
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#include "constants/item.h"
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#include "constants/status.h"
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extern s32 gUnknown_202EDC8;
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extern s32 gDungeonBrightness;
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extern u32 gUnknown_202EDD0;
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extern s32 gUnknown_202EDD8;
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extern u32 gUnknown_202EDFC;
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@ -88,25 +88,25 @@ void sub_803E874(bool8 r10, s32 r9)
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const RGB *color;
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color = gDungeonPaletteFile->unk4;
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SetBGPaletteBufferColorRGB(0, &gUnknown_80F62AC, gUnknown_202EDC8, gDungeon->colorRamp);
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SetBGPaletteBufferColorRGB(0, &gUnknown_80F62AC, gDungeonBrightness, gDungeon->colorRamp);
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color++;
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index = 1;
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count = 159;
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for (i = 0; i < count; i++) {
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SetBGPaletteBufferColorRGB(index, color, gUnknown_202EDC8, gDungeon->colorRamp);
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SetBGPaletteBufferColorRGB(index, color, gDungeonBrightness, gDungeon->colorRamp);
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color++;
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index++;
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}
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if (gDungeon->unk181e8.unk18215 == 0 || gDungeon->unk1BDD4.unk1C06C == 3) {
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sub_8004AF0(TRUE, gUnknown_202EE8C, 0xA0, 0x20, gUnknown_202EDC8, gDungeon->colorRamp);
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sub_8004AF0(TRUE, gUnknown_202EE8C, 0xA0, 0x20, gDungeonBrightness, gDungeon->colorRamp);
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}
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index += 32;
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color = gUnknown_202ECA4;
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count = 32;
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for (i = 0; i < count; i++) {
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SetBGPaletteBufferColorRGB(index, color, gUnknown_202EDC8, gDungeon->colorRamp);
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SetBGPaletteBufferColorRGB(index, color, gDungeonBrightness, gDungeon->colorRamp);
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color++;
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index++;
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}
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@ -122,14 +122,14 @@ void sub_803E874(bool8 r10, s32 r9)
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}
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}
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SetBGPaletteBufferColorRGB(248, &gUnknown_202D058, gUnknown_202EDC8, NULL);
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SetBGPaletteBufferColorRGB(248, &gUnknown_202D058, gDungeonBrightness, NULL);
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color = ((struct DungeonPalFile*) gDungeon->paletFile)->unk4;
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index = 256;
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count = 208;
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for (i = 0; i < count; i++) {
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SetBGPaletteBufferColorRGB(index, color, gUnknown_202EDC8, gDungeon->colorRamp);
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nullsub_4(index, color, gUnknown_202EDC8, NULL);
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SetBGPaletteBufferColorRGB(index, color, gDungeonBrightness, gDungeon->colorRamp);
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nullsub_4(index, color, gDungeonBrightness, NULL);
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color++;
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index++;
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}
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@ -144,7 +144,7 @@ void BgColorCallNullsub4(void)
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index = 256;
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count = 208;
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for (i = 0; i < count; i++) {
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nullsub_4(index, color, gUnknown_202EDC8, NULL);
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nullsub_4(index, color, gDungeonBrightness, NULL);
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color++;
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index++;
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}
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@ -156,30 +156,30 @@ void sub_803EA10(void)
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const RGB *color;
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color= gDungeonPaletteFile->unk4;
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SetBGPaletteBufferColorRGB(0, &gUnknown_80F62AC, gUnknown_202EDC8, gDungeon->colorRamp);
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SetBGPaletteBufferColorRGB(0, &gUnknown_80F62AC, gDungeonBrightness, gDungeon->colorRamp);
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color++;
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index = 1;
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count = 159;
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for (i = 0; i < count; i++) {
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SetBGPaletteBufferColorRGB(index, color, gUnknown_202EDC8, gDungeon->colorRamp);
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SetBGPaletteBufferColorRGB(index, color, gDungeonBrightness, gDungeon->colorRamp);
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color++;
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index++;
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}
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if (gDungeon->unk181e8.unk18215 == 0 || gDungeon->unk1BDD4.unk1C06C == 3) {
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sub_8004AF0(TRUE, gUnknown_202EE8C, 0xA0, 0x20, gUnknown_202EDC8, gDungeon->colorRamp);
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sub_8004AF0(TRUE, gUnknown_202EE8C, 0xA0, 0x20, gDungeonBrightness, gDungeon->colorRamp);
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}
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index += 32;
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color = gUnknown_202ECA4;
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count = 32;
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for (i = 0; i < count; i++) {
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SetBGPaletteBufferColorRGB(index, color, gUnknown_202EDC8, gDungeon->colorRamp);
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SetBGPaletteBufferColorRGB(index, color, gDungeonBrightness, gDungeon->colorRamp);
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color++;
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index++;
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}
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SetBGPaletteBufferColorRGB(248, &gUnknown_202D058, gUnknown_202EDC8, NULL);
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SetBGPaletteBufferColorRGB(248, &gUnknown_202D058, gDungeonBrightness, NULL);
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}
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void sub_803EAF0(u32 a0, u8 *a1)
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@ -40,7 +40,7 @@ extern void sub_8041550(Entity *pokemon, u32, u32, u32, u32, u32);
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void sub_80421C0(Entity *pokemon, u16 r1);
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void EntityUpdateStatusSprites(Entity *entity);
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extern s32 gUnknown_202EDC8;
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extern s32 gDungeonBrightness;
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extern u8 gUnknown_203B40D;
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extern s16 gUnknown_2026E4E;
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@ -119,23 +119,23 @@ void sub_804178C(u8 param_1)
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if ((counter == 1000) || (param_1 != 0)) {
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sub_800DBBC();
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}
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if (gUnknown_202EDC8 < 0x1f) {
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if (gDungeonBrightness < 0x1f) {
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temp = gUnknown_203B40D;
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gUnknown_203B40D = 1;
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for(counter = 0; counter < 1000; counter++)
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{
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if (gUnknown_202EDC8 < 0x1f) {
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gUnknown_202EDC8 += 4;
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if (gDungeonBrightness < 0x1f) {
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gDungeonBrightness += 4;
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if (gUnknown_2026E4E != 0x808) {
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gUnknown_2026E4E -= 0x101;
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}
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}
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else {
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gUnknown_202EDC8 = 0x1f;
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gDungeonBrightness = 0x1f;
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}
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sub_803EA10();
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sub_803E46C(0x4a);
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if(gUnknown_202EDC8 == 0x1f) break;
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if(gDungeonBrightness == 0x1f) break;
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};
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gUnknown_2026E4E = 0x808;
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gUnknown_203B40D = temp;
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@ -384,7 +384,7 @@ extern void sub_8042B0C(Entity *);
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extern s16 gUnknown_2026E4E;
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extern u8 gUnknown_202F32C;
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extern u8 gUnknown_202F1A8;
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extern s32 gUnknown_202EDC8;
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extern s32 gDungeonBrightness;
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extern Entity *gLeaderPointer;
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void sub_8044124(void);
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@ -416,7 +416,7 @@ void xxx_dungeon_8042F6C(struct UnkStruct_xxx_dungeon_8042F6C *r8)
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bool8 r9;
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bool8 r10;
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u8 sp;
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RGB colorArray;
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RGB color;
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gUnknown_203B40C = 0;
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r6 = r8->unk8;
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@ -631,7 +631,7 @@ void xxx_dungeon_8042F6C(struct UnkStruct_xxx_dungeon_8042F6C *r8)
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}
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sub_8049840();
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sub_803E178();
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gUnknown_202EDC8 = 0;
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gDungeonBrightness = 0;
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sub_8040124();
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sub_803EAF0(4, 0);
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sub_8052210(0);
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@ -806,10 +806,10 @@ void xxx_dungeon_8042F6C(struct UnkStruct_xxx_dungeon_8042F6C *r8)
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}
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SetBGOBJEnableFlags(0);
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colorArray.r = 0x60;
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colorArray.g = 0x80;
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colorArray.b = 0xF8;
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SetBGPaletteBufferColorRGB(253, (void*) &colorArray, gUnknown_202EDC8, 0); // Todo: Fix SetBGPaletteBufferColorRGB to take RGB*
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color.r = 0x60;
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color.g = 0x80;
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color.b = 0xF8;
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SetBGPaletteBufferColorRGB(253, &color, gDungeonBrightness, NULL);
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sub_8040094(1);
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gDungeon->unk181e8.unk18218 = 1;
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if ((gDungeon->unk10 == 2 || gDungeon->unk10 == 3) && gDungeon->unk6 != 0) {
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@ -12,7 +12,7 @@
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// This file may originally be merged with code_8086A3C.c and code_8057824_1.c
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// ???
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extern u32 gUnknown_202EDC8;
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extern u32 gDungeonBrightness;
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EWRAM_DATA unkStruct_202F3D0 gUnknown_202F3D0 = {0};
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@ -342,7 +342,7 @@ void sub_8086794(void)
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{
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s32 i;
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gUnknown_202EDC8 = 0;
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gDungeonBrightness = 0;
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for (i = 0; i < 200; i++) {
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SetDungeonBGColorRGB(0, 0, 0, 1, 0);
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@ -350,8 +350,8 @@ void sub_8086794(void)
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sub_803E46C(70);
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if ((i & 3) == 0) {
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gUnknown_202EDC8++;
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if (gUnknown_202EDC8 == 31)
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gDungeonBrightness++;
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if (gDungeonBrightness == 31)
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break;
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}
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}
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@ -30,7 +30,7 @@
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#include "exclusive_pokemon.h"
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#include "trap.h"
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extern u32 gUnknown_202EDC8;
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extern u32 gDungeonBrightness;
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extern const s16 gUnknown_80F57CA;
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extern const s16 gUnknown_80F57CC;
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@ -3554,7 +3554,7 @@ void LatiosScreenFlash(void)
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s32 iVar1;
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PlaySoundEffect(0x1ee);
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gUnknown_202EDC8 = 0x1f;
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gDungeonBrightness = 0x1f;
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for(iVar1 = 250; iVar1 > 149; iVar1 -= 10)
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{
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SetDungeonBGColorRGB(iVar1,iVar1,iVar1,1,1);
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@ -4195,7 +4195,7 @@ void JirachiWishGrantFlash(void)
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s32 iVar1;
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PlaySoundEffect(0x2c1);
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gUnknown_202EDC8 = 0x1f;
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gDungeonBrightness = 0x1f;
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for(iVar1 = 0xFA; iVar1 > 0x95; iVar1 -= 10)
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{
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@ -4493,7 +4493,7 @@ void LugiaScreenFlash2(void)
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void sub_808C0CC(void)
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{
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gUnknown_202EDC8 = 0x1f;
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gDungeonBrightness = 0x1f;
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SetDungeonBGColorRGB(0,0,0,1,1);
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BgColorCallNullsub4();
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sub_803E46C(0x46);
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@ -4614,7 +4614,7 @@ void KyogreScreenFlash(void)
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void sub_808C360(void)
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{
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gUnknown_202EDC8 = 0x1f;
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gDungeonBrightness = 0x1f;
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SetDungeonBGColorRGB(0,0,0,1,1);
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BgColorCallNullsub4();
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sub_803E46C(0x46);
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@ -4701,7 +4701,7 @@ void DeoxysScreenFlash(void)
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void sub_808C550(void)
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{
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gUnknown_202EDC8 = 0x1f;
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gDungeonBrightness = 0x1f;
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SetDungeonBGColorRGB(0,0,0,1,1);
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BgColorCallNullsub4();
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sub_803E46C(0x46);
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@ -376,7 +376,7 @@ void DisplayDungeonMessage(struct MonDialogueSpriteInfo *monSpriteInfo, const u8
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&& IsPokemonDialogueSpriteAvail(monSpriteInfo->species, monSpriteInfo->spriteId))
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{
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monPortrait.faceFile = GetDialogueSpriteDataPtr(monSpriteInfo->species);
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monPortrait.faceData = (void *) monPortrait.faceFile->data;
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monPortrait.faceData = (struct PortraitGfx *) monPortrait.faceFile->data;
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monPortrait.pos.x = 2;
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monPortrait.pos.y = 9;
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monPortrait.spriteId = monSpriteInfo->spriteId;
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@ -501,7 +501,7 @@ void DisplayDungeonDialogue(const struct DungeonDialogueStruct *dialogueInfo)
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monPortraitPtr = &monPortrait;
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monPortraitPtr->faceFile = GetDialogueSpriteDataPtr(dialogueMonId);
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if (monPortraitPtr->faceFile != NULL) {
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monPortraitPtr->faceData = (void *) monPortraitPtr->faceFile->data;
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monPortraitPtr->faceData = (struct PortraitGfx *) monPortraitPtr->faceFile->data;
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monPortraitPtr->unkE = 0;
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monPortraitPtr->spriteId = dialogueInfo->unk2;
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monPortraitPtr->flip = strPtr->flip;
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@ -551,7 +551,7 @@ bool32 DisplayDungeonYesNoMessage(struct MonDialogueSpriteInfo *monSpriteInfo, c
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&& IsPokemonDialogueSpriteAvail(monSpriteInfo->species, monSpriteInfo->spriteId))
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{
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monPortrait.faceFile = GetDialogueSpriteDataPtr(monSpriteInfo->species);
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monPortrait.faceData = (void *) monPortrait.faceFile->data;
|
||||
monPortrait.faceData = (struct PortraitGfx *) monPortrait.faceFile->data;
|
||||
monPortrait.pos.x = 2;
|
||||
monPortrait.pos.y = 9;
|
||||
monPortrait.spriteId = monSpriteInfo->spriteId;
|
||||
@ -600,7 +600,7 @@ s32 DisplayDungeonMenuMessage(struct MonDialogueSpriteInfo *monSpriteInfo, const
|
||||
&& IsPokemonDialogueSpriteAvail(monSpriteInfo->species, monSpriteInfo->spriteId))
|
||||
{
|
||||
monPortrait.faceFile = GetDialogueSpriteDataPtr(monSpriteInfo->species);
|
||||
monPortrait.faceData = (void *) monPortrait.faceFile->data;
|
||||
monPortrait.faceData = (struct PortraitGfx *) monPortrait.faceFile->data;
|
||||
monPortrait.pos.x = 2;
|
||||
monPortrait.pos.y = 9;
|
||||
monPortrait.spriteId = monSpriteInfo->spriteId;
|
||||
@ -763,7 +763,7 @@ void sub_8052FB8(const u8 *str)
|
||||
if (r8 < 62) {
|
||||
r8++;
|
||||
for (j = 0; j < 8; j++) {
|
||||
SetBGPaletteBufferColorRGB(240 + j, (void*) &gFontPalette[0].pal[j], r8 / 2, NULL);
|
||||
SetBGPaletteBufferColorRGB(240 + j, &gFontPalette[0].pal[j], r8 / 2, NULL);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -816,7 +816,7 @@ void sub_8052FB8(const u8 *str)
|
||||
|
||||
while (r8 >= 0) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
SetBGPaletteBufferColorRGB(240 + j, (void*) &gFontPalette[0].pal[j], r8 / 2, NULL);
|
||||
SetBGPaletteBufferColorRGB(240 + j, &gFontPalette[0].pal[j], r8 / 2, NULL);
|
||||
}
|
||||
DrawDialogueBoxString();
|
||||
sub_803E46C(9);
|
||||
|
@ -71,7 +71,7 @@ bool8 CreateFelicityBank(s32 mode)
|
||||
|
||||
faceFile = GetDialogueSpriteDataPtr(MONSTER_PERSIAN);
|
||||
sFelicityBankWork->monPortrait.faceFile = faceFile;
|
||||
sFelicityBankWork->monPortrait.faceData = (void *) faceFile->data;
|
||||
sFelicityBankWork->monPortrait.faceData = (struct PortraitGfx *) faceFile->data;
|
||||
sFelicityBankWork->monPortrait.spriteId = 0;
|
||||
sFelicityBankWork->monPortrait.flip = FALSE;
|
||||
sFelicityBankWork->monPortrait.unkE = 0;
|
||||
|
@ -49,7 +49,7 @@ bool8 CreateGulpinShop(u32 mode, s16 pokeSpecies, Move *moves)
|
||||
|
||||
faceFile = GetDialogueSpriteDataPtr(MONSTER_GULPIN);
|
||||
sGulpinShopWork->monPortrait.faceFile = faceFile;
|
||||
sGulpinShopWork->monPortrait.faceData = (void *) faceFile->data;
|
||||
sGulpinShopWork->monPortrait.faceData = (struct PortraitGfx *) faceFile->data;
|
||||
|
||||
sGulpinShopWork->monPortrait.spriteId = 0;
|
||||
sGulpinShopWork->monPortrait.flip = FALSE;
|
||||
|
@ -101,7 +101,7 @@ bool8 sub_801FB50(u32 mode)
|
||||
|
||||
faceFile = GetDialogueSpriteDataPtr(MONSTER_GULPIN);
|
||||
gUnknown_203B27C->monPortrait.faceFile = faceFile;
|
||||
gUnknown_203B27C->monPortrait.faceData = (void *) faceFile->data;
|
||||
gUnknown_203B27C->monPortrait.faceData = (struct PortraitGfx *) faceFile->data;
|
||||
gUnknown_203B27C->monPortrait.spriteId = 0;
|
||||
gUnknown_203B27C->monPortrait.flip = FALSE;
|
||||
gUnknown_203B27C->monPortrait.unkE = 0;
|
||||
|
@ -67,7 +67,7 @@ bool8 CreateKangaskhanStorage(u32 mode)
|
||||
|
||||
faceFile = GetDialogueSpriteDataPtr(MONSTER_KANGASKHAN);
|
||||
gKangaskhanStorageWork->monPortrait.faceFile = faceFile;
|
||||
gKangaskhanStorageWork->monPortrait.faceData = (void *) faceFile->data;
|
||||
gKangaskhanStorageWork->monPortrait.faceData = (struct PortraitGfx *) faceFile->data;
|
||||
gKangaskhanStorageWork->monPortrait.spriteId = FALSE;
|
||||
gKangaskhanStorageWork->monPortrait.flip = FALSE;
|
||||
gKangaskhanStorageWork->monPortrait.unkE = 0;
|
||||
|
@ -107,7 +107,7 @@ bool8 CreateKecleonBros(u32 mode)
|
||||
|
||||
faceFile = GetDialogueSpriteDataPtr(MONSTER_KECLEON);
|
||||
sKecleonBrosWork1->monPortrait.faceFile = faceFile;
|
||||
sKecleonBrosWork1->monPortrait.faceData = (void *) faceFile->data;
|
||||
sKecleonBrosWork1->monPortrait.faceData = (struct PortraitGfx *) faceFile->data;
|
||||
sKecleonBrosWork1->monPortrait.spriteId = 0;
|
||||
sKecleonBrosWork1->monPortrait.flip = FALSE;
|
||||
sKecleonBrosWork1->monPortrait.unkE = 0;
|
||||
|
@ -98,7 +98,7 @@ bool8 MakuhitaDojo_New(u32 mode)
|
||||
|
||||
faceFile = GetDialogueSpriteDataPtr(MONSTER_MAKUHITA);
|
||||
sMakuhitaDojoWork1->monPortrait.faceFile = faceFile;
|
||||
sMakuhitaDojoWork1->monPortrait.faceData = (void *) faceFile->data;
|
||||
sMakuhitaDojoWork1->monPortrait.faceData = (struct PortraitGfx *) faceFile->data;
|
||||
sMakuhitaDojoWork1->monPortrait.spriteId = 0;
|
||||
sMakuhitaDojoWork1->monPortrait.flip = FALSE;
|
||||
sMakuhitaDojoWork1->monPortrait.unkE = 0;
|
||||
|
@ -139,7 +139,7 @@ u32 sub_802F204(unkStruct_802F204 *r0, bool8 displayClientSprite)
|
||||
|
||||
if(gUnknown_203B310->monPortrait.faceFile != NULL)
|
||||
{
|
||||
gUnknown_203B310->monPortrait.faceData = (void *) gUnknown_203B310->monPortrait.faceFile->data;
|
||||
gUnknown_203B310->monPortrait.faceData = (struct PortraitGfx *) gUnknown_203B310->monPortrait.faceFile->data;
|
||||
}
|
||||
|
||||
SetRewardSceneState(PREP_MONEY_REWARD);
|
||||
|
@ -65,7 +65,7 @@ bool8 CreateHelperPelipperMenu(s16 speciesID)
|
||||
sPostOfficeHelper->monPortrait.pos.y = 8;
|
||||
|
||||
if (sPostOfficeHelper->monPortrait.faceFile != NULL)
|
||||
sPostOfficeHelper->monPortrait.faceData = (void *) sPostOfficeHelper->monPortrait.faceFile->data;
|
||||
sPostOfficeHelper->monPortrait.faceData = (struct PortraitGfx *) sPostOfficeHelper->monPortrait.faceFile->data;
|
||||
}
|
||||
|
||||
sPostOfficeHelper->currMenuChoice = 0;
|
||||
|
@ -26,7 +26,7 @@ void PrepareSavePakWrite(s16 pokemonID)
|
||||
if (pokemonID != MONSTER_NONE) {
|
||||
file = GetDialogueSpriteDataPtr(pokemonID);
|
||||
sSavePakWrite->monPortrait.faceFile = file;
|
||||
sSavePakWrite->monPortrait.faceData = (void *) file->data;
|
||||
sSavePakWrite->monPortrait.faceData = (struct PortraitGfx *) file->data;
|
||||
sSavePakWrite->monPortrait.spriteId = 0;
|
||||
sSavePakWrite->monPortrait.flip = FALSE;
|
||||
sSavePakWrite->monPortrait.unkE = 0;
|
||||
|
@ -249,7 +249,7 @@ u32 CreateThankYouMailPelipper(void)
|
||||
faceFile = GetDialogueSpriteDataPtr(MONSTER_PELIPPER);
|
||||
|
||||
sUnknown_203B2C4->monPortrait.faceFile = faceFile;
|
||||
sUnknown_203B2C4->monPortrait.faceData = (void *) faceFile->data;
|
||||
sUnknown_203B2C4->monPortrait.faceData = (struct PortraitGfx *) faceFile->data;
|
||||
sUnknown_203B2C4->monPortrait.spriteId = 0;
|
||||
sUnknown_203B2C4->monPortrait.flip = FALSE;
|
||||
sUnknown_203B2C4->monPortrait.unkE = 0;
|
||||
|
@ -75,7 +75,7 @@ bool8 CreateWigglytuffShop(u32 mode)
|
||||
|
||||
file = GetDialogueSpriteDataPtr(MONSTER_WIGGLYTUFF);
|
||||
sWigglytuffShop3Work->monPortrait.faceFile = file;
|
||||
sWigglytuffShop3Work->monPortrait.faceData = (void *) file->data;
|
||||
sWigglytuffShop3Work->monPortrait.faceData = (struct PortraitGfx *) file->data;
|
||||
sWigglytuffShop3Work->monPortrait.spriteId = 0;
|
||||
sWigglytuffShop3Work->monPortrait.flip = FALSE;
|
||||
sWigglytuffShop3Work->monPortrait.unkE = 0;
|
||||
|
@ -200,7 +200,7 @@ u32 sub_8027F88(void)
|
||||
strcpy(gFormatBuffer_Monsters[0], monName);
|
||||
faceFile = GetDialogueSpriteDataPtr(MONSTER_PELIPPER);
|
||||
sUnknown_203B2C0->monPortrait.faceFile = faceFile;
|
||||
sUnknown_203B2C0->monPortrait.faceData = (void *) faceFile->data;
|
||||
sUnknown_203B2C0->monPortrait.faceData = (struct PortraitGfx *) faceFile->data;
|
||||
sUnknown_203B2C0->monPortrait.spriteId = 0;
|
||||
sUnknown_203B2C0->monPortrait.flip = FALSE;
|
||||
sUnknown_203B2C0->monPortrait.unkE = 0;
|
||||
|
@ -86,7 +86,7 @@ s32 sub_802B2D4(void)
|
||||
CopyYellowMonsterNametoBuffer(gSpeakerNameBuffer, MONSTER_PELIPPER);
|
||||
faceFile = GetDialogueSpriteDataPtr(MONSTER_PELIPPER);
|
||||
sUnknown_203B2C8->monPortrait.faceFile = faceFile;
|
||||
sUnknown_203B2C8->monPortrait.faceData = (void *) faceFile->data;
|
||||
sUnknown_203B2C8->monPortrait.faceData = (struct PortraitGfx *) faceFile->data;
|
||||
sUnknown_203B2C8->monPortrait.spriteId = 0;
|
||||
sUnknown_203B2C8->monPortrait.flip = FALSE;
|
||||
sUnknown_203B2C8->monPortrait.unkE = 0;
|
||||
|
@ -110,7 +110,7 @@ bool8 sub_8030F58(u32 wonderMailType)
|
||||
gUnknown_203B328->wonderMailType = wonderMailType;
|
||||
file = GetDialogueSpriteDataPtr(MONSTER_PELIPPER);
|
||||
gUnknown_203B328->monPortrait.faceFile = file;
|
||||
gUnknown_203B328->monPortrait.faceData = (void *) file->data;
|
||||
gUnknown_203B328->monPortrait.faceData = (struct PortraitGfx *) file->data;
|
||||
gUnknown_203B328->monPortrait.spriteId = 0;
|
||||
gUnknown_203B328->monPortrait.flip = FALSE;
|
||||
gUnknown_203B328->monPortrait.unkE = 0;
|
||||
|
@ -221,7 +221,7 @@ gUnknown_202EDB8: /* 202EDB8 (sub_803E250) */
|
||||
.space 0x8
|
||||
gUnknown_202EDC0: /* 202EDC0 (sub_803E250 - sub_80462AC) */
|
||||
.space 0x8
|
||||
gUnknown_202EDC8: /* 202EDC8 (sub_803E250 - sub_8086794) */
|
||||
gDungeonBrightness: /* 202EDC8 (sub_803E250 - sub_8086794) */
|
||||
.space 0x4
|
||||
gUnknown_202EDCC: /* 202EDCC (sub_803E490 - sub_807D148) */
|
||||
.space 0x4
|
||||
|
Loading…
Reference in New Issue
Block a user